#Asasignals
42 messages · Page 1 of 1 (latest)
Meow
Does it work with JGRPP system?
If these 2 signals are yellow why next 2 are green?
presignals use a yellow aspect in place of green to easier identify from afar
Version 1 Patch 1 is out!
...already?
Changes:
- [Fix] Get rid of ugly salmon line on one-way PBS semaphore graphic
Known issues:
- Exit signal semaphores are hard to distinguish
- The player has to choose manually between left-side semaphore graphics or right-side semaphore graphics
- Semaphore graphics overhaul is in order
- JGR signals are unaffected
In what way are jgrpp signals not affected?
Wai is it patch or grf?
Grf
their GFX assets are not updated
it's my quirky versioning scheme
change in version denotes addition of features, change in patch denotes fixing of issues
They should be are you sure you're not using the setting that forces baseset sprites?
I literally didn't even make their sprites yet
what do you mean
that was more of a "todo" than an issue
Oh you mean the additional ones
do you think this NewGRF in its current state could go live on BaNaNaS?
After great hesitation, Asasignals is now live on BaNaNaS!
I'm planning for Version 4 to be a larger update
things I plan to add:
- "Overhaul" of semaphore signals (possibly)
- "Overhauls" of JGR advanced signals (programmable pre-signal, no-entry signal)
- Option to change light layout for three-light signals (default GRR or classic GRG; G - green/yellow, R - red)
- Option to toggle between yellow go-signal or green go-signal for pre-signals
multi-aspect signals will probably have to wait till V5 or even later
I say "overhaul" but it's more like "modify certain parts of the graphics to be more consistent"
anyway, off to do homework now
don't expect activity in the next two-three hours
which country this signals?
(taking short break from homework, will resume soon) not based on any country, it's based on the original TTD signal sprite designs by Simon Foster
which in turn could've been based on some country I guess, no clue
is this good enough?
I'm not trying to radically change things, just fine-tune them
yes
art assets for 1, 2 and 4 are complete, I just need to code it all together now
not feeling like doing 3 today
we'll see
preview
green presignals