#guild_community
1 messages · Page 836 of 1
thank you Yuno, very cool
i havent died in a war for a whole 4 mins
secret santa gifts 💜
🤔
MDM
Join Phi!
fuck no
stop posting that nimbuh
nimbruh
Debout, les damnés de la terre Debout, les forçats de la faim La raison tonne en son cratère C'est l'éruption de la fin Du passé faisons table rase Foule esclave, debout, debout Le monde va changer de base Nous ne sommes rien, soyons tout Chorus C'est la lutte finale Groupons-nous, et demain L'Internationale Sera le genre humain. Il n'est pas de sauveurs suprêmes Ni Dieu, ni César, ni tribun Producteurs, sauvons-nous nous-mêmes Décrétons le salut commun Pour que le voleur rende gorge Pour tirer l'esprit du cachot Soufflons nous-mêmes notre forge Battons le fer quand il est chaud. Chorus L'État comprime et la loi triche L'impôt saigne le malheureux Nul devoir ne s'impose au riche Le droit du pauvre est un mot creux C'est assez, languir en tutelle L'égalité veut d'autres lois Pas de droits sans devoirs dit-elle Égaux, pas de devoirs sans droits. Chorus Hideux dans leur apothéose Les rois de la mine et du rail Ont-ils jamais fait autre chose Que dévaliser le travail ? Dans les coffres-forts de la bande Ce qu'il a créé s'est fondu En décrétant qu'on le lui rende Le peuple ne veut que son dû. Chorus Les rois nous saoulaient de fumées Paix entre nous, guerre aux tyrans Appliquons la grève aux armées Crosse en l'air, et rompons les rangs S'ils s'obstinent, ces cannibales À faire de nous des héros Ils sauront bientôt que nos balles Sont pour nos propres généraux. Chorus Ouvriers, paysans, nous sommes Le grand parti des travailleurs La terre n'appartient qu'aux hommes L'oisif ira loger ailleurs Combien de nos chairs se repaissent Mais si les corbeaux, les vautours Un de ces matins disparaissent Le soleil brillera toujours.
exactly
oui
🔧 🎮
C’est censé être un poème?
M'en va t'à la fontaine Pour y pêcher du poisson La Ziguezon zin zon M'en va t'à la fontaine Pour y pêcher du poissonLa Ziguezon zin zon La fontaine est profonde J'me suis coulé à fond La Ziguezon zin zon Fille en haut, fille en bas Fille, fille, fille, femme Femme, femme, femme aussi Pis la bottine-tine-tine Rigolait ha ha Son p'tit porte-clé tout rouillé, tout rouillé Son p'tit porte-clé tout rouillé gaiement Son p'tit porte-clé tout rouillé, tout rouillé Son p'tit porte-clé tout rouillé gaiement La fontaine est profonde Je m'suis coulé à fond La Ziguezon zin zon La fontaine est profonde Je m'suis coulé à fond La Ziguezon zin zon Par icitte il lui passe Trois cavaliers barons La Ziguezon zin zon Fille en haut, fille en bas Fille, fille, fille, femme Femme, femme, femme aussi Pis la bottine-tine-tine Rigolait ha ha Son p'tit porte-clé tout rouillé, tout rouillé Son p'tit porte-clé tout rouillé gaiement Son p'tit porte-clé tout rouillé, tout rouillé Son p'tit porte-clé tout rouillé gaiement Par icitte il lui passe Trois cavaliers barons La Ziguezon zin zon Par icitte il lui passe Trois cavaliers barons La Ziguezon zin zon Que m'donneriez-vous belle Si j'vous tirais du fond La Ziguezon zin zonFille en haut, fille en bas Fille, fille, fille, femme Femme, femme, femme aussi Pis la bottine-tine-tine Rigolait ha ha Son p'tit porte-clé tout rouillé, tout rouillé Son p'tit porte-clé tout rouillé gaiement Son p'tit porte-clé tout rouillé, tout rouillé Son p'tit porte-clé tout rouillé gaiement
j'ai coupé en plein milieux de la chanson mais bon
🫂
thx sheepyweepy 🫂 😳 😊
kdafka
No guild stinky
facts all guilds smell good
Yeah
No astha >:c
jion fox
Any Foxers?
Any furries?
foxer here
@nocturne valve what happened to ur name
e why ping for that
Oh that’s unfortunate
Nah i was messing around changing my name to nicknames ive gotten in servers
Then just changed name to my alts name :)
@warm knoll
😮
Beta time
👀
going well
5 stars
okay
wars dont work
xd
aj come dxi vc
okay
The way territories are absolutely useless now, they only produce what it takes to upkeep them
and the new guild cap is not even feasible
me when only artemis has gotten into war
36 players?!? thats like a level 10 guild
salted said member cap is wrong calm down lol
Yes
I'd report the bugs I find but turns out I can't quite
hey all please remember
dm me guild level XP requirements and level up bonuses for each level that you guys get access to if you can 🥺
will be updating the thread the best i can
the way my territories SUCK now
Ahmsord and SI looks really decent. Most territories only have, if two resources present
SI has like 3 min
Are they going to change this?
Add more resource diversity in other areas?
STAFF FYI
With the huge wait-time depending on where you are starting a war and where you are headquartered, wars can be blocked for like 40+ minutes - and there is zero limit on how much a guild can attack
So like, a guild can just go attacking every single territory
or flat out block attacks on a claim
It’s called hb for a reason
i wrote about this exact issue on the hero beta announcement thread
yeah I found out right after I posted the above in my vc
I didn't read the hero beta announcement thread. .
So what benefits do territories add? From what I can tell, the only thing that territories produce are things to upkeep territories.
Guild xp is not even in the picture anymore
Owning territories does not benefit towards level
So what other purpose does it have? Or is the feature cosmetic now and rather mainly for fun?
atm theres a few benefits you can get when doing things in a terr
we'll add more later
Ah so like benefits for guild players in territories you own?
So that means that high level terrs are optimal I assume
are the benefits for leveling/professions mostly?
ahh Im not in-game to look at the bonuses rn
I'll just check later
Thanks for the answers!
This is very interesting now that xp is not at all tied to territories, let alone wars
It will be interesting seeing how the update impacts the guild climate in all of its functions
Salted you said one time guilds shouldnt give advantages to players, I guess this point of view has changed?
I can already see the players that are just gonna hop guilds and go to ones with territories that are within their level range for quick leveling, then hop to the next
Just need Hax to own the map again and we can all join Hax
I'm actually not against this shift. I think this actually makes wars a lot less essential, and sheds more focus on community.
Viaire factsss
So how do guilds level up now? o_O
/guild xp 😭
mirror cave ig
Requires guild xp and deletes bulb o_o
AVO could set that as their headquarter and it would be veryyyy well defended
wait till you find out territories dont give xp
you don't need to set hq on a city, its actually better for strategical locations. Central is best really because of the wait-times
but like, if you have a territory like mirror cave, I'd place that bad boy on it
Reap those good defenses on it
well. . yeah
been for weeks
But if AVO folks are grinding in mirror cave, they would get benefits
yeah I suck at remembering stuff lol
since they own the territory
eh sure
Sky Islands so far is the best region that I've seen because it contains 3 resources min
Technically 4 if you include Kandon and Kandon Farm, which TECHNICALLY are on that side of the natural border.
Most guilds will only have the luxury of 1 or 2 resources
Sky Islands has all 4
t r a d e
Ore, wood, a fishing territory worth nearly 3 fishing territories, and a crop terr
So they will be chilling
Also so, it seems like you won't lose your territories if you have like 0 crops
However, you won't be able to upgrade some things
HOWEVER, some upgrades only take one resource
So we were able to upgrade with the resources we had
ngl jungle and nesaak is pretty doo doo but these territories feel cosmetic anyways
hmm
who would win
me with unlimited resources and administrator perms and the dev server and also holding the entirety of the silent expanse
or 50 guild tryhards trying to fight me all at once
the results shall be interesting
Count on more then 50
Scope of update is bigger than it seemed at first especially for guild. The promise is there and it has so much potential. But should have called it hero alpha for now imo.
hello
i have a guild trade offer
5000 weed for some emeralds
my guild mass produce weed
jk
pls it was a joke dont ban me
how much emeralds
Okay can we get a final clarification?
I am pretty sure it was stated xp is no longer tied to territories
However I’m hearing many people say that territories will still generate xp while others say it won’t
So I’ve become confused due to how controversial the matter is
how does one report anything
I don't have permissions to reply to any HB bug threads lol
Click the big report bug button
its not a bug its a feature
im kinda new on this, how do guilds work?
mf living in gmt-5:12
its cet but ok 🤔
but that message was sent at 09:32 gmt
if its 04:20 in your time zone youre in gmt-5
E
cloud#7750 msg him and tell him that you are looking gor girlfriend or some shit like that please
Gaia time
bob's mythic wand time
if it's gaia or monster im going to kill myself
Monster is gaming though
You can apply for any guild you see here: https://forums.wynncraft.com/forums/guilds.72/
some have requirements, some don't. Just gotta find the guild that suits your interests best
thanks a ton
Okay so what are resources used for in the new 1.20 update, I'm guessing they are used to strengthen your tower defenses?
Upgrade Costs
BONUS,GUILD TOWER
Icon,Level,Increase,Emeralds,Fish,Ore,Crop,Wood,Description,Icon,Level,% increase,Emeralds,Fish,Ore,Crop,Wood
Stronger Minions,1,150,200,Buffs minions that spawn when your territory is attacked,Damage,1,50,200
2,200,400,2,100,800
3,250,800,3,150,1600
4,300,1600,4,220
ah badass thx
are the costs per hour?
Id hope not
defending terrs gonna be e x p e n s i v e now lmao
yeah its per hour
so for like larger resource storage it would cost 3.6m emeralds an hour
how is that reasonable?
🤷
This is how guilds go ✨bankrupt✨
We already went bankrupt as soon as the update started
Territory's generate emeralds passively 
We went from 9m to 1m
Yikes
how kakos
I think they took some terrs
And it takes money to hold terrs
Thats what Asuns said at least
ah ok
#NotOurGate
#NotOurGate
#NotOurGate

lmao
Stale meme
why Salted won't feature my contributions to this community on the webpage is beyond me
@toxic berry ha u bad
gg
@toxic berry
???
any brazilian guilds recruit?? (alguma guilda brasileira recrutando?)
@lost tangle YOO
Shut it ivo
Yoooo
wtf sam
Fala, tem uma guilda só brasileira, GsW, mas n sei se eles ainda estão ativos
reported and BANNED
ativos??
at ivo’s 😀😀
brazil got a funny language
tem um servidor no discord só pra br, se vc quiser eu mando o invite na dm
Tbh I thought territories would be giving set amounts of xp now
Which arguably should have been done when guilds were released
Because now everything is inconsistent
And territories not being associated at all to xp gain of levels is very weird IMO definitely something that feels alien
There doesn’t seem to be any benefits for the guild from warring, rather a boost for its players in gameplay
But no leveling or features for the guild itself
guild give player boost,, player give guild boost
And if you own something like Ragni, an xp boost doesn’t even really matter
🚲
If territories don’t even produce xp we will all return to being slaves of /guild xp
one of the cts came up with some good xp producing alternatives
they shared their forum post here but i cant manage to find it
but yeah i agree with u if /gu xp will be the only method of xp producing guilds in 1.20 will be cheeks
For a long time guilds have had the luxury of participating in the warring feature, not requiring or even asking players to produce guild xp because of that. If that option is removed and /guild xp becomes the only option, I can already see xp contributions being enforced in many guilds
Which takes away
There will also be a shift in the recruitment of players
Guilds will only recruit high level players
It shifts the dynamic and focus of guilds
I think there are a lot of unintentional consequences at hand
I mean, for years level has always been attributed to participation in the war feature. To change that now completely shifts the dynamic and is quite odd this late in the game.
guild xp bad
find the thread i wanna read
to see what ideas they have other than me
wasnt in this channel
not here
I just checked forums and saw nothing
And no
Glowbulbed used warring
People would grind in the territory as they own it and get x3 do towards the guild
i think consistent xp values for all terrs is the best
The best part is that u wouldn’t need to do /guild xp 100
I completely agree with consistent xp values
That is how it should have been to begin with
Because everything has been inconsistent bc they made it dependable on the content at the time and player activity
But the xp shouldn’t be entirely based on the level of a place
That would be silly
ice be spitting facts
Because we know that level in the current way that wars and do function aren’t actually@really based on the level of an area, but it’s content
But it just seems too late to remove do entirely from territories, and in a way, arguably defeats the purpose of warring and putting in the effort of owning territories
As cool as gameplay advantages sound for territories you own, that is largely useless imo
ice make a hero beta suggestion thread on that
i like that one a lot
and it presents an endgame for guilds
although the one issue is how will new guilds level
sheep how are you enjoying new herb cave
And you could be the strongest guild on the map but it doesn’t mean anything, you could be passed up by a small community guild that just utilizes /guild xp
maybe gu xp can only come from raids, that’s how new guilds level
that’s the balancing issue ngl
Level has always been tied to prestige and participation and longevity in the war feature. It doesn’t make sense to completely change the dynamic now. If anything, territories should have set xp values as they should have a long time ago, just like how emerald gain and resource gain is set now
@lost tangle obrigada
without gu xp contributions new guilds won’t be able to level
hat
I’m just saying that xp shouldn’t be completely removed from territories either
what
/guild xp should stick around and so should xp gain from territories
thats why everything should be the same???
Idk if the same
Hence set values which also means leveling and do values will be consistent
Rather then dependent on players activity and content
But ye, set values is better
Which should have been done a long time ago bc leveling has always been inconsistent as a result
solves the problem of making some areas better than others, and the problem of many people thinking territories are now useless
Emeralds and resources are set values now, why not xp?
But again, xp should NOT be level based as it isn’t frankly even area level based today
Possibly go off proportions that we have now idk
what number would you suggest for that universal gain though
I would prefer if they scaled a bit with the terr lvl
So to make some areas more interesting than others
So like lutho producing for example double ragni xp
that just makes the same problem today
I think having a little difference makes more strategy surge
Nah, lutho produces like 1mi times than ragni
doesnt lutho make 0
Nope
i thought the quest didnt end
Plop
But they dont give guild xp
sure but having scaling xp still means gavel is better than wynn, se is better than everything else
same as it is today
But today one terr is worth more than 100 terrs
With a little scaling one terr would be at max like worth 2
its a smaller ratio but enough people will still gravitate there
Today roughly 11 billion xp was generated and it is typically around that amount. Basically, 24 hours of every territory should produce around that, less IMO
Deciding between a place with higher risk higher reward
ice with xp nerfs though
There should obviously still be superior places
should be much less
Ye, xp needs to be nerfed
xp reqs are being nerfed by like 90%, the daily xp atleast be scaled there
Also, probs like half of produced xp is from bulb/mirror grind no?
Umm why are they changing xp reqs I never understood
At least some of those billions are from bulb
they are removing xp from terrs and removing bulb so its gonna be a lot harder to get xp which is why they are lowered
ice to make leveling easier, for lower level guilds to have access to ally slots and such
especially removing terr xp, leveling is much more difficult so requirements are changed accordingly
yeah
cant expect guilds to get their daily billions of xp without terrs xd
i would be fine if the xp system stayed like it is in beta, much more worried about war balancing than xp balancing
same
They should make those features less level dependent then?
Tbh, most upgrades ended at level 55 anyways except for the standard 1 slot per level
Currently
hm
On 1.20?
Higher levels are just for prestige and some extra slots
No, currently speaking
1.20 they changed the ENTIRE level and leveling dynamic
It’s like super radical
Territories won’t even generate xp
And xp reqs were nerfed changing the whole level dynamic
1 bil a day for all territories ?
WOAH okay
Too much i think
Apparently they are nerfing level requirements but they are not adjusting guilds, we will merely just keep our levels wtf
bruh
where else could it be 😐
Didnt you say lvl req would be lowered to like 90% of the current one?
That’s dumb af
not here bitch
also i only have this channel unmuted so if i remember it its in here
They are basically going to invalidate years of effort
I mean
lev shut.!
ok
Wasnt bulb invalidating years of effort
They are lowering xp reqs but also making xp way harder to get
They are nerfing the reqs ALOT and not adjusting our levels
They are basically wiping away our work
:(
work = boring wars
lul
Not rly bc its the same for everybody
This is dumb
improvise adapt overcome!
If lvls were readjusted hax would probs pass lvl 100
Herb is the worst terr 
woah
DONT change the level dynamic simple
Tell me sheep
mfw royal gate 
What do you get from herb
Make these perks less level dependent
They want to include more guilds on the scene
getting nothing is very cool
no
just make suggestion in hero beta forums
:c why not lev
discord rant dont do nuttin
because no
nice reason
thx
I’m not complaining
yw
A terr which gives nothing seems like a good enough meme to me
me
me when seeing WFA tanking in 1.20
Me when hetusol
me getting my first mythic and seeing its monster
me when borrrreal get cut in half
L ivo
me when guild Xp CHanGe
im stuff
lev i screenshotted AND reported for toxicity 😴☺️☺️☺️☺️☺️☺️
^
get BANNED idiot
I’ll cry if you just speak here
^
And expect something
leaking ur nudes 😜
^
Make forum post of perks for tier banners <3
I will later
Ban lev?!?!
wtf lev
ayo????
how
😊
lev???
lev ?
Lev?
what the
yo sheep dxi got free slots still ?
Lol
yes

always
Dxi < herb
run from lev
no
Ye, HERB has me in it
🤗
🇵🇱
Too late lev i already ran
byebye!
i ran from edn where you are
Y run from lev?
LLLLLL
wtf?????
Get the L ivo
lev89bug
buwug
wheres lev89bug
litrrally crying and considering suicide
Towony
Toni
🥝 w 🥝
k🥝w🥝
loud = funny?
you smell like u farted
he said he was going to work
and when he last said he was going for lunch he left for 8 months
my warrior and shaman are just too good for the truth
and with a quick google search the average lunch break is 22 minutes
now, hes gone to work
plugging in a basic 40 hour working week
1 day is 8 hours
8*60=480
480/22=21.8181818
8 Months * 21.81818 / 12 = 14.54
@limber river ETA on Ice's xp thread 14 and a hald years
Y’all okay so
Guild slots may appear to be dummy low now
But you have to remember level reqs are being nerfed, and Salted guaranteed we are keeping our levels AND xp
That means we will jump levels
Hence I assume they nerfed guild slots to balance it out
The thing with nerfing guild slots is that the big guilds with lots of members will have to cut people in order to make room for whoever gets to stay
Sure guilds do get to jump levels, but it’s easy to feel left out when all your friends are in one guild & you can’t talk to them in guild chat & you have to message everyone individually
That’d feel pretty bad in my opinion
But then again what do I know cause I think guilds are stinky like 

and ye the slot thing sucks
works for Imp cause we just kicked 30 ppl since we haven't been active in-game but
the others have a big issue
i think you guys ignored Ice's message
level reqs getting nerfed, guild slots decreased proportionally, so we get
potentially scaled up to higher levels with the same guild slots
Pogging
aren't the slots a glitch?
norp
Ok that makes guilds less stinky then
ngl it still stinky
But not as bad
Not many people are a fan of them cutting xp from territories
It just does not make sense this late in the game
Not to mention that every territory basically has the same standard when it comes to resource and emerald gain
Which doesn’t incentivize certain areas or promote competition
And much of it is without reason considering your guild gets virtually nothing as an entity from warring
You merely get some prof/xp benefits for your players which is rendered useless in majority of the map
Territories ONLY produce what it takes to upkeep them
Nothing more
There is little reason to war
If it’s for level, your time is better spent just grinding xp and not even engaging in the war feature
It doesn’t make sense to change the entire dynamic of levels this late in the game
I really don’t see why territories cannot just generate set xp values, which arguably should have been done at the conception of guilds
It would offer xp and level benefits for warring at consistent rates, leading to a more consistent leaderboard
The whole reason why people HATED glowbulb so much is that a guild could virtually put ZERO effort into warring and just grind glowbulb and level more than everyone else
This exact thing is being proposed now
Cutting xp gain from resources entirely making it worthless towards level gain
Isn’t leveling for war benefits mostly?
So why would we separate xp gain from territories entirely?
#💰trade_market is a better meme channel
Thats a lot of msgs there ice
icy smart
jeez ice
no
nox2
:D
^
^
this way it actual gives benefit in 1.20, making wars way more useful than pre 1.20 that are just mindlessly warring ffa for guild xp and warcount that give no real benefit
im excited with all the new res and upgrades, the new logistics being introduced
i got 4k wars this year
the only thign i got from those was warcoutn and a bit of xp
on 1.20 ill actually be able to try getting some benefits outside guilds from helding terrs
It won’t be brainless ffa warring, that is where you are confused. We are only in this situation because of Artemis’s existence, and it is basically a mutual agreement Artemis will die and we will go our separate ways when the update drops. It has nothing to do with the current dynamic of wars and rather the situation of the guild climate.
minecraft warring
And obviously there are some gameplay advantages, but they are largely useless for majority of territories and has NOTHING to do with the war feature.
on the current guild meta u need mega allainces to secure your territories
why cant we buy child soldiers?
wait we cant?
we already commit enough war crimes, whats 1 more?
kk thx for allowing me to continue using the children in my basmenet for wars
the thing is that artemis is just another mega alliance
I’m not against how wars will function in the new update, I like it. I am NOT arguing against that. My stance is on the secondary changes of wars and what they produce.
Gameplay advantages? Cool
But territories need to produce something of level considering that it is for war perks pertaining to the war feature anyways
And it is too late to change that dynamic
what i saw is that most ppl support having xp being produced ust like other resources
are you planning on making a thread on that?
Having it generated similar as to how emeralds and resources are
what about lowering xp from 3x?
i just want wars to work so i can have actual wr experience
i spent 1stxs to do 2 wars
I agree
what the fuck
We ALL want a new war experience. I like the war layout, I am merely against the new leveling dynamic proposed.
Tbh xp should be set values as how emeralds are now
I mean, its concerning people already found ways to beat guild towers easily its kinda E
this is what i see as the worse thing on the new update
most areas have the same value
They do
not rly
some terrs are special
where u can use the gathering/combat xp bonus
all the rest is basically the same
And there is no more xp towards level so you don’t even gain war perks from warring lmao explain
also, wars seem to be too easy
i saw a video of shaman duo destroying a tower labeled as heavily defended
Wars are not suppose to be impossible, just like how a 22k isn’t
ye but they are very easy
It is more for strategy
should be harder tbh
ah yes
Ehh if a tower is defended really good, it can actually be dummy hard
its still very easy to solo with morph
waiting 40 minutes for a war to start just to beat a boss in 5 minutes using shaman is strategy
not rly, the max dps of a tower is 50k i think
I’ve seen territories say they are defended heavily but they weren’t
ofc its still hero beta
Like you won’t be able to 1-shot a HQ that is well defended
my ignis build has max def and 60% agi
You have to attack other terrs first to weaken it
maybe not tbh
since the max dps is only 50-100k
u can overheal that
specially if the tower is single attack
it gets way harder if multi attack is upgraded
but its not hard to get max def and 50%+ agi
so the actual dps drops to 5-10k
and that is easy to overheal
oh, 100-200k dps
The defense is that thing is 82 percent
doesnt matter if u can overheal the dmg
And you can@upgrade a tower so that it can attack two people at once
the total health and def isnt that important
u just need to be able to overheal the tower
You can upgrade a tower that can attack two people at once and typically tanky builds won’t be able to generate enough damage on this thing to effective
is this with hq bonus?
Surviving is one thing, killings another
my ignis tank build has like 5-8k dps
u just need 5 tanks and u should be able to take that
You will@barely be doing damage
It is doing 200k per seconds on u
not rly
Yes
for example in my ignis build
Max
150 def and 100-120 agi cant remember
so that dmg gets reduced in 90-95%
so instead of 100-200k its dealing 5-20k dps
And again, wars are not meant to be impossible
ye but that tower seems weak enough to be taken down directly
Trying to one shot an established HQ is just suicide and a waste of time
if u get like 300k ehp, which isnt that hard
a team of tanks should be able to take the hq down
remember towers get stronger the longer the wars go
;o
so outtanking is important but if you don’t kill it fast enough
not sure but that’s an intended feature
So you get damaged by the tower AND mobs
those mobs arent very strong lol
even with a max tank fire build i doubt anyone has sustain for 100k dps
and if they do they don’t have the dps to kill it
eh, koh mage, ignis archer +3 abso sham
It gets strongerrr
and that is the best upgraded tower
class limit in wars should be a thing
Another tower example
gl on getting 30k of each res
abso has what... 1k heal per second?
face tanking 5k dps shouldnt be part of wars, 5 shaman afk toteming on tower isnt fun
13k damage per second you would have to be constant healing and still giving damage output for well over 2 million HP
koh mage should have more heal per second than shaman abso, but no dps
And it gets stronger with time
its only like 1-3k with def and agi
very easy to overheal
abso has good dps doesnt it?
ye buttt i think it depends on how the tower gets stronger
ye
do all stats improve?
the stronger over time might make it impossible
The point is to weaken an HQ but cutting down other territories first
you need scrolls and pots, a well built team
but then, u shoudnt have enough res to make more than 1 tower fully upgraded
well we dont need full upgrade
ye im shooting for a couple lvls under max on my hq
im not gonna complain about resource and wars yet cuz no one can do it
ive done 3 wars
and go either full attack or full defense/hp
much rather complain about xp rn lol
which would those be'
I think Twain and Elkurn got glitched
There some glitched jungle terrs
Honestly glitched terrs everywhere
i think its all glitched lol
lev said something about HERB spending 7sxts trying to war
and only getting like 6 terrs on the end
@potent ibex what if i joined ano when herb partying on 1.20? 😳
seriously tho, you guys have to think if yall will accept ppl for them to get the bonus xp/dmg on herb
and similar thing for prof and grind spots all over the map
See we don’t know if FFAS will still be universally recognized
They are still feasible
i dont think ffa would work
meh kinda true but like
It does
the tax u would have to pay for the upgrades...
no one will defend while people in jungle can defend ez
You pay with ur own money and then there is no wait time
the value just to start a war...
And resource travel is much quicker
1 terr per 2 mins is like
but the tax u will pay while sending the resource
hours from gavel to herb
im not warring for herb cave
feel free to claim that ano
1% is tax no matter what
ye i dont think i would war in terrs that arent beside wherever eden settles
Yeah
Like we in the most invalid position for taxes
Trade routes or territories in between regions will be really nice
all corners have this problem tho
From taxes you can get all the resources u need
Not necessarily. Swamp might be a corner but ERN has Llevigar
Deserts leads into SI
so leave jungle
SI?
Nah, we decided no matter how our current standings become we would stay, as a final respect to our current allies.
SE
silent expanse
ye thats what i thot
SI is gonna be HOT property
Salted said himself he expects SI to be popular
what is si???
Sky Islands is the best place. It has all four resources and is the highest level besides SE
oh
oh
oooh
lmao
it has prof stuff
ill leave that to avo
and mirror
The only benefits of warring are prof and xp advantages for players, so high level terrs are the good ones
few of the high lvl terrs
And a guild could literally headquarter mirror cave and just do grind parties with their xp benefits for level
only popular grinding and proffing terrs
not rly
you need supporting terrs
to upgrade the hq
Ofc
no upgrade hq is so weak
I imagine they would have them
yeah they wont get the resource for max xp bonus anyway
but ye, avo is in a position to snag rbl
by the time resources get there chances are guild can reclaim the no def terr anyway
They would have every resources
low def terr is soloable by morph in under 1min war+ the wait time
Assuming whoever grabs it takes Kandon farm
oh i thought you meant any guild could come along during a party and grab RBL
i dont think u need all 4 base stats upgrades to makea strong terr
yeah ofc the guild that owns SI will be pogging on there
It wouldn’t be smart to take mirror cave and not the rest of SI, I already assumed if they headquarters mirror cave they owned the rest
defense and health are kinda interchangeable
i think in 1.20 small guilds will have less opportu nities than today...
I swear they took current claims@and mapped resources accordingly
The way the resource map lowkey reflects the current territory guild map
its good for guilds without terrs rn but that are big enough
Like our claim is cleanly cut pure wood
Anyways terrs are useless if they don’t generate xp
but but herb xp bonus
The only benefits would be gameplay advantages that only really matter in some territories or high level places
And if guild contributing xp is the only way to level, I can already see many guilds only recruiting high level players now
No claims 😳
So high level areas are exclusively ideal
even for wars
Kinda lame
u cant war without being lvl 100 in 1.20
Like wtf is xp benefits in Ragni or most of Wynn gonna do
and having proper builds
It isn’t even a significant amount
It is higher level territories with grind spots that guilds can use to grind level
But that invalidates most territories
what terr other than herb and rbl u think would be useful for combat xp?
there isnt any other major grind spot in 1.20 i think
and only like 8 terrs useful to upgrade prof xp
Well again
It isn’t that significant
They can’t offer significant gameplay advantages to guilds
Literally get an xp weapon or armor set
It still makes no sense that the benefits from warring don’t pertain to the feature itself as it does now
not rly, its a huge thing
if ano ends up getting jungle and herb
you can get up of 300% xp bonus on herb
ppl would pay stxs of le to get that much xpb on armor
ye, combat xp bonus goes up to 300
Upgrade Costs
MADE BY: PHOTOR320
BONUS,GUILD TOWER
Icon,Level,Increase,Emeralds,Fish,Ore,Crop,Wood,Description,Icon,Level,% increase,Emeralds,Fish,Ore,Crop,Wood
Stronger Minions,1,150,200,Buffs minions that spawn when your territory is attacked,Damage,1,50,200
2,200,400,2,100,800
3,250,800,3,150...
with only 5k fish you already have 150% bonus
That’s a lot tho
And 150 percent is .5 more
300 percent is x2
nono, its +300% no?
+300% makes it 4 times more
if u get 100 xp
300% is 300 xp
so its 100+300
=400
that is 4 times
^yea
and 150% is +150% so 2.5 times more then the base
It is not x3 xp
It is a multiplier on the xp earned
You don’t get the normal xp and the multiplied xp
it isnt a multiplier lol
Then does the 20% mean that you get less xp??
Based on how builds work, it would be x2
Look
100 percent is normal
That is normal
150 is .5 more
1.5 multiplier
No
That chart is not even made by a staff member
it should be +150%
Just a player charted it
ye
u can check the upgrades easily on the terr u have
but wdym, the exact value makes no difference if its multiplicative or additive
what
no
300 percent is x2
No, 100 xp at 400 percent is 300
Because 100 percent is normal
kiwi is logically correct here
thx
dont know what else to contribute much
wow ur smort kwii im so proud
Tf is this math
no more smooth brain
Does it function the same way builds function?
thx lev i steal ur intelligence but i dont know that
Wait wrong gif
yooo best hxh character
lmao
Wynn multiplier is weird
How is it functioning in this sense?
x3 max xp on a terr?
Lets say you gain 1k xp per node without hunted nor bombs
You will be able to gain 4k xp while in your guild territory
Also that is some broken shit I mean mirror cave with that multiplier minimum would do more than glowbulb, not including xp bombs or armor
the guild xp on terr is multiplier i think
And we were NOT happy about glowbulb
but im not sure
Do you mean mob experience?
on 1.20 mirror should be better than its currently
since avo can get 4 times xp instead of 3
and the lvl req will be like 10% of what they used to be
Btw you know that it all depends on the formula that they use
Why AVO specifically?
There is no xp income from territories
cus avo most likely gonna hold mirror
Well AVO currently owns SI it is assumed they will go after it naturally

