#About Wynncraft's Quests

1 messages · Page 1 of 1 (latest)

spring oriole
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About Wynncraft's quests, some are good while some are.... mediocre at best. Some examples of good quests are you can figure it out yourself, like Enzan's Brother, Stable Story, The Ultimate Weapon, etc. Then there's the ones where you have to look at the Fandom wiki multiple times, like Tribal Aggression and many others, and don't get me started on The House of Twain.

     The latter quests might be good in the fact that they make you need to explore and hunt for solutions, but that also makes them very annoying with or without the wiki or guides. 

    I think that the devs should add more description to the quests, or guide the player better. As I mentioned before, The House of Twain just says: "Find the book of Twain" and nothing else. Well, you need to get to the second floor, then open a trapdoor, then kill some mobs, then throw some emeralds.... and so on. There are lots of other quests like this, and I think they need to improve them.
finite path
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skill issue?

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ok i also skill issued at house of twain 🙄

molten lagoon
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I won't hear this house of Twain slander

simple pewter
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ok ya true i've always wondered how you're supposed to quests like ??? without a guide lol

ruby isle
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it's ok we'll just delete every quest from before 2018 all the quests remaining will be good

worthy fjord
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RoL moment

wild wraith
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Or just update most of the quest that do that(old quests)

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Tbh I think most quests are pretty obvious though, there's just a few confusing ones

strong plover
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its very much its own type of quest

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even house of twain isn't comparable because that quest is limited to 1 area of the map, basically 1 building, and the building contains clues for how to solve the puzzle. Not speaking on the quality or how well designed it is, but that fact definitely separates it from ???

molten lagoon
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I love ???

covert holly
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Tbf house of twain gives 0 info really

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Like the only info you're slightly given is the 3 items you need for the helmet.

nimble tide
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House of twain is cool like

minor tapir
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You won't believe this but this is what we do with modern quests

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House of Twain is what, 7 years old now?

thorny lava
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??? Is just unique 🥰🥰🥰

simple pewter
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Facts.

simple pewter
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also same with most secrets

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but thats kinda obvious

covert holly
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You throw 1 random new player at it that'll take a LONG time

simple pewter
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yes but at one point you are supposed to get an item and then travel to a random location (inside a cave too) and then also throw that item onto a flower which opens a door

covert holly
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Oh yeah the logic is very dumb

simple pewter
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are u even able to figure that part out on ur own or are u expected to use a guide lol

covert holly
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At this point ??? Is a guide only quest which imo makes it 1 of the worst quests.

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The puzzles are kinda less puzzles and more throw something at the wall to see what sticks

simple pewter
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i mean yea... i did the puzzles without a guide but not the flower thing

young sundial
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given that ??? has a special story behind it
I do not recall any quest being "too" hard, beside 90% of players use wynntils anyways and wynntils literally tells you what to do with quest, and in case you still struggling they litearlly open the wiki page for you

covert holly
young sundial
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the ultimate weapon was recently reworked in a more "meme" quest as for enzan's brother that's the 2nd quest in the game, and beside having a bit of "memes" in it, it's supose to be really easy

simple pewter
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like... in the clearing the camps quest it's annoying cuz it just says look around for the camps

young sundial
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stable story literally tells you to take the key go to the city at the end of the road, go to the biggest house and fight some cows

simple pewter
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like ok thats fun i guess lol

covert holly
simple pewter
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doesnt it say look for flags

covert holly
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Oh wait wrong quest i was thinking of the blazing one

young sundial
dawn latch
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what if ??? 2

simple pewter
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idk what the name of it is

young sundial
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but for all the other quests, if you just spent a bit more time to read what the npc are actualy telling you

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it's not that hard to finish them

young sundial
covert holly
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I mean the argument is about older quests

dawn latch
covert holly
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Since twains mansion is a very fun 1 with how dumb a certain part of it is

dawn latch
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as that questline at least

covert holly
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Enzans brothers biggest difficulty rn is that 1 secret discovery

young sundial
covert holly
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Enzans brother rework made it worse

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Mostly for new players

dawn latch
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kinda true ngl

young sundial
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you litearlly need to walk thoug a cave

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that's all

covert holly
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Yes. And theres a boss fight right next door

young sundial
covert holly
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And the key is literally in front of that exit

young sundial
covert holly
simple pewter
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i mean idk how many times i couldn't find something that should be simple (like the dude in the santa quest after the island is corrupted lol) and some other dude complained about not being able to find the stairs

young sundial
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it means they weren't reading what they had to do in the first place

covert holly
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Enzans brother made accidentally doing a level 10 boss fight VERY easy

young sundial
simple pewter
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yea

covert holly
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I'll be honest a lot of the quest reworks just made those quests worse.

young sundial
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you litearlly need to walk though a cave, hell if you see the door you might have accidentaly even skipped that part

covert holly
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It kinda does because new players are gonna keep trying the fight again

young sundial
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then that's on the player,not on the quest

covert holly
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Rene (i think) did a test and a LOT of new players fell for it

young sundial
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smashing your head on the wall won't make you pass it

covert holly
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It's called bad design.

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If you put a key right at the end of a quest and put a door next to it, it will be easy to assume they're linked to the quest

young sundial
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I litearlly cannot see how going though a cave, which the entrance is enxt to the npc that tells you to follow it, going throug it, seeing a door that requires a key, finishing the quest, climbing the stairs AND THEN figuring out that you can open the door, which lead to an harder boss fight, i cannot understand how that make the quest bad or too hard

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especialy since losign to that boss a couple of times SHOULD make you say " damm this boss is hard, i should try tofight him later" and when you actualy come back later and demolish it, you can feel accomplished as you can see the progress you have made

covert holly
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Impera have you done enzans brother

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Because thats not actually how it goes.

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Like at all.

young sundial
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I could make a class rn and in 3 minutes.... maybe 5 I could speedrun that quest

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that boss, is one of the many "test" that the game will put you throug

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if you suceed, good for you, if you fail once, it can hapend, twice? maybe you are unlucky, but 3 or more? maybe you should change approach

covert holly
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Yes and I'll point this out. The player gets the mushroom. Goes upstairs sees a key and grabs it. Immediately to the left a door ssys use this key.

dawn latch
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i would like to point out that the key spawn was moved

young sundial
dawn latch
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it is still Very Nearby which i think is fine

young sundial
covert holly
dawn latch
covert holly
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Last i saw they moved it to the cave (which jesus christ)

young sundial
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but at that point you area laready over with the quest

covert holly
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They really need to make up their mind on that key

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Thats the third location its gone to

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Probably due to how many issues it was causing

young sundial
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Look, if a player can't figure out that you can't do a simple boss like that in that specific moment, and should infact go to kill it later at that stage

covert holly
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Theres a difference between doing a boss in an area you shouldn't be in. And finding a higher than usual level boss in a regular area with 0 warningr

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This is getting away from the main topic anyway

young sundial
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but you literally respawn CLOSER to your next quest ifyou go in there

covert holly
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Because yeah a lot of the early wynn quests just kinda outright suck. Outside of a few good ones

young sundial
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beside with all the new players there is a chance that you will fight it with some other players which makes it a bit easier

covert holly
young sundial
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alright, what was the next quest

dawn latch
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i dont see anything wrong with dying to the boss

young sundial
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stable story?

covert holly
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Stable stories biggest issue is where it got moved to

young sundial
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the start point was moved closer so that player could start it more easily OH and it was made from lvl 25 to like 13 so players could gain an horse much sooner

covert holly
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Although imo every savannah quest except the lava 1 just sucks rn

dawn latch
young sundial
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there is only 1 and it's the lava one

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stable story it's more like detlas area

dawn latch
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i dont get the issue with stable story

covert holly
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Arachnid ascent i believe as well

young sundial
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me neither

dawn latch
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the assistant is just kinda boring, and arachnid ascent starting there and having to walk all the way to mtwynn is a bit weird

young sundial
covert holly
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My main issue with stable story is it just kinda feels forced to start there

dawn latch
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like yeah its fully intentional the guy is outside of detlas because thats where all the nearby quests are for your level range

covert holly
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Like it's just. Yeah quest starter is there but it really could of been kept to ternaves

covert holly
young sundial
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moving it closer to detlas could have made early players ( the one doing the alchemist quest ) notice the npc and then start the quest which would lead them to the most important mobility item after scrolls

covert holly
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Unless you know you can start it at the volcano (which you're never told) you're gonna hate it solely for that

young sundial
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the only people i can see using those are the guilds owning or raiding detlas area, and even in that case it's bad

dawn latch
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yknow

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i think nothing would be lost if he just let you fast travel to mtwynn

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but also i have not done the quests in months

young sundial
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some ct members hard works of making special fire mobs skins would be wasted

covert holly
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Im fine with the fast travel existing. But its not a good way to introduce it

young sundial
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oh wait now i remember why it start there

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it's because of the lava, they made a recruit go there to take the lava, he didn't wanted to bring it back, or fill the bucket, give it to you and you start the quest

covert holly
young sundial
covert holly
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(Which ends up being a detriment later)

young sundial
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people follow the quest book and wiki, they do not bother to read what they are doing

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which is such a shame tbh but whatever, everyone can play how they want

covert holly
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I mean people follow the order of the quests

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They dont follow the actual steps just do it like abc

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(Also troms and llevigar quests cause major issues for them)

young sundial
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it's neesak llevigar and later on troms olux

covert holly
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Neesak isnt too bad because seaskipper

young sundial
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and that's correct, it can bring to some problems and annoying parts, but that's the same level where quest are not enaugh for you to level up consistently

covert holly
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But troms is a punch in the face due to the psssage taking 3 or 4 levels to unlock

young sundial
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that's where dungeons AND sd comes up, and in case you still need, you got herb and llevigar spider, and later on waterfall

dawn latch
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all you need to do for xp is run every dungeon once or twice at level

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and then you wont need to grind ever while questing

young sundial
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ye if you do that, with some good xp gear, maybe dxp and some other mnodifiers you are good

dawn latch
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i think im at like 102 in a playthrough where i did that and it hasnt been an issue ever

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for latergame just run a few discoveries problem solved

covert holly
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The issue is dungeons at level for forgery are kinda hell

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Due to trying to unlock them

young sundial
young sundial
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in the past it was easier to notice them, couse they shouted them, but not you just need to check party finder

covert holly
dawn latch
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like the keys? dunno i didnt really have an issue with those either

young sundial
dawn latch
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theres like. nii guardians and shit around forgery for the first couple, forgery gives some, after that uth altar gaming with avias from doing stuff in corkus

covert holly
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Ik its something dumb and slightly unreasonable

young sundial
covert holly
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I think its cip? Cib i believe is tna so EVERYONE loves that

young sundial
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beside, at that point you should already have a couple of le , so 16 eb is not even impossible to achieve

young sundial
covert holly
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Yeah cib is gotten from tna i believe

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Or tcc. Idk which

young sundial
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ye, is more common than cds but still

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all the broken keys are much cheaper than in the past

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and more importantly more affordable

covert holly
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Either way. Guardian spawnrates are kinda stupidly low rn

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Well forgery ones

covert holly
young sundial
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back to topic
ultimate weapon?
it's a troll quest, everything about it was reworked to joke about the quest

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it's just free 7 le

dawn latch
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ok

ebon berry
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tbh quests pretty boring/useless
endgame content on top😼
(didnt read btw)

dawn latch
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so true

simple pewter
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i think im the only guy who plays for quests lol

dawn latch
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[x2]

wild wraith
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[x3]

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Average endgame fan vs average lategame enjoyer

dawn latch
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the x2 was referring to so true

wild wraith
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Oh

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Welp

simple pewter
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so true

crystal timber
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Like, theres very much possibly other quests that are intended for group play, but I usually do most quests in my playthroughs and I cannot name a singular quest off the top off my head that requires a group bar ???

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But yeah, I wouldn't really mind if that quest got reworked just because of that reason (aswell as others), hell its the only quest I skip 100% of the time because it takes way too long and cosmic armor whilst great isn't really worth the trouble imo (Then again, I don't really like Powerleveling that much so it could just be me :P)
I even do SoTB on most of my playthroughs despite me loathing profs with a burning passion.

viral citrus
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I think the real problem is just that a lot of quests are really old and not up to the standard of the newer ones. Reworking all the "bad" quests would take an immense amount of time and I'm not sure if it's worth prioritizing over adding new content altogether

strong plover
orchid wing
nimble tide
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older quests will eventually get updated but as you know we're currently working on fruma, which is new stuff

ruby isle
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it's an mmo there is a permanent curse that makes it impossible to modify older stuff and it is perpetually only possible to add more stuff

minor tapir
nimble tide
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Yea the past 2 updates were dedicated to updating old content

strong plover
nimble tide