#Disable autopath

1 messages · Page 1 of 1 (latest)

chilly dock
#

SUMMARY
Autopath ruins the game experience.

MAIN ISSUE
I understand that it's convenient, but what was the point of creating a big world only to completely kill its exploration? Moreover, it looks ridiculous from the outside when a huge crowd of people move along an absolutely identical path like bots. A huge number of people on the streams comments immediately thought that this was a completely autoplay mobile game. Exploring the beautiful, hidden corners of locations was a big part of Aion 1. Now it's simply gone. The locations are flat and dull, created purely for convenient autopathing so as not to get stuck.

POSSIBLE SOLUTIONS
Just remove it or enable only for mobile

EVIDENCE/EXAMPLES
screenshots

valid depot
#

No

unreal onyx
#

Absolutely agree, was just writing that in emergency live stream

final steppe
#

just don't use it, fixed, next bb

fiery pulsar
#

If not for ppl constantly autopathing i wouldnt be able to get my collection spots as easily xD

violet adder
#

you don't have to use it.... you know that right?

marsh relic
#

Still autopath shouldn’t be on pc, only mobile. The more you separate them both the better

cold quiver
#

no thx, i hate walking around for quests. feel free to not use it.

analog scaffold
#

It doesn't need to be disabled just an added function for people who would like it.

chilly dock
marsh relic
#

Yeah, this needs to be removed for PC, or at least disable by default. I just saw this streamer criticizing the autopath while using the autopath for everything...

wary siren
#

no need to remove it. but having it as the only option for navigation is beyond stupid. Why can't i put waypoints on map and have an arrow guidance?

low hearth
marsh relic
#

It can be ignored but the problem is all the other people who use it. You see these trains of people and that breaks immersion a bit

wary siren
digital ruin
#

I believe that if you put auto-pathing in your game you are deliberately telling your audience that your game is not worth walking through.
Walking and enjoying the scenery, making movement fun and an experience in of itself should be part of game design. The game really seamlessly goes from walking to flight, the environments are exceptional, it feels good, the ping ruins it, but it is still fine.

The reason we have such fond memories of old games and MMOs is because we could grow attached to them, but now we seem so damn rushed to speedrun to the end that we fail to take time to enjoy them at all. As if there is some big fomo above us now. And the devs play into it with Auto-pathing.

And for people that hate walking to quests, well how long till you hate fighting mobs? How long till you hate doing anything at all by yourself in the game? It often reads to me as if people just dont really want to play the game. They wanna look at their phones they wanna look at youtube on the other screen, they need to do 10 other things because they cant be bothered to focus on one thing....

marsh relic
#

I agree

marsh relic
#

The "mobile" features need to be kept in phones. Aion 2 is already getting a new UI for PC, it would be ideal to remove much of the "mobile feeling" elements. Autopath is one of them. Everyone complains it feels mobile, so the devs better remove the mobile

shadow shoal
#

Its literally one of the best features the game has lol. I despise questing in games and walking around like a cockroach, if i wanna explore im gonna explore but while questing? If they added a way to skip all quests and get the rewards id use it.

digital ruin
#

or just stick to the mobile version, enjoy that one, skip as much as you can

marsh relic
violet adder
#

these games are designed and have features to be competitive in the current market. You’re just stuck in the mindset of traveling is content. Which it isn’t.

digital ruin
# violet adder these games are designed and have features to be competitive in the current mark...

Traveling is content, the game starts the moment you turn it on, and every part of it you should see as content, if you dont, then you simply lack perception of what game design is and should be. You believe it is just filler, am telling you that it isnt, and that it never should be, and people should demand that it never becomes filler. You think that competitive means rushing to endgame brainlessly clicking through content. Competitive should mean competitive in terms of game design and experience, value of time invested and depth of gameplay. Just because some people cant see past their ADHD and take their time to enjoy a game that doesnt mean that the games need to accommodate their short attention span and constant need for instant gratification. If I was a game designer I would just sell you guys a skip button to end credits if that is what want, that way I can design the game in a way that it will be fulfilling for those that actually want to immerse and enjoy it.

Auto-pathing and auto-questing are systems designed to keep you engaged while your attention is constantly split doing other things, and then games get designed around these features, so you would log in and kill 1000 mobs while being afk. All so the devs can show shareholders how many daily active players they have in their game. Is this good game design to you? Because that is where it leads.

Instead of being an avid auto-questing enjoyer, try being someone who actually demands devs make questing and movement and walking more interesting and fun. Provoke yourself to imagine a game that can be entertaining at every step instead of asking to remove something as basic as questing. Ask for those parts to be better, think how they can be better. Then make a suggestion.

violet adder
#

You have time to write paragraphs about a system that’s completely optional lol… let those that have time management skills enjoy doing so.

marsh relic
digital ruin
violet adder
#

This is going to sound wild also….. but you don’t have to even play the game. So you’re wasting your time complaining about it while also wasting your time arguing about it.

marsh relic
#

The ones who play care about its logevity and popularity. if you want autopath, play the game on your phone. simple as that

slate frost
#

I think you are misunderstanding the point of a ppl who like auto path
We are not bored by game
We prioritize the RL thing more then a game story
However, I spend bigger part of my day playing
This doesn’t mean I’m inactive, I’m more active then many ppl
But the story is fully optional content and has 0 impact on a result of my character development
I like to be efficient
I can chose to read a story or skip
Same as I can chose to use auto path or not use
They can keep it but have it skippable
So it will be fair for both sides .

marsh relic
#

If you want autopath get it on your phone. Best of both worlds. The problem with autopath is that you can see all the characters using it and it breaks immersion considerably.

digital ruin
# slate frost I think you are misunderstanding the point of a ppl who like auto path We are n...

My problem is that if you are going to go minmax your life around even in your free time, you will ruin the experience for yourself. But besides that the concern is that the developers will butcher the experience more and give you more auto play features which will inevitably strip even more away from you.

I dont understand why people are not able to ask to make questing more fun instead of asking to skip it, why dont you ask for every quest to have more impact on your character development instead of asking to skip the quest entirely? Because if you dont do that, then the devs will simply not feel like they have to make interesting quests anymore anyways, they will want you to auto-quest. And this game can just become another Raven 2, or Odin or Hit 2....

slate frost
#

I can’t answer this because I think we don’t share the same vision of what is important
I don’t really care what other characters do
I want to progress and PvP
The rest of the content is just a tools to give me the end result
Let’s agree to disagree at this point 🤝
I respect the different opinion but keep mine
It’s interesting to hear a different pov
I never heard about a visual / word realism issue for ppl. I can imagine it might be visually dissatisfying at some point

digital ruin
cold quiver
#

The thing that should make u explore the world isnt walking around during quest but actual chests and hidden items and unlockables which are spread through out the region.

split canyon
#

i dont care either way but nobody was mad about auto pathing in BDO. this is definitely not the first game to have auto pathing in it, but it's the first im hearing anyone complain about it lol

hardy hatch
#

Don’t use it. PROBLEM SOLVED. Next! 30945nerdpepe

marsh relic
#

I think we should encourage people to not use autopath as much as possible. No need for disable.

frail bough
#

Nah it's good u dont like it dont use it lol

lyric basin
#

I don't like it 100%, but it comes in handy when I get to a quest spot and cant find the npc for the life of me.

slate frost
hardy hatch
chilly dock
shadow shoal
#

Then you can also do that in Aion 2? Saying "Remove it because me and some ppl dont like it" is selfish and childish. Let people play however they want with whatever mechanics they like to use lol

slender grail
#

My solution:
I disabled it in the options
I don't care if others use it, that's on them
I'll explore the map thoroughly and navigate through all the quests using the mini-map, the map, and my intuition

marsh relic
fast wren
#

autopathing is ok tool, Black Desert success cant lie. UI is the problem, and map tbh, even going to another tab to place pins is bad why not ctrl+click or smth...

zenith yacht
#

Auto pathing is not ok in game like this. I can't count the amount of times my own faction has ignored to help me coz they r auto pathing somewhere. This never happened in aion1.
I can feel a clear difference between main maps and abyss coz no one uses auto path there, no one ignores me while I'm being ganked unless it's an absolutely hopeless situation.

lucid kiln
#

100% agree. I feel that the autopathing radically affects the notion of being 'lost in a world' and totally eliminates the joys of navigation and exploration, which many players enjoy. It also (falsely) contributes to the feeling that this is mobile game. It's true that the world is large, so perhaps the best option here would be to fully disable autopathing & increase ground mounts speeds to compensate (and perhaps slightly increase flight timers as well).

chilly dock
#

yep, and here we go, autopath, autobattle, pvp disable button. whats next?

onyx plaza
#

I love the auto pathing because I'm lazy. I like being able to get up and get a drink while I'm traveling to my 5th "go kill 20 monsters" quest of the day. I get why you and others don't like it, but I just like the convenience of it.

marsh relic
# onyx plaza I love the auto pathing because I'm lazy. I like being able to get up and get a ...

you have teleports for easier exploration. if you can't bother to walk a bit and explore around, maybe these type of games are not for you. the most successful mmorpgs dont have autopath and that was never an issue on the lack of convenience. autopath should be left on the mobile client. In fact, you can even play the mobile client on pc if you want. but the main PC client should not have autopath.

shell plank
#

So its fine if "mobile" player use auto pathing, but its bad when ppl on pc do it?
Then why not just pretend that everyone that uses autopath on ur screen is just playing on mobile? grin
U cant tell the difference anyways peepoShrug

bleak wagon
#

lol saw this and thought if they had kept their promise of infinite flying..that would solve auto pathing. I’d fly everywhere. Auto pathers can run. But the world is small..not big. They need more.

marsh relic
bleak wagon
#

I think autopathing is fine if it's slower than flying to the spot. If they gave us a lot more stamina to fly that is or just took off the stamina lol.

digital ruin
# bleak wagon lol saw this and thought if they had kept their promise of infinite flying..that...

Completely agree with this. If infinite flight was a thing or there was endless ways of replenishing flight via those rings in the sky there could have been a more interesting and fun way to travel around. Auto pathing often takes ridiculous routes to get to a spot, flying is way more efficient each time.

Maybe they can give us a 3rd membership with infinite flight!? That would be just what we need!

slender marlin
bleak wagon
#

They are…autopathing is already built in…they might just patch the game with English audio and bam games ready for global. And yeah autopathing exists in most games already.

celest hearth
#

No

marsh relic
#

Yall keep ignoring the fact that the most successful mmorpgs dont have autopath