little summary of all the ideas that came here for anyone new : (imma add every idea that came here, it's supposed to just be a summary, not my opinion)
about the masks themself :
- swap the order of the masks (so that lunatic can be how it was before as it wasn't broken for full ritualist)
- getting all masks from the start & upgrading them instead (would also make it smoother for lvling)
- giving coward more sustain (more walk speed, some sort of life steal buff)
about the seeking totem :
- giving it graduately more speed (less annoying when you're just switching masks but more effective when you want it)
- making it not move when you're shifting
- faster flight instead of seeking totem : https://forums.wynncraft.com/threads/shaman-totem-bomber.304539/ (it's the same topic, I'm linking the idea)
about the mask of the awakened :
- not giving it the downsides of the masks (+15% damage is way to low and it wouldn't be broken with the other buffs)
- be able to farm next awakened during the awakened effect
- reduce the awakened needed mana reduction (100 would be enoughly high tbh)
- make uproot trigger masquerade (for like 10 mana)
not about ritualist, I'm still putting it here :
about regenerator ability, it'd be cool to have it higher in the tree cause it's really nerfing the class when lvling
about blood connection :
- it's weird that it's in the ritualist tree and makes it unreachable for summoner
- make it be a ridable summon instead for summoner