#maybe make it so u can put ur iteams in ingrediant pouches if u arent ironman

1 messages · Page 1 of 1 (latest)

fallen idol
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wiat that was asuper reaction what the fuck

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i just think that this would remove one of the cooler and special parts about ironman(adding this would make it less cool yaknow) and isnt needed thattttt much(inventory management 🤯 )
but i am rnning on two hours of sleep and my judgement is clouded so balls

hollow torrent
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The point of Ironman’s ability to do that is because of the gamemode’s limited space

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What on earth does this achieve in regular gameplay asides from “More Inventory Space”

pallid turtle
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ik

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but like wouldnt it be cool if u can carry lutho scrolls, tol runes in ur pouch so u dont have to waste inv?
also putting ur stx?

hollow torrent
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You didn’t answer the question

hollow torrent
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Like, that’s the suggestion

mild oyster
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it would be cool

hollow torrent
mild oyster
young grove
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What is it people say in constructive feedback nowadays?

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Buffing shaman would solve this issue like

rigid lagoon
young grove
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Ah mb

pure maple
rigid lagoon
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Eh, just nerf them all and buff Shaman by 1000000000%

pallid turtle
tame plank
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now they will experience what it felt playing shaman

pallid turtle
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not nerfing mage nerf warrior

reef wind
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Hell nah
Ironmans pouch is special because you dont have acces to your bank
Why would you need even more inventory space
Just think back to before we had emerald pouches and before pots were stackable
There even was a time when the ingredient pouch didnt even exist
This would kinda invalidate the uniqueness that ironman has

pallid turtle
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ik but it would be a nice thing

reef wind
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I
Guess?

reef wind
pallid turtle
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did u see the gaia

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thing? the 1 watch gaia u think thats balanced? do u rly think that should be allowed? after that u still think macros should be allowed?

reef wind
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Yeah
Imo manastorm ahouldnt be reachable from riftwalker
But im not designing thr tree

reef wind
pallid turtle
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nirvana acrobat nirvana trickobat

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archer divzer freedom

reef wind
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Both cant sustain 25+ cps

pallid turtle
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arcanist

reef wind
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Anyway, gaia still sucks, this is a manastorm issue (ive seen manastorm abuse on fatal and warp, damage isnt ok)

pallid turtle
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bruh my issue isnt the mana my issue is that the insane fucking dps of a macro i

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if thats the dps of gaia try idol , nirvana trickobat

reef wind
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Yeah
And that issue is only possible because manastorm gives you infinite mana and then some more

reef wind
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But that one is an issue with abilities
Clones are dumb
And the spell multiplier on flykick is as well

pallid turtle
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.... bruh he had -1 ice snake costs mana isnt the issue the issue is a macro

reef wind
rigid lagoon
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This argument makes me want to bash my head against the wall

reef wind
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Riftwalkers mana requirement is insane
It is basically impossible to get meteor cost to 1, wich would be needed for macros to be sustainable
The only 2 ways to sustain riftwalker at higher cps (as far as i know) are
A: manatorm (why is it accessible)
B: Lunar spine (mana stick my beloved)

rigid lagoon
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Mana Stick my Lunar beloved Spine

reef wind
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Anyway back to the original topic:
Why except for being nice
If you want the pouch play ironman lol
I personally prefer ing pouch on normal character bc otherwise i would loose too many items (cant find them)
Also, ironman pouch isnt bug free
Its just that the bugs dont matter because of it being ironman only

pale kelp
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no

ivory estuary
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also unpopular opinion ironman shouldnt be able to pouch items it should be full bank or nothing

reef wind
reef wind
ivory estuary
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it was genuinely hard tho

pale kelp
reef wind
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Yea i saw your screenshots

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You actually needed to plan stuff way ahead

ivory estuary
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like, i think giving the ingredient pouch to ironman just puts the gamemode in a weird middle ground where you dont have to worry about the space but its not enough to like store shit without it being cramped somewhat, its just not hard to manage inv tho

ivory estuary
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or like. pouch stores ings blabla not the worst thing ig

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i doubt many people would play ironman without bank or any pouches lmao

pale kelp
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i mean yea, the pouch should store ings ofc but nothing else

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im surprised there is a single player that plays ironman either way, actually

ivory estuary
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shrug

reef wind
ivory estuary
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not for everyone
but a version where you have a bank will be for a lot more people

pale kelp
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i would play hardcore on all classes if it didnt go away after deaths but was just like +30% dmg taken from all dmg sources or something like that

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but craftsman did the trick too, to mix it up

ivory estuary
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craftsman unironically worst gamemode by itself

reef wind
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On its own craftsman sucks yea

pale kelp
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if u play it standalone, yea, but i prepped sets on high lv classes and just found it fun to only be able to use those

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it was a different feeling, especially as etc potionless perma underleveled

ivory estuary
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idk i think gamemodes are fun because you can kinda take your own spin on whatever exists as a base rule

reef wind
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Only reason for only craftsman to be actually played standalone is if it would get crafting xp boost
But i dont see that happening (proffers will be mad)

ivory estuary
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nah itll never happen

reef wind
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Yea

ivory estuary
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i just want a new gamemode :(

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or hunted rework lol

reef wind
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Hunted is
Difficult rn

pale kelp
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hunted needs to be changed a lot, especially for those untradable item spammer c' s

ivory estuary
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nah its just bad and dead in multiple ways

ivory estuary
pale kelp
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i think that would be a bad solution to anyone using the hunted mode for the xp buffs!

ivory estuary
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clearly people dont like losing their shit when they die once and its relatively few people who play hunted in tradables and fight around it

reef wind
ivory estuary
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tbh crafteds should still drop in hunted tho

pale kelp
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no matter how bad and unskilled the hunter, the xp farmer can never farm if the hunter doesnt want him to

ivory estuary
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i hate this filter why does it work in threads. also wrong partially

reef wind
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Just
Remove the xp boost from hunted

pale kelp
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that would be favorable

reef wind
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LOL

ivory estuary
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i dont think the xp boost NEEDS to be removed but it wouldnt hurt to remove it. i think adding objectives that arent just farm xp while people screw you over would be favorable so people. actually fight each other.

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shrug

pale kelp
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but you cannot fight each other when the hunter has stealth advantage, stat advantage and infinite chances and the xp farmer has only downsides and only 1 live, maybe 2 if he gets lucky

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like let's say the xp farmer kills the hunter, what are you gonna do now. /class and wait for the hunter to stop coming back in 40 seconds with no repercussions

pallid turtle
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xp boost from hunted is cool

reef wind
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You
Arent supposed to xp farm in hunted
Thats not what the gamemode was made for

pale kelp
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so why is there a xp bonus then

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definitely to not use it!

reef wind
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Idk

pale kelp
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(i meant it more as in you are wrong, you are definitely meant to farm xp and for the extra xp are meant to be in danger)

ivory estuary
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idk why the salter wont remove 60sec class timer tbh its really cancerous

pale kelp
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but the problem is hunters are invincible, and thats just not balanced

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you can never win the fight and enjoy some xp farming, you always have to leave regardless

ivory estuary
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resisting the urge to say skill issue even though it helps the discussion in no way whatsoever

reef wind
pale kelp
ivory estuary
pallid turtle
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if they remove the xp point from hunted there would like almost be no use for hunted class

ivory estuary
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i have logged into someone nearby in hunted literally 1 time

ivory estuary
pale kelp
ivory estuary
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if you removed the xp boost from it rn the last 5 hunted grinders would cease to exist

ivory estuary
pale kelp
pallid turtle
ivory estuary
pallid turtle
pale kelp
reef wind
pallid turtle
reef wind
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Blizzard?

pale kelp
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bonfire had one i think

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the only bonfire cosmetic i didnt get. but i just use the jster hat for mage cuz mage is clown class

ivory estuary
ivory estuary
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hm? ur right about ur points idk

pallid turtle
ivory estuary
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something, i mean i dont think u should be able to insta combat log or scroll outside of antiscroll radius etc

pallid turtle
pale kelp
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no i just meant, you call it skill issue despite all of the disadvantages that are present either way. but lets say you even win against the hunter as the proffer, then what does the proffer get? he has to leave anyway cuz the hunter will just come back in 2 seconds, the proffer only has 1 life and can't come back

pale kelp
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ah, well

ivory estuary
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yeah theres no winning depending on what ur doing

reef wind
ivory estuary
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like if ur grinding at frozen fort its one thing but dernic mining? ur just fucked and have to toggle

ivory estuary
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not like anyone grinds ff tho

pale kelp
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you cant /class while tagged either

reef wind
ivory estuary
ivory estuary
pale kelp
reef wind
ivory estuary
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also ofc the big you shouldnt be able to class in combat but i think thats pretty much just an unspoken thing that everyone agrees needs fixed lol

pale kelp
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honestly, just disable /class, /hub and scrolls until you go back to a town after logging back in. and reduce the invincibility phase to 5sec

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this way the hunter should always be able to catch his prey

ivory estuary
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i mean what if you have to go / disconnect outside of a town? i dont think u should instadie but there should be a lengthy enough timer where people can catch you before you get into safezone

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also honestly i dislike the whole hunter prey dynamic id rather it be two people who both want to fight the other

pale kelp
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thats why i hate the idea of hardcore deleting your class much rather than just make you take more dmg

ivory estuary
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just make a separate mode for that idk

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hardcore should exist

pale kelp
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but then you can't ever take full house

ivory estuary
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just pvp on the hardcore and dont die

pale kelp
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the thing is, not dying isnt hard. not dying forever even after the challenge is hard

ivory estuary
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how it goes with hardcore in all mmos*

ivory estuary
pale kelp
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but wynncraft isnt an offline game tho, it can be played pve, sure, but the game forces you to run into other players sooner or later with bombs, grindspots being limited, raids

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so you can't ever just treat it as an infinitely ongoing grind, you can play your challenge and then quit that class

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no matter how much skill you have, you can't ever treat a HICH like a normal class, a ICH could be tho

ivory estuary
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i do pfinder tna on my hich

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but yea i mean you arent wrong, endgame hich isnt very viable because of how the game is

pale kelp
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how about you get 1690 on it real quick without peace treaties and then you also max it out after fruma release and then you also battle around with anyone for fun to fight

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surely you won't die sooner or later!

ivory estuary
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that being said almost nobody views hich (or even hic) as something that goes on infinitely. you beat the challenge

pale kelp
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thats my problem with it xd

pale kelp
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yea 1690 curr is troll, anything above 120 is

reef wind
pale kelp
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but even 120 could be annoying in a normal hunted life thats not fully dead and without peace treaties

ivory estuary
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so i cant play it rn tf

ivory estuary
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but . good. thats the point. mf hich players playing pvp and dont want to pvp

ivory estuary
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assuming pvp actually gets balanced since we're talking hypotheticals i would absolutely fight anyone and everyone on a hich class

pale kelp
ivory estuary
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just dont play hardcore if you dont want to experience the game in that way

pale kelp
ivory estuary
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yea it seems fun

reef wind
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I mean
We do need a damage nerf against other players
1 taps cant be the way

ivory estuary
reef wind
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Yeah
Rn its kinda doomed
I think on beta you killed me with 2 meteors
And im not that glassy

ivory estuary
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to be fair my meteors are relatively quite high damage

but yeah its fucked

thorn canopy
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play ironman

pallid turtle
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true kinda hard to get mythics there tho

thorn canopy
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maybe you don't need a mythic 🤯

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or like... lootrun 🤯

rigid lagoon
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Yea, all content can be done mythicless, I would know, I had none for 2 years lmao

pallid turtle
thorn canopy
pale kelp
rigid lagoon
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Legit used the same Orange Lily build for 3 years before I finally got a Freedom

pallid turtle
pallid turtle
# thorn canopy Again skill issue

bruh i used to use a non mythic build and it was perfect for lring just fucking saying that a mythic would make stuff faster and more dps and u cant argue with that bc warp build is better than a morrowind build epoch builds are better than most other melee bows, alkatzr better than most warrior melee builds and nirvana builds are better than smth like manna builds

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i dont say that u NEED a mythic build to lr or a mythic build to do tna im just saying it would be faster and more dps with mythic builds