#Medical V2
1 messages · Page 4 of 1
they will just rot
it would be a W
IB’s are common enough that I would find it rarer for a dead man to NOT HAVE IB
yeah, there's a reason why i had like
600+ hours in corpsman
And IB will put them back in the grave in a few minutes easily
Shrug
holy
now you’re making me want to hop on
Again if you’re one person treating six people
It’s going to be hard and you’re probably going to have people rot
Since that’s not optimal
this is called fun
That sounds peak but also a pain in the ass for non medics
Average CLF bombing victim 😭
mild case of death
/ghost and go for a walk
I love how the head is just missing
Fixable 
Can you print one with the limb printer?
The good news is that due to a very specific injury here you don't need to worry about treating them!
😌
True!!!
Just go to the morgue and grab a head from there
That’s what I would do
my old playtimes.
Honestly robbing the morgue is really underrated
Like there’s so much blood
Organs
Etc
i loved my dogshit loadouts.
basically, if CMU's medical system was the same as CM's
I'd be blessed.
500 surgeries 🗿
the surgeries weren't that bad tbh
but there wasn't tiers of fractures nor bonemed roundstart.
and only doctors could fix fractures.
Whoever designed the head IB surgery in CMU is evil
Head IB and torso IB surgery is evil
I am gonna see if I can double what epi is doing
Yeah PLEASE
20 damage Omni heal is nothing 😭
geniuenely feels so underwhelming rn
Especially for dead people
because it has to heal the burn damage caused by itself
Oh and while you are doing that add the defib component to cardiocaine
Idk we'll see
Yeah I can contrib if it’s not fixed in like a few weeks once I’m out of classes
@fair moon @hidden pagoda most new medics would give up
I will have a hell of a lot more free time then
I have to say even if its negative or positve its nice that the medical system gets a overhaul every 2 weeks
to rapidly test ideas
6 fractures, not great, not terrible
easy to revive tbh
anyways, my conclusion. Parity or not.
Copy CM13's medical system, and keep some changes of newmed too.
We're SO close.
to perfection
I FEEL IT.
@tardy needle
IMPORT
I personally just want surgery step skipping
surgery skipping was key to being the best medic on cm13
ngl
synthetics SHALL LEARN TO BE COMPETENT IN ALL FIELDS.
SYNTHETICS SHALL DO GHETTO SURGERY WITH TOOLS.
ts too easy
ghetto is unrobust in cmu considering it requires more time to perform the same task
Surgery. I wouldn't mind if cryopods could unrot recently rotted bodies
ive been hosting more newmed ooc classes
so hopefully that properly solves the issue
ill also be releasing a chemistry doc for yall as well
just make BTK
The secret is to just open your eyes and click people with the green or orange kits congrats you are a medic now
we make MBT and KDT
press 7 on numped while clicking aswell to cycle limbs
Force a pair of ears on em stat
I can assure you mera and shi is overkill rn
it is and its very effective
hense we use it
combined
Force a pair of ears on em STAT
you have 700 in corpsman I have a blue medal in reseach guess who's truly jobless
i slave away in the chemistry room

i will unleash an army of killer tomatoes on marines
anyways I am thinking about
i'm sorry for your loss

trying to add the special tool that lets you do 3 steps?
i tried research and i couldnt reach the bronze medal before i killed myself
cant remember that shit's name
the Incision Management System? 
flexing RMC hours is unreal, do they still have like no medical code and no limbs? It's just apply trauma/burn kit and that's it
yes
both of those suck by the way
you stop bleeding, inject meds and maybe get sutured by medic

i remember i did this once. i filled one pouch
with just pure epi and then the other with gc for personal use. in my pouch i had it filled to the brim with hicap beakers filled with gc, and my large backpack was filled with janitor buckets full of gc, so armed with sutures and grafts and like ~5,000 units of GC nobody got killed
literally nobody
it was the most insane shit ever
what was more insane is medbay cranking out GC like it was nothing
good thing we cant make gc now
i think i lowk griefed bc xenos got caps when people should have died to bleeding they kept gained health because of the absurd amt of gc
RMC medical is the state of the art system.
tg med vs rmc med
Along with brand new players there comes new medics
its lupus guys 
make it parity with real life where some people empty their bank accounts for each bandage and the other percent of people have insurance
reminds me of the CF round where the admin refused to pay med and we ended up charging everyone for medical care (we made bank)
This is how private insurance happens 😭
vapor rub
band aid
ibuprofen
next patient please
black goo needs to be removed from alot of the chemical mixtures lowk
genuinely why do i need black goo to make some rp psych chem
let me feed the prisoners mind altering substances
ointment gauze tramadol
i mean, solution is all doctors treating one patient at a time but usually more than half of the doctors dont know surgery at all and can barely fix problems beyond a ssimple revive so
and with the random riflemen running around screaming for "I NEEED BLOOOOOOOOODDDDDD!!" like a starving vampire it becomes impossible to help everyone before xenos hijack
medical update...?
- delimbing someone heals them, kind of stupid
- would be nice if some surgery steps could be skipped or done alternatively in case if you're in a hurry
- health analyzer UI shows body parts at 100% health even when the patient has 150 damage, like where is the damage if it's not on any of their body parts?
- body temperature
because they’re supposed to be un accessible rn
LSD doesn’t do anything special because it isn’t finished yet and you still need black goo to make LSD
no idea who is it
i mean
of course he'll like it
after playing 2000 hours of that server where everyone is an undying homunculus on gc that keep appearing again and again unless capped deliberately with stuns and carefuld dragging
Thats the reason black goo is there
So you cant make it
We had one round of rmc with the rp meds
Youd walk into medbag and every doctor wss high in adhd meds
And giving them out to other people as "prescriptions"
I think if you're suffering PTSD and need medication for it, you dont pass the "fit for duty" because "all marines are fit for duty"
genuinely a very apt way to put it
they are borderline immortal if they play decent over there
yeah
borderline what
Medical v3 just a week away....
I'm
really happy with the recent kit changes
actully
it makes dealing with crowds of death more easier
but we need to remove the high damage noob trap and make them heal brute and burn aswell imo (being unable to suture because limbs are full hp)
like anyone above 600 damage is doomed to die if they get kits used on them
or epi revive loop
by the time passive healing gets to the mthey mostly rot.
because like by the time you get to the bodies drag them to a safe place etc
chems metabolize in the dead, no? Slip em MBT and wait a bit
plus epi defib
plus kit heals and passive regen
they don't
only thing that goes through is organ medicine cardio
and you know that goes through because without it the guy practically gets RRd on front.
if they have heart damage
Hit them
Then start suturing
Does that work
my face when we recover commander 4 minutes later an IED and a e1 corpsman clicks on all of their wounds with trauma kit and burn kit
legit sometimes i leave the whole hospital roster alone for like 5 minutes and come back to them cpr'ing and staring at a about to rot corpse with 300+ damage
barely managed to save a guy with epinephrine defib spam
That rewarded you for using
The correct healing method..
For each, type of wound...
-# v2
no dont encourage chip to re-add that whole headache of a system
can we just go back to newmed1
Can we copy cm13's medical system?
Oh, yeah. It was me
Lol
You wanna go back to IB sim?
And Frac sim?
Ibmiss v2
i mean
i do but with less ib and fracture
i didnt really said "oh hey this much ib and fracture sucks lessen the chance and re-make the whole fucking syste with a whole seperate UI and fifty new interactions"
But those were pretty cool as a hideous destructor player
honestly i like where we are now - it’s mostly idiot proof while the surgery side of things is starting to get good
granted it is ultimately following instructions on a menu
some manner of skill expression i think would be very engaging for med mains
We did and it was beautiful 🥹
I still think we could go back to a revised version of that system at some point
It’s barely more complicated than what we have now
we have TacoLite
The revised system was peak
if anything i would’ve just merged sealing and hemostatic and then left it
i just liked the added nuance of infections
opens up a door for more biological hazard style enemies
I would have just removed antiseptic I never once ever had to use it
The thing is
The brute/ burn kits
Probably already include antiseptic
Brcause like, why would someone make a kit to deal with cuts and shit, and NOT include a desinfectant?
Make a match but dont include the wood stick
Just the head
Type thing. Yknow?
day four billion without PEAKmedv2
True
Hms are now just glorified rifleman that can fix ibs, open pill bottles, and defib
tbh
I think like we can slowly re introduce the stuff back
I would not dislike antiseptic if it wad a real thing you applied to your gloves instead of wounds
and it made you suture faster or sum shi
I was not overwhelmed by the newmed stuff I am realizing it was just they didnt had any intreating benefits likd current passive boost from brute and burn kits
every corpsman knows about kits now because its actully useful
and worth using
I have noticed that people kind of don't play corpsman recently
It's a bit crazy
I think this weird temporary middle ground is really really rough for corpsman gameplay, i think we really need to either get to work on more medical changes or temporarily revert back to either newmed v1 or newmed v2
yesterday neroid round was peak
I was able sit and do regular amount of work because we had 2 corpsman on each squad
today is ass for some reason
unsure what changed
i played corpsman a lot in cm13 because it was fun
i loved the surgery system and stuff.
but here it just doesnt give the same dopamine
can't*
can fix ibs if it is on limbs
corpsman cant fix anything on torso and ehad
eschar maybe
Wdym? Yeah they can
medical in such a slump that im playing xeno more 💔
I stopped playing corpsman because it isn't fun.
you sure you've been fixing fractures and ibs on chest and head?
and not limb damages?
Limb IBs never require bone gel right
pretty sure I've fixed at least a couple chest IBs
If somehow CMU's medical system became 1 to 1 to CM's
I'll be the happiest player out there
from what i remember corpsman cant even see the damage on chest and head
let alone fix it
they cant use bone setter and stuff, they can progress untill bone setter part of the surgery
I ignore all fractures and just osteo/splint it, but I'm fairly certain I've fixed chest and head IBs the past week
but when they come to that they cant use the tool even if they do have it
maybe it got changed idk
no (cut off their limbs)
i might be talking on out-dated info if it got changed recently, havent really paid attention to corpsman lately nor played it
Yeah you get bone gel now in your surgical case too, no longer need to carry around a screwdriver
limb IBs do not require gel, graft, or setter
only fractures or most chest/head related surgeries require gel, graft or setter
You need gel to close them
nah limb IB you just cautery
Oh for limbs yes
try fixing bones with iron rods and toolbelt, it's kinda funny
Done that, done this...
Ghetto surgery is my favourite thing to do.
They dont suspect the cigarette close up
i need to try using wooden torches as cautery
does flamer work as cautery i wonder
just light them on fire completely at that point
Kina weird how shipside doctors can't use chem masters
Im really used to making kd mb FN NW and IA pills before any deployment. Now i have to do with beakers and slow syringes for the mixes.
I do like however how easy it is to carry 200 trauma kits that i can assemble at any time. Almost makes me not wanna cook up drugs.
oops all eschar kind of treatment (still actively bleeding (fire does not cauterize shit))
i think people should be able to stop their bleeding on par with gauze via welders or other heat sources
shittier gauze, you might not bleed out but you sure will need some ointment afterwards
unless it's done with cautery
I just wanna be able to make custom pills as doc again.
Or at least get a faster injector
we can
are you trying to use the Ordinance technician ones?
the ones with engi 3 req?
You can use chem masters if you are using the ones in medical areas
If you are trying to use the ordnance technician's chem master, no, you will not know how to use it
Yea uh
I havent played either med versions properly for myself
Actually i have on fof
It was pretty trivial to go back up to 100%
So i think i'm in agreement that we need to go back to v2
Like the simplest thing you can do is make it so marines can only heal up to 70% of their total hp
So you give medics something to do
👍
rn med is just mind numbingly boring
especially since docs (who dont do anything for at least an hour on every gamemode except FoF and CF) only get to perform surgery (sometimes) and click on people with suture/graft and kits
I do like the IB change and fracture stuff, but at least in newmed v1 IBs and fractures made sure that it wasn't boring
gameplay loop for docs is
make GC (optional, but if they do, it trivializes med)
sit and do nothing for 1 hour
do a few surgeries, larva removal, and feed people GC, some meds (iron+, oxyd, etc.) w/suturing and kit spam
prefer v2 alot more compared to this
