#To all the Mages/Dark Wizards, How high do you let your mana cost get?
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when you constantly cast spells
Idk I don’t use mage but
Cast another spell
After meteors cost rises
So after like 2 meteors?
So cast another spell every 2 meteors

This is how I cycle on warrior
Upper upper charge
but how high is the cost if you were to constantly use it without a break?
If you had 10 seconds to cast spells constantly, how high would the cost go
give it your lowest and your highest cost
5 million
What is the cost of mana after using spells for 10 seconds non stop with average mana cost to start.
How fast are you casting
Also like
You can test this yourself
In housing
With infinite mana
maybe like 1 or 2 per second
I've already tested, but I don't have the builds to account mana regen / mana pool / mana cost
Different builds have different stats
my question was to see if anyone jumps pasts their mana pool and within 10 seconds starting from the first spell. Of course it's easy to surpass the mana bank we have now, but it was all to test if Timelock is a neich concept or not
Like could I cast spells equivalent to 2 times or more when using it rather than not using it and would it be inconvenient
My tests show that, yes it is inconvenient to try to cast that much because there's not a great gap of mana usage that dictates the use of Timelock
Therefor the mechanic is rarely utilized to it's fullest potential because if how seldom the event occurs that such amount of mana is used before the target dies or is not effected