#"Figuring" out the lootrun camp mythic rate
1 messages · Page 2 of 1
73 pulls, 6rr: nothing
65 pulls, 10rr: nothing
68 pulls, 10rr: nothing
65 10 my beloved
i love 65 10 runs 😍
absolute best case scenario is like aqua aqua vib orange aqua rainbow aqua aqua grey white aqua aqua dark grey
tldr what we do is aqua aqua at the start then if we dont get orange after rerolls just end it and repeat
do you just end the run early? i got the luckish on the 3 hour run but i waited till the end to do the dark grey
tysm for strat
no m
terraria font?
yes
0m
nothing
no mythic
did they patch the aqua beacon?
i did not get it on my second challenge
v aqua into v orange gotta love it
yummy
23/10rr convergence with 6rr left
Anyone here has a good archer build without mythics? (Im poor
)
Actually ,i could propably sell some of my mythics for freedom but thats too much effort
got a immo after using 4rrs but skipped it got nothing else
68 pull 10rr nothing
68 pulls, 10rr: nothing
no mythic
this makes me so annoyed
got a immo first roll and then kept rr into a quetz on the 9th roll (also new personal record💪 )
122 challenges in corkus I could never
corkus. nothing
nothing
77 pulls, 10rr: nothing
Mmmm forced out rainbow
How long can I wait to finish my lr, I started a god run but just don’t feel like doing it rn, can I log off and finish it tomorrow?
246 pulls 7 rrs no mythics
71 pulls, 10rr: grimtrap 1st roll (didnt take, ended up with nothing)
NOTHING
did, rolled a 94% main on it but bad ls, so i wanna sell it and get another
Marq I feel like I need some help with like logic of path sometimes. Does the run really just depend on if you get aqua aqua orange right away? I don’t really wanna trash like 7/8 runs cause I didn’t get the right luck, any thoughts on what I should do/if I just need to change my mindset or something, any tips appreciated
heres the thing: you can keep any run going for as long as you need to, and get 10 rolls, but 1) the win condition is having 5+ choices; 2) given the current aqua bug it is just faster to get it within first 5 challenges
108 pulls, 10rr: nothing ;/
70 roll 0 rr othing
god refuse to give me white and grey
they give me white and grey after i take dark grey 💀
nothing
You do realise that the numbers will be significantly skewed because of how youve chosen to collect the data?
Its significantly skewed because people dont think submitting bad runs is worth it 
You should cut out any one time outliers and select any consistent submitters you have and base it on that instead
Yea this and anyone who might look for this thread after getting 2k pulls with no mythic out of frustration
So you would have some data points start with 2k rolls no mythic, or have that be the only point I’m guessing. Didn’t look too far into it
Tbf I'd say that almost all submissions are from people that submit often
But this is basic statistics, you cant have this bias in selecting your numbers if you want accuracy 😔
i am on 5k effective no mythic💀
i decide whether i submit before checking rewards, and dont bother with low effective pull runs
despite getting a mythic in like 14 raw pulls
But well, looks like your personal numbers managed to match up p well to the overall number, so maybe it didn’t have too big of an effect 🤷♂️
(Unless it’s a coincidence 💀)
no mythic
8 challenge completed 💀
Rainbow doesn’t cancel aquastack and in fact I think you can chain 4 aquas if u get rainbow
no mythic
nada
what they said (nothing)
You psychopath
did you find the anti scaling bug
i had that happen once since the patch but no idea why it happened
no
howd you sustain 100 curses
cool
it only takes like
40-50 boons to be all set
nothing
how much hp did u have
50k
no mythic
didnt get red white or orange beacon 💀
no mythics
reminds me of this run
And the old one wasnt?
it also was (that's why the guy that shouted about it got banned)
Someone did? 
thats rough
just got a 14 rr run :D
now the question is whether to extend it to 100 challenges or end early with dark gray
btw would anyone be interested in seeing the data split into 2 categories?
one for <750 effective pulls and one for >750
ending early is always more time efficient
i'd try to get ~100 pulls and end
You would have to split by initial pulls because otherwise you would just exclude even 200 pull runs that got mythic on 1st reroll
oh yeah thats a good point
long runs are still more efficient when u consider that you're avging more pulls/min compared to when you're waiting for a god run to drop
however I already have a 100 challenge run lined up so hmmm
maybe I'll end that one early and keep the 14 for a longer one
btw @rotund orbit if you want to try it out i always do it on this spot I do hold shift bcs he has a pull spell but its pretty easy to cheese it from here with 0 chance at it bugging out
not when you are abyssmaly lucky and get god runs 70% of the time

I do not get god runs 70% of the time 
skill issue tbh
I get them 100% of the time
the pull spell si from the stupid vortexian rare mob that sometimes spawns inside literal walls and is hidden or just spawns way above you under the cliff
I did 10 runs yesterday, got 1 god run and died in that one on the rainbow challenge because of lag
L
ohh didnt know that
That can also be stuck in walls? 
i love the srver lagging to the point where my character just spasms looking directly upwards spaming teleport untill i go to the moon
and i cant even do anything about it cuz i have no controll of my character with that lag
never seen it in a wall but there were too many cases where it pulls me and i cant find it anywhere so i'd like to believe it can
it can get into walls yeah
the worst is when its directly above you under the cliff
cuz then even shift cant save you 
shrug
I've never had too much of a problem with it I just kill it or just don't hit it in the first place
i also kill it but when its in the air and i have to melee it with warp its 😭
imagine using mage
imagine not using mage
me when i have to cast 50 charges just to get up a small cliff
2 rerolls 80 pulls
Imagine having to use a single grappling hook to get up a cliff
this is my 4th guardian xd I JUST WANT THE SHINY EPOCH MAN
did u mean 80 pulls
Did you also contribute your other low pull runs?
yeah i did thanks
uh i dont really have low pull runs
if i dont get an orange start i stop and if i do get an orange start it turns 95% of the time into a good run
Makes more sense then
Whst do you do in the 5 minute wait?
uhh just other stuff outside the game
its more like 8 minutes
and i personaly just play 2v2v2v2 league of legends since the matches are quick
i aint trying to salvage the run if it doesnt work out right away with the current meta 
what would you guys do in this scenario btw?
if they make long runs more viable then sure
Aqua
generally i just still take aqua and skip 1+ orange
Because it feels like when i take orange once the second orange is way more rare (propably just subjective but idk); you also have chance for vib orabge on 3
75 10 rr, no mythic
aqua aqua rainbow aqua aqua nothing F - no mythic
ouch
3 rolls left
i would take orange, aqua if vibrant
one of the oranges doesnt have to be boosted, and taking it saves 2 aqua + makes other aqua higher success chance
huh but wouldnt that make getting a good run harder?
i would end the run cuz too hard choice 
perhaps, im too lazy to calc
the way i thought about it was that taking 1 orange here means your next orange needs to be reallllyyy good
like it needs to be 4+ for a good run which is difficult right
your next orange just needs to be + 3 and you are fine
that would mean that you need to play it slower ofc
you can remove the coinflip by playing for a bit longer
certanly easier to get when you have 3 choices
idk i mean if you take it now then your next aqua is pretty mediocre because you cannot take orange unless its vibrant
and then you'd have to basically get rainbow on 3 choices to save it right
what do you mean next aqua mediocre
you just dont take the next aqua
^
or take it anyway and hope for white/vibrant orange
okay that makes sense but your odds are pretty bad right
like at stabelizing the run itself
eh its probably more likely to stabilize it but it will take longer
which i dont like hence why i wold take aqua and hope for luck
gotta go for that 15m perfect run
fr fr 🤤
202 10 rr grim on 6th roll nothing else in the other 5
olympic is probably the most valuable of those rn
hasnt been in any chest and is actually useable
Skip
ehh idk about that
bro got 2 immolations
mythics have become rare af
Immo kinda ass
it is but chances are i end up with no LE
Maybe keep it for eventual buff
im just gonna take it ive rolled over an immo in this exact scenario before 2 days ago and ended up with like 3 le
really starting to wonder if i should ID some of them or just wait it out since LR is gonna get nerfed again soon
Why dafuq nerf again
i mean yeah the aqua beacon is not gonna appear at the start twice which makes godruns more difficult to get
What u mean
Im slightly confused what do you not understand?
Ur saying nerf, what nerf
Did they say it is going to be nerfed and is aqua bugged?
no but Dgrey is so broken rn it has to get nerfed there is no way the wont
and yeah aqua is bugged to always appear when it can so its easy to get godruns rn
But its nice now why nerf stuff more to make it less fun
Then they should just nerf mythic chance, stop nerfing the mechanics being fun and satisfying
Dont u agree?
all im saying is its getting either reworked or nerfed so play while it lasts
its not upto me anyway but i know for sure its changing one way or another
So tired of them overnerfing stuff making it tedious and annoying like the grey nerf
my mythic chance from end rewad chest has been nerfed heard
yeah the mythic chances dropped drastically which was a fair nerf imo it was way to easy to get mythics b4 the first hotfix right?
basically almost guaranteed as long as you got 1k+ pulls
no mythic
deja vu with 4 left
😭
70 pull guard on 2nd roll
every run is the same, is that fun for you?
The whole gameplay is the same anyways
Having bricked runs over and over because of overnerfs isnt fun
so not having to reset runs would be fun, right?
At that point ur not even doing the gameplay
Not if its the majority of the runs ur resetting no
having the occasional brick is fine
thats what i said
No?
then i don't understand your answer
Maybe u implied it but i didnt understand but its not what you said
im saying that aqua being this way is responsible for resetting runs a bunch of times, and thats not as fun as playing the run you've been given
Sry did u say that i missed it
Isnt the problem atm orange beacons?
No orange beacon = bricked run
aquas are what make it an efficient strategy to reset, and orange beacons are the ones gating good runs, both need to be adjusted
litery my run 40 challenge no orange
or rather the number of beacon options
i give up
Same ive had runs over and over into the 20s with no orange
archangel 9th reroll
my question to you is why would you go over 3 challenges without orange
unless you got rainbow realllyyy early on but even then rainbow is kind of dead without getting oranges
rainbow on first
yeah thats fair i would probably go to 6 with rainbow first
and + 50 white
did you use your rerolls in the first 6 challenges for orange
then its already kind of over xd getting orange with 2 options is really difficult rn unless you do it
my rng is doomed
whilst on 3,6,9,12,15 ect whenever aqua is not there but you shouldnt drag on a run
no mythic in end chest since hotfix 1
forever cursed with sunstar(got 3 this month)
30 mythics (none)
48 pull 10rr nothing
grimtrap (i rolled fully)
8 pulls nothing
no mythic
nothing
wtf
I /class to go toilet, select the class and my run is gone?? and the chest doesnt have the pulls or anything
bro i just lost a godly run wtf is this bs
thats actually mega cringe
you cant be ducking serious
ugh
wasted 40 mins of my life gg wynncraft
nothing
whats happening
bro
whats happening is (FYI): wynncraft
basically i completed a challenge and now its fully glitched, like it spamming a sound and not giving me any beacons
i even tried leaving the server and rejoining and its still glitched
awesome, so 1 hour and 20 mins wasted!!!
i guess this game doesnt want me to play today
duck this, time for cookie clicker
based]
wynncrab moment
lol i said duck instead because i assumed it would delete "fuck" XD
65 pull 10 rr nothin
73 pulls, 10rr (finally a non-bugged run lol): 7th rr got archangel (took it because of how sad i was about the time wasted before lmfao)
u got mythic i got sunstar
oh you got 10 le, nice
from regular mob
assuming someone bought it
Archangel is more?
holyshit terraria font
most are 1stx, but im selling mine for 60le
but idk if it will sell for that much
yes, your observations are correct
i hope not
nothing, also 82 pulls from multiple failed runs with nothing
hm its weird
i didnt get it the first challenge but the second and third gave me which probably are forced aquas
64 pulls, 10rr: nothing
hmm yea thats odd
How old is your server?
wortld 53 idk how to check it
/lobby then look for it
73 pulls 10 rr got archangel with 4 rrs left (7th roll)
this is my 3rd archangel from this weeks chest
didnt get convergence or grimtrap yet :(
Actually, needs wynntils
i thought it did aswell since im not on it rn and i think it does yeah
Uptime of 5 hours so propably not fixed and you just got really lucky
(Id assume it works on a weight system and aqua just has 5 billion weight)
is aqua being as first challenge a bug? I feel like if it was it would be fixed already, they just would need to change the weighing for aqua
idk its weird though
because im pretty sure for everyone aqua has been 1st challenge and second challenge right?
into not being on 3 ect ect. but this is the first time for me that it has not been on 1, 2 but instead on 2, 3
Yes, because they just boosted its weight for testing (i think one ct member said that)
Just means its very unlikely to not get it when you can get it, not that its impossible
so i just hit one in a trillion or however high the weight is set to?
if so that's insane xd but yeah probably that's what happend true
Yeah, just got really lucky (though thats not desired kn this case)
45 pulls (sad), 14rr: nothing
rainbow into aqua into orange. gotta love it
no mythic
73 pulls, 6rr: immo 1st roll (didnt take), 4th roll got guardian (i took it)
73 pull 10 rr nothing
37/1 nothing (had to use the daily buff in limited time)
nothing (sad)
65 pull 10 rr got immo on 4th roll gonna keep going (got nothing)
@real umbra
who did you ping before.....
idk...
@supple flame
asoart imposter
its my fake account
71 pulls, 10rr: nothing
convergence 8th reroll
and another run i forgot to post here apparantly that was 74 pulls 10 rerolls 0 mythics
68 pull 10 rr got guard on 5th roll
24 pull no rr got nothing (15le)
btw @rotund orbit are you still keeping up with all the submission and have a current number for us
surely
you can check it anytime, the link is pinned
oh
infact im working on overhauling it a bit so it shows <75 pull runs <200 pull runs and >200 pull runs separately
im just strugglin with some goofy ass excel formulas >.<
y would dat matter lol
it matters
to see how much more effective are big pulls
just as much as the normal ones lol?
since they are supposed to be better in theory
as long as the code isng tbugged
no lol
some ct alredy said that the more pulls you have the more bad loot gets filtered out hence better odds for good loot
yes, in the 36 box slots. but of course each pull is weighted the same
like each pull gives u the same odds and then the bad items are sieved outside of the 36 box slots (or well the worse items / less weighted items)
i actually dont think theres a difference between 60 vs 100, seems like the odds are similarish, would assume 200 is slightly better than 60 but those runs take longer
so i think medium length runs are the ideal, but thats only in the current meta lol
technically the ideal run goes (vibrant) aqua orange aqua rainbow aqua aqua gray aqua aqua dgray
for 14 rr 60 pull in ~10-15 minutes
yeah so short-medium as you cant always get that lucky
idk man I’ve been only doing 200+ pull runs
long runs are just really fun
medium runs are probably the most optimal for time since with long runs you have a greater chance at pulling multiple mythics in the same run which isn't rewarding with the current system. whilst bursting out lots of small/medium runs will just be more efficient
true, i just hope gm gets +1 beacon choice, and maybe to make it less OP only have 1 max orange per run, that would be mega fun
but like if that was the case its bugged, or i understood something incorrectly. but every pull should just be the exact same, and then it sieves out the worse items for the better ones
yea thats why its cool that we're collecting data, so we can see the difference (if any)
sort of? assuming you can roll good runs most of the time
the difference is that short-medium runs avg about 1-30 pulls/min
while longer runs usually go around 20ish
so depending on how often you’re rolling those 10rr 70 pull runs it’s equally or more optimal to do long runs
no mythic
ehhh short runs are definitely better as of right now since godruns are so easy to get. further down the line sure maybe yeah but as of rn short/medium is the way to go if you want the most pulls per hour
I disagree! I also just have shit luck with orange tho
aqua fix when
do you stop after no orange at 3 aswell?
or do you drag a run out further?
no I stop at challenge 1 if I don’t get v aqua
uhm what? thats a joke right xed
then yeah reset at challenge 3 if no orange
idk no rainbow / orange til 5 is kinda fucked
it’s not a joke! I just maintain consistent 100ish challenge runs while rolling for more good runs
well you are missing out on a lot of god runs let me tell you xd
considering that I have 100% god run uptime I don’t think I am but ok!
so you'd roll the aqua on challenge 1 aswell then i suppose?
since you say that if you dont get a v aqua on one you stop the run
ya
if I don’t have another run lined up then I’ll take the first two aquas but that’s rare
thats crazy man xd you are allowed to do what you want ofc but this is not optimal at all
so false worstie
you can ask any of the people that do 15-30m runs here if they reroll on aqau yes or no
it’s significantly less optimal to waste 2 minutes getting aquas to roll 3rd challenge than spend that time progressing a god run
i dont think any of them will say : ''yeah ofc i do.'' bcs it doesnt make sense you are missing out on so many oranges
u using multiple classes to skip the cooldown then? xd
you can’t skip the cooldown on multiple classes
oh my bad
but dude do you understand that the whole rng part of the God runs rn is the first orange?
wait how do you like do it then to always hope on first roll
what you can do is run on multiple classes at once with starts spaced out by 10 minutes
but doesnt that like do exactly the same
but dude you do understand that if I already have multiple 100 challenge runs going on other classes I don’t care about +3 beacon choice when I could get +4 to +6 instead right
like nothing you say is true since the whole RNG part of getting a godrun is in obtaining the first orange
no bc u can progress 1 good run while rolling for more on other classes
thats fine you can still get godruns for sure but its less likely if you are going to throw away potential godruns. Whilst you state that it is more efficient which its not 100% its not ok? If you do it your way that's all good. lets drop it though i feel like we shared our views and thoughts on this
yea thats what i meant tho lol
well its a bit different ig
I think you missed the part where I said you can get 100% god run uptime so therefore it’s less optimal to waste time on regular aqua rolling but ok!
i think he doesnt understand
wow really that’s crazy who would’ve guessed that
poopfungus what makes you not understand that you'd still have to go through to challenge 3 to look if you get an orange? its not giving you anymore uptime
anyway i’m kinda in a pickle now bc my archer is mid 100 challenge 10 rr run but I just got 14rr on my warrior so idk if I should extend the run or not
how is it this difficult to understand like you could refresh for a vibrant aqau on 1 all you want but it still comes down to the orange
just finish both 
v aqua into orange is significantly better for rainbow chances than reg aqua
so by not rolling reg aquas I can use that extra time to progress on my other god runs
yeah in the end I still have to check for orange but I’m spending less time on it
ok you understand that point now get this. scenario which probably happens a lot in your case. you start a run its not V aqua then you reroll 1/2 it turns out to be v aqua. Ok good so you proceed and you go to challenge 3 with either 1/0 rerolls for the orange. Now from my experiences having 2 rerolls on challenge 3 is lifesaving it has saved so many runs for me.
so when you say it saves you more time it doesn't make sense to me you know?
he doesnt lose any time on resetting tho
^ I lose 0 time by resetting a run but I lose 2 minutes by taking regular aquas to challenge 3 and not getting orange
and frankly +3 beacon choice is just not that good compared to 4+
this is not true at all but alrighty xd you seem to have all the experience with 3+ even though you dont go for them
the difference between +3 and +4 is massive
like +3 is good yea but more is a lot nicer
6 choice is the threshold to start guaranteeing beacons easily
ofc more is nice when is it not but 3+ gives you enough options to enable a godrun
you'd still need to get the crucial beacons for sure but its a lot easier
with +3 you actually need some amount of luck and cant gurantee everything
with +4 its a walk in the park
sure yeah i mean if you ended up not getting anymore oranges after 3+ then its not working
but thats never happend to me b4
i know we dont have the data, but i would be interested in tracking peoples class and how fast they comeplete runs, im interested in who can do the fastest run/ longest runs/ like the best ratio of time to mythic. it would be a pain to get people to sumbit that i think tho
fasted class is either warrior or mage tbh
i wanna know if down the line the speed from archers catches up tho for travel time
in longer runs archer is faster than mage
like i wonder if theres like a curve to it, ive been having alot of thoughts about the speed 5 assassin can get
wait really that makes me sad oh god
no amount of ws is faster than teleport
it wont ever make big enough a difference. also, speed surges are a thing
also assassin has severe downtime on that speed 5
ya i use speed surges for my shaman
i was liking my warp build it just feels way more "squishy" than my shaman
🤨
without heal i just felt way more "scared" if that makes sense
uh ok
you shouldn’t be taking dmg as mage in the first place
true
just avoid bone monstrosity and you’re all set
90% of the challenges you can do as mage without taking dmg
can't avoid THIS bone monsrosity
bone monstrosity on warrior is kinda nice actually
not time wise ig but generally
ok but I wasn’t talking about warrior
well
also time wise bone monstrosity is faster for warrior than dernic farming slay
what is warrior meta? i dont have an idol would a hero work?
hero works well
ig i need to think about my build more
y
i dont get how people use sav sac i get so scared at below 30% health
well u just dont get hit, but you dont even need to force ssac
it’s below 50% but also you can just. not proc it
does ssac even buff yourself?
yes
sounds like a massive hassle
i thought they patched this 0_o
ya i thought it might be to much effort just for some silly ratios
patch what
i see nothing wrong with this
no but there’s no real reason to explicit prevent it
that's true
btw im 100% sure tehy rolled a patch, didnt get any aquas withing first 3 challenges
30m
tehres also a new challenge in se
thats an F
oh hot
have you seen Dgrey yet? i wanna know if they nerfed it or if they only patched aqua and added challenges
more challenges to cheese 😳
they added eyeball cave? 🔥
according to my friend yea
aw man eye gauntlet is a pain in the ass
they did yes
also pog with aqua fix I can finally go back to rolling for rainbow
aqua fix 🙀
finally its fixed?
aqua fix :D
aqua fix :C
even with aqua being as good as it was its just annoying
doesnt look like they added more beacon options at the start
you can see it all in the excel doc in the pins
ok so about 1/15 of mythic chance is about right oki
for hf1 they were like 5 hrs late
i still think its 1/1337
for mythic chance?
im a e^(e^2) enjoyer
dark grey unchanged (effects wise, idk if it can still appear at 500 challenges in)
I liked aqua cuz I could just reroll into orange beacons
What’s the current strat to get good runs then
probably just the old strat of rerolling for rainbows or v oranges
orange and rainbow and then grey stack dark grey stack
get aqua and reroll into orange and pray for rainbow?
wtf
your lootrun autofails if you switch to an older serverrip my 14rr rainbow run 💀
how does the game get shittier with every patch
also its laggy as fuck
nothing
My run was bugged and aqua stacked was cleared after i switch to a new wc lol
that happened before aswell (also happens if you do /class)
Idk i never happened before
12 pull 1rr grimtrap
fat W wynncraft being sorry for ending your godrun
yea its fucked
48 10 rr 0m
ive legit gotten orange 2nd 4 times in arow
anyone tried yellow beacons? apparently they got buffed but no clue how true that is
Anyone know the patch notes/changes?
they lost the patch notes, looks like they will be deleting wynncraft
150 pulls 6 rerolls guardian
yellow still not fixed ;-;
F
I am gonna get a storage full of guardians before i get a shiny ;-;
Atleast your getting mythics ig
that's true
50p 11rr 0m (hf2)
@light halo are you playing on the new hotfix? if so is it just as difficult as it was before the aqua bug to get a godrun going?
nah, switched to old worlds
ah okay
and on new hotfix, tactic should just be to go for aqua/orange/rainbow early on if you can and if you dont get any of them spam boons
(keep like 4/6 aquas to stack onto gray/dgray still)
5 pull 0m
arhcangle first pull no rerolls used
45 pulls 13 rr used, 1 mythic (immo)
i wish more people added data to this channel, looking at it ngl i agree aqua needed to be pacthed, looking at the numbers poeple were gettong consisatnt insane runs but i also wish they would report when they would fail/just go like 8 before ending
im guilty of not reporting my 8 runs its semi a hastle but ill start doing it
would be a pain to consider 7 pull runs
64 pulls 14 rrs 0 mythics (hf2)
not really
162 pulls 9 rolls grimtrap
10 p 0m
7 3 reollo nothing wanted to do a lq run but it justdidnt work
💀
The only thing that achieves is removing data bias (also you should instead have unfiltered, >100 pulls (incl >200 here), and >200 pulls as your categories, otherwise lesser categories get very small sample size
nooothing
80 minutes for 44 challenges tho
is that slow? i was trying to get boons but some camps were slow cause spll dmg boons scale way more than melee boons but honestly otherwise i got pretty lucky on that run, also very curious about new runs, i got this run started right before the shadow patch
ayoo, the god run on hotfix#3 (nothing)
So what's the new strat
old strat but less restarts
somehow my monster scaling broke, didnt even do anything notable
rainbow is a good idea to go for, only go for quadruple aqua if you get like 6 choices without rainbow
i see, otherwise as many choices as you can with oranges right
or is there a sweespot
on last
after new hotfix, no rolls needed
i sure hope the new hotfix didnt tweak mythic rates
that would rly suck for the accuracy of all this
btw im done making a neater spreadsheet for all the data, now i just gota transfer over 300 submissions by hand 
Ctrl c ctrl v
true true i forgot that excel is actualy kinda smart with its copy pasting
You could have also added a new list in the same xlsx and just add references to old data
yeaah im not the brightest when it comes to excel
it took me 2 days to figure out 2 dumb functions
It do be like that
but we are all set so its fine now 
nvm just realised that will only effectively work for my personal puls
everything else i kinda gota sort since i made 3 different lists for <75 pulls <200 pulls and >200 pulls
well its still doable just less convenient
Still advocating for this instead tho
thats basicaly what i have
there is alredy going to be overall stats that sums all other stuff together
like this
<75 pulls one is going to be like triple the mythic chance than the rest with its sample size haha
(also you should rly ping me when replying to me or else il never read t cuz it was at 5 am)
funy enough <75 might have the most runs cuz of the aqua incident 
nothin
I think people just quit after 3 challenges on hfix2?
yeah that was pretty much the strat
if you dont get aqua aqua orange just quit and wait
Not enough for a reward chest 
do you pick orange on 1
now that aqua has been fixed probablyh yes
ok now that i look at it
having >200 section is just giving spegg his own personal section 
i think il change the <200 to <150 and the >200 to >150
should be more reasonable that way
no but its like 80% you
better than no le
Btw have they changed aqua so that you can go : aqua aqua reroll aqua aqua again?
Or is that still not possible anymore
that was fixed in hotfix 2
Yeah i didnt know if they “fixed it” or if the bug accidentally changed it. did they mention that it was changed?
Oh they did mention it in the hotfix mb
long runs should guarantee a mtyhic tbh
since they wont show any hotfix patchnotes wej ust gota figure it out ourselves
but in reality they dont
why should they ?
effort
someone has never lootran before 2.0.3 i see
I wish i had my warp build b4 the first hotfix. But wasnt the aqua bug meta still better?
aqua bug meta was the easiest it's been to lootrun frl frl
Even with the reduced mythic rates the chances of getting godruns was insane
yeah almost any run could be a god run or give you 600 pulls in 15 minutes lol
211 pull 14 rr
grim on 2nd roll, convergence on 10th
now I have a boxed conv, an unid, and a rolled one 💀
I think Im done lootrunning post aqua fix it spoiled me too much
it's so jarring having so much fun getting so many good runs, to what we have now
shrug
literally nothing has changed about my strat so we continue 
actually I'm probs going to take a break until next pool
I mean it's just more dead runs now
I really still want to go for the shiny but I know all i’ll end up with is a 6th guardian💀
I can already tell im going stupid dry for a shiny how many runs I've done
have fun !
naaaaaaaaaaaaaathing
least biased run
(count my 2000 effective no mythic)
ok the doc has been updated
67 pulls 11 rr nothings
Little did you know you missed out on 11 shiny epochs 
almost 200k total pulls!
Stats look bad for >150. But with how much more difficult godruns have become they should be more worth it right. Unless you have ways to keep rerolling to try and get a multiple godruns
yeah long runs are just not worth it for the effort you spend
10x the time spent for 3x the pulls 🥴
sure it shouldnt be a 1:1 ratio
but atleast 2:1 would be nice 😔
dark grey is just too good
If only yellows were better 🙄 ...
me omw to aqu aqua rainbow aqua aqua yellow just to get 20 random t1 ingridients:
and 5 emeralds
10 if im extra lucky today
still no patch notes? 
here
tyty
12 pull 3 rr nothing
I keep thinking of this lol
63 pull 9 rr nothing (took LE)
🤤
nothing
no mythic 😭
total of 80 pulls across many runs with nothing
nothin
converence second reroll
183 10 rr, grim first pull nothing else the other 9
nothing
whats the strat for this patch?
ive been boons still i aqua and if i dont doble aqua i get like red and semi extend till next aqua if i dont aqua stack i use all my rr and hope for orange. sometimes i will also take white juast to keep going or grey and get alot of curses and end early. im not susre what that best to do is tho
marq i need help this patch all my runs r trash
idk ive done a total of 0 runs on this patch
major eek
been busy all day
like 4 runs in a row trash
yay over 200k pulls
89 pulls, 7rr: archangel 5th rr (took it;p)
nothing
i wonder what the stats will looks like at 1 million pulls
althought it might beharder since god runs willl be harder to get
no mythic
bruh whats with all the 141 10 runs
uhh just that gruns are difficult to get
so i play them out a bit more then I usually would
I just dont know how to do a run after this patch
orange beacons are so sad, if you dont get one within like the first 10 challenges its gg
i think a person from CT said orange beacons get rarer as a run continues (so its easier to get within the first 10 rather than 20-30 challenge etc)
which i dont really understand why thats the case, kinda stupid if u ask me
we should riot outside of Salted's house (joking) to give gm +1 beacon choice 
your gonna need to pray to rngjesus 10x as hard compared to the aqua meta
^ fr
so asicaly the same as hotfix 1 except aqua cant appear more than 2 times in a row
but atleast grey and dark grey are still unlimited
yeah however there is Dgrey
this lowkey would be so nice as like one of the promotion rewards but idk if they would go for it
yeah the good ol times of getting yellow blue 4 times in a row
fr fr I do take blues for challenge 1/2 but if at 3 i still have not found an V orange or rainbow i roll for it and if i find nothing i reset
yea i highly doubt they will consider it
yellow gets fixed hopefully by early 2024 (lmao)
the worst part is that long runs arent even worth the time you invest into them
if they were then it would be fine as it is rn
yeah definietly
hmm would you say if you complete 100 challenges you're guaranteed 32le? as like a bonus for taking that long
yeah i got 0 LE in my last long run
32 le is too much
100 challenges take 1.5-2hours tho, you can make more from tna with that much time
but you dont have a chance for mythics from tna
just something
as oppose to currently when you can get 2 le for 2 hour run lol
cuz spending 2-3 hours and worst case you get a bunch of EB is just depressing
fr
maybe this means the mythics next week wont lose 80% of their value instantly
(they will instead only lose 50%)
Imo as a forgery runner Although long runs not worth to spend 1.5~3hr it just better than forgery chest
also where is the guy that was deffending pre nerf mythic rates saying that shinies are the new chase item lol
even after the mythic rate nerfs shinies are still somewhat common and droping a lot in price
holy shit i love my rng sometimes
dang at what challenge
second time this exact scenario happend to me
9th with red so i have time for white stack
but i alrdy had gotten a rainbow so thats why i went a bit deeper then i usually would also i already had +1 orange
easily, ive gotten 6 mythics since i started tracking my own runs, this took a combined total of about 18 hours of run time
comparing this to my 50+ runs of forgery with not a single mythic, and even using a generous estimate of 30m average per run that gives 25+ hours of forgery
67 pull 10 rr nothing
yep, and lootrunning is way funnier than forgery, choosing beacons and doing challenges always make me excited even it has came out for 2 weeks
the forgery is cool because its like the only mythic farming thing you can really do with multiple people
Ok but calling forgery a mythic farming method is a stretch
Forgery is just a group activity and once in a blue moon someone gets a mythic
i have 155 lootruns complete, road to 1k lol
Imagine if forgery was the ONLY source of mythics
i'd cry
Even boots would cost multiple stacks
You'll get a mythic every 20 weeks instead
every 20 hours maybe
140 pulls 2 rerolls guardian
im starting to think rerolling on 6 is the most optimal for the most players
since you dont get aqua or grey on 6
what you mean? the 2 runs ive done since the patch i got aqua on 6 both times?
i think aqua appears after the 5th challenge
idk but this is fun
blue yellow blue yellow blue yellow
and all 3 boons are hot garbage on top of that
huh thats weird i havent seen aqua on 6 yet
so its random now?
is it so difficult for them to make lootruns fun and just reduce mythic rates further
why do they have to kill the fun in order to "balance" it out
Wait I thought only 1 grey and dark grey how do you get more?
you can though??
I think he meant that they are not in the first challenges
I c
theyre only locked if you actually get them so if you dont get gray 1-5 it can be 6
thats news to me since i havent gotten in yet xd
but either way if you can somehow know when aqua and grey dont appear those are the most ideal times to reroll on
oh is that how they made it so once you find it that decides how it cycles throughout the run?
yep it only started cycling at 1 because of the guaranteed aqua bug
its so difficult to keep track whats a bug whats meant to be since its all so vaque
I don’t have the energy but someone else riot for more consistent lr plz aqua mega wasn’t the best but new patch imo feel really annoying. Also wish they would get rid of some of the invis walls in lutho. They feel really annoying now having to walk around for like no reason
basically: if you get gray you cant get it next beacon, if you get aqua and got aqua lst beacon you cant get it last beacon (and apparently: if youre further into your run orange becomes more unlikely)
fr
i sure love that random purple spike hanging out that has barriers around it as if its a 2001 world of warcraft decal that has a rectangle hitbox despite being transparent
i think buffing forgery mythic rate by 5x would solve this
fuck that boring ass content
I wonder if you could make Cdungeons more fun if you added powerups like in raids inbetween dungeon stages
Sadge I like forge I use to speed run it
based
so basically foregery raid?
yeah it would atleast at some kind of variance inbetween dungeon runs because right now they are bleek af
but to make it really fun they would have to probably rework dungeons to have random possible stages alongside buffs as in raids
which sounds like a lot of work so i doubt they will do it
i just realized, sand swept tomb is basically already a raid lol
true yeah actually that is true only missing the buffs xd
also it would need to get some kind of exclusive loottable just like lootruns have rn so there is a point to do them. because if its only for a slightly higher mythic chance people will probably still do LR for mythics/shiny's
58/3 nothing
shit i got an immo on second reroll
dry, but at least I've got 26 LE from it
immo 2 rerolls nothing after
dry
93 pulls 10 rr nothing
11/1 nothing
10/2 weath on 2nd roll (1st rr)
13/0 dry
my last 4 mythics have been on the second reroll
i took le at second rr
nomythic
noting📝
was a perfect 65 10 but i ruined it
no mythic
badlife are you in a run rn?
just start what happened
ah nvm then i need to know the price of a grimtrap
i can check what type of grimtrap's price u wanna know
lowest
hmm thanks ^^
ur welcome 😄
109 pulls 11 rerolls grimtrap first pull no mythic in the rest
no things
How are you guys getting good runs still, what’s the strat?
I really hope someone knows, can I log off for the night 8+ hour and finish my lootrun when I wake up in the morning
I just started a rainbow in first 2 and really don’t feel like finishing this run but I really wanna make it a god run
Semi tip appreciated
106 pull immo in 4 rolls
yep
Ty
37 pull 2 rr nothing
105 pull 2 rr nothing
43 pull in 2 runs nothing
26/1 nothing (ran out of time with 8 beacon choices while doing green 😭)
aint no way 😭
convergence 4th reroll
No clue if you guys share all of your runs here, so in general for you guys personally. Whats the pulls / mythics for you (if you count in all runs you didn't share here)
Thats some nice rng right there
I float usually between 1500-1750 pulls / mythic at 1643 rn for personal pulls
2500 -3000 effective
1449 here
0m
lucky mf
woah well all those guardians are worth like 1.3x of a shiny though
i really just wanted 1 shiny epoch
if you sell them like a goober right now sure
i have them all unid in storage rn but how much do you think prices will rize?
but still most people are getting immo's and grimtraps so getting guards is nice
thats true
my guess is 5stx unid a week after this rotation ends
maybe 6
unless next rotation has guard as well 
overall ive been really lucky with the mythics i have been getting ive only gotten 3 immos ( 2x i rerolled over them) 2x grimtrap (1x i rerolled over it) 8 guardians 4 convergences and 2 archangels
i only got 1 guard
the rest are grims and immo's (but ofc the shiny epoch makes up for that)
true did you ID it or do you still have it unid
unid
im hoping the prices go up good after rotation cuz as it is rn i wont even be able to afford a good warp with it
shiny items being the new chase item my ass
whats your current warp?
mine is pretty mediocre but the negative health regen is 100%
100% hpr 66% mr and 88% ws
thats not that bad mine is worse xd
yeah but i need 85% + mr for my pandemonium warpanist build
ahh ic you are going for a pandemonium warp build okay thats interesting
does pandemonium count towards mana bank?
its unironicaly hot (fully boosted picture)
but you can see whyt i need a good mr roll from the meteor cost and mr
yeah true
i dont see why it wouldnt
i mean worst case you could just run 2 subwands for mana steal and a hpregen wand from the orange weabel
nah the health regen is fine
2 hpr tomes and you are set
shit i dont have hpr tomes..
hmm do you use tomes to split the difference?
damn il have to do tcc
i have -29 hpr with warp but when i try to add 29 or less hpr with accesories it makes it worse
-29 total or -29 actual number
i meant that every HPR tick i lose 29 health
yeah you are calculating it wrong
oh how should i be adjusting my HPR?
not that its totally nessicary since -29 every 5 seconds is not awfull
the sum of all your hpr items - the warp hpr
you losing 29 hp means that you either have around -10 hpr or like +60 or 90
idk the exact math but you get the point
Depends on how good your hpr% is
since the %hpr flips positive and increases negative further
You can check in the player info how much hpr raw you have
my total positive HPR is : 392
my negative health regen is 420 and negative health regen % is 240
Ok so you have +28
And then it gets flipped to be negative
So you should lose 28 raw hpr if you want to get to 0
gain 28 raw*
if he loses 28 then he would be losing even more hpr
he is alredy in the negative as it is
you just need the sum of all your hpr items to equal your warp raw hpr
Oh yea I'm silly
But then this doesn't make sense 🤷♂️
hold up yeah if you have -28 hpr before the warp hpr% then you should be losing more than 29
should be losing like 90 ish
Did you include tomes in this?
i dont have tomes active. and i just tried to add 27 positive health regen
and it made it worse now its -65 hpr
are you full health when doing the tests
yes
this is the confusion
can you screenshot all the items that give raw hpr in your build
The confusion of all time
That sums up to 442
math failure moment
Which would make sen because that's more than 420
you have to lose 22 hpr not gain 27
oh lmao that makes sense
i'd have to craft a few bracelets to get the perfect outcome
It should be fine if you have like -2
or aquamarine hunt
nvm its price gotr inflated to the moon
I might have one with a bit worse hpr but I ain't home rn
yeah i bought it when it was still relatively cheap but since warp got spammed in the market some of the pieces that go well alongside it have gone up
geb rate my pandeshmonium warpanist
https://wynnbuilder.github.io/builder?v=4#8_0270Pf0D40vD0uP0uP0Wf0Ji0R10l0j0l0j2M1g00001007lU1A1A050507050sllrdddV1
WynnBuilder build:
Aquamarine
Libra
Dark Shroud
Wasteland Azalea
Photon
Photon
Pandemonium
Contrast
Warp [a6a6a6]
(Has Tomes)
(you can wear 2 photons right?)
Doesn't use skidbladnir 😴
skidbladnir is ass
Nuh uh
https://wynnbuilder.github.io/builder?v=4#8_0270Pf0D40vD0nu0050Wf0Ji0R10l0j0l0j2M1g00001007lU1A1A050507050sllrdddV1
WynnBuilder build:
Aquamarine
Libra
Dark Shroud
Wasteland Azalea
Suppression
Summa
Pandemonium
Contrast
Warp [a6a6a6]
(Has Tomes)
suppresion trollage
make me a skidbladnir pandeshmonium warpanist thats better than this
Me if I was home fr
only got a grim in this rotation 💀
Wasteland Azalea also gives none....
Simply use uhhhhh steamstones 😼 (leggings)
darkshroud........
You will have -50 sp
anyway can we take a moment to apreciate hpr% cancel warp
https://hppeng-wynn.github.io/builder?v=4#8_0690L30D40VN0050nu0x40Ji0R10U0+0y182M1g1000FU01006FU1000FU1007lU0z0z0+0+0+0+0---3ddVN2
WynnBuilder build:
Blue Mask
Hetusol
Dark Shroud
Nether's Scar
Summa
Suppression
Succession
Contrast
Warp [a6a6a6]
No it's horrible
fully boosted goes hard
why are you so mean 😭
Oh but it so can...