#Suggestions (big big list)

18 messages · Page 1 of 1 (latest)

verbal shell
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PMO

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😭

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i give up

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i wrote too much to write it all again

sly gale
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crappy automod

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don't use markdown if you ever gonna write anything again 😭

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First of all I want to say I really enjoy this early access release and I have a big list of things I like, but that really isn't that interesting and I want to focus on some of the improvements i think could be made with this early access release.

Community workshop maps turned on by default, maybe even a separate window.
Change in game file browser to the default windows one, it is not very intuitive because there are no sorting options.
The death slowdown option is too slow, and if you turn it off dying in-game becomes very jarring because you are instantly kicked. It would be nice to see a shorter fail animation.
Clicking on the online tab causes big slowdowns, maybe some networking/optimization bug. (This also happens with the browse online maps menu and probably other network features but it isn't as bad as the online menu)
Some parts of the Ui could do with more originality, a submenu like Filter and Sort does not look or function that great because its just using a g

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^ part of original message

verbal shell
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thanks lmao

sly gale
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i'm very sorry

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gonna ask mods to fix it

verbal shell
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its okay

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most of it saved ill write some of the stuff that got excluded

chilly void
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Lol, not just me then eh?

verbal shell
# sly gale First of all I want to say I really enjoy this early access release and I have a...

Some maps feel unbalanced in how much RP they give, map id 10880 is a 3 star and gives 96rp at 1,45X speed while being incredibly easy.

The settings feel convoluted, the categories don't make much sense and I think they could be improved (Video, Gameplay, Ui, Skins etc.) Dropdown menus would also work very well with all the little sliders.
Note spawn distance and Approach Rate feel hard to understand and I think a rework of those could be great, like into what Beat Saber does with Note Jump Offset and only having 1 setting. Maybe also a tutorial video for new users so they can start beating harder maps.

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The exporting/importing settings feature is very cool, but I think it would be smart to be able to filter settings when importing/exporting so players don't end up with settings that they didn't want changed if they only wanted to apply a skin.

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okay i think i rememberd the rest that i wrote lol