#Feels odd that Numera just ignore you?
14 messages · Page 1 of 1 (latest)
I'm guessing it has to do with the issue of preventing the player from being in combat mode all the time, it's exhausting.
I understand gameplay wise, just story/lore wise it feels weird to run past a bunch
I agree, in my opinion, it should be done so that the more aggressive ones were like that, but it could be argued that after the nest is destroyed, they calm down and until then they were the more aggressive ones.
As I understand, most of them are some kind of (or at least based of) infested animals, so 'calming down after nest is destroyed' reasoning sounds just about right for me
I feel like as long as we don't understand what Nyx exactly is, we can't fully know why the curse and monsters behave the way they do
I replayed the game, and before the first nest they were constantly attacking, but it is worth noting that after that they really calmed down.
The gods make the roaming nuemera docile it is even mentioned in the story/lore.
Either I missed that or haven't reached that part yet
itll be a nice NG+ modifier if we get those again to make them always agressive, like the CC one
Does someone know when this is mentioned? I don't remember it either.
After cleansing the first nest and reaching north of Lyhamn, Juno is surprised there are Nuemeras that close to the village. A short time after Juno even decide to cleanse the Nuemeras close to the shelter, thinking it would be dangerous to leave them be.
Estera says that they "dont leave them alone"
Trust me its not odd. We do that on purpose.
Oh this I don't have any doubt that it is part of the story, I was just reacting to the fact that it was explained already but I didn't remember it, that's all.