#Ability Tree Archetype Masteries

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mellow warren
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Ability Tree Masteries
Add Archetype Masteries to the Ability Tree.

What is a Mastery?
Masteries are a final ability that a player can unlock when they have unlocked every ability in an archetype. Each archetype has three masteries to choose from, being able to choose one out of the three. These can range from completely new abilities to buffing existing abilities, but they will each change a different aspect of how you play with that archetype.

What do these achieve? / Why add them?
At the moment, people tend to pick and choose abilities from different archetypes. This, in itself, is not a problem whatsoever. However, it leads to a very standardized meta of abilities from 2-3 archetypes being used, and other abilities having a much lower pick rate. The aim of masteries is to provide buffs to putting most, if not all, of your ability points into a single tree and letting players choose their playstyle of that tree.

The example masteries I've made aim to specialize players into the different roles typically associated with their archetype. For instance, Light Bender has a damage-based mastery, a support-based mastery, and a hybrid-based mastery. Keep in mind, these are only examples, so they're not particularly balanced. They're mainly to showcase the idea as a whole.

Thanks to @cinder viper and the people in #🌎wynncraft who helped with balancing the concepts out a bit.

Now for the part you're probably here for:
The masteries themselves!

Below are a few masteries I created for various archetypes. Feel free to give feedback on individual ones, but also let me know what you think of the concept itself.

lusty karma
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first

mellow warren
lusty karma
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no

mellow warren
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😭

lusty karma
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🐔

ripe jewel
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Cool idea

novel nebula
silent trench
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🐴

mellow warren
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🐱

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@lusty karma pin the post 😭

lusty karma
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thanks idk how to +1 it though

silent trench
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bro who deleted my donkey

lusty karma
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sorry

marsh pike
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When do we get to see an idea for Trickster

novel nebula
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assassin 👎

valid gorge
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another quality post from sir cmtlike

carmine edge
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super cool idea

keen pike
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cmt never misses

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except when he does

mellow warren
marsh pike
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Hype hype hype <33

golden forge
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very cool (other than gnashed debuff dealing 600% dps on its own)

undone nova
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mammoth

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is cool but power creep 😭

golden forge
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also we love tying specific skill points to archetypes !!!!!

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marked for death dexterity locked !!!!

mellow warren
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backstab does a critical hit

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iirc

golden forge
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no?

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it does extra damage from behind but that is seperate from dex crits

mellow warren
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maybe i read wrong but it looked to me that it did a critical hit when you get a backstab

fathom ocean
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Cool idea for when Fruma releases and we might get more ability points to use, I really like the concept but some of these abilities are weird and dont really have synergy with the rest of the arquetypes

golden forge
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no but if that is what you meant then it is cool

mellow warren
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the intention was to make it interact with critical hits from backstab and spin attack and whatnot

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but also work for other classes' critical hits (both dex and ability)

golden forge
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it definitely should not interact with dex

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would be way too broken

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you get like 7 marks so uh

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that is a lot of damage to add to a whole party

mellow warren
fathom ocean
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I know, the concept is cool but some of the abilities aint it

mellow warren
golden forge
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either way

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not like it rly matters it's just a small thing

fathom ocean
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Alternatively, a lot of classes already have endgame abilities which can only be used if a player fully specs into that archetype, like fallen's blood pact, you could just buff those endgame abilities to make them more useful

golden forge
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tbh I think a lot of the final abilities don't rly work that well with archetype identities anyways so I wouldn't worry abt that

red palm
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wow this is actually pretty cool

i like that this attempts to give a bigger incentive to full archetypes, and the concepts for what some of the masteries could be are neat too

good quality post imo

tidal bay
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Worthy of a forum post

reef wedge
mellow warren
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linny was main source of balancing

barren ether
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The summoner mastery making one of the triple totems turn into a giant golem like

edgy trench
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This would be dope +1

hearty heath
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These abilities are quite cool

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Salted would never

mellow warren
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surely i can shitpost in my own thread sleep

hearty heath
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Tbf some of them are a little bit out there in pushing game mechanics but nonetheless would be huge Ws for interesting ability design and gameplay rather than some of the current ones

mellow warren
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I'll probably make a few more masteries and post the concepts here like

mellow warren
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since many of the ones that are named in "blocked abilities" were intended to be made

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e.g. Bear Trap

random pewter
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ah so this is the context for alpha of the pack the other day lol

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i like it

lusty karma
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i had to tell someone in #❓questions that these were in fact not real

hearty heath
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We do a little trolling

hidden breach
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shatter the earth + idol

mellow warren
hidden breach
mellow warren
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40 blocks max sleep

hidden breach
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cant believe this

mellow warren
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1984

modest moss
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this is a really good suggestion if they ever plan to expand ability tree for fruma+ level content

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some of the abilities are a bit gimmicky or niche it seems but the general idea is there

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imo the best ones here (not just viability) are marked for death superiority of the skies and alpha of the pack

barren ether
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Or just expand on summoning more stuff with summoner

modest moss
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why does that have to be independent of this suggestion

barren ether
modest moss
vale sorrel
abstract spear
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Ultimate abilities but actually good

barren ether
lusty karma
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wish granted but warrior and archer get a 30% damage boost

barren ether
novel nebula
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-70% damage

jade juniper
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i love these masteries and they sound really cool if released together with the level cap increase

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but some of those really need to be rebalanced skull

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not as in numbers, but e.g. lightbender abilities kind of show that you didnt play the class

mellow warren
jade juniper
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huh.

mellow warren
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at least do tna with

jade juniper
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well

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of course these need to be rebalanced and all but i have a bit of criticism about all three

mellow warren
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the masteries themselves aren't 100% what i'm suggesting. moreso just the general foundation of a system that allows what i'm showing off

jade juniper
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servant of light and binding light sound cool until you realize that your main source of lightweaver orbs is healing your ophanims

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yeah im aware but i feel the irresistable compulsion to talk about them anyways

mellow warren
jade juniper
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it does

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ophanims have health, and healing them is counted towards all your other abilities like lightweaver and fortitude

mellow warren
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ah, interesting that isn't properly described in the ability description

jade juniper
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lightfield sounds strong but then it would be really hard to constantly upkeep all 11 light orbs (you'd have to heal 550% of your max hp in 10 seconds which is almost double the amount for sunflare)

mellow warren
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i'll ask linny to fix that

jade juniper
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yeah thats fair

mellow warren
jade juniper
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ah fair

mellow warren
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so the max would be 9, and the first 50% you heal would create 3, 100% creates 6, etc.

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a lot of them suffer from bad wording but that's also because the method of creating them i have to manually enter line breaks myself

lusty karma
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ritualist when it

tight hare
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This is cool but wouldnt it heavily discourage archetype hybridization? and isnt that like one of the main concepts that salted wanted to exist when they were designing the AT?

mellow warren
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picking and choosing creates 1-2 metas for a class and there is no real reward for getting everything in an archetype

random pewter
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^ some arches like sharpshooter have absolutely zero reason to full invest into the tree (mostly cause crepu is not only bad but actually negatively impactful) so a powerful final ability would help round out the options

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i have never seen someone unironically run trapper, it's basically there for implosion, people who like hook, people who like dogs and bryophite roots is kinda cool so it's like the goat archer arche to mix with just not fully use

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wonder how the AP cost would work though, since some fully invested trees cost more than others, mastery cost could be dependent on the archetype and give you like one or two points remaining to grab some cheaper cost or other misc abilities

grim moat
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this cool

mellow warren
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100 likes

gritty swan
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I like running paladin but need to take uppercut damage + ragnarok because damage too low and base war scream just isn't that great
i'd wish there was a defensive counterpart but that would be too good

molten hatch
random pewter
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here’s a probably dumb one by me

Twain’s Ballista
If you have 5+ Focus, Twain’s Arc will power up (changes shape and color to signify). Casting Phantom Ray with Twain’s Ballista charged will increase its speed and range, and Arrow Bomb will travel much faster and leave a Fire Creep trail over any height.

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no idea what numbers would look like because balancing is not my thing lol

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just thought of something that would make twain’s arc a spellspam ability and make phantom ray a stronger ranged option, as it can be easy to miscalculate distance and lose focus using it on moving targets

lusty karma
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honestly it's really not hard to keep focus if you can realize you have ping and aim ahead of moving targets

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  • twain's arc is hitscan so you can hit anything within your render distance
random pewter
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Stay Focused: Missed attacks will lose -2 Focus instead of resetting count. (maybe also something like negative effect immunity as well)

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under the assumption you would have 7 focus being required to grab it this could matter a decent amount

random pewter
kind notch
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you can make it turn arrow bomb a hitscan as well instead of a regular projectile speed boost

random pewter
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seems a little strong but i guess you are also standing still or slowing yourself down by charging arc

lusty karma
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something like channeling twain's arc and casting arrow storm/bomb makes it hitscan with the same range as twain's arc (64 blocks)

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and would be great if it worked with grapple too 😱

kind notch
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grapple gonna be tp on steroids it's perfect like

kind notch
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so it's basically a projectile speed buff

random pewter
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yeah

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honestly would be pretty fitting to just stand still in the arena constantly firing off hitscan shots

kind notch
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yeah that's honestly how i imagine sharpshooter gameplay would be, instead of mobile spellspammer

random pewter
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phantom ray having low range is what bugs me the most about sharpshooter honestly

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or at least, lower than you’d expect on the ranged archetype

kind notch
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early game, making its range higher than 16 blocks feels op, but range buffs in later upgrades is defo a nice idea

random pewter
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also technical lack of movement when like you say it’s glorified mobile spellspam is odd

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slinger gets the speed upgrades, hook is trapper but you can still take it

kind notch
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well maybe i just dk what I'm talking about 💀 i don't play archer at all

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i do see lots of archers with high ws regardless of archetype, tho that's just bc of builds

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but yeah i wish having low ws is more viable late game, especially for archers

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being mobile don't got that sniper-y feel to it

hidden breach
random pewter
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being late in the tree is fine but the req is high

lusty karma
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agree

random pewter
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probably should be its own suggestion but i feel like fire mastery should be a trappa arche as it’s fairly fitting and sharp already has an extra arche point from the power/double shots split

raw sphinx
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its pretty clear the community wants this lol

twilit swallow
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I mean compared to classes like warrior/assassin who have to actually get close, and Shaman/Mage which whilst aren't nearly as bad still have to get somewhat close, archer can just proc ms from Pluto

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For other classes its moreso a preference thing I feel like, and even for archer I've seen some people who prefer hybriding mr and ms instead of going all out on one stat

twilit swallow
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Something that's far away from Earth

kind notch
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good answer

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(i genuinely don't know what pluto is in wynncraft)

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ig what you're saying is people just prefer high ms overall, and not bc it's meta?

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ms movement speed btw not mana steal

tight hare
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wtf

twilit swallow
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Oh I'm dumb

tight hare
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okay dont use ms as movement speed

kind notch
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i am sorry

tight hare
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use ws = walk speed

kind notch
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that's the abbreviation i was looking for thank you

twilit swallow
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Yeah Movement Speed is pretty important, though I feel like its mainly because TNA is the only endgame content that matters currently

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And it demands a lot of ws unless you're either Bolt or Monk

tight hare
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ws was not important at all when tcc was endgame

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same with the eye

kind notch
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yeah tcc requires no ws at all, making sniper gameplay actually viable

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ig meta just changes like that

mellow warren
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tbf i do this as well

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formulaically making the most broken thing ever then getting pure immunity to criticism by saying "i cannot balance" shellshocked

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but tbh i think it's better to make a cool idea and make it a bit tamer than to make an idea that is so boring it is not fun to use

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also thanks for 140 likes

tight hare
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hooray!

jade juniper
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crep ray but it multiplies your dps by 20

topaz crypt
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interesting

jade juniper
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right now crep ray fires 20 arrows per second, with each dealing 40% of your dps

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thats uh

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8000% dps, accumulating to a total damage of 56x your dps over 7 seconds

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with each arrow dealing 100% damage instead it would be a total of 140x your dps

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...which on a divzer (1197 dps) would still be less than 2 arrow storms saltroll

hidden breach
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crep ray not be outclassed by boltslinger challenge

random pewter
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and there’s still the issue of the arrows being very prone to missing

mellow warren
mellow warren
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150 likes

random pewter
random pewter
# mellow warren i don't like archetypes where the entirety of your kit revolves around a single ...

archer actually does a decent job of giving every archetype varied kits, but some of them definitely have bigger roles.

-boltslinger has all of the chaotic arrow storm upgrades, and changes arrow shield to guardian angels. escape has stormy feet and escape artist, while bomb arrow gets shrapnel bomb, but i count those less as nothing about the spell is significantly upgraded or uniquely changed.

-sharpshooter has phantom ray/crepu ray on arrow storm, and i would argue shocking bomb and scorched earth are good enough changes to make arrow bomb a little more unique.

-trapper is definitely the idd one. it gets a lot of the arrow bomb upgrades and also sets the traps, and gets grappling hook on escape which is unique but it’s hard to give that one to just trapper. arrow storm is quite lackluster, only getting bryophite roots and otherwise being weak, and arrow shield has call of the hound which is cool i guess. (also has more shields and better arrow shields on its tree path, not listed as trapper archetype though.)

mellow warren
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especially with high ping where hitting an accurate shot at range is pretty difficult since (for me) it's 0.3s behind where i'm aiming

random pewter
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it’s basically just typical spellspam but instead of missing resulting in a few seconds of dps lost, you reset your whole buildup

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since focus is balanced around you always having it instead of high amounts being above average damage

novel nebula
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As cool as this whole thing is, does anyone else see this as just an extra complicated layer of balancing?

barren ether
novel nebula
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^

hearty heath
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But still cool ideas so

barren ether
random pewter
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yeah to be honest if the final red abilities on each tree were stronger this wouldn’t need to exist, but they’re mostly just on par with the rest of the abilities

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that’s what causes the meta to lean towards hybrid trees, since you aren’t skipping out on a massively powerful ability, just an average to pretty solid ability for being able to choose all the good ones from other trees as well

barren ether
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Like the third summoner summon that makes summoner more cool and unique

hidden breach
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you should make boltslinger ones saltroll

mellow warren
gilded axle
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4 ability points is mad lol

mellow warren
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186 likes

raw sphinx
barren ether
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187

mellow warren
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bump just while i work on something

barren ether
mellow warren
raw sphinx
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Bumpussy

novel nebula
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i disagree

river heron
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Absolutely love this idea!

molten hatch
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i feel like i should ping salted when we get to 200

lusty karma
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nope

mellow warren
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housing qol came true can't wait for masteries 🥰

random pewter
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one day

mellow warren
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190 😼

molten hatch
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how is this happening

hearty heath
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SirCmt summoning 190 unnamed players to like his post:

novel nebula
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so true

mellow warren
mellow warren
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get to 200 like for Fruma release 😁

novel nebula
hidden breach
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give more mastery ideas first..,,.,

old kiln
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w