#battlefield-2042
1 messages · Page 4578 of 1
does anyone else think discarded is a good map
sundance jumping and wingsuiting from f sector to c sector is nutty
no
discarded is ass
i mean if u camp at a2 youre fine
hey how can i send feedback about the server to the admins / mods
message @clear spade
we should have a suggestions channel 💀
a1 is ass but a2 is good with sundance
for the server or for 2042? they did a survey here for 2042 a while ago, some good stuff was shared with the devs
i seen servers dat have suggestion channels and it doesnt turn out right once in a while
it sucks without it big time
Leaning is good but I don't want it back because of how much is was abused by in bf5.
how was it abuse in bf5 u mean for campers
i am gonna suggerst merging all the looking for games channels to one channel since we have crossplay
yes i wanna abuse it pls i mean cover sucks when cant lean
Lots of comp. -.-

wait what happen

People basically near impossible to shoot.
yesterday i keep getting discarded now i aint getting any
thats the point
Just feels cheesy.
so your saying... you have slow reaction timing then.
Nah.
wait and the ttk is low making it hard to react
also anyone been able to do the weekly mutikill w explosives? ive gotten three kills of three players w c5 and nothing so far.

wow theres a bot dead game dead game dead game
This is the weirdest colateral I've ever gotten 😂😂 Didn't even notice him back there.
i just use sundance
Just fighting people knowing how to abuse it has made me hate it.
- insert death threats to dice devs *
you are not answering my question. thanks.

We truly live in a society
will take that as a no. ty guys. will keep trying. probably glitched.
Tbh, 2042 main subreddit has gotten a bit better since season 1 dropped. It's not a complete cesspool anymore.
was the oposite for me, didnt actually see the guy in the back, but didnt expect the mackay
Yup, sadly there's still people complaining about everything in comments about people posting something good about 2042
they are so blind that I have already seen a lot of people missing the DLC service from previous games

which is weird because it was literally just a map, a specialist and a couple of weapons added...
the map showed competence
all the other complaints about this game still exist outside of standard patching/updates
i mean, id argue 3/6 launch maps were competent/good
in the server
manifest, orbital and discarded
yea but the cavedwellers on reddit wont
id say the only good launch map is like
I just reinstalled after not playing since ~ January.
kaleidoscope or something
even though theres a lack of cover
its a really pretty map
thats like... bottom 2 for just about everyone
i would like a regional channel, but I don't know how they would do it to moderate it
id say kaleidoscope and breakaway are by far the most hated maps in 2042
i just hate hourglass
the ice map
yeah
that ones alright i guess
its not my favorite though
they totally couldve collapsed the oil rig but they chose not to for some reason
levolution would be nice💀
manifest > discarded > exposure > orbital > hourglass > kaleidoscope > breakaway
(infantry conquest)
do occupying forces killed count towards mastery
honestly i was thinking the same, they are close though
i REALLY like fighting in the low water area in discarded though, and the ship is generally fun
i feel like better highs in discarded, but overall exposure is a better map
exposure is like the best map weve seen in battlefield for a hot minute
i also want hardline to come back i really liked that damn game
off topic i know but still
sadly i never got it
it was good
well only 13 more extracts in HZ and i get the trophy
battlefield needs more spin offs
i actually really like Kaleidescope
once they add some cover kaleidescope will be a goated map
Kaleido is... Eh.
thats my only issue with it
itll be top tier when they add the new stuff to it
Keep to B, D and E and if no vehicles attack and you get a good close match you've won the god damn lottery.
i love the rooftop fights and middle objective... but thats about it
hey waygyanba, have you guys considered making the looking for games channel a single channel, i made a mod mail about it
Orbital and Exposure are the only two decent maps in the game imo.
orbital is alright but that open runway is a deathtrap if youre on foot
We've been looking into it.
theres no cover anywhere on that side of the map
Manifest is probably the only decent vanilla map.
manifest is alright
im always surprised how people seemingly dont care for manifest, i think that map is an outright banger
ehhh
Plays pretty alright.
manifest is pretty cool
honestly, if the game just had a bunch of destructable cover msot maps woudl be muc hbeter
Yeah I'm probably sick of it.
what about bfv buildable cover
It doesn't play well on last gen in my opinion.
manifest has a bunch of verticality and cover, lots of options all over the place, easy to get to a new fight if you find yourself in a deadzone too
i think thats one of my biggest concerns for a bf game, is how fast i can get into another fight if i somehow find myself in a boring area
I don't think much thought was put into the last gen versions of the maps, tbh. Manifest has next to no cover on that one.
Discarded is the absolute worst offender though. The 64 version of that is horrendous.
but defense is good if u have sundance and k30
idk ive been enjoying it a lot recently
why would you put melee in challenges just why ???
i jsut wish i could upgrade my edition
idk tbh and besides melee sucks
i have those moments where ppl try to melee me but still die anyway
cant you do challenges in solo co op or portal

Can anyone complete the explosive challenge ? I used c5, and sundance scatter grenade and I didn’t get it
Star Wars pls
Then we can actually get a proper Battlefront game kek
Good morning chat
Battlefront 2 wasn’t bad
It came back pretty strong
It's not bad, but it's only Battlefront in name. The gameplay is nothing like the series it's trying to be.
Kaleido has so much potential i hope the rework does it well
The class system was like the originals though, which was nice
so you have a challenging challenge
Well, in functionality, they were moreso pre-defined loadouts without actual roles in gameplay
Battlefield 2042 is 50% off at steam till the 22th
my friend said 50 is not enough so i am still playing solo 
rip
Well yeah it was a battlefield spin off
BF2 is acutally better then the original i reckon it was just missing a few more reinforcements and some heroes and alot of weapons
SWBF2 being more like Battlefield would have significantly helped that game, imo. Because the originals were trying to be exactly that, Battlefield with a Star Wars coat of paint.
Jedi fallen order 2

You can guarantee the day I leave DICE or retire, Battlefield 40K gets greenlit
they should add bf2142 to portal with titan mode and everything
Battlestar Galactica would be a great setting for a BF game, too
Thats fucking awesome
Id love that
Same but, knowing my luck, it won't happen in my lifetime
Gah the money I'd give for a BSG BF game
are there any speculations on what the next bf could be about
I would really want another battle for middle earth 🙂
its most likey gonna be bad company 3 no doubt about it
bad company 3 where you can destroy absolutely everything like in the second game would be awesome
korean war
but this time with more complex buildings than some papercottages
BF6 I hope
bf6 is
Is what ?
The Spanish Inquisition
Bet
Hey can I just ask if we are getting Portal weapons to AOW soon, or you're simply not allowed to answer
next battlefield should be Napoleonic Wars let's roll out the muskets
Battlefield Civil War
bc 3
I just pretend 2042 is set right before humans make cylons in Battlestar Galactica to have my BSG BF game
But then Neebs would’ve been correct all along.
It works, for now
They always are
Exposure breakthrough is great, I’ve gotten more progress on my Irish mastery in a single round than I have gotten in the past 6 months 
It'll be modern day or a prequel/sequel to 2042
i hope the veiled threat helm gets a body outfit soon
is any gamemode for bfv alive
Currently on 1726/1920 to T2.
i can mix it with other outfits but i would like a full set
I hope a game which has his proper lore and which sets in 2020
Sadly we're probably not going back to past events anytime soon, I think that's a guarantee
wrong channel mb
Yup probably most of them
bfv a masterpiece vs 2042
idk why but I've been calling Exposure, Exodus this whole time 
Sadly tank gameplay still consists of never pushing and sitting a few good meters back from the objective, taking out enemies
wait did the weekly rewards go ?
Probably settled a lot of confusion
I was talking about eras the next BF could be in lol.
Tanks can't push in this game and it's really boring, but ah well
Gotta unlock the rest of the equipment somehow
Soon
™️
Please add the m16a3 and type 88 lmg and m60e3 and m60, 2042 really needs lmgs 😄
id like this, dont give me hope
honestly ive wanted a civil war or crusades battlefield game. Or a pirates BF game
or replace the m60 with xm8 lmg
just a whole game with battlefield with boats and muskets
Alex was the 12M auto short barrel fixed? As before the only difference was that you lost some velocity, but now I noticed that with short barrel it at least sounds faster, though the stats still says 300 rpm on both.
Pirates game is one I've been hoping for in the back of mind
Specifically because of AC black flag, something like but with MP would be awesome
G3A3 also to 2042 would be lovely 😄
Well for BF boats to work 128 players would be needed
Skull and bones? It’s the standalone MP game made with Black Flag as the base
Wasn’t that also revealed back on the same E3 as Sea of Thieves? 
Frigate ships had basically 32 cannons and it would be cool to have like 32 people on cannons
1 captain (driver)
3 spotters
And a few people on smaller cannon guns
32 people on 1 ship? Wack
More
Ships had crews of over 300 men
Especially frigates
I would be hard press to organize 300 gamers...
That's like battlefield 1 but all 32 players in the blimp
Hollywood always condenses ship combat down to like 50 people
god bless that captain
Just make it 128
So that you have 64 on each ship
Damn imagine that with the destruction FB has. That would be fucking awesome.
Or split into multiple ships with smaller people
But battlefield destruction in ship combat
All that wood splintering from cannon balls
The fire that you could set on sails
That's an answer I have to take, thanks
yummy splinters 🥰
I would love that the naval combat maps from bf4 were some of my favorite i'd play that in a older setting for sure
Damnit zzzy why you gotta bring up good ideas like that lmao
I would give so much money for that
It was amazing
Because I want it to happen so badly
The cannons could have all the different types of ammo pirates used too. That could be the gadget
Bundle shot cannons
genuine question, do you play on adding larger destruction events to the future maps? do you know or naw
a bunch of metal scrap
Which used to tie ropes around two balls, you’d aim at the mast and fire, the rope would rip around the pole of the mask and disable the ship
I wish EA would allow DICE to take riskier ideas. I'm sure we could've gotten some really interesting spinoffs if it wasn't stuck purely to what we've had. They essentially had to beg EA for BF1 to be greenlit, dor instance.
If you hit a person it would basically rip you in two
Alex, i'd love a 2042 take on the AK-74u, can we make this happen?
New themes would really spice up the series without having to make massive changes to a class system
You don’t need to change the core necessarily, since the theme itself would change the flow of the game and the style you play
Theme is a huge factor in BF games, we just don’t notice it because we keep getting the same themes
I was just glad this game wasn't set in a past war
I don't play any games with historical war settings , didn't even bother with cod vanguard
i actually played vanguard for a bit and let me say
dont attaack me lmao
i really enjoyed it
don't even want to imagine what the backlash would've been like if the game was set during a world war and came out this bad
i had genuine fun playing that game
This theme had a lot of potential it just was poorly utilized imo
Cod overall is hard to go wrong, I just find the setting boring personally
campaign is a lazy written story
can’t imagine this being in the next cod
I'm really curious on how DICE would approach something like Pirates. Especially in art style.
then pricing it at 70
Cold war was better than modern warfare that's my hot tale
wish i could play cw and vanguard campaigns. Not willing to spend triple A price just for them
for the same formula
bro
genuinely
cold war zombies
was so much fun
Cold War zombies is good
I know it was different but so great
cold war is worth
honest
multiplayer is fun
zombies is cool
and the campaign is a total blast
yeah i had fun playing vanguard too but it that doesnt change the fact is was lack luster for it being a AAA cod game
yeah
Also
nah not after mw19. Plus new one is around the corner, i'll wait until it goes 90% sale or something
Black ops 4 was better than black ops 3
however for the new mw2 I havent been this hype for a cod game since maybe the first mw2
mw2 looks really good
Hated bo3. The guns were so ugly by the end of it I couldn't stand any of the weapons .
bo1 is the best bo game change my mind
Also I much prefer the semi realistic movement in bo4 over bo3 jetpacks
i actually enjoyed bo3 quite a bit, have lots of fond memories playing with friends on it, same with aw. Campaign for bo3 was horrible though
Hey, someone having problem with the multi kill weekly quest? I used c4 and grande, but is not unlocking.
nah it'll be easy asf on breakthrough, even cq
just throw c4 at any choke point and you have an insta multikill
You need 3+ kills for multi. Go for vehicles
you'll have an easier time blowing up infantry
unless you're good at sneaking up on tanks
man the melee on this game is ass
I hope that dice says they will support the game for another year. I think if they keep updating it and adding stuff it could replace bf4
They just need to prove to players they care
Hello
may I ask what's the state of the game ATM?
pretty good
Why tho? It's a weapon from the 70's... What does it evoke that we can't do with another weapon? What do you like about it?
is there any good way of checking which skins have unique attachment looks?
talking about stuff like the battlepass k30 red dot
Contact Breakthrough is awesome
since the Alpha.
pls tell kevin and the team I love them. Especially kevin
Al classic weapon that everyone loves and respects
They care. EA don't.
Why the fuck is c5 drone still a thing in this game?
just use dozer's shield if you need melee kills, pretty sure i uninstalled the game around when there was a weekly task for getting a takedown
My guess is the middle ground between smg and ar. But you're right. There's no reason for it to exist in the game.
4 seasons and that's it
I think there's many other modern / future weapons that would fit in better
i like it's shape, it just looks nice and i think it could look really sweet updated; plus, it's felt great to use in other popular titles, i guess i'd just like to see how it'd feel in 2042
The VSS is from the 80s to be fair. Honestly, I think what it comes back to is people enjoying the actual models more than the gunplay.
i hope u guys can add a punchy slow firing LMG like the BFV chauchat into the game... dunno if there's a modern equivalent to that 
i mean the m5 is literally just a Sig Spear
which is just a remodified AR 15 variant
the SCAR is also an old gun
its like 18 years old
glad I tried it through EA Play first, thought people were over exaggerating how bad the game was, its way fucking worse
I miss the battlefield 2042 main menu music haha
I don't think age of a vehicle/firearm/etc should get in the way unless it's something from 60s and below. That's just my opinion though.
No no I didn't say that.
See there are 2 tips of requests.
-
I want this weapon specifically because I like how I looks, how it sounds, it's story.
-
I want this weapon because it's mechanics, meta, gameplay attached to it is interesting to me. But it doesn't have to be THAT weapon as long as it's niche it's covered.
almost all the guns in 2042 dont feel futuristic, they just feel like modernized versions of old weapons which is basically how people make firearms now
which is the main grip with how i guess the play on modernization effects weaponry
which I guess is the point since it's only 20 years into the future
that "future" is only like 2 decades away tho
we no longer go for things necessarily more innovative, we stick with what works
20 years is a really big jump
with how fast technology expands
Yes but the Vintorez hasn't been replaced with a new development. While the 74 was
the year 2002 was 20 years ago
and tbh not too much has changed with guns
and technology has expanded quite a lot
Valid
again we dont modernize weaponry in innovative ways that doesnt mean we cant
Would 2022 guns seem futuristic to 2002 soldiers? 
we stick with practicality
Not saying otherwise, just making a point of people generally having more interest in the weapons themselves over what their mechanics in game would be like.
in the 1940's they were modernizing warfare during a war every single year, but it didnt make it practical
Yeah I guess I did put words in your mouth sorry. I just think when it comes to the first point the 74u does not fit very well in the game
But a replacement that fits in the same meta would be good
what free skins
I don't care as long as the gun looks cool
But I do care about vehicles in terms of actual game design
it will after a round, or should
I know your pain
it's a fun gun, for sure
Was tanking on exposure BT, C4 droned each time, gg
personally i just want all the weapons in portal to the main game
rip
i dont
Chad
what are the best attachments to the LGMG?
I play for the challenge. I rub half a jar of Vaseline all over my hands and then play 2042.
Is the portal bf3 pump shotgun still dogwater?
sure you dont play with something else?
What a cheap mechanic that should have never been in the game. They patched it out of BF3, BF4, maybe thirds time the charm?
this
guns basically just need to look cool
🤨
Oh morb, you dog you
tf was that
like weapons largely just need to look cool because the devs arent going to balance weapons around real life anyways so what does it matter
dont worry about it
Damn I was confused on why I had you blocked and now I know
?
@ripe hedge im actually 100% curious as a developer how you guys choose weapons. I don't know if you're allowed to talk about it, but Im genuinely curious like what is the process to sitting down and determining a weapon is interesting and intuitive to the game and adds something you're looking to shape the theme of the game
Suika was complaining about a game breaking mechanic and morbius said "everytime you speak it makes me want to die more"
It be nice if they did balance the weapons like in real life
id like that but it would be broken
like think about it this way
- its a game so it cant be 100% realistic
the only thing id like about this is finally getting rid of bullet drop
thats the only thing id like to go away
and increasing velo / same thing but just make bullets go faster
bullet drop is a realistic thing tho
Exactly how I feel. Vehicles on the other hand really need to bring something interesting though, because just visual design isn't enough imo. MPAT + HMG is such a boring meta.
because at 100 meters a gun is going to reach you like almost instantly
not at the same rate ingame tho
not the way its portrayed but its a game
HELLO
which maps are getting remaked?
so i understand why it is the way it is
bullets fall like they are a 25 pound weight
Valid point
kale and renewal i believe
I get WHY BF has ballistics the way they are
Kaleido and renewal (for now)
is there is a date when?
but obviously im used to games where bullets travel real fast and thats fine they do it different
S2, 11-10 weeks from now
its more about adapting than anything else
August for kaleido
but yes id like it if ARs traveled faster
or at least get rid of letting me see my bullets
Kaleido rework drops about a month before s2
Ah is that why you've wanted one shot snipers, zzzy?
balancing anything according to irl is just weird.. its not like 100 hit points makes sense in the first place
yes because i like the idea of a bolt action killing in 1 shot center mass
because if it kills in 2 shots
a DMR is superior
because it will also take 2 shots for an SVK to kill you
so the bolt action loses its value due to DMR killing in the same amount of shots
thats why i said 10, cause s2 is in 11 weeks
except for headshots
the only value the bolt action has is yes headshots
but landing headshots in a game where people run fast
idk
Imagine they structure seasons like this
Month 1: new content
Month 2: new portal content
Month 3: map rework
I know I'm just coping about lack of portal content in s1 
Daaaamn a good question that I can't go into much detail... Shame...
But generally speaking we try to find weapons that we as the group love how they look, or if they do something weird and unique, and where should they be in the meta (theoretically). Sometimes we even vote for our favorite candidates etc.
cod has tactical sprints but their snipers kill in 1 hit so its not an issue
risk vs reward, its also not like bf is some competitive playground where everything needs uttermost balance
what was the command to see ping? PervOverlay.DrawSomething true?
what is your personal favorite weapon
What would exactly be nice about it?
i go bolts for fun more than anything
you can enable it in settings under General > Network, there's an option to show network debug now
perfectly fine! im glad you at least had some stuff you can share, its really interesting to hear things from the devs perspective in how you formulate ideas. I just find it interesting
Realism but thats just my personal preference
or hit tab
im assuming you guys do vote on familiarity with fire arms: IE: Iconic weapons such as AK or M4 or stuff like that, because it becomes "fan favorites"
@ripe hedge hate to jump onto the "spam dev with our idea" but.. yea.. weapon dump enough weapons and make traditional locked classes with specialists please
If only development wasnt so closed up. It's super fun to learn about those processes and why things are done the way they are. Especially in level design.
Alex's method for choosing guns is largely community sourced, it seems 
YESSSSS a rao skin!!
who
in the case of the second, something like the daewoo k11 could potentially be very interesting - fairly standard assault rifle, but with a permanently attached 20mm grenade launcher that you could do some interesting things with. i don't know that it would be my first choice, and we do already have a weapon with a permanent GL (although it would likely function differently being 20mm vs 40mm) but it could be a very unique weapon in terms of looks and mechanics
who asked
who cares
tbf most content likely is. i mean, bfv showed that people "NEED" standard ww2 shit so they dont rage
No
Just never saw this rao fellow in game before 
I wonder how time consuming creating new weapons VS new vehicles, is.
In game or in general?
holy shit long messages
morbius

well bfv still had interesting weapons most people havent heard of
So obviously creeping death
what do you mean by weapon dump btw?
very cool jeep skin aswell
it will be weird to switch to classes after so much time playing as specialists.
But realism is extremely boring.
Imagine you deploy, get hit by a stray 5.56 bullet in your leg, sprint is disabled, HP lowers gradually unless you bandage. Bandaging takes 1 minute at least holding the key. You start running slowly, get hit by another 5.56 at 300m of distance in the chest. Die.
Locked classes 
Free wifi 
release as much weapons as possible asap to fill out locked loadouts (if they tried to do that right now a class like "engineer" with lmg/mmgs would have.. 3 options?)
Are you trying to steal their jobs? lol
We do in certain situations like fulfilling the core experiences
QBZ 191 which is a brand new chinese assault rifle i think would be really cool!
I would like the f2000 back, please
i do hope theres a plan for class restricted gadgets 
sam said he couldnt talk about it
No
no
Locking weapons to classes is cringe tho
just don't allow support class to use snipers
Lol no I just want to learn more about how the game is made. But sadly DICE treats everything do like it's military grade equipment they need to keep secret, so, that probably won't happen anytime soon.
Heeey twonsies!
uh. they're a company that doesnt want people knowing about their plans, cause that is how that works.
you know... how every bf has been before 2042
boring
Hard to pick one.
But I'm trying to get one of them in the game so I won't spoil 😉
@fiery shoal yes

that seems counter intuitive to what @ripe hedge was saying about releasing weapons that feel unique to the player experience. If you just fill in a bunch of guns to make load outs fill out, the result doesnt change, people will still gravitate to whatever is the best weapon you can possible use and throw the rest away, which means that the devs just wasted their time adding in a bunch of half assed weapons
FBI would like to know your location
new skin for Rao fits him well
You can’t ignore me forever @ripe hedge, I will get my f2000
That new skin looks straight out of star wars original trilogy
i get its personal preference, but i like working within restrictions like previous titles.
locking weapons to classes wont work for this BF i dont think
it ruins the theme of the game
people will always gravitate to the "best weapon you can use", still doesnt change that i think locked loadouts is what the game needs the most
Just don't let support class use snipers 
chameleon + the ghillie cap is a nice combo i found
... thats what locked loadouts could do
and that would make picking specialists would reduce even more freedom, and we've already lost freedom in other areas of the game
I respect your decision, but seeing how it’s stupid ass decision, i’m electing to ignore it
freedom of choice isnt only a net positive
it is in a game about picking how you want to play
But what else would need to be locked? Sniper is the only one because it lets snipers solo camp with unlimited health and ammo
Yet the dead space remake team can show off their work just fine? Not a legitimate reason. Letting people in on how aspects of the game is made, sharing workflows, etc is mainly for people interested in development and wouldn't do the company any harm. You misunderstood what I meant. 👌
the whole game was centered around plau how you want to support the team
and also its about changing things on the go and being much more fluid
Every studio has it's own engagement policies.
who tf cares about dead space tho lmao
I'm at tier 56 on the Battlepass now... and the progress is so slow at this point. I gain like 1-2 dots from consistent 18k xp games. Why did they make it so grindy?
Chad wilde
its only the second week lmao
the game isnt not following the standard classes structure so it makes no sense to put more limits n people
Bait
I'm not arguing otherwise. Was just talking about what I hoped for, not that it will happen.
i think the intent is that you primarily use the missions in the long run since they can carry you through like 60 levels
There is also a huge amount of legal implications you aren't considering 🙂
also let me say this as well
What about the people that might hop in during week 7 for example?
you can backtrack on the missions
Ah
is 2042 billed as having freedom of choice? its not like the core of bf is removed because you are restricted to weapons/gadgets like previous games
Das kinda lame tho
playing for missions is boring af
not sure what youre asking, just look at every previous bf title to see what im suggesting
the only ones that are truly time limited are the bonus missions which is worth a full level, incentivises playing at the time while not completely screwing you over if you don't
Give him the cowboy clothes with crysis helmet
Paik is a recon class. if you lock weapons to recon, which would be snipers, how am i supposed to use my wall scanner in an advantageous way when i cant even get in range because my primary weapon is a bolt action. so now it prevents me from playing my specialist in a way that helps my team
Okay, that's fine, but I've not said there is no reason for it not to happen. Just that because they did, there's a chance it could happen in the future.
a lot of play styles are going to be destroyed all because weapons are locked
bfv doesnt restrict recon to only snipers though....
Jesus christ how do you guys keep up with all of this
The idea is for people to build their own playstyle.
except when there's an enemy stealth heli and now i HAVE to play as rao+aa
BFV doesnt because the snipers had DMRs in them
Weapon/gadget combos that they desire.
the fact that rao can hack people through smoke makes him low key the best specialist
I'm saying the open loadout with weapons is fun and snipers is the only thing that needs to be kept out of support class, everything else can go to every class without causing issues
but the way that wall scanner works im literally in within like 15 meters
and carbines, which can still be done in 2042...
And i think it’s the best decision you made
because im close range
Eeehhhh... It's a decision they made.
my entire playstyle for that character is close range
like yeah im not gonna use a sniper with rao, i push full into the enemy
i get like 80 assists a game playing the character this way
i dont see how having some restrictions destroys this, its not like you cant class swap mid round like before
exactly
Exactly, which was the best
Previous BFs juggle the type of weapons that go to medic class with every game... Because EVERY weapon makes sense with medic except snipers
Might fall in the top 100, not sure.
someone who wants recons kit at said range... i dont get why im explaining scenarios that already happened in bfv
or i can keep the same class im in and change my playstyle by switching parts in my gun or changing the gun
How bout we compromise, top 50?
I just don't see the point of specialist having dedicated gadgets, especially when a lot of them would be better fit as regular gadgets. If the intent is to incentivize creating your own build, then why not just go that extra step and have a third gadget slot?
tbf depends which definition of carbine you use, modern terms it would just be like a short barreled assault rifle which would work fine but your point stands, if you were to limit weapons you'd definitely have to go through and rework a bunch of specialist abilities as well if you want them to actually reflect the role
Agreed.
Third gadget slot 
both are perfectly valid.. neither locked or open loadouts are better than the other, its down to personal preference
to be honest i think paik shouldnt even be recon, shes only recon because of the nature of what her abilities do. but its all so close range id rather have her be assault or medic for being kind of like a spotter in the close front lines
casper is a long range spotter
paik is a close range spotter
I would prefer specialist be cosmetic, personally.
hi oh holy
now other discussion
even with regards to limiting gadget choice, you'd have to look at it and put more thought into it than most calls for it which are just like "put familiar gadgets back in the class it was on in X game"
if anything they could go back to classes and make specialists just choose the class theyre playing
I just use angel and paik as specialists the rest i dont realy play with
so make specialists like elite soldiers
support is health and ammo people? sure just put the med and ammo crates on them... except their abilities are already just health and ammo
but leave the weapons still unlocked for everyone
I want to play as Rao, but revive and use the medgun over the hack. Characters having unqiue abilities is meh imo.
id like to use paik and do this
heyyy alex........... can you make it so the crossbow gets actual amounts of ammo from ammo crate + dropped ammo
cause the only way to survive with it is to play angel
and i dont really want to play angel
theres a ton of options, i just know i personally preferred locked loadouts to open loadouts, and it seem the community in general likes traditional classes more than what we have now so theres a compromise somewhere
even if you personally like open loadouts more that doesnt mean its just outright the better of the two
yeah but it is better
to be fair we only know what social media part of the community prefers
for all we know people could actually like the new system
i really like the new system
Classes fit BF better but I know this system isn't going anywhere for this game, so I just hope for locked gadgets.
of course, only dice could get an actual gauge of this with a survey
i almost don't think there is a compromise without like... having really specific reworks for individual specialists so that they can synergise with the stuff they're allocated. a blanket change of "revert to the way [insert a given person's favourite title" isn't going to work because it just makes some of the abilities really dumb
i like both systems 
id be okay tho with compromising and just allowing people to pick their class and either keep their specialties or replace the specialty with a class specialty that is fluid so that operators become more just cosmetic rather than tied to the mechanics
same
of course theres more consideration than that, im not suggesting a super simple change, but the direction of going locked imo is more fitting for the franchise and what seemingly a lot of people want
i still think loading the game up with a ton of weapons is a very bad idea though. They should really take time to add in weapons that actually feel different
people bringing up battlefield 4 is the worst thing. because that game literally was garbage with how many weapons felt the same
which i mean so far i think they've done well
Maybe besides the smgs
That's what I'm hoping for on vehicles. They did an awesome job on the new stealth heli.
thats what im saying! i replayed bf4 a few weeks ago and was kinda sad that all the guns felt lame
the smgs are weird because they just arent very cool except like 2 of them
my "weapon dump" comment was more of them releasing the weapons they are working on and going off that, not just having ak7/ak7u/etc variants to arbitrarily fill a quota to make it happen
What new system battlepass?
weapons felt similar but bf4 had the best destruction and gameplay
exactly
I was worried it'd just reskinned attack helis but nope, completely different playstyle.
i like the specialist system for what it is, i think for the next title scaling it back to a more familiar class structure with maybe slightly less limits would be cool? i like the fluidity of being able to effectively have the main gadget role of one class with any guns
If we can get that for tanks then that would be sick.
I beg to differ, battlefield 4 gameplay was horrendous
the gunplay was extremely dated
and best destruction? it was still all scripted
i felt battlefield 1 had better destruction
bf4 gunplay was fine for its time, but its just aged by now
the zepplin falling from the sky
Bf v is diff gameplay aswell then 2042
it's not like the class structure has ever really stayed the same for more than about 2 games in a row, why not just open up the weapon selection so you can play a gadget related role while using weapons you're comfortable with
BF4 destruction was a very big downgrade, significantly better in BF1.
Hot take but I think specialists are okay and don’t need to be removed
I miss vehicle destruction from BC2 though tbh.
they dont
they just need some tweaking
no one here is suggesting removing them though
people do
but also people tend to use specialists as a blanket term for any change to the structure in 2042
i wish the game wasnt on ps4 and xbox one
so we could get good textures and graphics
Valid point. Thanks for your opinion
game was held back graphically due to cross gen and 128 players
and probably map sizes
i hate when people use specialists as the same as open loadouts.. we could 100% have specialists exist within locked loadouts
I don't think visuals would have been much different regardless, but I'm just speculating
what tweaks would you guys make to specialists as a whole
It looks downgraded on PC in comparison to BFV on last gen.
put them into locked loadouts
but locked loadouts is just not fun imo
Putting their gadgets with the regular ones, becoming purely cosmetic.
i like them, and they have been in every bf title before 2042
personally opposite kinda, 128 players feels it was the main issue - needing to make maps on a scale that works for that number quite clearly holds them back with regards to the quantity of maps they can push out, and i wouldn't be surprised if it was at least partly the reason why the launch maps were also pretty sparse
i mean true but the game has limited weapons. with 100 weapons its fine, with 24? now its just too restrictive imo
I want breakthrough 128 gameplay back
yea, i suggested they add enough weapons to make locked loadouts since the weapon count is too low for this as of now
I doubt that last bit because of the Portal maps. You'll get the same performance with 128 players on Caspian Border as you would on Hourglass, for instance.
I dont play breakthrough now anymore just conquest
The weapon count is pretty much fine tbh
@white lynx
please add daily missions for battlepass
The level design being weak probably stems from them believing big = good.
overall its okay, but reducing that further with locked loadouts for different classes would be rough
But i.like the game more after update
i just checked and lmg/mmg has 2 weapons...
yeah but at this rate i doubt they could do ti very fast
Either way even with 24 weapons in the game I see a grand total of 3 of them being used by 90% of the player base so
yea, which is why i dont see locked loadouts being a thing, shame for me but meh
again though "locked loadouts" is a pretty blanket term - is that just restrict gadgets to certain classes/specialists? does it include weapons as well? even if it's just gadgets, do you just kinda use the same structure as some given past title or what
Smg and assault always rules games no mather what shooters and thats fine by me
Did they fix the broken map rotation in AoW modes?
M5 ak24 mp9 k30 and pp29 for me aswell
what specialists would you buff / nerf and how
Pkp is fun to use sometimes
multiple ways to go about it, weapons would be the main consideration for locked loadouts and it can be done any other way.. ill be honest, the questions people have for me about me promoting locked loadouts are pretty in depth and borderline "game ready" theory crafting
And pistol always mp28
like i mentioned before, by the general class role in the game, support would be given the ammo and health gadgets, but then you look at their existing abilities and you've basically gone "ok you can be angel and have ammo and ammo or ammo and health" and vice versa for falck
Weapons are fime the way they are imo
A lot of people using a specific gun is a weak argument for a lower weapon count fitting imo, coming from someone who's more interested in how the weapon looks, at least.
It doesn't bother me if the firearms play similarly with some of them being more unique. I want to use what I prefer regardless of that, and having a variety to choose from is really fitting of BFs sandbox style.
Angel and Falk are best classes 100%
game keeps closing for no reason
angel is bad now he cant even give armor
yes, and values can be changed for gadgets to promote picking falck for more heals and still pick up ammo, if thats even how they decide to split it up
Maybe adjust weapon recoil some weapons so they become.more accurate with drum for example
i mean.. as of right now the health and ammo gadgets are subpar to the specialists unique gadget already
thats a good thing imo
Everyone needs health and ammo so good ranking those 2 specialist
why weapons? what does limiting the weapons actually do other than slimming down the options you have in terms of playstyles - personally, opening up weapon selection is one of the best changes because weapon + general gadget combinations have never been stable anyway and it only opens up your options
of course, it only makes sense
yeah but now theres no way to give peopel armor right?
I don't see a problem with weapons being opened up tbh, gadgets is an issue though
Better leave weapons the way they are players are autists dont change major things
i think we have a lot of solutions but what exactly is the issue we are trying to solve
3 matches on breakthrough exposure, 3 matches of running circles with rao VS the enemy helicopter just to get pubstomped anyway
didn't the defending side get vehicles back in the day too?
Hey guys, i wanted to know if the game is now optimized ?
runs about the same as it used to
imf or weapons, gadgets and specialists being in locked loadouts, i think its a staple of bf titles (considering its in every one but 2042 this is basically a fact), and my personal preference for a game like bf being overall locked would be working within restriction to optimize that classes playstyle and to give them character. its personal preference but building my ideal loadout and just going out to do my best isnt as fun as working in a limited toolset and problem solving on the spot
not rlly, but hitreg is a lot better
Hmm maybe find some optimisation vids on yt will help ty guys
Cuz i was running with 45 when the game released
if it was the case that like every game had had the same class structure where assault gets these guns + these general gadgets, then yeah id understand it a bit more, but for example the medic gadget set has been paired with assault rifles (bf3/4), smgs (bfv), DMRs (bf1), and LMGs (bc2) - opening weapon selection effectively allows you to emulate the roles from a bunch of previous titles
for probably the 4th time in 30 minutes, open vs locked loadouts is a preference, neither one is outright better than the other
(talking in general, i do think locked is more fitting for bf considering it has been a long running feature in the series)
the series eventually needs to change tbh
at first i thought it needed to stay the same
and now I realize the series eventually will need to change
its just about meeting a compromise
meet things half way
im not one of those "dont fix if it aint broke" guys
my preference for a bf kind of game is locked loadouts, thats it
shooting fish in a barrel isnt as exciting when i can make whatever soldier i want, thats it
and i think my ideal setup would probably be a more typical class gadget selection with open weapon selection for the reasons i've mentioned
the franchise has never settled on what guns should go with what gadgets
You guys talk alot and say less
welcome to discord where the point is to talk to people, if you dont like it i think you downloaded the wrong app...
Talk about usefull things you say less with many words
ironically this is probably one of the more meaningful conversations 2042 has had... at least compared to the normal "lul 2042 bad" meme takes
on god
PSA: Feeding trolls has been shown to be hazardous to one's health.
they shouldnt be here in the first place
its a waste of time
they could be applying for a job
or getting a car
or starting a family
instead of
being a douche
anyways
parachutes still dont work
stop talking
THIS
huh?
hows that for saying less
i dont think ive ever had the parachute not work but i also... dont know what people mean by "it doesnt work"
you guys have problems with chutes?
Sure
i can press to open my parachute some .25 seconds before hitting the ground and it wont open and i die
its like 2042 has some weird condition that you have to open your shoot at least 50 feet above the ground otherwise it wont deploy
i think there's a slight delay while it kinda.. 'reloads' after landing on something, so if you land on a ledge and immediately jump off it might not activate
this
i know what you measn
Animation delay
also the as val is op as shit
Bruh the stealth heli is so annoying you can’t even aa it with stealth mode and flares
i feel like ive not noticed a "delay" when pulling it way above the ground
PSA: labeling someone a troll because they have a different narrative is a sign of being dumb
the as val is actually my favorite gun like irl
i don't think that's chutes not working i think it's more "you have to plan to open it at least a tiny bit in advance so it's not just a cancel fall damage button"
i dont like ketchup.
TOLL! TROLL!
if youre narrative is "dont use discord for talking" i dont think thats the same thing...
like i pop it pretty late quite often but i just give myself a bit of room
@slim quiver you dont date anyone i guess you have a relation with your pc
literally a 2 shot kill at any range
homie picking fights with everyone 💀
idk exactly what it is, but something definitely feels off about it, inconsistent would be the word
irl i wouldnt want to be dropping at near terminal velocity and opening my parachute like 10m above the ground lol
i mean irl i wouldnt want to be in a warzone either
weirdo
You dont know me
i wish normal classes were back. if someone wanted to use smgs they'd also would, most likely, be carrying antitank or antiair equipment. now with this current system catering to individualism it genuinely feels like everyone is just running their loadouts with all the gadgets that garuntee their kd won't go down and it feels like i'm the only person switching to rao and using aa (a playstyle that i don't enjoy/want to play right now)
the new system was supposed to bring out more gameplay opportunities for me but i find myself forced to play a certain way based on what the enemy is doing
i dont care enough to know you honestly
you seem
like one of those people
i hope you have a good day tho
BFV did class balance and incentivized teamplay extremely well. Really miss it.
Why is everyone against me i just say once you guys say less with many words
servers down ?
i miss the attrition system it was nice tbh
and now i'm getting 2000 ping again for no reason
Fine ty
i liked that bfv would let you play as a close range infantry person on a sniper class like recon, but the weapons just werent the best for that range. makes sense, gave options, but still made you work within the restrictions
medic got a sniper that was only good under 100m too
but it at least still got a sniper for options
Back to the game. Did they fix map rotation in AoW gamemodes (e.g. conquest/breakthrough, etc.) ? Or is it still only the same 2 maps (sometimes 3 if you're lucky) over and over again?
why do attackers on breakthrough have no air vehicles
"balance"
I play mostly same maps in rotation exposure comes every 2 or 3 maps again
why does the full auto dmr one shot to the head
one time i requeued like 7 times and i got kaleidoscope every single time 💀
worst experience ever
ideally within a locked loadout system each class would have a close/medium/ranged choice for their weapon archetype, then offer the "opposite" weapon archetype but i would not be as good for that range.
well if you did them one after the other, thats cause that was probably the one available server cause it hadn't started yet/wasnt full
Thats bad a had 1 time 4 maps in a row destruction
maybe throw in an ease of use weapons and a high skill ceiling weapon too
thats what i was thinking
jesus
destruction?
The one with the boat in the middle
discarded
in non hc games? i dont think any dmr one shots headshots
Ow yes discarded sorry
Conquest Exodus mode from last week was 80% Exposure 15% Discarded and 5% Arica Harbor.
the as val does
no its a 2 shot to the head last i checked
for as much fun as i've had playing bf2042 this week it might be landing in the uninstall bin for me. just spent 3 matches straight running circles with rao and hacking the enemy heli
depends on range aswell but i dont think it one shots
just for the pilot and gunner to alt+f4 as soon as i got close to killing them
ah forgot about that as its not in sym.gg, and id be willing to bet it doesnt 1 shot headshot at any range
@fiery shoal I think it depends on the loadout
buffed the vehicles to account for the increase in playersize then gave infantry players the option to do anything but run AA because muh individualism
wait can i post a clip here or is that a big no no
I like bf2042 gets better and better but what you think i think battlepass looks very simular to cod
because i have a pretty funny clip of a man booking it down the exposure cliffside
if they made a 900rof weapon be able to 1 shot headshot at any range then i will agree dice balancing team doesnt know what they are doing
It looks like every battle pass ever.
You really can’t get too creative with it
its like asking what the next cod is going to be like...
I still like it just saying but good initiative to add this
😂
2042 can only get better from now
👆
That’s what we said about BFV. Then the TTK changes came.
yes but bfv got better again
lol i wouldnt say that exactly.. almost every update/patch bfv got was a literal 1 step forward 2 steps back scenario
i didnt follow V
i did.. very closely
BFV got better, but not as good as it was before the TTK changes.
I enjoyed bf v but started play 1 yr ago game was kinda steady that time
Cause the second TTK rollback did still increase the TTK
yea at the end it of course got better, but there were moments where it really did go backwards
Loved that game except for 1 patch which was 5.2
But then they reverted it, so it’s fine
imo 5.2 was only bad because of balance, 6.2 is closer to 5.2 than pre 5.2
Total diff gameplay then 2042 i prob suck when i go play bf v now haha
Not to mention the damage it did to the community leaving the shitty TTK patch for like 3 weeks
I still put BFV probably as the best BF game i ever played
maybe 1942 or Vietnam as a close 2nd
I think its 400/800rof depending on ammunition. and the 800rof ammo doesn't 1HSK
a ton of player freedom, maps that I liked, great customization. Sad its support died
if any weapons over 200rof can 1 shot headshot thats just dumb...
cc is like a 3 shot at point blank (800)
hp is 2 shot point blank (400)
see you can have player freedom in locked loadouts
its a good gun
I fuckin love using the VSS
yes because customization was good and the maps made locked loadouts make sense
3 shot to infinite range, less recoil than most other weapons
the problem is 2042 will NEVER have maps akin to old BF games
i dont see how 2042 maps are detrimental to locked loadouts
128 players was a mistake
it was a good idea on paper
because the range of engagements
128 players isn't the problem, bad map design is
128 good. Map design not so much
also servers 💀
exposure is a good map for 128 and 64 with its layouts
look at hourglass having a solid 600-700 meters of pure dunes with 0 cover whatsoever
and they designed the maps poorly because there was 128 players they had to fit on a map
or breakaway
That said. The base maps are better in 128 than 64
Zk and carbine2 rocked in bf v
and probably a lot more balanced overall
cough exposure cough
The 64 layouts of the base maps show how little they thought about how they’d play on that mode
its always about pacing
yes and maps set that pacing
I still want breakthrough 128 players back
same
manifest is the only good map
Me too
manifest is good, orbital is good, and exposure is great
you can generally control where your range of engagements take place though, and give options to long range weapons in a short range class as well
if maps were fixed you'd see a huge difference
not if vehicles have anything to say about that
i personally like breakaway
I like many maps but we all have our favorites
with the lack of cover
but i personally dont like hourglass, and sometimes im ok with discarded but not always it depends
breakaway is the fucking worst
vehicles just trample people over like its their private playground
hourglass and breakaway are both terrible
i mean.. as an infantry only/cqc player i seem to do just fine, just gotta think for .5 seconds on what to do
and then on top of it you have damage drop offs starting at 10meters
I do think and im an infantry main
Hourglass is nice in conquest
bfv also had hamada and panzerstorm which are mini 2042 maps in themselves
I like manifest and kaleidoscope most i think
and if you think sitting in one part ofthe map like in a building to maintain CQC is a good idea, think about what that sets for the player
and the good news is it was 2 maps out of like 19
on 64p is pretty fun (breakthrough)
ive never played 64p conquest so i cant argue
Season 1 Badge is not progressing for me
I rarely ever played on those maps btw
still doesnt mean 2042 cant have locked loadouts though
yeah its known... same issue over here
I always play conquest 128 players
and since I played breakthrough only, the game absolutely fit
Oh, good to know it's not just me
although mine is less extreme cause its only like 80 points off 
and yes lock loadouts for weapons ruin the design because id assume there would be locked loadouts for gadgets then as well
Manifest, Orbital, Exposure, Kaleidoscope. And I don’t mind Hourglass sometimes. The rest of the maps are whatever.
except as bf previous games would tell us, players dont pick classes based on gadgets
they pick them based on guns
Discarded nice too
Realy i like hang around c and d (boat) in conquest
i dont see what pointing out general casual tendencies have to do with proving that locked loadouts cant happen in 2042
just like when BF4 we had a ton of people playing assault and yet not a lot of people healing and reviving people, especially when they switched out their healing items for a portable grenade launcher
it creates more of a lack of team work than whats already going on
and with the way engagements work in the game you will just see 1 thing spammed
gamers are selfish in general, especially when a title lets them be one of 32/64 players
including one type of gadget being selected
thats just how it is, doesnt determine if locked loadouts are viable or not
in a big team battle, the point is kind of to support the team, not be selfish
yes.. doesnt mean people do that
it makes the selfish behavior stand out more and have a larger negative effect on the game
I’m on ps5 and have been playing the new exposure conquest mode and for some reason recently I’ve been getting into 64 player lobbies instead of 128. Does anyone know how to fix this?
Many dont revive when they could ez they walk by and actualy say fk you when they pass you
i dont see how thats the case when open loadouts is worse in this regards because who is gonna pick health crate/pen over boom boom gun..
and what does locked loadouts help us achieve honestly
like what does it add to the game other than other BFs had it
hey everybody does anybody know why Kaleidoscope, Breakaway, Manifest, Orbital, Renewal is gone from Breakthrough??
it makes the game role based and prevents everyone from running meta
Is Boris turret supposed to shoot through smoke?
I have a health pack rn equipped even tho im not a medic
an exception does not prove anything
completely not anecdotal
mine went from 18 to 25, tier 41 👍
i play angel with health pack
in BFV the medic had gadgets that pertained to them. Smoke launcher and medic were such a good combo
Man something is real wrong today with the hit detection
still waiting for my 385 remaining points though
meta slaves suck
I play Lis with an ammo box.
i can see so much blood come out of people
2042 suffers from everyone choosing best in slot gear
I think the servers are rough atm, having lots of lag unrelated to my ping
and only 2 bullets hit
Does nobody know why Kaleidoscope, Breakaway, Manifest, Orbital, Renewal is gone from Breakthrough??
tbf that will always be the case, but locked loadouts will just force people to take the best in slot for their class
I think liz hmm i dont know hard to shoot chopper because they fly out range and 2 shots tanks is hard becsuse it takes time to shoot and after first shot they spot you
Yes thats the point it increases variety
i also run a smoke launcher sometimes, its not an explosive, or anything special, but it helps my team.
You only getting Exposure and Discarded?
yes im just getting Exposure , Discarde and Hourglass
its easier to balance guns within a set class than it is all against eachother im not sure how thats hard to understand
I’m on ps5 and have been playing the new exposure conquest mode and for some reason recently I’ve been getting into 64 player lobbies instead of 128. Does anyone know how to fix this?
Don’t press anything after your game ends. Don’t quit to the menu. Don’t press A to matchmake. Let it do it automatically.
u sure you're not playing breakthrough 24/7
Yeah
instead of balancing a k30 to an M5a3 you then balance it vs the guns in its class to try to provide variety to them all. If someone wants to use medic gear they then cant just run the best AR alongside it instead they have to make a choice on what SMG they want
really and with that i will get all other cycle rotation on the maps?
yea but i assume a pain in the ass to balance from class to class, which is another reason i think 2042 didnt do locked loadouts
You should hopefully. Yes
I’m in a party with a pc player if that means anything
thank you so much, i will try ❤️
I’ve been having the same problem with having only those two maps as well.
ummmm.... no lol
it will force people to pick the best class that is attached to whatever weapon that class has
thats literally what i said
right so why is that a good thing
It forces people to give up something if they want something
why do we want 90% of people picking assault just because it has an AR
i didnt reply to you why thats a good thing?
instead of allowing people the freedom to have an AR with everything
you clearly didnt play BF4 most play Engineer for AT
i replied to handicapped for a reason
thats why im asking
Class balance is more than just guns
I basically played nothing but engineer in BF4
Just play angel with smg or assault works out for me
you implied i said it because its a good thing.. i didnt...
except most people pick classes based on the guns they have and usually not other reasons
It was only when support got good AT stuff (and vehicles weren’t so apparent) in BF1 that I became a support player
BF4 proves that wrong
so you want locked classes but you cant tell me why it would be a good thing to have locked classes
wrong
Engineer was the most played class in BF4 and it did not have AR's which you are saying is the most popular
people chose assault which was a medic class but since it had ARs thats what they picked, it never stopped people from never reviving you at all and swapping medic items out for portable nade launchers
That is statistically false.
if you played Rush primarily, engineer was not the most played class in BF4
i can, its just long winded since im particular about my words and i honestly dont think it will be understood in full so i didnt care to
imagine me asking you to say what open loadouts bring to bf.. its not that simple
i never played conquest in BF4
i played rush
so no i did not see a flux of engineers
Just because you played rush doesnt mean Engineer wasnt the most played class lmfao
I saw a ton of assault
my experience was completely different to you saying engineer was used
it was always engineer (G36 was broken) and assault
and people picked assault because of the weapon obviously

