#Seven curses mana usage
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not necessary, getting into blood magic is fairly easy
the mana blessing is a double edged sword, a rough early blessing that snowballs into a super op blessing mid to late game, but still doable in the first not even 30 minutes of gameplay
the tradeoff is worth it imo
just check and follow the blood magic questline, it has everything you need to know
Yep I was struggling at the begging too once I found out I need blood magic it becomes easy you can get hella blood for ur spells
I know its strong mid to late game but its just im having trouble storing blood early on
Use easy villagers to start and get easy blood
Wait there is a blood magic villager, or do you mean breed and then kill?
no breed em and kill em. get a breeder block a hopper to put em in the incubating block then another hopper then a chest
Does anyone here in this thread play Hardcore or not? This thing would be fine if it didn’t kill you through totems or other forms of cheat death. Another issue I’ve had with it is the inaccuracy in the mana cost to LP conversion — it’s definitely not a simple 1:10 ratio. Some spells are 1:20, others are 1:100.
For example, the Void Eruption spell costs 270 mana (numbers might be slightly off). You’d expect it to cost 2,700 LP based on the pinned comment in the questions thread, but it actually costs 27,000 LP. And to make matters worse, that’s 27,000 LP per shot, not for all three shots the ability provides.
It doesn’t even stop there — the cost somehow increases as you use up the shots within the same cast. Lastly, this ability only does 22 base damage. Lol.
My issue with this change is that I can't constantly see how much LP I have. Why do I have to keep right clicking the sigil to see my LP? If I'm in the middle of a fight I dont want to have to constantly be right clicking my sigil to make sure I won't die if I cast a spell. If i put the sigil in my charm spot it should just always show my current LP
The LP cost is not based on ratio, it has his own formula
The LP cost is calculated with a Formula
Formula: ManaCost x spellLevelMultiplier x spellRarityMultiplier
the rarity multiplier is:
Common -> 1
Uncommon -> 2
Rare -> 3
Epic -> 5
Legendary -> 10
For example, Wisp Level 9 (Epic)
Mana cost: 46
Level: 9
Rarity: Epic (5)
46 x 9 x 5 = 2070
so for that one you use 2070 of LP
Hope it helps
@weak scroll your the goat but I don't think I can play anymore of this pack lol
try it, the LP storage grows really fast with each orb lvl
@weak scroll I think ive played like 100 runs of hardcore already this pack harder than rlcraft lmao
The mod that makes u use LP for curse ring is adding a LP bar soon ™