#Upgrading Gathering tools

1 messages · Page 1 of 1 (latest)

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So we all know how you gotta buy gathering tools every 15 levels, but if you ever played HIC/H or just proffed on Ironman or even just proffing on a normal class but you dont want to prof on a different class ever again, You probably throw away the tools after you unlocked new ones, right?

Well, why dont we get some of way of instead of getting new tools, we upgrade our current ones to the next Tier?

We can have both in Tool Merchants and Dungeon Shops the option to use our tools to purchase the next tier in a reduced price, the discount will be for example if a tool costs 1 LE and the next tier costs 1 LE and 32 EB, to upgrade the tool that costed 1 LE you will only have to pay the 32 EB. And fragment wise it will cost half the fragment cost the only exception being T2 -> T3 costing the full fragment cost due to previous tool costing like 12 emeralds and also in T3 there is no making the fragment price half due to it being 1 fragment per tool so...

harsh bloom
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I like this suggestion especially since throwing away old tools is annoying. Also I feel like this would be good for Ironman craftsman because you will never be going back to old tools unless you throw urs out. In saying that I don't think they should go out of their way to create this because it's not that impactful compared to some other stuff

indigo echo
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i never threw away a gathering tool above t2. also the upgrade kinda doesnt make sense as you basically always upgrade the tool. cuzyou need to have used the tools before first to even be able to use the ones after

harsh bloom
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It's useful for Ironman craftsman because what's the use of old tools. At least non Ironman u can store them and will be useful for alts

indigo echo
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i see what u mean that on main classes u keep em and on ironman ud rather upgrade them

brittle ice
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This would be a cool feature if they kept the current method of getting higher-tiered tools as well. Like ppl brought up before, I save all the tiers of tools I have for reuse on different classes

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Yeah I also save em, but the two things that made me suggest this is new players, which was because I have a friend who I have been talking to basically every day for the past 3 months playing wynn and he is getting into profs now, and also ironman reasons because I have been trying to beat HIC/H for the past 9 months now or something, and it hurts to throw away previous tools especially when they start costing emeralds

indigo echo
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indigo echo
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ur saying it as if u didnt get anything out of the tools tho

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indigo echo
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not really

indigo echo
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🤯 and even if, u still need to upgrade them regardless

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but like that was an example(and who knows it might get reduced due to being too grindy at those levels)

indigo echo
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especially not once 120s gets a new tier of mats

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  • keep in mind u never need to go higher than 103 // 110
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My point in this suggestion is just 'have this option if people want to upgrade their tools in like half price instead of full price' kinda thing

indigo echo
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yea but that would be the main progression then, its not gonna be a niche thing. because you always will end up having the lower tier tools xd

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so you'd always end up upgrading unless u plan on doing multiple classes

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however im not against it

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its more of a qol thing and also is useful in ironman which turns out a lot of people play suprisingly\

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wynn could also revamp how tools work completely and actually implement this as the "progression" in profs and maybe add like tool enchants or something that carry over when using this

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but eh

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listen what I typed was not exactly how wynn would probably do it and if it ever becomes a thing I doubt it's gonna work like that

indigo echo
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tool enchants likent
however they could just remove the idea of upgrading tools completely and just make them as strong as their user

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id like that much more, it would also get rid of the need of going back to bank all the time

hidden widget
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I guess but I doubt that'll happen

indigo echo
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if u go by that logic then making a post is usually automatically a bad idea

brittle ice
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I mean the two suggestions don't seem equal. OP's is pretty reasonable, doesn't break gameplay or even require that much dev time to bring into existence. Your's (while also a good suggestion, I would support it) is reworking the current tool system entirely, along with removing an entire type of item. It's just a lot less likely to happen

hoary arch
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alternate suggestion: rework profs alltogether

indigo echo
hoary arch
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man really just said that profs are great in the state they are now

indigo echo
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i don't see a problem, do you want them to be super easy and for everyone to grind out in a couple of days? wynncraft would legit lose the entire playerbase in seconds

upper veldt
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profs have a cool concept with a nice reward but the price of your soul and many weeks or months of your life is the thing that bother me the most

indigo echo
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well u can also just make it so wynncraft can be 100%ed in 4 months like

hoary arch
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but you can't actually 100% the game because of how there's no % bar on how much of the game you've completed

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hoary arch
indigo echo
indigo echo
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meaning all 14 classes all quests, (secret) discoveries every dungeon seen / visited as well as raid and all profs full max on all

indigo echo
hoary arch
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also what you say means that people only play wynncraft to prof lmao

indigo echo
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and coping as in "subjective" tf u mean "subjective" it's factually the end when there's nothing more to accomplish (pve ofc cuz its a pve game)

indigo echo
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yea what im saying in that case is you can finish everything in the game within like 2 weeks of playing and ud just quit, that'd be pepeg. and since profs take so long to accomplish players tend to stay cuz they haven't done everything and because they're too lazy to prof they do other stuff and then enjoy grinding that other stuff out, for example afking in cities or pretending that guild war benefits them

hoary arch
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majority of playerbase are people who enjoy playing mmorpg games and doing quests and stuff

indigo echo
indigo echo
hoary arch
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or enjoyable....

indigo echo
hoary arch
indigo echo
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ok well to be fair, the majority plays quests and stuff once and quits the game

hoary arch
indigo echo
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however the majority of the actively staying playerbase spam completes classes with leveling parties they waste 40 hours waiting for to then use those classes to grief a couple tna runs at best and then proceed to get baited into doing guild wars

hoary arch
indigo echo
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like couple months at best

hoary arch
indigo echo
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cuz there is new players, old players returning, and again the "active playerbase that stays longer"

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however those people's actual stats if u wanna look it up urself dont rlly increase

hoary arch
indigo echo
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couple thousand

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at best

hoary arch
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how long do they stay

indigo echo
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active on and off for well multiple years i guess. playing every now and then and doing a bit of random stuff like couple forg runs or raids or whatever. thats what i percieve as the "active" playerbase, together with those that start and grind to finish and then quit for a long time. i guess over all its a bit more than "couple thousand" if we calc in everyone that returns every now and then and then even sooner or later.

hoary arch
hoary arch
indigo echo
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then u have a group of people who grind raids, then a group of warrers, a group of lrers etc.

hoary arch
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what

hoary arch
indigo echo
hoary arch
indigo echo
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people that stay and play. yea

hoary arch
indigo echo
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id say the rates are pretty similar to other games. where most people quit soon after starting and the rest who stays stays for a good while due to wanting to reach / complete something

hoary arch
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it is a yes or no question

indigo echo
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i did give u an answer on that question, even a "no" but maybe u misunderstood me

indigo echo
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i gave u another one too

hoary arch
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please say yes or no again because i cannot be bothered

indigo echo
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i literally spelled it out for u as "no" are seeing halucinations

hoary arch
indigo echo
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theyre not actively proffing

hoary arch
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entire > majority so you're stretching it even further

indigo echo
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having something as goal and actually progressing towards it is something diff

hoary arch
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what are you on about

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i am saying that you are contradicting yourself

indigo echo
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how?

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cuz i think ur not listening properly

hoary arch
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ok lemme restart this argument
you're saying that the majority of players on wynn are proffers
where did you get these statistics

indigo echo
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im saying the majority of people who would want to fnish the game end up being proffas because its what takes the longest

hoary arch
indigo echo
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most people definitely are not proffing because theyre too lazy

hoary arch
indigo echo
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yes, most people on wynn are lazy

hoary arch
indigo echo
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cuz then everyone could easily obtain the "im finished" kinda feeling

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when u leave profs out for them to procrastinate over they can stay like

hoary arch
indigo echo
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yea they procrastinate

hoary arch
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what

indigo echo
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they want to do profs sooner or later but just dont do it cuz its too much work

hoary arch
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wtf are you saying lmao

indigo echo
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if u count as dont play but wants to as doing something thats weird, but then yea everyone is

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even for tome slots then everyone is a proffa xd