#GETS German Extra-Zoom Trains DevZone
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there's no visible difference between VT 95 and 98 at OTTD-Scale.
Allright 👌
this is very important 🌚
Doesn't E19 too dark on red one? 🤔
Also not happy with black lines on 181... Not sure why one is missing.
Great one!
Wait
i noticed something odd about the ICE 1 layouts...
Until 2002, when the new livery came for the ICE 1, they had 8 B coaches, one WR and 3 A coaches
after that, they had 7 B coaches, one WR and 4 A coaches
the LDV-ICE has 6 B coaches, one WR and 2 A Coaches
maybe you can change it @wraith kiln
Although more "realistic"(cursed word), I guess this would cause more confusion than necessary. I'd like to leave it as is for now, and keep possible changes for sometime later.
You'd like it one lighter? I'll test that next week and send you a screen.
Maybe, or maybe it's too dark on that screenshot
nope
just wanted to ask how do you guys create the models?
A tool called magica voxel
We then convert them to sprites using a custom script made by Timberwolf
The next luggage coach is in progress
i´ll
could you tell me how to get started with building trains?
search the timberwolf tutorials on youtube
I was asked how I turn MagicaVoxel objects into sprites, so here's a quick introduction to GoRender and some of its many settings. Not quite so many erroneous TRAIN FACTS in this one, but it could be useful if you want to try the same kind of voxel-based workflow I use.
You can download executables and code from the following link: https://gith...
isk if that is the one. i remember it as multiple video's but may be wrong
Ah. these are what you want: https://youtube.com/playlist?list=PLuO1EdT1BRkdgicGIvQkV4QaBDqtsYmBs
found them, but he doesn't explain how to calculate the length
for example, i want to model the ET 2010 (https://de.wikipedia.org/wiki/ET_2010), which is 37.03 m long, 4 m high and 2.65 m wide (i couldn't find measurements for the singular cars). how big would i make the model?
66 64px 4/8
82 80 5/8
98 96 6/8
114 112 7/8
132 128 8/8
148 144 9/8
164 160 10/8
180 176 11/8
198 192 12/8
214 208 13/8
230 224 14/8
246 240 15/8
255 256 16/8
These are the Vox to in game pixels
With the proportions to the actual train
I think we did it so that 60cm is 1 vox
But don’t quote me
You could work back and figure out the length of a train and count the vox in that length
Hello, I found all the cargo aging periods of wagons and passenger cars in GETS are default. Could you add longer periods for 1st-level passenger cars, ICE, and refrigerated wagons? This is important because in the newer version of OpenTTD, long time transit would be no profit. Thanks!
I might add that somewhere down the line, but currently it's not on my list of things. Mostly since I neither know of a documentation nor do is there some go-to values.
Well, the default value is 185. The larger the value is, the less cargo will age. (if set to 0, cargo will not age.) To use it, simply add one line in the property:
cargo_age_period: 278;
I would do percentages above and below default.
I know how to code that, for sure. But knowing the default value doesn't necessarily make you know a good value for a 1920-s express coach.
but yeah you need to determine a balance first... with a big spreadsheet probably
Yeah, the balance is the main problem. That takes a lot of time, and time is unfortunately a very scarce resource on my side ATM.
Multi-voltage GETS when?
German chancellor Olaf just announced that beginning 1910, all German trains are converted into multi-voltage trains 😛
More seriously: I saw your multi-voltage sukts (great work btw). Multi-Voltage stuff might be an option, but same as cargo ageing: time is a scarce resource atm
Fair
I wouldn't mind making a PR if someone makes a list of what voltages different locos have
Oooooh ummmm that should be pretty simple just going through wiki looking at voltages
Even simpler: everything that's not a "18x" or "19x" should be 15kv 16 2/3 Hz
Questions that rise up:
-Do we just do Multisystem as "ELRL"?
- How about running/purchase cost - needs changes?
- additional models? As of per today there is no need to distinguish between vectron and MS-Vectron, etc.
- Would be SAAE and then ELRL If it isn't ac 15 and 25 only in which case it would use NORD
- Would be separate issue imo
- I am Lazy so would just do multisystem
2 and 3 are kinda connected to each other. I do think, there should be a difference in costs though. (even if that's cosmetic, money doesn't matter...)
Gimme some time, I'll think about all that Jazz.
Vectron variations should be fairly simple, different roof here, ERL livery there
That’s all that goes for visual differences
The 2 panto one should be done and we already have the 4 panto ones
One that made is AC Vectron. As with other MS locos - more pantographs required.
Do we have 4 panto ones?... I forgot what I've made... 🤣
maybe these 42 electrics help you remember?;)
Well, yep. 4 panto... MS vectron then...
Looks like E50 still have an old front?..
did it ever get a new front?
Success for SMITS.
Also works with NuTracks, SUKTS, Timberwolfs Tracks and CZTR. What else should it be tested against?
ok I thought I saw some on wikipedia
oh no
There you have the reason for not digging TOO deep into that stuff.
Most modern locos at least have the option to order them with the desired voltage
Like realistically it should only be between 3k DC and 25k AC
Those two should be global standards
Plus 800v 3rd rail
why would you ever want dc tho?
xUSSR works, too.
Only thing that doesn't work is V4 CEE tracks
but that's since V4 does define it's own ELRL-type AND additional voltages. Don't think there is a way to work around that, but i may be corrected.
Ah you're right!
I remember it having good details with axle weights also
on dutch tracks, 15KV-trains run on 25KV, sicne it doesn't define 15KV-rails., but not on standard DC-rails. Multisystem engines run on all available tracks.
Hmmmmm ok
When using dutch trainset without dutch trackset, Eurostar does not speed easily
that's fine for me - 25KV-AC is the fallback if Trackset doesn't define 15 KV
the way it works right now is 15KV AC -> Falls back to 25KV AC -> Falls back to "has wires"/ELRL. enough compatibility if you ask me. Other opinions valid ;)
But the question is how dutch set regards the default electrified track
default in netherlands is 1,5Kv DC, therefore everything works as intended.
Speaking of voltages...
Tri-phase when? 🤣
Die Triebwagen 2051/2052 der Preußischen Staatsbahn waren zwei Triebwagen für den Versuchsbetrieb auf den Versuchsbahnen der Zweigbahn Schöneweide–Spindlersfeld und Oranienburger Versuchsbahn.
Sie gelten als die ersten Triebfahrzeuge in Deutschland, die mit Einphasen-Wechselstrom mit dem Stromsystem 6 kV 25 Hz betrieben wurden. Bestellt und geba...
this is a parameter to use full power disregarding the voltage. Otherwise the power also depends in track voltage.
in a modern world, never. It used it be a lot easier to controll DC motors instead of AC motors. many older AC locos just carried a rectifier onboard to make DC for the motors.
That's what I thought
it was also quite hard to get AC onto the wires back in the day
it simply was cheaper to get DC
until it wasnt
something about keeping the hz consistent
Early 25 kV AC locos had mercury convertors, thus gas masks were required in initial start up and in case of fault.
Germany had lower frequency (16 2/3 vs 50-60 Hz), thus didn't need convertors in locos but had to have them on power sub-stations.
In some cases dedicated power stations were built
the lower frequency allowed the use of AC motors instead. and didn require rectifiers
Rectifiers it is... Didn't know how those called in English.
wrong. distributian grids were basicly all AC already when electric railways came
its was just easier to put the big heavy rectifiers in a building along the track then in a loco. making the loco much simpler
DC have higher loss over distance and catenary itself is more expensive (much more copper required).
But locomotives themselves were simplier.
yes and there are a few more DC issues. because above can be solved by going high voltage DC. (25kv DC for example.) But there was no tech yet to switch HVDC, because arcing. Nowadays we got stuff like Solidstate switches for HVDC, and DC longdistance transmission has actually less loss then AC.
But you don't want to fry your passengers, don't you?
don't those require cooling?
All stuff requirrs it.
everything requires cooling. big part of loco's is just cooling
There were 6kV DC tests in USSR which were unsuccessful.
A lot of arching and burnt wires aren't great for daily use.
To make things worse - early 50's EMU were used that had trapaulin roofs...
yeah that is the issue with hvdc and a panto. you get arc much easier causing welding effect and melting/damaging the panto and wire. An AC arc much easier self extinguishes.
That's aslo a reason why there is no DC HS rails anywhere.
Max speed is 250 km/h, usually never goes above 200.
You'll end up with either broken panto or burnt wire with 3 kV
its just not worth it, the wear and heating of wires make it much more compicated then just useing AC.
the 10 kv ZHESM electric trains required atleast half an hour of doing nothing in a station to make a trip from rotterdam to scheveningen
in the summer this could be up to 2 hours
sound more like a design flaw of inadequate cooling.
I believe it was the highest voltage used at the time
for a train
no wait in 1904 the swiss started with 15kv
I wonder how the electical schema of the motorcars looked.
I believe the utrechts archief might have that
10kV 25hz. sounds like it may have used AC motors. Nvbs and likely utrechts archief yes.
Before or after rebuilt. they were extensively modified.
May very well have been the orignal electric was a small tapchanger transformer and AC motors. The original motors werent powerfull, so it could all be pretty compact.
1925, last edited 1941
1925, thats when 1500v already
they were rebuild in 1926
but considering it was edited in 1941, means that it might still be rebuild
yeah and the design drawings will have been made before the actual rebuilt
Hi! Does Germany have these trains?
no it doesnt
Ok thank you
DB cargo has some in romania and I tought that there were in germany too
They are romanian 25kV loco's these cant even run in germany.
Idk if the greencargo sweden transmontana's are allowed to go into germany???
There are transmontana with austrian approval i think.
I dont think they cross the oresund
They can according to Wikipedia but I doubt they do as they are mostly used for heavy steel trains iirc
seams they aren't fitted with danish atc
I think there is a smaller variant of these locos. I think that ones can run on 15kw
I think there are some parts that can go 250 between Moscow and St Peterbourg, how about real train operation
That's a Swedish-based loco. You have more chances to find similar designs there.
Only few parts allow 250, mostly 200 or even 160.
Oh I didnt know that it was swedish I tought that it was buildt by Electroputere in Romania
It was but with technology from Swedish ASEA
Guys, i was playing League of Legends recently... aaand what does League and those Trains have in common? 😛
I don’t think DB Cargo even owns them, they are part of another company just painted in DB livery
These are the locos that they own
I think that this is a separate company, that was funded by DB
they have a subsidiary for every country
the 232 did operate in germany, so thats coming some day
Not soon as it's DR stuff.
Only 112 may end up in GETS as I understand, because it was co-founded by DB and DR and was manufactured after merge.
Yeah, I understand. There is very much work
I'm almost done with electrics.. how's others doing?
Modern: 152, 102, 127, 128... All others are early and we are pretty much covered there.
I mean it's enough already, isn't it?
Can’t be much more steam and wagons left
The Restaurant cars aren’t in yet
Sleepers
Lint, Better Flirt 1, Flirt 2, Kiss 1&2, Twindexx, IC2
That’s pretty much all the modern shit I can think of atm
Flixtrain is in
Maybe we could do Locomore and the Connex Connected set
MAK Di6
This consist is cool
Plus the advert Connex traxx i did. ages ago
Di6 is cool
Sorry, late to the party again.
Concerning GDR-Stuff: If you guys draw stuff, I'll code stuff.
Concerning missing stuff:
- more EMU's
- more DMU's
- more Steam Engines
- more Goods Wagons
- still a few coaches missing
- Sleepers
- Restaurant Cars
I'll hopefully be back with more time at my disposal within the next two weeks, so there'll be a speed up in coding.
@wraith kiln u good with starting a DDR set?
I have Y-Wagens and Halberstadt done
Plus mitropa dining
Yh, sure. I'll set up some code stuff in the next few days.
Hell yeah
the Tilting DMUs are definitly missing tho
I guess they count as "more DMU'S" ;)
Okay, then i correct myself: We need more DMU´S!
LINT is really needed
Yes
Coding update: 182 and 183 done, ALEX-Stuff done, VT95 done
Next steps: VT96-trailer(s), Talgo, Dosto's and BR 102.
I’ll do Dosto Alex tmrw
Sven already did one :)
Ah ok ignore me then
just didn't code it before i'll do your new dostos ;)
Yeah looking forward to seeing the HKX one
same here, they be looking great from what i saw.
This intrigues me
hehe, nice 😄
The mint luggage car is also almost finished soon, so we have about 5 more luggage car liveries (Dms and BDms)
'nuff Traingame for today. VT-98 Trailer added, Flixtrain Coaches added.
Someone made 102 already?
You?!
You mean 105?
102, 105, where's the difference?🙈
One made in Czech anoter in Spain...
Do you have maybe the Voxel for the Vt98?
i wanna do the PEG Livery for the Schienenbus
Possible private EVU liverys
It's on the drive now.
👌
new livery for 2nd generation dosto 🌚🌚😂
I'm coding the Bi-Levels. - @stray nova there is Nah.SH old and new, what's the difference? Or should they be used together?
Old ones were painted in like 2015
The new ones have started popping up in the last year or so
They also look way cleaner in every image
ah, thx. so old will be introduced in 2015, new ones in 2023
btw, this could be useful for other Nah.SH stuff (includes good sideviews of Busses and modern DMU/EMU)
https://www.nah.sh/assets/downloads/NAHSH_Manual_Teil02_Fahrzeuge_2020_04.pdf
Yeah some of the designs in this newer livery are for twindexx
I still haven’t seen an old lok hauled Dosto with the new livery and branding
If we ever do a bus set then yeah I can see this being really dann useful
Hello! Whats with this train lifetime is it supposed to be this long?
No, that's an (already reported) bug, that'll be fixed in the next release.
aree these 441s?
danishy
current coding status. Dosto 2nd Gen are WIP, DVT's will come later (Nah.SH needs to be drawn first :))
do they have classic dostos in Nah.Sh livery
only twindexx
i could do fictional one
you're right, i can't find a pic of them....
apparently the do nah.sh Dosto's and red DVT's:
Is the alex dosto missing, or will it come later=
Little Funfact: they had no nah.sh DVTs, because they were aiming for the EMUs
it's the 2nd Gen one
but while you're here: Do you know something about "Wagenreihung" of the Talgo-Trains?
no hurries :)
Well... meh not really tho...They send us some flyer about the ICE-L but, they dont published a fix layout yet
But they have 17 coaches, so i suggest, one dining car, 5 first class coaches and 11 seconds class coaches
that'll be "realistic" enough, i guess.
They have 85 seats in first class and 477 in second
so it would be four first class coaches and 12 second class coaches
they have a bike compartment, for eight bikes...
Wait
im doing some math right now
they have 24 seats in the bike coach
they have about 15 seats in the special faciltiy car
and they have 40 seats per normal second class car
44*
so those 12 second class coaches would cover it perfectly, then 1 dining car, and 4 first class coaches with 22 seats each
Nice, thank you!
do the 4 first class ones count towards the "DVT"?
oof i dont know
Variations on a recurring Theme: Dosto finished
sometime, i guess. but like "not right now"
Dampflokomotive 78 1002, Bauart 2’C2’h2 mit zweiachsigem Kurztender 2T17 der Deutschen Bundesbahn (DB). Ausführung mit Dreilicht-Spitzensignal im Zust
märklin just published this, would be an interesting steam loco
Allright ^^
I've got guitars that've been cheaper... :d
Z? That's fiddly AF. If ever, I'd do N scale. But even if it's cheaper, it's still expensive AF. Model trains really is a rich guz hobby nowadays:D
yup
78.10 should be fairly easy, as it's only a P8 with a too small tender. I'll give that a shot soon ™
I've also N scale, and my gf has z scale... but z is way too smol
Had N scale stuff years ago, and that's even been to small for my meatfingers. Also, I wouldn't have the space for a proper layout 🤣
Tenderlokomotive 89 826 (ehemals Gattung R 3/3 der K.Bay.Sts.B.) der Deutschen Bundesbahn (DB). Achsfolge C n2t, Baujahr ab 1898. Betriebszustand ab 1959 (
i dont even have the room for N guage lmao
hence why i wanted Z
ofc it isnt ready yet, but thats my plan for my layout, i´ve to set all tracks, but the sizes and the is final
I´ll also built it modular, so i can seperate it, when we are moving in the future
I'm currently finalizing the Talgo.
Two questions:
1.) What's the official name now? I can find ICE-L, ECx, IC2 and right now i'm kinda confused.
2.) Should it be coded as an EMU/fixed consist or as loco + fixed set of coaches? First would allow reversing, second would allow to haul it with different locos.
I would choose second, to haul it with different locos
Loco with rake not a fixed set
And call it the ICE-L
What’s the loco classification?
BR 105, or what do you mean by "classification"?
Yeah so have the loco separate as BR105 and the set separate as ICE-L
Alright. then lets have some lunch and some code.
just a little pic
Its officially the ICE-L (ICE-Low)
There will be the Br 105
But they will also use the Dual-Mode Vectron for the destination Westerland-Hamburg and Oberstdorf-Augsburg
For the ICE Hamburg-Oberstdorf and Berchtesgaden, there will 2 trainparts, of 17 coaches each
so with 13,1 meters/ coach x 34, you can expect the length of such a train
Maybe, they will also produce other compositions with less coaches tho
We're faster than the original - Talgo done (Testfile uploading to Testdrive)
uuuuh looking damn great 😮
Yh, both simo333 and wynd did a really great job
We dont have the eurorunner yet? (Br 223)
maybe interesting for someone
Then draw it 🌚 we are still lacking dining cars 🙂
We have it
It’s in set
I made it when I was doing the eurofirmas
Still Rheingold needs to get done
Reason Diner Cars ain't in for now is mainly: there ain't enough to cover whole timeline. I wouldn't release with only three dining cars from 1950 onwards
holup i know about 15-20 different dining cars
Yh, I'll need help on newer ones, but I good quite good sources for anything before 1980ish. That won't be in the next release (once at home, I want to pick up some loose ends on goods wagons first). But if we agree, that could be the major thing of the version after that.
Ooof:D
I got the WRmz 135 done
That was fine
Plus it’s one of the cool ones with the panto
Was debating weather to do it with panto up in a loading sprite but eh
Shit shit shit shit shit shit
Ffs
Why did I do the IC graphics instead of ICE
ICE was done already
Was it?
408 (ICE3Neo) is almost same as 407 (Velaro D).
All visual changes were with doors and I believe I made all wagons to make both 407 and 408
Yep, on drive.
ICE-Ts are badly missing
TD’s more
If we are gonna add them DSB livery is required since they were still DB even then
I would love to draw the DSB livery then 😍
if i can find time and Motivation, i could draw this Talent2 livery
@wraith kiln just as a reminder i did 3 more talent liveries
Yh they're the next in line to get coded.
Hehe, okay 😄
are these the things dsb are getting too?
Ye
is the color okay?
pls ignore the missing details, i just wanna know, if it looks okay
im referencing on this pic
then it should be 1/8 longer i guess.
well..., i cant do that tho...
shall i enlarge it or do you want some guidance?
If there is a tool, sure, i would be happy to do it by myself
Allright, just lemme know if something is unclear, i'll do it in german then.
so first, OpenTTD-trains are measured in 8th's. this means, you can't just go ahead and make it as long as you want. To make it worse: GoRender doesn't exactly convert vx->px.
No worries, attached table will help. Just remember: Trains ALWAYS have to match exactly one of the vx-lengths in the table. We try to stick to a scale of 10vx = 1 Meter. If you do smth, rather make it bigger than smaller.
So the standard Schürzenwagen are 214vx (or 208pixel ingame or 13/8 tile lenght) - next step would be 14/8 lenght. This measuers as 230 vx.
Size of the actual voxel is in the upper right: Lenght, width (always 42vx!), height (doesn't matter that much).
just go there an make it 230 vx in lenght.
should look like this now.
switch to "Orth"-mode to have plain sideview and center it next:
center view is the icon 2 left of "orth" - that circle with an arrow.
if you got that down, switch to "Marquee select" - Hotkey: M. Now you can select a bunch of voxels. I'd suggest splitting the train somewhere "plain", so you don't have to redraw details.
did i like this:
I use box select because that can be used for more precise movement
on the right side there is an edit-Menu with quite a bunch of handy options. Pick "loop" to move your selection around the given axis. In this case: X-Axis.
Move both parts to the ends.
Franken-Schürze! Now, we need to fill up that stuff in between.
With the marked icon you can select a "face". This means, you'll extend/erase/paint all that is connected with the same colour.
like this. on Windows, ALT+Leftclick let's you pick up the color, btw. Now just extend until it's full.
Ta-Daa! you may now start with details
do you took it into the cloud? I would like to try to copy that coach by myself
no, sorry i didn't save it.
its okay, then´ve to do it by myself x)
442 Cantus done, new fridge car done.
uiiii 🙂
@ocean roost @wraith kiln do we have a euro runner done?
I like ALEX quite a bit
Having that would be cool
nope, no Eurorunner
Right ok what dining cars can people think of that we need
I have some DR ones done if your willing to add them to standard GETS
But yeah
You can do these
WRmz
Like I said vagonweb is shit
I did this
there are tons of coaches
the ARkimbz, you can do it as a InterRegio, InterCity and even a Flixtrain livery
there is even a new one
how about these? (not complete)
This should be easy
@wraith kiln Ty so much for that easy tutorial ❤️
Nice!
aaaand only, if u have time
how can i copy one side of the coach, to mirror it on the opposite side?
Select it using the brush select and go to the right hand side panel and click on mirror Y
You can also just click on mirror Y and it will mirror the whole Coach down the centre line
You can use any selection tool but it’s better to use brush since you can find tune it more
oooooh TY!
tryx putting a few other gold-tones on it.
like this?
exactly what i ment. Looks really good!
Yep, nice work!
May be to much shades of gold (not bad, just takes more time to do).
Hm... Maybe make it 1/8 longer? Looks a bit short to me.
Really good work👍
Wine red dining coach is also done
okay, almost done
okay now, it should be done tho
The windows are a bit tricky, but i hope we can live with some compromises
Pop-Schürze
the last schürze is done
looks excellent to me!
I think so as well 🙂
also, red one is fine - nothing too much compromise
its always exciting to see them in the OTTD scale ^^
yh, it's the moment your boxy, ugly stuff really comes to live. like that one, too :D
Roof stuff is wrong...
Vents are above kitchen part and none over restaurant area.
I'll change it, when im.home
you can change it on one and copy it to others
i can? oO
I always do that! Use box or other selection tool, press ctrl+c and swap model. Press ctrl+v and volia! Another neat thing is that if you don't unselect what you've copied you mae eraise everything except it with ease
ayo i updated the roofs of the coaches
i was bored
new 101 livery
Brain Charter... Sounds like a disease.
Well... It's train charter...
But with that font train = brain
oh true 😂
Mostly enjoying the good weather :)
didn't do that much, more fridges and Simo333's Eanos-x got coded:
Aye okay 😛
Yeah it’s been too good to stay inside and make odd little cube models
I dont get any sunshine, because i mostly work too long :/
Good to know you all are doing great! Me? Well, had a rough week... Grandfather died and relatives kinda loose their minds...
I am sorry for your loss
Im so sorry, my Sympathies.... i hope you doing well through those hard times...
I am sorry Simo333. Hope your doing okay.
Thanks! Now I am... Not sure when I'll get back to voxels though...
There is a Million things that are way more important than train game.
I know a couple, what's other 999 thousand? 🤣
Well, despite the splendid weather im sacrificing a lot of time for music stuff atm....
True, my garden and balcony at example .-.
Its like model railways i guess, when its getting colder, you are spending a lot more time with it
Its not only the weather, irs also That ive got other hobbies, which can be quite time consuming. And sadly free time is a very scarce reasource
Thats true ^^
Good luck making loaded for that one!
Ah, thats the one that tilts when loaded?
I'll need your help with this one. These fridges were used as beerwagons, too. I'd like some commercials, so why dont you throw your favourite german beer at me?
Erdinger has to be one
Tucher
i think the whole beerwagonbthing was moslty a thing by modeltrain manufacturers.. why ythe hell would you need reefers to transport bottled beer.
but a warsteinerone would be good with the loco and container wynd made
That’s all well and good but this could massively add to the amount of Eyecandy wagons
Also what the fuck did I draw that was beer related?
Guess he's talking about the Warsteiner G2000 and the matching Container.
Did I make that ?
I still wanna do a Heineken one
Just to annoy the Dutch people lmao
Do it.
Lmao ok
Cool
Still WIP:
Oooooh 😮
Perfect!😍
Are u also drawing o/b? Or can i do it?
Sry thats already done
Someone's on fire, i like!
Okay ^^
nice Shimmns
Both Slps and Shimmns are on drive.
don't have any power to make more paintschemes...
next one probably will be trapaulin versinos
I know someone (cough, @ocean roost, cough) who really likes to do colour schemes ;)
hehe 😛 shoudnt be a problem 🙂 Also international Liveries, or just german ones?
Guess it'll be better to focus on German ones first.
okay
But anything european would fit i guess.
so i´ll do those ones, when i´ve enough time
side note: trapaulin you've sent are different models
@desert python do you want to Do the 6-axle ones or shall i?
shouldn't be hard to apply trapaulin from Rils to Shimmns though...
I'm not sure what I want from my life anymore, and you're asking if I do 6-axle? Of course I can!.. Not sure when though.
I´ll just do the liveries :x
This reads rather desperate. Do you have anyone around who you can speak with?
Just having a most rough time in my life... And noone except parents around whom I can speak to... And that's a part of a problem.
Sorry if I sound bad or offensive... Not in my intentions.
Nah everything is fine. We all have shit times :)
You know, i´ve had also rough times and hard decisions in my life... i was also in a similar situation like yours i guess. In my case, it helped to write to a random stranger. he doesnt even have to reply much, but for me it was important, that he listened to me. Maybe you can find someone! You´ll get through that shit! ^^
Doubt that's your situation was as complex and bad as mine, but anyway point taken. Garlic already offeret to listen.
Thanks!
Ofc, i cant compare your current situation with mine´s. that wasnt my intention ^^'
im just quiet now ^^'
Something rather positive: More coded stuff:
looking really good ^^
guess this is kinda ready for a release now, right?
hmmm
There is still little space at the schienenbusses
Schienenbusse*
Maybe this one can be added
When its done
When it's done I'll put it in :)
Süd-Thüringen-Bahn Shuttle is almost done
i´ll also do the Erfurter Bahn Shuttle directly after that
After that one, please let me check how much we have first. I'd like to avoid having too many of them ;)
after that?
Yh that should really be the last one.
Combined with the others we then have 12 different liveries. I'm quite sure that's more than enough:)
For those who are able to draw Steam locos: The Br 23 would be a good addition tho ^^
Which one?
Wartime prototypes or 50's series?
Hm... If BR 50 is done - shouldn't be hard to convert.
Maybe, there can be a "Theme" for the next update: "Neubau-Dampfloks" with the Br 10, 23, 65, 66 and 82
well, teh "theme" for next update is restaurant coaches, isn't it?
Regioshuttle's in, ET 87 in, released on Bananas (had a day off today):
I do a reddit post, about the update
So we're gonna start with Restaurant Cars now, right?
Shall they only impact running cost or should i add something for cargo ageing, too?
guess you're right. If it sucks i can still delete it :)
And: I never forgot about all those - they'll get coded quite soon :)
so cargo_age_period is default at 185. i'd increase that by 25% if a restaurant car is attached. Any other opinions?
Restaurants nullify running cost of other coaches but have a high running cost themselves
Like twice?
Yup, should be okay, Dining cars uses also a lot more power than passenger cars (passenger cars 18V and dining cars 90 V)
Balance that to break even with 4-6 wagons.
works fairly well at lower speeds:
What train length are you testing?
Also, do you add restaurant or replace a coach with it?
4 coaches vs. 4 coaches + restaurant
More data - seems to have a rather linear impact over all distances/speeds:
That's not likely it will be in game.
Train length is usually a limiting factor, so try 4+1 vs 5 (or better give a tile-limit for a train).
i tried again with a different factor for cargo aging. And this seems to have a rather low effect at all
Same goes to distance vs time.
Cargo decay effects are offsets and are more noticeable on time-consuming travels.
Factor up by 50 raises income by only 400ish
You may not notice anything of travel is too short or too long time vise
Use 90km train over 1000 tiles
why 90km/h?
That's how it works
would be more logical to me to use a higher speed, since the Restaurants go into express trains
Cargo aging is noticable if your cargo spoils completely
In your tests passengers a "fresh" all time
They didn't have time to "spoil"))
If you don't like 90 km - use 60! Why not?)
cause 90/60km/h is not the use-case
It is for a feature you applying)
Otherwise - replace restaurant with coach
It will give you more money
okay, new test: 1000 Tiles distance. i'll try again 120,150,200km/h
after that i'll add 90
We did a lot of test fo xUSSRset few years back when were implementing cargo aging for different coach classes and with speeds over 120 km/h you need 800-1000 tiles long fully loaded trains to have any significant difference...
first run at 200 shows 99k /w Restaurant, 72k without
Keep in mind you need excessive amounts of passengers waiting at stations without transfers to make it as accurate as possible
4+1 vs 5 or 4+1 vs 4?
4+1 vs 4
Try vs 5 as well
I bet it will give more money than 4+1
Well, according to your run... Should be aroun 90k
at 120km/h its 74k vs. 39k
Now that's spoiled passengers
Okay, so after all, Running Cost is the main influence a Restaurant Car has, and Cargo aging is that neat little sideeffect for the ones with 16*8k Maps :)
Cargo aging is bad as it's pretty unpredictable, have low impact on short time vise travels and may screw up with other sets (if any uses different values, looking at yiu, SSB set!).
screwing up with SBB Set is not my biggest fear. Both don't really match concerning the scale.
It was in one JGR online game where anyone who used SSB wagons had drastically lowered income, because cargo in those insta-spoil.
neat :D
So, do we need cargo aging as a factor? or is it wasted energy for little to no outcome?
Literally train with 0.6 of capacity and lower speed had x2 income yearly
oh damnit :D
We did implement it after all... But it's more of a gimmick.
allright, than i'd leave it at 1,25 default.
In most cases using one more coach instead of restaurants will be better.
not if you want shiny red trains:
If you feel fancy - make a parameter for it.
Eyecandy is a completely other reason and it's enough to justify adding restaurants even if they make you lose money
they'll definetly be in, that's for sure. i'll calculate running cost 3,5the matching coach. That should keep the barrier of "i need restaurant" quite low.
Cargo aging will be 1,25default - for now. If all of that turns out to be bad decisions: Code can always be changed :)
I'd say add more, balance later! 🤣
I should have a lot of restaurants models btw...
that's the spirit! :D
pictures always appreciated. It'll be the same shit as always: Good sources for everything old, shitty sources for more modern stuff...
Do we have any 60's Reingold stuff?
not (yet)
Anyone planning to do it?
not as far as i know
Have 2 types of restaurants, 2 paintschemes of dome cars and all other wagons...
I.e. 2.5 full sets of Reingold of 60's and repainted TEE ones.
Will take a picture of those later... And probably make a models.
well, that'll be another highlight of the set itself :)
On Reddit u/Zwangsbremse made a post about yesterday's update and in the comments I asked how to contact the developers of GETS. He told me about something in the developing section of this server, not sure if he meant this or if I miss something, but I guess you read my critic here.
First, your project is great and I would like to help you somehow. I have basic coding skills, but have never tried to do anything with openTTD. 6also don't know how to do visual arts. But what I do have is a lot of knowledge and I also work for DB. That's why I would like to be part of your team, to support you.
One thing that really annoys me when playing long games with GETS are the expiring dates. The BR120 never expires, while the BR101 has a limited lifespan. However, in real life the BR120 is already retired and the BR101 still has a few years to go. I guess you already have German train enthusiasts in your team, so I wonder how mistakes like this can happen.
It would be nice of you patch this and keep going on with the GETS project. It is great!
Hello!
Yes, that's where it is!
Garlic is one who code here and if you willing to help - ask him.
If you want to try to make graphics - it isn't that hard. MagicaVoxel is a tool used here and it's very easy to learn. If you'll have any questions with it - ask me.
BR 120 was one of first locos to be coded and had lifetime of 255 years until recently 🤣. It's not related to enthusiasm, more to lack of testing and feedback. It may still have some issues. Thanks for noting!
Hi There,
yes, critics are read and answered over here - so thanks for that and all the praise :)
Concerning the code-base, NML (the language, gets is written in) isn't that much complicated. The code is split up and quite easy to maintain. Have a look at the Github: https://github.com/GarlicBread42/GETS
For the train-knowledge, help is always welcome. I've got a good chunk of sources for older stuff, Wikipedia and the "Obermayer" as well as "Carstens" provide good technical data. What all of them do not cover to a full extent is that modern stuff - so if you're fine with it, there will be some questions.
For the expiring date: I try to match the vehicle life with the date of "Ausmusterung" - going out of service - in case it is a short-living one. For the longer ones i just take 40 years. Model life (the timespan, how long the vehicle is available in buy menu) is quite complicated to calculate and even harder to test. I do know that this isn't optimal at the moment, but i honestly didn't care too much for this issue. Guess it's slowly time to change that one.
Okay, I will take a look at the code and the graphics tool soon. And when I have something that should be changed, I suggest it on Github, right?
Either that or over here :)
Might i also suggest turning off vehicles going obsolete, i know this wouldn’t fix any inaccuracies with GETS but it would remedy the availability
Yes, that's what I did.
Hello. I am glad to hear that GETS has been updated. What wagons and MUs were added? I should work again on my GETS cargo age period fix. Thanks!
I have found ICE-L and 100km/h refrigerated van.
this is all thats added
ALEX, Flixtrain, Redone Dosto's, ICE-L, New Loco's
bunch of stuff
Thanks!
I started a game with GETS in 1925 a few days ago and I have an idea that I also had before, but the update made it more important.
I have no idea if this can be implemented, but certain trains should be limited in number. Right now I unlocked the E19, one of my favourite trains, and it has potential to kill the variety. It is the fastest and one of the most powerful locomotives you have in 1939 and to be econimical it would be the smartest to replace every locomotive with the E19. When I started playing GETS a few months ago, in that time period I bought a lot Henschel-Wegmann-Züge because once you unlock the E03, there are no waggons that would allow the E03 to reach it's 200km/h top speed and the Henschel-Wegmann-Zug is the fastest you can get. (I actually don't know what they have done in real life. I guess they had special permissions for some Avmz or similar)
Having prototype vehicles only aviable in a small number would make them special, just like it was in real life. Also you would need to carefully choose where to use them in your network. Yes, it is just a game and in the base version you upgrade all trains once you have a new one. But in my opinion this could be a very interestening feature.
What do you think about the topic?
That would be interesting, if OpenTTD supported such limits.
Concerning the topspeed: Until 1977 the whole DB-Network was capped at 160km/h. Even E03 wasnt allowed to go faster. Until the early 60s top speed was even lower with a max of 140. Rheingold stock had a special allowance to go 160.
Concerning your idea: nice idea in general, but not possible like Simo333 mentioned as the game doesn't have a mechanic to count vehicle-IDs on the map. Generally speaking there is a million ways to play that game and I don't want to implement features that'll limit other players too much:)
Okay, so the people who want it more realistic need to count them by themself. And while it is true that we had a limit of 140km/h for a long time, the E03 was going regularely 200km/h in 1965. It was just a small section between München and Augsburg where Siemens tested the LZB signaling system, but it is worth mentioning.
lol, forgot lights...
hm... is it intentional smoke in front?
I guess noone tested E19 as well...
183 in DB livery 1t lighter than others...
Wtf is this 
very cool
yes but the issue still lies in the fact you would have to limit other players experience; as a wild chris once said "If you're gonna pull a gadgy, at least don't confuse the uninitiated"
this would only serve to add confusion to what some people find an already complex set
I meant this literally, what steam train is this with so many windows, it wasn’t a criticism of your work
Thanks for the Bugs, i'll clean them tonight.
KPEV Altona 561, some cab forward fast steam Prototype thingy. https://de.m.wikipedia.org/wiki/Preußische_S_9_Altona_561_und_Altona_562
Could have been a prototype for the BR05 003.
Doubt so.
Altona was made by Henschel and 05-003 was made by Borsig.
completely misunderstood you this morning. The Smoke is intended to be at the front, that's where the exhaust is.
E19 is fixed - sorry for screwing that one up.🙈
I still believe you may want to move smoke back... It appears in front of loco, not above it. And there are two spawns. Haven't seen second exhaust on train.
which one do you like better?
done :)
First, but move that gap to the right. It's too noticeable ib the center of wagon
Totally missed it. 🤣
this way?
i found a bug.... I cant couple different 420 units, only the ones in the same livery
lol
i cant couple the 420 units in general
thanks, that one is solved.
So the dining may begin. Still coding my way through the existing express coaches, progress is slow but its there.
Did I give you the DR coaches yet?
Not sure if theyre on the drive
They should be
Real Quick check, as I'm leaving for rehearsals: can't find them. Either they're not there or I'm blind. (Latter is well possible...)
Yeah nah ignore me I’m a dipshit
I believe you post them here
Or you mean others?
Nah this is something else
Looking already damn good :3
152 + 189 fix (noone noticed that side of roof was unfinished)
152? that's a new one, right?
lookin' damn good!
love the zebra-look again. kinda sad, i don't see them around at home.
Done another Dining car:
but now: bed time :)
same, good night!
Good night!
Have you guys done that 30s DMU yet?
Which of the many dmus do you mean?
Probably any SVT 137...
Numbering of pre-war DMUs is non existent
All are (S)VT 135-137
Is The Desiro HC Also planned?
Yes
My current plans are BR102, BR128 and Henschel E1200.
That's the one
I didn't think there'd be many
I'm just curious how it looks both in extra zoom and standard
It's very similar to something i plan to make myself, as Denmark basically operated a version of it or something similar
There is one SVT137, you may look for it or ET11 based o on it.
Do do the Danish set in the same sprite scale of GETS
Sinas Said he wanted to do a EZ Dutch one in the same scale
I doubt it
Mine isn't EZ either
I'm just curious
Found sprites
Ooo it looks neat
I'm using the SBB set as a basis for the vehicle height and treating 7/8 as 15m
However after 10/8 theres some compression and 12/8 will be the longest vehicle
This is mostly so it doesn't look too alien alongside other sets
@stray nova i hope you are not mad, when i take your ARmz217 and draw some liveries out of it 🙂
I don’t remember what that was send screenshots
Yeah it’s fine
I might have something planned tho
this one
Kakadu
Yeah that’s fine
short update:
Br 152 done, Schürzenwagen Dining Car, Simo333's Eaos and a new Prussian Teapot.
next in the line of dining coaches would be the Kakadu. @ocean roost: Would you mind notifying me, when it's done?
yes, i'll, but im a little stressed with work atm, At sunday, i should be done. I only do the ARmz217 as IC-livery
ill also dump these here
ah nice, i'll do the other colors then
Okay! ^^
+no pressure please. i'll be doing other stuff until Sunday evening, too.
WRmz will follow after the Kakadu. TEE looks incredibly good :)
thanks
Which type are the 2 Steamlocos?
Prussian G5.4
ow cool the horror thing
Jo The BOB intergal Trains Nice work
They Drive on the S28 From Wuppertal to Kaarster See
52?
yh
That one have some variations!
4 different tenders, some different boilers, deflectors...
whats the 4th? I know Wannentender, Steifrahmen and the Kondenstender.
these are the ones i know of
This thing? Though is is apparently a 50 not a 52
afaik they've only had them with the 50s
are they? I belive I saw 52 with one of those...
wannentender with kabin
at least 5 models have cabin tender...
there is even more on modellbau wiki
Hold up!
Baureihe 52 and 052 are not the same
the 052 is form of the Br 50, and after 1968, where they got their Computer Numbers, they got the Br 050, 051, 052 and 053
is a form*
And Btw... there is also the Br 42
and then there is the Br 41, who got in 1960 numbers as 041, 042 and 043 and 044
1968*
aye xD
But just hold on:
Br 41 (041, 042)
Br 44 (043, 044
Br 42 ( didnt got an EDV-Number)
Br 43 (DRG and only DR)
Br 45 (didnt got an EDV-Number)
Br 50 (050, 051, 052, 053)
Br 52 (didnt got an EDV-Number, but the DR operate them till the 80s)
Br53: Various Länderbahn Locos
Br 53 0001 (Complete different shit)
But is this 53?
the "other" 53 in comparison
Oh, wait... It's same but with condensation tender...
I have one!
Yes
And the 53 0001 only was a mysterious Prototype
But yeah, the 40s and 50s numbers are a pretty mess, because then 70s made them worse
the*
And im missing the 39 tho, such an important loco in the 30s till 50s
hmm
but also with this livery inspired
Small Coding update:
Added Eurosprinter, Integral and (new) BR 189 + UIC-X Half-Restaurant Cars.
now the Dining Cars get kind of complicated and i could need some help.
This is what I've got so far:
Arm 216/ UIC-X Half-Restaurant is introduced 1954. thats the one, which is drawn.
1962: "Rheingold-Buckelspeisewagen" -> this is clear.
1964 is WR4ümh-64/Wrmh-132, looks like this:
I've found this one as DSG, as DB in plain red, TEE-colors, popfarben, oceanblue and "old" IC-colors.
Also: "DB Fernverkehr" - white ones with only red window ribbon.
does anyone know if they got recolourd/Rebuilt into smth else?
After this, there is 1966 "Arm 217"-> Kakadu's with straight roof, the ones wyndbain did. They've been in blue/red and TEE-colors.
I'm not sure, if they've been rebuilt, but i think not -> please enlighten me :)
After all, i'm missing the Interregio-Bistros and white IC Bord-Bistros. They seem smth different.
these
i know they've been done. I'm trying to put them together in some kind of accurate and useful way from both gameplay + "reality" aspects
oh right haha
well
just spit balling here but since these bistros are kinda worse than full bord restraunt cars they should only have a 50% decrease in running costs rather than 75%
good idea :)
Will you make the 3-part Eurosprinter as well?
3-part Eurosprinter?
ah gotcha, that one :)
possible, but not today, not yet tommorrow, i guess :)
Back to Dining Cars - this is what i've go so far. I'd appreciate if you could take a look into it. Am i missing something?
(green= in game, grey=planned, orange=sprites done, but not coded)
Sure?
my perspective. i'm not in the position to speak for other people ;)
When you have the Apfelpfeil, maybe you could also add the TUi-Express as well
i dunno, who was a fan of flixtrain... BUUUT the Master Coach of the Flix Train, Coach 100, is a modified ARkimbz
And, you forgot the ARkimbz of the Berlin-Warsaw-Express
and this is the ARkimbz in the Nachtzug-Livery
And here the BWE one
ive made this
Thanks, that's the infos I were looking for :)
TUI was Liegewagen, correct?
Yes
and the dining car was calles "Treffpunkt" and was quite visible in the train park
Here is an example
it was a WGtmh
puh, where would that fit in the given types?
regarding the straight roof + the windows, i'd put that into Arm 217. Otherwise it would kinda fit into WRtm... idk yet
updated rooster. that's very full.
Aaah, maybe, its also time for modern post coaches now
And you could also add the half baggage and baggage cars i drawn earlier
WGMs are "Gesellschaftswagen"
much needed, but i'd put all that jazz behind the dining cars. get that one done, that move on.
sounds like "special passenger coaches"
yup
special passenger coaches != dining coaches i guess. So, not relevant for above table.
like this bad ass
this is also a WGmz btw
Another Song from the Future, i guess.
aye
Then i would draw the Deutsche Weinstraße
Rollende Weinstraße*
an d that could be a topic for the next ones as well x)
i remember having that Kombiverkehr Book lying aroudn somewhere....
btw new livery for the dostos
did they buy that from a primary school?
ideenzug of the südostbayernbahn
i can do that
its an attempt
That was fast
not really
oh well maybe
uploaded now if someone wants to test it in gorender
i have no idea how the mountains will look
yeah sure why not
its a decent addition
looks ok
use the ones on the drive they are updated and have correct first class areas
done, new file uploading to the drive.
gawh damn looks way better than i thought
@desert python are u gonna get the twindexx done any time soon?

If you want to make it - go on. I haven't started anything on it yet.
White or beige lettering?
Not sure which is more accurate, but the beige looks much better imo
beige
Beige, maybe 1 shade brighter?
1 brighter ain't possible, it's already the most bright beige :)
There is always yellow!
Side Window looks Good. Area around the Buffers must be wider.
Front window is too low.
And after all you're doing much better than all my previous attempts :D
u think front is too low?
if anything i think its too high
redone the area around the buffers
Not dure if it'll work, but I'd try to fill the blue line and move up the grey by one.
Sorry im on mobile:D
Can I take a look at latest version?
rekon that looks alright
i won't do it for a while but if u want the sprites are all here too be modified
should be reasonably easy
aye
I'd like to try some changes to front of Twindexx... Looks a bit wider than should.
most updated versions are now on the Gdrive
go ahead
In few minutes. Still from phone
arent these italian?
Welp, Twindexx head powered wagons are shorter than all others...
I didnt expect you to say this
this is something diffrent
this was the original before nose rebiuld
I'm aware
The 624 was the Predecessor of the 614
They also could share the coaches of eachother and got coupled together
the later the rebuild, the flatter the train
