#TNA Charm

1 messages · Page 1 of 1 (latest)

vale valve
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Instead of giving walkspeed or whatever make it give depth strider instead. also remove the dmg penalty

bold trench
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make fire prot too

fringe ingot
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If charms didn't have as big penalties for the small bonuses then people would use them more

fleet sundial
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add +100 evryre skill points t thsi is balans becose yuot aeke 2 precnet moar damagg!!

dense sigil
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They could just remove the extra dmg taken and most players still wouldnt use it since it's not worth losing an inventory slot for some sprint. It really needs a rework, depth strider sounds like a nice idea but isnt really fitting for TNA

fleet sundial
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Maybe jump height

muted marsh
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Another idea is a level 100+ xp bonus charm.

sullen saffron
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I tried adding it on some items a while ago and it doesn't function

fringe ingot
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1.13 right?

sullen saffron
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and onward yep

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the trouble is there's a dearth of Lv 100 content- by that point XP bonus is extremely frivolous

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adding it would serve no purpose currently, and the colossus charm covers loot in the relevant range for TNA

fringe ingot
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Walk Speed and Sprint Regen without any negatives?

autumn dawn
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make new craftings: charming

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i think charms need a revamp, even if they gives small buffs it will still be good

vast hamlet
prisma belfry
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Wouldn’t mind the charms sprint being extended to near indefinite

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Taking like +10% dmg for infinite sprint wouldn’t be… horrible?

muted marsh
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Void Charm is OP wtf are you on

bold trench
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just dont add jump height