#2.0.3 Constructive Feedback Megathread

1 messages · Page 9 of 1

spare charm
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but I’ve gotten a total of 14 mythics popped up this week in about 11k pulls

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only took 6 of them

little olive
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is that total pulls or base pulls without rrs factored in?

fathom gale
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the categories they are split in are by base pulls yes

timber dock
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According to these statistics you get a higher average chance of obtaining a mythic the less total pulls you doblobsweat

spare charm
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well it makes sense tbh

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idk if it’s too harsh of a rate decrease but it does prevent you from guaranteeing a mythic EVERY run

quiet lark
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@spare charm

little olive
# spare charm That’s base

Then that is the obvious result as you are more likely to get a mythic in high pull runs so you are also more likely to have more rrs left over

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Its just a question of if you want to do long runs so you dont need as mich luck to get more good runs or if you want short runs to not potentially waste pulls/rerolls

spare charm
spare charm
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could be wrong though

fathom gale
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yep if u got 200 pull 10 rr run and got mythic at 4th reroll and kept that mythic then il only count 200*5 for total pulls

elder crane
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Do a 2 hour lootrun as the devs intended
My reward is 2 dabloons 20 e blocks

neon slate
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eo is easy asf

sleek valley
teal radish
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and it still wouldn’t be quick

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would have to stack up green beacons to have enough time to do it

neon slate
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it would be a pain

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especially bridge room if mobs had speed

trim elbow
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eo adding 1.75m hp every challenge :doom:

silver siren
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Bro imagine HP scaling on the Eye……

woeful grail
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Uh oh

little olive
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Do tna during lootrun for free 10 rr

fathom gale
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solo tna*

woeful grail
#

Solo boss or solo the entire raid?

little olive
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Solo tree room

fathom gale
rare sedge
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How long do we need to wait for this hotfix patch notes

fathom gale
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Huh

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Did a new hotfix drop

rare sedge
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I'm waiting for the one we haven't got them yet

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It's still the same hotfix

fathom gale
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Oh lmao you are high on copium expecting notes for that

spare charm
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It was in the end of hotfix 2 comments

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Unless there’s another one

fathom gale
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Insane

rare sedge
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Ong

bright sage
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selling mythics is so hard now

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theres wayyyy more supply than demand for every mythic

fathom gale
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sounds about right

bright sage
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i have like 20 mythics to sell from lr camps and i cant even fit them all onto trade market

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this is very fun and awesome

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Idek what ud do ab this but this HAS to be addressed bruh

fathom gale
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every lootruner that is not a complete casual about to have pages of mythics they cant sell

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2 weeks inot this update and i alredy triples the total amount of mythics i have

bright sage
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in two weeks i got the same amount of mythics i got in like a few months of gameplay

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this is gonna result in inflation but off the top of my head why don’t they make it so mythics actually sell for a fair amount to blacksmiths instead of like 20eb

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i’m talking about like multiple stacks for good mythics n shit too (there are obviously gonna be hella details that would need to be resolved for this to be fair but Wtf else would u do an this problem ) 😭

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i have 5 shitty springs that aren’t selling dawg

fathom gale
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new mechanic: sacrafice mythcs to obtain tier 4 and tier 5 corkian amplifiers

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that will instantly increase the demmand even for bad mythics!

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(and in turn make god rolls also less valuable over time 😔)

glad ermine
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the ones i get from camps sell instantly so idk

fathom gale
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ok but imagine selling mythics in the same rotation

glad ermine
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i’m not sure what you mean?

fathom gale
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if you want to actualy sell your stuff for decent money then wait for the rotation to roll out before selling

glad ermine
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100%

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I agree, yeah

bright sage
glad ermine
bright sage
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yeah it’s boring as fuck to sell mythics unid. and if you need good rng to be able to sell to shit quickly at a reasonable price that is infact not good . i think u misunderstood my msg

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adding something to counteract the insane supply to demand ratio, like a system where u can just instasell ur mythics for a guaranteed price would be Nice!!!!

glad ermine
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I think that’s a bad idea, if you get a shit roll then you tend to see ppl selling it for cheap, and for those that don’t lr all day it’s nice because they can afford to buy it. if you could just quick-sell to blacksmith then i doubt ppl would sell on tm, well maybe if it was like 16le to blacksmith a mythic but at that point it’s useless as most would still sell on TM?? how exactly do you think it would work, im open to ideas but i don’t understand how this system would be useful in any way

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and how would you determine what the price of a mythic would be to blacksmith?

bright sage
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i am open to more ideas on how supply and demand issue could also be fixed other than my off the top suggestion ‼️

timber dock
bright sage
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just say ur broke and boring bruh 🤦‍♂️🤦‍♂️🤦‍♂️

stable pecan
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how do either of those correlate from selling mythics unID?

timber dock
bright sage
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rolling unids is boring as shit . i want to be able to sell my mythics without having to wait multiple days and encouraging selling shit unid is not the path wynn should take to counteract the supply and demand problem, y’all are missing my main point 🤦‍♂️🤦‍♂️🤦‍♂️

glad ermine
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you don't find selling unid fun, you don't find rolling unid mythics fun; then what do you find fun? lmao

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blacksmithing mythics 💀 ?

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"sell my mythics without having to wait multiple days", this was the case pre-current update too, unless it was a decent/great roll

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besides, the reason its so difficult to sell some mythics atm, for instance: idol- is because ppl are waiting for it to be in the pool to buy. however, once all mythics have been in rotation, then it will be easier to sell mythics imo

bright sage
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i have been gambling on wynn for almost 2 years or sum and it’s like all i do in the game 😭

glad ermine
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you said it yourself, not me

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just directly quoting what you said, so what is it? lol

bright sage
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where did i say rolling unids is boring

glad ermine
bright sage
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if i did it was jus a typo

stable pecan
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weird typo

glad ermine
bright sage
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No way …….. I apologiesse

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i am in FULL support of gambling and fully against people who sell shit unid

fathom gale
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That ain't no typo, it's a whole ass brain diarrhea

bright sage
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shiiiiidd it happens

fathom gale
glad ermine
fathom gale
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Can't expect everyone to have the same mindset

glad ermine
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idk man, seems like a lot of contradicting to me

bright sage
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Yeah but me personally i don’t like people selling unids, i could never 🤷‍♂️y’all saying u have a problem with me not liking people selling unids ??

stable pecan
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given that there's nothing wrong with selling unIDed...

glad ermine
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lol so because you don't like selling unid, doesn't mean everyone should dislike it too lmfao

fathom gale
glad ermine
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^^^

bright sage
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u getting hung up on the wrong shit too i just think there is too much supply compared to demand

fathom gale
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That part is obvious to everyone

glad ermine
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just wait till every mythic has been in rotation, a lot of ppl are hesistant to buy mythics when it could be in the next week's rotation

bright sage
glad ermine
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no offence, but who cares?!

bright sage
bright sage
fathom gale
glad ermine
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im just having a civil conversation brotha

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you the one telling ppl its cringe to sell unid for no reason, hey

bright sage
glad ermine
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bro how you shifting the blame on others when you the one that started the convo about unid's?

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im all about balancing supply and demand, but so far what you've said has not given me an indication of how you'd like it to get fixed, we could have a convo about that

bright sage
# glad ermine you the one telling ppl its cringe to sell unid for no reason, hey

I think selling unids should not be encouraged because it is fun for most of the playerbase (as shown by the amount of people who roll shit rather than sell unid when they get mythics) and gambling in general is very fun is there anything wrong with saying that discouraging something fun should not be a prevalent part of the game ?? that is my whole point

glad ermine
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alr, when you start talking about supply and demand again i will have a convo, im not going to go in circles now.. end of conversation

bright sage
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selling unids can always be an option for the ppl who want to but it should not be forced onto people who who want to gamble but are discouraged by the problem of the supply and demand of the mythic

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do u have any ideas on how to fix dat problem ? I’m not sure

fathom gale
teal radish
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I agree, selling unIDed is boring, but with the current supply and demand, it’s kind of forced

that’s what you’re saying right?

bright sage
fathom gale
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That's always been the case

bright sage
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hell no it has not bruh

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there have never been 3 pages of mythics that you are competing with to sell yo shit and it’s all mid

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it’s never taken this long / been this hard to sell mythics

little olive
rare sedge
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Warring will be more profitable 😊

little olive
vital raft
rare sedge
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Max level it has 24% chance to drop half LE per hour I think

bright sage
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Fuck yeah 🔥🔥🔥

teal radish
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wars 🤮

young ore
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war

teal radish
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war, more like bore

rare sedge
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Map has become so stall that shortest held hq (excluding usually off-map guilds) is 3 days and it's PROF

fathom gale
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blame the alliance for commiting unalive

rare sedge
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Well, time between start of this season and 2.0.3 wasn't as stall

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Sky was constantly fought over between you and ico (and sometimes even us)

fathom gale
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yeah and then lootruns appeared

rare sedge
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Ah yeah, ig

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But might be also a bit caused by meta becoming very stale

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Because AVO is still taking cinfras county almost all the time

deft glacier
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Yo i just wanna say this update sucks ass and its actually impressive how hard ct fucked economy

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Gglike

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Mythics will be worth less then legendarys at this rate and people will actually start skipping mythics for the emerald Block and le rewards

rare sedge
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So there will be less mythics in market and prices will rise up again

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It will be like a metronome

teal radish
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some rares and uniques are gonna be more expensive than legendaries cuz of them getting kicked out of the rewards after 36 pulls

fathom gale
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its like they are doing it on purpose to fck up both the market and the fun

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was it rly that hard to keep lootrun camps fun and just reduce mythic droprate further...

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instead lets just butcher lootruning and keep mythic rates high!

deft glacier
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Ye lootrunning is so fun fr i agree but like what do you get for grinding rn? A max 10 le mythic rewards so nice!!!

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Fking ct team

rare sedge
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Blue beacons are very rare rn, especially if no orange shows up, these ones suck...

rare sedge
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Make a new post showing how this could be fixed

fathom gale
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now lootruning is boring and m,ythiuc rates are still high

fathom gale
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they just dont want us to have any fun in the game lol

sleek valley
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the system's still going to see changes

deft glacier
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Ct bunch of broke people who want affordable mythics

sleek valley
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it's not like this is the final version of it

deft glacier
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It doesnt matter shit is so fucked up itll never recover

fathom gale
sleek valley
fathom gale
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i can go spend 15 minutes fail a lootrun and get a mythic, (no fun involved but hey a mythic!)

sleek valley
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hard doubt

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it might not ever reach pre-2.0.3 levels sure

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but i dont think thats necessarily a bad thing

glad ermine
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thats good

deft glacier
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Ye but mythics are worthless there is like no fun in getting m anymore

fathom gale
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me rerolling past immolation hoping to get 20 le instead:

glad ermine
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idk mythics still have worth and i still get excited getting them

deft glacier
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Back then you wer excited to get a mythic or even grind hard for them and now when i get a drop imma just fucking blacksmith it

sleek valley
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i dont think thatll stay the case forever tho

deft glacier
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Lets hope

glad ermine
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go to pre-update mythic rates it was just sad, grinding 12+ hours for what most liekly will be boots- is trash

fathom gale
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pre update mythic rate was fine but the way you obtained them was boring, now its the oposite

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well its back to boring after all the hotfixes..

glad ermine
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idk i didnt enjoy lr 12 hours a day to get nothing or boots

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+1 beacon choice for gm, + slightly lower mythic rates would make it 10x better already

sleek valley
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from what i can tell the mythic rate per player is still roughly the same, its just so many more people are lootrunning than before

glad ermine
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its probs just as hard to get a mythic for average players, they dont know the meta lr camp strats like us who play 12 hours a day

fathom gale
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yes more people are lring but mythics are way easier to obtain as well

fathom gale
rare sedge
bright sage
fathom gale
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low he says.. thats absurdly high

bright sage
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i meant like

fathom gale
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ah the pulls being too low

bright sage
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yea

fathom gale
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yeah just give it a month or two and mythics will be less valuable than legendaries

bright sage
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if u get an ideal run with best rng u can get that in like sub 2 hours

fathom gale
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yep

bright sage
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B-b-but the casual players 🤓☝️

glad ermine
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i mean.. casual players are the majority of the players

fathom gale
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i just got an orange > rainbow > aqua > orange start and thats deadass more satisfying than getting a mthic at this rate

woeful grail
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The run is alive

fathom gale
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cant wait for the 20 min 10 rr 60 pull run 😻

woeful grail
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(i reset if i dont get a good run until like 7)

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And then im going for 110 pull 10 rr

pallid kestrel
teal radish
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even if mythic rate is about the same as pre 2.0.3, the rate should still be decreased to compensate for the amount of people lootrunning

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chest can give more LE so people can still buy mythics instead

glad ermine
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Idk the ppl in my guild that didnt like lr pre-update now seem to tell me they're having a lot of fun and playing more. Similarly, my friend that hated lr now loves it and actually plays the game with me, so its a W

timber dock
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I don't see it having anything but a negative effect in the longrun

fathom gale
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reduce mythic rate, +1 beacon for grandmaster rank and possibly buff dark grey in a way to be more rewarding for long runs

teal radish
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buff dark grey????

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dark grey is fucking OP rn

fathom gale
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for long runs

teal radish
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yeah it is

fathom gale
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my idea was to nerf it in short runs and buff in long runs but it kinda looks like im alone on that opinion

teal radish
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It gives 50 pulls with no downside at end of run

fathom gale
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yeah but its still more effewctive to use it on short runs than long runs if you get the rng

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which is why it should be weaker in early challenges imo

teal radish
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it needs a nerf overall

timber dock
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it should for sure get weaker in earlier challenges

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15m 700 pull runs should not exist

fathom gale
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what needs a nerf is the chance to get a mythic above all else

terse scroll
fathom gale
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i'd rather not keep nerfing/butchering lootrun content just to make mythics rarer when its as simple as just reducing mythic rates

glad ermine
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if dark grey gets nerfed lr camps will be 10x more boring

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I like MaqnBG suggestion, nerf it for short runs, but buff it for long runs

unreal robin
timber dock
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i had some ideas of giving it a legitimate downside but its difficult

unreal robin
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Well again you are wasting 10+ challange or you’ve saved aqua till the very end and semi risk it in the last 5-10 challanges. Imo there is a downside/risk to using it

bright sage
glad ermine
timber dock
unreal robin
glad ermine
bright sage
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it’s getting my friends to get back into the game too which is awesome and is actually making me get my own mythics again

bright sage
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but also nerf mythic rates HEAVILY not slightly

glad ermine
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I think the current state is not as bad as ppl say, its getting ppl to play it. just needs some minor tweaks and it will be perfect

unreal robin
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Ngl that being said I do agree doing like 3 hour runs to get like 11 le at the end makes me a bit sad

glad ermine
bright sage
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(genuine question)

unreal robin
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Like 16 le. Just a bit more scaling on emeralds for long runs

light pivot
glad ermine
bright sage
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this seems like an unpopular opinion but lrs should NOT strive to be like 3 hours long 💀

glad ermine
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nah long runs are fun, they're just not rewarding atm

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whilst short runs and more rewarding. so it should be the other way around

teal radish
fathom gale
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me doing a 200 pull 10 rr to get 1 LE:
me doing a 40 pull 6 rr to get shiny epoch:

teal radish
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if you’ve gotten good oranges

glad ermine
bright sage
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waiting 3h to see if you get any loot kinda sucks i love the length of like 30min-1h for lootruns

fathom gale
teal radish
glad ermine
fathom gale
timber dock
bright sage
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doesn’t dark gray stop appearing after like 20 challenges

glad ermine
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no

bright sage
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does it never stop appearing

glad ermine
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yea i've gotten it in like challenge 90 something

bright sage
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oh naw

teal radish
fathom gale
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maybe dark grey should NOT appear untill like challenge 80

bright sage
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i feel like the whole point of dgray should be that it forces u to end the lr basically because the curses are so fucking op

teal radish
fathom gale
glad ermine
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but you could essentially do the same shit if dark grey didnt exist, spam a bunch of boons till like challenge 60, then stack aqua take purple stack aqua take purple, doing that can get you +50 pulls too...

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just would take longer

bright sage
glad ermine
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and then just do purple without aqua.. you will end up in same position. it would just mean you cant get godly short runs

teal radish
timber dock
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and short godruns are atleast IMO apart of a bigger problem rn

teal radish
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yeah being able to end with purple isn’t an issue, it gives 10 pulls at most

glad ermine
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yea but if you spam boons until like challenge 60, and then stack aqua into purple 3 times, you can get 30 pulls without much repercussions.

sand bloom
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can a player housing balloon be added to kandon-beda? very annoying having to either take the corkus balloon or run all the way to ahmsord if you want to sell raid rewards or just spending soul points on scrolls

timber dock
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you usually dont have 6 to spare atleast i don't

bright sage
teal radish
bright sage
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naw what since when tf

timber dock
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since they added lr im pretty sure

glad ermine
bright sage
timber dock
timber dock
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also potentially use more aquas on grey also you could just miss with aquas

glad ermine
teal radish
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yeah unless you get aqua aqua orange early on, you’ll have to waste some aquas on like red or green if you get unlucky

severe helm
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Dont you guys think mythics rates are still too high?

quiet lark
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yes

timber dock
severe helm
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i think it would be nice if they

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like nerf this rate by %75

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rn i think its like 1000 pulls for one mythic which is fairly low

glad ermine
severe helm
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ye i think 3-4k for one mythic is fine

glad ermine
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well from current data you can get a mythic every 1.5-2k effective pulls

unreal robin
severe helm
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3x?

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think about this
before the update you were limited by the world time and world count if you wanted to lr

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you had to wait for around 2 hours per world for the chests to be good enough to lr and worth your time

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and before the update we didnt even see the 40th world

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rn its dependent on the player number

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i think its like 10x

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and considering the rates being this high

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you can get a mythic per day easily

unreal robin
# severe helm i think its like 10x

Ya I just didn’t want to say an extreme number to get my point across, I think daily mythics is kinda an overstatement but I agree I think nerfing rates but letting people have more access to 3 hr runs at grandmaster would be the best change in my opinion. I really like doing long runs, finishing a lootruns within like 20 challenges just feels bad to me

severe helm
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agree

stable pecan
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To be honest, I feel part of the issue is that people play lootruns super competitively, trying to reset and fish for good runs all the time
I've had busted runs be uncommon enough that I've had no complaints towards "taking 10x gray 10x dgray and leaving" because I never actually get a run supporting that
Surely there could be a benefit to not forfeiting runs...?

little olive
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For like the first time ever

half pike
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i saw someone mention they didnt get a mythic in 1.4k pulls

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OVER A THOUSAND

sweet patrol
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I saw someone not get a mythic in 2.4k so surely the rate must be more than 1 per 2.4k!!!!!!

half pike
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doom

trim elbow
#

1000 pulls is not that much
marqn's data is giving approx 1 in 1500 chance

hard heron
unreal robin
trim elbow
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there's like more than enough data to guarantee that it's within like +- 500 pulls or so at most

rare sedge
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Dark gray should be more like rainbow-esque effect, like it doubles your pulls gained from a challenge when you pick it, but you also have 50% chance to get a curse

teal radish
rare sedge
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Blue beacons' boons should also be cut from loot quality and loot bonus and make so you get it whenever you pick yellow beacon which could be multiplicative with your gear's lb and lq; or just give small multiplier to these stats on top of lq and lb

wise skiff
short cave
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shoot me maybe, but one issue we’re having is people are killing runs for god runs and people want something to boost rng. What if there was a streak system and maybe after 5 successful run in a row(run finished with over 10 challenges done). You get certain rewards like at a 5 streak you’d get a third beacon choice, you could get a boost to the rarer beacons from certain streak levels, more emeralds in chests, etc. I figure this will greatly boost how often you get god runs but slow how often you get them because you have to play bad runs out.

bright sage
fathom gale
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That's literally what gambling is..

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Do you expect to be able to gamble unids with no risk and high reward involved

lone leaf
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when cork amp 4

bright sage
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it’s about the mythic taking way longer to sell than pre 2.0.3 because the competition has like quintupled It’s not about how much money u lose or gain from the gamble 😭😭

lone leaf
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then just dont buy unid until its lower price? idk

bright sage
lone leaf
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i mean. thats why people sell unid lol

fathom gale
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Unids and good rolls will still sell fast unless overpriced to hell

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It's just the bad rolls noone wants which doesn't seem any different than before

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Why would I want to buy a bad mythic for 2 stx when I can get a considerably better roll for 4

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Yes there are MORE bad rolls than before but that doesn't change much

lone leaf
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i mean thats why its gambling no? 🥴

fathom gale
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Yeah

bright sage
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because casual players dont got that kind of money yet probably ?? they are on a budget maybe? the issue is that if you roll a bad mythic, it will now take like 3x longer to sell than before

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sure it’s always been a problem that shorty mythics take a while to sell but it’s never been THIS BAD

trim elbow
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if you're poor then don't gamble lmao

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and just sell unid
there's also tons of raw le generation by end chest, I've gained like 6 stx raw since I started lring and that's after constantly rring on high le rolls

bright sage
bright sage
#

discouraging fun should NOT be forced , it should always be an option to take the safe option but it should never be so heavily incentivised over actually experiencing a part of the game and enjoying it

unreal robin
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admitedly i feel like a stack of le - 3 stacks of le is kinad healthy for mythic prices, im still slaty my disco went from 22 stacks to 2 stacks if im lucky but its probably the best for the game. taking a month to grind 1 item isnt worth it to a casual

unreal robin
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its "fun" to id mythics and get a good one, imo is why people pay so much higher for them

bright sage
fathom gale
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bro speaking for the whole playerbase 😔

bright sage
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there are wayyyyy more people that roll their mythics instead of selling unid for a reason 😭look at the market

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i’ve asked lots of people too inc random ass people and they also tell me they roll their mythics

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of course i’m not speaking for the entire playerbase but i can say with confidence that applies to the majority of players

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does anyone have any actual suggestions on how to fix the supply and demand issue?

timber dock
fathom gale
fathom gale
bright sage
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it ws like 1/1500 pulls on avg for a mythic right

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according to ur stuff

fathom gale
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yep but unfortunately they prefer to just GUT the best gameplay they have released yet

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and still keep mythic rate absurdly high even if you cant have fun with it

bright sage
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make it like atleast 1/10k deadass 😭

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the most efficient fixes rn is just to increase the mythic rates by like 5-10x, change dark gray beacon, and make gm lr rank give base 3 beacon options

woeful grail
#

Yeah
Unnerf aqua
Make rng better (less rng fir the love of god)
And the just DRASTICALLY dercrease rates

bright sage
#

hot fix 3 gotta drop soon fr

trim elbow
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I personally sell all my mythics unid

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although I also,,, haven't been selling mythics

fathom gale
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yeah same, im just buying cheap unids and eventualy gona resell when they are pricier

trim elbow
#

bank space is going to start becoming an issue soon tho,,,,

thorny glacier
trim elbow
#

it's almost as if I'm using the other pages

little olive
little olive
little olive
hard heron
ocean forge
#

i think its not a secret if i tell you that they should really buff le's rate to make a good ratio of mythic/money

timber dock
timber dock
trim elbow
#

no it's a convergence
I do have an idol tho

golden stone
#

where did that azeotrope ring go, pretty sure it was in the se reward pool last time i checked it?

rare sedge
#

Wasn't that gravitron?

golden stone
#

gravitron was in the last roster

#

im talking about the current one cuz my friend got one from se lr earlier today

trim elbow
#

there's always briefly two different pools at the start of each week
and one will disappear while the other stays
the one that disappeared this week had azeotrope and gravitron

golden stone
#

is that even intended

#

like the wc72 incident

trim elbow
#

probably not but it happens anyway

golden stone
#

bruh i assume thats why a few gnossis appeared on market too last week

#

welp gonna wait to find interesting ways for using azeo builds ig

trim elbow
#

imagine not taking advantage of the brief window of time when it was available to grind a godly azeotrope

golden stone
#

it was 2am for me aint no way i stay up late to play frickin wynncrat..

trim elbow
#

so true

sweet patrol
#

Yall need to think about the fact that wynncraft endgame is dog water and the real end game was to grind for good mythics

#

Now with mythic prices gone people get their mythic in about a week, use it, realise there is literally nothing to do, and then quit to another game

#

Oh yeah mythic prices 1-3 stacks good yea sure but high mythic prices was literally the player retention wynncraft had

vast cairn
#

I find being able to afford new mythics and try new builds more interesting than to spend a year grinding LE to buy 1 mythic

#

Imo long lootruns should be encouraged through beacon buffs and mythic rates nerfed

sweet patrol
#
  1. You dont need to spend a year grinding le, that was if you were using inefficient money making methods, which is another problem in itself.
  2. The new system allows you to selectively grind for whatever mythic you would like, lootrunning to get unlucky with boots is no longer the same issue it was.
vast cairn
#

Does anyone feel like chest mythic rates increased? I am getting way more mythic boxes from caves/challenge chests with 0 lq/lb

sweet patrol
#

The mythic rates with new lring should not be better than the rates on old lootrunning, since the loot table system pushes the price of expensive mythics down over time.

It would be a different matter if there was actual challenging long term end game content, then I would be more for making mythics more common to get better balancing. But the rates right now are stupid *because that is not the case

sweet patrol
vast cairn
#

Yeah mythic rates should probably go down, but when they add more lr camps, the mythic variety will increase (but idk how long that will take lmao)

sweet patrol
#

Overall a fine display of the very smart thought process of wynncraft top brass 😂

vast cairn
#

Perhaps they can increase the mythic choices in the chests until they add more camps?

#

So that the supply will not be as concentrated, immolation saltroll

sweet patrol
#

I dont like to clown on devs because balancing stuff isnt easy, but this is straight up just 🤡 behaviour. Make use of your beta better and don’t release things prematurely

#

It is so frustrating having to complain about near obvious downsides almost every update.

#

It really does feel like there are certain individuals who do not even play the game at all yet are responsible for major decisions…

vast cairn
#

To be fair I don’t think they can really test the effect of update on economy in the beta

#

After all, most people won’t buy hero or silver bull just to gain early access.

sweet patrol
#

No but it should not be hard to compare rates between old and new

sweet patrol
vast cairn
#

Though, they could start with a very low mythic rate and buff it if needed

sweet patrol
#

Yeah so lets make a beta server to test pur updates but lock it behind a paywall and have no good incentives for playing on it

sweet patrol
#

Or well, not very low, but at least low. The rates at patch #0 were just absurd

#

Like I said, as if they dont play the game at all

vast cairn
#

Infinite aqua stacking saltroll

glad ermine
#

you 2 are talking like you have any clue about player retention.. Salted has been doing this for over a decade, im sure he knows what he’s doing..

vast cairn
little olive
#

The things that keep me playing the game are fun rewarding content and bulding

fathom gale
#

idk about people saying that the horse is too op in lantern keeper.. but the lantern keeper himself with lag is so obnoxious
like you have his visual body at one location, then the hitbox from where his fire comes out at another location and then his actual hitbox that you can damage (completely invisible besides the hp bar) at yet another part of the cave skull

bright sage
#

make the mythic rates 1/15000 pulls NOW ‼️‼️‼️

fathom gale
half pike
#

make the mythic rates 1/150 pulls NOW ‼️ ‼️ ‼️

quiet lark
#

it probably was before they nerfed it like

half pike
#

yeah rip

#

it wasnt even that fun before they nerfed it

little olive
bright sage
#

just make mythics 1/10k pulls type shit

half pike
#

no wtf

#

the goal is for em to be high rate

little olive
bright sage
half pike
#

high

#

high enough that camps are actually fun 🙏

#

which would probably be higher than they were originally, camps are just flawed by design

bright sage
#

mythics should be MINIMUM 2-3x rarer than they are atm but should give shit other than mythics to keep players engaged

half pike
#

interesting

#

thats unique

little olive
fathom gale
bright sage
#

i had 24 but some of them might have sold on tm i haven’t been on in a while

fathom gale
#

in fact camps are less fun if mythics are common

half pike
bright sage
#

20 of which i have gotten from mythics

fathom gale
half pike
#

i did

#

you get a brief moment of fun when you find a mythic and then go back to unfeeling running around when you start your next camp run

fathom gale
#

bro even getting a shiny epoch didnt excite me as much as finding a random weapon pre 2.0.3

half pike
#

i even had a bit of a dopamine hit when i got ALKATRAZ

bright sage
#

my mythic dopamine receptors are fried

half pike
#

my dopamine receptors are the only ones that arent fried for me lul

bright sage
#

i got the same amount of mythics in two weeks that i got in months of lootrunning (pretty casual lootrunning)

half pike
#

gg

bright sage
#

i HOPE they change the mythic rates drastically next update instead of just a tiny amount

little olive
half pike
#

interesting

#

im just sad i only got one mythic while chances were good

bright sage
half pike
#

and it was alk which is more like none lul

bright sage
half pike
#

yeah

bright sage
#

were u doing a lot of lring

little olive
half pike
#

not a ton

#

is it bad i find lootrunning more fun than camps

bright sage
bright sage
#

3d cool-down goes hard

half pike
#

yeah rip lring shame they killed it

#

beacons are the issue i have with camps really
instead of having choices its just "go defend there or kill mobs there" and instead of doing what you want to do where and when you want to you just kinda sit around half the time on a tree killing things

#

cant wait for low level items and ings and stuff prices to go up now that they arent really obtainable

bright sage
#

tbh i forgot about normal lring they need to buff it HARD for it to be viable again bruh

fathom gale
#

i dont think they want it to be viable

half pike
#

yeah

#

it seems they dont want mythics to be obtainable unless you do some crazy grinding

fathom gale
#

which is fine by me, they killed one super toxic community

little olive
#

Tbh people just need to accept that mythics are actually affordable now

half pike
#

which sucks

fathom gale
bright sage
half pike
#

methods for mythic getting being nerfed into the ground

#

that is true have you seen lr discord

bright sage
#

they just moved onto lr camps

little olive
#

Lr camps are worse than release but feel fair nos

half pike
#

new good method getting nerfed

fathom gale
bright sage
half pike
#

and then got immediately nerfed multiple times

little olive
fathom gale
#

everything else was making lootruning less and less fun

half pike
#

yeah

bright sage
half pike
#

aquastacking and finding mythics werent that fun but they were what came the closest

little olive
half pike
#

if they fixed beacons i feel like camps have the potential to actually be good

little olive
#

Also forgot about aquastacking 💀
Tbh i think it would be enough if they buffed pulls some more

fathom gale
#

huh

#

that wont make anything more fun, just more mythics with the same boring method

crystal lantern
#

is Empyreal Emberplate finally in rotation yet

woeful grail
#

On god

fathom gale
teal radish
#

i cLaImEd tHiS wOrLd lOsEr

fathom gale
#

real

quiet lark
#

use /stream challenge

bright sage
#

i miss sniping peoples worlds

#

wynn will never be the same

fathom gale
cedar locust
#

introduce a way to salvage unwanted mythics so that shiny mythics can be made

bright sage
#

Yeah and give every shiny mythic a float like csgo so you can salvage three springs to make an unid shiny spring and it can have any float possible but you need to roll it to see the float and the lower the float the shinier the mythic is

silver siren
#

That entire paragraph is word garbage fused together

fierce patio
#

shiny mythic patterns when

#

#1 pattern #1 float blue gem spring

scarlet cargo
# sweet patrol Now with mythic prices gone people get their mythic in about a week, use it, rea...

Frankly I think most players were already quitting within like a week of a major update, with or without mythics, because the jump in investment between "get a basic full build going so you can do raids" and "grind out enough raids and lootruns to either luck into a mythic or be able to afford one" was previously way too high with basically no real rewards for a while unless you liked accumulating LE or got insanely lucky.

#

Like playercounts when updates dropped for the past few years was in the 3-5k player range, but would usually drop to like 1.5-2k within two weeks. This update hasn't drawn nearly as many players, as it's gotten like 2.5k peaks, but it seems to be retaining a lot more because we're still getting like 2k player peaks after two weeks even without the massive initial wave

lone leaf
#

i mean tbf the update isn’t much content

teal radish
fathom gale
lone leaf
#

im not sure what point i was trying to make with that message

hybrid frigate
fathom gale
#

If only they could stop targeting the fun of lootruning with their nerfs and instead focus on reducing mythic rates

hard heron
#

^

#

importantly, whether you get a good run should involve more players agency than just beacon choice rng

hybrid frigate
#

It just introduced unfun play patterns

#

More staring beacon choices and more beacon types would be a fun thing
Vibrant purple should probably give 1 curse only. You kinda never want to pick it anyway
Boons should have more melee options, aqua should actually add more boon picks, not just more boons to choose from
Yellow beacon is still in it's current state. Even if the spelunk bug is too hard to fix without creating some loopholes, just add a challenge reward chest after a spelunk is over, not like it's going to mess up the economy
Cork LR is still unbearable

fathom gale
hybrid frigate
#

I could see that being a thing but for me it just feels like shooting yourself in the foot

fathom gale
#

absolutely not

#

having 8 curses so you can pickup curse scaling boons is massive

#

curse scaling boons are op

hybrid frigate
#

I would rather not have a risk of getting 90% damage reduction

lone leaf
#

youll barely notice it

fathom gale
vocal coral
#

@fathom gale im sure u posted somewhere but i havent seen, what are your ideas for making the gameplay more fun?

hybrid frigate
#

My first ever experience with the dark grey beacon was picking it as the first challenge and getting 4/5 damage reduction curses (twas back in the first days of 2.0.3)

fathom gale
fathom gale
vocal coral
#

ye that all sounds p good

#

ngl i kind of enjoyed lrs when aqua was super duper common but i think thats just cuz it made it really easy to get consistent runs and you didn't have bad beacon luck frustration as much

fathom gale
#

one time i was so jacked up on boons (especialy crit) that i was doing over 1mill dps THROUGH the 90% DR

fathom gale
#

it completely removed RNG from lootruning pretty much

#

RNG should be reduced a bit but not completely removed like that

#

cuz at that point good runs get so common that you dont get excited for them

vocal coral
#

yeah very fair. imo dark grey and pull table can be tweaked in an elegant way to incentivize and reward longer runs and balance the mythic rate more, that already does a lot

hybrid frigate
#

What if dark grey beacon was like "All next challenges give 1 curse and 1-2 more pulls for completion"

vocal coral
#

+1 perma beacon choice and leaving two oranges still seems p good to me tbh, you really need 6 beacons minimum to make a run "god" consistently (though you can manage with 5 with good rng)

hybrid frigate
#

You can do a god run with 5 and no rng

#

And 4 is like a bit rng

vocal coral
#

i mean i guess you can run yourself out of reds and greens

#

but i meant a time-efficient godrun

vocal coral
hybrid frigate
hybrid frigate
bright sage
fathom gale
#

where as 20-30 min runs have given me tons of mythics

bright sage
#

i hope u don’t mean it incentivises going for 3h long runs n shit, or atleast it doesn’t incentivise it heavily so the player can choose based off solely what they prefer

silver siren
#

It should reward it but it shouldn’t force it

bright sage
#

yea

#

i love 30m-1h lootruns

silver siren
#

I love me some endgame content that’s just “go for as long as you can” most of my playtime in Warfame is screaming in region chat or in an endless mode

hybrid frigate
#

Having too many pulls is actually kinda a waste

#

Because you will likely make use of less rerolls

fathom gale
#

yeah cuz mythics are so common they will appear in a 30 pull run

hybrid frigate
hybrid frigate
ocean peak
#

While it may not be much original content, it’s pretty great that one of the most criticized parts of wynn was reworked to be pretty good

#

Now time for prof rework

bright sage
#

the old lootrunning was pretty shit

#

thank fuck they changed it

faint summit
#

the pirate thing cave is very laggy and the chest outside with the pirate captain often does not refill which leads to not getting the beacon... lost my vibrant aqua boosted vibrant dark gray 3 times now to this problem 😦

vital raft
#

You don't need the chest outside anymore for the pirate lattice

#

They changed it recently to have a 4th chest in the cave

fathom gale
fathom gale
#

i hope next hotfix fixes the 6 eyes cave kicking you out 0.5 seconds after opening the entrance

little olive
#

At least it prevents you from taking the normal exit which deletes all of your eyes (in your inventory)

fathom gale
#

why would you have eyes in your inventory if you have opened the entrance

pallid kestrel
#

what is the new loot in the chests ?

ocean peak
#

can aqua please no longer be limited in how many total you can get in a lootrun since we cant stack anymore

little olive
woeful grail
fathom gale
#

yeah i do that for statue and the fake chest cave

#

but doing it for eyes sounds more trouble than its worth

little olive
fathom gale
#

and if it closes i just gota use 1 key instead of 4

woeful grail
#

Need to start doing that

rare sedge
#

I thought they kinda got rid of that

#

But ig it still works, it's just harder to do so

unreal robin
#

MASSIVE COPE RN but bruh rip not only mythic prices tank RIP THE RARE ANd legendary prices of some of my favorite rare items. cope about libra and bottle sky price tanking

fathom gale
#

nah thank fuck the legendary/rare prices are droping

#

gatekeeping rare/legendary items from new players behind absurd prices is super cringe

#

imagine you are a fresh lvl 100 and the pants for a basic non mythic build cost you more than some mythics on the market

unreal robin
#

eeek imo 1 or 2 le for an item isnt bad dont tank prices to 20 EB

fathom gale
teal radish
#

Yeah, the problem with rares and legendaries right now is the opposite of that. The small pool of the chest makes some rares/legendaries still have absurd prices. It's especially bad for the rares, which you don't even get in high pull runs.

fathom gale
#

a new player would literaly have to sell their kidney to make a build with aquamarine/dark shroud

#

and some other items

unreal robin
fathom gale
unreal robin
#

it was around TNa times

fathom gale
#

as in..?

unreal robin
#

2/3 months after tna dropped

fathom gale
#

tna has been around for quite a bit but im pretty sure at the begining of 2.0.3 up untill the current rotation libra prices were also infalted like shit

stable pecan
#

libra and dshroud are both in the se chest right now, right?

unreal robin
#

cork

fathom gale
stable pecan
#

mmm I remembered getting both of them and forgot which I guess

stable pecan
fathom gale
#

it is....

unreal robin
#

i just feel bad hiving the "few" legendaries worth alot feel devalued even more, idk all the old stuff i liked about lr is getting rekt basuically

fathom gale
#

il never run corkus unless idol/warp/shiny warp/shiny fatal appear there

stable pecan
fathom gale
#

sounds like a psycho

stable pecan
#

he does it on shaman as far as I know too which
gamer

hybrid frigate
#

aleph null will become the most eхpensive item in the game frfr

woeful grail
#

Good thing i have 10 unid

soft thicket
#

What’s aleph null

hybrid frigate
#

tna legs

teal radish
#

Greg doesn’t have legs tf saltroll

hybrid frigate
#

He skipped the leg day smh

teal radish
#

lol

soft thicket
#

What makes it good

bright sage
#

its a pretty unique item

little olive
autumn trail
#

Shadestepper buff pls? :)

teal radish
#

paladin buff first

#

plz

vocal coral
half pike
fathom gale
#

arcanist buff! (or riftbender + riftwalker nerf)

half pike
#

readd assassin flight

#

isnt arcanist best mage

#

idk maybe im wrong cuz i play arcanist and havent played in ages

fathom gale
half pike
#

so true

fathom gale
#

granted riftwalker needs macro and riftbender lacks the aoe arcanist has but its still silly that the archetypes with heal have a higher dps cap than the archetype without heal

half pike
#

wait no dont say that they remove everything fun

fathom gale
#

shit yeah nvm arcanist is boring dont worry about it salted

#

damn i just realised boon stat points dont count towards weapon stat req 😭

teal radish
#

that’s so sad and depressing

wraith gazelle
#

Tbf that's how raid buffs work too, so not really that unsurprising

fathom gale
#

well i never tried in raids so i just assumed it works

stable pecan
#

getting ready to use time rift on top of a intless build

vocal coral
#

is winded actually higher DPS, takes so long to stack up the dmg boost

#

also you need to build way more mana onto it

fathom gale
vocal coral
#

why not? idt it's possible to get manastorm on riftwalker without dropping cheaper meteor 1 no?

fathom gale
vocal coral
#

lol manastorm go brrr ig

#

wait this tree is really possible tf I guess I haven't looked at rift in a while

fathom gale
#

actualy you do have to drop cheaper meteor 1 iirc

vocal coral
#

ya which makes that total cost thing tough on items like warp afaik

little olive
#

did shiftclicking with compass in hand always open ability tree?

little olive
#

consider my mind to be blown

teal radish
little olive
unreal robin
#

I hope this get attention, I know you want to stop people from /kill in tna but having to stop doing tna cause I’m out of soul points is really annoying. I didn’t even notice the change and lost like 15+ tol cause I wasn’t looking

#

Idk, kinda dumb change in my opinion. But there probably no easy way to make /kill the only way to lose soul points or something. Idk just frustrating

sinful ravine
unreal robin
#

i wasnt /kill i was just dying in normal rooms since my build is kinda glassy

#

after 20 raids i didnt realize the few times of me dying started adding up

#

especially with dumb rooms like the light room ugh

#

it makes me want to be even more usless during the rooms and hide since dying matter even more

#

idk its just dumb to me having to wait to keep doing raids cause wynn keeps soul points EVEN THOUGH NOT A SINGLE PERSON BESIDES SALTED LIKES THem

stable pecan
#

wh
it's been specifically pointed out that Salted doesn't like soul points either
when things were actually going to be changed, I have no idea

teal radish
#

I thought raids didnt reduce soul points

sleek valley
#

they reduce them once per raid run

#

if you die multiple times you only lose sp the first time

teal radish
#

ah

teal radish
soft thicket
#

I like to imagine TLS is just never going to have a quest it’d be very funny

untold bison
untold bison
fathom gale
untold bison
#

You typed something but none of it make sense

fathom gale
#

No supply and high demand = prices skyrocket for random items

silver siren
#

Yea some items are fucking expensive, like this one legendary neck that’s like 10 LE because of how rare it is

#

Don’t remember the name but I used it in an Assassin build and was shocked by the price, it was like the same as Stardew prices

#

And it had like 2 on TM

fathom gale
#

surely its not any of the charms

unreal robin
silver siren
#

Tenuto is just rare

untold bison
#

no

silver siren
#

Yea?

#

My guy I was having this problem with Tenuto years before LR update

untold bison
#

def just a u problem

silver siren
#

Bro what

fringe mortar
#

i remember good tenuto's being a stack 😄

silver siren
#

I got a decent one for about 10 le luckily, idk where I put it though lmao it’s been years since I’ve actually used it

trim elbow
#

ye tenuto has been expensive for ages

silver siren
#

Is it like a quest reward or something or is it just so down in the loot priority it just never shows up?

trim elbow
#

what

#

it’s just in the 80s lvl range lmao that’s why it doesn’t

silver siren
#

I assumed it was something like Draoi but I forgot Draoi was made tradeable recently

#

I remember LRing for Roulette and also hoping for a Tenuto during 1.20, I got neither 😭

vocal coral
#

it's only from t3 t4 in chests that are mostly non mythic level range, same as suppression

#

so you have to go out of your way to get it, and it's good. simple supply and demand

#

for a very long time, non mythic items have been better moneymakers than several mythics, you just have to know what's good and in demand but also not in supply. this is far from the first time uniques, rares, or legendaries are selling for more than mythics

trim elbow
#

yeah but it’s the first time it’s this extensive tbf

#

market manipulator moment

vocal coral
#

don't think it's manipulation, it's just normal market dynamics
whether they are desirable or not is a different question

little olive
#

Yeah, random items with moche usecases are also really expensive because they take long to sell so almost noone puts them on tm

soft thicket
#

does soul eater stack

trim elbow
#

probably not

pallid kestrel
#

Why was azeotrope removed from chests

teal radish
unreal robin
#

lmao

trim elbow
#

took long enough tbh

silver siren
#

Banned from the game or what

unreal robin
#

discord i think

silver siren
#

Oh thank god

#

What did he do, I thought he was just kind of rude and had bad ideas

#

Maybe he left on his own or something lol

unreal robin
#

semi trasphobia in a thread

#

imo. but could be considered full on transphobia

silver siren
#

oof, to be expected since he has “my pronouns are USA” in his profile

#

Only people who do that are ironic or jerks

modern pier
cunning verge
#

lil guy can't even respond 😭 you're kicking him when he's down

#

based though he was a bit Wretched

dapper shore
#

Surprised it took this long honestly, he was a blemish to class builds chat and has been saying weird stuff since he joined

silver siren
#

I don’t know what he’s been saying outside of #1019649786799996980 but all his suggestions sucked

#

My first interaction with him was on thread to prevent selling locked items to blacksmith and he was like “This is a shitty idea” then an hour later he commented “this is a great idea” then got pissed when everyone laughed their asses off at him selling a mythic to a blacksmith

dapper shore
#

He would reply to newbies asking for builds with atrocious builds

silver siren
#

Yea all the builds he posted in his Shaman thread had blatent flaws

dapper shore
#

Either that or copy commonly used builds that other people made and say "check out my build" lol

#

Lets just say, he was quite the heavily opinionated, confident fellow for someone who knew jack shit

silver siren
#

Uh huh, wouldn’t mind the guy if he was open to criticism of his takes, he wasn’t though

#

It is funny that people were searching for any reason to ban him

dapper shore
#

Idk, he got banned for saying the stuff he usually says. He just said it around the wrong people. Most of us just ignored him.

#

Anyway I dont wanna get this thread offtopic, lets just leave it at that. Hes gone and no longer an issue for us (i hope)

silver siren
#

I heard that uh t3 and t4 chests suck

dapper shore
#

The content of those dont matter much for lootrunning since people just open them to complete missions now.

vast cairn
raven bramble
#

This is prob uttered to all magnium but I feel like the Corkus vs Lutho feels heavily in favor to Lutho as not only is it smaller, but arguably... a lot easier to do. Corkus has the problem (at least in my opinion so far) that it's pretty large...ish... at least compared to Lutho it's larger and has more obstacles to go around, also the caves in there take a lot longer compared to Lutho...

Also Pirate Lattice.

vast cairn
#

It also only has 8 challenges and you only get 3 minutes per white challenge instead of 4 in SE iirc

dapper shore
quick summit
#

I feel like I don't even know what area I'm going to even with the beacons guiding me because its so big
Also Pirate Lattice is tolerable now that they added checkpoints in it

raven bramble
#

There's checkpoints?

quick summit
#

In a recent update there is yeah

raven bramble
#

Oh dang

quick summit
#

It looks kinda cursed but hey its better than nothing
Also the melee guys don't have KB Immunity anymore

raven bramble
#

The last thing I remember them updating was that you didn't have to beat the boss anymore

#

But either way, I just feel like compared to Lutho, why even run Corkus?

quick summit
#

Which may not be a godsend for most classes but for me it is
No longer have to deal with my damn arrow shield immediately expiring once I cast it

raven bramble
#

Even if there's Mythics that you want there, it just feels awful to always go through it.

#

Because you might be forever unlucky and the stuff you need, is congrats, on the other side of the island where you're prob gonna have to squeeze or scale a huge hill/mountain

quick summit
#

Oh also they nerfed corkus scaling recently

raven bramble
#

But yeah, still, the caves compared to Lutho to Corkus, is astondingly odd. Lutho's caves are insanely short

quick summit
#

Its now +20% damage and +60% health
Hey I'll take it

quick summit
raven bramble
#

Honestly I like the short caves, don't get me wrong

quick summit
#

I mean stuff like the key cave, whatever it is only takes a few seconds and barely provides a challenge at all.
Unless they updated it recently to have jacked mobs or whatever

raven bramble
#

Oh no, none of the caves are a real challenge

quick summit
raven bramble
#

The only cave that's a "challenge" is the Lantern but that's cause of teleport go brrt

#

I think the worst offender is The Which that Condenses

silver siren
#

Me when um uh STEALING, STEALING THEFT I LIKE PILFERING

raven bramble
#

Nah actually I think it's the path one... I forgot it's name

quick summit
#

I thought you were talking about the Slime witch

#

Coaleses, I think.

raven bramble
#

Yeah I think that's the slime one, I was talking about the ender mites one

#

That one is just absurdly easy as well as the invisible path one cause if you happen to be a class that can fly it's not too much of a challenge

covert veldt
#

The place condensed is the one with the endermites yeah

raven bramble
#

Cool

quick summit
raven bramble
#

Anyways, I think the worst offenders in mobs is Totem and LAZER for Corkus because Totem has teleport stun which is... incredibly annoying. And Lutho has Lantern which is... just teleport every few seconds

#

Said challenges can take you to literal other sides of the island or take a yellow

#

Which just feels awful at the beginning of the run

covert veldt
#

Why is Aquifier cave so far in the avos camp :/

raven bramble
#

I hate it too

quick summit
raven bramble
#

Luckily it's really easy cause it's just one guy and with Battle Monk I just kinda skip across it

covert veldt
#

Yeah the cave itself is Lutho tier

raven bramble
#

Oddly enough the Corkus challenges that AREN'T Spelunks is oddly just really nice

quick summit
#

Not Junk Pit
Animation Totem twice

#

Animation totem is free on archer since you can just camp on the top of the arena its great

raven bramble
#

I think that for Corkus especially, that Beacons should be locked from not going X distance to prevent you from having to haul from one side of Corkus to the other at the beginning, but that's just me

#

Animation Totem sucks as Warrior from my experience

quick summit
#

Oh wait, I also did warehouse

raven bramble
#

I can only imagine how it feels for Assassins

covert veldt
#

Assassin can cheese with smoke bomb if needed

raven bramble
#

Fair enough

covert veldt
#

Altho it won't be really fast

#

Then again you are lootrunning Corkus' terrain with Assassin. Not exactly ideal

quick summit
#

By the way, is the slow runner boon bugged rn?
I swear it gave me like, 96% damage last run even when I had 10 minutes on the clock

raven bramble
#

Oh yeah, so Boons are bugged when it tries to give you more than 5 from my experience

#

Because I had an option to get 7 (for context it was blue or Yellow and the run was not going well) and it only gave me 5

#

3 of which were just Move Speed, 1 was Loot Bonus, and 1 was Elemental Damage per curse

covert veldt
raven bramble
#

Weird. Ah well

covert veldt
#

I do wish it gave you more then 5 options as well

raven bramble
#

Cause sometimes, those 5 options are just... not good

quick summit
#

Make it so if you have the option to gain more than 5, it instead lets you take another boon from that pool like

raven bramble
#

Actually that'd be kinda neat

#

I wondered about that actually, why doesn't 2 Aquas give you 1 extra boon to choose

#

Of course it'd get broken REALLY fast

#

But there's prob a way to balance it that my monkey brain can't think of at it's sleep deprived state

covert veldt
#

I don't even think it would be that strong, because it would be about the same as just taking the same amount of blue beacons

raven bramble
#

I guess so

covert veldt
#

Except with your change you could take the 2 best out of X rather then 1 out of 2-3, twice

raven bramble
#

I'm not a super expert on Lootruns so what I say can be 100% taken with grains of salt

covert veldt
#

Slightly better, which would honestly be welcome. Would be a reason to not be sad to use an aqua on a blue of all things

raven bramble
#

It's even worse when it's blue yellow

covert veldt
#

Yeah

raven bramble
#

And you're just standing there like: But Orang

covert veldt
#

At 'least let me settle on a purple so I can get some pulls out of this run

raven bramble
#

Also I found out that Orange Beacons had a cap... the hard way

#

And I mean how many more beacons it gives you

#

Although I think one very helpful thing would be an indicator telling you when you're going to lose beacons/how many beacons that will show. Unless that's a bug that I'm unaware of

covert veldt
#

Blue, Purple, Yellow can always show up, White, Grey, Rainbow and Dark Grey can be picked up once (And will show up whenever possible, except for Grey that can't be shown twice in a row), Red and Green show up any time they can, with a limit of 10 takes per run (Aqua is same but also cannot be stacked for more then 2 times in a row, unless you go Aqua -> Aqua -> Rainbow -> Aqua -> Aqua, since the first aqua stacks won't be used), and Orange can be picked up twice and always show up

#

I have heard that wynntils would get some kind of beacon tracker soon ? Would be very nice to have

raven bramble
#

Very much so

#

But I moreso meant that I'd have access to 6 beacons, then randomly it'd drop to 5 beacons then back to 6.

raven bramble
#

Well alright then

covert veldt
fathom gale
#

the tracker works but there is one bug that they are aware of and will soon fix, beacon tracking resets to 0 when you class

#

so keep that in mind if you use it

covert veldt
#

Most recent update I'd presume?

fathom gale
#

yeah it was released yesterday

#

you have to add a function manualy to have it showup tho

#

and the functions can be found in wynntils discord

covert veldt
#

Alright, I see. Ty for the info

raven bramble
#

Whelp gotta find that

covert veldt
#

Wait is it me or did they hotfix the aqua -> rainbow -> aqua thing

#

I mean shadow patch

fathom gale
#

i would not be suprised..

#

someone else was complaining about the same thing actualy

#

like 5 hours ago

covert veldt
#

Good if they did

#

It was a dumb interaction

fathom gale
#

maybe but shadow patches are still cringe 💤

silver siren
#

Indeed

fathom gale
#

but honestly no reason to complain about them as its clearly having no effect

vast cairn
covert veldt
#

Oh yeah that's a silly bug too

fathom gale
#

haha funy spider go flyyyyy

vast cairn
#

Why can’t we directly target airborne mobs with meteor

#
  • meteor in pirate lattice is annoying due to the amount of holes, my meteors keep going into the gaps even though I’m aiming on the platforms
teal radish
teal radish
#

aww

#

hope they add that

lone leaf
fathom gale
#

everything should have cci

fathom gale
#

ok i just got aqua > rainbow > red and the red gives me +4 which is the default vibrant red number what?

#

dont tell me rainbow resets aqua stacks now ( i love shadow patches)

fathom gale
#

i hope thats an unintentional bug or whatever but i highly doub it..
wynncraft devs when they see a feature that the players enjoy: 🔪

vital raft
fathom gale
vital raft
#

surely they will make lootruns great again in shadow patch 5

#

only by accident of course

fathom gale
#

but whats so bad about rainbow not reseting the aqua stacks?

#

like i get aqua aqua rainbow aqua aqua being bad

#

but doing aqua > rainbow should not reset the aqua stack

vital raft
fathom gale
#

no..

#

aqua rainbow would be like 3 rerolls...

vital raft
#

there was better ways to fix it they just chose the easiest...

fathom gale
#

there is absolutely no reason for aqua aqua rainbow to not work when its literaly worse than rainbow aqua aqua

trim elbow
vital raft
#

standing on a ledge to chesse 80% of content 🤯

fathom gale
#

i wonder how many times are they going to absolutely gut lootruning before they realise the fix is as simple as reducing the mythic chance

trim elbow
#

me when removing aqua rainbow stack is uh "absolutely gutting lootrunning"

fringe mortar
#

also i don't think that the pool rotation should be completely random as it is now

fathom gale
trim elbow
#

shrug
still better than old lring

fathom gale
#

and tell me whats wrong with being able to do aqua > rainbow > orange to get +4 orange ?

little olive
fringe mortar
#

i don't see why having less aqua beacons means less fun

#

its literally some beacon color

#

the fun should be in the challenges themselves no?

trim elbow
#

anyway I might try a 132 challenge run tmrw where I take as many yellows as possible

fathom gale
trim elbow
#

you'd be able to find mythics with 4 pull runs no matter what the chance is lol

fathom gale
#

yeah but not as often

fringe mortar
#

ofc u can find mythics in 30 pull runs. u can find mythics by killing a mob 🤯 🤯 🤯 🤯 🤯 🤯 🤯

fathom gale
#

i havent found a mythic by killing a mob in the lsat 7 years ive playd the game

#

ive found like 10 mythics in under 50 pull runs in 1 week of lring

fringe mortar
#

fun beacon interactions more like beacon interactions that don't make any sense and are more like a bug than a feature

fathom gale
#

without lring all day long

trim elbow
#

I got 5 mob kill mythics in one run once like
haha uncapped boons were so funny

fringe mortar
fathom gale
#

thats what im talking about no ?

fringe mortar
#

u say the beacon fixes / changes make it way less fun for u. thats the part i don't understand

fathom gale
#

the way i see it they are doing these changes to hopefully reduce the mythics that are being found but thats doing nothing besides making lring less fun

trim elbow
#

imo a lot of problems would be solved by simply removing orange

#

a lot of beacons could be given more power without awful consequences

#

obv you'd buff base beacon choices in return but

fringe mortar
#

(why does the rainbow beacon exist it makes like all runs with rainbows op and all other ones useless)

trim elbow
#

(idk but now that it exists salted wouldn't be able to remove it without extreme backlash so)

fringe mortar
#

(that is true)

teal radish
#

maybe rainbow should just buff vibrant chance instead, it’d at least make the aquas stacked into it not wasted

#

and make vibrant rainbow better

#

something like 20% base buff, 2 can appear would be good I think

#

aqua > aqua > rainbow would +60% vibrant chance for 70% total, then grab a vibrant rainbow to max out chance

#

or +30% and limit at 1, then aqua aqua rainbow would get to 100% chance (current effect of rainbow)

little olive
teal radish
#

and it would probably be more balanced rng, since rainbow would likely be more common

fathom gale
#

when you try to rely on brute force and collecting every limited beacon instead of pure luck (0 oranges and 0 greys appeared the entire run) 🤡 <- me right now

#

back to ending every run that didnt start with aqua orange before challenge 10 i go

bright sage
#

i swear grays and dark grays are 1% without an orange beacon 😭

fathom gale
#

Yeah that was truly the run of all times, I used all greens and reds barely ever saw any blues so it was rough and I had a few curses xd

#

And orange simply decided to not exist

timber dock
teal radish
#

orange has to have been nerfed at some point, it seemed so common in beta

timber dock
#

i had a run with 10+ options only 1 orange used and orange stopped appearing after a while

#

sadly i do not recall the exact moment it stopped appearing

fathom gale
#

Well if I ever get a +10 orange beacon il try to pay attention to that

finite heart
fathom gale
#

Rly doesn't surprise me if there are mechanics we still don't know about

timber dock
#

it was after the hotfix where one of the CTS mentioned Orange appearance rates get reduced after every challenge

#

Honestly off my memory I haven't seen an orange appear at 15+ but I usually don't let runs go on for that long without already having orange. Idk if anyone else has seen oranges appear after challenge 15?

hybrid frigate
#

I saw second orange at like 20+

fathom gale
#

either way its significantly rarer the more challenges you do

#

ive goten orange within the first 5 challenges so many times its insane but once you go past 10 it becomes the rarest beacon ever

#

which is why the meta is either get a god run in the first 10 challenges or just give up the run

#

kinda anoying meta but it is what it is

timber dock
fathom gale
#

especialy on challenge 1 it feels like there is a 30% chance for it to appear

timber dock
#

Idk if it was like that before the aqua bug

fathom gale
#

it probably was but the aqua bug overwrited it

soft thicket
#

I liked the aqua bug because there was a very clear strategy on what to do but now it’s like really slow and it’s significantly harder to get decent runs

glad ermine
#

did i just see someone asking to nerf rainbow to only have a chance of beacons vibrant? what kind of psychopath would want that? it would make runs even more rng then they already are, such a dog suggestion

fathom gale
#

idk for some reason a lot of people especialy whoever is responsible for the hotfixes love the idea of making lring less fun, more rng with hella high mythic drop rate instead of less rng more fun and less mythic rate

#

i cant quite comprehend this myself but 🤷

soft thicket
#

I did one corkus lootrun yesterday for 12 challenges and my feedback is to make corkus smaller like

#

Delete the top half of the island what could possibly go wrong

gentle grail
#

"Why can't I get a mythic every 2 hours this is no fun"