I do think that this dungeon is great and has some pretty cool sections, however the current outside segments seem underutilized considering its massive size (Even the discovery description mentions how its one of if not the biggest structure known across Wynn).
I know that they're just ment to be transitions from one area to another, but you could do so much more with these parts. It doesn't need to be super hard with a bunch of enemies, you could just extend the time of these segments and have the player travel across the outside more, or even add some small parkour challenges along the way. This way you can get a better feel of The Eldritch Outlook and its massive scale, plus the build itself looks amazing.
On the other hand you could also add one more area with some sort of fighting segment with enemies or a miniboss, but I dont think this would be nesccesary if they were to do my previous suggestion and make the current outside segments longer.
I do think that these changes could help enhance the dungeon experience, and make it feel more like a grand final mission, as you scale this massive structure in the silent expanse in hopes of defeating The Eye. Considering it is the last dungeon (as of now) in the game, it would make it more atmospheric as you tackle one of the final missions in the game.

for example we could remove the bridge segment (wtf is that dogshit anyway) and turn it into a cool outside section