#Add/apply similar GOVFOR entering colony rules to Threats on Colony Fall
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Was this the abom round on Shepards?
and then the skitter suicides and aboms lose
Because they ran straight to medical and tried to take us out first lmao
you need few nests at the back when round starts
so the whole game isnt in a single skitter's hands that most likely doent even knows what to do
No each initial mimic kill spawns a skitter
Not just the first one
same thing bro
who says they wont die quick like cf cultists
just put a fog on their cave entrance for 15-20 minutes
you are assuming mimics will be competent
and basing your whole suggestion on them getting kills
and then the skitter players knowing what to do
You know these guys snowball like shit it doesnt take many competent players for aboms to succeed