#battlefield-2042
1 messages · Page 4438 of 1
1 released when the game was doing ok and one released when the game was being put into the coffin
the bar is just so high these days, it's easy to make a dud.
yeah but at least with those skins, you'd only have to deal with folks running that specific specialist or using the tank
Kinda yeah, but it doesn't help that they overhyped the game to high hell so there was a long way to crash down to reality : /
I think we had high expectations because all of us Battlefield fans, we were waiting for that modern military game again since we had bf1 and bfv for the years
agreed
definetly
I dunno why people are trusting the marketing. i think the only recent game that has met marketing hype is elden ring. everything else has been a dud
Do you want Battlefield to feel like Battlefield?
I'd rather see anyone use a red a gold gun
Rather than anyone using borris who dress like Santa clause or anyone using a Christmas tank
I didn't just trust the trailers. I trusted them when they walked out on camera and talked about how absolutely mind blowing the game was going to be.
doesnt count all dark souls are W's 
riiight trust the devs and spokespeople who are invested in the games success lol
they are but i mentioned recent
I mean the long and short of that is, "We literally can't trust DICE." which is uh...an incredibly shitty place to be in where you can't trust the people making the game/franchise you enjoy to be honest with you.
I get it, they want to sell a game at the end of the day and they're gonna stretch the truth and boast. But there's a difference.
its more "dont take what they say at face value. they want to sell you the game so they can make money" because the dice that made 2042 isnt the dice that made the bad comapnies and 3 and 4
ok, you've got a good point but still
You know there are lots of other games that do this kind of thing. I just prefer if they can continue doing it with those games. Please don't try and take the battlefield community and have ideas to bring that kinda stuff in here
ok, sorry
No need to apologise just a discussion we are having. We all have different interests in games, we both have different views and opinions it doesn't mean one of us is right and one of us is wrong
👍
This game dead yet?
hm hard to believe
hasnt gone below 1.5k players since update, and that's during the weekdays where most people are not playing
- in the last week there was a peak of almost 5k players on at one time, which is a 500% improvement from the weeks before the update
this is the charts, highlighted is when the update was released
- this is only steam numbers.
this is not accounting for Origin players, EA Desktop players, Xbox, PS, Epic Games
beta was garbage and changing ur attachments in game was garbage
Interesting im surprised
and. this is not the beta.
if you havent played since the beta, you are in no place to judge
this was never going to be a bf4 remake.
I know, didn’t say that it was
so my point is you're hoping for something you were never going to get in the first place, so why not just go play bf4
Cuz bf4 dead
guess what?
that sounds like a you problem
Could’ve got something similar
you can play bf3 in 2042
ur a dick. Go play more games u no life. Games r a fat waste of life anyways Lol
damn bro im sorry that you cant handle facts.
"Could've got something similar [to bf4]"
"I was hoping for bf4 type play style"
->
"Games [are] a fat waste of life"
seems like you have a paradox going on
Whatever makes u feel better
i already feel fine, i just hope you figure out how as well
You should give it a go. Still far from expectations but definitely improved with the last update.
for sure 👌
Season 1 is more likely to spark the community and try pull more players back. For the 4.0 update, it definitely took steps in the right direction and increase player numbers a little. You'll still have AI bots to help fill servers but you should be able to get into matches a bit faster than before.
Still finding full lobbies on Xbox
pc fps games die super fast compared to console
ounce a games trend ends its just moved away and forgotten with a smaller community left every time
As Ecology said, player numbers increased before 4.0
Steam charts don't tell you the WHOLE online community, but they give you a general understanding of how much people are playing the game.
On that site alone, 2042 went from 1k to 3k
bfV went from 30k to 16k
with pc getting basucally every major game its hard to stay relevant
*new releases
only the main ones stay on top, and also new games are more profitable and more people jump onto a trend. thats why companys make sequels instead of updating their current game
BF4 shows about 1.9k players from steam
yeah its hard to get to the top and stay there, steam is one good example
And it wasn't originally released on steam
1.9k on bf4 is more than most cods on pc
where do you see 1.9 lmao
(granted that its only been on steam for a while so it could be just that not many people own it on steam)
no ppl own it alright
look at the graphs
yeah 1.9k 24 hours i just thought you mean 1.9k now thats all
and guess what....
people bashed bfv in its launch, and now its hailed as great
...
It deservedly should have got bashed. People are not playing that old launch format though, they are playing the redesign version
specs?
rtx 3080, i9 10900kf 32gb f ram
dam
whats your fps?
below 100 max graphics
The day 2042 can get half the numbers BFV are pulling on Steam, will give you a general understanding that bf 2042 is on track to being what it should have been
so around 90?
solid yeah
that seems good
not really, I play 240hz so under 144 fps looks off and stuttery.
how you below 100 fps, are you not running dlss? im on 4k highest settings with dlss on quality with 100-110 fps
with 10900k , 3080(10 gb model) , 64gb ram
Ayo DICE wheres that fucking feedback channel for specialists cause I have A LOT OF FUCKING SHIT TO SAY
they will never add a feedback channel lol, 100% would be ignored and only shit talk in it
The turn around that bfv did, was an example that they can they can tweak things to improve player numbers substantially and receive more praise than negatively.
They've done it before so they can do it again right? Yes, they can. However, 2042 has a bigger challenge because of the specialists.
Many people have taken issue with the class system removed. Every other battlefield I played had it. It took its core formula/identify away and became this huge free for all with 2042.
This is probably why after making much need fixed with its launch condition, the next loop discussion is focused on specialist. Let's see what they are going to do.
Classes sucked
do people still play 2042
No, and if they say they do, they’re lying, and if you see players on steam chart,thats steam lying aswell
Secretly no one one plays any game, all games are dead
Their 'feedback' session on specialists is going nowhere. They already said they aren't removing them.
Wake up sheeples
Idk bruh
what res are you on?
2560x1440
turn dlss on > quality under settings
hmm weird, make sure settings are maxed as well so you are utilizing more of your gpu
Lowers fps
weird
oh fuck rt lol, its not even worth it
I mean thats true until you realize that the same things people were complaining about with bfv are still in bfv to this day
which is the controversial stuff about its content (not like oh there's a DLC but like the pushing of certain ideas in a historical context)
which is an argument that I don't support
and my point is still that people hated on it
-> people were mad about it stopping
and people hate 2042
there's a correlation because this also isn't the first its happened in DICE, and 100% not the first time it happened in games in general
(i.e. BF4, FO76, NMS, CB77, etc.)
Plus, I 100% disagree with the argument that the specialists are the reason why this game is being hated. quite the opposite if I were to say anything about it, to be honest.
Specialists are a concept that the game is playing with, and it is an idea that is original and creative (not within the scope of hero shooters, but in the scope of the battlefield)
They will not remove specialists, it is the core of this game, and while yes you could say "Oh but classes are the core of battlefield", true, that doesn't stop this game from being different or creative in its own context.
Sorry for the paragraph, but given a paragraph, I respond in a paragraph
i mean im assuming you're trolling but i mean 👀
exactly
i think the intention is what about specialists (i.e. their abilities) should we alter for a better experience
on that topic, i think most would say "nerf Boris turret" or smth like that
Yes, I agree. Specialists are going to stay in this game. It is a new idea A New concept they're trying to do.
I never said specialist to the only problem with the game, they've been a lot of issues and the latest patched has fixed a lot of them.
I don't think people just want to hate on the game because it's Battlefield they had a high expectation for the prices which they paid.
Everyone has different feelings for the way things should work in the game. My feeling is that, if they somehow bring in a kind of class system for these specialists, which will bring back its core formula, then the player numbers for this game are going to increase much faster.
true, it may bring players, but with the limited amount of guns, and the already in place specialists system, i dunno if that is an appropriate response.
Specialists are the limitation, by their abilities they change the field with what they can do, by opening up guns and gadgets is (in my mind) a positive for the ability to play the game with an open playstyle.
I personally would be against a restriction of weapons and gadgets not just due to lower numbers, but because then if you limit it based on specialist, some specialists cant use guns that may be more useful for them
Like rao, he is recon, but i play assault with him i use an smg/ar and thats my fun
if they limit him to snipers, its less fun for me
thats just my main concern, the limitation of the actual division between classes that will come with that class-system styled restrictions.
and personally, while i hope people do come back to the game, i think there are other ways to engage with people playing
I think S1 will be a bonus for that, and i think updates like 4.0 are even more useful.
I think it will be swell if they just categorize the specialists and gadgets to classes. it will solve a few issues with AA spam for example. Id be ok with weapons being a free choice with a clamp on gadgets
yeah i think maybe gadgets i would be ok with, even though i like changing up my gadgets all the time
generally, im kinda against a class system
but idk we'll see.
Specialists are the evolution of classes. It is unlikely to go away.
I am okay with that. People are averse to change, but change is necessary to build new.
Inherently, people still play their classes regardless of specialists being a thing.
Those same people become agitated because others choose to embrace the change and not play like them.
precisely, and by giving it to the person to decide, they make their own playstyle, habits, etc
so yeah, i continue to want to keep specialists. im interested in seeing where it takes us
Specialists allow inclusion for all styles of play, not limit or provide exclusion to a style of play.
Exactly.
im not against them keeping specialists at all, Mckay is probably the most fun ive had in bf in a while. but it would be cool to have a bit more nuance in the choices we have to make
I don't disagree.
Wasn't happy with the specialist, you know I could give one of the specialist's weapons to the engineer class since engineer is my main class
Realistically, on an actual battlefield (or otherwise non-permissive environment), while I have a main set of kit I might run, there are opportunities to switch things up to match the mission need. I believe that's the flexibility that specialists allow.
Yes they need to bring back some kind of classes formula whether that be to specialists or the gadgets to feel more like battlefield
Removing that core formula for the characters and the gadgets created a whole new concept for their game.
They said they have learned "valuable" lessons from the criticism since launch. They showed they have learned some with the 4.0 update being a good one.
Their next focus is specialists for good reason. Let's see what they do.
Nerfs and buffs that’s it
Mackay is pretty fun lel
and plus, the idea of specialists themselves allows them to go in so many directions
they can get creative with it, thats my hope atleast :)
The framework for the game's base architecture is built around specialists. It's not going away. What I would like to see more of is lore, however. Lacking a campaign as it stands, there needs to be a deeper story to each that ties together and endears them to the audience.
again im pretty sure that as @flat tusk said the specialists core feedback will be about nerfs and buffs to the specialists, and changes like Rao and Paik's in 4.0
nothing like "lets remove it" or "lets scrap x specialist" but more of just how can we balance it, and make it more fun
Yes, specialists will stay in the game for sure. There has to be some kind or class system with the characters or the gadgets. This huge free for all and new experience has not gone as well as they planned.
aint whole story that specialists are mercs who join military powers to make some money, because planet is f-ed up?
my hope is that with each season we get an Exodus Clip like thing, which is minimal sure, but what i hope ontop of that is that we get story-based missions for coop.
we can play as irish maybe, or as rao (as they're the ones we see in Exodus Film) and we can go on missions for the No-Pats, maybe against Oz, trying to find Pak, idk, a bunch of stuff that could be used and i hope they do
i personally am indifferent to an entire campaign, i mean cool but like idc that much
however, it would be really cool to see what i mentioned here, the coop-based missions for the story, that maybe we get rewards (skins n shiz, or maybe unlocking new specialists idfk)
time will tell
yeah the No-Pats are people (mercs) who allied themselves with RU or US because they are the only people left standing. They ended up not having a choice basically and ended up just helping one side or another
(ik multiplayer is weird cause the same people fight the same people, but this is the story idea)
I'd like to see a short film for the current specialists origins, and then them release it per specialists for the coming seasons, like these are the base specialists and each season they add two more. It's sort of how Rainbow Six Siege rolled out new ones.
https://www.ea.com/games/battlefield/battlefield-2042/the-world-of-battlefield-2042
this is a good place to go for lore
it's gameplay, they cant have 128 different characters
no obviously not, and im fine with that
THE BRINK OF WAR
A food and fuel shortage ignites a shadow war between the US and Russia. To maintain plausible deniability, both sides field No-Pat Task Forces as proxies in escalating conflicts over resources – promising the refugees a piece of what's left.
Open war is imminent. No-Pats have no choice but to choose sides, fighting not for a flag, but for their future.
Gotta sleep, great discussion. Thanks for that, it's nice to get into different takes without people shitting on eachother.
same i should grab some zz's
kinda funny, how bots are US and RU ground forces
would love some European cities in season passes, like Rotterdam rework from BFV
and no god forsaken Metro
does anyone having problem that suddenly mouse and keyboard inputs stop for 5~10 seconds?
that would indeed be cool
Shanghai rework, or some Chinese/Japanese city, some action in US, some island warfare (forgot name of BF4 map), Narvik would be bananas on new tech
high verticality maps would be cool as well
Any older maps from the older battlefields you think could be added to portal? All the current portal maps are a new experience for me and I like them better than the 2042 ones.
imho, most of BF3 maps are iconic at this point, BF4 maps are a bit eh, BF1 and V maps would be nice, also Dice should add 128 man Wake island
is it Battlefield game without Wake island?
Imagine Fjell just wing suit off and around the mountains 😄
Mckays spidermaning around
I've seen one jungle map I like but not sure if it's wake Island
Oh Iwo was so good
establishing beach head and then moving inland
Can't do that with the wingsuit though lol
first check point was best gameplay experience in any battlefield game imho, pure chaos everywhere
That update with the US and Japanese really elevated bfV
MacKays grapple is honestly fine. The fact that it can really only give him an Elavation advantage and some faster ground traversal pales in comparison to Sundances wingsuit. Which is game breaking
i have to admit, after it launched, i no longer played anything, but those maps
oh, we aint saying it is broken, it has strong points and weak points. But i still prefer Sundance to him, even if sundance is more limited, it is better for going behind enemy lines
wingsuits are fun
also, its fun duck hunt simulator - killing other sundances with sniper rifle 😄
MacKay, Dozier, Faulk, Irish and Webster are the only ones I can play. Mainly because their 1 liners and in game sayings arent grating on the skull
I faded off it too because it's launch was really underwhelming. So much "coming soon" in the menus. Every missed 1/4 of its campaign!! Unfunded product. But yes that update really got things back on track
And at the start they only had a level 50 cap for player ranking
oh, i dont really care about levels 😄 after i unlocked every weapon, i played for fun
I always have interest for hitting the max level until they changed it to 500 I don't have that kinda time lol
parcel storm
I got too around level 230 before I got bored of BFV and had everything unlocked
which i can only assume took place on the Parcel Islands lol
Is love that too but need season 2 or 3 to see them finally add water vechiles
ok im actually going to sleep now
LCAA and MAV: 👀😎👽
Honestly I wouldnt be surprised if DICE does a soft relaunch of 2042, does a single season to get the game fixed and filled up on content before heading over to the next battlefield game. Because thats due for 2023
Or in UPS warehouse during a storm 😄
Just 100 is enough for me 😄
I miss riding those waves on the jet ski
Those weather changes were so cool
Next bf game already confirmed?
Now, the clouds might get darker with the tornado
Was confirmed a while ago for a 2023 release
But why? They could make paid DLCs like in the past to make actually good game
Because thats not how a live service works
Yeah I read something like that too
Not that 2042 has much of a live service anyways
And people began to wonder whether they will give up and 2042, then someone came out and said most of the team is still working on 2042
I hope we wont get more generic 4 class shit avymore, specialists are way too good to give up
Bro what the fuck are you smoking?
👀
I hope specialists are dead after 2042 and we go back to classes
There is no future for Battlefield if they go forward with specialists
There can be if they give specialists classes lol
We already know from data mining DICE already has a plan to put specialists in a class-like system to fix the mess they created
Which is a bandaid over a gaping hole
It's in the next loop hole discussion so let's hope the adjustments come
The direction they wanted with specialists, no class system has driven a lot away.
People do enjoy them though. Let's see what they do.
i can finally kill people and provide ammo, no longer need to choose between good weapon and supplies
90% of the battlefield community you mean?
You could do that in any battlefield game.
and gadgets adds extra depth to BF games, where certain gadgets are just plain better on some specialists, than others
Pretty sure that datamined info was out of context stuff like "class progression" and "combat medic"
BRO BATTLEFIELD HAS ALWAYS HAD CLASS SPECIFIC GADGETZ
It could very easily just be adding a progression system to the classes in portal
Yes. I am so confident that if they released 2 versions of this game, one as it is currently and another with the standardized soldiers on both teams with classes, the original classes would be played more.
Maybe they will tweak specialists with this format in some way.
yes, at it was crap
why do i have to run assault rifhle or smg with launcer? why not sniper?
No it wasnt! It kept the game balanced!
show me one balanced BF game...
Yes because having half your team be assault but nobody reviving or throwing medic bags is balanced
Totally
Bad Company 2
Battlefield 1
Battlefield 3
Battlefield 2
Even Battlefield Play4free know how this worked
Anyone else not able to get into games in Aus?
See the battlefield friends video?
Medic offers a med crate
No thanks I have my own
"See what I mean it makes the specialists less special"
This new idea and concept for specialists is a larger free for all
Whenever I play battlefield 3 and 4 people are constantly reviving
When weapons and gadgets are locked to certain classes people just pick the one with the weapon they want to use and the gadgets are an afterthought, or players are forced to use weapons they suck at just to provide meaningful aid to their team
Does battlefield mobile have classes too or did they also choose this new concept or specialists?
classes i think
👍
mobile is basically bf 2/3
Tracking dart + RPG, shotguns, shotguns with explosive rounds/FAMAS/AUG/Jet/Tank, Heli Play4free was most unbalanced game ever
i think classes and specialists should be combined somehow
Also play4free was pretty p2w as most f2p shooters are, that's basically the definition of unbalanced
like there are still the 4 base classes, but under the classes would be specializations. you know, like how specialization works
Not the case.
What you're thinking of is a certain class acts as the fine all rounder, the class that despite having its own role, can get away mostly with what needs to be done.
In battlefield 3 and 4 is was the medic that was supported from long range by snipers, resupplied by the support, and assisted by the sniper.
In bad company 2, battlefield 1, and 5, it was the assault who could fight infantry and armor who was ressuplied by the medic, supported by the engineer and assisted by the sniper.
so like it is now? There are still archetypes behind all specialists - recon still have recon abilities, taht reveal players, assault uses offesive, support - defensive abilities
Classes were a large part of this game which deffered from the other FPS game.
This new version which I've never seen, removed that, took ideas from all other top FPS games and bundled it into one
I'd be able to kinda tolerate class-based gadget restrictions, but not weapon restrictions
yeah, but i think people want it to be more restricted. which is rather odd when you think about it
That is exactly the case, either you take good weapon of bad class, or good class with bad weapons
Just because it's different doesn't make it good
No, you work with the strength and weakness of each class by relying on your teammates In a teamwork based game
Exactly
Battlefield games haven't been about proper teamwork since like BF2 at the latest lol
non assault or recon players in BFV was waste of space in squad...
It's kinda like always playing FIFA, main job is to defend, attacker attack, midfielders help both
A new FIFA comes out and nobody has set positions anyone does anything 😄
Yes. I never said DICE doesn't have a problem with constantly reinventing the class system
playerbase has problem with adapting to new things, wanting more of old thing and whining, that game is stale
I personally think DICE found the perfect class balance with Battlefield 4
You can change things but don't replace its core
did you even play BF4? That game is nowhere NEAR balance
No one complained about the classes being stale. Absolutely no one, the complaints were always about how the classes were balanced
BF3 changed game at its core, what is your point>?
I have over 2000 hours in Battlefield 4.
and you think that game has balance? really?
My battlefield experience began at 4
What happens to 3?
He said class balance. You’re taking what he said out of context.
No. I never said Battlefield 4 was a balanced game and it still isnt. I'm just saying Battlefield 4 had the best idea for the classes
It got same flak as BF2042 is getting. Basically BF2 was slower more teamwork oriented game and BF3 was CoD-ified a lot
game isnt based only around classes, taking one part of the game and saying is balanced is like taking apple and saying all fruits are round
So yea it seems they changed things but never changed its core identify with classes. It changes around it's core.
2042 removed it
Okay but he’s talking exclusively about classes
I think bad company 2 was the start of most of the CoD-related complaints around battlefield
If he wanted to talk about weapon balance or something he would’ve said weapon balance
No it didnt. I was there for Battlefield 3's launch. The complaints never brought that Battlefield 3 was playing like call of duty. It actually played slower than Bad Company 2 due to the map sizes.
classes got changed as well, and players were pissed about that as well
I heard gadgets got shuffled around between classes but removing it all entirely is a whole new level. It's like a new game
2 had 5 classes, basically you had to choose med bag/ ammo bag/ launcher/ whatever scout had/ C4
i feel like i did hear the complaint that bf3 and bc2 were cod-ified
at least bf3 brought back all the vehicles
Does something being fast paced equate to being CoD like?
Scout had spotting equipment and technically there were 6 if you counted the spec ops class in the DLC.
So they had 5 classes... Then had 4 classes for 10+ years... Then saw all the trends from other games so decided to have 0 in this one lol
yeah, but i dont remember spec ops gadget for the life of me, so i left it excluded
Spec ops didnt get a gadget. Instead he had extra health and access to all the weapons in the weapon pool
EA did tell DICE's creative team too "do whats popular"
Fast paced, mostly close quarters, with little or no vehicles. Which is exactly what maps like operation metro promoted. That's CoD-like
and Metro with Locker are most popular maps
Yea but there’s something different about BF CqC compared to CoD
Yup bring in that money lol
Ziba Tower was just awesome
game engine. Whole loop is almost exactly the same
I like that jungle map in portal. More infanty to really nice paced
Yeah, battlefield started to feel like it was pursuing the CoD audience around that time and the playerbase basically allowed it by making the most CoD-like maps into the most popular
Maps like Metro, Lockers, the trench map in Battlefield 1 were popular because they made up for Dice's waning map design that over the years continued to fail in separating the infantry from the vehicles
Panzerstorm…
And now we have proper open maps with something that is different from CoD, and players are pissed, cause it's not like BF 😄 aka not like CoD 😄
Theres a reason Bad Company 2 has the best maps in the series
one of the least popular maps in BFV
These maps have hardly any cover
I’m aware
Just like a lot of classic BF maps
I mean, have you played el alamein
Proper open maps that dont seperate the infantry from the vehicles, have no cover, have vantage points without a way to counter from all possible options and little deatruction
vehicles, tactical insertion beacons, squad mates - so many different spawn options to be set up close to action
I bloody hated that one!! Lol
like good old BF2 maps
The maps from the Pacific in BFV are a good example of infantry vs. vehicles balance
4 man squads is another issue when they double there player size
gotta agree, 6 man squads (at least) should be norm now
Only transport vehicles and vehicles your squadmates are in can be spawned into, you only get 3 other squadmates and not everyone wants to run the beacon
People complain about 2042 being less of a battlefield game meanwhile the most popular games in the franchise are a result of them moving away from typical battlefield design
yup, exactly
They really didnt. Speeding up the gameplay didnt remove Battlefield from its original vision. It just matched up to peoples attention spans
Battlefield designs are not the biggest issue with the "game" just a current topic of discussion for being "A" problem
Do you guys prefer the old system of Assaults being the medics or having them be a separate class like in V?
Go back to Battlefield 2, matches could last for upwards of an hour. Bad Company 2 actually had really short matches of only around 20-30 minutes, and Battlefield 3 and 4 shared game matches that could go up to 45 minutes
speed up gameplay, smaller maps, clear division between vehicle and infantry so you dont have to deal with them if you don't want
i think they should take a large-map with military infrastructure (transport, resources) gameplay route
This is like COD removing kill streaks in their next game.... And people are confused why it would get hate by its own community 😂
you are thinking about Squad or Arma, games that CoD kids don't like, BF needs to be liked by CoD kids
I think assaults being the Medic was the best play. It allowed your typical player to break through the meatgrind, slowed down the matches since tickets couldnt drain so quickly and made momentum and breaches in enemy lines really important
yes, indeed i am thinking of arma. KOTH in particular because that's what i mainly play on arma
I miss traditional defibs
they could have multiple modes, but the main mode could be a large-scale war with a need for infrastructure and stuff. keep the more casual gameplay, but make people have to work together. allow cross-squad comms, make a commander matter. stuff like that
That just sounds like Squad but less hardcore
basically, build on current maps to make them better
And DICE tried that with the attrition system in Battlefield V and people hated it
did they...?
I got so used to attrition that it was weird playing without it
it adds a depth to the game
Yes. At launch you had maybe 2 spare reloads for your gun unless you got an ammo bag from a support player or an engineer built the ammo nodes
I remember at launch actual melee fights breaking out because people kept running out of ammo
It wasn’t until later that they added the ability to grab ammo or medpacks from a support or medic respectively so it wasn’t always the greatest
Thankfully DICE wisened up, gave people more ammo and made it so everyone could build
well, they could expand onto it. make it so that, if your team manages to get a (insert vehicle here) into a point, people could hold up to like 5 reloads
having to build around a vehicle and hide it, protect it from explosions, it all seems entertaining to me
I think that would be catering to the wrong crowd. I wouldn’t want to worry about logistics in a battlefield game
I mean. I dont think attrition is making a return anyways. DICE has a habit of introducing a game mechanic to a battlefield game, and then never bringing it back
It's a shame they ended the live service soon after it was thriving
i wish bf 2042 was a good game. it had a lot of potential
kids these days smh!!
I definitely fw that stuff but only if I’m playing squad or foxhole
Actually beyond Battlefield 3, 4, and Hardline, DICE feels like they need to constantly reinvent the wheel
i think that if they were to speed up the updates and give us season one it would be a good game ngl
There wasn’t much change from 3 to 4 though
ah yes, Hardline, most hated BF 😄
is it now regarded as "good" BF game? 😄
Until now
I think they experiment the trends to see how much of another fanbase they can capture without losing their own
It was always a good video game that was never meant to be taken seriously
Hardly, hardline still sucks
yeah lol
Hindsight is a funny thing
And they would probably be able to focus on updating the game with more content if people would stop telling them to redesign the entire game into becoming BF4 2.0
Yes thats what I mean.
4 is basically DLC for 3 sold at full price
yeah i agree
They also introduced Commander mode just to remove it…
Not really. Battlefield 4 had plenty to make it different and unique from battlefield 3
Remember they added Firestorm. It had so much potential but the left it as "coming soon". It came so far after the the hype that it died off so fast
like more weapons, more vehicles and new maps? While running on same engine
will you guys buy the next battlefield game?
If there is a next battlefield game
there will be
If the beta is fun and it runs well, yeah
After this experience, I will wait for review. I won't preorder
depends, if it brings something good and isnt remake of BF3 or 4 - yes, if its more cod like crap - no
same here
i feel like a clown when i wear the mckay skin tbh
In an ideal world, I’d take Battlefield 1 with BFV mechanics and gunplay
Depends on what DICE does with 2042. If they manage to bring the game back and make it something respectable and good? Maybe. If they get 2042 into a "good enough" state and leave it in a sorry state to be abandoned for the next game? Fuck no
i think dice will do their best.
hopefully
Their best isnt good enough.
I should have learned my lesson with bfV. Paying full price for a game with so much "coming soon" stuff in-game.
I bought into all the bf2042 hype with the long awaited experience of playing a new, modern version on this military franchise.
After this experience, I can wait next time.
true, but you need to keep that there is new devs in mind
but i think they could do better
honestly, i bought it just because its finally modern setting and not by Activision
they should just copy bf4 and make it more modern
how about no? It won't sell, cause its "too much like BF4"
yall dont want anything good
New devs to the studio. But I'm betting you everyone working at DICE already has multiple years of game development experience. Though I dont blame them for anything. I blame the leadership
no
If you wanna play BF4 then just go back and play it, nobody’s stopping you
ummm
yeah
We had many years of the old wars with B1 and BFV. Not that I didn't like them, but I wanted the next one to he modern because that's what, over 4-5 years?
If it’s good, yeah

BF4 is a good game, it has a lot going for it. to say that i should just 'go back to play it' is to ignore the objective superiority of it. if they make it, improve it, it would doubtlessly be the best game. it was already, itself, a clone of bf3 yet improved.
improve it more, i say
imma head out now, i need to do some school shit 🙄
Old wars suck, high tech military toys are so much fun than TNT sticks and some flares
It’s hilarious when people say “just play the old games” as if that excuses anything
they really caught lightning in a bottle with BF4, so why shouldnt they look to it?
they dont need to rebuild the wheel every time
I like old war. They can capture events that really happened and we always have a soft spot for real past events.
Just, the long wait for that modern military one again, I had high anticipations
It's not excuse, but re-releasing old game as new for full price... Seariously? old game is still running, why would I pay for BF4 in 2022, when i have it bought years ago, and can play it for free
Exactly
is that what you said when bf4 released, given that it was a bf3 clone?
It’d literally just be BF4 with minor graphical improvements
Like the cod remastered just do it to popular battlefield games
Because if they make it too similar people complain it's not different enough to justify $60 price tag, it happened with bf4
if they were smart, they'd look to all their creations, take the best parts of each, and improve them however they can. that would mean bf4 would be the basis
yes, and i stand by it. Its a bit shinier BF3. And i bought it on sale, cause it felt wrong paying full price
and yet, it was the most popular and well-received battlefield. so perhaps...you are wrong?
They look at the trends from other games and what's attracting that audience, then try to change their formula to bring them in
Remasters and their popularity should be anough of an answer to this question. Regardless, I don’t advocate for a remaster or a remake, just for notes to be taken from past games’ successes
that's how we've come to this. to having BFH, to having bf5 having trouble, to having bf2042 having even deeper trouble
Going off of Glass ceiling reviews from former devs at DICE during 2042's development and shortly after until EA did a studio clean out and brought in Vince Zampella, heres what I came to the conclusion of
DICE's leadership had primarily experience in mobile games working with 3 other developers max.
None of them had ever played a Battlefield game.
Many of them failed to communicate with each other at multiple points over petty reasons
They are all yes-men to whoever was above them and rarely if ever shared team concerns to higher ups
Many of them were related which fuels the possibility the leadership was hired on nepotism
Despite 2042 having a vision from the creative team, other leadership were constantly challenging that vision and having the devs do what they wanted and not what the creative team wanting
And lastly
Generally incompetent
BFV sold better than 4....
any attempt to adjust the sales figures for the increasing size of the gaming community?
Let's see what they mean by having learnt "valuable" lessons, so they said.
4.0 patch was a step in the right direction. Their next focus is specialists.
spiler alert: It doesn't matter 😉
If you wanna talk about sales BF1 blows both of them out of the water
Yeah this is also something to keep in mind. A lot of people try to pin the blame on EA, but according to past devs the issue is with dice itself from top to bottom
anyway, it doesnt even really disprove my point
and BF4 AND BFV was released on same systems
it kinda does. BF4 released on more sytems than BFV and it was outsold by BFV 😄
Maybe bfV sold more because how amazing the battlefield in-between was... BF1
The DICE leadership shake up is probably also a reason why the games fixing and updates are so slow, zampela probably has to bring in new leadership at multiple levels in the studio
im not seeing bf4 underselling bf5, im seeing bf5 having half the sales
and its doesn't amtter 😄
I don’t think there’s a right answer. I don’t think BF4 is the best game, it really is just personal opinion. So to tell him that he is wrong is not really that great
BF4 sold 7 mil coppies, BFV - 7.3 mil
...
He is correct
How many did bf1 sell?
25m
BF1 sold like hot cakes
Source for these numbers?
Thanks
There we go. Bf1 blew the numbers out the water
What ever was going to release next was bound to sell more than the games before bf1
BF1 was lucky because CoD was failing hard at that time due to yet another futuristic game while BF1 delivered what FPS players everywhere were interested in
I don’t know if that’s perfectly accurate but I know it sold more than 15 million definitely
So it outsold 4 and 5…. Combined/
I think we were all waiting for that old war game... Battlefield went there while cod went in the opposite direction
I mean, my point was that they should look at their best games and take the best parts from them. BF4 would likely be a huge influence on such a strategy. this isnt deniable just because bf5 sold .3 million more units
Battlefield 1 in many regards is considered among the best battlefield games in the series. Personally I disagree for my own reasons but its clear Battlefield 1 was made at DICE's peak as a studio
Wikipedia, both stats taken from year 2018. BFV went to sell double to triple that before BF 2042 launch, but there is no data on how many BF4 were sold by the time 2042 released, so I didnt take sales date from different time points
thanks
BFV sold more, sell data is from end of 2018 for BFV
I got a lot of fighter jets flying over me at the moment irl
so what? they should still look back at their old games and see what people enjoyed the most.
I'm sure bf2042 sold a shit ton as well but many have left
what people remember, what people want. the sales are secondary to those desires
They enjoyed most CoD like experience BF offered - Metro, Locker, etc. maps with no vehicles
EA hasn’t released exact figures for 2042 but it sold 4mil in one week so do what you will with that information. Sales are irrelevant
then give those people a mode in your game. but that isnt where you stop.
2042 technically had the 2nd best launch in the series
they would be smart to survey thousands or even millions of battlefield gamers. get an idea of what they liked. and the common things they say are what you act on
Every time I play I’m in this in-between purgatory of “this game is terrible” and “I am mildly enjoying this”
I play once a week for the daily missions lol it doesn't have they same effect of pulling me like the older games
How to kill your game 101
The community doesn’t always know best
ah yes, kill your game by giving the fans what they want. genius game developer mind
honestly if they had meaningful progression i'd be more inclined to play it, right now it's just a few hours here and there to progress T1
of course they dont know what's best, that's what the game developers are for. they're there to expand on the things people want and make them better, not just add them in without thinking
I was so livid when they nerfed smoke grenades
This is why they should have asked the community if they would like to see a change from removing classes
The poll would have been substantially once sided to keep them in sure
Community doesnt know what it wants 😄 you NEVER listen to community before you have something solid to offer
he's got a point, if we were to listen to half of the cod or BF community all we'd get is remakes and updated graphics for the same weapons and maps yearly
the community doesn't always know best, but a competent studio will know what works/what doesn't and strive to implement what the community likes without compromising the integrity of the game
if that's the lazy path they take with the information they gain, that is their lazy path
they dont have to be lazy, though. they can take this information and expand on it. like kato implies
Also it doesn’t help that the Battlefield community has been pretty wild as of late. Devs wouldn’t touch us with a ten foot pole
This is why I never run into myhttps://twitter.com/DanielWootton6/status/1357355941327372290?t=0EGX-dr7BmJIeq-Xb8FGHw&s=19 smoke 😂 😂 😂
you don't work with people, do you?
get help
not excusing AAA development because they are making some super shit moves across the board, but it must have been nicer maknig videogames prior to social medica/internet being so widespread now
that's a level of delusion ive never seen before. i dont work with people because i tell you how developers can take another direction rather than merely copy and pasting from community desires?
If you’re going to post your opinion for everyone to see don’t be shocked when someone disagrees
you claim that they will just take the stupid shit the community wants, and just add it in? no. that's your assumption, but in reality, they'd be best to expand on it
im not shocked, im just telling him he's delusional
"a level of delusion youve never seen before"- are you an adult?\
That’s going a bit far
whether i work with people or not isnt even relevant, he is imaginign an explanation for why he's wrong that has nothing to do with this
that's why i call it delusion. because he's making up an excuse that has nothing to do with argumentation
yeah but...exaggerate much lol?
Your copium cup is overflowing, calm down. Your suggestion was stupid, and it was called out as stupid.
like, i could say the same thing to him. does he like the color blue? is that why he thinks developers should ignore the community?
tell me, what's stupid? can you repeat it with a straight face?
I also think it’s a stupid idea to listen to the community. In every circumstance? No. For battlefield, yeah.
it's stupid to...listen to the community. that's what you're saying.
Let's calm down people
Does that make me delusional as well?
YES!
then it's no wonder battlefield is fucked
Yep
they didnt listen to us for bf2042, and now it's fucked. they're trying to listen to us, and it's getting less fucked. it isnt a coincidence
Keep in mind, the players who actually use social media and engage in the community represent a tiny portion of the actual playerbase, especially for a somewhat casual FPS like Battlefield
no, because i didnt say it was delusional to believe that
theyre not listening to you lol, they KNEW what they had to do before, they just didnt becausee somewhere in their development something fucked up
You look at what community wants and you look at what you can do, to keep it within vision of your product. Community is worst possible source to listen to, since it runs 90% on emotion
i already said that...?
Most of the actual player base statyed quiet at put it away on the shelf
you said do as community says
i already said that they dont need to copy and paste the things the community wants. i said that they take it and expand on it
So the "community" will typically be more hardcore and have opinions more biased towards their own experience without considering that of the average player
and they did expand on it- by making a bigger playerbase, with tornados/sandstorm, and 'hero' specialists...
they just released a disgustingly unfinished product
All game devs have internal statistics, that should influence all decisions, not Discord/Twitter/Reddit or forums.
The delusion is thinking that the community can rally together and just give them ideas and boom game is magically better. I’m a fan, you’re a fan, and we clearly have two opposing ideas of what’s best, so what makes you think that the community can just all agree on one thing?
they dont have to agree, that's the point of the developers mediating the schizophrenic desires of the community and turning it into something with their talent
Schizophrenic desires. That doesn’t help your argument here
delusions...schizophrenia...i am getting the impression you dont know what these words mean
...it's a saying for when a mass of people have discordant ideas
i guess school is not in today :/
jesus that's desperate as fuck
as an ED RN...i have to disagree..
??? schizophrenics dont have discordant ideas??
You’re extending this way beyond the original scope of the conversation
no, im not, people are just saying dumb shit and i have to respond
Chill people we are gunna get some damadged keyboards
Have you considered that not everything you say is correct?
i said they should take ideas from the community and expand on it
i think someone here would benefit with some time for self reflection
you gonna respond to the question i asked you?
This lamb dude is crazy, just look at his steam profile its clear hes obsessed with public image and attention
Oh shit hit the deck
Lol
p...public image...?
'nade tracking!
friend, I have to work 3 days a week with people like you, im not here to answer your questions lol
because you know you were wrong, and you just want to skip out without having to admit it lol
of course
All moderators watching this thread 😂
132 badges, level 91, multiple weeb themed showcases, 500+ games
anyway, sorry that i think the developers who just released a stinker from failing to listen to the community should listen to the community
tf does that have to do with public image?
we're always watching..... 
did you even preorder the game
wtf does that have to do with anything
I'm also seeing how this unfolds
you said schizophrenics have agreeing and congruous ways of thought. that's what you said.
you dont spend a hundred bucks in random game badges to level up for your own amusement do you?
lol...where exactly did i say that
i think i did, actually
i think thesaurus is malfunctioning 😄
i said they had discordant thoughts. you said they didnt.
yeah my point stands 💀
I thought this was a civilized conversation about the Battlefield games and now we have a pseudo-intellectual having a brain measuring contest
can we keep the discussion civil and less of the using mental health as insults please otherwise i'll start yeet'ing people.... thanks
also didnt say that either...are you feeling ok?
I remember this all started with a talk about specialists and classes....
Now we're here 😆
I was muted for posting birgitta on showcases channel
oh dear
oh dear indeed, you have no interest in responding, just gaslighting
lol
if you have an issue with an infraction then DM ModMail.
idk, what am i even supposed to say now? i just think differently from yall
anyways. what date does season start
no it wasnt a video
agreed
i think developers should take into account the views of the community.
@eternal storm clever move! Let's proceed!
Bro censoring world news
a topic that has nothing to do with this channel...
with summer! Good weather, and season start, not a smart move from EA tbh. Season should have been started two months ago
in actuality the majority of the player base doesn't care that much about the game, casual players are busy and will buy what they think looks cool. Only the minority cares deeply about the game, and that's why games steer towards being generic and "catch-all", so that they can appeal to the majority of gamers that don't really care all that much about petty arguments on what "a real battlefield" is. This doesn't mean that they shouldn't listen to people who care about the game, but it explains why it may not be in their best interest to do so. Regardless, i believe the ideal scenario would be a studio working with the community, filtering what works and what doesn't to make a game that's both original and enjoyable by long-term fans
deletion °°
They said early summer too so maybe expect it in July
Yep that season 1 release delay is hurting the game
Whats season 1
exactly. studio should work with the community, it's very obvious
Better they fix the broken mess than add more content on top lol
I preordered ultimate last year
is it a coincidence, i wonder, that bf2042 is getting better as they listen to the community?
wym listen
There’s a very obvious disconnect between a huge studio like that and a small minority of players who use social media. Not a great idea.
They said they have learned a valuable lesson
they take the complaints and fix them with their developer skills
isnt that what they said theyll do in the first place?
i don't think 2042 is the best example. The game is improving because they're adding basic features that should've already been there, no input needed from the community to figure those out
not news
so...you agree that they are and should be listening to the community?
Right bring back a scoreboard 😂
I stated that it was made clear they would before release anyways so its not a new thing
the game is improving because people hated aspects of it, and so they fix them. the only basis for a game being bad are the thoughts of people, anyway, so listening to them makes perfect sense
okay, i never said it was new...? what does that have to do with anything?
so much intellectual dishonesty i s2g
You talk a lot about how the studio should listen to the community? What exactly is the community going to provide to them?
it will provide to them the things that they enjoy. the features, the mechanics, the weapons, the class systems, etc
you guys, ultimately, want our thoughts to be ignored and for them to act solely in a cash-grabbing sense
none of those need community input whichll be biased anyways
you could argue that and you'd be right, but a standard had been set prior to the game's release. Them bringing the game up to that standard after release doesn't necessarily mean they're listening to the community, which is why i say it's not the greatest example
a list of bugs, unwanted features that nobody likes, new weapon ideas, ideas for vehicle balancing, new maps designs
everything is biased. meaningless
Large scale rush battles have been fun in portal
and feedback on current maps
that is how you get OP stuff
Agreed
i just cant even imagine trying to argue against the players being under slight control of the direction of the game.
bugs being fixed as they arise, unwanted features nobody likes? name a few. new weapons arent necessary at this point, new maps are being developed.
how is anyone supposed to read this as anything else besides you desperately trying to justify why they shouldnt listen to the community?
Never said they shouldnt at all.
oh, but that's what this whole discussion is about
i said they should listen to the community and expand on their desires by leveraging their talent. and somehow that was disagreeable
It’s an objectively bad idea for Battlefield devs to listen to the community. Especially now with so much vitriol
The main issue with "listening to the community" is each individual player has their own preference/idea on how it should be, which i is fine, but from a development POV it's an absolute minefield of decisions and making everything work and be enjoyable for the vast majority, i guarantee they are listening to feedback posted on here/AHQ/Reddit and social media etc but changes take a lot of time, i believe S1 will be a great turning point for the game personally.
you're confusing the schizophrenic nature of the community with an inability to gain information from it
Y'all need to let advancedlamb breathe
just because it is difficult to know the best and worst advice doesnt mean it isnt possible to gain something from the advice
It’s arrogant to think that it would be easy and beneficial for devs to just look at every piece of feedback and wave their magic wand and make it appear in game
bro...who said that? who?
@lyric atlas there is a very good point, why devs should largely ignore community "wants" and stick to needs. When WoW launched, community said that Warrior was weak and needed huge buff. When in reallity, Warrior was so OP it could single handedly run dungeons if built correctly and needed enormous nerf. Community is the last place you should look for any game ideas beyond QoL stuff
that isn't what anyone is saying. In fact i've explicitly said more than once that filtering feedback is an important part of working with a game's community
and the community couldnt have mentioned that fact at all? nonsense.
I’m not interested in your semantics. Please just accept not every one in here agrees with what you’re saying.
if they listened to the community, they'd see some people saying that warrior is OP and can solo raids. they would notice this.
except they actually seem to
Community yelled for buffs, until one person came out and showed how "weak" warior is. So yes, on avg. community is dumb and doesnt know how game works, or what it needs.
almost everyone is unanimously agreeing that listening to the community is useful, but it isnt a cure-all

semantics lol? You put up a strawman and it was pointed out. If you don't want to argue in good faith simply do not engage
I don’t want to argue about fallacies and shit this isn’t a political debate y’all are taking this way too far
the community is a source of information that is passionate about the game, and have lots of experience in it. they arent perfect, but neither is any other source of information. you may be able to make a useless argument like 'this one time in wow...', but i can make the same argument against why developers shouldnt be all alone in making their decisions
one thing that should of been done wayy before launch was playtesting, playtesting and more playtesting with the playerbase, a lot of the launch issues could of been dealt with way in advance if this was the case.
I think the beta came relatively close to launch
I’m smoking and chilling last thing I’m worried about is brushing up on my debate skills
ok then dont argue my man if you dont like it when people argue with a basis
then don't be surprised when someone points out a flaw in your argument. Unlike you, some are trying to have a productive discussion
A flaw in my argument?
OSRS is a great example of listening to the community
I was just trying to say it’s not as easy at it sounds
I’m not discrediting what he’s saying.
i think what is realistic is that, those community decisions which are polarizing should be looked into further, they shouldnt just go 'oh 51% voted for X, we do X now'
and like i already said, i never said it was easy, its ease was never a part or even relevant to my argument. it is likely harder, and the hard path is the most likely path to a deep experience that people enjoy
community expectations like a scoreboard or squad comms is, believe it or not, an example of listening to the community. you may try to call it 'just living up to standards', but standards are determined by the community and what they expect
This is ironic considering I was already apart of this conversation but switched accounts
Community has way less information than dev tools show to devs, and it's not exclusive to WoW, it's best known example. What community has - a lot of ego and non-objective view thinking they are better and know better, just like you are acting now. You have no objective proof, that listening to community helped game, beyond saying it does for BF2042, while devs are just doing what was planned by devs themselves.
you're on your own here, you know?
no one agrees with you that they shouldnt listen to the community. that is an absurd viewpoint, not even the people here are on-board with it
You can't cater everything though you still must go with your vision. Can't rely on your staff telling you have to run your company
of course you cant cater everyone. but if you let your community guide you, you can cater to the most people
A: developers should work more closely with the community, taking feedback from players and implementing what works
Your response: it's not that simple, they can't just look at everything and have it magically appear in game
do you see the issue? Nobody said it was simple, nobody said it would be instantaneous, and nobody said everything should be implemented. You attacked one viewpoint using another, which was never voiced
I knew that would be word vomit
you didnt even read it lol
you mean by disabling community polls jsut to fix stuff, that community voted was needed and broke the game? Totally agree
Yes, get feedback and I prove it with your vision
No I didn’t read it because I have enough context from earlier in the conversation and I’m not worried about what I said
average discord user when faced with more than one sentence lmao
and OSRS were dealing with fall out of "listening to community" for last 2 years now
so you're just a liar
What
you accuse someone's argument as being word vomit but you admit seconds later that you didnt even read it
Yes it’s word vomit so I didn’t read it
I haven't seen a debate like this in servers before
i'll be ignoring your input from now on, thanks
When you’re stoned like me right now, you don’t care for it
it isnt just any words you dislike or disagree with. it's when the words make no sense. but you cant tell that they made no sense because you didnt even read it
I just like keeping things simple
polls in OSRS are still going. stop misleading me rune
My man what's the main things you enjoy with 2042? Let's sway topic 😄
you try to pretend that they ignore them, but they keep them going. you dont mention that because it'd be rather inconvenient, eh?
pretty much your chat history. Not the point, if you have actual proof that community has helped to better any game without massive fall out later on, please do at your earliest convenience. I give you a decade to wait for that to happen 😉
OSRS. rekt
I do apologize if I offended anyone, but to attack me because I made a mistake in my argumentative skills is a bit much
Just told you, they disabed community polls to fix second land mass added by same polls and are dealing with it for 2 years now
um the polls are still going?
to fix new land mass... 😄 cause Jagex couldnt deliver what community wanted
nobody attacked you, we pointed out said mistake and you showed quite clearly that you weren't interested in a healthy or productive discussion
is the community perfect? no. do they sometimes make decisions that dont work out? yes. but so too do developers make the same mistakes. the best idea is to have both sides work together
you just proved that you do not know waht you are talking about, provided proof you were wrong and went to ad hominem. perfect strategy, good day to you sir in my block list
im trying to post a link to the OSRS polls, but i cant
You’re pointing out a minor fallacy I made while discrediting everything else I had added to the conversation. Get off your high horse
oh well, guy is running away after lying about OSRS having no community polls
idk, i dont tend to take blocking as a victory, but i think this is one of those times
Can we get back to battlefield discussions
this is a battlefield discussion, to be fair
wouldn't have been an issue if you'd accepted the correction and moved on
we were trying 😄
🛌
He's a liar she's a liar
the dude claimed there are no community polls for the last two years. that's a lie.
He's wrong he apologized... We moved on not add fuel to it
there are over a dozen polls for 2021 and 2020
Back to your original question Xeno, I think the only thing I like about 2042 is the gunplay and that says something
if they listened to the community, they'd know that the tiny weapon arsenal and relatively lackluster vehicle customization were huge problems.
I try to get them up to mastery. Only got about 4-5 weapons so far lol
they'd also know, if they listened to the community, that destruction is part of the lifeblood of battlefield, and without it, the game suffers greatly
Yes you're right, he apologized
I think you make good points lamb and I wasn’t trying to discredit your argument. I have been burnt on NMS, Cyberpunk, and now 2042. So yeah to a certain degree, yes player feedback is helpful
yep. luckily, i think we all agree. except for that one dude
So do you have favourite interests currently in 2042?
what do you mean by that?
NTW 💪
Favourite aspects of the game
the gunplay is very smooth and i think the vehicle gameplay is quite good as well
For all the hate vehicles get, and as an infantry only player, I think vehicles are in a decent spot
I had issues when the pacth came out reset my entire controller mapping for vehicles.
Started flying and crashed it all lol
the main problems with the game are map design, lack of destruction, lack of content for vehicle and weapon arsenals, and the specialist system somewhat messing with the pre-existing class structure gameplay loop
I’d probably enjoy the game more if I had a premade but I’m constantly solo q’ing
With no classes it's like a big free for all. Soloing it is they way
2042 actually has a decent amount of content, it's just that half of it is in Portal so if you only play AoW it feels like the game has a lot less
that's true
Idk even with specialists I think having a premade is beneficial because you have some semblance of teamwork rather than none.
they should probably free portal content from its chains
Like Portal has 40+ unique guns (meaning all the different versions of the 1911 still counting as one gun) or something like that
Portal could’ve been great but the bot farms and subsequent XP nerfs hurt Portal before it could really pick up steam
Who needs to stick with a squad member with ammo crates when I can be a sniper in the mountins with unlimited supply myself
dmg is ass for snipers
you say that as if the specialist system affected the amount of people sniping from miles away at all
I have an unused 1500 tickets Portal server that’s just 24/7 TDM on Noshahr
Same again, who needs push up into the battlefield when I can drop vehicles in the roofs and rain down cannons on breakaway 😄
This is just one example or specialists detaching squads sticking together. They can have what ever they want
i just want to know the argument against player feedback being considered without lying about OSRS
at least it pushes them to move once they are out of the ammo to replenish
i really want to know why im wrong on this, but it doesnt appear that i am
Randoms in this game are useful for the occasional revive, but mostly just as a spawn point lmao
They can legit camp the whole game not worrying about finding ammo lol
exactly
You're not wrong, we move on
and if they're camping in the same spot the whole game it should be very easy to find them and kill them, no?
but people were like, calling me insane for my viewpoint, i just want to know...am i crazy?
I main Falck with an ammo crate, you wish you had me on your squad hahaha
and if they have an ammo box, it means they have no insertion beacon to respawn on
hardly a revive, i swear all the medics in my games only heal themselves
Not when there 128 players in game finding 10 snipers
To Kuch other stuff to worry about
considering the actual way those people responded to being called out on their statements of facts, i naught but assume i am correct
I think there were some in disagreement but it doesn’t make you crazy or anything
Or a sniper supposed to be more stealth firing damn rocket launchers lol
you aren't correct, you aren't worth time
🤣
yes yes, like how you lied about OSRS
also, it's weird how no one agrees with you, isnt it rune?
Y'all like a married couple 🤗 🍻 😁
Getting sniped from god knows where wouldnt make for good time
because ultimately, everyone agrees that they should listen to player feedback
your attempt to justify why they shouldnt forced you to make an ad hominem and to lie about OSRS
I get snipped with rocket launchers from God knows where because anyone can have access to anything
it's pretty classic, par for the course. exactly what i expect from a random human
Might be beneficial for both of you to let that go
i suppose. but i just want to know the argument for why player feedback should be ignored and developers should act like an isolated island
Sniper glare is there to "help" players see snipers, if you played ARMA or Squad you know how terrifying snipers are - you hear the shot and you see respawn screen with no indication, where shot came from
Why are you reviving this heated discussion?
yeah, that's stupid quirk of the game, but i like it, gives good fighting chance against tanks
because i want to know what i did wrong. but these people run away and make me wonder what it is
so im trying to get an idea from others that dont run away
You are right. Let's move on
“Enemy Man - Front - 300m” and then you just die
if its sub sonic bullet, you hear "pow'
crazy how the chat was so active when they saw a 'person who it was okay to disagree with openly' but now it's quiet
Super crazy
mob mentality does not disappear just because we're on the internet
honestly most gunfire is terrifying in arma and squad. I still remember my first mission with a unit, we were huddled up against an ambulance trying to figure out where the frontline went
jokes on us, we were the frontline
What’s terrifying is artillery in Squad
yeah, BF fails to capture gun sounds, they sound like plastic toys in all games
you dont think that's interesting? that mob mentality can be seen on discord?
That shit makes me nervous
dayz has some based gun sounds
I loved BF2 artilerry sounds, you could hear enemy arty fire and then you have 5 seconds of dread, that it is pointed at you
good artillery sound design is nightmare inducing
one of the things i find BFV nailed was vehicle sounds
BFV missed out of arty sounds
Guys BFV gave me ptsd whenever I hear a Condor I look up trying to find a V1 lmao
I love 2042 tank sounds just as much, tbf
Makes me wish that the interiors were more detailed instead of just darkness and vignette
i don't spend much time near tanks or in them, so i can't really compare. But also yeah V1 rockets were incredible, just the entirety of BFV was jaw dropping when i came back to it a few months ago
There was shooter that did "inside" gunfire right
hunt showdown has really good audio design
I agree I’ve played that with some friends and it’s really good about keeping you on your toes
I can appreciate a game that has good sound design
i hear (lol) a lot about hunt and its sound design, i want to give it a try some day
its exaggerated to fit gameplay, wouldn't say it's "good", but its great for what game is supposed to be
i wonder if there are any games that raytrace audio. i thought hunt was one of them, but i cant find any info about that
…RT audio? That exists?
hunt is literally known for having some of the best audio in gaming. i think rune is confusing good with realistic
Insurgency did inside shooting right, that
yes, forza horizon 5 does that
yeah, it can and likely does...somewhere
Ah man insurgency haven’t heard that in a while definitely awesome sound design
no, Frostbite has something similar, but most games, like forza uses Dolby to "emulate" it
not much use in forza having RT audio
something that is close to real spatial audio, is DCS World, but it is demanding on system
but games, ultimately wouldn't benefit much over now used systems
Yeah unless you’re an audiophile the average consumer wouldn’t know the difference
it's more about the effect it has on how gun audio carries through buildings and across landscapes
it needs a lot more power to project audio correctly also a lot more robust network structure for online games
if you shoot in a basement, the audio would be dampened greatly with RT audio, and that would have a gameplay impact
Tarkov has some pretty good sound design
its not in a quality of audio, rather distance, interaction with surroundings
Tarkov uses same concept as Arma
the problem with RT audio is that it has an impact on gameplay, so it wouldnt be fair for some to have it and others not to. and for now, RT audio would likely be too expensive. in like 6 years when everyone has a gpu with RT cores (which i presume can do RT audio), it will be more likely to be adopted
I can’t even wrap my head about audio being ray traced
because it is stupid
it's how sound works IRL, though sound can go through walls
sound engine would have to be modeled after fluids
So just really accurate acoustics
yep. no more could you shoot deep inside a bunker and be audible to others, but at the same time, you could be audible to those who realistically could hear you if you left the doors open or something
it'd literally add a whole layer of depth to the gameplay, to say it's stupid is rather...laughable
yes, and ray tracing would mean it wouldnt work like sounds, but light
no it wouldnt?
you can have transparent surfaces, and that's how sound works just like light
it isnt like RT makes it impossible for light to go through surfaces. some surfaces, like windows, allow light through while still having slight bounces depending on its thickness
in a game like tarkov, you could use RT audio to pinpoint where people are based on the nature of the sound. if you know there's a warehouse in a certain direction, when you hear a severely muffled shot, you know where it came from. if you hear an echo behind you, you know that there is a clear path between the sound source and the echo location
like said, not everyone can imagine the gameplay implications, but it's far larger than RT ever could offer
Yeah I don’t think liquid is the right comparison here it’d have to behave like light
It doesn't calculate for destructive interference, or how sound wave propagates or interacts with surroundings.
Surfaces would have to be transparent to simulate absorption and stuff
yes it does?
it wouldnt be about waves, though. but that isnt exactly important
if you solely had a wooden wall between you and a target, the sound would leak through far more than if the wall was made of solid metal. you dont need to simulate the waves to get this.
Surfaces are not transparent to sound per se in real world. You need to dampen it, also, some sound is reflected, some sound should be cancel out due to interference by other sound waves. Certain objects should make sounds lower volume. There is a reason, why scientific equipment uses fuild mechanics for sound immitation
what does that even mean
it means that im gay
like, sure, it wouldnt be perfect, but so?
I mean fundamentally ray tracing couldn’t effectively simulate things like diffraction and interference
But not entirely impossible
it would need a lot more calculation power to force sound act like sound, by using light calculation methods, while wanting very accurate acoustic design
idk what the point of his statements are at this point besides contrarianism
RT audio = bad because it isnt perfect. amazing
Well yeah it’s not going to be a perfect 1:1 recreation of how it works in real life
and difference in quality/price is not enough just for "cool" factor
it isnt about cool factor. it has gameplay implications. this guy has no idea what he's on about
tarkov is a perfect example of how it could add a new dimension to the gameplay
I think the point is that light waves, in certain ways, behave similarly to sound waves so if you had enough rays/particles you could simulate sound pretty accurately.
yep. and you could just use little shortcuts to fix any major discrepancies
it is, however, too expensive for the current time
though i guess it probably isnt that expensive if it uses RT cores
I am not saying, it is impossible, it just need more juice, than it is worth. Reason why current sound design largely ignores walls is - its cheaper and has almost no cost on CPU
It definitely sounds like a novelty at the moment but in time I think it could have interesting uses. That’s what lamb is saying
i wonder if there are any tech demos that use RT cores to do RT audio
it'd be cool to see just how expensive it is
I think a game would have to be designed around RT audio for it to really shine
no idea what he is saying, nor care enough to not ignore him, in future ofc we will get better sound simulation, but not with current tech
this dude would be arguing against 3d graphics because it's 'too expensive' and 'not worth it'
yep. everyone would have to use it, or else it's pointless and unfair
you can literally tell where the dude is walking based on the sound
whether he's under something, next to a wall, etc.
That’s a nice example
it also just adds so much more variety to the sounds
Idk this guy is talking about how expensive and intensive it is but here it is, running in Unreal engine lol
and that was in 2017
A horror game with that kind of audio would be so cool
in singleplayer games, it'd add so much immersion to the world
an example of a medieval type environment to give an idea what sort of differences it makes for sound. imagine like a king talking, you could hear him so differently if you decided to hide on the roofs vs being inside
you could hear someone talking far away, and know that they're at least a few rooms away because of the echos
i think it's not just worth it, but it's possible NOW
it definitely has incredible potential
yeah...it's basically inevitable. the first game that manages to make it part of the gameplay will likely get some good attention. FH5 got some attention for its implementation, but racing games arent exactly good for this sort of thing
Yeah it seems kinda pointless for Forza
it's only really good if you're in a city i guess
Unless you’re driving through a tunnel I can’t see any other practical uses
yeah basically. racing games are too large scale for this sort of thing to be appreciable
UT has simulation of what you were talking about, its no way perfect. Source has something similar, but it is just built in env factor that was put while building map, just like UT5 tool does
it'd be cool to hear the battlefield sounds, all the explosions and such, from within a building. then you walk outside and then all the sounds are far more clear. i think that's very valuable for immersion and for sound differentiation when fighting inside vs outside
you have to actually put trigger for those, true accurate acoustics would need to calculate it, like RTX cards do with light
Okay I think I’m seeing this contrarianism
if someone argues against an obvious advancement of something, they're most likely just a contrarian. to point out flaws or difficulties in a strategy is just a desperate attempt to make yourself seem knowledgeable and relevant against an inevitability
we might be talking about different things, my assumption is you want true acoustics with not in-engine triggers, where sounds source calculates all interactions for give representation to players
People like that are always the most pessimistic
did 3D graphics have flaws? for example, could you have said 'the 3d models will need to look like shit because you cant realistically model 3d humans'? yes, but...so?
Even ray tracing is still nothing more than a gimmick
true. but that's partially because the fake lighting they've made is actually so good
sound doesnt quite seem to be up to that level of fake quality
also, lighting is very difficult to comprehend. what is a scene supposed to LOOK like? it's hard to know. but we all know, deeply, what stuff is supposed to SOUND like
You know what pisses me off? Frostbite has always had amazing spatial audio and for some reason in 2042 it’s awful
oh, that's frostbite problem - very hard to work with
for real, sometimes i need to double check that i don't have RT enabled. Some SSRs are just really damn good
frostbite is very nice sounding and good looking engine in general
indeed frostbite is known for being a nightmare to work with. somehow
Even the Need for Speed games using frostbite looked and sounded amazing
NFS Rivals holds up very nicely
I would argue Frostbite is best looking game engine to date
frostbite is good but i can't say it holds a light to UE5
Frostbite definitely pales in comparison to UE5
though i guess it's kinda unfair since it isnt in a game
except that matrix thing. but it's now released...so
That UE5 showcase they had last year was just mind blowing
cryengine is also probably better looking than frostbite. games like star citizen are amazing looking
It fails to UE4 demo as well, but UE4 failed to reach that level, will wait for actual games with UE5 and hyper realistic visual to judge it
you can go play the matrix thing right now
Yeah I could download it on my ps5 rn it’s free I’m pretty sure
Try to stick with BF2042 in here please, if you wish to discuss UE5 etc go to #technology 👍
yep, incredible tech demo
i would like the support healers have snipers removed, mainly cause how can you counter something that just hides in a corner 200m away with an ar
oh yeah 2042 lol
carpo: people being mean? nah
also carpo: people talking about UE5 by an organic topic switch...i cant stand for this
has anyone noticed the weird M5A3 meta going on with the close combat mags? Been seeing a lot of it
frostbite is very good looking though. i think bf2042 initially* being a BR might be why it seems so shallow
been good since launch
farmed to T1 with cqc mags, never needed anything else 😄
if you have an issue with others report it to ModMail.... having a difference of opinion is not "being mean"
i'd bet all my money it's due to the BR hype. Large maps, large servers, no scoreboard, a bunch of things indicate that the game was going to be a battle royale initially and had a change midway through. It's a shame
Been trying to decide what AR to use but I’m not really feeling any of them
yeah...canned response, i know
I think the AK is the only one I like
oh no, another BR was not released, oh agony... oh noes
it's not just the BR hype, it's the theory that it was literally made to be a BR
i find the AK to be the best for me, M5 is okay but feels weird
not sure if it's true, but it makes so much sense
AK or M5 are only real choices if you want to be flexible on range
AK is good, m5 is still "the best" currently
yes, that's what i was referring to. The game was going to be solely a BR, but they tried to salvage it at some point during production and we got the half-assed leftovers through hazard zone
dunno, AK feels better at close ranges than M5
Definitely. I think the M5 is just made to be the jack of all trades AR, considering it’s the first
It’s consistent so people use it
eh consistent isn't the word i'd use, though that goes for all weapons
Ak24 and M5 are the better guns at the moment.
Pp29 as well.
Subsonic rounds on the m5 gives it a very good 5HK range.
except the PP, forgot about that, it's the only gun i can actually say is consistent
It felt weird to me after they nerfed it so I haven’t given it an honest chance
it's still solid honestly, just kicks harder. But at least bullets go where you aim
don't get me started on the vector. Had to start carrying around an ammo box for myself
i love K30 tbh
At least with the Vector you can carry two reserve drums.
I’ve started carrying ammo crates because of the vector too lol
I CAN FEEL THAT SENTENCE
drum mag aint better, you run out of ammo fast anyway 😄
I want so badly to use the MP9 but I can’t see a reason to over the vector
better recoil, better range, better ammo retention
i was going for vector T1 but honestly it's just really hard, i can never find myself at the correct range since bullets start flying sideways past 20m or so
oh, you dont aim vector, you just shoot
Yeah lol, hold the fire button, pull down and pray
yup, spray n pray
8/10 you’ll beam someone at a respectable distance
so i hear. Just isn't very fun outside rare circumstances
which is a shame, it's my favorite gun
It’s hipfire performance is amazing
oh, its always fun, cause other player is most likely fuming at that bullshit
I don’t even aim in close quarters
Vector is weapon made to destroy enemy morale by being so stupid it works
I’ve been trying so hard to get good with the .45 lever action (GVT?) and it’s so bad
I feel like it could be a great weapon but it’s just eh
It’s pinpoint accurate and has amazing projectile velocity but it’s tough to use if you’ve been using snipers or DMRs frequently
And subsonic ammo on K30 and MP9 is only 20 rounds 
mp9 is awesome in many of the games it's in
We’ve got the Vector, and the mp9, but goddamnit if there was a P90 I would be using that all day
i really hope for a p90 too
i've haven't actually used the mp9 yet, same with the shotguns
ACR pls
they really should just add a bunch of BF4 weapons
So P180 
auto shotty is bad, takes longer to kill than K30
I was about to start talking shit about the other shotgun but I think I’m realizing I put slugs on it and forgot and think it’s bad
ironically, heavy sniper is better shotgun than shotgun 😄
man i love the ntw, i was winning every ffa game with the M5 and wanted to try something harder, but the ntw is better than i expected
Shotguns are so underwhelming in this game
The MCS-880 difference buckshots are also hard to choose from, not much difference on paper but still all different.
I just like the NTW because it’s a one shot to the chest
NTW is great anti sniper weapon, if you can use it well - almost always it will be one shot kill to most of the body
I wish they didn’t nerf it’s vehicle damage
yep, even in close quarters it's pretty good. I don't use it at longer ranges because of the low bullet velocity. And yeah i was hoping it'd stay as a vehicle hunting weapon, now it's more useful against infantry
At least pre 4.0 patch the flechette ammo was the only ammo type that didn’t loose effective range with the heavy suppressor.
I don’t understand Flechette
Better penetration yeah but I can’t see it being useful all the time
It should also have penetration on soft cover, like the anti armor rounds.
But not on vehicles ofc.
this, but its wonky as hell
And you carry so few rounds of flechette as well.
Thx u
still no replies on my 57mm bug report 
a day without 57mm wildcat is a day wasted
What's broken about it?
now you have to aim
when you shoot it the projectile kinda lags
Got a video/link?
it seems like it stops in mid air for a split second
and it doesnt do it all the time, so its really annoying trying to lead your shots now
Taking into account the small number of maps, their approximate design, the limited choice of weapons available and the monotony of the matches, Battlefield 2042 is a mediocre shooter: not bad, not good, but anonymous and bland.
The biggest problem with this game is that it has "Battlefield" in its name. A name that conjures up a franchise of games from which you expect a certain type of mechanics, gameplay and experience.
Well, this game has very little of "Battlefield".
The dubious and unsuccessful design choices are many, starting with the complete removal of the class system in favor of "operators" that, together with a rewards system that does NOT reward teamplay, has turned the game into a "generic FPS with vehicles". To ruin the teamplay also contributes to the lack of voip, a shared scoreboard and the aforementioned system of "operators", which restricts the possibilities in the choice of gadgets.
The maps are another major sore point: bare, empty, lacking any form of coverage. Result? The gameplay is reduced in trying to run through enemy fire without getting killed to reach this or that goal. These huge open spaces alternate with closed spaces equally empty and bare in which thirty people are trying to shoot each other.
Portal mode, which was meant to embody the sandbox nature of the game, feels more like a jumbled collection of reused assets than a "love letter to fans of the series".
Side notes are the absence of scoreboards, the lack of persistent lobbies (you're forced to redo matchmaking after every match), bugs galore, and a less than promising future for the game.
Maybe one day EA/DICE will wake up and decide to solve the problems of this game (if they are fixable), but in this state better to avoid the purchase and bet on something else.
I took this review from Steam and translated with Deepl (I'm lazy to translate manually this long text), it's funny how people write things that doesn't make sense just for the matter to denigrate something that they don't like; the whole review seems to be a constructive feedback but the highlighted sentence is totally meaningless, without considering other stuffs written above.
thats a wall of text im not gonna read
Not sure I see it in this video, but I'll forward it
yeesh imagine still posting walls of text on a discord channel
look at the projectile right after it apears, it looks like it comes back a little before it shoots out
Seems like more of a visual bug
it seems a sort of lag/rubber bending immediately after shooting
the projectile is reaching terminal velocity then it drops with gravity
Skim!
oh yeah you can see it in that video for sure. going frame by frame you can see it
it started happening after 4.0 and im barely able to hit my shots with it now, while before i was able to hit pretty much anything
it isnt just the whole 'it goes fast at first and then due to perspective and acceleration drops it appears to slow down', it's a literal rubberband
Forwarded it
thanks
it feels horrible to use now
they finally buffed its uphill speed and now i still cant destroy lobbies 
hey @grizzled whale, just for curiosity: in Portal with the M98B sometimes I was unable to shoot when ADS before 4.0 update (I didn't try with the new update, I forgot it), did you ever experienced it?
i have had that happen before yeah, i thought it was a bugged or something, but i dont remember if i had it happen after 4.0
I reported it on EA bug report forums some time ago but then I don't know if they red it