#2.0.3 Constructive Feedback Megathread
1 messages · Page 6 of 1
does a chest default to 30 min cd if you've never opened it before on that class, or does it still count down normally to 3 days?
petah... the insurmountable horse is here...
idk
It should be 3 days I think
unfortunately, the "just dont target the horse" strategy doesnt apply to shaman. you cant do it.
I feel like with the number of complaints the horse has gotten, it may not just be a problem of players not knowing how to deal with it, but, gasp, it could just be a bad mob thats unballanced
Remove the horse 
i mean it was completely fine before the update and was a funny addition, but with lootruns actually buffing mobs it becomes really stupid
Or make it killable
the horse with 20 walk speed curses just casualy breaks the sound barrier 
yeah it's ... really crazy with curses
Breaks the laws of physics by moving faster than the speed of light
but fortunately im a mage so i can just kill the keeper without even going inside the cave
i wish i could do that on shaman
thats what i thought, but when i opened chests on beta they were all ass 😭
my condolences to anyone that cant cheese lantern keeper
unfortunately for me, aura cant only target the keeper
cant you just drop your totems through the hole ?
you can, but it's just also gonna hit the horse as well
ah yeah i was gona say run in open chest and leave but you cant teleport.. yeah idk im glad im a mage
yea, there’s definitely a problem with 3 day chest loot
hope it’s a bug
I swear ct has the only people that dont want the horse dead
it's pretty difficult to get to the exit door after killing the keeper and getting the chest without getting at least somewhat hurt by the horse because haul is not that great at getting past the speed of light horse
yeah honestly just skip that cave at that point
i do think it was fine before this update, but because it can become so strong now it does warrant some changes
yeah no before update you just let keeper kill the horse and then kill the keeper
but now by the time you kill the keeper the horse would have respawned twice
atleast with high curses
idk maybe it's just that shaman sucks 
It should be a horse skin 
you can see them justify it too
shows how much they don’t play their own game
except the horse does infact come back to life after a bit 😂
even if the lantern keeper kills it with the fire
what are you talking about
it has a low respawn rate
yeah but when the lantern keeper has 1 morbilion hp and 90% DR he is bound to respawn multiple times
and how am I at all fucking justifying it??
that lantern keeper horse dies
????
from arrow storm
how does me sharing a strat at all mean that I think that cave is good as is??
because i tried the strat and it did not work
????
How does the strat I shared that works for me not working for you AT ALL relate to me thinking that the horse shouldn't be changed
the strat works usualy but with a ton of curses its a different story
How does that AT ALL translate to me justifying that the cave shouldn't be changed
because i thought i was able to relate
tf is going on here
is this a language barrier moment or
okay i guess it’s unfair that i did not give any chances
i just assumed
so my bad
Its unfair that you made the accusation at all
make horse have 1 health as a fix💪
Please nerf the mythic drop chances the mythic I grinders for pre update are worth 2 emerald blocks 💀
“there is some internal discussion”
Imo I have no idea why lootrunning is a “better mythic method” then like forgery, imo “harder content should reward better rewards” I have no idea why lr is accepted to be the “best method to grind $/gear” when it’s some of the least engaging combat wise to get gear. Coming from the perspective of playing a lot of Diablo lately, it feels like some of wynns systems are just so backwards designed I’m not sure how people would think it would keep players engaged
the new lootruns for really good chances are harder than forgery
they just really love the idea of eco caves
and i feel like ur talking about old lootruns
I have a really hard time believing that unless you’re forced to wear bad gear still to get loot bonus and loot quality
the entire thing with new lootruns is u dont need lb/lq like at all
u use combat gear for it
or rather you dont want to get lb/lq or else you'll die to death
That’s so much ew in my opinion
Forgery is free compared to lr?
U could run any build possible in forgery and still survive
i think the whole modifier system that was meant for dungeons was just slapped into lootruns
technicaly you can do the same with lootruns if you are smart about it
that’s my conspiracy theory
and lucky ofc
Tbh bird I think ur into something
Yes but you would have to get lucky
with a bad build you wont be able to brute force fix a bad run
Can you lootrun in morph/the nothing? If so then it’s still trivially easy
yes because boons carry
they decided to make boons insanely cracked for no reason
Then how is lootrunning harder than forgery?
b-b-b-b-b-b-b-but that's good because mythics are now accessible to the players !!!!!!!! 🤓 ☝️
no (kinda) but with good boons yes
😦
Now everyone has mythic
there is a reason the mobs scale an insane amount and by a certain point u need that much dmg to do anything
mainly because of the buffs the mobs get and the curses n shit idk it's not THAT hard but id still consider it harder than forgery
yeah but 200 mana regen
come on seriously
ive gotten onetapped in lootruns before sometimes but ive never really died in forgery
i mean maybe ye idk if the mana regen ones even need to exist
I got to challenge 35 with no defense or health or agility boons once it was kinda scary
Idk I think they should revert something and make every mythic before the update like “original” or “old” or “ancient” or something. Tbh I’m pretty mad my warp hero and disco are all worthless like I didn’t grind for 1.5 years to try to get those items
Like I buy silverbull just to support Wynn I haven’t played in like 2 months but honestly I 100% would never buy anything from Wynn again if they just fucked over like over 80% of the effort I put in playing the game
It just feels like shit
yes
Imo fr
I agree
legacy mythics ong
and make forgery less easy
On god someone pin this
I should not be able to pull 2 warps 1 sunstar and a divzer in under 1000 pulls
no need #1129910819237400616 went baloony over that
Ah time to join that thread
i usualy get to challenge 80-100 without any boons cuz i also dont pick any curses untill the last 20 challenges
it is a requirement to read thrrough all the over a thousand msgs
wait nvm i had a complete brainfart forget i said that at all
that shi makes no sense and is absolutely not what i do 💀
Most sane wynncraft player:
10 minute miniboss fight
nah nah dw about it im dumb
dam i usually get boons by that time
by challenge 35 im usualy god with atleast 200k ehp and over 10k effective hpr
i love me my vibrant blue beacons
WHAT build do u use
u told me once but i frogorto
ah that makes more sense
warp arcanist
Based asd fuck!
that doesnt happen every time cuz rng ofc
well luck is a big part
but if you do over 100 challenges you can brute force godly boons anyway
like getting oranges and rainbows right off the start
but when u get ther ight beacons its so much fun
i get more joy getting the right beacons than the joy i get from finding mythics
same
same
would it be a good idea to like nerf (maybe even heavily idk) but just nerf the buffs mobs get after challenges, but then buff (idk how much) the curses
the mobs hp gets insane
thats why yesterday when i got orange > aqua > rainbow > aqua > orange and failed on orange i was devastated
my fingers do not enjoy
but i do
so u kind of have more choice to decide when ur ready for op mobs
sadness
i often find myself getting lb and lq boons (remove these btw 💀 )
no dont remove them wtf
no shot u actually uise them
i got 2 mythics from normal chests so far thanks to them
no. The current implementation makes mythics and powerful weapons more accessible to casuals, why should someone have to grind tirelessly for a chance at getting something good?
and having chests full of legendary gear is nice cuz i can scrap it with pets
okay if u dont remove them atleast remove the ls shit no cap
omg so p2w
im gonna explode
cuz thats how mmo games work, you grind for rare stuff
and there is such a thing as too accessible
i dont get it wdym
which is what is happening rn
like we should not be rolling from half the mythics in the pool in favor of 20 raw LE 
so true
my suggestion isnt really pro-grind or against grinding
me when i roll sunstar: 💤
me when i roll 20 LE 🙀
future lootrun meta be like go for LE instead of 90% of mythics
real shit
i got 22 rr earlier, got 2 sunstars didn’t even bother taking them lol
and a gma but didn’t take that either cus i’m hoping for a shiny lol
ngl soon enough long runs wont be worth it cuz they give less LE as well
if mythic value keeps droping everyone gona spam short runs for raw LE
it will balance out eventually + it will still be worth it for the really good mythics such as idol etc and shiny
which is sad cuz i enjoy the long runs
But not everyone has the time and ability to do that? Why should good items be gatekept behind a boring and time consuming system?
its actualy the most fun thing that has been introduced in wynn by far
I’m talking about pre 2.03
the chance to gets mythics is just too high
and we arent saying remove new lootruns
ah well noone is asking to revert lootrun system, just nerf droprate
the lootrun system is great i love being able to fight multiple enemies that dont die in 2 to 3 buisness spells
i think the rates are fine as is, maybe slightly lower for weapon mythics, whilst boots are more common, that would probs be good enough
warp prices went from 30 stx to 5 stx and still going down, i dont think thats fine
nah def nerf mythics and all mythics at that
it was never 30 stx, pre updaye it was 23 max for unid
hell no
pretty sure that was a joke
no it was a typo i meant nerf mtyic rates
i hope so
we should nerf all mythicd and intrudce a new rarity called MYSTICAL which can be added in fruma and it will be like bettrer than all the myics and it wil be like 2 stacks for onbe 🔥
i wonder what kind of stupid will appear in the economic problem thread tomorrow
theres always one problematic person a day so far
anyway ima go make noodles eat noodles and then do math stuff and then sleep
if i come back at any point before then and u see me pls tell me to go do my math stuff
Can you send me ur warp arcanist build 😄
https://hppeng-wynn.github.io/builder?v=4#8_02709-0p00Qj0K2CR-19c9i9i9S9i4N9m91CR-19c9c9i6w9i4N9c910Ji0R10l0I1f-P2W1g00001007lU0z0z0+0+0+0+0sllwpppl1
WynnBuilder build:
Aquamarine
Conduit of Spirit
The Ephemeral
Moontower
Moon Pool Circlet
CR-19c9i9i9S9i4N9m91
CR-19c9c9i6w9i4N9c91
Contrast
Warp [a6a6a6]
(Has Tomes)
i just want to clarify that i do not do what i said in the message, warp isnt that overpowered i just had a massive brainfart
I basically use the same thing but for hero lol
Except no crafted
ACAM goes hard
Achualy this is ACTM 🤓
Make sure to carry a bonder with you
60 ws 🥶 you'd catch me dead before I give up on my 200+ walk speed
Is ws necessary? Idk man that build has more ehp and damage
the wording on this is kinda misleading, it should propably clarify that you wont gain any time for starting the challenges ither
yeah or whether the white beacon you get after this starts counting time again in between the reds
what is acam
acam deez nuts idiot
here goes another playa tip
btw i really like the system with waves during lootrun where all mobs spawn at once and the next wave (almost) immediately spawns if you kill all mobs of the previous wave so would it be possible to also implement this in the tna hunter and gatherer room?
It’s also misleading in that the challenges that give no time are the next 4 challenges (I guess technically how it works is that the 4 challenges are being added right in front of where you currently are rather to at the end of the lootrun, but still, that should be clarified).
wait does it?
bit harder to implement for stuff like raids since they fundamentally use different systems
not that im opposed to something like that- just that its not as easy as using what lootruns do
PLEASE MAKE YELLOW BEACONS WORK ON SPELUNKS!!!!!!! AND ON FINAL CHALLENGES!!!!!!!! PLEASE
HOMY SHIT ITS WILDEST IN THE FLESH
80-100 💀💀💀
we’re huge fans
damb thanks
constructive feedback
what the fuck
that is absolutely not me
Is reward chest being voided if you wait too long intended????
This update sucks ass
@sleek valley I have a few questions. 1.) Is vibrant yellow better than yellow or is it the same? 2.) does lq / lq affect the challenge chests (not the end chest but the ones for completing a challenge)? 3.) does stacking yellows make the loot better or not?
i do not have the answers to any of these
;/ that’s okay, if anyone knows pls let me know!:3
@sleek valley what about this
its intended but the timer might increase
ah
what is it now? it seemed really short
shrug
do u know what is the point of having a timer at all? technical limitations?
and a message that theres a limited time to claim it should probably be added
Wdym rewards chest voided bro
turns out if you finish a run and don't claim your rewards chest for like 5 minutes, you cant at all
Bruh
ikr
salted why is there a timer and why is there no message that there's a timer
It is probably a ct oversight due to rushed update
I literally lost 132 times 27 pulls from it
nope, lexnt said its intended but timer might be increases
Broooooo wtf
I meant the timer not being added is likely a oversight
oh yeah maybe
Aqua stack gray beacon?
still, I don't get why there's timer at all
yup, plus 1 reroll from daily bonus
Yea seems like poorly designed imo but maybe its to prevent some sort of chest abuse idk
questbook sucks
Bro like my post in constuctive feedback
It is terrible
k
There is literally only 1 likent from a ct but its from madeline so idk if it counts
Still 10:1 ratio
Also how do u stack so much aquas? I only get like 4 in a row max and thats with 4 beacons
I had 6 beacons
Dammmmmm
How u survive all that xd
Even my bscream can’t survive past 30 challenges if i dont stack up boons
I had a lot of boons
and my build uses infernal impulse so easy heals
Nice bro
allow me a horse in lootruns pretty please
for real
why would you want to use a horse
It makes no sense for it to be disabled and the option is nice
just use idol and go RRRRRRRRRRRRRR
well starting off, not everyone has the optimal builds and some builds can be pretty slow
because non-ritualist shamans exist
yea just use the most expensive mythic in the game
carpal tunnel
not for long lmfao
Idol will drop but so will every other mythic, it's probably gonna stay the most expensive
yea but will be affordable / most will able to get it with enough time
anyway, I pretty much have the optimal build for each class and I've run like 10-15 lootruns on each class but rn I'm running abso shaman cuz I thought it would be funny and it's lowkey really good except the movement lmao (which is not only abso problem but shaman problem in a lot of cases) and horse would really just be comfortable
and as someone said, there's really no reason at all for Horse to be disabled
Is there really an “optimal” build for each class?
eh by optimal I meant arguably the fastest movement haha
Ah
apparently horses are considered "cheese" and charge/lacerate/teleport/escape and just generally high walk speed arent
horses are just as cheese as the moon is
that would imply horse is 100% cheese ...
So super cheesy?????
did they not teach u the moon is made out of cheese in pre school ....
wallace and gromit taught me that
smh shut up moon cheeser
SHUT UP LIBERAL
u can literally prove the moon isn't made of cheese by taking a bite out of it
WRONG
i can confirm the moon is made out of cheese by having been on the moon and eating it with crackers
Why would i take a bite out of rotten cheese?
cuz its not cheese idiot
the craters are just big bites people took out of it
Have you actually took a bite out of the moon though?
no but my mom's brother's dad's mom's sister's friend's uncle did
Deep space may be cold but that doesn't refrigerate shit
How long did that take you?
2 hours
bruh in no way, shape or form are horses a cheese every other dollar store build is faster than a horse
And to add onto this, reward chest not bein deleted when you get disconnected while claiming it would also be pretty cool, i dont think storing those 36 items + your pulls/rerolls is that exploitable
Salted actually just wants us to become hospitalized from spamming RRR, then we will have more time to play wynncraft in the hospital and spend more money
You can avoid falling victim to his devious plan by playing archer and spamming lll
true
yeah
screw it, im gonna make a post about the reward chest
tbh with Archer for the most past I just hold W, Strati moment
Poor moment (I only have spring so i have to grapple a lot until i get ws boon)
Btw, how much were mythic rates nerfed?
i dont think we knew the original rates in the first place
yeah for stuff like that they never really give exact numbers
I may have understood this wrong, so again don't quote me on this, but iirc the bit about reordering priority in the lootrun rewards chest, was that lower-tiered items were accidentally set to take precedence over fableds, so they weren't showing up as often as they should have, and the fix was just to that?
Legendaries were above new exclusive fableds and tomes, that was the only change.
The priority is still wack in my opinion.
Dungeon keys should not be above rare items.
Items in categories are still disorganized (2le above 3le, 2 tol above 4 tol)
Feedback for whoever designed the "Sewer Herps" cave specifically: Greatest of All Time
Thank you for your service
Are they gonna address how the base emeralds in lootchest are so bad still, imo tier 3 and 4 chests still feel like garbage
i feel like the emerald blocks in the lr chests could be buffed, sometimes you dont even get 1le from a long lr
dungeon keys shouldn't be above any items. Why do they keep shoving the keys into content were they don't belong? raids and loot runs are harder then corrupted dungeons, so why do they unlock easier content its backwards design
lack of filler rewards for content, is my guess
its like only the corrupted keys too, the normal keys are just from the key guardian mobs and thats completely fine theres already a ton of them from just that one source.
the only thing I can think of that justifes it is the devs considering dungeons/raids are considered the same tier because they both require runes? But the acutal difficulty of the content does not reflect that at all. (and doesn't explain LR giving keys)
That or they want to make Pirate Lattice as unbearable as possible
Probably both, I'll be honest
I just made a post about it, changed it to say put them at the very bottom of the chest.
but yeah, kinda dumb that keys are in chest to begin with. there dont need to be filler rewards like keys IMO
Why did they make loot bonus and loot quality like useless now? I don’t really understand the logic behind that? (Salty 20% of my networth was crafted lr sets)
i was talking more about relative change
also, are mythics in lr camps like from normal chests (so you first roll for whether you get a mythic and then for the specific mythic or do you roll for each individual mythic)
i believe its the former
tho the only available mythics are the ones in the weekly pool
would be pretty weird otherwise ngl
What about lootrun-exclusive ingredients
To prevent a bunch of mythics from flooding the market 
yo guys if i leave in the middle of a lr
will i lose time n shit ? or can i take a break in the middle of a lr
somehow i assumed it would be like forgery streak
as in your can log off and not worry about the time
i just got 2 aqua beacons in a row and then rr'd into another aqua beacon? except that it didnt actually buff the next beacons i got? lmfao
u will not loose time
at least i didnt when i was taking a break from it with /class
yeah you can stop midrun on beta i took like a week break mid run
WWWWWWWW
is there any way to improve the recognition of beacon?
as far as I know, a small number of players cannot accurately identify beacons (or even cant) due to color blindness/color weakness
like adding the name of the beacon near the light circle should greatly help color blindness/weakness players
u can just /class
i have a feeling that lootruns are now only good to get a long run and stack LQ LB boons and find mythics in challenge rewards instead of the end chest
its only a feeling tho since i did only one good run
all that and only 6 LE 😔
huh after hotfix 1
if you do not choose the gray beacon, it will gone forever?
i got +8 orange perfect run and didn't choose grey, next wave grey is gone forever 💀
feel like bug but i dont know is it intentional or not
how'd you get 15 rrs?
skill
(i started this lootrun last night before the nerfs)
ah
i just aqua stacked into vibrant yellow 3 times in a row (no rainbow) how the fuck
In the hotfix, it was said that the end rewards will be refreshed, but it was around 10 hours and neither on new or old servers they were refreshed
seems unintentional
I will never understand why devs will nerf stuff like this: nerf grey and aqua beacons because they make mythic obtaining easier, but also nerf mythic rates
just do one or the other...
fr i just did 2624 effective pulls and got nothing lmao
best i got was 15 LE pull
dont get me wrong mythics being rare is fine but now its impossible to get that many effective pulls in the first place
like now the runs that you can obtain mythics with have been made much rarer. But mythics themselves are rarer as well which means these runs aren't even that good
tbh just nerf mythic rates, I just wanna have fun with lootrunning and that involves being able to get orange/rainbow beacons more reliably, being able to get a lot of challenges and being able to stack aquas
yeah exactly
nerf rates but dont remove the fun out of lootruning
wynncraft try not to nerf anything that is remotely fun challenge (impossible)
now it's just like... oh I didn't find an orange... now I have this measly 10 challenge 15 pull run with 2 rerolls... I can expect to get 2 legendaries, some keys and 10eb
just doesn't really feel worth it, at that point I'd rather just do tna
3 hours holy fiuckkk bro
3 hours for 6 LE it was worth it trust!
i wish i had ended it at 80 challenges last night 😭
yea we aware of orange rng
178 no mythics seems perfectly fine
the switch in mindset from like “woohoo i got mythic !” to “aw fuck no mythic??? u kidding me where mythic” is really terrible
lrs don’t give guaranteed mythics anymore? good lol
true, but lootrunning basically revolves around getting a mythic, and I feel like this mentality has always been there for lootrunners
wynncraft players when they have to play more than 30m to get a mythic
sure but finding one isn’t expected
or at least. i really hope the intention isn’t that
we went to "aw no mythics in my lootrun chest" from "aw no mythics from that entire lootrun?"
tbf before we would go days without mythics and not complain as much
yea i mean. it is how it is
but im mostly sad that i cant get the funy long runs
u still can
not as long tho
basically the "yes I found a mythic!" is much more apparent when you find it in a chest that has a small chance to have one
just not with 30 rerolls lmfao. aqua reds
not 136 challenges
im proly gona cap at 100 challenges on my current run with 8 rerolls
ok here
once unintended aqua stacking gets fixed the run length will significantly go down
2 vibrant aqua into grey at the start and then 2 into white for +50
take forgery for example, whenever I open a 8/8 forgery chest (and anyone in my party when they do it as well) and I don't find a mythic I'm like aw shucks no mythic
so ur at 60. and then 6 aquas used on reds is +8*6 in addition to red challs
then balance green and red
ok but 4 vibrant aqua into white for what is it 90? is more funy 
i mean sure lol
idk i still think it caps out at like 140ish which to me is perfectly fine
btw when is forgery actually gonna be a viable alternative to lootrunning in terms of mythic finding?
a complete forgery run chest should have a much higher chance at containing a mythic than lr chest imo
but i’m not the one balancing it
forgery is almost as boring as profing 💀
although forgery does have its uses besides mythics
whats unintended ?
Its not
you can currently stack aqua above the "2 maximum"
How
there is no 2 maximum tho? its just that u cant get more than 2 in a row
which doesnt say anything about rainbow refreshing that
if we follow the wording on the patch nots then there is nothing unintended
🤐
someone please make a post about the horse the moves at light speed in the fire lantern room, i dont undersatnd why hes so fast and strong, normally you have to kill him like 7-10 times before he reaches mache speeds, i think its glitches/needs to be changed, he litterally was faster than i could teleport away
curses, also make one yourself smh
with enough ws curses melee mobs can get so fast that they cant even hit you, its quite funny
the horse is behaving as intended
🔨 🧱
im confused i literally only took 1 curse node, it seems really really over tuned
like thats insane ill never take curse nodes if it makes mobs that insane with 1 single buff
yeah this makes it so much more boring, atleast nerf mythic rates and let us have fun runs…
fr
thats what I'm saying lol, people want the rarity to stay the same but for them to easily be able to get them.
making camps less fun isn’t the way to go about it tho
if you are a mage just cheese from above
thats what i ended up doing
2+ hour runs aren't fun thats a lie
they are when i get a divzer in a challenge reward chest due to 400% lb and 300% LQ
3 hour runs to get 6 LE isn’t fun lel
dude screw the economy let mythics be more accessible and cheap. at least lootruns are fun
where did i say that lmao
who says i was referring to you?
mythics being rare is fine but lootruns getting their main fun nerfed isnt nice
well we are all kinda on the same topic
ngl i havent read the previous messages. i just think mythics should be way more common. and lootruns should be fun ebcause of god runs
i didnt notice anyone here asking for mythics to be more accesible, atleast not today
ohh you werent sarcastic?
no

💀 ?? Why do you think im sarcastic
i was hoping you were
i couldnt care any much less with mythics being more common and cheap. my net is going down like crazy but at least new players wouldnt haev to struggle to get their firstmythic as i did
i mean its gona be fun for new players the first time but when they start getting them nonstop its just like "oh hey another mythic"
it was so bad to the point where i was more happy to get a rainbow beacon just cuz funy than getting a mythic for the past 3 days
expected overnerf
That’s a good thing!
how many runs have you done yet to know if its impossible
im asking cuz ive only done one
how many people have gotten a mythic since patch release
and i cried a little at my 6 LE for 160 pulls 14 rr's
yeah see what I mean
2240 items pulled, yet 0 mythics and 6 le @fathom gale
sure mythics shouldnt have been common
but this is comically rare lmfao
true that is sad but i also got a similairly good run with 0 mythics pre nerf, thats why im asking if more people are experiencing this or is it just me being unlucky
Yes?
nah its the same for everyone
like honestly holey moley
people aren't like really do any runs right now, before people got one usually around every 1000 pulls. I had several runs pre nerf with 40 rerolls and decent pulls not get a mythic
how did u get 40 rerolls lol
aqua stack
bro stackeda ll aquas itno rerolls
oh right i forgot aquas didnt have a cap
engrish
my guy my guild grinded this shit and like none of em got a mythic in the entire fucking day of grinding what are u saying
ive never goten more than 18 rerolls, i like me my white challenges
also
yeah I was more into always maxing rerolls
possible strat
rainbow rerolling (if u dont get rainbow on ur first beacon restart run)
tbf even if you get a rainbow you can still end the run at 10 challenges (no orange moment)
yeah orange is better than rainbow especially for going long
i legit got rainbow first beacon once and ended at 10 pull 1 rr
guh
Is there a point of going over like 30 pulls when there are only like 30 slots to get stuff
yep, you get the best pulls then so bad items get filtered out
yes yo uget better rewards with more pulls
Ah ok
160 pulls is an overkill
Brother in dude still no mythics
i noticed but im not sure when it's too high you won't get mythic as well, imo 60-80 pulls is the best
a guildmate just got a warp and almost half a stack in a 10 challenge 15 pull run 
I just hope at some point there are open enough to just release the math on it so players don’t take months trying to find the data just for them to change it again
they will never do that
Yea
I mean atleast give it a day before we judge if the rate is too low, most na players haven't touched the new update yet, so theres a lot less perspectives now than there will be in 12 hours from now
no? thats not how it works
Honestly don't even want to waste time trying from what I've heard
ah yes we already can tell from the 12 hours it's been out that this new update is not even worth trying now
surely someone has done that many runs
Yes 2 hour runs for 6 le I would love to do that
ah yes one run lets judge it all on that
3 hours* but ive also had 2 hour run for 10 LE before nerfs so yeah
@fathom gale how do u generally go for high amount of pulls and rerolls btw
Meh it's not worth doing rn imo. I have seen multiple runs now not just that one that have gotten low le compared to the time and just seems not worth
i just have stupid luck and get early orange/vibrant orange aqua stacked beacons and then a rainbow
after that you just aqua stack white and aqua stack grey and prosper
then you either spam boons + red beacons untill the last 20 challenges like me cuz i like easy runs or you can mix purples if you feel brave to get a lot of pulls
nooo I cant buy a mythic with the ultimate weapon anymore
I mean do you have any references about these that might help illuminate the problem, and also the meta has shifted so that could explain runs being worse right now
😭
we saw a bunch of people pulling 3/4 mythics in one chest before so it was really easy to identify that the rates were too high, but now we haven't seen anything unbelievlivably unlucky yet
i still stand by this statement btw, i rly think that might be better now lol
Going back to the roots of lootrunning apparantly
Try to find chest affected by lq and lb challenge
(impossible)
challenge reward chests get filled to the brim with items with some LB LQ
wish the game would give me any double orange beacon runs so I could form an opinion about if the mythic rates are too low or not
there you go
should be able to cook, two of my guildies have gotten mythics today with double digit pulls and single digit mythics so thats what i am seeing
yea a guildie got warp and almost halfg a stack in 15 pulls soo maybe its not doomed
you better report that before you get bonked 
hell nah im not reporting it lol
It's still luck-based, unless devs or ct will share at least little piece of information about how it works it will be cancer finding that
yep
and from what it seems we won't be given any info abt that 💀
but they will never do that cuz idk fuck transparency
btw im not sure how the bug happened, if im able to do it again i will record it and report it, but rn i have nothing to show that it happned lol
I mean even if they gave a number none of us would understand what it means
some people will and they will dumb it down for the rest of us
^ literally wynnbuilder
yeah
formulas are easy, deep statistical analysis would need to be done to get concrete answers about loot runs
how do i report a bug (although im not certain that it is a bug, maybe it was intentional)?
theres a bug report section on the forums and theres a way to do it on the discord too but I don't know it
okay ty but before i do that (to not waste their time) is it defo that you can only get 2 aquas in a row?
theres bugs to get 3 and then 4 right now after you reroll
but atleast to my understand that 3rd and 4th are treated as your 1st and second i.e. you won't get times 4x but instead 2x
speaking of aqua's is it normal that now even if you have only 5 beacons left to appear (aqua purple blue yellow green) aqua can still not appear some times (without actualy picking it in the first place)
yeah I noticed that too
Correct me if I’m wrong but doesn’t it pull only the 36 best rolls
Ok cool, figured I’d check
does grey stop appearing at a certain point?
i had +8 beacon choice and it did not pop up a single time after challenge 9
I suppose it's a bug, that if you skip it one time it'll be gone forever
yeah round 7
7 what
nah I was wrong earlier it's gon achallenge 7
i heard it from someone maybe i'm spreading missinformation
its definitely popped up before again for me
yeah on the wiki ti says it stops showing up on challenge 15 but it's definitely challenge 7 now
no fucking clue but on some wiki it states 15
thats actually so shit
im confused, gray only appears once during a run?? aint no way
no it doesn't
it just stops appearing before challenge 8, 7th challenge is your last chance
thats just sad
thats dumb
the changes aint it
shoudlve just made other items more common and mythics more rare, would be fine
nah cause i had everything set up for a mega run, rainbow wiht 10 beacon choices and only 1 aqua used
it wouldve been 18 rerolls even after nerf
nah they def needed to nerf the old runs they were unrully
okay but then they shouldve kept the mythic chances the same / very slightly lower (maybe)
what???
unless you get insanely lucky on the aqua stacks without needing to spend it on orange beacon then you wont have enough time to stack the greys
idk not sure if I agree with that, you can still make long runs with lots of a good number of pulls. Both were an issue not one or the other
mythic chance needed to be reduced for sure
a lot of these problems could be saved if they buffed the chest in your lootrun to be worth something as well then run length isn't the only thing giving you loot
I still see a good flow of the chest mythics rolling into the tm, they definetly are still obtainable
ive goten 3 mythics from challenge rewards and 2 mythics from end loot chest soo idk
its not like they gutted them to nonexistence tbh, theyre still more common than mob mythics/old lr
which is what we wanted right? why are people complaining you can't have it all
im not the one complaining lmao
I have no idea how much they are nerfed
also most people won't comapre it to old lootrunns that never did the old lootrunns
its still doable just a lot more rng is required to set up an optimal run now
they need to be aquirable in the 1 week window the chests is there with a bit below average luck
like all of them?
the one you want exluding the shiny
if you spend enough time in a week youll get the one you want even with the nerfed rates
and thats not saying you need to spend 10 hours a day
I'm sure in a day or two we will have a good grasp
yeah probaly
old rates allowed you to get anywhere from 2-5 a day if you had all the beacons and buffs unlocked
which is just straight up ridiculous no matter how you look at it
someone needs to write a flowchart
I mean if they said theres a .1% chance on any reward it's a mythic the average person will think they should get a mythic every 1000 pulls when statistically thats not what you'd expect. Which is probably why we don't get numbers
I still would like to know if its halved now or what
so far ive gotten 5 to show up in chests in about 14k pulls total from previous rates
and wth does a 25% nerf to something that is .1% mean to a normal player
now long runs aren't even that efficent for pulls/hr because you can't get crazy rerolls
so try to get shorter runs with 10 rerolls
but yeah thats why numbers would be nice
obviously the game wants you to do forgery, the true endgame content
because all know how awesome running forgery over and over is
they want you to run forgery so bad
because they want you to play cgg
if I ever have to play cgg again it's joever
being able to get crazy rerolls was a bit fucked imo
the crazy rerolls where crazy, but I also would like to know how much the mythics chance now is
i think its a hard thing to give a number for since its not just a thing in the files thats like "oh yea the mythic chance is 1%" or whatever
& also, generally speaking, we dont give out these kinds of exact numbers
when it comes to drop rates in games they almost never ever given out
how many rrs left?
reroll it 
5 left but im keeping it knowing how bad the rates are
honestly maybe they arent even that bad idk
we'll for sure need atleast 24 hours to figure it out
holey moley
atleast and people commited to loot running actually doing it and documenting
It was really easy to see old rates were too high, much harder to see new rates being too low
we also still need a guide to come out so we all are at the same lootrunning strats
I mean someone here can make a guide I've come to the consensus most of the people showing stats for there runs are running the same way
espaclie we need stats of only legendary gear
the gear doesn't matter
the gear matters allot for time
the hardest part of the run is the start and any build can deal with the start
I saw allot of strungles with blue beacon unluck
where you only get the bad buffs
I personally think the rates is fine, new lootrunning is a enjoyable so getting 1 mythic every 2-3 days isnt necisarily bad
At least its the rarity of a actual mythic now
technicaly i got 2 mythics in 3-4 hours of lootruning today
are they down?
💀
I mean people get a ton of legendaries now
and they are literally the filler reward of the chests
Cheapest is 12ls
Cheapest vaward is like 5 les
btw buff corkus mythic rates, maybe than its as much worth it than running lutho
I don’t see the point in that
did you run corkus?
the rates i think should be the same at both camps
The rates is the same from my experience yea (0 mythics from either)
corkus just has fewer mythics in the pool on any given week
people get less mythics from corkus cuz nobody likes lootruning it in the first place
caves are aids
yeah its a bad map to lootrun, everything takes so much longer
the disparity between ease of running corkus vs SE is 💀 also fewer mythics in end chest
so if anything just do something to the caves instead of the rates
its also the travel time between objectives
I just sold a random unique ring for 20 LEs 😭
is it true there's some bug with grey beacon where you can't roll it after 10 challenges or smth? cuz that literally makes a run super rng dependent 😭

idk all my good runs have grey picked before chall 10
how do u get a lot of rrs then 💀 just god tier rng?
Something like that, did a 40+ challenge run yesterday and only got one grey beacon
you dont anymore
most of my runs I keep stalling with red until I finally get orange and rainbow
exactly
you can still get some rerolls but you cant get 20+ anymore super easily
Bro i used to got 22 rerolls per run
well yeah but I want to still get like, 8 rrs
all my good runs have 5-6 orange beacon choices + rainbow + a good aqua stacked grey all pre challenge 10
with vibrant aquas and grey
you can get 8 rr's in fact the max (intended) is 10 rr's
yeah but I don't wanna depend on resetting 10 challenge runs until I get god tier orange rainbow rng
thats the meta now
I take non 10 reroll runs
I'd rather be able to make my luck by choosing beacons strategically and extending the run 😭
long runs with 4-8 are still good
(grey goes away after 10 beacons)
feels more like a bug that gray can't show up past 10
it is not a bug 🤭
you 100% it's sure because my guild hasn't seen one past 7 today
thats just cringe then
why is that no stated anywere
cuz wynncraft and transperancy dont do well together
fr
name a transparent game
you gota bother the CT's untill someone actualy tells you the stats
💀 why? this just forces you to reset bad rng runs instead of being able to pick beacons strategically and "make" a god run
i said this much in my feedback yea
even gacha games are transparent about their rates and gacha games are the most scummy ones
gacha games are like the only games with transperant rates becuase they are legally required too
you pretty much need to find a guide to understand the basic mechanics
i would tell you guys the rarity but i do not know if that would be considered leaking so .
do not 👍
epic
that is true but still take league of legends for example or world of warcraft
all patch notes are detailed af and you know everything you need to know
just dont give an exact number, just say percentage wise how much its decreased
idk anyways i think salted already has all the feedback he needs to improve the system
yeah detailed but no towards drop rates
ok so now basically lring is reset 10 challenge runs if you don't get orange and/or rainbow in the first 4 beacons, then pray you can aqua stack into grey before 7 otherwise it's still a reset
idk shit comparison w league tbh
and HOW does not a single person from CT KNOW how YELLOW beacons work?> i just want to know man
but yeah its fine that grey don't apear after 10, but its not fine that there is no idicator anywhere that that is how it works
pretty close to it yep
he asked any game
drop rates only serve to make people pissed when they go past them
yellow doesn’t work yet idt
here are some drop rates with exact numbers
still broken in caves
they do work, just not in caves
but idk how no one knows if challenge chests are affected by LQ and LB
well if u stack yellow buffs it just spawns ingredients so i’d say they need help
yes
this is fairly obvious if you use large amounts of lb and lq
i mean they 100% are affected
just saying. especially from boons
ive goten 3 mythics due to insane LB and LQ stats from boons
I love ingredients uniques and rares
ok im going cya
thank you, thats all i wanted to know goddamit
similar
but its capped, usually you get only get like 20-40lq from each boon, but iguess if u keep taking a bunch that have lq or lb
they are quite rare tho, unless u stack aqua to get more boon options
are aquas still limited per run?
yes
yes
how many are ther per run?
10 or 12 idr exactly
10 but you can only take them 2 times in a row
p sure you can get 80 lq/lb from single boons
hmm maybe, i usually get ones that are between 20-40
and gray can't apear after 10
yea
you probably just don't have good boon scaling then
or are all 1 time beacons not apear after 10
just gray
than we also have unknow orange
2
yeah usualy i have well over 200% LQ and LB
so you actually need to boost orange with auqua
(you don't)
thought you need it for 5-6 choices
rainbow into orange 💪
^ rainbow
well thats all it is, rng
this is really risk of rains levels now
atleast its fun rng unlike old lootrun
Anyone have a slight idea of the odds to get mythics? Like how many reward pullsv
unknown atm, we are not eaven 24 hours in
Nah, Risk of Rain has a level of skill in your success; this doesn’t really as long as you aren’t like constantly dying
Like is there anyone who has gotten a mythic in x amohnt of pulls?
its one of the most item dependent roughlikes
and skill ontop
Prenerf it was ~1/1000
Now idk
164 pulls 15 rerolls no mythic
144 pulls 8 rerolls grandmother
those are my 2 runs for today
Youve got to be shitting me
that top run is stil la old one thou
old one but with the nerfed mythic rate
Yeah but it also gives you like
60 items over the course of a game
Compared to like 10 beacons
okay anyway it would be nice if gray beacons would't jsut disapear after 10
So about 1/2500
well 2 runs arent enough to get an eestimate
Holy shit that’s like an 80% nerf
il track my runs after the nerfs to see how it looks like
True and fair
But if that’s the case then that’s baaaad
I mean we have no data now
espaclie with super low droprates getting a average without jsut getting it said is super hard
Yeah but you were also lucky enough to get two god runs in a row, which is a lot harder to achieve now
time to make a funy excel doc to track my runs now
god runs are easier now imo
that is how it should be ngl
how so? there is no reason at all for them to be easier
guaranteed mythics are terrible
for sure
also god runs are same difficulty tbh
especially for an hour and a halfs work
yeah same difficulty to aquire a god run, the only difference is that the godrun is slightly less godly
yea- i mean you should get a mythic sometimes but. perhaps not every run lol
but getting it should be the exact same chance
limited aqua stacking means that 6 beacon choice is enough to guarantee white/gray rolls
I think if the gameplay loop gets improved lootrunning is probably in a solid place
before there was a slight chance that you could have 6 beacon choice and not roll the right beacons after stacking a few aquas
huh i think ima need you to dumb it down for me
you could always choose red instead of white and be fine
but then u lose aquas
?
oh are you saying that now after getting 2 aqua stacked you will absolutely have either white or grey since aqua will dissapear ?
ya
okay gotcha
ah I see
used to be that you could end up not rolling aqua midway through stacking which was always a pain
not when boots and sunstar in the pool tho, and the fact you can only get a gray within 10 challenges which is a bit depressing
you only need 5
flashbacks to spending 5 days lootruning 4 hours a day just to get a single dawnbreak
yeah i think its fine as it is
all you need is a vibrant orange and orange or aqua into orange and orange before like roll 9
hm
what's the last time when grey can appear?
and then u alternate red green until you get a rainbow and run out of red greens
it's shrimple if you really don't think about it
5 is kinda scary because if you get the white instead of the gray its pretty bad
yellow/red/green/purple/blue is 5 already
then aqua into white when it appears
it’s fine you just take a +30 white then after one aqua
mythics shouldn’t be that rare though, especially since in an interview a while ago Salted said in the next update (which is the current one) the average player should get a mythic more easily, and i doubt most average players play 5 hours a day
i save a reroll for that, i like +50 white the most
and then after u have 5 beacons and can guarantee rest of aquas on rrs
They overtuned it in both extremes lol
it’s like incredibly consistent god runs at least prenerf
post nerf you’ll just have to stack aqua on red and be fast
I think it was too OP before for sure, but they should’ve either made mythics more rare and left it as is, or keep mythic rates and make better runs more difficult. I think the former would’ve worked well.
i disagree heavily
relatively consistent 36 rerolls 120 pulls is fucking ridiculous
not just for mythics either
but if the mythic chances were low enough it wouldn’t be a problem?
the problem is that new players don’t know how to abuse the shit out of the system
tbh aqua stacking limit and mythic odds nerf are fine nerfs
making gray rarer literally chokes runs without an early orange so hard it's not even funny
so if you made it rarer new players wouldn’t find mythics if a 3000 pull run is considered normal
Shouldve done the other way around. Nerfing the system and not nerfing mythic rates
just do both fr
linny I'm curious about your thoughts the rewards for godruns are worth skipping runs to get them because of how grey works, do you think that warrants buffing short runs a bit so if you don't get a long run it doesn't feel bad or buffing the chances of getting god runs?
I guess you’re right
idk i am not concerned about balance really, we’ll get there soonish
as long as the economy isnt in flames it’s fine
you should be able to get a gray whenever during the run tbh, and i’d be happy
please undo the gray rarity nerf specifically it is actually just annoying and nothing else 🙏
idk how to fix it other than making grey and orange easy to get and at that point every run is a god run 
it’ll probably take someone who knows what they’re doing to balance well
BROOO my friend hoarded like 30 warps now the prices are all slowluy going up
yeah it seems like a really hard problem to solve just with how the system has been set up
yeah . idk im not worried really
I still say we need to make something else the new super expensive item
yea i bought six lol
I regret selling mine for 5.5stx now lmao
i cba reading that sorry
bruh ct knows exactly what changes are gonna happen so obv u hoard
it’s disallowed to do that
it was a smart move to buy warps because it was obvious it would get nerfed
i bought them hours after nerfs were on live servers and very obvious what was gonna happen 👍
I predicted they were gonna nerf the rates but not this soon, since this rates is good for player retainment which is good for revenue
questionable business strategy on salted's end
if endgame mythic progression takes two weeks instead of months it will not be very good for player retainment
if all mythics just got below 1stk worth people would get bored fast
also i think you have no clue what you’re talking about i’m ngl
I do think people will drop off ahrder if they can't get the mythic in the week its up i nthe chest
if they really wanted a specific one
luckly it will be cheaper because its in the chest
I disagree due to 99% of people who has nw <100stx definitely still gets a huge adrenaline from mythics regardless
no one used to lr for a specific mythic expecting it
yeah the old way, but not the new way
being disappointed when you don’t find a mythic is so shit compared to being excited when you do find one
Linny, is there a cap on how many beacons can show up at once from oranges or is it just however many beacons can appear at that moment?
i don’t think you should have a guarantee of finding a mythic but like. yeah if you lr for a week straight you’ll prolly get at least a few mythics
Afaik any more than 6 beacons at once is limited to 6 beacons at once no matter what
however many exist- u can get 20 slots but if u have 3 beacons it shows 3
the problem is also there are some god awfull mythics
i’ve had 8 before (and 9 but only 8 options)
maybe brining them more in line would help first of all
entirely different topic
also changing mythics to be reactionary to the meta is something i heavily dislike
not really getting some myhtics is still jsut abd
this is gonna improve when there’s more runs
i've had 7 beacon slots when white and rainbow where still available and it only showed 6 before nerf
shrug
the cokus run is so bad it pretty much dosn't exist atm
very odd
didn’t happen to me
hopefully there is something attractive about rodo/sky lr to compensate how much faster se is to navigate around
I disagree honestly
People should be able to grind for what they actually want to use rather than just praying to RNGeesus
i cant wait for sky islands and rodoroc lootruns.. i hate SE and corkus is somehow even worse
i mean. idk i can’t change ur mind
the change in mindset i’ve seen feels reeeally shit though
like you shouldn’t assume you’re gonna get three mythics from your lootrun lol
people have had that taste now lol
yea ik
I like the mindset change of not expecting one each run, but honestly if u do a 2 hour lr and get like 6 le, feels bad
yeah if mythics are common then the dopamine rush from finding one just disapears
Nobody was assuming that, though
well.. after the update you can't really even do a 2hour lr (or at least it's not really worth at all to do one that long)
i mean.. they kinda were. varies between people ofc but most of my good runs had at least 3 mythics
a lot of people are upset because every other run you could force a mythic you wanted and now you can't
even when i found two mythics in chests during a lootrun it just wasn’t exciting anymore
A bad end reward chest is also a bigger disappointment than a lot of bad loot chests so i think thats bound to happen with this system
nah i did this and got a grandmother and 12 LE
yea they r gonna need to cope abt it idk
Yeah this is my problem
It feels really shitty doing a single run for 2-3 hours and getting nothing out of it
damn
Or they’ll just stop playing
i mean that’s … kinda just how it is
the first day of warps I brought 3 warps into the world off 11 runs it wasn't fair at all
I still think there is a huge devide between people than optimized runs and oeple that had no idea what they where doing
I mean dont get me wrong we shouldnt get a mythic, but getting nothing just sucks
you cant make everyone happy
i don’t really care if someone stops playing i care about the economy lmfao
ok shit take but like
the economy dosn't exists without pllayers
this is fair
coming up w some way to incentivize doing long runs even if a mythic isn’t guaranteed is probably something that should happen at some point but there isn’t really a great solution
maybe more/more varied lr tomes?
anything that’s more common than a mythic instantly becomes worthless unless it is in super high demand
instantly worthless after first long lr
thats the problem of only having 1 rare item
More chance for eb or le i have had runs 1 hour for 2 le
tna should be better for money. + u get shit from chests too ngl
well yeah, but make some rarer idk, ig it's something along the lines of.. if they're to rare then it's the same as mythics
Maybe a form of bad luck protection for mythics, or rare mythic lr tomes, or something
i kinda want yellows to be buffed because like
then it’s not Just the end rewards chest that matters and you can get good loot/mythics from the run itself
Like, even if your god run gives nothing it’ll still help your future chances
that being said i have still found three from yellows already so
yeah i hope this comes to life
it seems like xp is the reward for long runs but there is no prestigeing or rewards for hitting max rank
i think we won’t do a pity system prolly but i wouldn’t know
I like this idea, because I take yellow usually a lot and best thing I have gotten from it with no lq and lb is 32 emeralds lmao
in terms of xp isn't it better to do short runs?
yeah to get to rainbow, but than you don't need exp
radiant yellow with lblq boons gets really good except for the fact that it spawns mostly ingredients lol
by radiant you mean vibrant? im confused
but i got a warchief and convergence from yellows in one run
Actually, maybe a score/scoreboard system might help
yeah i get em mixed up sorry lol
Yea I noticed some of those chest. honestly when that happens to me I wanna quit. Im not a proffer. (that much)
all good haha, was making sure
anyways i think the good ending for the lr system is to have both yellows and the end rewards matter equally
even if you would prof, the ingredients are mostly worthless, you can buy them for <1eb
yellow being better helps bring more non end chest mythics into the market too which is nice
so that it doesn’t feel crushing when end rewards are bad + yellow being good fixes a lot of stuff imo
that would make it a lot more fun yea, you should suggest that to the devs
yea i left some feedback earlier
thank you
mhm
idk if it’s apparent from main server but like. the ct also very much cares (and so does salted) about having a fun lr system
i would hope so XD
me too lmfao
hey but @devs have you thought about making yellow beacons not irrelevant half the time yet?
bug
It’s bugged
Cave rewards aren’t improved
sorry for passive aggressive remark but yellow on spelunk does nothing, and I'm pretty sure yellow on last challenge does nothing either
the chests do give the old ways mythics out thou right?
Yep
It’s bugged
also a problem with yellow is that if you get it as your last challenge you gain nothing as you don't get to loot the last chest it doesn't even spawn
and sometimes non cave chests just don't spawn
yea i’ve noticed that 💀
Where do I go to report a bug for lrc? I ran this just now and when I finished I didn't get to roll the chest at all, it just opened the items available pool for the lootruns
- When I was offered grey I didn't take it, thinking it wouldn't matter
- I'd already done a lootrun so my daily reroll was not available either
Well I didn't get one, as I'm saying in the msg
glad its not just me getting screwed out of chests, I've really tried to make yellow work I'm running lq and lb with lb and lq consumes and 1/5 of the time you get nothing after a yellow challenge lol
which sucks because the only thing you gain from that is from that very same chest which didn't spawn
How long did you wait before opening it?
There’s currently an intended feature where you have a timer to open the chest.
I had to go grocery shopping so probably an hour, is that why?
yup
yeah
Naw that's stupid
taken from #1130396197631311882 :
so ive seen people talk about how frustrating it is that, due to the aqua stacking change, they're often forced to take bad beacons. do you guys agree? (that it is frustrating) do you guys think that's a good / bad thing ?
rip that sucks
agreed
I disagree
just roll for orange smh
would be nice if you could unlock 3 beacon choices as a level up reward
Honestly wished grandmaster was harder to unlock with like requirements for it or something.
would be a nice grandmaster reward no cap
or imo i wouldnt be so against making orange beacons more common
unrelatedly I hope they move the beacon point for the gwanari and the lantern keeper abode those two are really annoying to proc with high ws
truth I have to double back on gwanari every time
i still remember when i entered the green witch that shoots slime cave and killed her like 50 times before realising i didnt get the spelunk
there are a few caves I activly avoid to when doing a lootrun since they are so much harder
ON GOD
would be good is those are more brought in line aswell
This cave in a wall
that one and the lantern one for lutho
pirate latice and junk pit and quarry for corkus
lantern is so free with mage
and archer
i just sit at the hole and shoot meteors till the lantern dies

