#battlefield-2042
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i got 7 captures in my last game and was first in that category and they showed a guy with 2 vehicles destroyed
THANK YOU! I had a game with 2,000 vehicle repairs. Dude got showed for like 8 resuplies.
i swear the mvp just doesn’t work lmao
MVP thing is just dumb.
It's just the highlights page from BF1 but they show the character and customization
And a cringy one-liner.*
ANGEL DOES IT AGAIN YAY!
apart from angel
I'd say the Outstanding Performance page is better than the Highlights page
Oh man, the team/squad highlight choices are always so hilarious. You got 50+ kills that round? Better highlight the 10 healing you did!
Going through thousands of end of round screens you kinda stop caring.
Even angel isn't that bad.
Literally just pull up the scoreboard.
PC master race on the end of round lines, can just alt-tab out and game audio is muted for the whole end of round sequence : D
Must be nice.
TVs have mute buttons, headsets have audio sliders
? I'm memin on how bad the system for choosing individual highlights is in the squad screen at the end of the round. Like, it's so pointless/bad it's honestly hilarious.
It doesn't actually even bother me. I just hate the downtime.
Yeah wish we could leave without hard closing.
1 LMG kill (spawned in with an LMG by mistake and switched to K30 the rest of the game.)*
I hate Tank campers
i have taken an oath to just wipe out bolte campers
The only thing worse than a tank camper is a sniper HQ camping and getting like 2 kills from 900+ meters.
Especially when their in your squad and you can't boot them.
C5 helps with that a lot yoma! If you have an assault rifle with an ap grenade launcher give it a go too.
They do a little bit under half of the m5 I think?
They're really helpful.
Hello
ik i just float over with sundance and they drop like flies
A submachine gun with a grenade launcher would be nice though.
Considering the mobility they offer they're definitely work it.
Yeah, kinda weird that we've never gotten a grenade launcher outside of rifles.
bolte is a pile of trash
I mean it's kinda normal. Assault rifles are meant for it. Subbies not.
I don't like the game guys
i only camp with the tow on it because i cant aim for shit moving
If there were something like a modern mp5 with a grenade launcher that could arm ap grenades it would be popular.
That's awful.
Huh, new BF2042 survey apparently going out to some folks over email and it's only two questions.
I didn't get one so I only have a picture from Reddit - https://i.redd.it/af7k9ltjaaz81.jpg
I really hope it's asking if we want a refund
Yeah store policy dude.
I think the heavy suppressors stats are flipped 
What you mean Marse?
what like the massive one on the mp9?
On Type 4 Heavy suppressor it says:
Firepower -8
Range -5
And on PB Heavy suppressor it the opposite, but when I checked and compared in Sym.gg it says Type 4 has more damage per bullet vs. PB Heavy.
But PB heavy has better velocity per bullet
Yes
Hmm.
I meant a grenade launcher as a gadget. Like extra damage to infantry and less damage to armour.
AP means anti peoples bro smh
I don't really have an investment either way. K30 is better than any explosive.
No heavy suppressor dmg 26
Type 4 dmg 23
PB dmg 22
Armour piercing.
Attack people
mp9 is the best rn imo
Light suppressors got that change
Thought it was just a dual range and velocity decrease.
Ye.
I'm glad for that.
Well back to no heavy suppressor. We just keep on the light suppressor.
Huh, email survey is apparently pretty expansive and has lots of questions about game modes/specialists...did DICE kill the "feedback loops" and just move to email? I WANT A SURVEY EMAIL : |
I’ll keep the heavy with subsonic
Does anyone think the core feedback hub is a waste of time? and they should put all resources to the new game? I feel like it's purely just a legal protection against getting sued
not getting sued sounds like a good use of time...
They’re too far in to just make a new game, it’d be much better if they actually just made big changes to what we have
Uhhhh except not bc they've literally already stated they're working on the next one
and the guys who paid £90 for the game (couldnt be me) would be annoyed
That's game dev. They're working on concept art and floating ideas around.
they were working on 2042 when 5 had live service
They're not actually diverting resources to it.
They start brainstorming ideas and whatnot for the next game as soon as a game releases duh, but they’re not putting all their attention to the next game bruh. That’s just game development
how'd that turn out
I dunno, Point is that they work on concept arts and as chicken said, brainstorm the game before they actually start working on it.
Yeah it’d be a terrible idea to sell people an unfinished game then never finish it. People that say they should just drop this game really don’t know what they’re on about
thats literally normal practice for large studios that put out a franchise title
Honestly it's just very evident that this game was gonna be hazard zone only. Explains the overly large maps, and everything tbh. and last minute tried to make it work as a reg game.
Don't need to beat a dead horse just wish this game was all it could've been like everyone else lol
It feels more like a scrapped battle royale, hazard zone looks like a last minute thing idk what you’re talking about
Fun thing that I learned.. Bf5 was apparently built off an early version of bf1s code. Which makes a lot of sense.
yeah royale/hazard zone
just a cluster f in summary lol no one main direction
It had to be given the timeframe. But It's also very likely why BFV was fairly stable at launch.
Cause of the animations and general... skin? It's weird to say.
would rather have no HazardZone or Portal and a solid af Main game
Almost like a game with 3-4 studios working on it separately and no unified vision between them? : P
hahaha
A lot of BF1 UI was in early builds of BFV to, preferred it honestly.
They hired 4 studios on fiverr and then gave their tech team 3 days to integrate it all and called it 2042.
Why 2042 wasn't built off of BFV is something I'm really curious about.
IIRC there's a video with a bunch of developers talking about it and they needed new tools/tech to accomplish what they wanted, so something like 18 months was spent working on updating the engine.
Literally completely new game.
They had to make something completely new with its upgraded engine.
They probably wanted to make an actually new, refreshing game. Bf1 and 5 felt kinda similar, and I imagine they wanted a really fresh modern battlefield. Plus if I remember right a bunch of their dev team was replaced so that probably contributed too
It's why everything is different.
It wasn't updating the engine, the engine was already done. What they were doing was re-making everything from the ground up, apparently.
One of the most dissapointing things to me was the lack of destruction that was in the showcase but not game, and how it came out they had planned a bunch of other natural disasters like volacno's, tsunami's, etc, all to be scrapped for a tornado
i wish the tornado did more
Doubt. Fairly certain they ran out of time to match the quality of past games.
Well that’s definitely part of it too lol
there was more levolution in bf4 then 2042 and that game is what like 8 years old
What I'm curious about is why scripts from BFV would be incompatible with this current version of frostbite, but it's unfortunate regardless
Imagine the next bf is built in unreal engine 5 ❤️
Yeah no.
that was a joke lmao
Man if I see someone say "move to unreal" one more time I'm going to burst
It's very hard to tell on the internet these days.
Bro they should make the next one on unity, that’d be really cool ngl
How to say you don't know anything about game engines without saying you don't know anything about game engine
make it with minecraft
Do you reckon that Battlefield 2042 will ever go free to play with some content locked behind a pay wall?
unity game have never felt smooth or optimized to me
There’s this new engine called python, maybe they should check that out I’m learning rn and it’s really fun to use but you can do so much bro trust
Unity is a very capable engine, it's just never really been used in an AAA setting
heard that's good. Currently using the binary game engine
Engines are often specifically built for games. One engine allows x soldier to grapple an osprey while another will allow you to send a building into space.
Foundation and all.
That hasn't been the case for Frostbite for like a decade though, since it's become the "everything engine" for EA.
Which would be be event to behold.
I wonder if Frostbite uses C# because I remember seeing a .cs file in one of the Behind the scenes videos for one of the BF games
Everything engine under their games yes.
4.0 patch notes looks like a breakdown of an agile workplace took place and sending out a survey to figure out what is different about the product is where this is at.
I would love to work on a game and see how it goes down to properly understand.
did fallen order use frostbite
I'm not sure but most probably.
Which might be why everything needed to be rebuilt for 2042, because of it being an EA engine rather than just BF like it was built for
Fallen order uses UE4
Ah.
Oh yeah I think apex uses source or something?
They use a heavily modified version of source
UE, Respawn doesn't use Frostbite for any of their games.
I might be entirely wrong but I always thought frostbite was just their battlefield engine?
Which just saying it sure is a coincidence that the most productive studio producing high quality games at EA is also the only studio that doesn't use Frostbite...
Ye it was. Starting from bad co 1 but its also been repurposed for others.
Though hey, maybe it's the Vince magic instead.
It was built off of the Portal 2 branch of Source to be specific, which is why it has the Portal 2 ping system
Can't wait For EA Sports Battlefield For Speed Madden FIFA 2027 - where they combine all games into one
ultra game
You forgot Sims and Apex, how dare.
i want the new nfs to be like most wanted 2012
that game was so fun. could have like 20 cops chasing and you and highest heat sent like 3 fbi trucks after you
Frostbite was only ever difficult to use for studios using it to make non-fps games. It was built for BF specifically, so when games like Fifa, Anthem, ME, etc came along to use it, they had a far more difficult time. This is not on the engine, it's at the fault of the studios insisting they use it. No, it wasn't EA forcing them to either.
Frostbite being notoriously difficult is missinfo, that was also taken out of context.
Taht'd be amazing, then players could fix DICE's maps for them.
The studios didn't "insist" they use it...it's not mandatory, but I'm inclined to believe it's a, "You use this engine, or the licensing costs for an external engine comes out of the budget for your game." deal where it's simply strongly encouraged. Because there's no reason all their studios would be using and fighting against the engine otherwise.
EA has made a big push to make Frostbite their "everything in-house engine" over the years.
No, Bioware is an example of the studio insisting they use it. Which is why MEA had horrid development. It was not EA encouraging them to, they did it themselves. If this was the case, Respawn games would be on frostbite.
I mean...at some point you'd think EA would tell their studios to stop using it for non-shooters if it's so bad? I'm not saying EA is forcing it, I'm saying EA strongly encourages it. And Vince maybe knew it was better to eat the losses out of the budget to set their titles up for more success.
Except, why would frostbite cause less success for FPS and Thirdperson games if the engine itself is great? Your argument comes down to something that isn't true.
Because, IMO, at this point the engine isn't great at all. Hence the extensive reporting of almost every other team having problems with it, and hence why everything in 2042 seems to take forever for DICE to complete.
Unity barely runs Tarkov reasonable
ain't no way there will be a BF game on that engine any time soon
It once was, it used to be when it was more focused. But it's lost that over the years as it grew and expanded to work on everything from sports titles to bigger open world racing games to Plants vs. Zombies third person shooters.
bf on unity will be like 3 fps
Ah, so you're ignoring the fact that developers called it difficult to work with because it was built for BF and not the games they were making. There is literally nothing to suggest its "not great at all".
something like a BF3 reskin it could prolly run sorta well cause textures and shit there are relatively low res and not as extensive as im BF4 or 1
Difficult to work with because it's reportedly prone to breaking nowadays and the tools are very finicky. That's not just a "other genres of games" problem, that's an engine problem.
Where are you getting that from?
There are bunch of reports on this, but one focusing a bit more on the non-shooter stuff (but touches on problems that are more general) is this - https://www.usgamer.net/articles/ea-frostbite-engine-history-bioware-ea-sports
Nearly that entire article is explaining how Bioware themselves chose frostbite, and the struggles that came with it were because of it being primarily built for BF, not other games.

I see a future where we pay Dice to let us use their tools and make the game for them.
yeah this is a conversation and a half
Pooing rn
Portal-ish
The idea that frostbite is a bad engine in general is miss information, plain and simple. You wouldn't use an RPG Maker to make an FPS game. Does that make the RPG maker bad? No, it doesn't.
Modern gaming
Battlefield 1, Mirrors Edge, Battlefront 2015 and 2017, BFV, wouldn't have been so stable at their launches if this were the case. It would show in every release.
and they all display the same type of bugs that have been around forever in Frostbite
Lines being played from the opposite faction.
To be fair though that bug is extremely rare.
Used to get it a bit on hardline but in 5 only gotten it four times?
And frictionless man. But he hasn't been spotted for years...
Frictionless man?
A rare creature that would appear crouched facing one specific direction. Sliding across the ground.
Ah, I had a feeling that's what you were talking about lmao
I recently saw that in SWBF2, actually
I was super surprised
It’s just another day for the frictionless man.
Legacy bugs usually stim from old game code, not the engine itself
To be fair there are only two legacy bugs I think of and that's them.
The one I encounter the most is the frozen death
?
Sometimes when you die, the ragdoll would fail and your model would freeze in place from your last position and pose
This goes as far back as BC2
It's very frequent in SWBF2 specifically
its annoying too. Ill be shooting at ppl that are already dead
Odd.
I havent seen it much lately but It was happening to me very often
The fact Ripple is asking about a level editor in the survey has me excited for the future of portal
I've had my pose jitter and go to place but nah.
Did anyone else just get a survey from EA about battlefield?
The game can be saved with a level editor, holy shit if they allow us to make our own maps
no but everyone is recently
it'll probably be on the same level as the gta5 gamemode creation
Some somewhat worrying questions in there
like what
Was mostly about portal and what kind of content would you like in the future.
Like more legacy or brand new.
hi! for some reason my weekly missions dont show up on the lobby any help?
Portal maps to conquest 64 would be great.
Oh that's a known bug. Should be fixed in the next update rod.
alr thanks!
Ah damn, I cant send the screenshot but here is the post showcasing the question
https://www.reddit.com/r/battlefield2042/comments/uoycwl/some_good_questions_in_the_recent_survey/?utm_medium=android_app&utm_source=share
Hoping someone posts all the questions from the survey somewhere for those of us that didn't get it.
was asking about if we would like more freedom in portal about being able to move flags and mcoms on maps and add cover etc
correct responce to that question
It's actually pretty specific, they may already have a level editor in the works
Add cover sounds a bit like forge.
but one of the questions was how would you feel if we gave you that freedom to do that but added no new content to portal.
yea sounds like the gta5 map creator
That sounds like a bit of a devil's bargain.
Way, is it possible I can get my regular role back? I used to have it but then I left the server for a good bit
which isn't bad, I just hope they don't have a build limit on how much stuff you can place
sounds like there are willing to just abandon portal
Can the gta5 map creatir edit terrain?
don't think so
no it cant
Wild that the choice is, "Do you want Portal to live up to the promised potential in terms of what you can do while we abandon it, or not."
That's the important distinction. To me, this sounds like a genuine level editor that you would need a PC for.
was shocked to see the as a question.
I doubt they would do that as alot of the map had textures and lighting baked in.
I would be okay with this. If they gave us the tools, we could do it ourselves.
lot of questions about specialists to
It's automatic so I have no power.
but no new content for portal? isnt worth it
I WANT A SURVEY : | : |
I just want open feedback like we had here about specialists.
Dang, I didnt get the survey
really not super excited that the survey is seemingly only going out to "some" folks.
I dont think you need a pc to do planet coaster type map editing anymore which if they take the planet coaster route. that'll be insane lol
Increasingly thinking they're abandoning the "feedback loop" : /
Hence, we could add the content ourselves with the tools rather than them make it. It is way more beneficial to improve the tools to their limits than focus on content.
It may just be due to how many they can go through. most surveys only go to a fraction of the target group
Might be just me but I don't care any more. Just can't get amped up.
I get that but like...the active playerbase ain't that big, so it should be easy to fire it off to all active accounts at least : |
It's probably a weird side thing.
I reckon they'd plan on doing it again when we experience the map changes and or they have more to show us.
I would rather have a proper level editor tbh. That would have severe restrictions in place, instead of the full control a genuine level editor would give you.
Friday Night Battlefield Yaoo
honestly a system like forge would be more then great
the survey basically went 1. the game and its current state how do you find it. 2. how to you feel about the weapon balance and specialist balance. 3. what do you think of the maps in base game and portal. 4. what kind of content would you like in portal. 5. here are some new ideas for game modes what do you think of them. 6. adding more freedom or new content. 7. what kind of new content would you like to see?
Halo forge esque level editing go brr.
More freedom >>>>>> content
almost comes across they dont know what to do ha
I'd ask for more portal maps if we could play them in all out warfare.
has anyone noticed that the specialists have unique dialogue with other specialists
No? These questions absolutely should be asked by them
I've heard that yoma.
"Have faith, fam." "Way ahead of schedule."
the game modes they mentioned in there sound odd but fun ha
Ripple Effect is DICE L.A., I have faith in them, personally
Maybe they should have actually listened to the feedback from the technical tests and not ignored/rejected it all.
yeah i had my paik say get up boris to (surprisingly) boris
they dont really they have to get the community wants bc they cant fail anymore. If they start adding things no one asked for they will hurt themselfs even more
at this point just add something please!
They only confirmed new content wont be till june/july. though these last few updates have been a good start
yea the game is crying out for something new
Mackay is really good friends with Casper as I've heard or something.
Very true
Oh yeah Mackay kinda sounds like he's gonna cry when he squad revives.
if the content is good the players will come back
mackay does a lot of screaming
He's a lot of fun.
Even if it's reused. There's a lot of content to be reused in all out warfare.
Ya thats probably why they need surveys and feedback loops as they have to kill it in season one
I'd love to being the Xm8, m60 and the AS VAL in since they're the most unique weapons you can bring in.
but surely its a bit late to start going off all the feedback from that now? surely its for the next few seasons after 1
well ya we know that the last feedback loop will be spread across seasons as they are only focusing on two map updates in season 1.
Does anyone have a link to the Portal Discord?
maybe post in the portal channel
Ah, I forgot there was one
I got you
Rip no invite there
I do like the changes they have shown off for the two maps so far
I wish DICE would post a link to the survey or something, still really bummed I didn't get one : (
?? yes that is a place
I was to late my bad
do u only get a survey if u played the game recently?
Seems randomly sent out. I didn't get one and I still play at least once a week.
they probably randomly selected 10-20% of active users
what rank are you guys?
94
hmm
S020
Like...80somthing?
yeah probably random then
remember when they gave out the technical test randomly? lmao
idk why they did something like that 💀
gave people who don't even play Battlefield an alpha
lmao
Apparently they still do, it's just all NDA'd.
lmao 🤣
I wrote some essays in that survey
How'd you feel about the level editor question?
I mean, they did harp a lot on “do you like to make stuff”
I just assumed it was about portal.
I didn’t pay a lot of attention to the portal stuff honestly. I wrote a lot about the main game questions
Rip
I hope a lot of people are agreeing a level editor should be added lol
It would be an absolute gamechanger, the game could genuinely be fixed with it alongside proper development
Battlefield 2042
Discuss
[20 Marks]
Community made content can take a game so, so far
where is my survey :(
What is the key to deactivate / activate the optics with the hybrid maul 1,5-3X?
I harped on about lack of AOW server browser, getting kicked to the menu after every game, no assist counts as kill, lack of content
Whatever your melee button is by default I think
If I could plan this before they came out I would have had so much more to say
It can, it just needs to be properly supported by the developer (culling the garbage creations and promoting the higher quality ones with more visibility). MMO's have tried this with limited tools to create custom missions/dungeons, but it's always faceplanted since the developer never actively curates them and it just resulted in boring XP farms (kinda like Porta. 1.0)
Aim sights and press x or f I think.
Or v * not v because that changes fire rate I think.
So F?
Idunno I tried V and X but not F
it’s f
F
Possibly? I play on console, and by default it’s right stick in. Which is by default, melee
The description of their supposed Spatial editor wasn't really limited sounding. It was a full blown Level Editor, and that would succeed no matter what.
The Refractor Era of BF had such a huge modding community because of this.
Mh I'm gonna try this key on a solo
Shame that switching to right thumbstick crouch fucks hybrid sights. 
I completely trust Ripple Effect to be able to handle adding a proper level editor, given it's DICE L.A.
That's cool. But I'm getting more at the fact that simply giving players the tools to make really good maps won't result in those really good maps actually being seen unless Ripple or DICE actively curates them to promote good quality maps. The biggest challenge in UGC ecosystems like this concept is visibility, getting the good content in front of other players so they can actually play it.
This kind of framerate should not be happening.
Ok F it works, thx
STill crazy to me to see stutters like that on current gen with their better CPU's and SSD's.
It's not as much of a challenge as you make it out to be. Something like the Workshop on Steam would easily solve this problem.
AFAIK, it’s ONLY the series X. This kinda stutter doesn’t happen on PS5 or even the Series S
Allowing users to upload their map files anywhere would work too. They would become noticed through youtube, naturally. Content Creators would quickly jump on to showcasing user-made levels.
It can be. I'm thinking back to historical examples in MMO's (EQ2 had a dungeon creator, STO had a mission creator, Neverwinter had a dungeon/mission creator) but all those attempts failed because the most "organically popular" content in each ended up being the equivilent of XP farms in BF.
All thos egames ended up removing the UGC tools in part because they weren't actually resulting in good content players liked, but also longterm problems keeping those systems running while working on the rest of the game.
The section in the survey about the custom portal gamemodes felt, out of place to me
Grenade golf? : 3
They seemed fun. But like, not really the time, eh?
Not exactly comparable, Level Design is a different ballpark to dungeon creation for MMOs.
Can anyone tell me the tasks for the weekly challenges
cant see it ingame
15 Revives
50 Resupplies
3,000 damage with guns/vehicles
Thank you so much @wide shore

Oh yeah, it's hardly a 1:1 comparison. But there are still common themes that play out, but in any content ecosystem visibility is king. If the good quality content isn't being placed in front of players or somehow extremely easy to find (i.e. requiring active curation or some kind of super-algorithm that I don't even know how it'd work). Simply sorting by popularity isn't a good fix for it : /
I'm sure they'd know to showcase popular content anyhow.
Man if we get a full blown level editor my purchase will finally be worth it, would be so sick to have.
That's a level of trust I don't have right now given how Portal hasn't exactly been crushing it since launch : |
My trust comes from the fact Ripple Effect is DICE L.A., they've never performed the way DICE Sweden has.
Things like the zombie farm mode making it out into the wild make me question that a bit. Portal hasn't been as bad as AOW, but it's not exactly been super exciting either, especially in terms of featured modes IMO (but that's likely just a me thing since many of the modes like gungame don't remotely appeal to me)
I hope they're in full production mode and that's why it's been so quiet. Ripple Effect doesn't bear the responsibility DICE Sweden do, so they can accomplish a lot more in the time they've had.
Yeah, we haven't heard anything from/about Ripple yet so I hope they're just hard at work.
Reading through all the survey questions (posted in the forums) it almost feels like DICE is having a "reset" and scrapping whatever plans they had to start from scratch with planning again. It'd at least explain why they've basically stopped communicating about anything.
but with season 1 coming soon is there a chance they could potentially delay it again to actually go ahead with these plans?
/shrugs who knows.
The question about freedom over content was a bad thing to ask.
People will naturally jump to content because they're not going to think in the moment about the things that would come out of having more freedom.
I imagine they're trying to find out how much of the community actually really wants to focus on creation vs. just play stuff that's made for them. It seems a fair question if they're basically deciding whether AOW becomes the "main mode" or Portal becomes the "main mode".
The problem with that is the creation community will naturally be smaller. That's always how it is, yet that doesn't mean it isn't worth it.
Okay someone please make Battlefield WW3, as good as Bf1 and Bf5
Totally, but they have to prioritize resources on what they think will have the most bang for their "buck".
Community made content would objectively be smarter money-wise and I hope they realize that.
it would at
That's assuming they can have enough people making good content, and that they can create a system that actually gets the content in front of ye-average player who doesn't want to go looking for it.
There'll be enough. There are people who jump over to games they don't even play because of modding tools that are available from them.
Man, the refractor level editor is seriously dated though lol
I'm not so confident, but I guess we'll see what's up in a few months either way.
Just hope this means DICE comes out of their shell sooner rather than later.
Naturally, because BF2 came out in 2005
But I tried using it a bit ago, it's a bit messy but it's still usable
Hopefully they do
I'd love to actually see a proper roadmap
I think CM's have pretty much indicated that's never going to happen : /
so far it seems like a bunch of ideas are being thrown around, but I have no clue what is actually going on
DICE is flat incapable of talking about things that are unfinished, even when that should be alright to do
All they need to do is place multiple warnings that it's unfinished, not reflective of future content, etc
There is no genuine reason to be this quiet about things unless they have absolutely nothing at all
"This is a pre-alpha roadmap for our roadmap."
technical playtest for the roadmap XD
'if you clip through the road, that's intended'
Seen this a lot, DICE is probably pretty unhappy that Motive is doing this and making them look bad in comparison : |
This is a really cool stream though, we've never gotten this close of a look at frostbite and it's functionality
that's what frostbite looks like? neat
But it speaks to a level of trust/confidence Motive have in their development pipeline (these kinds of videos are still totally staged) and the trust they're extending to the community.
They're staged, but they're not holding too far back on what they're willing to show. I was super surprised to see debug rooms.
Good for them for being so willing to share their development process to the community.
I'm not super duper into Dead Space but I do want to give the whole video a watch.
If only Frostbite was open to the public the way UE is.
Them proprietary engines.
They could make so much money from licensing it to developers who strive to make paid games with it.
Having it free for indie developers attempting to learn.
Essentially what UE does.
I dunno if it would even be very desirable for licensing. Engine licensing is weird, IIRC id was planning on licensing idTech for a while but never pulled the trigger so it remains in-house. Not too many big licensed engines nowadays, UE, CryEngine (lol), and Unity are the biggest ones. But most of the big publishers have their own engines (DICe has Frostbite, Ubi has like 3-4 engines, Activision/Blizz have multiple in-house engines).
I don't see why not tbh.
There are a few others like LumberYard (CryEngine fork) and SpatialOS/Hero Engine (MMO engines that never took off and are barely used).
Well...we know it's a pain to work with - at least with non-shooter titles - which really limits its appeal/market reach.
That's changed over the years though, because now it's being designed for other types of video games.
Not to mention, it could be developed further as time goes on to be more stable for different types of games.
Didn't we just go over this? >.>
EA has spent enourmous resources on the engine to expand its capabilities to work on other types of games and it clearly works - RPG's are built on it, sports titles are built on it, racing games, space dogfighting games etc. But the reporting on that is what I linked earlier - that those teams struggle to deal with a lot of the engine's quirks and challenges.
But that was early on, before those proper changes to the engine happened.
https://youtu.be/Dpa3wB2hz80 Made a thing. Enjoy this weeks experiences. 🙂
When did the "proper changes" happen?
Over time...? Since they've begun using it for other projects outside of Battlefield. I think it's fair to assume the frostbite team immediately went on to expand the engine as these changes began.
So...a guess : P because BW - for example, has to build in RPG functionality they wanted, and for some silly reason decided to scrap and rebuild that functionality 2 more times (built for DA4, scrapped/rebuilt for ME:A, scrapped/rebuilt for Anthem) so it doesn't seem like it's a core part of the engines functionality.
thankfully they're not scrapping their work from Anthem for DA4
Ah but you're guessing too. There's nothing to suggest the engine is still as bad as it was for other games, especially given that Dead Space is using it and they're confident in showing it off.
It's not the first time in-dvelopment footage for Frostbite has been shown off, you can stage anything with enough time and planning : P But my take is more "we haven't seen evidence of these improvements" vs. "surely they've happened by now"
Sure, but BF2042 is proof imo. The current version of frostbite required they build things from the ground up, suggesting that major overhauls happened to make the engine more capable.
Proof of what though? Not any of the expanded elments for sports games or other genres. And not even really of huge improvements for Frostbite given that we're still tons of persistent bugs and problems plus the continue hilariously wonky physics etc.
Bugs are on bad code, not the engine lol.
They talked up spending tons of time updating it and I'm sure it improved the engine for what they wanted it to do for 2042 specifically.
in all my experience it is that people do what people do; and having Zampella at the creative control head is essentially a lights out on battlefield's identity. They've already introduced gimmicky specialist avatars and are zealously trying to hammer it in that they help squad play. The only thing squad play about anything specialist is Mackey/Sundance squad beacons, Angel switch kit calldowns, and mechanically Irish or maybe even 1v1 dozer walls... to win a game. Everything else is pretty redundant mechanically. Nothing wrong with preferential arctic camo for no discernable reason and glocks and medical glocks and soviet hardware being better equipped to do everything... whatever. but battlefield has been a NA game featuring US military and expeditionary units and they should do the community some justice that actually played the game when it was battlefield. Portal is not a replacement for mod tools that made something like Squad or PR for milsim people, same community who think dropping a pack isn't actually a thing. They could have given the community mod tools and did a lot less portal showcasing with a lot more of an affect. They do 10 years of world war 1 and 2 re-enactment and now everyone wants to see lever action steam punk weapons, it's a pretty bad self-feeding loop now.
All this Frostbite terminology is simply that now, it is hardly proprietary, it's not interesting because artists can work in other content pipelines a lot more gracefully now.
TL;DR - Titanfall was never really a playable game. Call of Duty was a better counter-strike. Anthem and all the above isn't resume credentials for a Battlefield creative control head. The developers didn't even make an oriented camera missile like it should have been done before the person got up from the computer.
Vince isn't responsible for current-Battlefield, and his position is more managerial than anything else. He doesn't have time to lead design meetings running the BF franchise and Ripple and Respawn. He's there to get better people in place and institute improved processes.
You're talking as if you're experienced with Frostbite which is kind of odd. You can't know the improvements made and neither can I. However to me, the engine sounds like it's become more of a base for multiple types of games, less than one for Battlefield given 2042s situation. Also, their own words for how they've expanded upon it and improved it.
Vince like 5 full-time jobs.
They have no real reason to lie about Frostbite because they're not licensing it to other studios, either.
They could just say nothing about it at all, so I trust them when they talk up the engine.
Frostbite has a pretty bad reputation, deserved or not, so there's absolutely reasons to focus on talkig up the tech.
It has a bad reputation for something it has improved and developed upon, so.
According to DICE, who have a vested interest in rehabbing the reputation/image of their premier in-house engine that was once held in extremely high regard. Yes.
What did Frostbite do to you man?
Nah just kidding, but I'm more inclined to believe them knowing more of their studios are using it so I'll end this here
TLDR: I come from a place of fundamentally not trusting either DICE or EA since they've spun so much bullshit over the years (especially recently) that I've lost any trust I once had.
Especially since I think EA would in no way, shape, or form turn down piles of money for licensing their engine out broadly.
That's just free real estate.
To be fair they're not exactly intelligent with some of their decisions, so, there's that.
Albeit they're hands off with their studios now so who knows.
That's been nice actually, fewer studios to the EA graveyard (RIP Visceral), but studios are also left to sink or swim on their own (BioWare)
The fact they're suggesting a level editor says a lot though. They may be more willing to hand out frostbite related things now.
I just think it's interesting that this kind of proves EA was never really the big reason some of these games turned out so bad
They play their part in it by not giving more time, but still
Oh, frostbite having it's own blueprint system is fucking sick as well
Really cool that they showed that off
Apparently there's a survey going on for the game? Is there a link for it?
Just did the survey. You can tell they know the issues in the game by the question asked ahahaha
It is emailed to players
If you didn’t get it, they didn’t send it to ya
Oh look at that I got one and didn't even notice it.. thanks google lol
I’d love one
I love getting exclusive stuff
noob ass team mates man no counter air support on the super Hindi
Am I the only one who thinks that Angel's quips have 'so bad it's good' vibe to them?
Oooh I see
no rao trying yo stop attack , no soflam tartering just noobs trying to capture the room top on Kalidescope
If all the other specialists quips get axed. Angels should stay. They’re iconic now
I've just toned the quips out of my head, like literally just don't pay attention to them and they're not that bad lol
This question pisses me off so much. Are they floating the idea of not adding new content to PORTAL? What the actual fuck?
Haha they've really got no idea what to do with the game
I didn’t even get that question I don’t think. I said I loved portal
But I did say the XP cap has essentially killed it
Well at least they're asking instead of just doing it
The fact that they would even feel the need to ask that though. Do they not see the massive potential that PORTAL has?
Gimme hill 137 and oasis
I’ll take them too
they're considering all options. if that is an option you don't want, then tell them in the survey. stupiT
some ppl care more about them adding new content to the main game and not portal
I want Hainan Resort, Siege of Shanghai, Operation Metro/Locker.
Oasis would quell the idea that 2042 has no destruction.
factssss
People know that portal has destruction but aow is lackluster compared to past titles
Hainan Resort but it's a bright sunny day and that shitty gray/brown filter is removed
That’s because of the maps. Not because of the destruction being toned down.
I would like them to make good new maps
Hopefully new smaller maps with more random house assets come soon
And not to forget Goldmud Rails, Propaganda, Pearl Market.
Oh and PARCEL STORM. That's an important one.
they should refund everyone and then delete 2042 and work on the next game lol
just play bf4 at this point?
I think ppl here should know how I feel about BF4 by this point. But I can do without any map from that game.
IF ANY Zavod.
HOW DARE YOU!?
I think BF4 map design is terrible.
BF4 map design was based.
BF4 premium is one of my most regretful purchases.
You take that back.
Never
Shit I didn’t even like it when it wasn’t outdated
Nah just shift focus so portal is the main mode and aow the side mode lol
I've played my share of BF4...the gunplay is almost as infuriating as 1's. Or maybe even launch 2042
Nah, 1's gunplay was way worse.
no gunplay since bc2 is as bad as launch 2042
none
I haven’t played 4 in many years. Thank god
We don't talk about launch-day 2042 gunplay.
Difference is, though, 2042's was actually fixed. BF4's wasn't
BF1 gunplay may have been very random. But at least everything else made up for it.
Or what others might refer to "PP-29 god gun because every other gun is useless"
4s gunplay was a product of its time and it worked fine
If people are going to compare 2042 to 4, I don't think they should get to pick and choose what parts they compare it to behind the veil of time
2042’s gunplay rn is great. There’s just not a lot of variety
There's a reason why I haven't played BF4 for years. I loved that game, but it's so insanely outdated.
The flickering textures gives me actual migraines.
The lighting makes the game feel like a fever dream.
DICE: Should we abandon 33% of the game we sold you? Actually 66% because we don't even remember Hazard Zone exists anymore.
This. Guns feel pretty good IMO, I just wish we had more of 'em
I think 2042 gunplay almost tops BFV's gunplay, that's how good it is right now. There are room for improvement though.
If i had a nickel for every side mode dice has abandoned Id have 3, which isnt a lot but its weird it happened three times
The 4.0 attachment changes made the gunplay 1000x better.
Time to avoid reddit for the next two weeks because I somehow find myself back on it
I actually think BFV gunplay is better to me 2042 feels like i'm playing call of duty 😂
The clip I posted here got a lot of Reddit points tho https://redd.it/uotq0c
well the 2042 reddit is quiet now that almost everyone has moved on. which is good and bad
Ok lets pause. People throw that around all the time, that 2042 feels like CoD, but I've never been able to decipher what they actually, tangibly mean by that
could be different for each person
its an fps so its like cod
the guns feel the same to them so its like cod
they die too fast so it feels like cod
you can make any loadout you want so it feels like cod
It's Battlefield elitism. Has existed since before 1942 (somehow). CoD bad, BF good.
Remember when BF3 came out and the community had a shit stir about the smaller maps being “too COD like”
Like, the absolute worst criticism you can possibly give out in the Battlefield community is equating something to COD.
I mean pearl market is essentially a cod 3 lane map but thats about it
@radiant prism i think they mean the "tac sprint" mechanic, but i feel its necessary for the large maps
Go play some call of duty then play 2042 and you will see it plays exactly like cod then play battlefield v or 1 and you see the difference
I literally saw someone claiming that wingsuit and 128p was Call of Duty.
It is just an elitism thing. There’s nothing wrong with taking stuff from a franchise that’s been on top for like 2 decades. COD steals shit from BF too. I mean, they literally had Conquest in MW2019
you see, a wingsuit is pretty battlefield and not cod
That and the fact that WW2 was very clearly riding the coattails of BF1 lol
COD and Battlefield have long been direct competitors honestly. Not suprised
Like, people criticize the increased mobility in 2042 because ""this isnt apex legends"", wtf is wrong with something being similar to Apex Legends?
Definitely. It’s smart. Introduce stuff that people are used to from your main competition. So when players move over, they aren’t as lost
They’d be pissed if they couldn’t run with a giant anti-material rifle or LMGs 
Wait...2042 has increased mobility? Wingsuit and grappling hook I get, but compared to BFV we lost a lot of mobility optoins.
I think they mainly mean speed. Like the tactical sprint
This. People do this all the time with specialists, but why do people care? Without specialists, we wouldn’t be able to do stuff like the clip you posted earlier. It’s fun first and foremost, and that’s what matters
I am casually carrying 30 rounds of anti-material rounds also designed to disable engine blocks on armored vehicles
… what do you mean I can’t sprint jump while using it?
yeah i dont get whats wrong with that
Yeah. Tac sprint, ziplines, grappling hook, and wingsuit is what they are referring to.
That one guy at the bottom saying it's their video
Nothing to do with those its the movement system and the gunplay that feels like cod
I don’t mind the tac sprint really
Yeah, I'm also confused by that. My name is literally in the kill-log.
Considering how big the maps are, Tac Sprint is okay
tac sprint is absolutely necessary to get around in the game without feeling like you're a slug
I’m confused by how the gunplay is like Cod, so please explain that to me
So, solid, good feeling shooting? Say what you want about COD but they’ve had solid feeling gunplay for a lonnnggg time
its like creating a problem and then creating a solution
Bullets come out of a gun, therefore CoD.
Exactly. "Hero shooter" is a term that is thrown around a lot. As if there's a pre-disposed notion that hero shooters are inherently bad.
But going that route has killed the game when 90% of the playerbase is gone
I can assure you the gunplay is not the reason people aren’t playing
They're definitely not. But I don't think trying to turn BF into a hero shooter is working out overall in the longterm.
It honestly isn’t
If Gunplay is the reason, why is BFV praised heavily for that?
I agree. But I don't think something should be dismissed solely because it slightly resembles a 'hero shooter'. If specialists are done right, there shouldn't be remaining criticism that dismisses the entire concept just because of a term.
I think it would have been fine had they been integrated similar to Vs elites in a way
the elites was the worse thing in battlefield v and not having them faction based was even worse 😂
They were locked to sides
IMO if they wanted to try a more hero shooter angle, do something a la Bad Company with a spinoff. Doing it in a mainline entry, especially after the rocky reception of BFV, doesn't seem to have paid off.
especially when they wanted to tell a serious "climate change global migration proxy war" story and then have specialist having the time of their life
"what a time to be alive" lol
This is the problem I have with them lol
tbf that quote is only really in one single TV ad
The problem is more that it speeds everything up, a little bit too much
and on a CS:GO sticker but I don't think that counts
ya and it was received so poorly it was delisted wasnt it?
It's the overall tone of the quips. There are some fine ones (my girl Falck is just boring with "Spectacular"), but most of them are pretty Hot Shots Part Deux, "War, it's fantastic!" kinds of things that don't really fit with the rest of the narrative presented.
Faction dependent customization options for specialists, and a change to tone and feel of the quotes screen and it won’t feel like the setting of the game is totally separate
Well, it's a TV ad, those only exist for so long.
Which DICE said they're working on somehow, so we'll see what they do.
I mean imo the portal animations are fine to bring over to AOW lol
I havent played in a few months, how is optimisation any improvments?
That’s dependent on your system honestly
Still pretty bad but the game is better though
The game is quite fun
mm
Optimization hasn't really improved and probably won't.
it has improved tho
if your problem with 2042 was content then you gotta wait more
There's loads of content, but for some arbitrary reason they locked it all to specific eras instead of giving you the option to combine them.
I’d be fine with 3s guns coming to AOW but that’s about it. And maybe the M1 for funny
I mean, Infinite Warfare had an M1 Garand you could use lol
BC2’s guns too man. I wanna use the XM8
A futuristic XM8 sounds like a double negative/positive?
So did Bad Company 2
Oh yeah I forgot BC2, really just modern era esque in general
Wouldn’t make much sense since it basically died a decade ago. But it’s such a sweet gun
Also, using the AN94 with that beautiful 2 round hyper burst 
Man one thing I was hoping for with this game was the BFV animation system and using the XM8 with it
Most of the issues i have right now is specialists, no classes, maps are awful, the cringey ass intro and the end of the game thing
BC2s animations have aged quite a bit so it would have been really cool to see it with that system
Classes exist
BC2 sounds tho. Mmmmmmm

I dunno i kinda like the slightly exagerrated bc2 animations
and the sounds too. mmmmm
Intro and End are such nitpicks though. You have no control/actual gameplay going through it
I love mag taps. Everything got a love tap in that game. Lol
It's like getting mad at the credits in a game
I'm talking about the quality of them. The style is good, but BFV had the best first person animation system to date.
The solution I devised to address 2042s maps:
Drumroll
Breakthrough
I play breakthrough in pretty much every battlefield that has it or similar to it. Always found conquest even with smaller maps to tend to be running all of the time and empty at certain times as wel
Conquest is my go-to mode, I prefer the freedom it gives you unlike breakthrough or rush
What they should do is do an aftermath style dlc and have the launch math given a wartorn makeover
so your telling me you like them cringey voice lines at the end
That’s true, I like that about conquest as well
I don’t but like, I just go to my ps5 Home Screen during it and re enter the game after it ends 
I'm genuinely curious on what made them double down on the quirky and silly style after the backlash BFV got for it
Fortnite and Apex.
They’re probably sadists who wanted to incite pure rage
did you see what they did with the backlash they got in V? they held a party with backlash quotes on a big screen lol
as if theyre gonna care
They were 100% right on that bit though. The backlash from a bunch of neckbears because WOMUNZ IN MUH WAR was dumb.
Absolutely based response, really
I do not believe they cared, they just used that backlash to mask ALL of the criticism as man-child behavior
Im more talking about backlash like "dont like it dont buy it" and "we're on the right side of history" and "how can i tell my daughter she cant be a woman in ww2". like youre european, you should know about the french resistance and find a way to implement them ya ass
bruh they couldve added a female russian sniper story
So a lot of actual criticism was washed down the drain with the whiny babies
ya till they replaced a bunch of mangers bc of the hate they got for the last 2 games
The initial backlash was more focused on gamers realizing that BF isn't a historically accurate franchise and being butthurt. But that changed to TTK arguments immediately once it launched.
We could go on and on about real and fictional scenarios to ‘realistically’ implement women but why care about realism there when our guns have dot sights
BF is a big franchise in the US, and honestly the stories of much of the resistence in Europe during WWII and the role women played isn't remotely as common knowledge. So it was likely for our benefit as 'Muricans.
The actual criticism was that the art direction was horrible. Nobody actually cared about women being in the game except for crybaby man-children.
Unfortunately that criticism was drowned out by them.
Why care about realism there and not design the in game tiger to break down every 3 minutes 
My mans asking the hard questions.
But dice was going for an unknown stories of ww2 angle. it wouldve totally fit that and their need to implement stealth mechanics for no reason into singleplayer
BF has never been a 1:1 recreation of real life, but it has always tried to remain authentic when it could.
That’s what I liked about 3
Women are not the reason a game is immersion breaking lol. Absolutely insane that some people thought so then.
The art direction what you on about it was mostly inaccuracies of ww2 and the women with no arm and the women being added that's the only back lash i heard after the trailer they revealed
1 had some really authentic voicelines. the panic and horror in their voices was great
dont forget the brit with a katana on his back
All I remember from V
Was mad gamer dude making fun of the chat filter
1 is a bloody masterpiece in terms of atmosphere and things like that.
That's kind of the charm of Battlefield, it's got authentic art direction but very sandbox and arcadey gameplay.
They always matched extremely well together.
its sad we went from that to this
Don't be sad, that's just how it works out sometimes : 3
Just gib battlefield 3 with 1s atmosphere and what not, Vs animations and movement, aaaand yeah that’s pretty much it
i can imagine that meme lasting until dice closing down. itll be one of the most posted comments
Like i keep saying 4/1/V would be the perfect battlefield
dont forget titan mode
I figured 2042 was gonna be VERY similar to V but modern anyways

2042 is nothing like battlefield V
What's that? Improvement and building off the success of past games? We don't do that here -DICE
It it doesn’t have titan mode there’s no deal 
I hope these cringe lines follow them until they finally can figure out what's going on and get their act together. Just a constant reminder.

What I meant was before the games launch i figured it would expand upon V which expanded upon 1
if theres one thing that stays longer than it should, its memes.
the dna of the community
BF3 to BFV all very much so innovated and improved off of each other
Seems I got the survey. Made sure to give an earful but I bet it'll do nothing for solo/coop
That's how I'm feeling in regards to them giving us a Level Editor lol
I really hope a lot of people are for it
Like ea is gonna hand out its proprietary engine for us plebs to play with
Proper Solo play and mod support >>>>> Only online with content that you'll never be able to touch again once servers die
I legit wanna just enjoy the game how I'd like. Couldnt care what anyone else thinks. I dont farm like the people that originally ruined it for everyone

I was just laughing at the sudden gif entrance
Don’t crucify me max

If we get public matchmaking for solo/coop as a option, cool. Thats nice
Be dice
Introduce solo play for the first time since 2142
Instantly ruin it the day the game comes out for early access
But gotta get the bullet out the wound first and patch the wound by uncapping progression
But then the problem you face is what content can be unlocked in both

Any competitive player, or someone who wants to basically show something off as a sign of “check out how hard I worked for this”
Plenty of FPS games have it
it actually does then people will complain theres no more content because they unlocked everything
just cuz its a common thing doesnt mean its good
Well I’m open to see how it isn’t good to have something to work towards. I think we all want to show off sometimes
BF really isn't the type of game to be bragging about unlocks though, it's an arcadey sandbox game.
Heres the thing. I'm not that person. Bear in mind the battle passes. When done, I'll just play something else till something new comes
That’s true, to my knowledge nothing has served that purpose before in the franchise
Or faff around on portal with friends
Id be in favor of an unlock token system. Do enough with a weapon, get an unlock token. use token(s) to unlock attachments and skins in the order you want
Actually there has been, revives, score, and kills
Those show other people how good of a player you are generally
Ah I see what you mean
I'm certain progression was capped because they want to sell XP boosters, but who knows for sure
You dont need to "farm" for attachments and you can get what you want early on. if you really like the gun then you can farm for more expensive and crazy skins
That would be the scummiest thing on earth if thats true
what progression was capped portal ?
2142 had a thing called, field upgrades

id love that to return
performing squad stuff would grant points which then gave a field upgrade which you could use to try out locked gear
bf2 also had it i think?
I mean they've sold XP boosters since BF4 (Maybe 3, can't recall for sure), not out of character for them
at least in 4 they gave them out buy the handful and had xp boost weekends
Sounds a bit redundant tbh
Might as well just work to unlock the gear
Yeah but to cap solo/co-op because that would be so low
Then BFV showed up
"We don't have the tech"
Would be nice if they added a minigun as a battle pickup. Imagine taking down helis with that.
kinda unimaginable they couldnt just tweak xp values for a few days every so often
Like the xp cap as of now could easily be mended to be more reasonable
The whole xp per minute system is fucking horrible beyond belief
BFV did have xp boosts, they just didn't have xp boost events.
If there was a capped total, that would be much nicer and fairer
it allows you to try out gear you can unlock, as you only get one unlock point per rank
and each rank is like 10 levels
It would mean ribbons and full unlocks or weeklies at least could come back
Yep, was referring to XP weekends specifically.
Ah, my bad.
Must've been some extremely rough code to mess around with lol
It couldnt have been that rough though could it? the only things double xp wouldve directly affected is rank progression and ingame currency right? so just double xp and half earned currency if thats what they want. unless the engine really is made out of spahgetti code
Does playing against bots on portal still reward you full progression or no ?
It never did, it still doesn't.
That wouldn't be related to the engine, rather the code made for the game. Which absolutely could be that bad.
I think they changed it so that if you add bots and change nothing you can get prog
dont quote me though
it did at the beginning i'm pretty sure
It did the first day of early access, as promised. They then removed it when people made farming servers.
IT was instantly disabled because it was being used for XP farms. It hasn't come back since, and won't. If you use bots you can only gain limited XP-per minute, no ribbons or progress towards mastery.
ya youre right but with how reputationally finicky frostbite is i wouldnt doubt it
That was only for games that weren't Battlefield games. It was never designed to make any other type of game, which is why it was difficult for them.
Didn't they recently update it so that modes with minimal modification could still earn full progression?
If bots are enabled in any form, progression is limited.
Oh ok, makes sense
https://pbs.twimg.com/media/FR2HijhXwAEiBe2?format=jpg&name=large current rewards based on how altered it is
True but its a proprietary engine which means that they cant just bring people onboard with knowledge of how frostbite works. they have to be trained and then hope they stay to keep their expertise. and with a reported braindrain in dice that means more inexperienced coders
so XP cap, limited mastery, no ribbon XP for Portal with any mods (but no AI)
Of course, but we don't know how difficult it is to learn, nor does this display it as a bad or finnicky engine.
The only people who have talked about it being a pain are developers who were required to use it for games that weren't designed for it.
then again there are examples such as al soondone where it took months to fix a single issue on the map that kept it from releasing
What makes you think that's at the fault of the engine when that could have been management issues?
Porque no los dos? : P
If i recall it was an artifacting issue that they couldnt resolve. thats engine i think
We have more evidence to support it being a legitimate engine issue than we do poor management apart from cynical speculation
Can you link it?
I cant find the exact quote but there are multiple reddit posts referencing it
https://www.reddit.com/r/BattlefieldV/comments/dv02wr/is_this_the_same_artifacting_that_caused_the/
Ye there's nothing really to suggest an engine issue, we have no way of knowing what it was for sure
We also have no way of knowing the delay was really poor management aside from outside speculation.
I never claimed it was that, though? I was responding to speculation with speculation
That was kind of my whole point actually lol
https://mp1st.com/news/battlefield-5-al-sundan-conquest-release-still-on-hold-due-to-artifacting-issue
found the quote in a website
They’re still working on it.
I know, I know, I know. *sigh*
They fixed the crashing issue that prevented it from being released, but now there’s a artifacting (visual bug) issue that puts this giant black object in the sky, which renders the map unshippable in this state.
I’m really sorry, I don’t have an ETA and I absolutely understand how frustrating this is – I’m a huge Conquest fan/player myself and this map SCREAMS Conquest.
Yep I read, not exactly clear on what was causing it so we can't say for sure
But even if it was, one bug is not enough to claim the entire engine is a bad one lol
tbf Im not saying its a bad engine just that its reputationally finicky
And I'm not saying frostbite is flawless, no engine is
But people refer to quotes from developers making games not designed for it, as if that makes the engine bad
cool so we've been arguing two different arguments lol
Yes, but they have a whole team dedicated to Frostbite (and have for years) specifically to expand its functionality for use in other games.
Whatever you say man
I'm disagreeing with your point not the that they weren't using it for other games
My point that they have a dedicated team working on the engine for years?
I never said otherwise though so I'm not sure what the point of telling me that was then
I assumed you were making the point that because of that fact, it shouldn't have been difficult for them
That it shouldn't have been as difficult as it's reportedly been, yes. Especially given that the reports weren't just from the teams first time working with the engine and learning its quirks and oddities (learning curves exist). The complaints about it breaking easily are pretty general complaints.
There's often immense internal pressure to please bosses and pick "our engine" even if that means hamstringing yourself in many ways. See BioWare choosing the engine that they struggled with for multiple projects.
Except, the developers specifically stated that it was because of it being designed for BF, not what they were working on. That makes it a production issue, not an engine one. You wouldn't use a car to swim.
I'm not saying it wasn't difficult for them, just that you can't blame the engine for it lol.
We don't know which frostbite version they were using, how far into development the frostbite team got to match their needs, etc. It was BioWares fault for insisting they use Frostbite, knowing that it would make their workflow ten times harder.
I guess, I don't think we'll agree but even then...man EA as publisher shoulda probably stepped in and said, "Maybe find an engine that's actually gonna help you build the game you want..."
If I buy the game a second time on PS5, will it fix it?
No. You need to buy the game five times to fix it on PS5. 5=5
Crap! Alright, well. Next paycheck I guess
2042 times actually, it's a secret easter egg that magically fixes every issue with the game
Time to take out a mortgage on my...wait I don't own a home : |
I like the idea of them scraping Frostbite. EA dropped Fifa, right? What if they drop BF? Is FB a Dice owned engine?
Frostbite was rather good, older titles had 1-2ms render latency, 2042 has like 5-10ms render latency (when you use Nvidia overlay)
hehehe the survey is golden
This is what i originally thought portal was going to be. the ability to creat maps from scratch for yourself add objects etc.
relax you troll
You read it wrong, it's not the "may" update, it's that an update "may" come : P
This is exactly why 2042 needs mod support
Hopefully that Spatial Editor question means something in the end
Just sunk 6 rounds of ppk into a player and died to them nit taking any damage 🤣
Hazard anyone
anyone looking to play breakthrough from the uk
Don't feel like playing BF 2042 on Friday night battlefield, when they should focus on season 1 update they promise us to work on.
what lol
I stubbed my toe this morning so I guess I won't pursue a PHD after all.
Just done the feedback thing
anyone wanna play 2042
anyone want to play 2042?
I want to find teammates

!!LFG or join some voice channels that arent full.
ℹ Looking for Players to play with?
Head over to the Looking For Games channel category.
Please remember to state your region when looking for players to play with!
#lfg-pc #lfg-xbox #lfg-playstation

I’m taking my AA wildcat tank at the shop, so they can install another strong missile as a secondary weapon I been looking for.
Spaghetti time

If BF2042 were a DnD character they would be a Murder Hobo, just puttin that out there
😢
If 2042 was a dnd character it would be an intelligence specialist
just like ur mom
If we got Liz dropping med boxes and saying "this is what the game needs" might be back in business

wait is it Lis or Liz
idr
what they say
Temporal "datamined" it, he said lis but it's ajoke.
the deleted
\
ohk i just didnt remember, i saw both
Do you guys think they'll ever fix the vehicle loadout reset bug?

Hey guys I got the thingy
Since when did we point now when spotting enemies
If you double tap, since 4.0
4.0
just feels good
53 players ded game
lol depends what mode he plays
theres breaktrough 64 players
plus its like 6 in the morning
Lot of animation fixes and addons happened in 4.0 that weren't listed
😎
he's joking
yeah but mathematically speaking i cant be playing bt64 if my team almost has 64 players on it (aka double the amount it would have in a 64 players gamemode)
plus, the round just ended, its entirely possible people just left as soon as the round stopped
depends where you are in the world, for me, in my region its only 9pm
Did they nerf the NTW?
I need the SRAW rocket launcher in 2042, I miss that weapon and I been using the SRAW in BF4 more than the other rocket launchers
pro gamer
When Monday hits
Fake, melee never works in this game
It's gotten a lot more consistent after 4.0 I'll tell ya what
Doesn't feel like it tbh
^
i had to melee a lot in quickdraw, and ill tell you it worked maybe once every 10 tries
Also the 50mm on the transport choppers is so painfully inconsistent. Still can't fathom that I can land 6 direct shots on a tank and deal no damage
Idk if it's because I'm on controller or if the hit reg is just trash or what
Maybe I'm just lucky or something but I've been getting more takedowns that actually work more often.
It never does that whole fucking up thing either where the animation just decides to cancel right after I initialize the takedown.
I did have a clip recently where I landed right behind a Mackay as a Sundance and did a takedown on him. It felt good when it worked so seamless.
At least Mackay works now. https://streamable.com/mjnb7r
battlesus 2042
we need to play together at one point

PARTY MODE REEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE
Sometimes I wonder if I’m playing the same game as everyone who complains this much, like I just cannot be having this much fun with something people can’t supposedly stand to play for 5 minutes
i agree, im having fun and it feels weird seeing others hate a game im having fun with
Start dev Battlefield 6
They have.
i cant hovercraft climb anymore
is hovercraft climbing patched? IT BETTER NOT BE BECAUSE IF IT IS IM NEVER USING VEHICLES IN BF2042 AGAIN
if i were you id uninstall, basically its just chasing the dragon for the old nostalgic battlefields, terrible game
i tried to refund
Battlefield 6

Facts my guy
yo tout le monde , je sui français joueur PS4 , FULL pilote elico de TRANSPORT et MV38 CONDOR , je cherche COPILOTE pour fair du sale ! ajouté moi si interessé ^^ : OttOman3870
English please. If you're looking for games give #lfg-playstation a look.
Cool., dont remember asking though
am i weird or is bf2042 more fun than bf4 because bf4 has so many vehicle sweats
@grizzled whale
i dont know, i seem to smash in bf2042 and 2042 has less sweaty players compared to vehicletryhardfield4
yes
atleast remove the spaces...
as per usual windows 11 updates ruining my GPU drivers
really appreciate microsoft, many thanks
You know, I wouldn't mind having another AA tank in BF 2042 and I know we have the wildcat tank, but if only they should have added this new AA tank called, the M-shorad and if they do add it as a DLC, make sure the M-shorad has dfferent kinds of missile as a secondary weapon, I got tired using lock-on missile that can't fire freely and better add tv missile for the AA wildcat tank's secondary weaponry just to remind them.
Huh that makes me realize, both factions share the same transport vehicles and AA 💀
Wonder if there's any lore specific reason for that, cuz they should have different vehicles if they're being backed by the faction they represent
(Not certain on this but I'm pretty sure its correct lore wise) the Transport vehicles are No Pat Owned and the country they are fighting for is just bringing them into the Battlefield(har har) as for the Wildcat, nah I've got no clue 
i doubt nopats will have such a large reserve of vehicles in any centralised manner
probably just an oversight, but if you want a lore explanation it might be because both factions are using leftovers from other countries so they ended up getting similar equipment
Actually yeah that would make alot more sense if it was just left overs from other collapsed countries and such
Could explain the wide variety of vehicles in the transport category
The vehicles in 2042 aren't exactly at their best and those choosing to stay aren't necessarily going to always be the veteran players.
The only thing I dislike in older ones is more the users if anything... Flying away and spamming ECM at every warning.
It's been so long since I've played 3, I don't even remember how the vehicle gameplay was.
Especially since all it's good maps keep getting remade
True
I just wish they kept the maps as they were
Yea
Tbh the Jets are too op cuz a jet flew right into me and it didn't explode and somehow I did
No 2042
I don't know how that makes it OP though
Yea
Yeah, the new flight system for helis especially
the little bird is nuts
if youre good enough you can even dodge lock ons
as in already tracking rockets
Doesn't it also lack anti-air missiles?
Let's say a tank shoots you and it misses but you get hit and you don't due
If that happens in real life you would be dead
"if it misses but you get hit" are you talking about the pressure wave or the shell exploding
Shell and wave
Yea other battlefields have buildings falling down 2042 doesnt
Well the pressure from firing isn't too far but most MBTs use HEAT or APFSDS shells.
2042 has tornados but no earth quakes
I say 2042 was a down grade from the others
Yea bf1 is still alive
Modern HEAT technically being multi-purpose but it is less effective at defeating infantry than HE or other AP designated weaponries
I can't imagine why
a certain Miyazaki game haunting all these new games
2042 had so much potential it's just they didn't add falling buildings earth quakes secrets
Like the nuke one
Yea
Yea bf 4 was good
I can find more servers on Hardline than 2042
True
And when you try finding servers you get put into a team or the enemy team is about to lose or win

I've joined 2 servers today and I've lost when I joined
They added bad company bf 3 and 1942 but not 4
They could atleast add 4
thats sad
I feel like that's because a lot of what is in 4 is also in 3
Ah what one had the falling building again?
Every BF past BC2 up to Hardline
Hardline and beyond have extremely limited destruction elements which is odd but it's at it's worst in 2042 lol
I bet their too lazy to add it so they added windows and signs breaking
It doesn't even exist for basic things, even on returning maps
Yea
It's like they just forgot about it
I like how they added swimming but in real life if you swam with a gun your gun wouldn't work
Some guns do
Yea
nothing really prevents guns from working underwater, it's just not recommended. Plus bullets are incredibly inefficient in water
There are some specifically made for water-based combat but by default they're effectively unused
since, when has any two opposing infantry forces ever fought underwater lol
I miss the nuke one
gotta be prepared for anything i guess
isn't that how they justify wasted tax money nowadays?
Yea
Explain to me how I cannot get a 64vs64 T(TANK)DM on portal then call it "Love letter to the fans?
just asking
You can get 64 v 64 with bots
bots...
They are essential for filling servers in 2042
you scammed yourself
i did and it was 100% worth it
cant argue that 400 hours of playtime for 100 bucks is worth it
I'm sure people spent more time picking at their nose, doesn't mean it's worth 100 bucks
people spend 60 bucks on a game they play for 30 hours and call it worth it
400 hours for 100 bucks is 100% worth it
I spent more time on warzone and it doesn't cost anything so there is that.
which is relevant how?
Exactly. How is it relevant to other people that you spent 100 bucks and it is worth it to you when it clearly isn't for them?
You don't see the irony in this do you?
— Today at 2:00 PM
which it was
i said this, which still stands
I'm sure the game is alright for you, which is alright. I just don't see why players who like the game should always push their opinion to those who don't
where am i doing that
im saying i paid 100 bucks for a game ive gotten atleast 400 hours of playtime out of, so it was 100% worth the money
Dont twist peoples words
think about a movie, a ticket is $8 for avg 2 hours
expensive, where at
netherlands

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