#TF2 Ragdolls
51 messages · Page 1 of 1 (latest)
See
I think this file making it hard to read all these stuff I think
cool
What file?
@uneven rose Ah yes i know why the textures are missing
ran into this exact same problem in gmed many times specificaly always with tf2
What’s the issue with the textures then?
... its never the textures...
Then what is it?
its actually the vmt files
which, they usualy do this, when the special system of rim light isnt in the game
when i was adding tf2 ragdolls to openmod (my other mod) as a mountable thingy it had some shader problems, idk
but it was fucked up
very easy fix really.
specifcally its rim light
Well, I can’t really test the mod on my own device because the game doesn’t open now when I have the addon mounted
but it can be fixed just by using
// on all the rim light related options
so, yes, you can use tf2 ragdolls, playermodels, guns, maps, just by blocking out the rim light options in the vmt file
But do you know why the game doesn’t open up when I have the add
on mounted?
huh? wdym? like, just a black screen then kicks you out the app?
It did before, but now it doesn’t
well you said that way too late cuz openmod is long cancelled
and this is the replacement
What it does is it just hangs on the loading screen
ah shiz... not too late for me to port all the tf2 gun moddels to hl2sb++ 😈
No seriously, unless hl2sbpp can connect animations, hands, and gun to eachother via lua, then yes, you would still need ro combine them in the qc file itself
god smited us by breaking this
NOT RIMLIGHTING, NO OTHER TEXTURES HAVE TO DO WITH THIS, new discovery found, its the variables for yellow and cloaking along withe every proxy below them, is what is breaking the textures, deleting such proxies fixes the model in an instant of restarting the map.
How do I delete "such proxies"?
oh, easy awnser, you go into your materials folder, look in every vmt if it has
proxy, delete everything below and in cluding the word proxy itself, then your textures will be normal
Ok but there's one problem the game won't open when the addon is mounted
okay, what the shid do you mean?
What I mean is when I mount the addon in the addons folder the game just hangs on the loading screen
like how is that even physically possible?
did you add any scripts? edited any scripts?
Uhhhhhhhhh I think I edited soldiers
Let me check
fym edited soldiers, there was no script in game for tf2 soldier
do you mean the vmt file?
... yeah... i think i see why
there was no damn option for a tf2 panel, remove that pwrt and replace it with ragdolls or make an empty panel so the thing works
Idk if that will work because when I put "Ragdolls" the R was lowercase and when I got into a map the was a new category on the spawn menu called "ragdolls"
spawnmenu.CreateButton("Ragdolls","Soldier","ent_create prop_ragdoll model models/player/soldier.mdl")
just do this bro, just try it, you wouldnt die if you do.