#battlefield-2042
1 messages · Page 943 of 1
so you are
ok
Joma has em
He wont give us the patch notes
ignore short barrel because i made a single error
not as bad as the xdefiant server at one point, 30 minute slowmode 
Why
.. not why
Who
I stole the Patch Notes 
Dammit come on
Give patch notes now


I just posted the patch notes link 
Man 'the view' is lookin better with these new hosts
Thanks, I'll wait for dev update though because patch notes isn't that interesting ngl
Patch notes sound intensifies
Transport heli nerf
Although it isn’t making its weapons any less viable which is the main issue
They just increased damages on it 
Weird that the hind got a massive 20% increase versus the Osprey's 10.
I tell you until i see the holes in its fuselage and put my missiles into its side I will not believe
Because condor got less mobility
It still has the same weapons
And it's still the same shit
Making helos dead makes their weapons 100% less effective
Yeah but making them dead isn't that easy
It's literally the same vehicle in function. Its two modes are extreme ends.
condor is op for ramming other vehicles
Yeah but in stationary it's much more riskier, I don't like it anyway
No info about new attachments 
Its 20% easier now 
the transition period between vtol and jet makes you fly like a giant boat through the air
Fuck this stupid transport vehicle meta.
Hind is way more maneuverable vs the condor...makes sense TBH
New attachments ?
Every .2 update added some
Hi girls
It will still have the same offensive capability, it’ll still be able to just fly over you and grenade you with ease
Agreed, I hope people will play more rockets launchers and soflam
1.2 2 new sights
2.2 2 new lasers
3.2 3 new sights and S22 suppressor
While yes a health survivability nerf is great, those guns are what make it annoying
Wait for dev update they seem to have some announcement to make
The fact that the gunners are invulnerable piss me off.
Don't care that you can shoot the nose gunner, The fact that they can hover above and get kills like that is fucking dumb.
make mobility hits in helicopters be impactful pls
It only took them THE WHOLE TIME THE GAMES BEEN OUT to realize its broken but ill take 20%
For now
It's what made the TR helis in bf4 / H balanced. The gunners always had to be exposed for you to hit them.
What exactly counts as a "Heavy Projectile"?
#Battlefield 2042 Update 4.2 goes live on Tuesday, April 25.
🗺️ Discarded Map Rework
💥 Ewelina Lis Mastery Improvement
⚙️ Uniform Soldier Aiming -> On by default
🔫 Collection & Customization changes
🎖️ End of Round improvements
Read all that’s new 👇
147
And even so you had to position it in a certain way for it to be effective.
Transport helis in this game are poorly designed anyway I don't understand why you guys are looking that deep while it's obvious that overpowered helisike this were a bad idea from the beginning lol
prob tank rounds and TOW missles
Don't reply ping I'm right here.
make the rotors and engines of vehicles take damage from small arms fire
Cause they could easily fix them
ok i fixed vehicles
Yeah anything that's a rocket I would assume is a heavy projectile.
40MM AP I'd call "Soft"
By removing them and replace them with lighter transport helis which wouldn't get explosive cannons yeah
Not even that, just get rid of its front guns that have a greater potency than most attack aircraft weapons
half the time your heli pilot is a level 13 boris psn player that bails after the first rocket
Without a nosegunner the transports aren't so easily abused.
Or WITH the awful 50mm
The only nose gun that should have the strength is the AT choppers.
BF4 transport helis were perfect, not too heavy and armed but they were hugely maneuverable so it wasn't that difficult to pilot them
annnnnd the reason why transport air is so broken flies right over their heads
-fires one 50mm-
-watches lord of the rings during the reload-
Yeah but nosegunner is the second seat Way lol, there's almost always one
and they're turning on USA for everyone because they have no idea what it does
Just want some fix on the explosive spam in this game and it'll be more bearable.
Playing as Dozer made me realised how much of it exists.
War is hell
I can actually survive random explosions.
At this point their reluctance to change the weapons on transports is clear, it won’t be changed
A simple explosive spam fix just be to lower damages from explosives such as Sundance's grenades and some other
The best protection vs explosions is 200m of air
Yeah but at least they could admit it was crap idea
unless this change is a preliminary test to determine whether they need to make further changes
I'm against removing stuff in a game but those nose guns on the TR helis are literally what makes them broken.
What, no weapon balance? Why are the patch notes even required?
They need to be removed and actually balanced.
Yeah that too.
No weapon balance changes.
Another month of RM shitters.
I wonder if explosive damage can go trough the armor plates now that it doesn’t cover you fully, as the frag grenade damage was buffed shortly after launch to 120 because of the armor
you don't understand, we NEED to constantly fuck with the end round screen and user settings
Reminds me that at launch a sniper headshot wouldn't kill a guy with armour.
Yeah that's more important.
damn was really hoping the squad management update was coming in this update. Guess it's a season 5 thing.
Vehicles in this game are just badly designed aside from tanks and the ground transport ones, I used to love playing vehicles in BF but in this game I only like playing tanks and Crawler
GVT couldn’t ohk headshot armored targets after its HSM was lowered from 4x to 3x if the enemy was further than 140m and had armor
I’d enjoy helicopters if they weren’t an annoyance to fly
BFV vehicles were good though, it's so bad to see the downgrade fron one game to the very next one
And in beta you could survive a direct M5CG hit if you had armor as well
I swear armour was barely used in the beta.
Squad management isn't even confirmed to be a thing for the moment 
People were having more fun with other things.
Now it’s just tryhards using it
yes it is
it's just confirmed for later
Really ?
yes
Dozer's Ballistic Shield will no longer deflect/ricochet Sundance's Scatter Grenade. <- i can already taste dozer main's tears ... delicious
Literal shitters just abusing it. Like I'm fucked in the head but at least I have some self respect.
I guess that dev update will ne massive as it's the one which will close year 1
You think they'll talk about seasons to come ?
It's not like it's going to kill them, Junik.
Will probably just be discarded
Maybe a teaser for season 6 map and more reveal for season 5 one
What did the cyber warfare protection do on the Brawler?
doesn't matter, pretty sure will make them stop from charging forward, and will help with damage..
It would be bad because we didn't get a lot of communication those last weeks, they could at least reveal more about what's about to come
So just a anti Rao thing
They talked about a ricochet with the shield but that often refers to the damage coming back and hitting something.
well if you throw a scatter and can't get deflected... the frags that spread behind them, probably will do damage to them... my guess at least
It'll probably just explode on impact on a dozer shield and because haha fuck counter play it'll damage them through it.
cyber warfare is raos hacking ability
perhaps
you memorise everything when you get 12k kills with him
𝙒𝙚𝙖𝙥𝙤𝙣 𝙗𝙖𝙡𝙖𝙣𝙘𝙚 𝙬𝙝𝙚𝙣❓
I don't see many people playing Rao those last weeks, I never learnt to play it tbh 
!!when
Soon™

Auto throw grenades and throwing knives option now behaves more consistently. <- what they mean by this? faster draw? or somehow more responsive to when you press the key to throw them?
that's not true, it was confirmed on their podcast
Either way.
Yeah I told you shit sorry dude
not a problem. Season 5 it is.
Well when you use a grenade with more than 1 with auto throw on it tries to throw all of them, and on knives you rapidly throw them.
I hope so, season 5 is gonna feel a bit empty without bew specialist, I hope they planned to add more features to compensate
Honestly am fine with no new specialist, my hope is after the last map rework + new map, that we get a season 2 announced and with that, hopefully a new map + 1 portal remake each season. fingers crossed
whts the next season?
We don't know.
Why are they not nerfing RM68? Are the devs maining it or something??
The EOD Bot was getting a bit too friendly with Boris' SG-36 Sentry Gun and instead of repairing it, would pick it up. Not figuratively speaking, don’t ask us how that would have looked, an EOD Bot rolling down the hills of Flashpoint with a Sentry Gun on it. Anyway, this will no longer take place and it will repair the turret instead, as intended. <- nice picture
i think we need 1 or 2 more rockets tbh
That gun is so fucking broken, and the meta has never been worse.
Crazy still no rm68 nerf…..
It has already been confirmed there would be a complete year 2, about 2 maps per season it won't be a thing though, they confirmed that each season would always get the same amount of maps unfortunately
i was stressed out earlier now i stressd playing bf i feel better
there has been no confirmation about year 2, it's just heavily likely
its unbelievable to be honest... i don't understand... only 1 or 2 weapons can compete somehow against rm68 ... SFAR and AM40 maybe...
not sure if that's completely confirmed, with no reworks to be done, hopefully that frees up resources for a portal remake is all i'm saying. There were only leaks of a season 2 that popped up on Orgin/EA App
and the AEK
AEk shreds people dont forget
Eh.
at range it sucks up close it slaps ngl
If they made the guns breakable it'd make it easier too. Like worked in bf1
rm68 will make sure you can't get close enough to shred
more guns in coming to bf? i hoep so
Just waiting for the discarded rework
Me too, portal remakes would be good, I've been waiting for new ones since launch
"at range it sucks" makes it irrelevant in this game where you have to fight people at 100m regularly
BUT im hoping theres a silent nerf for the rm68... it has to be...
unless u play exposure xD
But I think they'll just take benefits from this situation to move even more devs on the next game
it was the case very early on in development.
it is not the final rework, hourglass is in season 5, after that is when there is no more needed to be done
we are talking about season 5 and the final rework being Hourglass
Lowkey want them to remake 2142 with today's tech
ah fair enough
I wouldn't bet on an additional map for seasons after the fifth one though
same well kinda, would love a BF2142 remake on BF4's engine
its not happening DICE have already said
and people are on hopium about it
Updated Boris' SG-36 Sentry Gun description to now mention targeting vehicles don't use it.
Yeah that's what I was saying in facts, but people are still hoping for it to be a thing
Dice has neither confirmed or denied anything.
They told us months ago almost with those words : "expect the same amount of maps each season" which kinda says it all tbh
yes but this was before they even announced season 5. things have changed with the game in a healthy state.
any updates on breakthrough 128? havent seen it in aswhile peole miss it n rush xl is susccessful so ye
there isnt
damn miss it ngl
https://www.ea.com/en-gb/games/battlefield/battlefield-2042/news/battlefield-2042-update-notes-4-2-0
breakthrough 128 I would assume is dead, after season 3's event, it was further proof when everyone is bottlenecked into the same area, the game gets glitchy as hell
If it wasn't the Discarded rework this update would be like 4.1.2 or something.
Its basically Discarded rework and the UI and some QoL improvements that comes to the eye.
Yeah idk they probably had their plan to make a season 5 even before they made that statement
dead? why say tht when rush xl is the same thing? but just rush xD
on smaller maps aswell
the announcement was not months ago
they affirmed in a podcast more than 1 map isn't happening
when can we have a sneak peak on the "new" discarded? like a small clip or something?
Dev stream most likely.
https://www.youtube.com/watch?v=zo7pyqG-IMo This might be what you are looking for, they teased it a few weeks ago, and tuesday during their dev stream it will already be in the wild.
This is Q&L 😮
Updated Boris' SG-36 Sentry Gun description to now mention targeting vehicles.
Boris mains eating good
yeah some QoL improvements are most welcome
the discarded rework was shown in the season 4 trailer
last time we had breakthrouh 128 this game wasnt optimised as much as it was now to be fair. but ill accpet rush 128 np
appreciated
Getting tired of RM noobs 
Me 2 man
yup but its chAOS
Rush XL great for grinding your guns out. Only reason why I care for it.
same... but it is what it is... when they start to really annoy me i have to fight fire with fire and equip the rm68 aswell..
tbh kinda like tht tho
Same man, I did that last round. Wasn't fun for them either, trust me
when r we going to get vault weapon t1 skins
it's not very fun dying to desync issues or getting shot behind walls constantly
fun every now and again but BT 128 wasn't that
Don't think we are but all purpose skins probably likely.
oh i dont desynch anymore but for some reason this game hates msi afterburner
i don't have fun using it... i find it too boring to use it of how easy it is.. its almost like cheating... but when more than half of the lobby is using it... i have no choice if i wanna compete
i turned it off some stutters but no desynchs i had it on got Direct x errors so yea
you will have desync issues, whether you notice it or not is a different matter
cancelled actions animations ADS timings failing blah blah
Nah I just make them taste their own medicine.
ofc but i think thts poor optimization tho but it is wht it is
lol yeah, or that..
I think this game has the absolute worst maps TDM maps I have ever seen in about 15 years of playing FPS games
If I want to farm kills with the Wildcat is it better as an Anti Tank/Infantry vehicle?
Good decision
I feel awful getting it to 10K but I loved the gun with the idea behind it.
But I just can't.
It's literally overpowered.
I use it because bullpup brainrot
Bullpup Xm7 lmaooo.
AF, but its meh meh
Seriously no RM68 or SPH nerf? Damn lol
Update 4/20 on 4/21, weak
yay...
I thought the update is for next week?
Remade map, there's a difference.
Oh yeah, definitely would've been funny
Eh it may as well be new. I said new map without thinking with my only excuse being I don't care.
During the End of Round flow it’s now possible to skip all the way to the main menu without leaving automatic matchmaking.
This is my favorite
Massive improvement imo
I just wanna jump in and out of matches fast
Needed nerf I heard, personally haven't been bothered much by them but the rest of the folk say otherwise.
Alright; they didn’t make any note of the capture glitch on conquest, the dozer revives forcing a knife with the inability to do anything, or nerfs of any meta weapons
If you can’t beat em, join em
Hinds can be very intrusive to the gameplay, and given that flares basically negate lock ons it was needed.
but I already got it to T1
Yeah, loved the general feel of the gun as well, and it's too damn good. It's hard not to use it a lot.
Makes it so when it fucks up and tries running its not going to survive without good movement
20% is pretty significant
YAY
Good amount of nerf I think. Enough to reduce usage but still is a viable option.
Eh they'll still be overpowered.
As long as that nose gunner exists they'll steamroll anything.
Alright I finally use the MCX rifle (M5A3) in BF 2042, unlocked the attachments, and this gun is pretty good
I see.
should i wait to get Lis t1 next week or keep grinding for it now
and will the new update let us remove vault weapon attachments?
Keep the grind On
Id still use her
Nestle©️
yippie
will that let me remove the Bipod from the Ntw
PLEASE TELL ME
PLEASE
i need it GONE
ehhh maybe?
Most sane battlefield player.
I don't really notice it anyways.
Weird.
whuh?
What's your FoV?
9 points higher than the nicest setting
Im trolling ignore me
It makes it less of an issue.
FOV is also highly dependent on monitor width
i have to keep switching guns. back and forth between primary and secondary
You're fine dude.
because the bipod is way too big
Ah yeah that too.
its also incredibly long. people can see me coming around the corner before i even go around it
94 fov for the win
You mad man.
has anyone noticed weird texture resolution in 2042
like some areas of terrain
like manifest
is like 240p
Can’t you just not use the bipod
😭
I was always at ranges where it wouldn't be an issue because of how the weapon worked.
i literally cant see the right side of my screen
you cant flip it up. like other bipods this one is permanent
I never really found the bipod itself super intrusive weirdly.
the super hind farm continues unimpeded, as does the rm68 farm
it okey
does anyone else use custom colorblind settings for their hud to completely different colors than default?
i use default
I disagree
mine is purple and light blue with a little bit of orange
20% is significant, across the board
And TOW missile buff makes Attack Helis a lot more capable to duel the Super
Oh goodness
the change doesn't affect good pilots or people with repbots in the back seats
the farm won't stop until the front gun seat is removed
man my game keeps crashing at startup
It’s been affected with these changes though, and we can see how this nerf affects the balance
I don’t disagree that the 40mm in a super is disgusting
But their ability to take “dumb” dives has taken a hit now
this
if you pay attention to the gameplay you already know how it's going to work out, this will only affect the bottom half of pilots since good ones already hide behind terrain after one hit/flares and mediocre ones party with repbots
you might get a couple more lucky stinger kills but it's not going to be the game changer you think it is
a tank shell will strip 42% in one shot with these changes before the damage increase
If you want to make an argument about the quality of the pilot, then we’re already discussing something different, how the top 1% of players play a specific role of any kind, vs the 95-99% of the community isn’t really a fair argument
Plus TOWs got a buff
I get their intention with not wanting to lower folks using the transports, so increasing its damage take is the next best option
So now attack helis I don’t think will get outdueled by the super
it's important because the good ones are the ones farming entire matches and going 160-0, which is the complaint
They have much higher ability to chase down kills with these changes
They're more gunships than they are actual transports.
the condor* will be
They both are gunships.
the hind will be second tier with these changes, 20% is a lot to take no matter how many engineers you've got
They're better than a damn Apache at its job.
I agree
wait are you playing conquest?
I play conquest 128 mainly
(Then again anything is better than an Apache)
yeah these changes do absolutely fuck all in breakthrough
also why is nobody mentioning that flare warnings are switched off during hacks now
defense gets no vehicles
this will be critical
rip
I mean that’s your fault for playing breakthrough and expecting balance
It’s literally unbalanced on the offset
they're turning off the "PRESS BUTTON" prompt, not the lock warning
I run with Apache main pilot
Equal vehicles = balance to me
yeah, that warning is critical to knowing if a rocket is coming or not
it's going to be crucial once it's implemented
bro your ears?
It’s like they give attackers 5 heavys and defense 2 LATV4s
yeah let's not pretend like defenders on breakthrough are supposed to win
it's literally in the gamemode name
hehehehah
still made hourglass isnt coming out this season
though its probably a good thing
it'd be, unexpected call it if manifest and hourglass were released at once
cool playlist tho
@arctic grove they did it lol
im in love
jesus, finally 
Damn that took forever
meanwhile Boris t1 mastery still requires 60.000 damage from his peashooter sentry 
They need to set the turn rate on the lis rockets back to normal
Also with 500m range
And i want a free shirt
Hell no
Your opinion has been officially voided and changed to approval
gavel.
-everyone nods and shakes hands-
Hell no 2
Its already been decided
Dark times when they put Lissles to like what 600 meters range
I didnt say 600
Yeah but 500 is close enough
Difference being 100 meters
Anything above 400 is too much range, 400 itself is stupid range but I digress
25m is enough
Off the topic of “well technically” about the numbers it’s still too much
I will compromise with 25 but i get to pick the units
I believe 0 is the perfect balance 
But nah jokes aside
n o h
Oh yeah Levi Dozer feels like a normal soldier because of his limited specialities.
And a shield that ignores all physics and logic
This game does that.
But glaaaze over that
Sorry for the random side topic I only remembered to tell you that because you appeared here.
Yea that’s why I like him and Casper probably the most out of the specialists tbh
All good
I’d play dozer more but the ads speed on everyone just makes me sad
I manage it but... Yeah.
So we've decided lis rockets should have 25km range and be able to toggle boost and thrust was the agreement
Also can spot things


And able to shoot
You might like this then lmao.
Like the "Funnels" in Gundam
I’d be pissed
Dozer and Casper also have my favorite customizations
BUSH.
Their shtick as the faceless characters leaves a lot of really cool options
Aye.
His base skin reminds me of ghost recon because of the eye wear.
& Mask.
Come to think of it. Think we'll see his face?
haha, leaves
oh me oh my time for another day of dozer :)
comedy
Why does condor only take 10% increased damage opposed to the super hind taking 20%? In new update?
my favorite bug when playing dozer is everyone t-posing when they get bashed
my least favorite bug when playing dozer is all the fucking ghost bashes that do 0 damage 
Because the Condor is less maneuverable
It can fly fast in flight mode, but in hover mode when its weapons can be properly put to use its practically a sitting duck
What is cyber warfare protection? New thing coming to brawler
Oof
its like flares but for hacks only
looks like Rao forgot his password
again
I’m glad they put the slightly less damage on the condor for that reason
meow
Bro is on a rampage 💀 😭
20% more damage with launchers on the hind is a big fuckin W
No new vault weapons, especially my baby. Is a big L
Just need weapon balance, more attachments for vault weapons and i'm happy
And ofc fix all the shit
no bipod for ntw and im happy
Why's there only like 2 characters that can use launchers now
Nerf the SPH dice I beg of you
what’s y’all opinion on the M16A3
man the Rorsch is better than I remember
77 kills attacking on Flashpoint
a good number of those were G57 and shield kills tbh
but
It was a very reliable primary
Second best vault weapon after the gol
honestly it’s the only vault weapon i’m liking rn
Still no AN-94

The EMKV90-TOR no longer shakes as it sits on rugged terrain in siege mode. YEEEEEEEEEEEEEEEEEEEEEES
The Most Annoying thing got fixed
Good general assault rifle.
Oh lord oh my god they are doing it. You can remove attachments with the upcoming update. Oh my I start loving this game more every day. I was hoping for this to get added since the very first months after release
Just played a different BT layout on Breakaway, was probably only for FNB, but i think having different BT layouts for all maps regularly and randomly, would be a great way to keep the maps "fresh". Think about it Dice.
two shots per reload is stupid, stupid!! what were they thinking??
why was it deleted ):
dozer should be able to facetank that shit too, with more than 10hp, and if you stick his shield it should negate the damage entirely
I deleted it. No name and shame please.
feels good to get spawned killed by a heli
it doesnt make me quit the match at all
Gotta remove the name if you want to post the video.
Agree with that, would be great
No worry. 🙂
I think so too. If anybody has a way to pass the idea to someone at Dice, go for it.
Improved HUD visibility across a number of different screen settings.
I hope they fixed the resupply button so it's not all the way on the right side of the screen
Could be I suppose
The maps are big, they deserve to be used better in modes like BT

Also gonna post this here 


I'm so proud of you.

crunching the maps would make them play better in cq too
thank you

Ur welcome 
Congrats! How long did it take? And most importantly, was it pure pain or actually fun?
Stop beating around the bush otherwise I'll find out where you live.
I DUNNO THE DIFFERENT LAYOUT.
Breakthrough only has 2 layouts silly
128 and 64
Friday night battlefield probably uses 64
I love the Apache and helis in general, so it was fun
it does
Sometimes pain though
It was me, i played BT breakaway in FNB and started like old layout.. with the last sector of the current BT breakway layout.. basically backwards
AA can be too much in this game
Yeah. And i just got the idea that having diferent layouts or reverse layouts regularly and randomly in all maps for BT would be a great way to keep the maps "fresh"
What knife has the fastest animation?
I do love helis too. I loved them in the beta, literally loved them. But the AA nowadays is crazy and I’m too bad to get more than 2 kills in one match with helis 😦
Default.
Next-gen consoles and pc players use the 128 layout for breakthrough even though it was removed
And or bad co 2 animation.
Friday night battlefield uses the og 64 layouts
Breakthrough plays differently per gen given the two different layouts
Frag grenade tier 1 skin when dice?
I think having multiple variations of the one map per season would be interesting. So DICE can focus on making assets for one location, but reuse them to create different locations in the same locale. So like Exposure would have the landslide but also could have another area of the base like the main entrance to the base. Then you'd have multiple BT variations going through the large maps and multiple small variations for TDM-type, Rush-type, and Conquest Small modes.
This also lets them keep seasonal themes and reuse materials effectively, but greatly increases replayablility
I know, but there could be more layouts
Damn months later this game isn't fun to play still
Like 2 128 player layouts, 4 64 player layouts, etc etc
Bro i still cant find servers with population
Every server has been 2-4 pop since tuesday
Crossplay on?
Yeah
there needs to be a tier 1 skin of everything 😭
tier 1 armor plate skin
tier 1 medpen skin
tier 1 eod bot skin
Time of day?
4:22
T1 gadgets would be cool
4pm people should be playing
Usually could find a server with pop in 5 seconds at this time
Think most of the replayability in this game is diminished when there's no incentive past like level 80 and you unlock everything
Game lacks content, people play different games
I died 10 times. 8 of the times were from rm68. Pretty cool
when you stop having stuff to unlock and you're just left with...the game
Just realized i had crossplay off 💀💀 insta found a match
The lowest quality game ever
Welcome to my world. I need discarded for yesterday
To be fair there's a huge amount of content, just split into 4 different sections due to portal
If you could create a server and allow croas-era content for both teams...would have been cool
Im so bored and with nothing relevant to T1, that i decided to finally T1 the MCS-800 in the era of the RM68. Yeah im a maniac.
I don't see the RM68 so much any more, I see a lot of the APC-9 though
And my first game had a blatant hacker 😂
Imagine if you could tier 1 every weapon? Including portal weapons?
Would have gave people incentive to host servers besides 2042
If the game had somewhat decent camos to grind for it'll already be better
locking so much behind paywalls does kinda suck
The new BP sucks as well, at least it doesn't prevent a major part of the community to play with new content but we get 1 map every 3 months now
Most of it isn't even behind a paywall. Just spread out into 4 separate games in portal
The mp28 side arm is absolutely pointless
its not auto fire, and its also very weak you empty a clip into the enemy and he wont die
It makes like 0 damages 
Because people play portal for something else than xp boosting?
I play portal because I like seeing older weapons
Portal wasn't a good idea even before it released tbh
A lot of them are in AOW now
Hum? Unless they nerfed it in the last update, its the second best secundary behind the g57 ... its the only 2 secondarys i have t1
Had they chose more prominent games to be in portal it would have done better probably
Maybe I tried it today its terrible
are we going to have another free skin on shutdown mod next week or is this the last one?
because people have been bitching about remakes/remasters for those games for years, longer than remakes for BF3/BF4 
it's the last week
where do I play the AOW mode ?
AOW is just the normal standard gamemodes
Oh I see thanks
Yeah like the official gamemodes. Conquest, breakthrough, etc
is the glock still the best side arm
I'm split with these patch notes
Like van damme?
I don't think the gunshi- I mean transport nerf went far enough
Anybody else notice they mention jumping from top of the antenna in the reworked discarded? They trying to bring back the jump from breakaway?
That was the original pitch for Portal
Basically bring back maps and guns from older games
And have it entirely customizable
Bf4 and bf1 would have sold more in portal no?
I’m pretty sure it’s because both of those games are on last gen
BF3 and older aren’t on last gen
Why did they make the condor take 10% damage while the hind takes 20%
That's a big difference
Lol what
why did they do a lot of things in this game
Is that new?
Because the hind is a helicopter and more manuvrable
Yeah
Patch notes
Why didnt they remove the cannon
Why condor take less damage then?
Exactly lol
yo i finally got fanmail in all chat
Who tf knows
Lis Bae
No vault weapons getting to AOW with this patch or anything else that is new. Just map rework. Super Hind and Mav getting more damage when hit is the biggest change
Rip
I wonder how many seasons we will need to wait for attachments on vault weapons
skill issue
it was easy enough before they decided to change her mastery 
EASY?
I got engineer class t1 before lis t1
but it was fun
tell me your secrets
No
Hardcore servers or those vehicle portal modes were very helpful
can't believe there's no rm68 nerf
My guess is going to get nerfed in season 5
While some other weapon becomes the new rm68
It's the main mode lmao you can't miss it
Conquest ?
PBX is basically the UMP so I doubt they'd do it
I am unlocking the weapons one by one and trying to do it in online not solo which kinda takes a lot
rush xl is fun
I really struggle to find any fun at all in bigger modes
must be missing something
if youre playing CQ you just gotta figure out what point both teams decided to be the TDM area and do that.
Dont tell anyone i said this, but im starting to dig the mcs 800
BTq the fun is in front of you at all time
spawn, get fucked by a sniper, spawn, get fucked by a jet, spawn on a grenade, spawn in front of an enemy, spawn in vehicle that explodes a second later
cant seem to manage to live more than a full minute lmao
still manage to make middle of the score board so there's that >:)
it's 4hk out to like, 75m
not weak just not auto
basic qol features that the game should have had on launch are always nice, but at the same time they really really should have been here 10 months ago
they here now baby thats all that matters
not enough to make up for condor only taking 10% more damage!!!
10%!!!
bloody NOTHING
20%
20% for hind
fI unlocked some of them thanks to solo mode ngl
I unlock the attachments in solo mode, but the weapons themselves I don't feel a rush to, I keep them as motivation to try different guns
Should have been 40% for hind and 30% for condor
finding an Ammo crate in this game is like finding heaven
they're still untouchable with flares
Yeah I understand, I like vault guns because it gives me a reason to keep playing this game
playing for nothing like no unlocks is not as exciting
Yeah it feels bad so that's why when I'll get to complete this season's BP I'll leave until next season comes out
DM7 or SVK ?
Im playing the DM7 just because its required to unlock a vault weapon but its decent ?!
Decent..ish
For me its the best good looking gun in the game.. even the default skin is good
It does look nice
But its underpower...
but the SVK firepower is 70, and rate is 220, DM firepower is 70 rate is 300
idk why the SVK feels superior
Stats don't really tell much of anything
The game says the M44 has a faster RoF than the Super 500, which is VERY MUCH false
Svk is a 2 shot kill
SVK definitely feels nice to use in a way the DM7 doesn't quite as much
Even with the standard ammo (you gotta unlock it)
The stat bars are literally all lies in 2042
Thats it's best feature
It also isn’t a 2 shot at all ranges, at least not with standard ammo
Dm7 is 3 shot kill to 100m, svk is 2 shot kill to 100m with standard ammo
with extended mag, svk has the same mag size as dm7 standard ammo
and with short barrel svk kills faster than dm7
dm7 is just worse for no reason
is sundance now a counter to dozer cuz of this patch? scatter not reflecting means u can just throw it on the shield and the explosives surround dozer right?
lower kills per mag worse kill times etc
Im not sure.. but i dont think dm7 is a 3 shot kill... at least when i play with it surely doesnt feel a 3 shot kill lol
He has explosive resistance. I don’t know if it would kill him outright.
DM7 has a slightly higher rate of fire, I am gonna try it with the short barrel and see how fast the rate goes
oh yeaaa i KEEP forgetting about that
yeah but dozer still has explosive resistance and can just walk through before the cluster explodes
Best way to deal with Dozer is incendiary grenade launchers.
can dozer climb with his shield out?
No
It's 2 shots if you hit the head, but 3 shots normally
I miss more shots with dm7 than svk though which makes it more like 4 or 5
nvm DM has no short barrel option
imo it's easier to land 2 hits than 3
another reason dm7 sucks lol

Idk why some weapons get short barrel and others don't
It's a flat upgrade 99% of the time
yeah long barrels are mostly not useful
Long barrel can be nice for long range stuff
especially on something like the DM7
But besides that yeah youre much better off with the short barrel
Trading rof for velocity is borderline useless outside of snipers and taking potshots at very distant targets
I mean yeah thats what im talking about
if you're taking potshots you're usually better off doing something else rather than taking the time to swap barrel just to shoot at people outside of consistent kill distance
hang on im gonna go get a margarita and get back to you
The long barrels reduce the firepower !! and fire rate
I still take long barrel on most guns as an option, but i use it like.. once in every 5 matches
Usually for about 10 seconds
Then back to short barrel/wrapped suppressor
If it boosted your velocity by like 50% I'd start considering it
I mean yeah thats whats nice about it
can i stop saying i mean yeah
smh
anyway
margarita acquired
The nice thing about long barrel being a thing is just having the option
the benefit of the plus system is giving you those options that you might need for those situations where its beneficial
by how much does it boost? and where do u see that
anyone else got the bug that if u swap between barrels of the BSV-M, the rate of fire just stays at 400?
if youre using the HP ammo then its gonna stay
afaik
I think is mostly the ammo type that determines ROF change there
is that intended or a bug?
cqc mag on bsv boosts rof a bunch but short suppressor is intended to also boost rof
Yeah I guess
Its hard to tell what is and isn't a bug with dice
But its not the attachment that absolutely cranks the ROF like the CQC mag
since tbh
does the ranger robot count as a kill ?
The inconsistency of the mcs 800 is what makes it a frustrating weapon to use. Other than that its cool
those HP rounds would be fucking busted at 800 rpm
no. it gives you the xp for it but its a separate thing
Australia post in a nutshell, wheres my goddamn CPU
My issue with this is almost none of the attachments are actually useful enough to swap out even in niche scenarios
When it comes to like grips and stuff yeah I agree
but being able to take on/off a grenade launcher is def nice at times
Or swap GL types
Even when I'm at long range it's normally more efficient to tap fire with short barrel while they're in view than swap out to long barrel and get caught with my pants down
yeah thats fair
I personally think having access to 3 different UBGLs is insanely OP
Is Totalfps Swedish
not that i don't abuse the fuck out of it
But i really don't think you should be able to carry that many nades
I mean its busted on paper, but in practice I dont see much wrong with it
At the very least they should share an ammo pool
Especially for something like the SFARM that has a built in GL its definitely nice since theres nothing else you can put down there
heh
SFARM
its funny because its farm
:)
sym.gg; they're using old stats from season 2 but the majority of it is still accurate
this keyboard is so clickyyyyyyyyyyyyyyy
oh sym is a bit outdated yeah :/
Isnt there another site though?
I feel like Way would know
or Poetic or someone
It just feels wonky to me when the actual grenades you pick are severely limited in capacity but you're carrying around 9 40mms for the ubgls
Every time you walk over an ammo box you get 1 frag and 3 ubgls
can i see on sym the changes an extended barrel does? if so, how?
Sym.gg, then click on weapon comparison for battlefield 2042
Put dm7 into both options
so ive had to buy an external keyboard
for my laptop
because my keys stopped workeing
Pick extended barrel in the third attachment option for one of the dm7s
There's a checkbox for highlighting only the differences between them
i didnt know rush was this fun
i already t1 flack
practically really small
While dropping rof from 300 to 250
Which is practically really big
My posture is so bad man
hahaha amen
me and the boys
oh extended barrel on sfar, is like
-15% firerate
+20% proj. velocity
I mean, its completely bulletproof. I wouldn't doubt it
(how much is 200kg again?)
in freedom units
The issue with -15% rof and +20% velocity is that 15% rof is really impactful while 20% velocity... is not
only for snipers really
I've had decent success using like the LCMG or SFAR with long barrel for engaging at long range
Its decently helpful
I can understand the lack of incentive to use though
yalll think they will ever do a movement/gunplay update
my main beef with it is that for it to make up for the lowered rof it has to boost your hitrate notably, which it tends to not actually do
Velocity is already high on most weapons
I'm willing to bet you're good enough to land those hits mostly yourself and long barrel isn't actually doing much to assist
i did try it on lcmg for a while for long range stuff too, and then i realised i could just fart out even more bullets with short barrel
i mean dice said themselves, the plus system was never meant to entirely transform weapons
except on things like the BSV-M
i definitely missed more but i was also putting out more so the kill times were similar while short barrel gimps you way less up close
yeah but my beef is that i barely even use it right now
If they removed plus system entirely I wouldn't notice on 90% of guns
Which are all using 1.25x sight, largest mag size available, ubgl (if not available then laser sight), short barrel (if not available then wrapped suppressor)
i swap optics sometimes yeah
if it was entirely removed id probably be using the dual optics instead
whats the point of the BCG light grip
but thats about it
Alex has said he wouldnt
🤨
Really?
Less spread
asked a couple of days ago
Did he say why? They should look up and see what the most used guns are. Lots of people here are ranting about it including me.
I dont understand what "Aimdown sight accuracy" even do, is it not accurate enough when aiming ?
What does it say exactly?
Ads spread most likely.
pretty much
basically the BCG grip increases aim down accuracy
but what is aim down accuracy increase actually means Idk
less sway ?
I asked him
Ah, ads spread
if he was joking it would have been in the patch notes
The spread is lower
My guess is going to get nerfed in 5.0 update
But spread in 2042 is already very low
I thought they listened to the community
When several hundred thousand people play your game you can do literally anything and point to a couple hundred people who asked for it
Such a meaningless thing for them to advertise themselves with
totally just done for optics
Where's my bolte buff where it can fly and ram helicopters
Pretty sure the playerbase is no close to 100k even
Good point!

Rm68 will get nerfed once there's a new battlepass
Exactly. 5.0 update
When theres a new brand broken weapon lol
Does Melee with a baton give longer reach and more damage than a knife ?
It did in BF5 I think
Ranger dog is OP man lol
So have the devs addressed the Claymore bug and if they're working on fixing it yet?
Claymore placement bug
ability to remove Weapon Attachments from Weapons within the Collections Screen.
what in the fuck, someone at dice figured this out?? give that man a raise immediately
wait why do you guys want the rm68 nerfed? dice is totally fine with the sfars state
New - 10 Kills and Assists when destroying Vehicles with the G-84 TGM
wtf they on a role with these fixes!some serious man power must have been needed to figure these things out
Only 210 fixes left
just unlocked the m1911 side arm
maybe they hired an extra person
look at the programming power when 7.5 people combine to work on a game
Lmao the fuck are you talking about
Finally the hind is getting nerfed
Damages you inflict to it are higher
I genuinely think it's still gonna be a shitshow. Still gonna have 2 crawfords repairing it.
specs look good though
20% per projectile more damage. So less rockets overall needed to take it down
It's getting the lowest nerf it could have ever gotten
Better than nothing I suppose
can't wait for all the transport sweats to move onto the next most broken vehicle: tor
ripple effect is needed to save the city of sand
No flare nerf means hind is still a massive pain in the ass
Specs ?
depends on the person tho
Not really
is this the right place to ask a friends related question?
What does "dog tags taken" do ? after a Melee kill
salamonki
Where do I find these dog tags
Go to player card and tags
You'll see all of em you took
Can't do anything with em they're just trophies
so glad this LTM is only 8v8...easier to leave matches and find a new one fast 
Dunno why I should use any other weapon than the rm68
There’s actually no reason to if you want the most effective ar you can play with
Which is unfortunate
Yeah it’s really unfortunate since it made the game a bit stale. Before people realized how good the SFAR was and before the RM68 you at least occasionally saw every AR
Now it’s just pain
Is it possible to finish the battle pass before all the weekly missions come out
Yeah




some serious man power must have been needed to figure these things out