#guardian mana

1 messages · Page 1 of 1 (latest)

wooden cloak
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Increase mana on guardian????
Why other items with mana 1/5 now higher but guard still 1

lucid pawn
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cries in fatal

bitter fable
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cata

storm briar
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to make them less roll dependent apparently, still dumb though

young orchid
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i dont think guard needs a buff

elfin shale
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its not even a buff 🤣

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1mr in 2.0 is basically 0

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they just removed a whole stat even after the huge major id nerf

wooden cloak
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so true my favorite taq strategist @elfin shale

young orchid
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so

lucid pawn
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laughs in alkatraz

young orchid
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alka only has use in wars

lucid pawn
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ive seen people use alka in raids and shred bosses

young orchid
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guardian is good in wars and raids. I think that diversity overshadows alka's bustedness in raids

young orchid
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with guardian i mean

lucid pawn
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meh

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you can solo greg with lament / monster, doing it with guardian is self torture

young orchid
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i mean i solo'd greg with hero because im the goat B) but guardian is definitely the most consistent okay and this is a discussion about warrior mythics lmfao?

lucid pawn
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ik im just saying that its self torture to do it with guardian

young orchid
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doesnt refute that guardian is the strongest warrior mythic

lucid pawn
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idol is more expensive tho

wooden cloak
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leave both from my constructive_feedback, ty

vestal lark
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price != power

young orchid
wooden cloak
elfin shale
still lion
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Wynntils affecting the way items are balanced is so doom

still lion
# young orchid ?

That's why guardian and all the other mythics with base 1 rolls stayed at base 1 instead of being scaled up for 1.0 mana

young orchid
still lion
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💀

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Did yall really not know

wooden cloak
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only contrast(12mr) and guard in hand

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wynntils problem??

young orchid
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Even if you did have a point, I can't think of a less apocalyptic event than "oh my god a wildly successful 3rd party mod has caused 1 item to lose out on 1 mana regen"

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but nah everyone get your :doom: emojis out

still lion
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What

wooden cloak
young orchid
still lion
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It was even in the item changelog post in the item team thread

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It's not a secret that mythics are basically all priced based on wynntils %

young orchid
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wow that is a hilariously stupid conclusion

still lion
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Wynntils doesn't display a % on IDs that are base 1 since they can't be rolled, so they don't contribute to the overall % of the item

young orchid
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Yes, mythic prices are based on wynntils %, but without wynntils the stat values still have rolls?

still lion
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So if the item team scaled up the bases for 2.0 mana, those IDs would suddenly become rollable, and their % would affect the item's overall %

still lion
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Which would cause trade market players to go all apeshit over their mythic value being ruined and stuff

still lion
young orchid
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Without wynntils, a 1.0 Guard going from
x y z stats and 1/5 mr to 7/5 mr in 2.0
is gonna have a different price than a 1.0 guard with similar
x y z stats and 1/5 mr going to 2/5 mr in 2.0

still lion
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Also what

still lion
vale crow
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also this isnt about wynntils % (more just about makign stuff not roll dependent changing the existing guards' prices)

young orchid
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^

vale crow
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just so happens that wynntils % displays how good a roll is

still lion
still lion
young orchid
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Just because wynntils displays the percentage of a stat, does not mean that it is the reason that stat didn't become roll dependant

vale crow
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although i will say wynntils making 80% the green threshold has definitely influenced prices

young orchid
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true

still lion
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I guess yall weren’t in the ask IMs thread where people specifically discussed the mythic base 1 changes (or lack thereof) during beta

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And the IMs are aware that wynntils affects market prices, and that people will always flame the IMs for hurting their mythic prices 🤯

young orchid
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So who the fuck is supposed to be mad? Guardian users who now don't have their mythic price ruined? Or Guardian users who now are stuck with 4 less mana than they would have 🥺🥺

lucid pawn
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proceeds to cry In fatal mana steal

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But fr not buffing items accordingly just because of wyntills is whack

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Why not just increase the mana Regen/steal of said items but make it a solid unrollable value

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It's that simple smh

still lion
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Either all the IDs are rolled or they're not

lucid pawn
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how did fatal guardian and other items with 1 mana and rollable ID's exist in 1.20 ?

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wait for that matter how do they exist right now?

raven pelican
# bitter fable cata

me when cata gets oneshot by everything but it's allegedly OP and needs a nerf

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"Actually Cata is able to do remarkable dps for assassin's standards and the negative 4000 health max is just an inconvenience" nerdge

shy ivy
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actually maybe for guardian it was idk i know cataclysm was an intentional decision i'm honestly not that sure why guardian received the same treatment

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but we have never and will never take people's mods in account for anything

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but yes, mythics' worth is somewhat considered even though ideally we wouldn't have to- but that generally moreso comes down to avoiding entirely fucking people's networth over than making sure singular items arbitrary "wynntils number" doesn't change

lucid pawn
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and you wont have to fuck up people's networth

shy ivy
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we can't do that

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we literally can't do that

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if we could we likely would but we can't

lucid pawn
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huh why ?

shy ivy
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did you think we could just make random IDs static? items have base values and there is then a consistent range applied to that
we can't make a specific stat on a specific item suddenly static, and it would be such an odd exception from how that stat works on all other items that we probably shouldn't either

lucid pawn
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wait so you are telling me you cant just add a 0 behind the 1 and leave it be ?

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cuz then how does contrast have 12 mana regen

raven pelican
shy ivy
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all skill points were made static, meaning they were made excempt from the standard roll range applied which is something that can be done (otherwise you'd also have like, rolled req ranges or something lol) but it can only be done for entire IDs and not item/rarity specific

raven pelican
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OH I didn't know we were talking about specific items what

shy ivy
shy ivy
raven pelican
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yeah, but threads go off topic all the time, I didn't know this dude was saying "yo just make guardian's mana 10 static" or whatever

raven pelican
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also why did fatal get the 1 mana treatment? like it's a good item I guess, but it was never up there with monster warp singu lament (although for different reasons)

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pure lmao

lucid pawn
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yeah you can hardly sell an average fatal for 2-3 stx i rly dont get it

raven pelican
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I mean I don't think price is everything

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when something just isn't as good it's not as good, fatal has a cool damage range, but its average isn't anything too crazy

remote badger
shy ivy
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read the message you quoted again the explanation for why we can't do that is right there

vale crow
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I mean u could just recode the item identification system

still lion
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🤯

wooden cloak
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what problem with this?

remote badger
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So the item basically got nerfed because they didn’t want to ruin a green number on a 3rd party mod

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Same with fatal?

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Ik cata was intentional

young orchid
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citied coming in 6 days late to repeat an exact argument thats already been had 💀

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average assassin main

raven pelican
young orchid
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TRUE

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ACTUALLY SO TRUE

remote badger
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also POV you expect me to read like 15 paragraphs up just bcause i feel like it

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will we be writing an essay on the topic too poffessor?

still lion
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Truly a wynntils issue

shy ivy
raven pelican
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the extremely inconsistent damage is really cool I have to admit, but it really only hurts the weapon I feel

shy ivy
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only like 2 years ago it's not that long ago and it's not bad even now

raven pelican
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I mean it's not unusable, but it feels weak

shy ivy
raven pelican
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I think you'd be better off going monster arcanist over like fatal riftwalker or riftbender

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yeah and I'm not saying it shouldn't, but maybe raise the high end a bit

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the way I see it it's just a worse quetz at the moment

still lion
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High damage range doesn’t matter too much in the long run anyways

lucid pawn
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@dusty vale yeah it was in here