#What mods does sb+ support? What is the limit
5 messages · Page 1 of 1 (latest)
yes
The process is basically to get the models, textures, sounds... and create a script in Lua (for example, weapon_example.lua or weapon_example/shared.lua, init.lua and cl_init.lua) and do a SWEP with necessary scripts, sounds, models e etc
Like, I ported the Scatter Gun from TF2, I just took one of my guns as a base, changed the settings, models and sounds
In addition to creating a text on the HUD with the weapon name