#direct-communication

1 messages · Page 1 of 1 (latest)

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frail phoenix
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silent sequoia
#

All posts in here will now automatically publish to channels following this news channel.

Sorry for the spam / you're welcome for the spam.
BadCompany

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silent sequoia
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Pineapple has its place on pizza.

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silent sequoia
#

Working on getting messages back up SCspin

hazy templeBOT
#

Tomorrow (May 23rd) at 08:00 UTC #Battlefield2042 and #BattlefieldV will undergo maintenance for a period of 2 hours.

Matchmaking will be unavailable during this timeframe.

We will relay any further updates if necessary, thank you for your patience during this time!

#

We are aware of an ongoing issue with Breakthrough matchmaking for PC, PlayStation 5, and Xbox Series X|S platforms if cross-play is turned on.

We're working to get you back onto the mode as soon as possible.

novel boneBOT
novel boneBOT
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We are aware of an ongoing outage for some Battlefield titles across all platforms. The team is working to address this as soon as possible.

Thank you for your patience during this time.

novel boneBOT
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We continue to assess areas of outage for Battlefield 1, Battlefield 4, and Battlefield 3.

Thank you for your patience as we navigate through this outage.

silent sequoia
#

Hello lovely servers following the direct-communication channel on the Battlefield Discord!
Any new messages here should now once again be auto-published :)

/ Mozzy

silent sequoia
muted glacierBOT
muted glacierBOT
#

We are aware of ongoing service issues with #Battlefield2042 and #BattlefieldV across all platforms.

The team is actively investigating this issue and will resolve it as soon as possible.

If necessary, we will relay any further updates.

muted glacierBOT
muted glacierBOT
#

We're seeing many of you trying to login to Season 5: New Dawn for #Battlefield 2042.

While you can still play, you might run into connection issues at this time.

Our team is on it to get you all online, stay tuned!

muted glacierBOT
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Noshahr Canals (BF3) and Arica Harbor (BC2) have been made unavailable for selection on Breakthrough for Battlefield Portal Experiences due to an issue detected with AI Soldiers.

If we have any further updates, we will relay them accordingly.

muted glacierBOT
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With Update 5.0 we have updated the DLSS .dll version from 2.2 to 2.5 on #Battlefield2042.

This brings additional graphical improvements for our PC players looking to improve their experience.

We'll continue to look at further version updates for DLSS in the future.

muted glacierBOT
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The round duration for Conquest matches on Reclaimed is lower than anticipated, and we've been hearing your feedback to increase the ticket count.

Reclaimed will now feature 1,000 tickets, up from its original count of 700.

Keep that feedback coming!

muted glacierBOT
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We are temporarily pausing any further tracking of profile stats for #Battlefield2042 while we investigate an issue.

Battle Pass, Mastery, and Career Rank will remain unaffected during this time.

silent sequoia
muted glacierBOT
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As we're approaching the weekend,

The Weapons Team wanted to touch upon some areas of feedback that they're seeing from you since the release of #Battlefield2042 Update 5.0 and reveal some early changes you can expect for a future update.

More details in the thread🧵

muted glacierBOT
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We've now deployed a fix for Player Profile stats, as a result of this all players have been reverted back to their earlier statistics at the start of this Season.

Battle Pass, Mastery, and Career Ranks remain unaffected.

We recognize this may have inconvenienced you, here's… https://twitter.com/BattlefieldComm/status/1667134933939175425

Shortly we will be deploying a fix for Player Profiles stats not tracking since the launch of Season 5: New Dawn.

As a result, we'll revert the tracked statistics for all players back towards their Season launch day progress to ensure everyone continues equally.

To confirm,… https://twitter.com/BattlefieldComm/status/1666852690624753682

muted glacierBOT
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Today we've made a change to vehicle counts on Breakthrough based on your early feedback regarding Vehicle Balancing.

Going forward, Aircraft have been removed from both sides and will now only be available for the Attacking Side during Sector B.

Keep your feedback rolling!

muted glacierBOT
muted glacierBOT
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We have just rolled out a backend fix that has now resolved the issue where players were being unexpectedly removed from #Battlefield Portal matches and presented with an error.

Thank you for your patience as we investigated this matter.

muted glacierBOT
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The following changes are now active for the Spring Grenade

Reduced Detonation time by 50% (1s>0.5s)
Increased Inner Blast Radius by 48% (1.75m>2.6m)

This was performing below intention and will now detonate faster while retaining reduced damage over range than Frag Grenades

muted glacierBOT
muted glacierBOT
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Update 5.0.1 for #Battlefield 2042 is now available across all platforms.

ICYMI - Update Notes👇

Update 5.0.1 rolls out this Wednesday @ 08:00 UTC for #Battlefield2042!

Main Changes:
▫️ RM68, M416 & MTAR21 Balancing
▫️ Dispersion Improvement for Assault Rifles

More details in our Update Notes:
https://go.ea.com/BF2042-Update-5-0-1

muted glacierBOT
muted glacierBOT
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We are aware of an ongoing issue where some EA App users are receiving messaging that states "There's a problem with your Download' and restricts the ability to download Season 6.

The team is investigating this and we will relay any further updates when possible.

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The issue regarding the inability to purchase the Season 6 Battle Pass Ultimate Pack has now been successfully resolved.

Thank you for your patience as we worked towards a resolution.

We are aware that the #Battlefield 2042 Season 6 Battle Pass Ultimate Pack is currently unavailable for purchase within the in-game store.

We are working to address this, the Ultimate Pack is available via platform storefronts in the meantime.

#

We have now resolved the issue that resulted in some players being unable to download Season 6 via the EA App and were presented with either "There's a problem with your Download" or "Download Error" messaging.

Thank you for your patience, see you on the Battlefield!

We are aware of an ongoing issue where some EA App users are receiving messaging that states "There's a problem with your Download' and restricts the ability to download Season 6.

The team is investigating this and we will relay any further updates when possible.

silent sequoia
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Prepare for some light spam

muted glacierBOT
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It's our goal to ensure that our #Battlefield2042 Battle Passes are fair, respect your time and the rewards are obtainable during each Season.

The Battle Pass balancing that has taken place for the duration of Season 6 is not currently meeting these goals as it would have resulted in some being unable to fully attain the Battle Pass without significant time investment.

▫️ Next week we will be ensuring that the Weekly Missions for Week 2 will be 5 points per mission to make up for lost points on this week's Weekly Missions.

▫️ Every week after that has now been readjusted to ensure each Weekly Mission will now reward 4 points. (A total potential of 36 points each week)

▫️ You have also highlighted that the XP point total for normal gameplay is 6,500. This is intentional in connection to the duration of this Season.

With these changes, our intent is that players who complete the majority of their Weekly Missions will reach Tier 100 with a reasonable amount of hours per week, and even with some time to spare before the end of the Season.

Your enjoyment is what's important to us, and we really appreciate the continued feedback and moment-sharing as you get to grips with all things Dark Creations!

See you on the Battlefield!

silent sequoia
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Automatic publishing of these messages should be back now :)

muted glacierBOT
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The Penguins missed some important changes within our #Battlefield2042 6.0 Update Notes, so we're including them here 👇

P90 Dispersion Changes:
▫️ +15% during sustained fire whilst stationary and aiming down sights.
▫️ -10% during sustained fire whilst moving and aiming down sights.
▫️ -20% during sustained fire whilst hip firing and aiming down sights.

Additional changes for Tactical Weapons:
▫️ MCS-880 damage increased 15 -> 20 per pellet from 0m - 20m
▫️ MCS-880 pellet distribution changed for more consistent hits and less "dead zones"
▫️ 12M damage reduced from 15 -> 10 per pellet between 20 - 50m

These changes are live as of Update 6.0 🐧

muted glacierBOT
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It's #Blocktober? Sure, we'll participate!

Here are a few blockouts of our latest map, Redacted. Live right now as part of #Battlefield2042 Season 6: Dark Creations.

If you'd like to learn more about the construction of this map, view our Dev Note or Inside Battlefield Podcast!
[1]

muted glacierBOT
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We have become aware of an unexpected rise in AI Soldiers during matchmaking for #Battlefield2042 Conquest 128.

As a result, we have just pushed a server fix that will remove 64-player variant maps from this playlist, which should suppress the AI Soldiers.

They almost had us.

muted glacierBOT
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Over the coming days we'll be creating a series of Community Feedback topics here on BFComm and via our Battlefield Community Discord.

Your opinion matters to us, and we'd like to learn what your thoughts are on these topics to work towards even more improvements!

Let's begin👇

muted glacierBOT
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🔻Redacted & Modes📷🗺️

With heavy inspiration from Operation Locker & Operation Metro, Close Quarter Combat vibes have returned to #Battlefield2042 with (Operation) Redacted!

Here are a few questions regarding it:

1⃣ What do you like/dislike the most about Redacted?

2⃣ How do you feel about the balancing of Conquest or Breakthrough on this map?

3⃣ Do you feel Redacted CQ currently has a suitable round duration? Up or down?

muted glacierBOT
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Today we have made additional changes to our matchmaking process in response to ongoing feedback regarding AI Soldiers on CQ and BT in #Battlefield2042.

Please continue to share your opinion on this as we continue to assess and improve it, thanks!

muted glacierBOT
muted glacierBOT
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The issue that presented Error Code 106133 has now been resolved.

Thank you for your ongoing patience!

The team is aware of an ongoing EA App issue that prevents you from launching the title on Steam and presents an Error Code 106133.

As they work towards a resolution, one workaround is to launch the title in Offline Mode on Steam.

For further steps view the following thread: https://go.ea.com/BF2042-E106133

muted glacierBOT
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Today we have made further server-side changes aimed at improving the matchmaking experience of Conquest and Breakthrough on #Battlefield2042.

Live Now:
▫️ Breakthrough will now matchmake after a single round, instead of two.

Upon Weekly Reset for Week 2:
▫️ Redacted Conquest will be added for a second week.
▫️ Redacted Breakthrough will be retired.

See you on the Battlefield!

muted glacierBOT
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We're aware that some of you are currently unable to log into #Battlefield2042 due to Server Capacity messages.

Demand is high right now, and we're working to improve this as soon as possible.

Thank you for your patience.

muted glacierBOT
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We have resolved an ongoing issue that prevented matchmaking into select #Battlefield2042 Experiences such as "FridayNightBattlefield", "Control" and "Conquest of Ages".

Thank you for your patience as the team worked to address this issue.

muted glacierBOT
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Heads up, we're trying something new for tomorrow's Weekly Rotation on #Battlefield2042!

You'll now have a choice between Conquest 64, Conquest 128, and Redacted Conquest 64 as separate playlist options.

Infantry Breakthrough will be available with Breakthrough, and Rush will be returning alongside Team Deathmatch.

Keep sharing your thoughts once this change goes live,

See you on the Battlefield!

muted glacierBOT
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Due to Unusual Player Activity on #Battlefield Hazard Zone we are temporarily reducing the amount of earnable XP from the following:

▫️ Data Drive Collection
▫️ XP from Revives
▫️ XP from being Revived

We'll provide further updates on this temporary change as soon as possible.

muted glacierBOT
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Jet Afterburner duration has once again been set to 6 seconds, following an error that reverted it to 3.

All ongoing matches should now benefit from this change,

Thank you for your continued feedback, Pilots!

muted glacierBOT
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Here are the all-important times you need for #Battlefield 2042 tomorrow (31/10)!

▫️ Update 6.0 will be deployed across all platforms at 08:00 UTC.

▫️ Battlefield 2042: Dark Protocol gets underway at 12:00 UTC.

See you on the Battlefield!

#

Here are the all-important times you need for #Battlefield 2042 tomorrow (31/10)!

▫️ Update 6.1 will be deployed across all platforms at 08:00 UTC.

▫️ Battlefield 2042: Dark Protocol gets underway at 12:00 UTC.

See you on the Battlefield!

muted glacierBOT
muted glacierBOT
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Dark Protocol, our Limited Time Event is now underway until November 14th on #Battlefield2042.

Defend your objectives, survive the onslaught, and stop the AI's spread on Killswitch.

muted glacierBOT
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We are aware that some of you are matchmaking into High Ping #Battlefield2042 Servers due to the high demand on Killswitch.

We're working to alleviate this as soon as possible, thanks for your patience!

muted glacierBOT
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Community Feedback!

Dark Protocol is underway, voice your thoughts and feedback on the topics below!

1⃣ How do you feel about #Battlefield2042 Dark Protocol?

2⃣ What's your experience with our Limited Time Mode, Killswitch so far?

See you on the Battlefield!

muted glacierBOT
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We are aware of ongoing reports of Mouse Input issues taking place on #Battlefield2042.

The team is working to investigate and address this issue.

We will provide further updates when possible.

Thank you for your patience!

muted glacierBOT
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Earlier today we acknowledged a Mouse Input / Sensitivity Issue that had taken place as part of Update 6.0 and 6.1 on #Battlefield2042 for PC Players.

We have identified the issue and are now releasing a fix to resolve this. A restart of your game client will be required to benefit from this change.

We will continue to assess things over the coming days, and take additional steps to avoid this in the future.

Thank you for your patience as the team worked towards fixing this issue.

muted glacierBOT
muted glacierBOT
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Before the weekend,

We wanted to check in and acknowledge that we are still investigating the reports of some PC players encountering a black screen during the End of Round phase on #Battlefield2042.

This issue has proven harder to resolve than at first anticipated, but our teams have found a potential resolution and in the coming week this will undergo further testing.

We'll keep you updated once the fix is confirmed and we're ready to roll it out to you.

muted glacierBOT
#

Effective immediately, Redacted Conquest is now live as part of this week's rotation on #Battlefield2042.

Community Feedback is important to us and we'll continue to act upon feedback where possible.

See you on the Battlefield!

muted glacierBOT
muted glacierBOT
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The issue where players were solely matchmaking into Orbital whilst trying to play via Solo/Co-Op has now been resolved.

Thank you for highlighting the issue to us!

muted glacierBOT
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Update 6.2 is on its way!⏰

Over the coming days, we'll be showcasing several Quality of Life Improvements taking place on #Battlefield2042 ahead of the full Update Notes

Stay tuned for further posts.

muted glacierBOT
#

🗒️#Battlefield2042 Update 6.2 - Directional Hud Indicator 🗒️

Our Air Aficionados out there have been asking for a specific feature from previous Battlefield titles, and we hear you!

Update 6.2 will include Directional HUD Indicators for Pilots and Gunners.

▫️ As a Pilot, this will help you understand what your current priorities are when it comes to your Gunner engaging with Ground Targets.

▫️ As a Gunner, this should now help orient yourself with respect to the direction that the Pilot is heading in.

We'll be keeping our eyes peeled for further feedback on this once it's live!

muted glacierBOT
#

🗒️#Battlefield2042 Update 6.2 - MCS-880 Balance 🗒️

With the introduction of Redacted, player feedback highlighted that the MCS-880 was performing beyond expectations, and we agreed.

This was creating unfair instances of one-hit-kills at longer ranges.

Going forward, one-hit-kills will no longer be possible over 25 meters with the MCS-880. It will be far rarer to OHK between 20 to 25 meters too.

Additionally, the #4 Buckshot (Ammo Type) had performed the strongest at almost all ranges with Update 6.0, this will now be reduced to its intended short-range role.

muted glacierBOT
#

🗒️#Battlefield2042 Update 6.2 - VHX & G428 Balance 🗒️

▫️ VHX-D3
While this weapon has received mixed feedback regarding its damage output.

Update 6.2 will have this weapon's starting accuracy decreased, and will also have an increase to its dispersion build-up in response to players feeling it is packing too much of a punch.

▫️ G428
The G428's role is to be a close-range DMR, as such we are reducing the Standard Issue Ammo 2-hit kill range from 40 meters to 20 meters.

We’re also including a new 4-hit kill range over 125 meters. These changes will readjust this weapon into its close range, as intended.

You will also see further changes such as High Power ammo remaining viable at longer ranges, and more broader changes to recoil, accuracy, and more to bring this weapon in line with other DMRs.

--

As always, the team will continue to review player feedback and stats once this update goes live.

Keep sharing your voice, and we'll see you on the Battlefield!

muted glacierBOT
#

🗒️#Battlefield2042 Update 6.2 - Air Vehicle Impact Improvements🗒️

With Update 6.2, we'll be rolling out computed impact points that take into consideration several factors such as Vehicle Velocity, Angular Velocity, Gravity, and Drag to draw an accurate impact point of up to 300m.

We'll also align the Vehicle Crosshair on all cameras that are available on Air Vehicles with this point, ensuring that player crosshairs are as accurate as they can be.

This feature will behave as a reliable impact point on vehicles with one weapon such as Jets.

However, Air Vehicles that feature two weapons under their wings like the MD540 Nightbird will perform slightly differently.

We'll calculate the distance on both of the weapons and come to an average of both which defines the impact point.

All of this is with the intent of improving player readability and allowing you to anticipate your hits with greater precision.

--
As always, the team will continue to review player feedback and stats once this update goes live.

Keep sharing your voice, and we'll see you on the Battlefield!

muted glacierBOT
muted glacierBOT
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🗒️#Battlefield2042 Update 6.2 - Suppressors & Subsonic Ammo 🗒️

Update 6.2 will include some much-requested improvements to how Suppressors and Subsonic Ammo play within Battlefield 2042.

We're working to improve the beneficial factor of these attachments and how they interact with Minimap Stealth, but also their combined effect when placed together.

⚪️ Light Suppressors will now benefit from Minimap Stealth from 30 meters and below.

⚪️Light Suppressors + Subsonic will now benefit from Minimap Stealth from 15 meters and below.

⚪️Heavy Suppressors will now benefit from Minimap Stealth from 15 meters and below.

⚪️Heavy Suppressors + Subsonic will now benefit from full Minimap Stealth when firing.

We’ll continue to react to feedback and monitor both of these aspects of gunplay. Our intention is to promote as much variety in weapons and builds as possible and we’ll continue to work on that goal.

muted glacierBOT
#

🔸Battlefield V

We're aware of ongoing #BattlefieldV matchmaking issues on Xbox One. The team is working to resolve this as soon as possible.

During this time, players may be able to matchmake via the Server Browser functionality.

muted glacierBOT
muted glacierBOT
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🔸 Battlefield V

To resolve an ongoing issue with #BattlefieldV matchmaking, downtime is scheduled for Monday 4th December between 09:00 and 10:00 UTC.

This downtime will affect both Xbox and PC platforms with online play being affected during this time.

🔸Battlefield V

We're aware of ongoing #BattlefieldV matchmaking issues on Xbox One. The team is working to resolve this as soon as possible.

During this time, players may be able to matchmake via the Server Browser functionality.

muted glacierBOT
#

🔸 Battlefield V

Extended Server Maintenance for #BattlefieldV on Xbox One and PC has now concluded.

We are once again seeing you join the Battlefield, thank you for your patience as the team navigated this maintenance window.

🔸 Battlefield V

To resolve an ongoing issue with #BattlefieldV matchmaking, downtime is scheduled for Monday 4th December between 09:00 and 10:00 UTC.

This downtime will affect both Xbox and PC platforms with online play being affected during this time.

muted glacierBOT
muted glacierBOT
#

We're aware of an ongoing issue that currently limits some players on #Battlefield2042 from matchmaking into Standard Matches and Solo/Co-Op.

The team is working to address this as soon as possible, stay tuned for further updates.

muted glacierBOT
#

The ongoing issue regarding matchmaking has now been resolved and we are once again seeing you jump onto the Battlefield!

Update 6.2.0 is now live, click the link to discover what's changed

👉https://go.ea.com/BF2042-Update-6-2-0

We're aware of an ongoing issue that currently limits some players on #Battlefield2042 from matchmaking into Standard Matches and Solo/Co-Op.

The team is working to address this as soon as possible, stay tuned for further updates.

muted glacierBOT
#

The clock strikes 7 here in Stockholm.

Gather around the fireplace ...or your favorite tank and check out this festive update from the #Battlefield 2042 team🎄

muted glacierBOT
#

Today we have made a slight alteration to the Replenish Rate of Missiles on Jet Aircraft on #Battlefield2042

Going forward they will now replenish at a rate of 1.8 seconds (changed from 1.4).

While overall we are happy with the changes to Jets, we are witnessing airstrike potential being faster than anticipated. This slight change will slow that down, while still allowing for them to be capable in the sky.

This change is now live and will take a moment to propagate across all live servers.

muted glacierBOT
#

Today, we've released a server-side change that reduces the timer and total ticket allocation for Rapid Strike, this week's Holiday Protocol Mode on #Battlefield2042.

▪️ PC, PlayStation 5, and Xbox Series X players will start with 5200 tickets in this mode.

▪️ Xbox One and PlayStation 4 will start with 2800 tickets.

▪️ All matches will now last for a maximum of 45 minutes.

These changes are now live and may take some time to propagate across all servers.

Thank you for your continued feedback!
See you on Holiday Protocol!

muted glacierBOT
#

We are aware of ongoing connectivity issues that may result in being unable to connect to #Battlefield2042 at the moment.

The team is aware of this and is working to resolve it as soon as possible.

Thank you for your patience during this time!

muted glacierBOT
#

The team continues to investigate the root cause of this issue. During this time you may continue to experience momentary connectivity issues.

We will continue to provide an update where necessary.

We are aware of ongoing connectivity issues that may result in being unable to connect to #Battlefield2042 at the moment.

The team is aware of this and is working to resolve it as soon as possible.

Thank you for your patience during this time!

muted glacierBOT
#

This issue has now been resolved and we are once again seeing you return to the Battlefield.

Thank you for your patience as the team navigated through this,

See you out there!

The team continues to investigate the root cause of this issue. During this time you may continue to experience momentary connectivity issues.

We will continue to provide an update where necessary.

muted glacierBOT
#

Today we have temporarily disabled the Good Company Hunt on #Battlefield2042 in response to an issue that could cause servers to disconnect under specific circumstances.

You are still able to use the Weapon Charms and Player Card if you have already picked up these loveable plushies.

The Good Company Hunt will be reactivated in a future update.

muted glacierBOT
#

Heads up!

We have a period of downtime scheduled for tomorrow, January 10th on #Battlefield2042 between 08:00 and 09:00 UTC.

Online connectivity will be disrupted across all platforms during this time.

muted glacierBOT
#

We are aware of ongoing connectivity issues that may result in being unable to connect to #Battlefield2042 at the moment.

The team has been made aware of this and has been working to resolve it.

Hang tight while we work to get you back onto the Battlefield!

muted glacierBOT
muted glacierBOT
#

ICYMI:

Tomorrow (16th), between 08:30 UTC and 10:30 UTC we will be rolling out #Battlefield2042 Update #6.2.1.

You may encounter disruption to your online play during these times. We will communicate with a follow-up once this update has been successfully released.

🫡

Next week, January 16th we will be rolling out a small Hotfix Update for #Battlefield2042!

Stay tuned for a follow-up containing further substantial changes towards the end of January

Check out our Update Notes via the link below
https://go.ea.com/BF2042-Update-6-2-1

muted glacierBOT
muted glacierBOT
muted glacierBOT
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Taking onboard player feedback regarding the efficiency of the VHX-D3

We have now deployed a server-side change on #Battlefield2042 with some balance changes for this weapon

Please allow some time for the following changes to roll out across all available game servers today.

VHX-D3 Changes:

▫️ Dispersion will now increase faster as more consecutive shots are fired, while also decreasing faster once firing has ceased. Burst Fire is now more effective than Full Auto.

▫️ Hipfire starting accuracy reduced while standing

▫️ Horizontal recoil reduced by ~10% to promote long-range burst firing

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The Good Company has returned to Redacted.

Find Poco, Dusty, Franky, and Chopper to unlock in-game rewards.

Now live as part of Update 6.3.0 on #Battlefield2042.

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The Squad Spectator Modifier is now available for Custom Experiences in #Battlefield2042 Portal.

Using this option allows for Custom Experiences to feature “One-Life” or “Tactical Squad” modes whilst supporting the ability to spectate your immediate Squad.

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We're aware that some of you are currently being presented with a "Persistence Data Error" message.

As the team works to resolve this issue, attempting to reconnect may solve this and get you back onto the Battlefield.

Thanks for your patience!

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Tomorrow (13/02) at 12:00 UTC we will roll out the following VHX-D3 Balance Changes via a Backend Update on #Battlefield2042

Standard Issue & Subsonic Ammo
▫️ 0-20M Damage Reduced to 22.
▫️ Can no longer 2 Headshot Kill.

High-Power Ammo
▫️ 0-4M Damage Reduced from 28 to 25.
▫️ 20-29M Damage Reduced from 24 to 22.
▫️ Can no longer 2 Headshot Kill.

ADS Dispersion
▫️ Increased dispersion by small amounts while Standing, Standing and Moving, and, Crouching and Moving.

Recoil
▫️ Recent changes to Horizontal Recoil have been rolled back (+10%)
▫️ Vertical Recoil will be increased by ~5%

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The following VHX-D3 Balance Changes are now live across all platforms.

This may take a while to propagate across all servers.

We look forward to your continued feedback!

Tomorrow (13/02) at 12:00 UTC we will roll out the following VHX-D3 Balance Changes via a Backend Update on #Battlefield2042

Standard Issue & Subsonic Ammo
▫️ 0-20M Damage Reduced to 22.
▫️ Can no longer 2 Headshot Kill.

High-Power Ammo
▫️ 0-4M Damage Reduced from 28 to 25.
▫️ 20-29M Damage Reduced from 24 to 22.
▫️ Can no longer 2 Headshot Kill.

ADS Dispersion
▫️ Increased dispersion by small amounts while Standing, Standing and Moving, and, Crouching and Moving.

Recoil
▫️ Recent changes to Horizontal Recoil have been rolled back (+10%)
▫️ Vertical Recoil will be increased by ~5%

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We're aware that some of you may have been unable to join Breakthrough Chaos on #Battlefield2042 for a short time.

The team has now resolved this issue via a backend change.

This may take a moment to propagate across all servers.

Thanks for raising the issue with us!

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We're making a change to the rotation this week on #Battlefield2042

Rush Chaos XL will now be replacing this week's Breakthrough Chaos due to an issue with the matchmaking process.

Breakthrough Chaos will return in a future weekly rotation!

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Update 6.4 for #Battlefield2042 is now live across all platforms!

Keep your feedback coming!

Update 6.4 arrives tomorrow, February 28th on #Battlefield2042!

The Update is scheduled to take place between 09:00 and 10:00 UTC.

You may expect interruptions with online play during this time.

https://go.ea.com/BF2042-Update-6-4-0

Discover what's changing via our Update Notes.

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As we get closer to the reveal of Season 7 for #Battlefield2042, we wanted to begin touching upon some key gameplay changes set to take place!

First up is Weapon Recoil, take a look below to see how Assault Rifles, SMGs and LMGs will be feeling different in the upcoming Season.

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Your Update Notes for #Battlefield2042 Season 7: Turning Point is on the way tomorrow!

But let's begin today, by sharing our Dev Notes from the Weapons & Vehicles Teams on where their areas of focus are for Update 7.0.0.

🧵Learn more details in the thread!

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In our final Dev Notes ahead of our Update Notes going live tomorrow for #Battlefield2042 Season 7: Turning Point

It's now time to hand things over to the Vehicles Team to relay what they're doing for 7.0.0.

🧵Get a glimpse in the thread below!

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Update 7.0 is now live across all platforms for #Battlefield2042

Season 7: Turning Point Battle Pass Progression gets underway later today at 12:00 UTC!

If you're still playing, a reload may be required to pick up the changes.

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We're aware that some of you are currently unable to progress the Season 7 Battle Pass, and at times are unable to spawn in with either the AK5C or SCZ-3.

The team is actively investigating the root cause of this and we'll update you once we have resolved the issue.

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Update: We've fixed the progression issue some players were experiencing with the Season 7 Battle Pass!👍

We're continuing our investigation into players being unable to spawn in with certain vehicles, as well as the reports of Xbox players freezing/crashing on Haven. Thank you for your patience.

We're aware that some of you are currently unable to progress the Season 7 Battle Pass, and at times are unable to spawn in with either the AK5C or SCZ-3.

The team is actively investigating the root cause of this and we'll update you once we have resolved the issue.

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Brief update on the issue with certain vehicles not spawning in, as well as Xbox Series X players encountering freezes on Haven: While we made some progress on fixes, we will not have a patch ready today.

More updates as we get a clearer timeline on patch/hotfix rollout!

Additionally, we are also investigating some reports of Xbox Series X players currently freezing midmatch whilst playing Haven.

Please keep your reports coming, and we will relay any further updates as soon as possible.

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Today we have deployed a Server Hotfix to resolve the issue where Xbox Series X|S players were encountering freezing on Haven.

This change has now been successfully rolled out across all servers and the issue is now resolved.

The team will continue to monitor feedback,
Thanks!

Xbox Series X|S Freezing Issue on Haven

We have identified the cause of the issue and are in the process of releasing a Server Hotfix across all servers tomorrow morning.

This will take some time to propagate across all servers, we will relay any updates accordingly once this has taken place.

No downtime is to be expected.

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We're aware that some of you are currently unable to matchmake after leaving a server and returning to the main menu on #BattlefieldV for PC.

The team is working to resolve this as soon as possible, in the meantime remaining in the server is viable.

We're pleased to share that EA Anticheat will be extended to #BattlefieldV this Wednesday, April 3rd at 08:00 UTC.

You will need to restart your game to benefit from the changes of this Client Update.

Learn more via our updated EA Anticheat Blog:

http://go.ea.com/BFEAAC

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The issue has now been resolved and we are once again seeing you return to the Battlefield on PC!

Thank you for your patience as we worked to resolve this issue!

See you on the Battlefield,

We're aware that some of you are currently unable to matchmake after leaving a server and returning to the main menu on #BattlefieldV for PC.

The team is working to resolve this as soon as possible, in the meantime remaining in the server is viable.

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Today we've been looking into the Hit Registration reports that some of you have shared on #Battlefield2042

A backend server fix has now been released that alleviates instances of this taking place for you.

As always, thank you for your feedback,
We'll continue to monitor it!

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Today we launched Update #7.1.0 and along with it, brought in new #FridayNightBattlefield participation rewards!

The Weapon Charm "Friday Night Valor" is temporarily disabled and will return in a future update, once we've corrected the unlock criteria!

The Player Card for participating in 15 FridayNightBattlefield Matches will remain live and obtainable during FridayNightBattlefield events.

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Today we've rolled out some changes to improve the gameplay experience of Control Unlocked on #Battlefield2042

▫️ Mode now requires 8 players to start
▫️ Round start timer extended to 50 seconds

As a reminder, Control Unlocked is live until May 28

Get out there!

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Today, we've corrected an issue that resulted in #Battlefield2042 having incorrect player counts for Rush XL

The intended player count for Rush XL is as follows:
▫️ 128P on Xbox Series X|S, PlayStation® 5 and PC
▫️ 64P on Xbox One and PlayStation® 4

See you on the Battlefield!

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Expected maintenance is set to take place for #Battlefield3 shortly, at 12:00 UTC on Xbox 360.

We anticipate this maintenance to last for two hours, during this timeframe, you may be unable to matchmake.

Thanks for your patience.

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This maintenance has now concluded.

We will follow up with any further notices regarding maintenance at a later time.

Thanks!

Expected maintenance is set to take place for #Battlefield3 shortly, at 12:00 UTC on Xbox 360.

We anticipate this maintenance to last for two hours, during this timeframe, you may be unable to matchmake.

Thanks for your patience.

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Following a backend server fix, the M18 Claymore will no longer be available for use within the ongoing limited-time mode Strike Team on #Battlefield2042.

There is no requirement to reload the game to pick up this change.

Thanks!

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This week we have been reviewing your feedback around the latest time-limited mode, Strike Team on #Battlefield2042.

Below are some of the immediate and future changes being made, which we anticipate will further improve this experience.

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We have updated Strike Team today!

🔶 8v8 now available!
🔷 Spawn time of the objective has been increased from 25 to 45 seconds.
🔶 Objective capture time has been increased from 10 to 15 seconds.
🔷 Round timer has been increased from 110 to 125 seconds.

We're looking forward to your feedback!

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Today, we’ve changed the Future Strike themed event quest to progress in all game modes! This will allow you to advance the quest while playing any official game mode in Battlefield 2042!

Future Strike runs until June 10.

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Hey, we are aware this isn't working. Upon investigation we have found a issue that cannot be resolved quickly, therefore we are unable to roll out this change as intended. Progression will remain available via participating in the #Battlefield 2042 time-limited mode, Strike Team until June 10.

We are deleting the previous tweet to avoid confusion when seeing the message without the new context.

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Tomorrow, we will be rolling out an additional reporting option in #Battlefield2042.

This will now allow you to report in-game voice communication if you feel they are not in line with our Positive Play Charter.

Our goal with this addition is to further reinforce positive behaviour in our community, while also giving you the possibility to report players that are actively trying to impact others in a negative way.

If you or someone else is affected by toxicity, stand up and report players who are using abusive, offensive, or harmful language.

The easiest way to report someone is through the Squad and Players list:

▫️ Open the Pause menu
▫️ Choose Squad and Players.
▫️ Select the player’s name on the list.
▫️ Choose More.
▫️ If you want to report them, select Report.
▫️ Select Abusive Voice Chat.

At its heart, Battlefield is about coming together as a team and playing the objective.

Alongside you, we stand up against toxicity within any of our games, and encourage you to report individuals that are not abiding by these values.

Learn more about Voice Chat Moderation via our FAQ: https://help.ea.com/en/help/battlefield/battlefield-2042/voice-chat-moderation/

Play the objective, and we’ll see you on the Battlefield.

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Update #7.3.0 is now live across all platforms, you may need to reload the game to pick up the latest update.

Find out what's changed via our Update Notes:
https://go.ea.com/BF2042-Update-7-3-0

See you on the Battlefield!

Update #7.3.0 is arriving next Tuesday, June 11. This patch includes several balance changes and game fixes and you can find a full list of changes in our blog below!

https://go.ea.com/BF2042-Update-7-3-0

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As part of Update #7.3.0, we have included the final 4 weeks of missions.

You will find these within the Battle Pass tab, they'll become visible as you progress through the weeks.

As previously stated, Season 7 of #Battlefield2042 comes to a close on July 23rd.

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Heads up!

#Battlefield2042 will undergo maintenance across all platforms tomorrow, June 12th.

This will result in downtime from 08:00 UTC until 09:00 UTC.

Disruption to your session can be expected during this time.

Thank you for your patience!

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Heads up folks, there'll be a change in this week's rotation.

#FridayNightBattlefield's mode this week will now be Fast Conquest instead of the planned Rush Chaos XL. Rush Chaos will make its return in a future rotation.

We've had some of you raise confusion about when you can earn the rewards within FNB, you can now work towards the Weapon Charm, Playercard, and Tag by participating this weekend.

See you out there!

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We're aware of the reported interactions between the DRFM and Stealth Cloaking on the Draugr, where it pulls players out of stealth and allows for a lock-on.

This is unintended and will be fixed in the next game update.

At this moment in time, we recommend you use one defensive ability at a time rather than using them together.

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Heads up!

Battlefield 1 and Star Wars: Battlefront will be down for maintenance tomorrow, June 18th from 09:00 UTC until 13:00 UTC.

Disruption to online play can be expected during this timeframe.

Thanks for your patience!

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Heads up!

Battlefield 1 and Star Wars: Battlefront II will be down for maintenance tomorrow, June 18th from 09:00 UTC until 13:00 UTC.

Disruption to online play can be expected during this timeframe.

Thanks for your patience!

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As part of #Battlefield 2042 - Update #7.4 we have also made some additional changes to the XFAD-4 Draugr.

The following changes are now live:
▫️ Lowered the radius of the Kerosene Bomb from 20m to 18m.
▫️ Lowered the radius of the Kerosene Bomb's lingering fire upon explosion from 20m to 18m.

We anticipate these changes should bring the XFAD-4 Draugr back into a balanced state, however, we'll continue to look at the efficiency and make further changes if necessary.

Thanks!

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Rush Chaos XL is now live on #Battlefield2042 across all platforms.

We've temporarily removed Breakthrough Chaos to fix an ongoing issue within the mode, and you can expect to see it return in a future rotation.

You may need to restart your game to see the new option.

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The team is aware of an ongoing issue where some of our PC players are experiencing an error prompt when attempting to start #Battlefield2042.

A fix is on the way, and we are aiming to get this PC-based hotfix out by the end of this week.

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A fix for the issue where a small number of PC players are experiencing an error when attempting to load #Battlefield2042 is on the way!

The team is working hard to get Hotfix #8.1.0.1 rolled out on Monday, 16th at 08:00 UTC for PC players.

Stay tuned for further updates.

The team is aware of an ongoing issue where some of our PC players are experiencing an error prompt when attempting to start #Battlefield2042.

A fix is on the way, and we are aiming to get this PC-based hotfix out by the end of this week.

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Hotfix #8.1.0.1 is now live for PC platforms on #Battlefield2042 and comes in at around 500mb.

A restart of your game may be to pick up this latest update.

Stay tuned for any further updates regarding this issue. 🫡

A fix for the issue where a small number of PC players are experiencing an error when attempting to load #Battlefield2042 is on the way!

The team is working hard to get Hotfix #8.1.0.1 rolled out on Monday, 16th at 08:00 UTC for PC players.

Stay tuned for further updates.

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Heads up!

Tomorrow, 17th of September on #Battlefield2042 we will be entering a 15-20 minute period of downtime at 08:00 UTC across all platforms.

You can expect interruptions with play during this time.

Thank you for your patience!

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We've decided to postpone the rollout of EA Anticheat onto #Battlefield1 this September 24th.

There are a variety of reasonings associated with this, however, we aim for transparency and one of those is that the issue a minority of PC players experienced on #Battlefield2042 recently (now resolved) would have appeared on Battlefield 1 had we stuck to this original date.

Battlefield 1 is an old title; we want to ensure things are done correctly and we are taking the extra time to ensure that is the case. We will be in touch in the foreseeable future with an updated time and date for this rollout.

Ultimately, we want these releases to be as smooth as they can be and not impact you when they should be doing the opposite - improving your experience.

We cannot wait to see you join us on those old fields of battle once more,

Thank you for your patience,
Stay tuned for further updates!

We're pleased to share that #Battlefield1 will receive EA Anticheat on September 24th.

Previously, we extended support to #BattlefieldV, which recently saw 28,000 wrongdoers removed from the game.

This support will ensure that we continue our efforts in protecting play.

Stay tuned for further updates.

Learn more: https://www.ea.com/en-gb/games/battlefield/battlefield-2042/news/eaac-and-battlefield

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We were aware of an issue that resulted in some players being unable to play Strike Team out of this week's rotation on #Battlefield2042.

This has now been resolved and you're now able to matchmake into the mode once again.

Thanks for flagging it to us folks, see you out there!

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We've made a slight change to Frontlines on #Battlefield2042 today.

Going forward the fallback timer (time between losing/gaining sectors) has been increased to 60s, up from 45.

This will allow additional time for the attacker to approach & contest new capture points.

This change is now live and may take some time to roll out across all Frontlines servers.

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Heads up!

The following titles will be under maintenance for an hour this Tuesday, October 15th at 08:00 UTC.

▪️ #Battlefield 2042
▪️ Battlefield V
▪️ Star Wars™ Battlefront™ II

We anticipate online disruption across all console platforms during this time.

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Circle of Hell arrives on #Battlefield2042 next week, October 28th.

Learn more via our Battlefield Briefing: https://go.ea.com/CoH-Briefing

Stay tuned for our Update Notes, which will provide further details on Hardcore Mode tomorrow. 🫡

See you out there!

The horrors of the past return to haunt the future in Circle of Hell 🔥🐦‍⬛

Is your squad ready? #Battlefield

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Circle of Hell arrives on #Battlefield2042 next week, October 29th.

Learn more via our Battlefield Briefing: https://go.ea.com/CoH-Briefing

Stay tuned for our Update Notes, which will provide further details on Hardcore Mode tomorrow. 🫡

See you out there!

The horrors of the past return to haunt the future in Circle of Hell 🔥🐦‍⬛

Is your squad ready? #Battlefield

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The team has resolved an issue that resulted in our PC players on #Battlefield4 momentarily losing access to their DLC content.

Your DLC is now ready and waiting for you, the next time you load up the game.

Thanks for your patience as we worked to resolve this.

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Thank you all for your thoughts and feedback around Conquest Forever on #Battlefield2042, this week's playlist option that merges both Conquest 128 and Conquest 64 in a single playlist.

This is a temporary playlist, with Conquest 128 and Close Quarters Conquest (Stadium, Redacted, and Haven 24/7) returning next week.

This week's playlist is an experimental playlist that puts the building blocks in place for us to create additional playlists that have differentiating player counts and modes which leads to further creative experiences and mode mashups.

As you play this weekend, be sure to let us know your thoughts and continue to share your feedback about the matchmaking process for Conquest Forever, and look forward to the return of Conquest 128 and Close Quarter Conquest next week!

Keep your eyes peeled to the Community Calendar to discover what modes are arriving and when: https://www.ea.com/en-gb/games/battlefield/battlefield-2042/community-calendar

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Today we have made some additional changes on #Battlefield2042 outside of the Update Notes;

▫️Battle of Bulge - Breakthrough Variant
▫️El Alamein - Breakthrough Variant
▫️Airfield - El Alamein - New Conquest Variant

▪️BSV-M Portal Block 'InventoryPrimaryWeapons' temporarily disabled pending a future update.

🟢 You are now able to select the ability to Team Switch within Battlefield Portal Custom Experiences.
🟢 You are now able to have Ammo Box Stations on Custom Conquest, TDM, and FFA experiences.

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On Wednesday we will be deploying a small backend change for #Battlefield2042 that slightly impacts what you may see in the store.

We're calling this change out ahead of time as we know there are some of you that love sharing and discussing new weekly additions or rotations, and who may now spot some differences between them.

For now, there will be one tile in the featured store that is populated with a bundle recommendation for you. These offer recommendations differ between players and are based on your playstyle and preferences, with the aim to show you things you may like and have missed.

This does not alter the pricing of items nor does it feature any exclusive offers.

Additionally, this change only impacts the featured store, all currently available offers can still be found in the catalog and the bundles section.

See you on the Battlefield!

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Here's a side-by-side loadout example with the M3A3 Bradley that highlights the difference between Battlefield 2042 and Battlefield Portal variants.

As a reminder, you can expect this to take place with Update 8.4 on January 21st!

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In Update 8.4, you'll find a new XP event that recognizes the act of taking out another jet while airborne after leaving your aircraft.

You'll receive 1337 XP and the "Fractal Reasoning" Playcard.

This marks the first time the RendeZook has been officially recognized as an XP event in a Battlefield game!

It goes to show that it starts with you when it comes to Battlefield - even the moments that continue to ripple through time from years ago to today.

We salute you. 🫡🐧

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Today we've been observing your feedback about the recently introduced BMP-2 & M3A3 Bradley and we've made some early balancing changes which are live right now on Battlefield 2042.

APFSDS-T Sabot Shells
▫️Max damage lowered from 28 to 25.
▫️Minimum damage is now lowered from 22 to 20.
▫️Rate of fire reduced from 150 to 140.

Main 20MM Cannon
▫️Rate of fire lowered from 200 to 185.

Frontlines Unlocked & Conquest Unlocked
Our aim with these two modes is to have the ability for you to get behind the seat of these two vehicles while you're assisting your team towards the win.

As such, we've disabled the choices within the Heavy Armor category to ensure these variations of the modes are available as created.

More changes on the way!
We are aware of other issues taking place with some of the recent additions, and we will be following up on them as we continue our investigations.

Keep your feedback rolling!

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The team is aware of the ongoing outage across multiple Battlefield games and is working to resolve it.

Thanks for your patience while this takes place, we'll get you back on the battlefield as soon as possible!

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We're thrilled to see so many of you signing up for Battlefield Labs!

You may encounter a queue while finalizing the sign-up process on our website, so please bear with us as we work to get everyone registered.

Your position in the registration queue does not affect your chances of being invited.

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Thank you all for your enthusiastic response to our Battlefield Labs announcement yesterday. We're thrilled by the interest, which has exceeded our expectations!

We are aware that some of you have encountered issues with the sign-up page queue. Please know that we're actively working to resolve this.

If you haven't signed up yet, you can find the sign-up page and the link to our Discord below.

Our first external NDA test sessions will begin in the coming weeks, so please fill out the information if you're interested.

Rest assured, the sign-up order does not affect access to Battlefield Labs.

Thank you for your patience and support!

https://www.ea.com/en-gb/games/battlefield/battlefield-labs

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We’ve made some adjustments to improve the Battlefield Labs sign-up experience.

Please note that some survey questions are being skipped temporarily.

We’ll collect this information later through a separate survey that you will be notified about over email from playtesting@​ea.com

Remember, the sign-up order doesn’t affect the order of invites for the initial tests starting in the coming weeks.

We appreciate your continued support!

http://go.ea.com/bflabs

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Heads up!

Battlefield V will be undergoing maintenance tomorrow, February 13th @​ 08:00 UTC and is expected to last for 2 hours.

This downtime will take place across all platforms.

We appreciate your patience during this time!

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We've just released a small update for #Battlefield 1 on PC platforms which fixes a future software compatibility issue between Denuvo and Windows

This update is live now; you'll need to restart your game to pick up the update if you are currently playing.

Thanks!

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Heads up!

Battlefield 4 on PC will undergo a short period of maintenance tomorrow, 5th March, at 09:00 UTC for a period of 15 minutes.

Servers will be offline during this time, we will relay once they are back up and ready for play once more.

Thanks for your patience!

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Tomorrow, 13th March, Battlefield 4 on PC will be undergoing maintenance for a 1-hour period from 13:30 CET until 14:30 CET.

Game servers will be offline during this timeframe.

We thank you for your patience as we undergo this scheduled maintenance!

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We're aware that some of you are entering into High Ping or encountering Matchmaking Errors, this is due to the high demand for War Machine.

We're working to alleviate this as soon as possible and you'll notice things gradually improve, thanks for your patience!

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An issue for Battlefield 1 on PlayStation 4 that limited the ability to deploy into vehicles has now been resolved.

While we continue to monitor, we thank you for your patience and alerts regarding this.

See you on the Battlefield!

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We noticed that some individuals had not received the M3A3 Bradley upon completion of the BMP and Bradley unlock quests on Battlefield 2042.

Today, we have rolled out a fix that will now reward players with the vehicle upon login if they have completed it.

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Due to a visual issue the Arcom Tactical Muzzle Brake has been temporarily disabled on Battlefield 2042 following the recent Update 8.9.0

You may see this disappearing from your loadout if you have already been using this.

This attachment will be reactivated in a later update.

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Due to an issue with the "Spectre" skin for the XFAD-4 Draugr that was recently added in the Mass Effect bundles, we have disabled it. The skin will temporarily be removed from the Scoped & Dropped and Citadel bundles. Players who have purchased the skin will receive a 300 BFC refund at a later date.

Once the issues with the skin have been resolved we'll bring it back to the store as a free purchase for a limited time within the in-game store.

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Hotfix 8.9.0.1 is now live on Battlefield 2042 and addresses the "Spectre" XFAD-4 Draugr skin issue that we reported last week.

As a reminder, players who bought the bundle(s), including the skin, will receive 500 BFC as compensation in the near future.

The "Spectre" XFAD-4 Draugr skin will be available to claim in the store as a standalone item for free.

Due to an issue with the "Spectre" skin for the XFAD-4 Draugr that was recently added in the Mass Effect bundles, we have disabled it. The skin will temporarily be removed from the Scoped & Dropped and Citadel bundles. Players who have purchased the skin will receive a 300 BFC refund at a later date.

Once the issues with the skin have been resolved we'll bring it back to the store as a free purchase for a limited time within the in-game store.

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A small balance pass on the XFAD-4 Draugr is now live ahead of further changes to aircraft in a future update on Battlefield 2042.

⚫️HE primary weapon blast damage lowered 20 to 18
⚫️JDAM bomb reload has been increased 20- to 25
⚫️Incendiary bomb reload has been increased from 30 to 35
⚫️Incendiary bomb max damage radius has been lowered from 8 to 4
⚫️Incendiary bomb general blast damage radius has been lowered from 20 to 8

The changes to blast radius of the incendiary bomb is to target the sudden initial damage that players would take from the explosion itself. Note: The burning radius will remain unaffected.

We'll continue to monitor feedback around these changes.

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Individuals who previously purchased the "Spectre" XFAD-4 Draugr Skin through bundles or standalone within the store should now be receiving the earlier mentioned 500 BFC compensation.

If you're already playing and were affected, you will receive the currency upon restart.

Hotfix 8.9.0.1 is now live on Battlefield 2042 and addresses the "Spectre" XFAD-4 Draugr skin issue that we reported last week.

As a reminder, players who bought the bundle(s), including the skin, will receive 500 BFC as compensation in the near future.

The "Spectre" XFAD-4 Draugr skin will be available to claim in the store as a standalone item for free.

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Registration Signups for Battlefield Labs are now temporarily closed. They will reopen once again for further play session signups at a later date.

Stay tuned for more updates when they resume.

Thank you for your ongoing participation in Battlefield Labs!

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We're thrilled with the excellent reception today, as many of you are tuning in for your Twitch Drops and trying to redeem your keys for Early Access.

We're continuing to work on the demand, and recognise you may have a delay in redeeming. Thank you for your patience as we continue to solve.

Rest assured, August 7th is the start of Early Access for Battlefield 6's Open Beta and you have plenty of time to redeem!

See you on the Battlefield!

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Following feedback from Battlefield Labs participants, it was clear that players felt the earliest iterations of the Weapon Sling Gadget was intruding upon Class Identity with its ability to use Double Assault Rifles, or any other Signature Weapon and we agreed.

As stated in our second Community Update on Classes, this is being addressed.

You will no be able to use the following as a second weapon, with the Weapon Sling:
▪️ Assault Rifles
▪️ LMG
▪️ Sniper Rifles

You can use the following as a second weapon, with the Weapon Sling:
▪️ Carbines
▪️ DMRs
▪️ Shotguns

Keep your feedback rolling, balance continues to change throughout Battlefield Labs and beyond.

Stay tuned for more via future Community Updates.

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We're aware of some confusion around Early Access entitlement for next weekend's Open Beta.

To confirm, upon redemption of the Early Access key, you will be required to download the Beta Client on the platform of your choice when it becomes available early next week.

Early Access begins on August 7th, so there will be plenty of time to download the client.

The Early Access key is an entitlement that will work on any platform linked to your EA account; you choose where to play!

Additionally, upon redemption you may see a message stating "Base Game required"; this is referring to the Beta Client which goes live next week.

We will relay any further updates here on @​BattlefieldComm as necessary,

For more information on redeeming a Battlefield 6 code, refer to our EA Help FAQ.
https://help.ea.com/en/articles/battlefield/battlefield-6/code-redemption/

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Early Access and the Open Beta for Battlefield 6 does not have a Non-Disclosure Agreement associated to them.

You can stream, create, post feedback and anything in between to your hearts content.

Just make sure you do all of that, with your Squad😎

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FIRING RANGE NOW LIVE
The firing range is now live within Early Access of the Battlefield 6 Open Beta, players can now begin refining loadouts and listening to the sweet, sweet tunes of Battlefield of olde via the radio.

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A quick note about queues and Early Access / Open Beta.

Since this is Battlefield’s biggest Open Beta ever, we’re putting in the work to ensure that players have the best possible experience and servers remain stable.

To support this, we will use queues to protect the player experience but expect this impact to be minimal.

You may encounter this during high peak moments, such as the start of servers going live. The team is working constantly to reduce any queue that takes place.

Thank you for your continued excitement and patience.

We'll see you on the Battlefield!!

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Early Access Queues

The team is now working on a substantial increase in server capacity, which will reduce your time in the queue. Thank you for your continued patience as we work to get as many of you into the game as soon as possible.

We're looking forward to seeing you experience Battlefield 6, and we appreciate your patience!

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We are now seeing signs of queue numbers returning to suitable levels and times.

Thank you for your patience as we worked to mitigate the issue.

We'll continue to keep an eye on queues and server capacity, and will follow up where needed!

Early Access Queues

The team is now working on a substantial increase in server capacity, which will reduce your time in the queue. Thank you for your continued patience as we work to get as many of you into the game as soon as possible.

We're looking forward to seeing you experience Battlefield 6, and we appreciate your patience!

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We're aware of an issue where some players can't matchmake after finishing a match due to playlists being unavailable. We recommend restarting your game client to resume matchmaking. Thanks for your patience while we work on a fix.

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Clarification on AI Soldiers within Open Beta.

AI Soldiers are only present on the "Training Grounds" playlists within the Open Beta. This week is "Breakthrough Initiation".

Breakthrough Initiation is a playlist that allows you to experience Breakthrough alongside 15 other players, with additional AI Soldiers filling up the match thereafter.

Training Grounds playlists are here to introduce people to the core elements of Breakthrough, and offer a smoother experience than a full lobby.

Additionally, you can experience Breakthrough without AI Soldiers by playing Breakthrough from the "Featured" playlist row.

Training Grounds is only available for the first 15 ranks, at which point it will disappear from the front end.

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Early Access for the Battlefield 6 Open Beta is well underway!

You may encounter bugs and other unexpected behavior during your play time. Throughout the full Open Beta period, we'll be tracking issues and working on fixes.

Check out our Known Issues list for details and workarounds.

The team is constantly working on server capacity as we get Early Access underway.

Thanks for playing and sharing your feedback as we prepare for launch!

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Early Access Open Beta:

We're currently investigating an issue causing players being unable to login, start a game, or receive an error message about Early Access being unavailable. The team is working on it!

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Our team has been investigating reports of an infinite loading screen sometimes occurring when matchmaking into Siege of Cairo while playing Conquest.

We've identified the cause and are performing server restarts to resolve this. These restarts will not affect players currently in-match.

Thank you for your patience.

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Celebrate the Battlefield 6 Open Beta in style!

There's a new limited-time Battlefield 6 Helmet Avatar Decoration available via Discord Quests. All you have to do is play the Battlefield 6 Open Beta for 15 minutes with Discord open upon accepting the quest.

PC and PlayStation 5 users can accept the quest right now and begin working towards unlocking this quest.

Xbox users, we’re currently monitoring an issue that may not be resolved in time for the first weekend. The Discord team is working on a solution as soon as possible.

https://discord.com/quests/1402377801474113556

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This is Battlefield's biggest Open Beta ever.

Peak time is approaching and queues will be expected. We're working on entry times to the game, but appreciate your patience as you wait for your time to arrive.

We want everyone to experience a smooth and fair Open Beta, including those currently within the game too.

Thank you for your continued excitement for Battlefield 6's Open Beta!

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Feature Spotlight: Anonymous and Streamer Mode

For those of you who are interested in streaming during the Battlefield 6 Open Beta, we’d like to highlight a new privacy feature to help protect their in-game identity.

Streamer Mode:
Hides other player names. Enable this option if you want to prevent your viewers from seeing the names of players in your match.

Anonymous Mode:
Hides your name from viewers. Enable this option if you want to prevent other players from identifying you on their server.

Both options can be turned on simultaneously, but have to be adjusted before you start gameplay via Options -> System -> Creator.

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We've seen your early feedback regarding todays playlist rotation change.

The development team hears you, and Breakthrough is now its own playlist option once more.

No further changes are expected to take place this weekend.

Get out there!

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Battlefield 6 Open Beta - Weekend 1 - Servers Closing Down Soon

Heads up - game servers for Open Beta Weekend 1 will shut down 60 minutes from now, at 08:00 UTC. Once the shut down starts, you’ll be able to continue to play until your match ends.

Once the servers are shut down, you’ll be able to continue loading into the main menu, adjust your settings, and view your challenges until Open Beta Weekend 2 starts on Thursday, August 14 at 08:00 UTC.

Thank you for playing, see you then!

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Your participation in Battlefield 6's first Open Beta weekend across PC, Playstation 5, and Xbox Series X|S made it a truly unforgettable experience for the team. We're thrilled by your feedback, and are focusing on making the October 10th launch even better.

Looking back on the first Open Beta weekend, we wanted to share a few learnings and changes we're making for playlists before we kick things off with Open Beta Weekend 2 on Thursday.

https://www.ea.com/games/battlefield/battlefield-6/news/open-beta-week-2-playlist-options

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Your participation in Battlefield 6's first Open Beta weekend across PC, Playstation 5, and Xbox Series X|S made it a truly unforgettable experience for the team. We're thrilled by your feedback, and are focusing on making the October 10th launch even better.

Looking back on the first Open Beta weekend, we wanted to share a few learnings and changes we're making:

https://www.ea.com/games/battlefield/battlefield-6/news/open-beta-week-2-playlist-options

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Feature Spotlight: Custom Search

Based on your previous feedback and to give you more control over map and mode selection, we're introducing a new feature called Custom Search.

This feature allows you to choose your favorite combinations of maps and modes. For example, if you want to play Conquest on Siege of Cairo, then matchmaking will prioritize putting you in a match with this combo, if available. Note that this is not a Server Browser (which is not being tested this week).

Discover more: https://www.ea.com/games/battlefield/battlefield-6/news/open-beta-week-2-playlist-options

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Open Beta Weekend 2 for Battlefield 6 is now live!

Play now through August 17 and experience new maps and modes, including Empire State, an infantry-only map set in Brooklyn, New York.

All Weekend 1 maps and modes return, plus:

Rush: Attack or defend M-COMs in a battle for control.

Squad Death Match: Four squads compete against each other, first to reach the kill target wins.

Take on new challenges during Beta Weekend 2 to earn rewards such as the Bat Company Dog Tag, War Machine Vehicle Skin, and the Striking Distance Weapon Package. All redeemable at launch.

For more details check out: https://www.ea.com/games/battlefield/battlefield-6/news/lock-and-load-for-the-open-beta

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The team is aware of reports regarding DLSS / DLAA being unavailable in the Open Beta. We'll follow up with additional updates as soon as possible.

Thanks for your patience!

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The team is aware of ongoing matchmaking issues for some of our players when attempting to matchmake on playlists.

We're actively investigating this and working towards a solve as soon as possible.

Hang tight while we dig into this!

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Matchmaking Update 01 --

If you are currently experiencing matchmaking issues, please ensure that you have the most recent client update.

EA App: Repair functionality is available via the 3-dot button, and Repair.

The team continues to assess this.

The team is aware of ongoing matchmaking issues for some of our players when attempting to matchmake on playlists.

We're actively investigating this and working towards a solve as soon as possible.

Hang tight while we dig into this!

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DLSS / DLAA Issue Update 01 --

The team have identified the root cause of this issue and are working to have this resolved and DLSS / DLAA active once again within the Battlefield Open Beta.

We anticipate this to be resolved later today, and will update accordingly.

The team is aware of reports regarding DLSS / DLAA being unavailable in the Open Beta. We'll follow up with additional updates as soon as possible.

Thanks for your patience!

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DLSS / DLAA Issue Update 02 --

We're continuing work on the issue that players do not see DLSS / DLAA in the Battlefield Open Beta. We currently don't have an exact ETA for when this will be fixed but we are still aiming to have this happen later today.

We will update you as we get more information from the team!

DLSS / DLAA Issue Update 01 --

The team have identified the root cause of this issue and are working to have this resolved and DLSS / DLAA active once again within the Battlefield Open Beta.

We anticipate this to be resolved later today, and will update accordingly.

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DLSS / DLAA Issue Update 03 --

Our team is still working to fix this issue so we can make DLSS/DLAA active on the Battlefield Open Beta. We’ll post an update as soon as it’s resolved.

We thank you for your patience.

DLSS / DLAA Issue Update 02 --

We're continuing work on the issue that players do not see DLSS / DLAA in the Battlefield Open Beta. We currently don't have an exact ETA for when this will be fixed but we are still aiming to have this happen later today.

We will update you as we get more information from the team!

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MCOM Timer Changes to Rush

We've just made a change to Rush: the MCOM timer is now reduced from 45 to 30 seconds to better the balance between attacking and defending players.

We’ll continue to monitor and are ready and able to make further balance adjustments.

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Balance Changes to Breakthrough and Rush

We’ve just made some balancing changes: In Breakthrough, it now takes fewer players on an objective to speed up capture. Also, defender respawn timers in both Breakthrough and Rush are now fixed at 12 seconds instead of the previous 6-12 second range.
Try them out and let us know what you think!

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DLSS / DLAA Issue Update 04 --

We have worked together with NVIDIA to fix the underlying issue that caused players to not see DLSS/DLAA in the Battlefield Open Beta.
If you still don't see the options please:

  • Restart your computer
  • Restart / re-install the NVIDIA APP
  • Launch the game

Thank you for your patience.

DLSS / DLAA Issue Update 03 --

Our team is still working to fix this issue so we can make DLSS/DLAA active on the Battlefield Open Beta. We’ll post an update as soon as it’s resolved.

We thank you for your patience.

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We have been monitoring unusual wait times when using the Custom Search feature to find matches.

Our ongoing investigations reveal that some users experience wait times of 4-5 minutes, depending on the mode and map selected.

Custom Search prioritizes filling matches to near capacity. Due to the record numbers during Open Beta, matches are filling quickly.

If Custom Search cannot match you within a certain time, it will attempt to create a new match. This process takes 4-5 minutes to maximize the chance of finding the most suitable scenarios first.

Players that are grouping up, may also experience this more as that search becomes tighter due to having to fit more people into a match.

Open Beta, and Battlefield Labs allows us to validate and improve the backend processes that take place around our features and this amount of players has helped us with this for Custom Search.

We're working towards improving this experience and trying to get wait times down from 5 minutes within the Open Beta. With an outlook towards fully resolving this for launch and bringing reliability of the experience to the Custom Search function.

Thank you for your continued patience as we consistently work throughout the Open Beta at improving that experience!

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Open Beta Custom Search Times - 01

Following the earlier update which provided clarity on Custom Search and Search Times.

We've now rolled out an improvement which reduces the time from 5 minutes down to between 40 seconds and 2 minutes.

We'll continue to monitor, thanks!

We have been monitoring unusual wait times when using the Custom Search feature to find matches.

Our ongoing investigations reveal that some users experience wait times of 4-5 minutes, depending on the mode and map selected.

Custom Search prioritizes filling matches to near capacity. Due to the record numbers during Open Beta, matches are filling quickly.

If Custom Search cannot match you within a certain time, it will attempt to create a new match. This process takes 4-5 minutes to maximize the chance of finding the most suitable scenarios first.

Players that are grouping up, may also experience this more as that search becomes tighter due to having to fit more people into a match.

Open Beta, and Battlefield Labs allows us to validate and improve the backend processes that take place around our features and this amount of players has helped us with this for Custom Search.

We're working towards improving this experience and trying to get wait times down from 5 minutes within the Open Beta. With an outlook towards fully resolving this for launch and bringing reliability of the experience to the Custom Search function.

Thank you for your continued patience as we consistently work throughout the Open Beta at improving that experience!

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Servers Closing Down Soon

The playlist options and game servers for Open Beta Weekend 2 will begin closing down in 1 hour at 12:00 UTC. Once the shut down starts, you’ll be able to continue to play until your match ends.

Thank you all for playing throughout these Open Beta weekends. You made this truly special for us as you captured flags, controlled sectors, blew holes in buildings, charged into combat, nailed vehicles with RPGs, dove into fire to resurrect a team mate, sniped from different angles, pushed the line forward in tanks, and circled the battlefield in aerial combat. You truly showcased the huge variety of action packed gameplay that is coming in Battlefield 6.

We look forward to going through your feedback, providing further updates, and continuing to engage with you as we prepare for the release on October 10.

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Map Update: Renewal Temporarily Disabled

The map Renewal has been temporarily deactivated in Team Death Match due to a matchmaking issue. We’re working on a fix and will update when it’s back online. Thanks for your patience!

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A serverside update has taken place on Battlefield 2042.

The following changes are now live across all platforms:

  • Removed bullet dispersion from Lynx when aiming down sights and not moving.
  • Masterkey Underbarrel attachment disabled across all supported weapons pending a fix to its pellet damage.

Thanks for your patience as we worked to investigate these issues!

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Players who were unable to unlock the Lynx on Battlefield 2042 as a reward for participating in the Battlefield 6 Open Beta should now correctly receive the Sniper Rifle

If you haven't participated in the Open Beta, fear not you will still be able to unlock this at a later time.

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So it appears that the penguins wanted in on the ongoing Phantom Project taking place within Battlefield 2042, only their efforts were a hinderance versus facilitate (obviously).

We're working to ensure the clues are present in the game within an upcoming hotfix, however in the meantime we have some files for you to look at and assess...

The penguins say... "IYKYK"?

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The team is aware of an error taking place where mission tokens are at lower values for WK3 of Road to Battlefield 6 on Battlefield 2042.

This is unintended and we'll be following up tomorrow with changes that we're making to resolve the issue.

Thank you for your patience! 🙏

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Today we've rolled out a backend server fix which includes additional progression changes for the Road to Battlefield 6 event on Battlefield 2042.

Mini Notes as follows:

◽️ Week 3 had unintended token amounts and have now been corrected with the following:
◾️Tier 1 - 3 Tokens now 4 Tokens
◾️Tier 2 - 4 Tokens now 5 Tokens
◾️Tier 3 - 5 Tokens now 6 Tokens

◽️ Alongside the previously announced increase of more Double XP weekends taking place and the final two weeks featuring weekends with Triple XP players will now have additional tokens for future weeks as follows:

◾️Tier 1 - 4 Tokens now 5 Tokens
◾️Tier 2 - 5 Tokens now 6 Tokens
◾️Tier 3 - 6 Tokens now 7 Tokens

◽️ Players will now also have 4 hours of additional Double XP activated upon logging into the game.

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The team is aware of a recent EA Playtesting email which was missing some RSVP details for a upcoming Battlefield Labs Play Session.

Don't worry, you'll get a follow-up email with the correct information soon.

With that, invites are taking place for more individuals to participate within Battlefield Labs, and if you have not yet signed up - now is your moment to do so. 👀

Follow the link for sign-up information!

https://www.ea.com/games/battlefield/battlefield-labs

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A short update on login queues as we prepare for the launch of Battlefield 6 later today.

Battlefield 6 launches today at 15:00UTC and we anticipate many of you to login at the same time during this initial moment.

To help ensure a smooth and stable login experience for everyone, we’re adding a queue system during this and other peak moments.

Thanks for your patience as we launch Battlefield 6!

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A quick reminder on login queues as Battlefield 6 launches.

With the game now live, many of you are jumping in at the same time. To help keep things smooth and stable for everyone, login queues are active during this peak launch moment.

We're letting as many of you in as we can, so queues should be relatively short.

Steam users please note that if the “Play” button does not show, restarting the Steam client will resolve this issue.

Thanks for your patience, and enjoy the launch of Battlefield 6!

A short update on login queues as we prepare for the launch of Battlefield 6 later today.

Battlefield 6 launches today at 15:00UTC and we anticipate many of you to login at the same time during this initial moment.

To help ensure a smooth and stable login experience for everyone, we’re adding a queue system during this and other peak moments.

Thanks for your patience as we launch Battlefield 6!

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Installation of Content

We're aware of an issue preventing players from accessing the game with some receiving an error stating they need to purchase DLC or similar.

Stay tuned for further updates as the team investigates this issue.

Thank you for your patience!

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Missing rewards

We’re looking into an issue that is preventing some players from receiving their in-game rewards from the Phantom Edition, the Open Beta rewards, as well as the Road to Battlefield 6 rewards.

We will provide an update when the team has resolved the issue.

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Update: Installation of Content

We believe we have found a possible cause for this issue. We are in the process of validating a potential fix and will provide an update when we have it.

Installation of Content

We're aware of an issue preventing players from accessing the game with some receiving an error stating they need to purchase DLC or similar.

Stay tuned for further updates as the team investigates this issue.

Thank you for your patience!

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Installation of Battlefield 6 Content Pack issue - Update 2

The team is in the process of deploying a resolution for the issue that causes players on the EA App to be unable to start game modes due to missing DLC/content.

Players will need to restart the game for this to take effect. We expect this to be completed within the next hour or so and will update when it's done.

Update: Installation of Content

We believe we have found a possible cause for this issue. We are in the process of validating a potential fix and will provide an update when we have it.

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"Game Not Released” message on Steam.

We’re aware of an issue where some Steam players are seeing a “Game not released” message when downloading the game.

A potential workaround is available:
In Steam, open the game’s Properties, then untick both the Battlefield Multiplayer HD Marker and Battlefield Multiplayer Marker DLCs.

Please let us know if this does not work for you, and we will continue to investigate this situation.

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Changes to player counts on Breakthrough

We are monitoring some issues where some maps on the Breakthrough mode are not always filling with the intended player counts.

We are deploying adjustments on the backend to improve the consistency and create the best experience possible for this mode.

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EA app – Compensation Update

Players impacted by yesterday’s EA app outage will now find their XP Boosters delivered to their in-game mailbox and XP Boost inventory.

To see your XP Boost inventory, on the main menu, select "Training Grounds" and select "XP Boost" in the top-right menu.

Thank you for your patience and understanding!

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Jump Momentum Fix

We're rolling out a fix that addresses an issue where jump momentum gets unintentionally interrupted when jumping with certain weapons equipped.

This is now live across all platforms and may take effect upon your next fresh match.

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Today we've rolled out a few backend changes across our servers, which should now be live across all platforms. The changes are as follows:

◼️Increased ticket count for some maps on the Rush game mode to the intended amount of 100 (up from 75).
◼️Reduced the muzzle velocity of the M2010 ESR from 900 to 800 m/s
◼️Reduced the muzzle velocity of the PSR from 750 to 720 m/s
◼️Shotgun projectiles will now take drag into account.

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We're aware of reports of rare cases where bullets may not register damage correctly when hitting enemies.

Following our investigation, we found this was related to certain weapon attachment combinations. A hotfix has been deployed to address known instances.

We'll continue to monitor performance.

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We've reduced the starting ticket count across all Conquest maps so matches finish at a more natural pace. Previously, many rounds were hitting the time limit instead of ending when one team ran out of tickets. We'll keep monitoring feedback and data to make sure the flow of each match feels right.

Siege of Cairo from 1000 to 900
Empire State from 1000 to 900
Iberian Offensive from 1000 to 900
Liberation Peak From 1000 to 800
Manhattan Bridge From 1000 to 800
Operation Firestorm From 1000 to 700
New Sobek City from 1000 to 900
Mirak Valley from 1000 to 700

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We've seen your feedback, and increased the Out of Bounds timer for vehicles on Manhattan Bridge (Conquest and Escalation) from 5 to 10 seconds, giving you more time to turn and get back onto the battlefield.

We'll keep monitoring and will adjust further if needed.

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BATTLEFIELD 6 UPDATE 1.0.1.6

This minor Quality of Life update focuses on backend stability to help us prepare ahead of the upcoming Battlefield 6 Season 1 update.

  • Minor backend updates improving stability ahead of Season 1 update.
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We've heard your feedback about the recent reduction of Conquest starting tickets and will be reverting the ticket count across all maps to their original launch value of 1,000 and 45 minute timed rounds.

Please note that on larger maps such as Mirak Valley and Firestorm this change may lead to longer match durations.

We'll continue monitoring player feedback and gameplay data to ensure the pacing and overall flow of matches feel right.

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Battlefield 6 Progression Changes Now Live.

Following our latest Community Update indicating our intent to improve progression, the following changes will gradually roll out across all platforms over the next couple of hours.

▫️Match Completion XP per min increased by 10%

▫️XP from Daily Challenges increased by 40%

▫️The XP needed to unlock the first 20 Attachment Ranks has been reduced.
🔸Please Note: For weapons that are already being progressed, the UI might display something inaccurate at first; this will resolve once a match has been played with that weapon.

▫️A**ssignments requiring Career Ranks 20, 23, and 26 to begin will now require Career Ranks 10, 15, and 20, respectively.
**🔸As stated within the Community Update, we are aware of the frustrations regarding the challenges themselves. We are actively working on reviewing them, but it will take more time to develop, test, and implement these changes.

Thank you for your continued support and patience as we continue to work through player feedback and data.

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EA app Outage In-game Rewards Update

We're aware that some players impacted by the EA app outage during the Battlefield 6 launch did not initially receive their in-game rewards. This issue was caused by an error in the rollout process. We've completed a review of the timing and activity in this window and distributed items to players who were initially missed.

No further action is needed to receive these rewards. We appreciate everyone's patience and understanding as we resolved this issue and thank you for playing Battlefield 6.

EA app – Compensation Update

Players impacted by yesterday’s EA app outage will now find their XP Boosters delivered to their in-game mailbox and XP Boost inventory.

To see your XP Boost inventory, on the main menu, select "Training Grounds" and select "XP Boost" in the top-right menu.

Thank you for your patience and understanding!

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Server instability, disconnects, latency issues, October 20, 2025.

We are investigating reports of disconnects, latency issues and connecting to wrong regions currently. This might be connected to a general outage that is affecting services outside our direct control. We are investigating what our teams can do to help bring back a smooth server experience. Thank you for your patience.

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Update on server issues, October 20, 2025.

We're seeing positive responses from players that the issues of disconnects, latency, and server instability have been improving. We're continuing to monitor for any lingering issues. Thank you for your patience and see you on the battlefield!

Server instability, disconnects, latency issues, October 20, 2025.

We are investigating reports of disconnects, latency issues and connecting to wrong regions currently. This might be connected to a general outage that is affecting services outside our direct control. We are investigating what our teams can do to help bring back a smooth server experience. Thank you for your patience.

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We’re in the process of deploying several backend updates aimed at improving community experiences and encouraging more player-filled servers. A more detailed update explaining these changes is targeted for tomorrow.

As part of this effort, we’re implementing several backend changes to support healthier matchmaking and more enjoyable experiences in Portal. These updates will address unintended behaviors that allowed for XP farming or unbalanced gameplay.

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Scheduled Maintenance – October 23

On October 23, at 08:00 UTC, the following titles will undergo maintenance across all platforms for a period of approximately two hours:

  • Battlefield Hardline
  • Battlefield 4
  • Battlefield 3

During this time, your gameplay experience may be impacted while maintenance is being conducted.

We thank you for your patience!

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Update 1.1.1.0 is now live on all platforms! You may need to restart your game client to see the update. Season 1 and Battle Pass progression will begin later today at 15:00 UTC / 16:00 CET.

Check out the full Update Notes for all fixes and improvements: https://x.com/BattlefieldComm/status/1981737524255961272

See you on the Battlefield.

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Battlefield 6 Season 1 is Live!

Jump into Battlefield 6 and start your Battle Pass progression now! Season 1 is live featuring new content, rewards, and fresh ways to play. Update 1.1.1.0 is already live across all platforms bringing new challenges, balance changes, and gameplay improvements. You might need to restart Steam for Battlefield REDSEC to become available.

See what's new with Season 1 here: https://www.ea.com/games/battlefield/battlefield-6/seasons/bf6-season-1

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We’re aware some Steam players are encountering a “Connection Lost” message when launching the Battlefield 6 campaign. Stay tuned for further updates as the team investigates this issue.

Thank you for your patience.

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The issue that prevented players on Steam from accessing the Battlefield 6 campaign has now been resolved.

You will need to restart your Steam client for the change to take effect.

Thanks for your patience as the team worked to address this issue.

We’re aware some Steam players are encountering a “Connection Lost” message when launching the Battlefield 6 campaign. Stay tuned for further updates as the team investigates this issue.

Thank you for your patience.

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Battlefield Coins not delivered on Steam

We are aware of players reporting that they are not receiving their Battlefield Coins from their Advanced or Starter Pack purchases on Steam.

The team is investigating this issue, and we will provide an update as soon as possible.

In the meantime, players have reported that restarting their Steam client can sometimes resolve this issue.

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Feature Spotlight: Weekly & Daily Challenge Rerolling.

If a challenge doesn't suit your playstyle, head to the challenges tab, select your challenge, and you'll see the option to reroll.

As challenges vary from person to person, rerolls do not guarantee you'll receive a challenge you like. Which is why you have multiple rolls available per day for both Daily Challenges and per week for Weekly Challenges.

You'll be able to gain the following depending on the version of the game you own.

Daily Challenges:
▫️All players receive one daily reroll.
▫️Battlefield 6 owners receive an additional reroll.
▫️Battlefield Pro owners receive an additional reroll.

This allows up to 3 rolls per day. Dailies reset at 04:00 UTC.

Weekly Challenges:
▫️All players receive three weekly rerolls.
▫️Battlefield 6 owners receive an additional reroll.
▫️Battlefield Pro owners receive an additional reroll.

This allows up to 5 rerolls per week on Weekly Challenges. Weeklies reset at 12:00 UTC every Tuesday.

We hope this feature helps you find the challenges to match your playstyle!

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We are temporarily disabling the Assault's Deploy Beacon Gadget in Team Deathmatch, Squad Deathmatch, Domination, and King of the Hill, due to an issue with the behavior of the item in these modes. The item will still be selectable as a gadget, but players will not be able to spawn on it.

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Reroll challenges system adjustment

We have made adjustments to the reroll challenges system.

✅Now, when rerolling a challenge, this change will prevent Battlefield 6 players from receiving a challenge that can only be completed in REDSEC.
✅REDSEC players will continue to receive additional challenges that can be completed in REDSEC when rerolling a challenge.

Which challenge you gain after rerolling will still be random.

Thanks for your feedback on this topic!

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Introducing: Casual Breakthrough

We understand that sometimes you want to jump into Battlefield but without the intensity of a full PvP lobby. To create a more relaxed way to play while still earning progression and completing challenges, we’re introducing Casual Breakthrough and this new mode is now live in the main menu under the Multiplayer tab.

Here’s what you can expect from Casual Breakthrough:
-Smaller player teams: 16 real players (8 per team) with 32 AI teammates/enemies (16 per team)
-Progression: Earn Career XP, Weapon XP, Battle Pass XP, and complete Challenges
-Balanced XP: Full XP from real player actions, reduced XP from AI actions
-Maps: The initial maps available in this mode are Siege of Cairo and Empire State

What Casual Breakthrough won’t offer:
-Dogtags & Accolades
-Career stat updates

Let us know what you think of the new mode. We’ll be monitoring your feedback to determine if further adjustments are needed in the future. We’ll see you there on the Battlefield!

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Introducing: Casual Breakthrough

We understand that sometimes you want to jump into Battlefield but without the intensity of a full PvP lobby. To create a more relaxed way to play while still earning progression and completing challenges, we’re introducing Casual Breakthrough and this new mode is now live in the main menu under the Multiplayer tab.

Here’s what you can expect from Casual Breakthrough:
-Smaller player teams: 16 real players (8 per team) with 32 bot teammates/enemies (16 per team)
-Progression: Earn Career XP, Weapon XP, Battle Pass XP, and complete Challenges
-Balanced XP: Full XP from real player actions, reduced XP from AI actions
-Maps: The initial maps available in this mode are Siege of Cairo and Empire State

What Casual Breakthrough won’t offer:
-Dogtags & Accolades
-Career stat updates

Let us know what you think of the new mode. We’ll be monitoring your feedback to determine if further adjustments are needed in the future. We’ll see you there on the Battlefield!

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Introducing: Casual Breakthrough

We understand that sometimes you want to jump into Battlefield but without the intensity of a full PvP lobby. To create a more relaxed way to play while still earning progression and completing challenges, we’re introducing Casual Breakthrough and this new mode is now live in the main menu under the Multiplayer tab.

Here’s what you can expect from Casual Breakthrough:
-Smaller player teams: 16 real players (8 per team) with 32 bot teammates/enemies (16 per team)
-Progression: Earn Career XP, Weapon XP, Battle Pass XP, and complete Challenges
-Balanced XP: Full XP from real player actions, reduced XP from bot actions
-Maps: The initial maps available in this mode are Siege of Cairo and Empire State

What Casual Breakthrough won’t offer:
-Dogtags & Accolades
-Career stat updates

Let us know what you think of the new mode. We’ll be monitoring your feedback to determine if further adjustments are needed in the future. We’ll see you there on the Battlefield!

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We've identified an issue that was affecting the amount of XP earned in the Strikepoint mode. To maintain fair and consistent progression, we've made some temporary adjustments to XP in this mode while we investigate a longer term solution. Thank you for your understanding and we will update you when further changes are made.

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Lock-Guided Missile Disabled for IFV.

We've temporarily disabled the Lock-Guided Missile (MR Missile) for the Infantry Fighting Vehicle as we work to address inconsistencies witnessed with this vehicle's countermeasures.

This change is live and will apply from your next match onward.

We're aiming to have this issue resolved in an update next week.

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Battlefield 6 Game Update 1.1.1.5 is now available on all platforms! You may need to restart your game client to see the update. This release includes a variety of fixes and quality-of-life improvements.

Note for PlayStation players: After installing the update, you may temporarily see installed content as missing. This will resolve shortly. Thank you for your patience.

Read the full Update Notes here: https://x.com/BattlefieldComm/status/1987957508426608743

See you on the Battlefield.

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The Lock-Guided Missile (MR Missile) for the Infantry Fighting Vehicle has been re-enabled.

A fix has been deployed to ensure countermeasures now work as intended, correctly intercepting guided projectiles.

This update is live across all platforms.

Lock-Guided Missile Disabled for IFV.

We've temporarily disabled the Lock-Guided Missile (MR Missile) for the Infantry Fighting Vehicle as we work to address inconsistencies witnessed with this vehicle's countermeasures.

This change is live and will apply from your next match onward.

We're aiming to have this issue resolved in an update next week.

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Escalation Update

We're looking at increasing the time needed for objectives and territory to be taken in Escalation.

We've seen that players enjoy Escalation's fast-paced, high-energy flow, but we also want to provide more breathing room for tactical decisions, reaction time, vehicle spawns, and adapting to shifting combat situations.

Increasing the time needed for objectives (roughly 20%) aims to maintain the intensity Escalation offers, while giving matches a smoother, more strategic flow.

This change is planned to go live with California Resistance next week, and we're open to hearing your thoughts on it!

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Battlefield Portal Web Builder Maintenance Update

Following recent backend maintenance on the Battlefield Portal Web Builder, players will need to republish their verified experiences to continue playing on them. This step ensures those experiences remain accessible and correctly linked to the updated backend systems.

If you notice that an experience you've previously published is no longer accessible or playable, republishing will restore it and ensure it's available for other players to access.

This maintenance was part of ongoing backend work to keep Portal services stable and consistent across regions. We appreciate your patience and understanding.

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Challenge rewards not unlocking

We are working on a fix for rewards not unlocking when finishing a challenge. We hope to deploy this fix next week.

We appreciate your patience and understanding.

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Battlefield 6 Game Update 1.1.2.0 is now live on all platforms!

This Update marks the start of California Resistance, introducing the new Eastwood map, the limited-time mode Sabotage, and the new weapons DB-12 and M357. You'll also find a new Gauntlet mission along with improvements to soldier responsiveness, aim assist, animations, and overall game stability.

Read the full Update Notes here: https://x.com/BattlefieldComm/status/1990487906683621510

See you on the Battlefield.

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Additional Fixes Following Update 1.1.2.0

Alongside the release of Update 1.1.2.0, and California Resistance, we've implemented several gameplay and progression changes based on your feedback.

  • Following your feedback to our communication last week, Escalation now has had its time increased for capturing objectives by roughly 20%, extending the length of each phase for a smoother, more tactical flow. This change gives your squad more time to react, reposition, and coordinate vehicle spawns while maintaining the mode's fast-paced intensity.

  • We've also deployed backend fixes for challenge rewards not unlocking correctly. These updates address issues where completed challenges could fail to grant rewards or appear multiple times. Participating in a match should now reward you with any outstanding rewards from challenges.

  • Additionally, we have also rolled out a small change to how Player Kill/Death statistics are shown within your Player Profile. Going forward Portal Kill/Death Statistics will no longer be listed within the Kill/Death amount on your profile and Kill will only showcase Human Kills. Portal statistics will be shown in a different capacity in a future time.

Thank you for your continued feedback and we'll see you on Eastwood!

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Today, we’ve rolled out a series of changes in relation to Defibrillators, Sabotage alterations, and further Challenge balance changes. All of the changes listed below are now live and should take effect in a fresh match or upon a game reload.

Defibrillator Adjustments after 1.1.2.0
After changes to the Defibrillators in Update 1.1.2.0 made them more demanding in terms of accuracy and target range, we've published a backend update to bring their usability back in line with our original intentions.

We've increased their effective hit-boxes and range, which should make Defibrillators feel more consistent with previous gameplay.

Sabotage Mode Alteration
As some of you might have noticed, during the side swap segment of Sabotage there was a 60 second delay duration. Upon investigation this delay also conflicted with AFK timer protections that exist in Battlefield 6. We have now rolled out an update which increases the AFK kick timer in Sabotage to 180 seconds.

Additionally, we have taken the temporary measure to disable bot backfilling in Sabotage and you can expect to see this reintroduced in a later update.

Additional Challenge Changes
Earlier this month, we shipped our first set of changes to the Challenges and Assignments, which included a total of 90+ adjustments. Today’s update focuses on clearer, more consistent descriptions and criteria across Challenges and Assignments, as well as making some of the following challenges easier to achieve.

Where listed, we have also removed some from being obtainable.

Here is the full list of changes:
**Recon 2: **Get headshots beyond 150m as Recon.
• Challenge and Description Updated to: Get head shots hits beyond 75m as Recon.

**Recon Expert 3: **Get headshot kills beyond 200m as Recon in a match.
• Challenge and Description Updated to: Get headshot kills beyond 125m in a match as Recon.

Deadeye 2: Get headshot kills over 200m with Sniper Rifles
• Challenge and Description Updated to: Get headshot kills beyond 125m with Sniper Rifles

Engineer 3: Deal damage to Laser Designated enemy vehicles using lock-on weapons.
• This has been removed.

Rapid Fire 2: Get kills beyond 50m with Assault Rifles
• Challenge and Description Updated to: Get kills beyond 40m with Assault Rifles

**Rapid Fire 3: **Inflict damage under 15m while hip-firing with Assault Rifles.
• Challenge and Description Updated to: Inflict damage while in ADS with Assault Rifles.

Bullet Storm 1: Suppress enemies with LMGs
• This has been removed.

Bullet Storm 1: Inflict hip-fire damage with LMGs
• Challenge and Description Updated to: Inflict damage with LMGs

Squad Death Match 5: Enemy Squad Wipes of the whole Squad in a Round
• Adjusted to add squad to the criteria

Rush 4: Destroy M-COMs in Rush
• Challenge and Description Updated to: Destroy or disarm M-COMs in Rush

Battle Royale 3: Call in three strike packages in a match of Battle Royale.
• Added team mates to this criteria

**Combat Expert 2: **Perform 10 Takedowns in a round
• Challenge and Description Updated to: Perform Takedowns

**Protection Expert 3: **Destroy a Vehicle with the Power Tool.
• This has been removed.

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Today, we’ve rolled out a series of changes in relation to Defibrillators, Sabotage alterations, and further Challenge balance changes. All of the changes listed below are now live and should take effect in a fresh match or upon a game reload.

Defibrillator Adjustments after 1.1.2.0
After changes to the Defibrillators in Update 1.1.2.0 made them more demanding in terms of accuracy and target range, we've published a backend update to bring their usability back in line with our original intentions.

We've increased their effective hit-boxes and range, which should make Defibrillators feel more consistent with previous gameplay.

Sabotage Mode Alteration
As some of you might have noticed, during the side swap segment of Sabotage there was a unintended 60 second delay duration. Upon investigation this delay also conflicted with AFK timer protections that exist in Battlefield 6. We have now rolled out an update which increases the AFK kick timer in Sabotage to 180 seconds.

Additionally, we have taken the temporary measure to disable bot backfilling in Sabotage and you can expect to see this reintroduced in a later update.

Additional Challenge Changes
Earlier this month, we shipped our first set of changes to the Challenges and Assignments, which included a total of 90+ adjustments. Today’s update focuses on clearer, more consistent descriptions and criteria across Challenges and Assignments, as well as making some of the following challenges easier to achieve.

Where listed, we have also removed some from being obtainable.

Here is the full list of changes:
**Recon 2: **Get headshots beyond 150m as Recon.
• Challenge and Description Updated to: Get head shots hits beyond 75m as Recon.

**Recon Expert 3: **Get headshot kills beyond 200m as Recon in a match.
• Challenge and Description Updated to: Get headshot kills beyond 125m in a match as Recon.

Deadeye 2: Get headshot kills over 200m with Sniper Rifles
• Challenge and Description Updated to: Get headshot kills beyond 125m with Sniper Rifles

Engineer 3: Deal damage to Laser Designated enemy vehicles using lock-on weapons.
• This has been removed.

Rapid Fire 2: Get kills beyond 50m with Assault Rifles
• Challenge and Description Updated to: Get kills beyond 40m with Assault Rifles

**Rapid Fire 3: **Inflict damage under 15m while hip-firing with Assault Rifles.
• Challenge and Description Updated to: Inflict damage while in ADS with Assault Rifles.

Bullet Storm 1: Suppress enemies with LMGs
• This has been removed.

Bullet Storm 1: Inflict hip-fire damage with LMGs
• Challenge and Description Updated to: Inflict damage with LMGs

Squad Death Match 5: Enemy Squad Wipes of the whole Squad in a Round
• Adjusted to add squad to the criteria

Rush 4: Destroy M-COMs in Rush
• Challenge and Description Updated to: Destroy or disarm M-COMs in Rush

Battle Royale 3: Call in three strike packages in a match of Battle Royale.
• Added team mates to this criteria

**Combat Expert 2: **Perform 10 Takedowns in a round
• Challenge and Description Updated to: Perform Takedowns

**Protection Expert 3: **Destroy a Vehicle with the Power Tool.
• This has been removed.

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Gauntlet Extraction mission disabled

Due to an issue with the Extraction mission in Gauntlet, it has been disabled. We have also disabled the Extraction quest in response to this.

You should not receive any Challenges regarding Extraction, and the last two steps of the Onboarding Gauntlet Assignment will be removed until a fix can be deployed.

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Engineer Gadget adjustment

In Update 1.1.2.0 we adjusted the number of gadgets available for Assault and Engineer. Due to an error, the Engineer changes were not reflected in the Update Notes. We wanted to confirm that the current numbers in-game are correct, and you will now spawn with the maximum rocket capacity when using the Anti-Armor Training Path.

Apologies for any confusion caused by this.

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Conquest Ticket Increase now live!

Today, we’re rolling out an update to Conquest that increases the ticket count on all maps from 1,000 to 1,200. This change is now live across all platforms and will apply to your next Conquest match.

Since launch, we’ve been closely reviewing your feedback on Conquest and looking at win rates, balance, the impact of objective play, and more. In Update 1.1.2.0, we introduced adjustments to the underlying ruleset designed to further emphasize objective play, ensuring that holding more objectives than the enemy team has meaningful impact.

Those changes have had a positive effect and we’re already seeing more comeback victories from teams that start out on the back foot. However, they also led to matches ending sooner than intended. To address this, we’re increasing the overall ticket count to help maintain match length while preserving the improved focus on objective play.

We believe that focusing on objective play is deep in the DNA of Battlefield and now more than ever, playing the objective and working with your squad and being a cohesive team overall will secure your team the victory.

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Matchmaking Outage

Matchmaking is currently unavailable across all Battlefield 6 multiplayer modes. REDSEC remains available and is not affected. We're investigating and working to restore normal service, and will update you as soon as we have more to share.

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Matchmaking Restored

The matchmaking outage affecting Battlefield 6 multiplayer modes has been resolved. Services are back online and functioning normally. Thanks for your patience while we worked through this.

Matchmaking Outage

Matchmaking is currently unavailable across all Battlefield 6 multiplayer modes. REDSEC remains available and is not affected. We're investigating and working to restore normal service, and will update you as soon as we have more to share.

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Battlefield 6 Game Update 1.1.3.0 is now live on all platforms!

At 12:00 UTC, Winter Offensive arrives, and you'll be able to battle it out across a new time-limited map and themed event with Ice Lock on Empire State.

The Gameplay Improvements and Fixes are now in place.

NEW CONTENT: WINTER OFFENSIVE

  • New Time-Limited Map: Ice Lock Empire State. A winter-shrouded version of Empire State featuring frozen streets and seasonal environmental visuals.

  • New Time-Limited Multiplayer and Gauntlet Mode: A themed event mode playable across Domination, Conquest, and Gauntlet mission variations on Ice Lock Empire State featuring the event-limited “Freeze” mechanic.

  • New Melee Weapon: the Ice Climbing Axe. Unlocked through the Winter Offensive Bonus Path.
    Portal updates: Ice Lock Empire State is available for use in supported Portal experiences during the event window.

  • Battle Pass: Winter Offensive Bonus Path: an 11-tier, time-limited reward track featuring event cosmetics, XP Boosters, and the Ice Climbing Axe.

Read the full Update Notes here: https://x.com/BattlefieldComm/status/1996972887769485561

See you on the Battlefield.

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Battle Pass Tier Skipping with Winter Offensive Bonus Path

We’re aware of an issue with the Battle Pass Tier Skipping on the Winter Offensive Bonus Path and have temporarily disabled the feature across all platforms while we work on a fix. We’ll update you once it’s resolved.

Thank you for your continued feedback and patience as the team works through the issues identified with this update.

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Conquest Ticket Count set to 1200 tickets.

We’re aware that some players noticed Conquest reverting to 1000 tickets in this update. This has now been corrected, and the intended 1200 tickets are once again in effect.

Read more about our philosophy here:
https://x.com/BattlefieldComm/status/1991482335527657827

Conquest Ticket Increase now live!

Today, we’re rolling out an update to Conquest that increases the ticket count on all maps from 1,000 to 1,200. This change is now live across all platforms and will apply to your next Conquest match.

Since launch, we’ve been closely reviewing your feedback on Conquest and looking at win rates, balance, the impact of objective play, and more. In Update 1.1.2.0, we introduced adjustments to the underlying ruleset designed to further emphasize objective play, ensuring that holding more objectives than the enemy team has meaningful impact.

Those changes have had a positive effect and we’re already seeing more comeback victories from teams that start out on the back foot. However, they also led to matches ending sooner than intended. To address this, we’re increasing the overall ticket count to help maintain match length while preserving the improved focus on objective play.

We believe that focusing on objective play is deep in the DNA of Battlefield and now more than ever, playing the objective and working with your squad and being a cohesive team overall will secure your team the victory.

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We are actively investigating an issue that is causing in-game stuttering for some players. We will provide further updates as we work toward resolving this issue.

Thank you for your patience.

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A workaround that seems to help some players on Steam is to go offline in the friends menu. Try this if you are on Steam while we investigate this issue for a proper fix.

We are actively investigating an issue that is causing in-game stuttering for some players. We will provide further updates as we work toward resolving this issue.

Thank you for your patience.

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We are investigating the issues players are experiencing with menu tiles not working reliably. Some players report that restarting the game can temporarily solve this issue. We will update you on progress as soon as we have additional info.

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Player Momentum & Tier Skipping Fixes

Our team continues to work through your feedback and unexpected behaviours with Update 1.1.3.0.

The following changes are now live across all platforms, you may need to reload your game if you have yet to see the change take place on game servers.

  • Player Momentum Update - Fixed an issue where players felt they were losing too much momentum during successive jumps, as well as through sliding. Movement should now hold speed as intended prior to Update 1.1.3.0 and feel closer to the behaviour you expect.

  • Battle Pass Tier Skipping with Winter Offensive Bonus Path - As communicated yesterday, we had taken a measure to temporarily disable this functionality. Following a resolution this has now been enabled once again, individuals that had used tier skips during the initial window should now see that their tier skips had applied.

Thank you for your continued feedback around this update!

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The Hotfix (Update 1.1.3.1) for Battlefield 6 is now live on Steam, aimed at resolving the following issues as indicated within our recent Community Update:

  • Micro Stuttering taking place at set intervals.
  • Firing Range inconsistencies.
  • Main Menu displaying unintended tiles when scrolling.

As a reminder, we are working towards these fixes taking place on December 15th for PlayStation 5, Xbox Series X|S, and the EA app.

In the meantime, we will continue to monitor and address player feedback regarding this rollout.

Thank you for your continued support and patience!

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Battle Royale Special Forces Operator Challenge 1 fixed

We received reports that the challenge was not providing its reward upon completion. During our investigation, we found the underlying issue and have now resolved it. Unfortunately, we are not able to retroactively grant the challenge reward for players who have already completed the challenge at the moment.
Our plan is to retroactively grant the challenge reward once we have an additional change ready to deploy. This might take until the new year, and we apologize for the inconvenience caused by this."

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Raven Raiders bundle items

Due to technical issues with items in the Raven Raiders bundle, we had to temporarily hide them from players' inventory. This has now been resolved, and the items are now available once again. Apologies for the confusion caused by this, and thank you for your patience.

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Battle Royale Armor Drops

We have adjusted loot so that players now drop a minimum of 2 armor plates upon death. This change is a first step based on your feedback around armor scarcity and post-fight resets. We’ll be monitoring the impact of this change and your feedback closely and evaluating next steps. Please continue to let us know how it feels after you’ve had time with the update.

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Changes to Vehicle Availability in Breakthrough.

Over the last few days, we’ve been rolling out a set of changes across multiple Breakthrough maps, starting with our earlier test on New Sobek City. These changes are aimed at improving overall pacing and vehicle availability between Attacker and Defenders, and we are actively monitoring how these changes are impacting gameplay.

If we find that these changes are not performing well, we are prepared to rollback some or all of these changes as our focus remains on steadily improving Breakthrough overall.

Thank you for your patience, support, and feedback as we continue to tune the mode. We look forward to providing further updates in the New Year.

Happy Holidays!

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We’re aware of an issue with the BF Pro Bonus Path where the Bonus Challenge isn’t awarding enough path points to complete the full path.

We’re currently looking into an update so that the bonus path challenge is awarding the intended amount of points. After that, we’ll begin investigating another update for players who already completed the challenge, which will take additional time.

Thank you for your patience and understanding.

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Battlefield 6 Game Update 1.1.3.5 is now live on all platforms!

Update 1.1.3.5 includes a set of smaller fixes and improvements ahead of Season 2, addressing melee responsiveness, jet combat balance, ladder interactions, and UI and HUD behaviour across Multiplayer and REDSEC.

Read the full Update Notes here: https://x.com/BattlefieldComm/status/2012195810868367452

See you on the Battlefield.

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[BFComms] BF PRO Battle Pass - Progression & Reward Grant Update

Alongside today's update, we've addressed issues affecting progression on the time-limited BF PRO Pass. Due to an earlier challenge configuration, some players were unable to earn enough Battle Pass Points through normal progression. In some cases, players used Tier Skips to complete the pass, or had already completed affected challenges before additional points were added, preventing further progress.

To resolve this, path rewards from the BF PRO Pass will now be granted to all eligible players with this update. Affected players can claim these rewards via their in-game mailbox. This ensures players who were blocked from completing the pass, including those who purchased Tier Skips or completed challenges prior to the fix, receive their intended rewards, even though the pass has since expired.

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[BFComms] Escalation Adjustments Following Update 1.1.3.5

With the release of Game Update 1.1.3.5 today, we've made a small follow-up adjustment to Escalation informed by post-launch match data. Following earlier changes that extended Escalation match length, vehicle activation has now been slightly slowed to better align with the longer flow of matches. This helps ensure full vehicle availability is reserved for rounds in which the two teams have a close fight all the way to the end.

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Battle Royale Initiation Mode

We're aware of an issue with the Battle Royale Initiation Mode and have temporarily disabled it across all platforms. We will share an update when the issue is resolved and the mode is back online.

Thank you for your reports and patience as we work through this.

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Battle Royale Initiation Mode

We have resolved the issue impacting the Battle Royale Initiation Mode and have re-enabled it across all platforms.

Thank you for your reports and patience while we worked through this.

Battle Royale Initiation Mode

We're aware of an issue with the Battle Royale Initiation Mode and have temporarily disabled it across all platforms. We will share an update when the issue is resolved and the mode is back online.

Thank you for your reports and patience as we work through this.

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Update to Verified and Official Portal Servers

Verified and official Portal servers have been increased from 30Hz to 60Hz, resulting in smoother and more responsive gameplay.
This upgrade followed backend improvements and stability testing, allowing us to safely move Portal verified experiences to 60Hz.
What verified experiences do you plan to play first with this update? Let us know!

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Battle Royale Initiation Mode

We are aware of the BR Initiation tile not showing for some players after our update. We are currently looking into this and will share an update when it is resolved.

Thank you for your reports and patience while we work through this.

Battle Royale Initiation Mode

We have resolved the issue impacting the Battle Royale Initiation Mode and have re-enabled it across all platforms.

Thank you for your reports and patience while we worked through this.

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Battlefield 6 Game Update 1.1.3.6 is now live on all platforms!

Update 1.1.3.6 delivers a small set of quality-of-life fixes and stability improvements, addressing REDSEC gameplay flow, visual and lighting issues on Eastwood, UI reliability, audio consistency, and overall performance.

Read the full Update Notes here: https://x.com/BattlefieldComm/status/2017266697183412713

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Winter Warning Player Card Sticker

The latest update notes communicated that a change would be made for the Winter Warning Player Card Sticker to bring it more in line with Battlefield’s visual identity. This timing was incorrect. Winter Warning will be updated when Season 2 launches on February 17th.

Battlefield 6 Game Update 1.1.3.6 is now live on all platforms!

Update 1.1.3.6 delivers a small set of quality-of-life fixes and stability improvements, addressing REDSEC gameplay flow, visual and lighting issues on Eastwood, UI reliability, audio consistency, and overall performance.

Read the full Update Notes here: https://x.com/BattlefieldComm/status/2017266697183412713

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Battlefield 6 Game Update 1.2.1.0 is now live on all platforms!

Gameplay improvements, fixes, and Season 2 Challenges are now in place and available for everyone. At 12:00 UTC, Season 2 goes live, bringing new maps, limited-time modes, vehicles, weapons, gadgets, and over 240 gameplay improvements and quality-of-life fixes shaped by community feedback and real match data.

NEW CONTENT: SEASON 2

New Map: Contaminated - a large-scale European mountainside battlefield supporting all combat sizes, land vehicles, and helicopters.

**New Limited-Time Modes: **VL-7 Strike, Battle Royale - Synthesis, and Gauntlet: Altered State introduce psychoactive smoke zones that reshape combat and force squads to manage masks and filters in contaminated areas.

New Vehicle: AH-6 Little Bird.

**New Weapons & Gadgets: **M121 A2, GRT-CPS, VCR-2, 9K38 IGLA, HTI-Mk2, and the Protective Mask.

**Season 2 Battle Pass: **Unlock 6 instant rewards and progress through 4 themed paths packed with new hardware, weapon packages, soldier skins, XP boosts, and more.

Read the full Update Notes here: https://x.com/BattlefieldComm/status/2022340214803317120

See you on the Battlefield.

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Battlefield 6 Season 2 Is Live!

Season 2 is now available, introducing the Contaminated map, new limited-time modes built around VL-7 psychoactive smoke, new vehicle, weapons, gadgets, and over 240 gameplay improvements and quality-of-life fixes focused on weapon handling, movement, vehicles, UI, audio, and overall stability.

Read the full Update Notes here: https://x.com/BattlefieldComm/status/2022340214803317120

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[Investigating] Portal Global Hosting Currently Unavailable

We’re currently aware of an issue causing Global Hosting on Portal to return an error code. Our team is actively investigating and looking to get this resolved as quickly as possible.

Thank you for your patience.

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Our investigation has been completed, and Global Hosting services have been fully restored. We will continue to monitor to ensure stability.

Thank you for your patience.

[Investigating] Portal Global Hosting Currently Unavailable

We’re currently aware of an issue causing Global Hosting on Portal to return an error code. Our team is actively investigating and looking to get this resolved as quickly as possible.

Thank you for your patience.

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Missing Bundle Content

We're aware that some content from three bundles is currently missing from the game. This affects:

  • Devil Dogs Bundle
  • Bountiful Harvest Bundle
  • Pax Vanguard bundle

We have identified the underlying issue causing this bug and anticipate the fix will be rolled out in early March. This will return all missing content from these bundles to those who previously purchased them. We apologize for the inconvenience this has caused.

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Portal Update: Lower Player Count to Start Verified Conquest, Breakthrough, and Rush Servers

We’re introducing a change that allows Verified Conquest, Breakthrough, and Rush experiences to start with just 4 players, while still offering full progression.

Lowering the minimum player requirement reduces the barrier to entry for starting a match and makes it easier for players to get games up and running. This update is designed to:

  • Make it easier to kick off more casual servers
  • Better for supporting community-driven play
  • Enables a single squad to spin up a server
  • Expand PvE-friendly play opportunities

Experience creators will need to resave their experiences for the update to take effect.

As with all gameplay changes, we’ll continue to monitor player behavior and overall server health following this update.

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Battlefield 6 Game Update 1.2.1.5 is now live on all platforms!

This update delivers targeted quality-of-life improvements, Battle Royale fixes, restored Store bundles, Battle Pass UI corrections, and additional stability enhancements.

Read the full Update Notes here: https://x.com/BattlefieldComm/status/2027413466315735268

See you on the Battlefield.

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Removing the Marauder from Battle Royale

We have removed the Marauder vehicle from Battle Royale. We've seen the impact it has on the matches, with the armor and its effective turret being too impactful. This is reflected by your feedback, as well as our internal metrics, and we made the decision to remove the Marauder for now and replace it with the other transport vehicles in the Battle Royale pool.

We're looking at adjusting the Marauder and bringing it back in a future update.

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[BFComms] Removing the Armored Transport from Battle Royale

We have removed the Armored Transport vehicle from Battle Royale. We've seen the impact it has on the matches, with the armor and its effective turret being too impactful. This is reflected by your feedback, as well as our internal metrics, and we made the decision to remove the Armored Transport for now and replace it with the other transport vehicles in the Battle Royale pool.

We're looking at adjusting the Armored Transport and bringing it back in a future update.

This post was updated to include the player-facing name of the vehicle.

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We've seen discussions on the upcoming Portable Mortar changes in 1.2.2.0, and wanted to dive into the intentions behind it a little more:

Mortars are most effective when players have focused areas of engagement, so this change is primarily expected to impact the usage of Portable Mortars in Breakthrough. It can be hard to find spots to use this gadget on offense, which is intended to help open up lanes for the team to push through or clear up dense spots of defenders.
At the moment, the mortars are primarily used on defense due to the flexibility of space allowing them to more easily bottle the offense up in their HQ or bombard a flag once the team on offense finally reach one. We want mortars to be a valid option to counter other mortars, but will continue to monitor if usage swings the other way and it becomes too easy to pressure defenders.
Currently, we don't expect this change to impact Conquest or Escalation much, as the number of kills in those modes is currently very low due to the constant player movement they require.

We're looking forward to your feedback on this and other 1.2.2.0 changes!

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Battlefield 6 Game Update 1.2.2.0 is now live on all platforms! As a reminder, gameplay improvements, fixes, and new challenges will roll out at 09:00** UTC.**

Later, at** 12:00 UTC**, Season 2: Nightfall will go live, introducing new map content, a limited-time mode, vehicles, REDSEC additions, and more.

Read the full Update Notes here: https://x.com/BattlefieldComm/status/2032486926008168923

See you on the Battlefield.

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We're aware of the EULA (User Agreement) screen appearing too frequently in-game on consoles at the moment. We're investigating the underlying cause and will deploy a fix as soon as we have it. Apologies for the inconvenience caused by this.

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The team has identified the cause of the EULA (User Agreement) screen appearing more frequently than expected on consoles.

Today, we deployed a client hotfix (Update 1.2.2.2) to resolve the issue.

Thank you for your patience while we worked through this!

We're aware of the EULA (User Agreement) screen appearing too frequently in-game on consoles at the moment. We're investigating the underlying cause and will deploy a fix as soon as we have it. Apologies for the inconvenience caused by this.

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Battlefield Labs Rewards now live!

With this week's update, you are now able to obtain Battlefield Labs rewards for your participation in the Battlefield Labs program and collaborating on features currently in development. To receive the rewards, you will have to accumulate 4 hours of in-match game time during closed Battlefield Labs sessions. This is accumulative and can take place over multiple sessions. If you have linked your EA account correctly, the rewards will show in your profile in-game.

As part of the ongoing evolution of Battlefield Labs, this will be an ongoing reward, so if you have not received yours, future sessions will continue to build towards those 4 hours.

If you wish to obtain these rewards and partake in in-development play sessions, you can sign up here: https://www.ea.com/games/battlefield/battlefield-labs

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Battlefield 6 Game Update 1.2.3.0 is now live on all platforms!

As a reminder, gameplay improvements, fixes, and new challenges are available now.

Later today, at 12:00 UTC, Operation Augur, the new Battle Pass Bonus Path, and additional update content will go live.

Read the full Update Notes here: https://x.com/BattlefieldComm/status/2042618719923208379

See you on the Battlefield.

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We have deployed a hotfix to resolve an issue that caused missions in Battle Royale to spawn too far away from where players activated them.
Additionally, we have adjusted the Mortar resupply rate from crates: It now takes 90 seconds, up from 30 seconds.

These changes are now live!

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We're investigating an outage currently affecting multiple titles on PC. This can cause players to be disconnected from games or unable to log in. We will follow up with more details as we get them. Thank you for your patience.

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We have deployed backend fixes which resolved this issue, and we're seeing players successfully logging in and finishing matches. Please make sure you fully restart your game if you're still experiencing disconnections on PC.

Thank you for your patience.

We're investigating an outage currently affecting multiple titles on PC. This can cause players to be disconnected from games or unable to log in. We will follow up with more details as we get them. Thank you for your patience.

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We’re currently addressing some server-related issues with the Custom Experience “Jungle Breach Breakthrough.”

As a result, it’s been temporarily removed from the Featured rotation while we investigate. We’ll bring it back at a later point in time once the issues are resolved.

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Operations Match XP Update

Due to a bug, Operations XP gain was lower than intended. We've now made an update to how the Match XP Bonus is calculated in the mode. To better align rewards with intended earn rates, XP gain per minute has been increased by 150%. This should bring Operations in line with experience gained in other game modes. This change is live now and does not require a game update.

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Today, we’ve updated the lineup of experiences available in the Community row on Battlefield 6’s main menu.

The following experiences will be available to play during these date ranges:

▪️FaithWalker Conquest: April 21 - May 12
▪️Rush Hardcore: April 21 - 28
▪️BT Hardcore: April 28 - May 5
▪️Rush Hardcore: May 5 - 12

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Battlefield 6 | 2026 Roadmap Update + What’s Next

Thank you to everyone who shared their thoughts on last week’s 2026 roadmap. Seeing the response has meant a lot to the team, and we’re genuinely grateful to have you on this journey with us.

We’re continuing to dig through all of your feedback so we can focus on the things you care about most in the months ahead. In the meantime, we’ve seen a few questions come up consistently—so here are some quick answers:

▪️We’re actively exploring improvements to the combat experience, with gunplay as a primary focus, and will continue iterating on these changes with player feedback through Battlefield Labs.

▪️Ranked play will be available at the start of Season 3 in REDSEC BR Quads, MP Ranked arrives later this year.

▪️Railway to Golmud is larger than Operation Firestorm.

▪️Server Browser details are still being finalized, but it’s a priority for us to talk about as soon as they’re ready.

Season 3 is also just around the corner, so you won’t be waiting long to learn more. Starting next week, we’ll be taking a deep dive into Railway to Golmud and how it’s been reimagined for Battlefield 6, alongside some of the changes and improvements based on player feedback from the recent Battlefield Labs tests.

We’ll also be sharing changes to land vehicles designed to make their gameplay more consistent, responsive, and viable in a wider variety of engagements. Then in early May, we’ll walk you through the full Ranked Play experience so you’re ready to jump into Fort Lyndon when Season 3 launches.

We’ll keep the updates coming as we head into Season 3 next month.

Until then, we’ll see you on the Battlefield.

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Playlist Structure Changes

Last week we shared an update on playlist structure changes coming in Season 3, designed to help you get into the action faster and find the modes you want to play more easily.

We've seen some questions around the playlist preview from that blog and wanted to confirm that asset was specific to REDSEC-only players. What we're sharing today reflects what players who own Battlefield 6 will see.

We're excited for you to jump in on May 12 and get hands-on with the new layout. Once you've had some time with it, let us know what you think.

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BATTLEFIELD 6 GAME UPDATE 1.3.1.0 is now live on all platforms!

Game Update 1.3.1.0 is available now, bringing a wide range of gameplay improvements, fixes, and Season 3 Challenges to Battlefield 6. At 12:00 UTC, Warlords: Supremacy goes live, kicking off Season 3 with Railway to Golmud, Ranked Battle Royale Quads, new weapons, and a new Battle Pass.

NEW CONTENT: SEASON 3

New Map: Railway to Golmud. Battlefield 6’s biggest map yet, built for large-scale warfare across multiple combat styles.
Ranked Battle Royale Quads: Squad up, climb the ranks in REDSEC, earn permanent rewards, and compete your way from Rookie to the Elite 250 leaderboard.
New Weapons and Battle Pass: Season 3 introduces new weapons to master alongside a new Battle Pass packed with rewards, unlocks, and progression throughout the season.
Gameplay Improvements: Vehicles, gadgets, weapons, netcode, UI, audio, AI, Portal, and core gameplay have all received a wide range of updates in this release.

Read the full Update Notes here: https://x.com/BattlefieldComm/status/2052765507233763581

See you on the Battlefield.

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BR Initiation Temporarily Removed

We've temporarily removed BR Initiation from live playlists while we investigate a potential server issue that may cause players to get stuck in matchmaking or return to the main menu.

Thanks for your patience while we work on a resolution.

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Jet Usage on Railway to Golmud, Breakthrough

We have temporarily disabled jet usage on Railway to Golmud in Breakthrough while we investigate an issue affecting ticket count when using this vehicle type.

Once a resolution has been identified, we will provide an update on next steps and when jets will be re-enabled for this map and mode.

Thank you for your understanding.

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Operation Augur

With Season 3 launch on May 12, Operation Augur has rotated out as scheduled. We have seen your interest in Operations through your comments online and in our data internally, and we know you would like to see it return soon. With the additional content coming in Season 3, we’re dedicated to maintaining healthy matchmaking across all featured experiences, which means making tough calls on which modes stay active at any given time.

Our current plan is to reactivate Operation Augur later in Season 3 while we continue to monitor activity across our experiences. We will share an update on the timing once it's been finalized.

We are still in the early stages of reviewing the overall player experience of Operation Augur along with investigating some potential changes. Your feedback around areas like match pacing, map selection, Attack/Defense balance, sector layout, match length, and how different classes impacted the game flow is very helpful. We’ll review this feedback alongside the data we gathered during Season 2 as we continue shaping how Operations show up in Battlefield moving forward.

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Lighting issue in REDSEC

We wanted to let you know that we have identified the underlying cause of the lighting issues present for some players in REDSEC since Season 3 has gone live. We are now working on resolving this in our next client update.

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Jet usage has been re-enabled on Railway to Golmud in Breakthrough.

The issue affecting ticket count when using this vehicle type has now been resolved, and you can now use jets again as intended on this map and mode.

Thank you for your patience while we solved this issue.

Jet Usage on Railway to Golmud, Breakthrough

We have temporarily disabled jet usage on Railway to Golmud in Breakthrough while we investigate an issue affecting ticket count when using this vehicle type.

Once a resolution has been identified, we will provide an update on next steps and when jets will be re-enabled for this map and mode.

Thank you for your understanding.

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**Eastwood Escalation changes
**
We are making a first pass of changes to Escalation on Eastwood by adjusting HQ and Capture Points to help balance the win rates between the two sides.

▫️ The HQ on the west side of the map is moving north.
▫️Capture Point B will move closer to Capture Point A and have its Capture Zone adjusted.
▫️Capture Point C moves slightly south
▫️Capture Point D moves slightly south
▫️Capture Point F repositions north and has its Capture Zone increased.

These changes are now live and may take a short moment to propagate across all servers. We look forward to your feedback on the new layout.

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Look at the time of the Tweet, not the Discord message.

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Update #3.1 is now live with weekly missions being activated today!
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