#Aion-2 is not the Aion we know and remember and it is giving full mobile phone gameplay feeling etc!
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We came from Throne and Liberty. And myself is an Aion-1 Veteran, so I can make comparison easily. Aion-2 combat is not as smooth as Throne and Liberty and even Aion-1 and Blade and Soul, New World. I did not feel any Aion-1 nostalgia in many ways at Aion-2.
what is your level? we are lvl 16 right now. My friend is lvl 16 gladiator. I am archer but I made other sorcerer - tank - assassin classes to level 16 too to test out and asas is the most flexible class to play with so far. What I see right now for my current level and tested classes of the same level, all ranged related skills are fixed to 20 meters. Thus, in what level did you get that 40 meters as elementalist ??? Currently we play with around 178-200 ping ms too.
I alao played tnl, combat feels better than tnl to me but its all opinions. Im currently level 37
Lemme represent a person who play on a both PC and mobile in past. The game is terrible on mobile. It’s not “mobile” UI , and it’s same chunky feeling when you play.
So they did some middle way and both plantforms feels terrible .
If they want to keep like that they should separate them more in UI and can stay cross platform np. Just do properly for PC and a mobile as it can’t be a mixed UI
exactly, but some trolls already have put clown emoji when we say how we feel objectively. Thy need to decide, PC or Mobile Phone. I even don't want console users to play with PC players too (thy plan to add console too).
nono bro i thibk you misunderestood my pov ) mi dont discriminate on what ppl play- its aint my business. what i said, they havent done "mobile ui" or we , they did bad ui generally . they can keep both platforms , but must stop to mix them and make both better
I agree. Aion was my lifeline for almost 10 years. As excited as I am to play A2, the more I watch live streams and such, the more disappointed I become. The loss of open-world PvP (as someone who wasn't big into PvP) is a big issue. The fact that the factions are divided completely by server makes it feel less like one world and more like a separate instance. There is no open-world buffing/healing anymore, which also just feels really wrong as a cleric main.
Im also ot really a fan of how they changed the well-known instances such as DC. DC was balaur, it had always been balaur, but now Baka looks like the weird water spirit thing at the end of Taloc's Hallow. It simply doesn't make much sense.
I feel like it is a completely different game trying to run off of the loyal player base of A1 rather than making its own thing.
yeah I think the combat and animations etc look a bit meh, but still passible and it looks decent.
For me the main disappointment is how far the game leaned towards PvE. I think they went a bit too far towards the PvE side.
Sorry but Aion 2 combat is way better than TL. I say this while playing Aion 2 with 280ms vs TL with 160ms.
Graphic ok, character creation ok, combat ok, rest just nope 2 much mobile
Idk about u man but TL combat is not better than aion2, especially if you played and know how it was on KR release. There's lots of cope and bias coming from this post
Seems kinda pointless to compare it especially when youre clueless and you dont know state other game was released in. KR TL release had one of biggest animation locks on every move, no specialisations that made you be able to move and cast, this is no joke miles ahead if you compare it to TL back then. Now? Its better for sure, but it took them a while to get to that point
This game have issues for sure, but combat isn't exactly one of them. Once you get speciality to move and cast (just like TL) it becomes quite smooth
tnl combat was so sketchy compared to aion combat here.... and yes this is not Aion 1 but i think its def better and not really mobile... i playe ALOT of mobile games and this would be horrible to actually play on mobile and would.... sure you can do some basic stuff on mobile but you are not doing any of the good content on mobile.