Assassins are known to be the "worst class" being bad in loot running, wars, and more.
Let's start with loot running:
Assassin relies heavily on walking speed, since it doesn't have the teleport or speed buff. With vanish having a cool down, maybe add to the skill tree a movement speed buff? Assassins in many other games are extremely quick, so this would fit in, as it seems the developers are inclined to not have vanish be constant.
Wars: Everyone says assassins suck in wars Horrible at melee, horrible with spells. However, assassins are most commonly seen as the DPS class, but they are much to squishy in wars. What if there was a DPS/health of a mob ratio where you would have a certain amount of dodge, a max being say, 70, including agility. This would still leave assassin to be quickly killed with a few lucky hits, but also being able to do much more damage and survive much longer.
These are just my thoughts, bye
