#1.20 uppercut on fallen

1 messages · Page 1 of 1 (latest)

cloud parrot
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give fallen a skill later down the tree that turns upper into 1.20 upper so that dps warrior doesn't have a whirlwind requirement

that is all

soft plover
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Probably not to that degree, but a larger uppercut for fallen would be good yes

grand basin
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Old uppercut was incredibly jank though

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Like idk how it was actually coded but effectively it was a projectile (it could be aimed, horizontal and vertical) with a set distance and no matter when it collided it would take 1s from initial cast to land

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So hitting a mob at max range and 0 block distance took the same time

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I found the old one to have better visual impact, but otherwise it's a downgrade

misty valley
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just undo 2.0!

oblique socket
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i miss uppercancel

brisk raptor
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do i think the best way to fix 2.0 upper is just to revert it? Not exactly.

What i do think they should do with base upper as a whole is just rework its hitbox to be more like old upper and turn it into a rectangle that goes around the player and foreward of the player. The cone is too small and the nature of its hitbox makes it really easy to miss things while up close and dodging, strafing, etc.

soft plover
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Make the hitbox rectangle and bigger basically

grand basin
cloud parrot
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also i dont remember it being 1 second it was more like .5 or shorter

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even then it was fine because it never got in the way of spamming spells

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and yes old upper looked and sounded better in every single way compared to new upper

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also on the subject of warrior they should just revert bash

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new one is just a pile of useless janky shit with literally no use in dealing damage

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only use i can think of is sparkling hope or whatever it was called

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at least new upper doesnt become useless when im 2 blocks above the ground

grand basin
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And old bash removed blocks and people always complained it was in your face

cloud parrot
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huh people did?

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well still a bash that does something is still better than a useless skill

grand basin
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Old warrior was so jank which is why it used to be considered shit before people decided to play it anyway and spread how to minimize its flaws and increase its strength and then warrior took off

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(Talking way back like 1.17-18)

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Also bash on fallen gets way bigger and stronger so that's cool

raw sluice
cloud parrot
grim kite
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half moon swipe should be base uppercut

soft plover
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I think base uppercut should have the same range but not the same width. But it should be a rectangle tho

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So half moon is more of a option than a plain buff

cloud parrot
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What if half moon was like half a circle

misty valley
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it is

cloud parrot
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Like 50% of whirlwind without the boost up too

misty valley
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what

cloud parrot
misty valley
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the hitbox is 1/2 a circle right?

cloud parrot
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Wasnt it more of a cone?

misty valley
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ill check rq

cloud parrot
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Forgive me if im wrong, but i hardly played with just half moon because literally noone takes just half moon

soft plover
cloud parrot
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Half a circle isnt a cone

soft plover
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Or no

cloud parrot
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Thats physically impossible

soft plover
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A cone as in a sector that's less than 180 or something like that

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Point is you want a wider cone for half moon?

cloud parrot
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I was thinking of a 180 or maybe a bit less for half moon

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I guess 180 might be a bit too strong for something that early in the tree

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Anyway my point is, buff base upper, buff half moon (the hitboxes)

soft plover
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Half moon will be buffed if base is buffed anyway