#Damage recaps
1 messages · Page 1 of 1 (latest)
Awesome suggestion
Hell yeah. You could do a scoreboard for raids, and every action would give a specific amount of points, so you could get mvp or somethin to flex
Yeah
react the post please, good sir
Yes, finally being able to bully players in TNA 🙉
But for real that'd be very cool to see how much dmg I dealt
Say wasn't there already a suggestion like this recently
in which they said this wasn't entirely possible
Find the Ultrakill player
incredible suggestion
Ping her, shd doesnt like me
yes.... more toxicity .... discourage non-dps playstyles....yes...
nothing good would be discouraged, thoughts?
obviously maxxing out dps is the optimal playstyle
i mean i doubt a full tank that perma argos greg in place would be discouraged, so wdym discourage non dps playstyles
because a perma tank would have no damage on the recap
which the party knows because a tank deals no damage, but buffs their damage and provides them with infinite health (they know they will not be attacked because the tank is dragging the agro onto him, meaning they have infinitely more dps)
meaning it would not be discouraged whatsoever
generally, you can't realistically tank this way in tna(completely impossible in tcc)
just have it show most of whatever and then your stat
..but honestly ive seen enough dumbass toxicity around this that maybe there shouldnt be an mvp thing
you can realistically tank this way in tna, i am doing this sometimes (for fun). however with tcc i do agree
One thing is toxicity, but another thing is non endgame (non 20stx mythic setup) players finding it way harder to find parties and also getting kicked for not dealing enough damage. If you ever tried to do F7 in hypixel skyblock then you know what I mean
that is not true at all, most players dont get kicked. but if u dont know what you're doing, do not listen to instructions and are using a bad build on top, then yes, you will be kicked from many parties
Seems more like people leave after the raid if people aren't any good rather than kicking those people
they know how to avoid leader so they don't pay 2
0 rune queueing with mule class that also has loadout more expensive than entire pfinder party combined 
ive gotten leader be4 with 4 runes, even 3
huh
you think 400stx LE can pay for 1 extra rune per run? that's not worth the hustle
also the mule class helps to never have to return to lutho
wynncraft players coming up with pointlessly elaborate schemes to not have to pay 12eb for a tna run that makes them ten times that amount
im still for 8runes per run
true
i saved about 3stx of LE not paying 2 runes 
yeah, mine
It also has radiance so yeah, I shoulda probably integrated ragnarokkr into the tree though
Kekw
If this somehow doesn’t tank, nothing will tank
60k hitpoints per second, technically
taking aggro( with arrow storm, for example) and moving in a straight line is significantly more useful than having a lot of ehp for no reason
even monster lightbender is more useful since it can risklessly solo
this is cope ngl, no one hates monster healers or even 3dps with guardian ROTS. If you are clueless in TNA and have not read the wiki on it, people will leave your party and start another, and that's fine, failing runs over and over is annoying.
dat build is shit
yes, but surely it'll tank TNA, right?
ur useless with that build
a normal warrior can use radiance too
I think "non-dps playstyle" to a lot of people is just an excuse to let 3 other people carry them through the raid and be tanky enough to not die. If it's not a mythic tank build, its just sus imo.
yes
https://hppeng-wynn.github.io/builder/#8_0U10L30Jl0Qr0Jk0OQ0Jg0na0Qb-Y-U1Q220i1g1000CO1000CO01000CO1000CO1414070707070rjtGVFO-7 thats a tank build (can replace guard if pooron)
also change ability tree no clue why u go for quad bash and second chance
Well, it's a tank build
I don't see why you wouldn't want second chance
Quad bash is whatever, it's funny to use and if you have spare points do whatever