Projected feasibility: 6/10
Impact: Declutter after lots of calculation and shots fired
Detailed description: The idea would be to archive in a fire log the calculation ticket we get after interacting with the console.
Maybe this could be in the basement of the turret, or in the tutorial area.
An entry could be something like:
Shot #1 - Left Cannon
┌────────────────────────┐
│ Bearing < HE| |2| │
│ │
│ Elevation │
└────────────────────────┘
Shot #2 - Right Cannon
┌────────────────────────┐
│ Bearing < STR| | |3│ |
│ │
│ Elevation │
└────────────────────────┘
Another simpler option or just for miscalculation would be a bin below the map table (I don't think a saw one during the play test) so we can get rid of the tickets instead of keeping them on the clipboard or stacking them on the map. During freeplay I got a lot of tickets pilling up and stacking them on the map clitches the fonts of all the tickets instead of displaying just the top one.
Extra information:
-EXCLUSIVE FOR GAMEPLAY/GRAPHICS-
Conditions: After a salve of shot, between recon updates or before the end of the mission. The game can record on its side and make a comparison with the player journal for scoring.
-EXCLUSIVE FOR LORE-
It could trigger some different outcomes depending on the tidyness of the journal in a campaign.
Seems logical that Commands would want to have a fire log for inventory purposes or just traceability, or not if like opposing parties investigate the shots fired.