#Major ID tome slot
1 messages · Page 1 of 1 (latest)
Nol is bad raid
(I am trying my best to make NOL not useless help me out)
It needs to be a better raid first tbh
it is remarkably "mid" gameplay-wise and the aesthetic, while I understand what they were going for, is pretty bad
🗨️ 🫃
I think this is pretty ok, it can't be a major id like transcendence or sorc, but I think it could be cool
How r there so many trhbs down on my comment wtf. Why r thr likents separated
how the fuck did this genuinely get 4 likes
"ah yes today i will give tomes major id, this is balanced"
Would be smaller major ids, not fucking sorc
this doesn't change anything
mfs actually endorsing this shit 2.0 powercreep is so bad mfs want major ids on their tomes
got me dead 💀
i feel like something like this would be either extremly useless or broken op with no inbetween
magnet id tome ?
lightweight id tome ?
madness id tome ? (might really have some use but fun factor)
heart of the pack id tome ?
those are kinda useless ids that could be good to have tbh
yeah flashfreeze and cherry bombs could be cool too I think
those are starting to get a bit usefull but agreed
I don't think flash freeze is useful and I think cherry bombs is really situational
I personally wouldn't use CBs
flash freeze is usefull for some build using winded
yeah I guess so
cuz you can spam your ice snakes instead of waiting for it to get on your enemy
it wouldn't be broken though
but honestly those builds are only fun and will never be meta
especially since if you're using rift it's probably riftbender and you're most likely not taking gust and it's probably either fatal warp quetz or monster only one of which really wants not just gust, but also flash freeze
so I think it'd be cool and with cherry bombs it can do damage for each one, but the multiple cherry bombs upgrade is under lacerate and I think it'd be super hard to land most of your bombs on the same target as trickster, wouldn't really be worth using over spin
on acrobat I don't think it'd be too bad since acrobat's damage already kinda sucks
like yeah at first glance major ids on tomes seems really OP, but in practice I don't really think it is
just don't put the actually used ones
I think the major ids that should be blocked from this are like transcendence, sorcery, roving assassin maybe it kinda sucks, but weath exclusive, guardian, savior's sac, furious effigy, fission maybe and gravity well
and maybe entropy even though it doesn't do a lot with meteor and just allows you to be further away on lightbender
mg you don't know how good entropy is against greg with arcanist
Identifications, or IDs, are bonuses found on a variety of items that can boost or hinder the player in various ways. Identifications can affect damage, defense, mobility, XP gain, and more. Major Identification provide even greater changes to gameplay.
The most common source of identifications is from weapons, armor, and accessories. Armor and ...
no I do not
also ther's a bunch of other major ids
but I think ct would dislike using major Ids that are only on weapons
The major ids that shouldn't be included then are: cavalrymen, entropy, maybe explosive impact, maybe fission, furious effigy, gravity well maybe, greed maybe 50/50, guardian, maybe hawkeye only because it's been nerfed 150 different times, but probably not, madness because it's insanely boring now, rally, roving assassin, savior's sac and transcendence
gravity well is the only thing that makes pure usefull tbh, do yes don't include that
madness and heart of the pack might be a bit too strong for just a tome slot but other than that lightweight and magnet would be nice ig
oh wait yeah madness got fucked in 2.0
i've never used this id thb, what changed ?
its limited to the class now
before it was random spells from any class so you could get shit like heals and totems
oh
yea their choice is understandable, would be hell on earth to do random spells from any archetype, and base spells wouldn't be usefull
yeah base spells without any tree upgrades wouldnt be the best
but it could have just used 1.20 spells tbh
not sure they're still usable by players in 2.0
or it could use any form of any spell upgraded or not
completely random upgrades, any combination
as I said, probably hell on earth to code
and why they didn't do it
probably true, but it'd be really funny
It’s an awesome raid but the boss fucking blows
yea, this raid is still way to hard for it's reward
NoL is awesome the boss just sucks yeah
I think the boss could've been cool what ever happened to Orphions seal, I think that wouldve been a cooler raid and a cooler boss I always got the impression that orphion was a cool demon or something because of that but he ended up being a furry
Idk what he was in the old light realm tbh tho if we were told at all I don't enjoy quests or read the dialogue
This would ruin the game's balance and would have cataclysmically bad effects on the market.
It would have to be a Minor ID if anything
It doesnt necessarilh ruin balance.
It could be positive and negative major id. Or negative stats
what? who the fuck is putting a negative major id when its entirely optional
i think having a mix of the two would be better:
Ie
-
- 50% damage
- Low IQ: -50 intelligence -50 defense -50 agi
So you mean entirely new major Ids would have to be developed to work with the idea of a major id tome slot
yes
That's certainly one way this concept could achieve balance...
no
Boooooooooooooooooo
