#Clan wars

35 messages · Page 1 of 1 (latest)

limpid rain
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This idea may seem smthng out of clash of clans
But it would make it more interesting to join clans and be part of it . Winning clans get prices and stuff

The idea is this : every month new target / goal. Changes for example

On apr 1 : shiny dratinice

Whichever clan has the highest number of drarinice caught in that month gets prices and move up the call ranking

hallow crescent
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Sounds boring and repetitive as hell

dry crest
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One could argue the same for the game as a whole karpeyes

limpid rain
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Yeah kind of Mr nobody

atomic cedar
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just question!
Who provides reward?

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if game needs to provide reward to insentify players to join clans for clan wars, then clans are not doing good job.

limpid rain
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Most new Players don't see the reason for joing clans

atomic cedar
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many old players as well

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same for seasonal ranking

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clans are community. ofcourse new players will not join clans as they are not part of each clans comunity. as they play, gain friends ingame as result join there clans. Many clans have min requirements as well.

limpid rain
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Yes but ppl mostly just use in game messages
What I'm trying to say is , there are challenges and reward inside a clan right? Why not smthg like that for every clan and the "quest" changes once every month or 2

atomic cedar
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challenges in clans are made by clan and rewards are by players. why game has to do that?

limpid rain
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To make being a part of a clan more fun

atomic cedar
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if being in clan is tied to game giving rewards, then is clan fun? or just another mechanic in game to farm rewards?

limpid rain
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Both, but it could also be fun too

The quests could be made such that clan members have ti coordinate with each other
Ie : quest otm :: catch the most regigas and dratinire

There is no activecounter , the no of pokes caught in the Clam will only be displayed end of the month

This will make players coordinate such that half of them focus on regigas and other half on dratinre

atomic cedar
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ok, personally i find it boring. it will be fun first month, then players will ignore it, except couple clans that will farm rewards. Rest of players will just do seasonal/sqs or in clan challenges with better rewards.
And who will get rewards? What reward you imaging? spending month catching random legendary for something not worth will not motivate anyone. And if it is something too good? will give to 35 people?
anyways. it will be dead in couple months.

strong sparrow
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itll jus end up like clan battles,pointless in the end

vale nymph
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Y'all should let Slorposh cook catwow

strong sparrow
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highpoke no

atomic cedar
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Hell will freeze before he finishing boiling water, not talking about any cooking

atomic cedar
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not hating a bit. it was proposed in past and was rejected in past.
I wanted rational explenation without any emotions like fun and such. but all i got was game should give rewards to make game fun.

strong sparrow
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he has a point

wild temple
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couldn't it be fun to have events where you work together as a clan against other clans though? i don't get what's wrong with it

sage kayak
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Yea the idea of clans competing in an event seems really nice

hallow crescent
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Your clans don't already do that???????

sage kayak
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Damn is it already a thing in SIN?karpeyes

tribal nexus
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What is events?

vale nymph
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Clan what is? SlowThinker

strong sparrow
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is what clan?

limpid rain
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Clan is what

limpid rain
# tribal nexus What is events?

Changes monthly monthly, might be capturing 1 or 2 pokemons or can also be smthg like most ultra beasts in the wild killed

limpid rain