"What in the hell is the CCA?"
https://avp.fandom.com/wiki/Central_Confederation_of_Africa
"Why?"
Because evergreen wants and also they sound cool.
"But doesnt peacemakers sounds to close to peacekeeper?"
Yeah it does, open for name requests.
1 messages · Page 1 of 1 (latest)
"What in the hell is the CCA?"
https://avp.fandom.com/wiki/Central_Confederation_of_Africa
"Why?"
Because evergreen wants and also they sound cool.
"But doesnt peacemakers sounds to close to peacekeeper?"
Yeah it does, open for name requests.
The main idea for this faction is to keep some advanced UPP-sided faction similar to how the TWE is close with the UA
This is how their uniform/armor should be looking like (still heavy WIP)
Brown uniforms with green/black armor
Their main beret is some silly colorful green
SL gets more advanced looking helmets with a singular pauldron
About their planned arsenal
Main rifle
the PAW: a high caliber/slow firerate "battle rifle" capable of using multiple special ammo types (these include frag, flares, FMJ and pellets)
Special guns:
LMG for grunts, mostly to keep some suppression capabilities
AMR 
Can i suggest something for a shotgun?
Maybe smth with IFF?
Wasnt really thinking about giving them shotguns but sure
It's planned to be a shitty bipod machine gun with no iff, this one its not for the smart gunners
South african shotgun
Yeah nzzy told me about this one
Not sure i'm a fan of it
Change of plans on the AMR
The big one will still be sprited and shelved for the future when we get emplaced guns and vehicles
It will become some really heavy anti vehicle/fortifications weapon while the small one will retain anti infantry purposes
@hexed nest
i see
its a bit of a crazy idea to give all their rifleman a grenade rifle as standard
but it is very scifi
how would you even balance that though
maybe as a specweapon but i can't see it as a primary
i mean if we're going "general african" vibe then it'd mainly be soviet & western surplus
we could just be lazy and resprite UA and UPP guns
the idea is to make it work
or at least try
anyways its not like an actual grenade launcher
more of a battle rifle with funny ammo options
hell no
i want no resprites, this is a completely independent faction
aligned with UPP but not enough to use the same arsenal as them
also it would be boring as heck
the problem with some platoons is that they feel the same, CCA was planned around the idea of being very unique and quirky
evergreen said they're very new in the game and use PMCs often
so i doubt they would have their own firearms manufacturing
but i get what you're saying
they are part of the big nations, they 100% produce their own guns
also they got south africa
fucking south africa
we cant miss out on the chance of giving them the crazy stuff that is made in that hell hole
homegrown south african rifle
assault rifle #23
i don't know man
i guess we could do the PAW
low firerate, lots of ammo types, high damage
i see the vision
we 100% can
i can take care of the sprite of the PAW if you dont wanna do it
not sure about your opinion on the rest of the arsenal
well, i liked the idea of the hectate or whatever the big fucking AT gun is called
it would be more viable since we're getting vehicles soon
ooh
and we can also do the streetsweeper
lotta things we can do
@zenith jolt hey can i resprite some of the stuff from your N14 NCR overhaul for CCA?
yeah i kinda just want the outlines then i'll fill it with CM textures
M17 with CBRN hood (NCR trooper mask) but ✨ CMified✨
that mask could lowkey just fit CM without any modifications
not my best work around the MS13 art style tbh
it had some dirt blotches (i think) that didn't really make sense
They use pmcs to build their new peacekeeping force
Not to find bodies
slightly but not strongly
This would be perfect for the CCA, its a futuristic SA prototype for an assault rifle
I'm %100 sure NTW is already mentioned here
You mean this?
yeap
It would be cool to give the CCA more long distance guns as their special guns
this fits their lore too
since they're mostly working on new colonies
What would their main threat be? Other powers or insurgencies in their colonies
Because if it’s insurgencies it would be nice to give them a mix of SMGs/close quarters guns over rifles
apparently there's an original flamethrower called the blaster as a self defense weeeapon
i can't find pictures but i'd work on it if i could
vector cr-21 could be used for reference in an alternative rifle to the PAW if troops want a faster firing gun with bigger mag cap than the PAW
south african weapon again too though
So far it looks like South Africa is what are gonna base the guns off of
Since they have the most interesting designs
that and i can barely find any that's not south african
alternatively, the MAG 7
Having a smaller shotgun would be peak
Instead of a larger one
What type of infantry would the CCA have? Light infantry?
I feel the CCA being underfunded would lean more into light infantry
#spriting message
#spriting message
I 100% think the exosuits would be a good complement to a light infantry platoon
do I use the base human sprites as a base for spriting?
for exosuits? yes
and if so, could somebody please send it to me <3
i have them pinned in spriting
For all the sprites
just scroll down
well for guns heres what they will need
wait theree's a different base to use when on guns? a
item sprite (for inventory)
inhand UNWIELDED sprite (left and right DO NOT MIRROR THEM DIRECTLY THEY NEED TO BE SHIFTED 1-2 PIXELS)
inhand WIELDED sprite
all 32x32
oh that
dude i sprited a SMAW but like i could never really think of a way to use it/suggest it to be used lmao
story of every gearspriter
happens to everyone
i sprited a G3 but pato ended up using it
i thought that shit would never get used
Lowkey I also feel the CCA should have some sort of camoflauge
I feel it'd be cool to have them spiced up a bit with the uniforms
jeb
if you mean ACTUAL camo patterns
no
trust me
even for me they are a pain in the ass to do
the only one ive done properly is HAZOPS because they have the simplest camo pattern ive ever seen
I'll give it a shot
proper camo takes eons
i dont reccomend it PLUS it makes maintainability issues
if we set camo as the new standard its gonna be too much work
feel free
purely for the love of the game
Feel like I didnt make the greens TOO distinct
but then again, this is my first EVER time spriting anything
Photoshop
2
outlines are too weak
ur best off stealing an existing palette then tweaking it for different greens then modifying it
so use a darker colour to fix that?
ill just post how i did camo hold on
you need to follow CM uniform shading and outlines
all you do is change up the color palette
I didnt have the template on hand, but I would love to use another uniform as a template
heres how i did mine
its a CM uniform with various colors mixed in basically
but it follows CM shading and outlines
I see
id give you the existing CCA uniform buut pato has it
wait no I HAVE IT
Oh?
right i forgot i helped him
I might look into it properly in a few days
I can try with it
Thanks
for what its worth
i think its more effective if you try doing armor camo instead of unfiorm camo
uniform camo doesnt do much bcs most of it is covered by armor
for example:
I was just thinking that
But also be a bit easier
The CCA would more than likely be in between the UPP and TWE
because of Nigeria, Kenya and South Africa (to name literally such a tiny few)
Kenya being TWE but neither SA nor Nigeria is interesting
its a pragmatic reason
we need SA and Nigeria in CCA to have more to work with lore wise
(aka i KNOW people will make too many white guys 🥹 )
south africa is a must include due to having an actual gun industry we can draw from + white guy explanation
my character Jake is an Afrikaner
but he grew up outside the CCA
but for that reason I figure the CCA would have close ties to the TWE
classic SA tradition
its neutral theyre not enemies
indeed
maybe not buddy buddy but I really do think it would be the same as TWE and UA
TWE and UA still fight, there is a war between them in 2183 in the RPG and obviously the UA nuked Australia to 'help' the TWE
I also think it would make them a faction with interesting depth since they would definitely be across the spectrum from the UA and close to the UPP
but that's the same as how South Africa and India (yes I know they are TWE) today are kind of moving away from Britain towards Russia
a detail i made on the map are internal borders
TWE and UA still retain internal independence whilst CCA and UPP go for actual unification
that's really interesting
although frankly the UA is dominated by the USA
would TWE retain internal independence? The RMC (appears) integrated
obviously the UA has groups like the LACN and CCAF (unrelated funny enough)
they formed to get on the early weyu bandwagon and beat all other countries to the punch
mhm
so outside of japan and the uk
surprising and disappointing lack of Japanese TWE characters
the member states would uhh be not aaas benefited
sorry bro larping as an australian is more fun
do you happen to have the map of Earth?
im waiting on IASF to larp as indonesian
IASF?
its pinned in #lore-bickering
IASF are gonna be TWE's line infantry
well hold on let me check im not mxiing shit up
yeah so
we're gonna diverge from PVE with IASF iirc
more grunt troops
draws from TWE's poorer member states
india, indonesia, kenya, etc
levant is just a state of ???
not relevant in space as a region for pragmatic reasons
i understood levant as primarily israel, palestine, lebanon but maybe
i dont know my regional terms all that well
doesnt matter that much tbh, you can prolly make up a story of how they signed up for TWE
The main idea i had for them was some high caliber battle rifles with extremely versatile ammo types
Yeah it's kinda crazy that their standard issue rifle is a grenade rifle
But the USCM uses assault rifles with 100 rounds of explosive ammo and UBGLs with 5 nades capacity
I'm sure it's already been discussed but what is the style we're going for with the Peacemakers? USCMC and UPP are pretty sturdy direct action, well rounded
I see LACN and RMC as incentivizing close quarters and faster action
is the CCA going to be a lot heavier? that could be a cool gimmick
RMC is actually long range battle rifle idk how you got that impression
Breacher, L90, more available grenades
the RMC actually has an insane amount of variety
We don't have any real long range faction tbh
yeaaah (cause theyd be super strong)
RMC shines mostly due to the breacher and grenadier
we planned for CCAF to be long range too funnily enough
Yeah, their standard rifle had the integrated scope
Is the branch of the CCA itself called the Peacemakers or are the Peacemakers more of a corps, like the Royal Marine Corps
CCA is going to be light infantry with heavy support units
I think that’s the direction
With long range capabilities
The name isn’t set in stone yet, I’d like to call it the CCASF to make it sound less UNy
Calling it Security forces makes sense imo since it’ll likely be conducting counter insurgency operations and the works
African orbital guard sounds like it’ll just be around earth
Maybe ASF
African Security Forces
Or maybe CGC Confederation Guard Corp
That’s alright, still something to base off of
also lore wise
CCA is rapidly expanding peacekeepers because their colonies are seeing rapid growth
so they make liberal use of foreign mercs and fighters in their corps
I can’t wait for another Congo crisis to occur
genuinely have no idea why i'm havinng such a hard time trying to sprite the paw
been using this as reference
the gun is super cool but MAN that grip is fugly
Yeah should probably move that grip down
Is this a grenade launcher?
Yea the bullets are supposedly 20mm grenades
Is this going to be the CCA's main weapon?
because lowkey I could fuck with it
aslong as we give them slugs instead of proper explosives
Yea
I've been basing it off of this
And this
I think of it as a sort of RMC scout battle rifle that fires those incen rounds that stun but obviously nerfed a bit
Yeah, it's supposed to be some super versatile battle rifle
It was gonna have flares, pellets, flak and HE ammo
Need flag
I don't think we have one yet actually
Do we?
I guess we could borrow the AFrican union's flag, just alienise it
Map from Alien earth, perhaps we could intergrate prodigy/Dynamic (nothing on them) into the CCA's forces (equipment or just mercs as a call in or something)
Flag please
Yeah, in alien or aliens please
We dont have anything on the CCA beyond they rely on mercenaries, this'll be a homegrown thing
They're UPP alligned
have some really succesful colonies that are starting to compete with the dollar
aka they're the upcoming power
techno arms MAG-7 12 gauge shotgun (south african)
I forgot about this
overall fairly neutral
they have some socialist tendencies but are far closer to socdems than communists
they'll basically do buisness with everyone but least so weyland-yutani because it sees the CCA as a threat to the dollar and therefore their hegemony in the UA
in regards to centralization it's pretty analgous to the UA
but with more autonomy and segregation between to members
somewhere between the current day EU and US
guh didnt we say itd be more united than the UA or TWE
but not as centralized as UPP
Confederations are decentralized
A Confederation implies the member states have equal or more power than the central government
there aren't really many examples in real life, technically the EU is kind of a Confederation
Decsriptive not prescriptive term
political bodies evolve
CCA has been around for nearly a century in lore
it still got the name "central africa" despite...not being only central africa
^
I imagine Central refers less to modern day Central Africa and more to the idea that they are the central nation of Africa since TWE and UPP have hands here and there on the fringes
it doesnt
no its based off the irl like
in aliens lore it's just like 4 states which are central africa
our lore has the org expand and centralize more
so it can compete with the other three major powers
ought to redo the map in non pixelart format..
Nesds somd adjustments imo
There should bs a corpo enclave in the americas
Either québéc or greeland imo
cuba
the map has issues causeiii dont know how actual mapping software works
summer brea ki need to figure it out
the map was made when i thought we would have like
1-2 years before 60 pop 24/7 o we'd push features out slowly
need flag
soo i thought yeah we could change stuff around
but nooo
we're at 120 fucking pop now
this too
Rarely below 3rd on hub
i've been trying to sprite a PAW
cooked bro i'm ass at sprites
idk anymore yo
doesn't even look like one 💀
i can tell you why it looks weird
(look at M4RA holes...wow..)
for the green polymer bits
also the mag is to long
also it aint supposed to be really big
its a pretty small gun for what it is
PAW?..

PAWs at you has a new meaning
yea i was wondering how to make the mag appear in game
does it even need to include africa?
on the flag
when we do the captureable flag sprites you know
yeah could be too complicated for a flag sprite
honestly, i think that looks pretty good
reminds me of these old African union flags
I was kinda inspired by the older flags
just using the colours of the ANC
lowkey use the ethiopia color scheme more
I could...
problem is
translating it into a flag
yeah..
tbf the CCA only really has colonies in areas like the far spinward so IDK if we'd even have locations like that
not in our lore
So no CCA colonies for CMU?
no lots
CCA has more colonies than abseline aliens lore
including a few in neroid
Jackpot!!
The more I look into it the CCA are really interesting and open to a lot of opportunities
That’s… not true chuddie…
My #MoralArmy rage is rising..
they just have joint ICSC colonies... which has no presence in neroid..
Whast if we just gave the CCA plate armour
like this
so they stay as light infantry + they can purchase the exosuits
would also make sense for a rapidly expanding army to not produce the expensive shit
exosuits
they aint the jianti long lil bro
This is ten year old tech today
They got the apc
The exosuits and the mech
Im thinking CCA have ultra light pathfinders, heavy exosuits and mechs
trueee
the jianti long have unironic multi-arm exosuits tho
they're sick
Command apc
I agree, I think it’d be interesting to have the majority of the infantry to be light infantry with the capability to have heavier “mechanised infantry”
light webbings and steel Juggernaut suits (exosuits)
might be a bit op though
super fast scouts that can harass and CQC hell juggernauts
So they’ll have little to no armour apart from the heavy units?
Definitely sounds fun for sure
We could maybe model off the Alice webbing kits
The exosuifs are meant to be strong to complement the weak forces, also hella expensive so they won’t be able to field too many
having light infantry with a battle rifle situation and then heavy mechs is a fun composition
basically op
There won’t be that many fielded so it won’t really be OP
Atleast in theory
The idea is they’re extremely adaptable with their grenade launcher rifle
So the lack of armour is made up with the ability to fire flare rounds and whatnot to adapt to their situation
yeah
their spec would be like the exosuit guy yeah
I can imagine them carrying him around
Ultimately that’s just an LRP issue really
no it'd be thematic
Can’t do much about it
they run up and they've got the entire guy in an exosuit on their head
You could apply the synth code similar to how people can’t pick up the synth hammer
But idk how that’d work to people
I’m also not a coder