I’ve spectated and played a lot of insurgency rounds and this is the issue i think CLF needs addressed the most.
After cell lead inevitably dies, there is zero direction for the clf, no chain of command - and thus, it just kind of turns into a meandering clusterfuck. This drags out the rounds ad nauseum.
I propose they have the following:
An open ‘squad’ structure with trackers. Cell led assigns squad leads and/or a second in command - establishing their own chain of command for the event of their death. Give them a little chud console for overwatch (cameras can be part of the clf headset functionality, think spy camera on a shirt), maybe with a CLF only announcement functionality. I think these few things will make insurgency significantly better. CLF has all the hard power it needs - but suffers immensely in the ‘soft’ category - logistics, command, organization. That’s where it all goes wrong.
