#portal

1 messages Ā· Page 37 of 1

lapis jacinth
#

IS ANYONE HAVING ISSUES WITH CHALLENGE PROGRESSION NOT PROGRESSING FOR REAPIRING

elfin granite
#

i will wake up at midnight and play again, not rn

i'll jump on my harsh doorstop milsim, this doesn't require an internet connection

manic dust
#

you cant even enable team swapping in portal lol.... PORTAL SUCKS

#

farming bots for mastery/unlocks is stupid !!!!! glad you stopped the XP FARMS tho LOL

zenith otter
#

I seriously dont understand why BF studios has this weird disdain for closed weapon gamemodes. I cant even filter conquest for it.

cloud sage
#

I want to know why the actual hell are exclusive tags not an option. Who designed this garbage server browser???

cloud sage
uncut jetty
#

I am currently making the bridge map. There are no props on the bridge so i design it myself.

zenith otter
#

the makeshift hardcore mode for portal sucks too, because they remove ALL hud elements including the hud elements for aircrafts which you need to be able to actually shoot

cloud sage
#

LOL, lovely

zenith otter
#

im gonna have to start making semihardcore mode where the crosshairs are kept but fast TTK and FF is on

upper stag
#

does anyone else have issues with the "Official Rules" tag not showing up for Verified Experiences after publishing when enabling Backfilled Bots? i've seen other servers with bots and the tag

cloud sage
#

It doesn't matter, you won't be able to host your own server anyway lol

rotund flax
#

Is there a way to see server history for portal?

cloud sage
#

Nope! Not that I've seen

rotund flax
#

So the only way to favorite a server is to favortie it before joining lol

cloud sage
#

Like I said, this almost feels like it was made intentionally bad

mellow bramble
#

all these AAA companies have to hire so many people that they inevitably get sub 70 iq netflix morons to make the UI because that's what the 90 IQ MBAs want. You end up getting stupid junk like this instead of a normal menu and it takes years of the community roasting them to make any changes (see call of duty)

versed cedar
#

I would really like it if DICE added TDM, Dom, etc. to the Maps & Modes, both for filters as well as making experiences. I just want HC TDM šŸ™

vocal ocean
#

I think I found that the progress only happens when it's squad vehicles
might need to try it yourself, I havnet got it to work enough to prove that

fleet prism
#

why am I always playing defender?

ashen axle
#

do i need to change a setting i cant find or something? Even when i put multiple maps in my own experience and says "next map" im always attacking

jade patrol
#

what is up with all the practice flight servers? Its just folks running around TDM style haha

wind kiln
#

yo small question, why the hell isn't there any cqc modes for portal, like domination, king of the hill, and tdm

tired kiln
#

You have to enable the debug console in settings then hit the tilde key

versed cedar
tired kiln
#

Oh shit idk then haha

wind kiln
#

but can anyone answer my question

echo shard
#

Hey. So... can I make a portal server where it's just ke and bots? I wanna see if I can learn the ropes more before I fuck up in a sqaud lol

hearty oriole
#

TFA Hardcore Conquest is up and running, just search TFA!

lyric aurora
wind kiln
#

but can anyone like actually answer my question

nova marten
hearty oriole
lyric aurora
hearty oriole
#

4 what?

last pewter
#

Fix the damn thing 🫔

raven olive
#

What does the " Hardcore" switch actually does?
I was expecting that it is a shortcut for all other settings (friendly fire, no hit direction indicators, no minimap), but it does say anything and it doesn't switch does options at all.

hearty oriole
#

Depends on the server settings

jade patrol
#

So I am seeing on the portal site, you need the phantom edition/premium to access portal/play these types of things? Can anyone confirm or is portal just not supporting actual flying servers yet?

hearty oriole
#

You dont need that to access portal and play these servers

jade patrol
#

right on, every server I join doesn't have any jets though

hearty oriole
#

the server your joining could just have them off or the map itself doesnt have them

jade patrol
#

appreciate it, I finally found one thanks

last pewter
#

We need dynamic weather effects in the game

cloud sage
lyric aurora
cloud sage
eager relic
#

is there a way to add custom models or no?

inner nymph
#

how tf do you actually test your mode? everywhere i look EA says to test your mode before publishing but doesnt say how

lyric aurora
cloud sage
keen hill
#

There are other servers that are better for portal development.

eager relic
#

now is there a way to turn off collision for a object ? im not seeing collision in property tab

cloud sage
inner nymph
cloud sage
inner nymph
lost grotto
#

I made my own custom server for my buddies to play in. It still says pending. Anyone know how long it takes for the server to go live?

lofty finch
#

server cpacity exceeded? im trying to host my own solo experiences since theres no solo mode in this game and i cant

lost grotto
#

I don’t see a password/locked option for creating a server either. Booooo. I hope they add that

latent mauve
# inner nymph oh so you HAVE to publish it to test... odd

Personally i don't need to publish it to test it locally.. I just save it unpublished, then in the main menu in game go to the commutiny section and click on "My Experiences" and you will se it. When you host unpublish experience only friend can join the host server. You can click on "Host locally" if you don't care about friend joining

lofty finch
errant quartz
#

I’m running into the same server capacity issues, my community server had an issue so I tried to reboot it and now can’t run it due to server cap

inner nymph
cloud sage
lofty finch
errant quartz
cloud sage
latent mauve
cloud sage
lofty finch
errant quartz
cloud sage
#

Yeah you basically just have to keep spam trying it endlessly. I tried for an hour and then gave up

#

There are plenty of existing servers with bots, why not just join one of those instead of cluttering the list with even more empty servers

errant quartz
#

I gotta keep going I got a full discord community waiting for the server to go back up

#

They just need to shorten the 7 day cool off temporarily

#

48hrs is long enough imo

cloud sage
#

@errant quartz What's unique about your server?

lost grotto
wind kiln
cloud sage
wind kiln
#

but nope they made it only for custom, and in which we have the same bulshit problem as 2042

eager relic
#

is there any docs anywhere? for stuff like the various IDs and what their assigned to

boreal ermine
#

How do you enable portal it says I need player created content enabled but I can’t find the setting anywhere

errant quartz
# cloud sage <@1011992990228676608> What's unique about your server?

The server just went up. In terms of gameplay it’s like any other battlefield. But in ours it’s more the community, we run servers for 3 live service games and we’re a safe community to play with your friends and grow as part of a broader community

In terms of BF6 we got a team working on creating custom maps and experiences tailored by the community itself

cloud sage
#

Oh okay, at least it's a community server and not just another empty junk server

eager relic
errant quartz
lost grotto
#

Oh I thought you meant to create content. Not sure what your question meant

uncut jetty
#

Got the bridge basically working. I am still improving the map. But here is early access to TDM on the bridge. Code is: 4vbh

dry mantle
# eager relic oof , would really help with scripting

I have been trying to start documenting things in Obsidian, to later upload to some sort of unofficial wiki, but it is difficult when 1. I don't know if what I'm trying to use is wrong or just bugged 2. When I can't test it because Portal Servers are at capacity

eager relic
boreal ermine
errant quartz
atomic cosmos
#

Hey, is it possible to do challenges in portal?

lost grotto
errant quartz
bold raptor
#

Has anyone received the perks yet?

boreal ermine
lost grotto
boreal ermine
#

It didn’t let me join other peoples servers

lost grotto
boreal ermine
#

Player created content has to be enabled

#

I have a picture of it but I can’t send it here

lost grotto
snow dome
#

Portal still bugged?

kind thunder
#

Is there already a fix for choppy mouse input?

boreal ermine
lost grotto
boreal ermine
#

Ah sure look I’ll see if anything changes tomorrow

lost grotto
boreal ermine
#

I will definitely do that tomorrow I’ll screenshot that I won’t be turning the PlayStation on or the girlfriend will hit me a slap šŸ˜‚ cheers for the help tho man appreciate it

proud sinew
#

I just thought this: A portal mode with more realistic damage depending on where you shot at and No HUD, more limited Ammo, etc.

proud sinew
manic dust
#

Seriously add team swapping like tonight this is ridiculous

lyric aurora
manic dust
#

They give you the most dumbed down server I’ve ever seen where you can do nothing??? wtf is this. Portal is awful

alpine mortar
#

You can implement team swapping yourself technically though it also means you can't use any of the pre-existing game modes as a starting point and have to implement the game logic and capture points yourself:/

forest sinew
#

Does anyone know the portal code for the zombies mode it was from MrDalekJD youtube channel I can't find it anywhere

lyric aurora
alpine mortar
#

I definitely feel like everything is very much alpha-level for portal this time around

lyric aurora
forest sinew
quaint bobcat
alpine mortar
#

The tools are there to do some interesting really custom stuff if you want to dig deep into everything but common obvious stuff that you might want to do is extremely difficult as a result because they don't have a way of tweaking the existing modes

lyric aurora
dry mantle
humble locust
#

Why is it no longer possible to one-shot with the defibrillator like in the beta?

alpine mortar
#

Has anyone figured out what the Ongoing events actually do? It's confusing because based on the name it sounds like it should be something similar to a periodic update tick function but then one of the examples implements their own update loop

manic dust
manic dust
alpine mortar
#

Hey atleast you can implement it, I want to be able to lock down squad moving and be able to assign squads down to specific objectives but no.. you can hardly get any information about squads in the API..

lyric aurora
alpine mortar
#

And if people move squads? Well there is no event to let you know so trying to track it globally is a mess

lyric aurora
#

They just want us to make the game for them…

alpine mortar
#

No they want us to remake the game šŸ˜‚

lethal vessel
#

How do i test a map without publishing it first?

lyric aurora
mint drift
floral magnet
#

is any one having trouble with engineer class 3 challenges? Im not getting any laser designator vehicle dmg.

lunar bluff
#

Can you make King of the Hill in portal?

dry mantle
north ruin
#

Is there any way to report portal bugs to Devs?

I have quite a few reccuring ones in the "verified gamemode" of Rush

obtuse otter
#

Is portal still broken?

lethal vessel
#

can't even change spawn points, I edit the spawn points on the editor, export the level put it on the game and it just spawns me in a random location

lunar bluff
merry carbon
#

im using the editor to setup a breakthrough game mode with bots, using their recomended selection. But game wont load when launched. It says i need x amount of players to start. anyonne over come this?

red bay
#

when trying to export my level to portal it says argument OUTPUT_DIR is required. Where and how do I fix that

calm turtle
#

Why is there too many bots in my lobby?

vocal island
#

is there an equivalent of "hardcore" mode from BF4 in portal? like no minimap, lower health, and stuff like that

(oh there is i found it nvm)

calm turtle
bitter python
#

backfill i guess

calm turtle
#

there's 460k people online and servers isn't populated how??

charred canopy
#

Anyone find out how to get vehicles to spawn in the portal modes that say vehicle tests? Im hosting it but i just spawn mid map with no vehicles popping in

latent mauve
#

Anyone else have a problem save their experience with a custom .spatial.json ? Like whatever the map i export from godot and i tried to import it, each time im not able to save, i get those error : "Save was not successful. gRPC message exceeds maximum size 4194304: 60885286" or "Save was not successful. Response closed without headers"

vagrant silo
#

awesome back after a 24 hour time out for trying to share the direct-communication link .. who TF are the admins / moderators in here ?

viscid frigate
lyric aurora
winter meteor
#

I'm messing with the scripts in rules editor and when I save i keep getting flagged by a moderator saying "Action Needed"?

lyric aurora
red bay
#

anyone know how to set gamemode in the godot engine?

vocal island
calm turtle
viscid frigate
# calm turtle oh, will it get fixed soon, i hope

I don't know, but we've been telling them for years that official games must not disband the server at the end of rounds and must instead continue onto the next map with everyone. In Portal, it continues over but apparently Portal is stuck at 30hz where as the official games are at 60hz... So Hardcore game modes are a lower hz? 🤷

winter meteor
#

Ohhh, don't mention API in the scripts it will get autoflagged

lyric aurora
fervent jackal
#

Greetings. Can anyone confirm if FFA or like a 2v2 exists in Portal? It always seems to place us all on the same team.

calm turtle
quaint bobcat
fervent jackal
raw cairn
#

not a huge fan of them adding operators exactly like cod. I thought we were getting BFV like customization but no, you're forced to a preset of already made characters with their own backstories. It's identical to CoD's system.

lofty finch
#

Has Comms released a statement on the Portal servers?

stuck knoll
#

explosions tickle infantry

atomic cosmos
#

so does anyone actually have a idea of doing the PSR challenge? (150 headshot kills at 200M+ range)

trail flare
#

please, how to training with air vehicles ? portal is bugged for me

red bay
#

how do I set gamemode in godot engine?

wary yarrow
#

Can someone make a gun master server pls?

quaint bobcat
quaint bobcat
fervent jackal
red bay
rustic fjord
#

I can’t even join custom servers bc it says I have to buy the server

vast galleon
#

anyone else having an issue with geforce app fps counter not working?

rough idol
#

does anyone know any good resources to learn the portal SDK?

fervent jackal
ionic parrot
lapis jacinth
#

how do i contact support

manic dust
#

why do they want playing vs bots to be the new norm.... portal is ass

tawdry ermine
#

We need a real server browser, and the host is DICE. End the era of AI bots.

manic dust
#

the server browser is trash. portal features trash. everything out side of core gameplay is dogshit

tawdry ermine
#

We really didn’t like counting kills and K/D from playing against bots. It’s uncomfortable to see some players reaching 17k kills in the stats.

lofty finch
#

Is the server capacity fixed?

manic dust
#

they said no xp farm servers.... literally allow everyone to make a server and play vs 32 bots with full stats counting

cunning adder
#

Portal is literally one of the best additions to this game, once its out for long enough its gonna have some insane shit

lofty finch
honest spruce
#

got a server going with close weapon settings if anyones looking for that: CLOSED WEAPONS // FULL XP // ALL MAPS

manic dust
#

dude you guys are coping so hard portal is trash.... that server browser sucks i never see more than 10 servers. PORTAL is nothing but bot farming

#

literally cant even switch teams on your own server... L O L

#

this game is 100% a reskin of 2042 with a wayyyy more F'd up menu system lol

cunning adder
manic dust
#

otherwise their games will continue to suck

tardy kayak
#

Is portal moddable enough to make it like BF2: Project Reality mod?

alpine mortar
#

I can't see why they wouldn't be making changes long term just as they did with 2042

lofty finch
mossy prism
#

Why is the max player count on portal 65 and more but all I see is 64?

cunning adder
nimble sorrel
#

Are the servers really full or is DICE just not letting us standard edition owners host servers?\

tardy kayak
#

Hud, damage and Teamplay wise

mellow bramble
#

anyone else having weird stick drift on ps5? tried it with multiple controllers and my view just tilts up without touching anything on both

cunning adder
nimble sorrel
#

I just want to host my state empire 24/7 conquest experience because getting spawn camped on the fake COD Zombies experience is getting old fast

cunning adder
tardy kayak
mortal sun
#

how would i get an ffa map for me and 2 friends and how do I join? I can't join them or vice versa

rocky tiger
#

Sometimes when I try to equip new parts to a weapon, the game won't let me, even though I haven't reached the limit. Please fix this bug.

south quarry
#

Have anyone created Firing Test Range like in BF4 yet ? I want to play with vehicles and setup them up for live game but I can’t find a proper server with that setting. Instant vehicle respawn, big map, 1-3 bots max

lofty finch
zenith scarab
#

where can i possibly get 300 suppresions with an lmg faster?

lofty finch
#

Infantry maps, miss purpose

zenith scarab
#

feels like i have to dump half a mag over someone before it counts the suppression, by that point they either die or kill me

hallow berry
#

Can I get some help I was banned from a portal server for no reason

gusty tusk
#

So I have found functions to change player health and movement speed- has anyone found anything to edit jump force or player visibility (as in the physical model)?

hallow berry
#

Well I was kicked and I tried to join back and it said I was banned but now it let me back in has this happened to anyone else?

dark ice
#

Did they remove the dolphin diving? It doesn’t seem the same as the beta

teal zinc
#

Anyone done Engineer challenge "Deal damage to laser desingated enemy vechicles using lock-on weps" This when a target it painted and you lock on to it via AA launcher?

sly terrace
#

will they change the option to CHANGE THE GENDER? I WANT A MALE ENGINEER

keen skiff
#

anyone figure out how to define manual team selection and switching yet?

void needle
dense holly
#

Why are a lot of portal servers, mine included, at 140 ping?

#

I'm in Nashville, not exactly no where

compact willow
#

anybody know if there are any other gamemodes besides escalation where you can use planes?

raw cape
#

this XP Farm shit is OP

hallow berry
elfin quail
raw cape
zenith scarab
#

sounds boring

hallow berry
manic dust
#

i mean the game is basically single player

bold kettle
#

Do any experiences like... work? I haven't found a single one that doesn't just spawn me in the middle of a map surrounded by bots, no matter what the description says. None of these vehicle training creations have vehicles lol

ionic aurora
bold kettle
#

i just want a solo lobby with vehicles that have no respawn timer so i can dial in my controls outside of a real match. I made one on breakthrough but I can't play it because i can only host custom stuff locally and the browser is full of xp farm so you can't spin up a new server

#

No idea why they don't have the test island thing like BF, what was it, 4? That has all the vehicles and stuff on an offline map

hoary rock
#

What’s up with the global game quota error?

silent cove
#

How do I make my own map in portal and also is anyone really good on making and design gamemodes?

obsidian bobcat
#

Question about the SDK editor...
Should I be setting the values for player count, team count, general.max-game-size is the scripting part?

Whenever I import it to Portal web browser, I get errors about the team count and it never appears in "my experiences" in game.

blissful tiger
#

Are you only able to use the recon drone once per life? Having an issue spawning one after a use.

hallow berry
#

You can complete assignments in bot servers right like I make a server with bots and lock it for myself?

latent mauve
#

Anyone else have a problem save their experience with a custom .spatial.json ? Like whatever the map i export from godot and try to import it, each time im not able to save, i get those error : "Save was not successful. gRPC message exceeds maximum size 4194304: 60885286" or "Save was not successful. Response closed without headers"

ornate monolith
ornate monolith
bold kettle
#

I've tried about 20 different "vehicle testing" experiences that other people made and they're all the same, just in the middle of the map with bots and a map screen that doesn't work

latent mauve
spark scroll
#

is there a general chat for bf6? cant find it on the side bar

ornate monolith
ornate monolith
latent mauve
errant turtle
#

Why the fuck do jets feel like that very humbling experience

ornate monolith
latent mauve
#

I even did the portal setup in godot, everything in the editor work well, custom gamemode scripting work to, but i tried everything, the custom spatial json for a map just don't want to work

ornate monolith
#

Maybe try making a new one and make a very minor edit, have you tried that and seeing if it works?

eager atlas
#

are portal servers down or something I'm getting gloabal game quota exceeded

latent mauve
#

Yeah a brand new Experience on the web site, i start on a new firestorm without any modification, i just added a random wall on the map, export it and it don't work

lilac escarp
#

Anyone know a good place where I could learn the basic for bf6 portal scripting?

latent mauve
ornate monolith
latent mauve
#

Its like the saving process just crash when i tried to save it, i check in the network tab of the browser when i save and the request just never return a normal status code and return a "failed net::ERR_CONNECTION_CLOSED" that's why i start to think its a connection issues.

But at the same time it can't be a connection issues because if i don't touch the spatial json and just modify scripting and settings it work

ornate monolith
lyric aurora
#

There's a bug where I'm repairing a tank with my repair tool but not getting the XP for it. Great.

latent mauve
latent mauve
bold kettle
#

i'll figure it out, thanks though

latent mauve
somber sand
#

I have a bugged camera when joining and hosting games

latent mauve
# ornate monolith What browser do you use?

are you able to send me a spatial.json in private of firestorm with like just a custom wall in or something like that ? so i can test if the problem is from my godot install ?

main schooner
#

every time i try to join a portal game it says ā€œ requires player created content enabled.ā€ how to fix the problem

mild thicket
#

yo im confused, I just checked out the portal editor website but I see no actual map creation? am I tripping? I thought we could build whatever we want..

latent mauve
latent mauve
# mild thicket ohh kk ty

you have a couple step to set it up but its farely easy, if you are not sure there is plenty of guide or youtube video that show how to get started

versed talon
#

How to test and play my edited map before submitting it?

latent mauve
versed talon
#

Thx

latent mauve
#

Be aware sometime for the first project you might not see it instatly, you might need to save it again or wait a bit before going back in the menu to see it

earnest rampart
#

getting tired of the "global game quota exceeded" message šŸ™

steep plank
#

@earnest rampart just keep trying and youlll get in

cerulean rune
#

Noshar canal recreation???? Max ticket that hoe?? Plzzzzzzzz šŸ™

half solstice
#

So not sure if there is a bug report or not.

Portal maps are not showing up to some of my friends, and others can see and join without a problem. if you try to join as a squad some people aren't getting pulled into the match and have no way of joining because the servers aren't showing up.

Not a bug but we really need the ability to team swap again

half solstice
earnest rampart
#

finally got one started now my friends can see it and hav no join option. can only host...

ancient mica
#

I am going to be making a BF6 MOBA through Portal if anyone wants to help shoot me a dm

manic dust
#

if someone wants to make something on this portal garbage.... make it so i can let people switch teams ffs

ancient mica
half solstice
#

I haven't gone into the map building bit

cunning creek
#

portal is useless

ancient mica
# cunning creek portal is useless

Its def not lol, you just need to learn it, if you have no coding experince. Like we are already making a BF6 MOBA, there is ALOT you can do with this is you have the skill

ancient mica
# half solstice Where is it?

its in the settings when you make a portal server. there is a specific setting saying "allow switching teams, on/off"

half solstice
ancient mica
lofty badge
#

what are legit portals where i can just practice piloting?

ancient mica
lofty badge
#

Ohhhhh. DIdn

#

Think of that. Thanks for the great info..

#

Now, anyone else know of a legit one because there are a ton of fake ones just getting people in their lobbies for whatever reason.

ancient mica
#

there is like a dozen different "practice flying" servers, i have not come across any that say that then dont have it lol

lofty badge
#

Thanks for the useful information. Just don't answer if you don't know man.

ancient mica
#

24/7 flying
practice flight
24/7 flying xp
air superiority
24/7 Air superiority
Operation FS vehicles 1000% spawnrate

lol they are pretty self explanatory my guy, in the time you spent asking this question you could of been in and out of like 10 different servers to find the right one

lofty badge
#

lol You just can't help it "my guy"

ancient mica
#

i just gave you 6 different portal servers to check out exactly what u asked for, its not really rocket science

lofty wave
#

Hey guys, do you know if there is a specific channel (or another discord ) for Devs, using the SDK ?

ancient mica
kind thunder
#

anybody found a fix yet for the misserable "framtime lag like" issure with the mouse n stuff ?

lofty wave
#

I'm still trying to understand how I can test my changes before publishing to anyone ? ( And how far I can go, but that's another story lol )

ancient mica
fossil remnant
#

i dont see team deathmatch under modes in the portal editor. only breakthrough, CQ, and rush.

#

so how would i make a custom team deathmatch?

lofty wave
fossil remnant
lofty wave
fossil remnant
#

im assuming there is a way to do it under the rules/scripts as well but its confusing for me.

shrewd crown
#

Is there some sort of in-game console that logs the output of the mod that's running? I find it difficult to debug issues in-game with my script using messages.
Also, is anyone else experiencing an issue where your scripts sometimes show no signs of life at all when you re-save with changes? That's why im wondering if there is some sort of console that tells me if my mod crashed or something.

lofty wave
#

I think I just realized we won't be able to have the squad size to 6.... šŸ‘Ž

meager valve
#

this server browser is absolute garbage

stable basalt
#

Can some make a search and destroy mode

lofty wave
#

Trying to get a commander mod on.. like a BF2 style... but looks like it's going to be locked up. We will keep trying.

earnest rampart
#

How can you join a server thats arlrady rurning? the only option is host

cerulean rune
#

Make a Noshar canal tdm map for us OGs 😭

ripe basin
#

please add more servers and if you dont add more servers add a "queue" so i dont have to press the button fifty times

dry mantle
opal elm
#

so still cant make portal servers?

echo wadi
#

I’m trying to figure out if it’s possible to make a rule set that basically scales with human player count. So say starts off with TDM, but when 15 people join, it changes to rush after that round is over. After 28 people join, it changes to conquest/escalation. Is something like this possible or am I reading it wrong?

lunar bluff
#

do portal bot kills count towards progress?

opal elm
opal elm
vernal finch
#

Anyone else getting a "Couldn't save scene. Likely Dependencies (instances or inheritance) couldn't be satisfied."? When trying to export levels

echo wadi
opal elm
#

right now im just struggling to get a portal server up. Apprently theres no slots for one

uneven cairn
#

I think only custom portal instances can be self-hosted at the moment, which kind of sucks.

opal elm
#

yeah im trying to do that. but theres no slots avalable to host them sadly.

#

"global game quoted exceeded"

uneven cairn
#

I had one up about 20 minutes ago, regretting taking it down for tweaks. That's such a shame....

opal elm
#

dude its nuts i just wanna grind my stuff out

chilly basin
opal elm
#

weird thing to be posting here...

uneven cairn
#

Also, you can't set the region of a portal instance which is a questionable design choice.

uneven cairn
#

Nope. I got one in SEA and I'm in OCE, so I took it down hoping when I started it back up it'd select the right region

opal elm
#

hmm that is weird

#

dude above us is posting links to cheats. what a bum

uneven cairn
#

I don't get why they didn't containerize the 'server' so we can self-host. Idk how hard that'd be, but honestly, this is a disappointing design that will cause them to expend money (server costs) for no gain. They need to rethink their approach about portal, because it's vital for the longevity of the game. I hope they spend some time post-launch dissecting what went wrong.

opal elm
#

yeah that seems a bit funky.

How are you finding the SDK anyway?

#

i find myself struggling a little with it. as it seems complicated haha.

uneven cairn
#

The controls are really wonky, I'm trying to redo them to be a bit more reasonable. I started working on a damavand peak map but the map editor itself is... clunky.

chilly basin
opal elm
opal elm
#

id love to see a map that has a DAM or somthing but you can fight on the grasslands bellow it. aswell as ontop that would also be a REALLY sick idea for a map imo.

uneven cairn
manic dust
#

its really just sad how low this game has come since bf3/4 days... i mean the quality of those games was 100000x better than what we got now. Maybe not graphics wise but the content/ the overall game/ progression/menus/ stats pages etc.... those were COMPLETE games. What we got is dogshit. maybe scrap this portal garbage and focus on making a good game not having the players make the games themselves

onyx dagger
#

is there a place or channel to share portal experiences?

opal elm
#

i dont think BF6 is dogshit in any way. i find myself thoroughly enjoying the game. Combat is fun and just what i remeber from the bf3/4 days with new elementrs sprinkled on.

The portal mode seems clunky but the amount of creative control you get if you just sit down and read and learn how to use it is 10 fold.

uneven cairn
opal elm
#

Dude this global game quota bs for portal is really anoying.

uneven cairn
#

I actually got banned from 2042 and I'm pretty sure I know why. I had VMWare running for a uni assignment (I was compiling some stuff in the background). I assume it incorrectly thought that was a cheat and banned me, which is kinda my fault for not thinking about (but also, it shows a weakness for false positives which they ought to work on). I appealed but no luck. Crazy coz my k/d was like, 0.9 (very meh)

opal elm
uneven cairn
opal elm
#

literlary only had 2 hours of play time prior to that. did the pass. unistalled it and removed it from my steam

dreamy heron
void needle
dawn plinth
#

portal is the only way to save this game, map design is awful

manic dust
uneven cairn
#

@void needle do you know how to create mesh resources for the editor or are you stuck using what's already in the game?

#

Holy balls, nevermind, found it in the ArrayMesh class:
https://docs.godotengine.org/en/4.4/classes/class_arraymesh.html
Are we seriously going to have to go to blender, create the map, use a script to stick all the verticies in an array and initiate it from that? That's clunky af...

How do you even texture it? I was hopping portal would ship with a specific mapmaking tool šŸ™

#

If you're looking for an easy to use level design tool for a project, you may want to use FuncGodot or Cyclops Level Builder instead.```

BOOO. Alrighty, let's look into those level builders reeeee
lilac escarp
#

What's the difference between Labs and Portal?

uneven cairn
#

Portal is a tool for hosting and joining player generated content (i.e. a server)
Labs was a program for community sourced QA testing

worldly torrent
#

Btw is it just me or the conquest part that the bots all don't ride any of the vehicles?

dawn plinth
#

I saw some bots using tanks

uneven cairn
#

Just you, I was able to get bots in vehicles. Check your settings:

#

I can't attach screenshots, it's under modifiers, bots, ai passenger seats

opal elm
#

some reason i aint getting the repair points. is it broken?

versed talon
lapis jacinth
mild thicket
#

wtf is going on with portals servers rn man, 80% of them are just spawn killing lobbies

lapis jacinth
worldly torrent
void needle
#

portal in bf6 is split into three parts

  1. Godot
  2. Portal web editor
  3. In game server hosting

Godot is used to place pre-defined assets on the map and configure them, it is only used to "place" them on the map
then you "export" them and attach the exported json in "Portal web editor"

In Portal web editor you can also add custom scripting and also configure the modifiers (team size and such)

In game is where you host the server

vernal finch
#

I'm attempting to create a custom map for conquest, and I'm assuming I have to script a whole points and conquest system entirely over or is there a way to have it have the same mechanics?

lunar bluff
opal elm
opal elm
uneven cairn
void needle
uneven cairn
#

What's the point of the terrain node being a child of the level? Is it for AI pathing??

vernal finch
#

To utilize for adding objects to the map and could be for adding AI pathfinding potentially.

uneven cairn
#

Boooo, alright thanks for that though, save me wasting my time

vernal finch
#

Yeah I found that out the hard way, but oh well. time to rescript the whole conquest mode

tawny sundial
#

Can you somehow switch teams on Portal Servers?

uneven cairn
tawny sundial
#

Or an admin switches you? Any workaround? Planning smth for comp and found nothing so far apart from 4on4 squad join

uneven cairn
#

admin can't swap either

void needle
tawny sundial
#

Mh, so you have to squad up and join each after another and be lucky to be in the right team

uneven cairn
#

I guess you'd need to make a UI for it?

tawny sundial
hearty niche
#

so uh how do i set up capture points?

mortal quartz
# hearty niche so uh how do i set up capture points?

Combat Area
Combat Areas define the playable boundaries of a level.
Combat Areas require the Combat Volume property to be set with the created boundaries. Use a PolygonVolume to draw out the shape by moving the points of the volume by holding left-click on a point, and holding control and left-clicking to create new points. To remove points, hold control and right click on individual points.
Working Combat Areas are pre-placed on all maps.

mortal quartz
#

quick docs

oblique geyser
#

One gun done, only all the other ones to do šŸ™‚

last pewter
#

Nerf the movement lol

dusty fog
#

Anyone knows if they fix the TN issues? I want to buy it but I dont know if it gonna work. Beta never worked for me.

vernal finch
uneven atlas
#

hello

tawny sundial
#

@vernal finch any idea where i could get smby to do it? Would it be an easy copy paste on portal server creation?

plain ember
#

why does an admin keep removing me from a xp farm game everytime

opal elm
#

Ok so im not getting any XP from repairing vics. which means im not getting the challenges completed...

plain ember
#

And now im banned??? makes 0 sense

opal elm
plain ember
#

server

opal elm
#

not really the place to moan about that

Its a comunity server. they can ban and unban anyone they please.

plain ember
#

well im not "moaning" im curious

opal elm
#

it may seem unfair or weird you got banned, its just how it is. they can do as they please on their server.

plain ember
#

k?

opal elm
#

just how its been since 3 and 4.
Just how it is my dude.

plain ember
#

ok i got the point

rocky tiger
#

1 - Sometimes when I try to equip new parts to a weapon, the game won't allow it, even though I haven't reached the maximum. Please fix this bug;
2 - Map rotation is broken or just very bad; sometimes the same map appears twice in a row;
3 - Weapon progression is too slow. Seriously, I got 70 kills and only leveled up one, ridiculously slow;
4 - Some weapon parts don't provide improved stats or simply don't display them (Example: SMG muzzle brake).

oblique geyser
rocky tiger
dusk dew
#

Portal server add pls

#

Server error 😢

oblique geyser
rocky tiger
#

But right now it's feeling like a job.

oblique geyser
dusk dew
#

Portal code X pls, again 2042 error

#

BF6 HOST ERROR

round sundial
#

so, i guess everyone made persistant servers and now the available servers are just.. full

west egret
#

That is VERY VERY selfish, persistent servers should not be allowed IMHO.

light root
#

Ye they should remove persistent servers that have 0 players and default settings its just pointless

west egret
#

Or just have a low limit on persistent servers.

#

I can't even get on now and play my portal experience.

pale mural
#

Allowing anyone and everyone to host a server has been certified EA moment

light root
#

Keep trying eventually you will jump had that problem

west egret
#

Nothing wrong with hosting a server but persistent servers sitting idle and empty waste server slots for other people.

#

I've been clicking on host for 30mins now .. still no joy.. might as well go play Helldivers.

light root
#

Especially with no effort just default settings even the name is default that should not be allowed to be persistent

west egret
#

These bozo's XP Farms do not need to be persistent...

topaz agate
#

Maybe servers that have 0 players should be automatically closed down and then only spun up once at least 1 player joins? (If they don't already)

rare quiver
#

why does it say ive recieved these 12 codes for the ea error but i cant see them in my inventory when i look at my boosters

west egret
#

Doubt they will be in inventory .. the event pass will be automatically applied and the xp boosts should be in the xp boos section of challanges.

rare quiver
#

Players impacted by yesterday’s EA app outage will now find their XP Boosters delivered to their in-game mailbox and XP Boost inventory.

To see your XP Boost inventory, on the main menu, select "Training Grounds" and select "XP Boost" in the top-right menu.

Thank you for your patience and understanding!

west egret
#

Right ..

#

The top line of the XP Boost window is the activation time left if nothing there then no XP boost enabled. The 3x3 below is where the boosters are and you just click on a booster to activate it.

rare quiver
#

i have the mail from them saying theyre giving 12 but there is a X next to the name of the boosters

west egret
#

should be x6 of the career and 6x of the hardware

rare quiver
#

i have 2 of each

west egret
#

Then contact EA support

rare quiver
#

maybe its bc i dont own it on ea anymore idk i brought it on steam instead

frosty harness
#

why in bf6 nato heli won't spawn ?

west egret
#

maybe they have not been credited to your account yet.

west egret
rare quiver
#

i had it on ea friday when they had the problem and yesterday just brought it on steam to play with friends in the mean time

west egret
#

I don't know how that works but the Steam version does not show up in the EA app ..

#

You would need to launch it from the EA App to get the compensation.

rare quiver
#

who knows

west egret
#

I bought it on Steam and it does not show up in the EA App installed games, the old games did.

#

Try launching BF6 from the EA App and not from steam.

#

I can't even play my portal game, I'm off to play Helldivers.

rare quiver
#

i brought it on EA before i brought it on steam but refunded it yesterday and brought it on steam instead so i could play on friday

tame wadi
#

I’m tryna practice flying does anyone know any portal servers that aren’t disguised xp farms?

waxen karma
#

Is the time to kill got worse?

tame wadi
vernal finch
#

Who's good at this rules editor block stuff, I can't figure out why the capture points wont work and need someone to look at the stuff

#

Won't register a player as capturing the point, I have a zone set up and everything so not quite sure why it won't work.

vestal crescent
#

Is anyone having an issue where they try load into a server, the server loads but then they are kicked back to the title screen? (On pc btw)

sour inlet
#

Anyone know how to create maps like they showed we could customize our own maps ??

native drum
#

Have the ability to add different game modes to the map rotation.

oak moat
#

Wild how many scam servers there are

neat dragon
#

Do I have to "publish" an experience before I can select it in game to host? It says publishing will take hours but I want to itterate quickly. I saved it in the Portal Creator but it says "unpublished" and it wont show up in game

vernal finch
#

It will show up in your community games, it may take a bit.

neat dragon
#

Oh yeah I'm dumbo sorry. It didn't show up right away. Took a few minutes

#

I saw some of the sample mods use console.log for debugging - anyone knows where I see the output of that?

unique ridge
#

I got a total of 4 out of 24 boosters lol

cunning sorrel
#

To upload a Custom Map, do you have to select one of the Available Maps first from the Map Rotation tab and then assign your custom spatial ? I'm not getting the result I expect.

unique ridge
torn walrus
#

heres a question is there a server/server scrip that has HC like the old BF4 servers, ive tried playing the HC already on the list but its not feeling right and all that, if anyone know of scrips/block let me know would like to try and make a old bf4 hc server lol cheers

past forum
#

@neat dragon needs to be published first to show up in game

versed cedar
neat dragon
cunning sorrel
#

Make sure you have activated the console command option in the settings System tab.

tidal arrow
#

can anyone start a portal server?

neat osprey
#

anyone already got the XP Boosters for the Outage?

drowsy lava
#

I cannot start a portal server

#

Global Game Quota Exceed all the time

lyric aurora
#

How do we make our clan tag??

coarse verge
#

are portal maps broken? any maps i load into dont have the stuff that was designed. like flight maps dont work at all

gaunt sand
#

Need dedicated server support. Can't expect people to make community servers and not have the server capacity to support it

hexed loom
#

is there a portal code for weapon attachments unlocks against bots yet?

neat dragon
finite pawn
coarse verge
#

i mean even ones that are labeled for flight testing ands tuff have nothing, its just weird

orchid fog
versed cedar
dusty moat
#

I’m looking for a code for working vehicle test range server. Anyone can help? Mostly jets and helis

rocky tiger
#

People already made fortification on Portal.

#

But what i would really like would be the commander mode.

late patio
rocky tiger
#

The thought of having one of my teammates playing "Clash of Clans" using the rest of the team as pawns is hilarious to me. It would be the third game I've played to mix and add RTS elements into an FPS, making the game even more fun.

wispy sonnet
late patio
wispy sonnet
late patio
gritty elm
#

Yeah im having the exact same issue none of the custom flying training maps work in portal. I even made my own and it didnt work. No vehicles appear. Its weird gotta be a bug right?

gritty elm
#

6gvy? Is the creators name or map name do I just search that?

muted pilot
#

Guys, can someone explain me how to make an HQ where you can select a vehicle to spawn in? Or show me an example? Also how to rotate the camera on deploy map, its always scuffed?

versed cedar
# neat dragon I can open the console on portal but I don't see any of the console.logs there

Okay, go the console to work, think I just had to restart the game or whatever. Tried console logging during ongoingglobal but yeah nothing in the console. Console.log is also not a function of the console. It tells you to use list, but I haven't found a way to scroll back up in the output, so I have fuck all idea what commands the list spits out. But I tried searching for log and console and what not but those don't exist and aren't valid commands. I also tried searching in my documents, appdata (local, roaming and locallow) and the game's install directory to see if it maybe wrote a log to file somewhere, but I can't find anything there either.

I have a sneaking suspicion that there is some console or something we should (eventually?) be able to access somewhere where these logs are written to, ór that it's something they use in their internal toolchain that also does the compilation for them to the final TS files, but I have no idea how that shit works.

I'm also low key upset they are not dropping that tool chain btw. Now we have to go and roll our own set up so we can have classes etc in separate files and folders and merge it all together. It's silly.

I did figure out btw that you can import the code/modlib/index.ts! The block builder in the site allows you build stuff and then convert to code and that code shows that the block builder itself imports the modlib, so that's good at least. I still think it's a bit fucked, but hey, it is what it is.

late patio
muted pilot
#

I want basically deny on foot spawn and just make a vehicle selectable on deployment

#

I managed so far to make vehicle spawner active and make the vehicles respawn etc... Had to figure out that you have to add an actual vehicle to the spawner.

gritty elm
muted pilot
#

Now i kinda need it to integrate to the HQ so its selectable ... I have no idea how, tried different aproaches...

late patio
gritty elm
#

Gotcha I'll try that.

#

Yeah searching in experiences doesnt pull up anything for 6gvy

willow escarp
#

Party's need fixing leaving squad mates out of the game when it starts next one and having to back out and research all time

wispy sonnet
muted pilot
charred prism
#

Does portal give as much xp as regular game does?

blazing iris
#

hello everyone, hope that someone can help me. I could nt play at lauch cause the licence fault from ea. Now i'm wondering why i dont get the xp tokens??

muted pilot
#

SO i made it so far like this: https://imgshare.cc/shp2tq14

The vehicles are spawning and also respawning like it set when they die.
I need to make it selectable on the deploy screen somehow...

wispy sonnet
#

That i haven't figured out yet, spent more time on the engine that the game haha!

muted pilot
#

i tried so far adding a spawn point as a sub object inside the vehicle spawner and the vehicle itself, i tried expanding the HQ boundries over the vehicle and the vehicle spawner...

timber glacier
#

Hello Someone i need help...I buy BF6 on Steam, Why the game not listed on EA Apps.. I'm struggling to sign in BF6 using my EA Account any suggestion?

muted pilot
austere ridge
#

How to test a scene without publishing? "run project/scene" does nothing.

red bay
#

Getting some hope at last figuring something out in the map maker

red bay
muted pilot
#

lmao no idea
I wish there was an example how conquest is built... I would love to recreate something out of it

red bay
#

I managed to get a script with gamemode and server size n everything but idk how to implement it

muted pilot
#

okay, nevermind, you dont need the actual vehicle object, the spawner is enough

austere ridge
muted pilot
feral prairie
#

can you really fix your servers i cant play.. every server have some performance issues and slow motion internet is fine and game works fine only your server is so bad right now

#

i get all the time: two icons in yellow in the top left of my screen, One is a Circle Arrow with a x mark in the line, the other is what looks like three screens / windows

sterile quarry
#

Hello everyone! I'm having troubles starting a scene in Godot. I've re-installed the SDk twice now and checked all my drivers. Yet when I load a map, I get this: https://imgur.com/a/W3n3oOn. Anyone have some fixes I can try?

#

I used the project. godot and the portal setup button

ashen axle
#

anyone else portal restrictions not working? Ive restricted all Grenades for example because bots just spam smoke grenades but they still do even when restricted

sterile quarry
red bay
#

hmm interesting

#

when you change to 2D does it show the map? or just flickering

neat dragon
#

Sad that we can't see output logs rn, that is really annoying

sterile quarry
red bay
#

I honestly barrely understand the app myself

neat dragon
#

Please do let me know if you figure out a good workflow for splitting/merging multiple files

lyric aurora
#

I wonder how long it will be until we get portal squared away…

sterile quarry
red bay
versed cedar
red bay
#

just have to get the rules working now

#

anyone know if you can import json into godot?

chrome marten
#
The map editor is aggressively mediocre and could use a plethora of new features.

You can't remove many existing items, you cannot add assets from other maps, you cannot edit the terrain to fit your needs. There isn't a blank canvas either (apparently it's in the works?).

Many people have compared Portal to Halo's Forge but Infinite's version is so much less restrictive, letting you create maps from scratch from a large collection of assets that can be placed without restrictions.

I know this is BF Studios' first stab at something like this but they could definitely make the editor more powerful.

I understand that there's some sort of instancing going on with the map assets but that can also be done after a design is ready to publish! Get a list of all the assets that have copies and boom, instance them! I do have to admit that I have little understanding of how their system works. But I know that it IS possible.
versed cedar
red bay
versed cedar
#

You mean code wise or??

red bay
#

noo in spawnpoints and such on the maps themselves

muted pilot
#

Man, i dont understand why there is no documentation.. Or examples

versed cedar
#

I have no idea tbh, haven't been doing the spatial editing much, I've just been working on code stuff. But if you look inside of the mods/ folder in the SDK, there are a few example projects there and the tscn files are exports from godot, which you should be able to load up

red bay
#

where do I find example projects?

shy bobcat
#

Cant disable these Bot smokes ffs

versed cedar
red bay
#

I found a vehicle spawner nice

versed cedar
muted pilot
#

like... im about to give up until there is more documentation... i just wanna make players to spawn in vehicles instead of on foot, how hard can it be?? lol

versed cedar
muted pilot
#

i need a full conquest example for this lol

red bay
#

I think there is a rule you can set so in instant they deploy they go into a vehicle

round echo
#

why cant we hosty say full yet there games that have 0 ppl in it but they still up

hard finch
#

this is funny to watch how gmod is still more evolved 20 yers later lol

versed cedar
red bay
muted pilot
uncut jetty
#

How can I make simple Team Deathmatch in portal? Is this a joke, you have to recreate the scoring and Team Deathmatch UI? It was much easier in Bf2042

split root
#

what are the steps to test your custom map in-game before uploading to portal?

hard finch
muted pilot
uncut jetty
muted pilot
#

you gotta upload it anyway how ayou gonna test it else?

versed cedar
uncut jetty
muted pilot
#

no idea what you talking about, i created the project, did all steps and now just changing the file in map rotation

uncut jetty
#

Anyone figured out how to display simply Team Stats in portal? I want simple Team Deathmatch

main agate
#

has anyone been able to open a portal server recently or just game quota exceeded?

split root
#

@versed cedar portal refuses to save the custom map at this time, with some generic error. They also mention to test the map before uploading it to portal, so I suspect they mean before publishing (which is different than uploadin?)

#

is uploading spatials actually working for anyone here today?

muted pilot
#

ye, im uploading non stop

split root
#

great, does anyone know what the error "Unable to create experience" actually means? and is 181MB a resonable size for the spatial json?

neat dragon
split root
#

huh. i didn't. will try that now

neat dragon
#

I had the same problem. You need to make sure there aren't any children of the statics when you export. That made my json 160MB too

split root
#

whats the base size i should expect?

#

it would be cool to gather these gotchas under a provisional wiki

neat dragon
red bay
#

I got the damn deploy camera to work. lets goooooooooooo

split root
#

@red bay any considerations for it besides rotating it to point downwards?

red bay
#

no, just have it pointing down

languid token
#

is there any way to see next unlocks in BF6 UI? other than clicking through all classess and weapons?

lofty finch
#

Has the server capacity increased? I really want to host one today with a friend

red bay
#

now I just have to get the spawnpoints to work

muted pilot
red bay
split root
#

i can confirm that the collision node was causing problems.

#

@neat dragon thanks!

tawdry harness
#

Anyone know where the best place to submit feedback and suggestions for Portal?

split root
#

ok, map is created in portal, but unpublished. shouldn;t I be able to test it now before publishing?

neat dragon
split root
#

yesp, it took a couple of minutes for it to show up in-game

#

overview map looks great. deployment works

red bay
muted pilot
neat dragon
muted pilot
#

X -90°

split root
#

camera must be looking down

#

we really need a wiki

neat dragon
#

Ooh I need to place the DeployCam.tscn file? I didn't have one of those at all

split root
#

check the /mods folder for level setup examples (pin this comment)

neat dragon
red bay
#

sent it, that's how I got it to work

neat dragon
red bay
split root
#

ok, now using 2 hq team spawns, how do you change your default team?

neat dragon
#

@versed cedar Did you find a way to iterate on code quickly? Having to close the server, upload the new code file in portal, then go and start a new server, and then load in - takes forever šŸ˜…

versed cedar
muted pilot
split root
#

i doubt we will ever get a hot-reload feature

#

i have 2 team hq spawn points defined, one is working. how can i test that the other one is also working?

uncut jetty
#

Anyone figured out how to display Team Scores with icon and score and a progress bar?

#

And why is AddUIText not properly working? As a message I added "Team 1: {}/50" and GetGameModeScore(GetTeam(1)). The Score is not updating

muted pilot
#

man they really need to publish the default conquest example. i just want conquest with some minor changes

uncut jetty
#

Yeah and team deathmatch

#

There are no templates for the default modes

versed cedar
#

Has anyone here gotten any of the custom TypeScript coding to work? If so, could someone test out this code in their experience?

export function OnPlayerDeployed(eventPlayer: mod.Player): void {
    const msg = mod.Message('Hello World');
    mod.DisplayNotificationMessage(msg, eventPlayer);
}

I have no idea why, but this shit is just straight up not working for me.

neat dragon
#

Try const msg = mod.Message(eventPlayer); instead. That will print the player's name. Custom strings like "Hello world" seems like they have to be declared in the strings.json file

dry mantle
lofty fox
versed cedar
split root
#

i tested about 30 "learn to fly" maps and they are all broken

neat dragon
# versed cedar what the fuck šŸ™„ goddamnit, that was the problem the entire time. Cheers man. T...

Create a file called BasicTemplate.strings.json with e.g. this content:

{
  "hello": "Hello, {}",
  "yay": "Yay",
  "nay": "Nay",
  "slot": "Slot {}"
}

These are your custom strings! The {} are for your custom arguments, like player name. Then in the code you can use mod.stringkeys to access them:

export function OnPlayerDeployed(eventPlayer: mod.Player): void {
    const msg = mod.Message(mod.stringkeys.hello, eventPlayer);
    mod.DisplayNotificationMessage(msg, eventPlayer);
}

Then on portal make sure you upload both files. The text strings too:
https://files.vapid.li/24/msedge_d6XLMG8vWN.png

lofty fox
#

I created capture points on firestorm, was trying to implement custom logic for capturing the flags since those are not working either. The capture points are all showing up as A, even the sectors šŸ˜…

neat dragon
#

That should print "Hello, VapidLinus" for me etc

versed cedar
red bay
#

it says OUTPUT_DIR is missing and is an required argument, why how and where

neat dragon
versed cedar
dry mantle
#

I was trying to finish this KOTH gamemode and map I'm making, but I'm about to throw in the towel. Its all basically brute force/trial & error to get things working with the lack of documentation, but then poor logs and possible bugs make it so you dont even know where to start when debugging.

Not to mention even if you get all of it working, good luck hosting it because of the server limits.

Portal servers being limited to 30 ticks and no xp for custom modes (cant use default gamemodes for custom maps) sucks too

split root
#

editing the portal map while in-game will crash the game

red bay
#

anyone know of issue with exporting map? it says ```export_tscn.py: error: the following arguments are required: OUTPUT_DIR

shut kiln
neat dragon
neat dragon
shut kiln
#

still, its a bit of a faff. Every portal server I have joined seems broken too... map not working and spawn in the middle of the map. Have you been able to fix that?

lofty fox
neat dragon
shut kiln
#

I wasn't able to spawn on my own map, do i need to set them manually?

neat dragon
shut kiln
#

Nope, just left everything default. all i did was add some new VEC spawns to try and make a heli training map lol

#

I see what you mean, the HQ spawns are in the middle of the map by default

hallow ether
#

Anyone knows, how to debug or start scripts without opening Portal > Edit > Going to Scripts,.. > Insert script > Save > Open Battlefield > do some other stuff > Drink coffee > Talk with mother > cleaning the room > Start a local server with the Portal-Entry?

Where is the method to run/debug scripts/godot-thinks locally? Where is console, where i find errors on client-side?

How complicated do you need it? YES!

muted pilot
dry mantle
hallow ether
#

My game client crashed, but i dont know why. But it's because of my mod. And the workflow is so miserable that you can't even find out what exceptions were thrown.

Where can you find a log file for the client?

dry mantle
#

Imagine they had a in-game map builder where you could drag and drop assets...

With the current sdk limitations, idk why they didnt just go that route.

muted pilot
#

All I need is a damn conquest example... Like I don't understand why we don't have default modes already in the SDK... I just wanna remove 2 capture zones, make other bigger and make a vehicle only conquest. It can't be that hard right? RIGHT?

versed cedar
# hallow ether Anyone knows, how to debug or start scripts without opening `Portal` > `Edit` > ...

Well I mean you can leave battlefield open šŸ˜› just exit out of the server and reboot the server everytime you make a change šŸ˜› But other than that, no there's no quicker way we know of right now.

As for debugging scripts, use the code from the BasicTemplate;

// Displays a notification-type Message on the top-right of the screen for 6 seconds. Useful for communicating game state/info or debugging.
    const exampleMessage = mod.Message('example');
    mod.DisplayNotificationMessage(exampleMessage);

NOTE: Do not put raw strings into the message, instead use mod.stringkeys.<key> and make sure you have a .strings.json file with { "<key>": "<value>" } uploaded as well. Otherwise it won't work.

There is no console as of right now. There is no way to find errors as far as I've found. It's trial and error.

oak stump
hallow ether
muted pilot
#

I want dedicated servers back. This is trash (good idea, but badly implemented)

hallow ether
#

The docs are funny. "detailed in this Portal 101 guide". Yay. Nope.

versed cedar
# neat dragon Lmk if you figure something out!

I got that shit working!!! WOOOOOHHH

Things I learned:

  1. you can add an import * as modlib from 'modlib' at the top of your TS file to use any of the functions inside of modlib.
  2. You can use strings inside of your code, HOWEVER, you can only do so for strings that are used internally in code. If you want to show stuff to the player, you need the .strings.json
  3. You can make functions that are otherwise not async async without issue. So OnPlayerDeployed you can just make it async and it'll work still.
  4. I still have fuck all idea why my old code didn't work, but my current code works fine. But it is what it is.

I have no idea why the code is so damn finnicky, but it is what it is.

versed cedar
neat dragon
winter meteor
#

Are you guys trying to work out some scripts for showing playername when player has joined the server?

versed cedar
# neat dragon Sorry I feel stupid but can you show me an example of 2. what you mean? šŸ˜…

Yeah no worries, so here's a UI element that pops up when you start the game (copied from the AcePursuit code and tweaked)

    const headerWidget = modlib.ParseUI(
        {
            type: "Container",  // Is absolutely fine
            size: [150, 125],
            position: [0, 50],
            name: "start_countdown_",   // Is absolutely fine
            anchor: mod.UIAnchor.TopCenter,
            bgFill: mod.UIBgFill.Blur,
            bgColor: [0.2, 0.2, 0.3],
            bgAlpha: 0.9,
            playerId: eventPlayer,
            visible: true,
            children: [
                {
                    type: "Text",   // Is absolutely fine
                    name: "start_countdown_text",   // Is absolutely fine
                    size: [100, 125],
                    position: [0, 0],
                    anchor: mod.UIAnchor.Center,
                    bgFill: mod.UIBgFill.None,
                    textColor: bfBlueColor,
                    textAnchor: mod.UIAnchor.Center,
                    textLabel: mod.Message("hello world"),  // Is **NOT** fine, you *need* to use `mod.stringkeys.` here
                    textSize: 85
                }
            ]
        }
    );
shy bobcat
#

Fix stupid portal and the smoke shit

versed cedar
# winter meteor Are you guys trying to work out some scripts for showing playername when player ...
export async function OnPlayerDeployed(eventPlayer: mod.Player): Promise<void> {
    const msg = mod.Message(eventPlayer);
    mod.DisplayNotificationMessage(msg, eventPlayer);
}

Does it on player deploy. Just change the function and you'll have to grab all the players in the server and you'll tell them I think. Not sure if you'll see a mod.Message() addressed at you when you join the server. You could try

neat dragon
winter meteor
versed cedar
prisma bridge
#

People are trying to achieve different things, but the main issue is that we don't have any documentation

#

I'm stuck on trying to get the vehicle icons to show up on the deploy screen

versed cedar
winter meteor
#

I'm just trying to make a 1 flag conquest between the two HQ spawns on abbasid, but really struggling with even getting the capture area set up XD

main agate
hallow ether
# versed cedar and <@465262033747705858> just a heads up to both of you; mod.DisplayNotificati...

Nope. I think it was my settings (HUD disabled, on Hardcore), but nope. No HUD messages will be shown. Currently the Game will crash, but i only using simple output:

export async function OnGameModeStarted() {
    const msg = mod.Message('started');
    mod.DisplayNotificationMessage(msg);
}

export function OnPlayerJoinGame(eventPlayer: mod.Player): void {
    const msg = mod.Message('joined');
    mod.DisplayNotificationMessage(msg, eventPlayer);

}

export function OnPlayerDeployed(eventPlayer: mod.Player): void {
    const msg = mod.Message('deployed');
    mod.DisplayNotificationMessage(msg, eventPlayer);
}

export function OnPlayerDied( eventPlayer: mod.Player, eventOtherPlayer: mod.Player, eventDeathType: mod.DeathType, eventWeaponUnlock: mod.WeaponUnlock): void {
    const msg = mod.Message('died');
    mod.DisplayNotificationMessage(msg, eventPlayer);
}

export function OngoingGlobal(): void {
    // Game Loop?
}

export function OnGameModeEnding(): void {
    const msg = mod.Message('ending');
    mod.DisplayNotificationMessage(msg);
}

// Strings
{
    "started": {
        "en-US": "started (EN)",
        "de-DE": "started (DE)"
    },
    "joined": {
        "en-US": "joined (EN)",
        "de-DE": "joined (DE)"
    },
    "deployed": {
        "en-US": "deployed (EN)",
        "de-DE": "deployed (DE)"
    },
    "died": {
        "en-US": "died (EN)",
        "de-DE": "died (DE)"
    },
    "ending": {
        "en-US": "ending (EN)",
        "de-DE": "ending (DE)"
    }
}
versed cedar
#

We really should make a wiki or something for the coding stuff we are figuring out, but idk what the best way would be for that. I was considering starting to make YT shorts or videos as well, but idk

versed cedar
shut kiln
hallow ether
shut kiln
#

Also struggling to get the vehichle spawns persistent, seems like once they are destroyed they don't respawn?

hallow ether
#

And yes, i know what you mean: Using mod.Message('ending'); instead of mod.Message(mod.stringkeys.ending); BUT that is not the problem. No messages will be displayed - irrelevant if its from stringkeys or whaterver

rich venture
#

did you guys received to xp boost for the EA app issue?

shut kiln
#

can i increase the visibility of the map in he preview? I would like to put heli's on the existing heli pads but can't see them in the 3D editor

versed cedar
rose quiver
#

I switched off all hud except ally identification...doesnt seem to do anything

obsidian bobcat
#

Good morning everyone. Question about the SDK editor...
Should I be setting the values for player count, team count, general.max-game-size is the scripting part?

Whenever I import it to Portal web browser, I get errors about the team count and it never appears in "my experiences" in game.

brazen turtle
#

I'm an EA app user and did not get the booster compensation for launch day, what do?

hallow ether
#

Try to set types like number

dim brook
#

me neither

versed cedar
# neat dragon Ooooh I get it now, okay thanks!!

Don't know if you realized this yet, but you can actually use output strings as well...ish.

So in the example of Barbiepuppenpressfehler they are using mod.Message('ending') for example, but they have a key inside of their .strings.json that is called ending, and this does work. You basically need to use either mod.Message('<key name>'); or mod.Message(mod.stringkeys.<key name>);

hallow ether
#

mod.Message is generally not working!

versed cedar
hallow ether
#

No its not appear.

#

I don't know what's so hard to understand when I say ā€œNOTHING is displayed.ā€

cold shuttle
#

Fix the ass servers ea

versed cedar
hallow ether
#

Okay, thanks. But why isn't displayed by mine? I've had using your lines 1:1 for testing

versed cedar
#

Just doing some testing, give me a couple of minutes

hallow ether
#

The difference is: You using async, mine is sync (but i had use it directly from the sources of SDK)

dry mantle
obsidian bobcat
#

When it comes to setting player and team counts, should I be doing that via the scripting or let the portal browser handle that during the import and config befroe publishing?

hallow ether
#

Nope, i think the basic informations comes from the settings

obsidian bobcat
#

ok, great. thank you.
I am working with AI to write this out faster and it keeps trying to manage the player/teams. Portal site allows the import, and publish, but nothing ever shows up in my experiences

versed cedar
# hallow ether Okay, thanks. But why isn't displayed by mine? I've had using your lines 1:1 for...

Okay, so your issue is actually the way you are using mod.Message.

In your .strings.json you have this;

"joined": {
        "en-US": "joined (EN)",
        "de-DE": "joined (DE)"
    },

But then in your code you do:

mod.Message('joined');

You are expecting the game to go "oh you want to show the joined string, but then localized to either german language or english language". But the game doesn't actually do that. The game doesn't seem to have that feature baked into the mod.Message function.

When you do mod.Message it literally tries to do this:

DisplayNotificationMessage("{
        "en-US": "joined (EN)",
        "de-DE": "joined (DE)"
    }", eventPlayer); 

Which does nothing because it's not a valid string. If you want to do localization, you're gonna have to somehow get the player's language config (I have no idea if you actually can, you're gonna have to look at the index.d.ts to see if that's even possible), and then in your OnPlayerJoinGame function you do something like this;

const language = eventPlayer.getDisplayLanguageCode(); 
let stringKey; 
if(language == 'en') stringKey = "joined.en-US"; 
if(language == 'de') stringKey = "joined.de-DE";
const msg = mod.Message(stringKey);
mod.DisplayNotificationMessage(msg); 

note: This is pseudo code, I don't know the actual function for getting the language code, adjust as necessary based on what you find

dense wing
#

Can we create portal games mode easily with mobile like in bf2042?

dense wing
#

Is the game worth it for 80€ ? Im quite worried because fr that expansive af for a game

hallow ether
obsidian bobcat
#

Is it worth the price, and that really is going to be the common price for most AAA games going forward.

dense wing
silk crest
#

someone else got issues with portal on playstation?

versed cedar
prisma bridge
#

That would probably make it more worth it tbh, the portal mode seems to have some insane potential

hard finch
dense wing
celest oak
#

Where is the LFG service for BF6? Trying to join a highly communicative squad and roll some games!

prisma bridge
#

Subjectively, it's absolutely crazy good quality considering it's ea and the battlefield series has seen some low times the last years.
Objectively, it's very close to being worth the full AAA price. It has some flaws, but it doesn't have many of the usual issues that releases has these days

silk crest
#

why is portal locked on PS5 ???

versed cedar
prisma bridge
hard finch
dense wing
#

Sooool is the game same lvl as2042 or MUCH better?

hard finch
#

like an upgraded bf3

dense wing
#

Do you know if the game runs 60 fps on ps5?

prisma bridge
#

I know that it's optimized really well. I don't own a ps5 myself so I can't answer you directly, sorry

cedar anchor
dense wing
#

Okay thanks

prisma bridge
#

I wouldn't be surprised if that was the case, although maybe with some dips in intense scenes

neat dragon
#

@versed cedar Hey would you mind giving me some feedback? I created a test mod that just shows you what inventory slot you have equipped every 6 seconds and it turned out to be pretty annoying. There was no easy way to get the active inventory slot, and to show the message to the player I have to create a string definition for every slot. I feel like there should be a way to just get the name of an enum but idk. Would appreciate if you could look and tell me if I'm doing something dumb šŸ˜…

https://gist.github.com/VapidLinus/e8595e9ef26d244d9787a82c21f425a1
https://files.vapid.li/24/bf6mod.mp4

dense wing
#

Damn idk if im buying it, i still wanna buy msfs in December, and fr 80€ is hella expensive to me, im scared to spend all my money and regret

broken kindle
#

i did not receive my XP bonus, even though I was affected by EA

shut kiln
#

Does anyone know what the object name is for the repair station on firestorm? Trying to get the re-arm/repair working on a custom map

jade hedge
#

long lists of code being posted. Looks like ya'll cooking. I'll leave it to the pros 🤣

austere ingot
#

Just downloaded the SDK, looks like using an outdated version of godot.

prisma bridge
versed cedar
neat dragon
austere ingot
#

I'm looking at the code in question here, and my question is, What's the intended behavior and what is currently happening/not happening?

neat dragon
prisma bridge
#

There IS a way to iterate enums in Typescript, but it ain't pretty

neat dragon
# prisma bridge There IS a way to iterate enums in Typescript, but it ain't pretty

Better than this?

  
const slots: InventorySlots[] = [
        InventorySlots.ClassGadget,
        InventorySlots.GadgetOne,
        InventorySlots.GadgetTwo,
        InventorySlots.MeleeWeapon,
        InventorySlots.MiscGadget,
        InventorySlots.PrimaryWeapon,
        InventorySlots.SecondaryWeapon,
        InventorySlots.Throwable
    ];

function getActiveInventorySlots(player: mod.Player): InventorySlots | null {
    for (const slot of slots) {
        if (mod.IsInventorySlotActive(player, slot)) {
            return slot;
        }
    }
    return null;
}
prisma bridge
#

Yeah, you have to use Object .keys(<entire enum goes here>) I believe. I can test in a minute

marsh pine
#

i feel like portal should remove the "persistant servers" after it has been inactive for too long

echo wadi
#

Agreed

neat dragon
shut kiln
#

Is it possible to import a default scene/map from the standard game to edit instead of building from scratch? It would help me understand the asset types being used.

e.g can i take firestorm conquest and edit that?

prisma bridge
austere ingot
#

I think I see what you were intending to do. I'm assuming it's causing some sort of stack overflow type situation? The time stuff in typescript returns milliseconds. Instead of dividing by 1000, try multiplying.

#

nvm disregard

neat dragon
austere ingot
#

I'm not seeing any ways to improve.

bronze dock
#

@proud trellis and all the DICE users in here: The truth is that BF6 is worse than 2042, which nearly killed DICE, and instead of learning from this, you just reskinned 2042 and called it BF6. Where did the real DICE programmers go? Take it from a long standing BF veteran that the BF6 engine is nowhere near the quality of the BF4 engine, the vehicles are cheap knock-off's of BF4 with no quality to them at all. The 2042 tanks were better, and the BF6 aircraft have no aerodynamics to them, it's like flying an oil tanker. This is cheap and disappointing, you should all be ashamed to put a DICE name on BF6. You have also killed the BF franchise with this, you won't come back from it, the BF that veterans like me knew, seems gone forever.

austere ingot
#

Something that bothers me, does TS and JS really use !== to represent a not function? with two equals signs?

neat dragon
austere ingot
#

"Javascript sucks" don't have to tell me twice.

neat dragon
#

"" == 0 is true while "" === 0 is false

prisma bridge
#

also true + false = 1

austere ingot
#

Did a leet code exercise where I had to sort an array of numbers. Found out through one of my teachers that Javascript treats every number like a string unless specifically told otherwise. Which is stupid. In what plane of existence does counting go 1, 10, 12, 2, 20, 3

marsh pine
#

true+false =1 is pretty normal

neat dragon
versed cedar
# neat dragon <@93229276941271040> Hey would you mind giving me some feedback? I created a tes...

Okay, so here's code I got working with this;
.ts

export async function OnPlayerDeployed(eventPlayer: mod.Player): Promise<void> {
    for (const key of Object.keys(mod.InventorySlots).filter(k => isNaN(Number(k)))) {
        const msg = mod.Message("inventory." + key);
        mod.DisplayNotificationMessage(msg, eventPlayer);
        await mod.Wait(6);
    }
}

.strings.json

{
  "inventory": {
    "ClassGadget": "Class Gadget",
    "GadgetOne": "Gadget One",
    "GadgetTwo": "Gadget Two",
    "MeleeWeapon": "Melee",
    "MiscGadget": "Misc",
    "PrimaryWeapon": "Primary",
    "SecondaryWeapon": "Secondary",
    "Throwable": "Throwable"
  },
}

This loops over the inventory slots and waits 6 seconds after showing to let the pop up disappear first. You can adapt this to do what you were doing with the check which inventory slot the player has active.

The info from @prisma bridge here is what you needed. Basically when you have an enum like this;

export enum InventorySlots {
  ClassGadget,
  GadgetOne,
  GadgetTwo,
  MeleeWeapon,
  MiscGadget,
  PrimaryWeapon,
  SecondaryWeapon,
  Throwable
}

It gets compiled to this code:

{
  0: "ClassGadget",
  1: "GadgetOne",
  2: "GadgetTwo",
  3: "MeleeWeapon",
  4: "MiscGadget",
  5: "PrimaryWeapon",
  6: "SecondaryWeapon",
  7: "Throwable",
  ClassGadget: 0,
  GadgetOne: 1,
  GadgetTwo: 2,
  MeleeWeapon: 3,
  MiscGadget: 4,
  PrimaryWeapon: 5,
  SecondaryWeapon: 6,
  Throwable: 7
}

So you use Object.keys to grab the keys, then filter out the entries you don't need using .filter() and you end up with a key constant that has values like ClassGadget, GadgetOne, GadgetTwo

marsh pine
#

wait

austere ingot
versed cedar
#

Whoops sorry folks, wall of text xD my b

bronze dock
#

your all wasting your time tinkering with these scripts, nobody is going to play your custom server, and you can't even host a server right now, they've run out of capacity

neat dragon
noble jasper
#

so i put the project.godot into godot. but i dont see an option to start editing bf6 experience

austere ingot
versed cedar
#

Lol xD

raw cape
bronze dock
dry mantle
bronze dock
#

thats what we thought in 2042 when it bombed

austere ingot
#

I just realized to ask, does Portal have docs?

echo wadi
#

Why are you in a battlefield discord trying to discourage people from playing a game they’re enjoying lol

marsh pine
bronze dock
#

time to wake up and smell the garbage

dry mantle
prisma bridge
#

There are some poorly written webpages, and a README in the SDK download. But it's basically nothing

noble jasper
#

chatgpt written code > illegal or usefull

hallow ether
#

Take a look at how they work and what the backend will look like.

dry mantle
#

Im spinning up a wiki rn so we can start collaborating on our findings.

A lot of it is reverse engineering from the examples in the SDK's mod folder, or just trial and error yolo

versed cedar
austere ingot
#

Don't ask how, but I think I broke something.

peak flicker
#

Sorry if this has been asked before, Is the portal feature currently not working I’ve had an auto clicker set up for the past hour to press host and no luck so far

jade hedge
hallow ether
#

Using claude, its better for programming/code

bronze dock
versed cedar
#

You can try using AI, but the implementation of this typescript and the library is fairly unusual and uncommon. You're gonna have to feed it a lot of context in order for it to be remotely accurate. Also, I think a lot of devs, if not most devs, do use AI in their day-to-day workflow, so not illegal

brazen turtle
#

Grok, remake the entirety of Naval Strike

bronze dock
#

THIS ^^

#

a real battlefield veteran speaks

jade hedge
#

I was born in naval strike. Moulded by it

austere ingot
#

I think I'mma wait before trying anything with Portal. Kind of hard to do anything when there's polygons going wild on my screen.

prisma bridge
austere ingot
#

With nearly 3,000 unrecognized UIDs

jade hedge
#

In theory we should be able to make water maps cos you can swim on the manhattan bridge and empire state maps. Just gotta wait til at least the 28th for them to bring the BR boats over to portal

dry mantle
bronze dock
#

Think about the Naval strike maps: LOST ISLAND > NANSHA STRIKE > WAVE BREAKER > OP MORTAR then tell me if anything in BF6 compares to the quality of these maps... anyone??

echo wadi
#

Is it possible to write rule set that will change the game player size and map type after a round ends, based on how many people are in the round?

austere ingot
#

Why must I break everything? šŸ˜’

neat dragon
prisma bridge
jade hedge
#

Woah woah woah. Why is op mortar at the bottom of the list?

bronze dock
#

lol was not listed in any order, otherwise it would be at the top, followed by Lost Island

bronze dock
#

been there, whred that. had a nice little straw hut off near the US Carrier where i spent many relaxing afternoons with my RHIB docked

#

even sent some canon rounds into some RCBs over the years

jade hedge
#

MPX engineer with smaw for whenever anybody needs their head blown off or a repair or a chopper getting in the way. The rest of my time spent roaming the open seas living the dream

dry mantle
#

I highly doubt they wont be adding that kind of content, its just going to be trickle-fed instead of all at release

noble jasper
neat dragon
#

Has anyone found if there is an event for when a players shoots or left clicks? I can't find anything like that :/

noble jasper
#

portal setup error in godot?\

bronze dock
#

Another Battlefield Veteran speaks the truth

manic dust
#

This portal trash is pure comedy at this point will be the death of battlefield

bronze dock
#

I just feel like i'm staring into a bomb crater wondering WTF happened to BF

prisma bridge
#

Can you guys make a chat together and spam each other with shit posts there instead?

bronze dock
#

can't even host a real server anymore

manic dust
#

Legit you can’t even allow a change team option in portal…

#

Portal is a fancy word for play alone and stat pad vs AI

peak flicker
manic dust
#

No we need more people shitposting 24/7 so we get results

bronze dock
jade hedge
#

"Rinek is out of line but he's right" - Falcon

hallow ether
#

Dont be shine!

manic dust
versed cedar
bronze dock
hard finch
manic dust
#

Yea we did that but that is only fun for 5 minutes killing stupid AI standing in front of you

versed cedar
bronze dock
#

This is why i said earlier that the 2042 portal works BETTER than the BF6 one, with more options, including 200% damage without losing XP

hard finch
bronze dock
manic dust
#

This was just super rushed and it shows. The menus are awful the stats page provides no info. The server browser is an actual joke. Like why do the feel the need to redo things that were a million times better in previous battlefields

jade hedge
#

I think it was fully intentional to not market BF6 portal. That way as most people get round to checking it out properly in the coming months after playing enough multiplayer then there should hopefully be some updates to it

neat dragon
dry mantle
glass acorn
#

Anyone else having trouble not being able to host a server due to server capacity

tulip storm
#

I made gta 6 in battlefield

viscid goblet
#

I was able to host mine locally for a quick test

tulip storm
viscid goblet
#

As opposed to 5am tonight?

glass acorn
tulip storm
#

SPAM THE HOST BUTTON TO PUSH THROUGH, AND LOAD

If it doesnt work after 60 seconds, try again another time

prisma bridge
# marsh pine just block them lmao

I got it working a couple minutes ago myself. There was another guy from a different part of the world that didn't, so I guess location has something to do with it

tulip storm
viscid goblet
#

Its launch weekend... everyone and their nan is trying to play atm, give it a week and itll be fine

marsh pine
glass acorn
#

I do remember when bf2042 came out the same thing was happening due to xp farming

kindred junco
bronze dock
wanton kettle
#

Can someone help me. My server has ppl yet it shows my servers empty on the browser

versed cedar
manic dust
glass acorn
neat dragon
manic dust
#

If you had a proper server browser and no bots a group of 10 friends would be able to populate a server with ease. But now with quick play and portal being separate we get no players so it will forever be a bot xp farm

glass acorn
versed cedar
manic dust
kindred junco
bronze dock
manic dust
manic dust
#

They created the stupid problem of empty servers

viscid goblet
manic dust
#

You guys have some serious goggles on right noW.

viscid goblet
#

Rinek, if you dont like it so much refund it and go play something else, yes there are SOME issues but overall this is a massive improvement on the last 2 releases

kindred junco
dreamy heron
bronze dock
viscid goblet
#

Can you not remember the absolute STATES bf4, BF5 and 2042 released in?

manic dust
#

Bots are BAD for the game. PORTAL being separate from quick play is BAD for the game.

manic moss
#

Ok. Can someone please help me out. I don’t understand the assignment challenges. Under weapon they are all red besides one which is point blank and it’s all to do with a shot gun. I am useless wt shotguns. I never use them. Do I have to complete this one before others open up? If so. Is there any bot lobbies yet to do it lol thanks šŸ™‚

glass acorn
#

I think the bots are fine but obviously I don't want servers to just be only bots i like people mixed in with bots

bronze dock
viscid goblet
kindred junco
dreamy heron
manic dust
#

If you have official rules on portal quick play should help populate your server? Not just keep creating new official servers

manic dust
glass acorn
#

I just got reminded of something whatever happened to that mw survival style mode

kindred junco
viscid goblet
#

Merrr this portal mode is awful because i havn't actually figured out how to do what i want to do merrrrrr

manic moss
kindred junco
marsh pine
#

literally they are either whiners that cant read or they are just ragebaiting

either way you dont respond to them

bronze dock
finite pawn
manic moss
#

As you’re talking about portal. When I go onto the server list and I select one. Why does it tell me to press X to purchase? Purchase what exactly?

viscid goblet
#

Or yknow, people are playing the official modes as its LAUNCH WEEKEND and not looking through the server browser yet because its LAUNCH WEEKEND and the devs have said they're going to be making improvements to the portal mode and server browser, but they havn't yet BECAUSE ITS JUST LAUNCHED

kindred junco
#

I need a mode where i can just spear helicopters with my fighter jet

bronze dock
#

we can't fit into the 4 man party system

viscid goblet
bronze dock
#

ok, but there's no TEAM SWAP option bro

viscid goblet
#

Yeah, granted the 4 player system isn't the best, Ive got like 10 mates that id like to jump into a server together in a party, like in bf2(?) that had like 7 man squads

bronze dock
#

Its a deviation from the old Battlefield model of gameplay IE: not battlefield

viscid goblet
#

I can also see it from a balancing thing though at the moment, I remember in BF4 getting STOMPED on clan servers because theyd all be in TeamSpeak or Ventrillo* sweating hard

viscid goblet
earnest basalt
mental umbra
#

Got this same error

viscid goblet
#

I've been playing since literally 1942, and this is the best return to form in like a decade

wanton kettle
#

Why tf are all the servers total slop

viscid goblet
rapid crater
#

try6ing to host a new "my experience" thing i made in portal, comes up with error: Game quota exceeded.. what do i do?

wanton kettle
viscid goblet
#

you've lost me

wanton kettle
#

I mean this basically lookin like bf2042 portal which doesnt work at all

viscid goblet
#

give it time man

wanton kettle
#

Yeah right thats what yall always say

viscid goblet
#

BTEC grade rage bait my dude, go touch some grass

glass acorn
steady moth
#

Hello all, i would like to create a map rotation server with low required number of player to start game what should i do?

viscid goblet
#

Snap, you need to go touch grass too

jade hedge
#

how do you equip a vehicle skin? can't find it in the customization menu

wanton kettle
viscid goblet
rare void
#

you can't create any new servers, was hyped to try portal but.. can't

viscid goblet
#

I managed to yesterday, maybe they're at capacity for now as a lot of people are trying stuff out

empty hazel
glass acorn
jade hedge
#

xp farm servers and vehilce test range will be clogging the hell out of the servers. Baffling they don't have a vehicle test range map in the game

rare void
#

logically, DICE will probably make this week's challenges Portal based

viscid goblet
manic dust
#

Yayyy kill 1k bots