#Transition PlatCo to XO; Add CO as WL
1 messages · Page 2 of 1
what is the point
^
that generals don't fly?
read the words bro
my point is generals can fly
^
reads the words and u understand
^
Like yeah technically air force pilots occasionally fly planes at super high ranks, that's not the point, the point is that those guys are commanding their own entire bases
wouldn't it be fucking stupid for a Major pilot to fly your dropship in a heated engagement? Like, your pulling a Major out of your ass to deploy him as a transport pilot
They aren't deployed to a warship in the frontier to ferry marines around
risking a MAJOR, to fly.
so this message is me saying there's no reason for the DP/GP attache to be higher than Major
Yeah this is exactly why they get delegated to freight flight or desk flight
He is a "MAJOR" for an amazing reason LOL
a Major attache piloting a combat transport is beyond believe it is precedential
or whatever they call ti in the usaf
what is even the point
with a formation, and a squad of their own.
You're literally, deploying a singular fucking guy
theres a difference between being an ATTACHEE and LEADING A FORMATION!!!
These guys are CAGs, they aren't the bus driver flying V-22 Ospreys
They lead entire formations of aircraft, which the DS is not
where I said the GP/DP should be higher than a major
because I feel pretty certain I never said that
no i think their point is that major is already too high i think
Major is the last rank I'd expect to be in an aircraft on the front line and not leading a formation
i think they get that you mean major is cap but that major is already too high of a cap
That's the limit
the Kit propaganda makes us agrue each other because how stupid this is.
better yet, what do pilots have to do with this feedback post
And that guy wouldn't by flying a lone transport out of a destroyer
realism
realistically truth
we should probably move this to another discussion yo ✌️
ppl just want to argue
I just don't want ranks to go up to CPT, or Major. That's not their authority. At best, they can go to First LTs.
the conclusion to the actual topic of this thread has been already reached
christ save us all
at the end.
XOs should be 1st LTs to Cpt. and take over the operation themselves.
JOs should be jobs instead of kits.
CO will probably, eventually, someday end up as a WL'ed role to support operations.
and oh, yeah.
Make rank-time roles BE REASONABLE.
ok
my 2cent sire.
real end:
XOs is role bloat
JO roles instead of kits is bloat
CO doesn't need WL, it's already held to a higher standard than our current HRP WLers
I just finished JO kit limits
fire.
bro is the GOAT....
so JOs will get cag
i mean ADJ
Once i rework rank system ADJ will get 1LT rank instead of 2LT
at this point just make it a job, man.
So, any JOs can be Adjutant or whatever the fuck it's called?
JO is base role that can take adj, SO, IO or EO kit
i mean eeh i dont care it might stay 2LT baseline
what cap is JO rank actually
2LT into 1LT
No
Right now rank increase is only by time
cuz' holy fuck that would've been so stupid I might've just closed discord.
If i was to make rank increase you'd spawn with no rank until you pick kit
Cuz yeah kind of silly
That's why
"Yeah guys im now ADJ give me 1LT"
yuh
irrelevant per Troy
and an unbelievably stupid writing decision anyway, who wouldn't retcon that
dude they have to know avionics in atmosphere and in space
I’d say they’re probably more akin to tank commanders than todays pilots
orbital maneuvering
reentry maneuvering
you can say it all you want but it doesn't change the fact that unless the vessels are piloted by synths or AI they would need an exceptionally academically skilled individual with leagues of training to use especially with combat variables
They’re probably heavily heavily AI assisted
regardless and no evidence it would still require a competent individual with the ability to learn academic concepts which is why Officers require degrees and pilots are Officers
Like didn’t a bunch of kids literally fly to a space station in one of the movies
Like its not that complex
Apparently in aliens 2 the AI on the sullaco is handling all the complex maneuvers and navigation in space
For the dropship
Like jobs sometimes go from high-skill to just skilled due to automation
Like hell Bishop literally remote controls a dropship
Officers need the authority to control their vessel and the competence to back it up regardless of how autonomous it is
and the officer needs to be skilled enough to control their vessel themselves
which means they need to be an accredited, prepared trained, learned officer
Why are we arguing about this of course pilots are officers
Nice change
Peak
HAHAHAHA
Chat its over
Gg
You shall not laugh at your senior
troy wont give me senior 😭
Well well well
Still should've made it into jobs. But, hey. Small changes first.
if i change it into jobs mappers need to map it
You’re a YAML slave like me, we don’t get senior.
Giving me maint was a horrible idea I have no idea what the fuck I’m doing.
i do C# and sprites too
😭
14 merhed PRs
so sr contrib
😔
might just have to pay off troy
if (!_jobWhitelist.IsAllowed(player, job))
return false;
var ev = new IsJobAllowedEvent(player, job);
RaiseLocalEvent(ref ev);
return !ev.Cancelled;
@marsh blade nice c# nerd
private void OnIsJobAllowed(ref IsJobAllowedEvent ev)
{
if (!_manager.IsAllowed(ev.Player, ev.JobId))
ev.Cancelled = true;
}
one day you’ll get it
i dont see the issue
(I still have no fucking idea if it worked)
in my head it should of worked
o you deleted it
I didnt see the comma
I thought it read isAllowed(playerJob)
But both are literally the same thing
the issue i was tryna fix is that it doesnt check WL for gohst roles
and i dunno why
so i thought that vers would fix it
i guess it just
didnt
why dont you do it
fair nough
Straight up weird fucking spaghetti
how does this even happen
Evil shit
Evil fucking shit
Re-runs, basically it had loops in loops
And possibly luck, it spawns minor/major/neutral objd
How do you even cause this without completely chopping out vital parts of the code bro
And not get errors in return
Impressive shit
Some code never runs, so thats just an easy chop
did she make if with return and wrote code after that
or is it just fucked up tabs
mmmm, we love computing power...
fuck yeah
i did very silly
i should make a proper check for any roles
@chrome reef brother how can we make it universal
because i feel very annoyed that its bloat code
the original check is very straight forward but i dont think scalable
I’m on mobile rn
I’ll look tomorrow
Dictionary<int, int> should be fine but it may move indexes and fuck shit
String, int cant go wrong
And how are u setting limits
Might wanna add a field like maxGlobalVends or smt
There’s only 1 JO vendor per map I think, u can go the lazy route, its what I was thinking just lock it on the vendor
Cause what you’re doing is unknowingly designing a system that will be used for all vendors eventually as we want global equipment/weapons etc. Instead of varisble per vendor
No so
Code works fine
Issue is, RMC code was only for 1 type of kits, which are specs
So i lazily copied it and adapted for JOs, removing stuff which was useless
Code counts every existing JO vendor and check if they got their limits
And limits are global because of that
Because code checks every vendor
Yeahhhh
They were adults in the twenties whos job was to fly and crew that particular ship
totally off topic
Tbh I don't really care about any of that, and you are right.
This whole argument of pilot rank doesn't effect me at all because I don't play roles involved with it.
At this current time.
JO kits should be...
8
11
1
Jobs
Different maps should have different leadership role names. Similar to whiskey outpost
why?
thought it'd be cool we have a shipside base and a groundside base and whiskey outpost had different names for their roles
I like it as a non whitelist
A higher ranking roll or a divide bettwen platco and there xo would be nice
as long as its not whitelisted it dosent matter to me.
moreso different titles per faction
like UPP roles need their own titles, weyland needs more corpo titles, etc
it would be so awesome
#1512460455434649682
potatoed is introducing rank pins which will attach like patches to uniforms and will be what displays rank, which allows for disguising but also for faction unique ranks and titles
so CIU will be deputies, RMC will be Brits, etc
UPP SEA is a commissar
Neat
Unique faction ranks are half way done
SEA has them but i havent figured how to add an override
Because its in test mode
It only overrides gear
What, the joboverride doesnt override jobs
Guh
Any reason why its in test mode?
I’ll look into fixing when I cleanup my PRs
Ranks/chevrons, custom roles and all that wont work without it
No one fixed it
I'd be okey with this
if XO gets their mateba and execution skill aswell
thats all I can really say bout this
There’s ( imo ) no reason for this as it works fine rn
Adding some more playtime requirements later would probably make it smoother
Neither would be allowed to Execute
ASO will never be added Sonion
in rmc14