#battlefield-2042
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ak can beam
Have you seen the MTAR?
shit irons? havent equipped pp2000 yet
no
Shit everything.
when normal running
it takes up everything
it bothers me they keep releasing these roblox guns
I haven’t got the EBR yet is it good
yea
Clown activities
yall think they are gonna fix any of the vault weps
No
Prolly not
great
Doubtful
feels like 2004
Probably fix the EBR then say fuck the rest
fix as in make them look/sound better? nah
by fix i mean animations
Ohhh
Probably not
they did already do a tiny bit of that but yea its doubtful
I cant wait for the MP5 to be added to 2042 (seriously HK please innovate)
i would like the mark vi revolver from bfv immediately
its in portal
I Just want one of the Italian chad shotguns (the Benelli M4 or the Beretta 1301)
Why they added the Spas 12 I’ll never know
Can’t even put the safety in half the time without it clicking a round off
Isn’t it the Auto 5?
M16 is kinda good now?
one of the best ARs
M16 is the best AR currently
Hum i might take it to a spin then
the two coolest characters casper and dozer negvlected
Better than BSV? I doubt it
Better
M16 has second lowest AR recoil, has extremely high accuracy, 5 hits at basically all ranges
and has an 850rpm
800rpm
all feel like the same gun
Yes this sorry
He does not he’s fine.
You leave my Mexican shield maiden alone god damn it
but yes i beam ppl at 200m with it easily. great weapon to get ppl out og headglitches
When you get dozer to tier 1 something happens and he suddenly becomes the best specialist in the game
It would be cool to be able to one arm the smaller smgs around the shield but that would be op
Maybe a pistol with low damage
its own pistol
I mean I like his kit
It’s fun and the explosive resistance is nice on the inside of exposure when it’s just grenade after grenade
finally after 26 hours of battlefield i got the position where im behind half the enemy team and could shoot all of them, i got 1 kill before dying
time to play more battlefield
my calling is for MMGs
prone a high activity corridor
bababababap x100
mg42 in bf5 could lock down half the team on the right map
i should try the mg42 sometime
the 1922 was even better
maybe next game after i finished dailies
that thing mowed players down
This game still a broken mess?
game been fixed since season 1
cant wait for discarded rework
Yes it sucks... but only part that sucks is the players. Jesus christ, dice give us good teammates.
That's a thing dice can't fix
Even pre bfv dice couldn't fix teammates
I want a porsche
it would have to be a steampunk civil war for it too work. i dont think majority of FPS people are ready for muskets
What about something like Battlefield: Vietnam?
im getting reckt
Did they buff sniper rifle accuracy? I picked up one off a enemy today while i was playing as sundance and was just pumping out headshots. I havent used a sniper rifle since update 3.0
do people actually use the acwr??
No
because it sucks
and has the wrong fire rate
it has 720 currently, in bf3 it has 800, in bf4 it had 850
well it is 2042
It's a vault weapon
as in... BF3 port
no shit really?
So it has the wrong RPM when compared to it's actual self 10 years ago
Yes... but it's a bf3 gun. So you'd hope it would have bf3 stats in portal. It does not
It looks pretty much like the actual Remington ACR I don't see what's wrong with it
and youd hope theyd have fixed some of their other guns but they havent
What other guns?
it's basically worthless as an AR because it only has 26 rounds in a mag for some reason
26 rounds, 6 shot kill, 720rpm, high accuracy, low recoil
kinda shit
The miss aligned flash hider on the ACW-R 
all the op ass guns and the guns that arent even close to being in competition with other guns
I mean, every gun is competitive outside of the ACWR and M1911
im pretty sure there will be
m1911
is good
doesnt it one shot headshot
or soemthing
Rex is a much better option
take into consideration why the avancy is one of the most used guns and its an lmg just think abt it
I am currently using it. it 6 hits at all ranges. Is outperformed by the LCMG at close range. It also has weird accuracy values which makes the bullets just miss at 30m
remember that DICE is concerned about combat uptime
They nerfed extended and drum mags for that reason
Yet, the LMG's exist.
Seems like their priorities are a bit weird.
You can outperform LMGs in close range thanks to their fire delay
yeah but they're still basically AR's with massive mags
but DICE doesn't seem concerned about "combat uptime" with them
By their definition, the close combat mags are best used because of the faster ttk up close but requires more picking and choosing of fights. Larger mags let you continuously fight without needing to take cover, as you know. But lmgs with their ads speed make them much less useful at close range, in a fair one on one against someone else with close range mags they’d most likely lose. So yes they have a lot of combat time, but they can’t use that combat time in close quarters like ARs with extended mags
Also, this game has 128 players. I think giving AR's like, 10-20 additional bullets in their mags is not that big of a deal in the grand scheme of things
and if it was a concern, maybe they should've thought about this before releasing the game.
because their concern about it and attempted nerfs just seem like trying to shut the barn door after the horses have already left.
Oh wow, great thoughts over here
You could say that about any and all balancing changes. Things change after being launched, that’s just how it goes. This was one of those adjustments because frankly it is true that extended mags reign supreme
But there just isn’t really any viable way of evening them out
You just extend out the reload times and add additional recoil with extended mags
I just don't think it's a problem. I don't see why it's suddenly a concern they have.
I don't like all of this punishment that has constantly been put into games
spreadsheet based balancing 
literally
Instead of nerfing the drum mags, they should buff the other mags
but how would you buff the other mags in ways that make sense?
Heres the thing: LMGs are balanced, they excel at medium range due to their bullet count, but they have bad accuracy unless prone or crouched. In close range their fire delay will get them killed against an AR or SMG. ARs with extended mags have no downsides. But, all of the weapon classes have their niche like SMGs shredding in close range and ARs shredding in close to medium, LMGs at medium to long, DMRs at medium to long, Snipers at long, Shotguns at short.
Idc if it makes sense or not, I'm tired of the constant punishing
worst take ever
Using the avancys I can tell you my bullets definitely do not go straight
K30 for example
I think the SMG effectiveness in it's "niche" has been hampered by it's nerf, because people were complaining about the K30 doing well in it. Now they'd get owned by decent AR users in that range.
Or the entire smg category
avancys is the only lmg that has spread lol, and it was specifically added because it's just a higher damage lcmg
Kinda? I mean it's on a per smg bases atm. PBX is amazing, as is the bizon and p90. K30 is great within 10m
Kind of dug themselves into a ditch because these maps sizes do not allow the smg to be consistently viable
It actually does less damage than the LCMG and M60 and M240B
Plus their vision doesn't allow the SMG to "reward accuracy versus other weapon types"
Why must we have mostly everything in this game utter trash
Saying it shouldn’t reward accuracy probably wasn’t the best way to describe it
well, because everything they add is wildly overpowered
When everything is OP nothing is
well that was the way that someone who was paid to make decisions at DICE chose to describe it. So I can only assume that it is in line with whatever their vision for the game is.
If they didn't want me to think their vision was ridiculous, maybe they shouldn't make insane statements like this.
SMGs shouldn't reward accuracy at range
They should reward accuracy, full stop.
Why? Does that not make them small ARs?
You should be rewarded for fucking hitting your shots in an FPS game.
its more that they lose in fights where they shouldnt due to the hs changes, its a dps loss if you're both headshotting each other
This should not be a debate.
holy hell
that's when you introduce spread to keep them in an intended range instead of fucking with players who aim their gun
svk spammers man
ANY GUN SHOULD REWARD THE PLAYER IF THEY HAVE GOOD ACCURACY
nerf that damn gun
Exactly, that's how it should be
I'm sure if we ask alex nice enough we'll get a change
use the correct gun for the correct purpose and have damage dropoff
I agree. but then the player base would reduce drastically... there would be even a bigger gap between good players and scrubs... so the scrubs would quit out of frustration
OH WELL
such as after 150m smg bullets just disappear
but i agree with you, accuracy should be rewarded
shitters hate crutch mechanics too, nobody is talking about or playing mw22 anymore
Accuracy should be rewarded. Just not on an smg at 300m
You can see that fuck up in the cod franchise
Like, i am genuinely apathetic to the concerns of people that get upset when people are better than them.
Genuinely. I do not care.
They no longer reward skill players, they actually punished good players and rewards bad ones
who wants to play tummy sticks?
wahts taht
encourages more players to play
indeed
It is the way of any competitive form of entertainment.
keeps the skill ceiling lower
There are going to be people that are better than you.
Ended up costing them 80% ish of the cod player base
That's just a fact of life. You have to deal with that, and get better.
in turn makes more money for the company
yes, to "play" and that word gets less meaningful every new cod game
400,000 to just under 100,000 on steam
i don’t feel the difference between 100,000 and 10,000 players
Oh and why did they removed the one shot close range on snipers
why should i between 400k and 100k
SMGs with less accuracy and a HS modifier of 1.75 would be perfect middle ground correct?
Less accuracy in full auto*
The most bullshit thing they ever done
because snipers are broken
If you tap fire sure
1.5x would be justified. It would at least mean headshots would do something rather than doing barely anything like they are now.
So nobody wants to play tummy sticks I take it?
Because they're snipers and should be used at a long range
best of mw2 is the campaign, gunsmith with lot of costumization and DMZ.. although they dropped the ball with DMZ.. had great potential but after a while its pointless to play it... also not really high risk high reward.. if you die and lose everything you can get all gear up again in the next match or 2
set hsm to 2x for all guns and stop touching it
Exactly. All we need is a change in HS multiplier
who brings a heavy rifle meant to hit targets at long range to hit people at short range
No
Just increase the hip fire, players shouldn't be punished by using a rifle in close range when they are outgunned by every other weapon
or what vfc said. fuck it.
there was not a problem with the hsm anyway
the problem was with the K30
What do you want? COD sniping in a BF game?
shotguns shouldnt have 2x hs lmao
but they fucked themselves up with that.
but yea revert the smg
Hell they're bad as they are they need all they can
what
Name another fps that has snipers not one shot players close range
Like, they fucked themselves up when they made the K30. They can't remove it now.
i'm in the radical "shotguns shouldn't OHK at all" camp but yeah sure whatever
my man
uhh bf5
I mean... NTW?
bfv had the best balanced sniping in any bf
You wanna close range snipe? You got the ntw
no up close bodyshot
only AMRs can oneshot bodies
You crazy
headshot sniper still ohk
personally i'm in the even more radical "why have shotguns in the game at all" camp. The close range niche already has SMG's for that.
That's absolutely bullshit
because shotguns are part of the gun family
You know, a game can take heat when they removed sniper ohk in close range
ok and
the game isnt serious enough to remove shotguns
But removing that from shotguns, you just fucked yourself 10x over
and cant be left out and be different from all other fps
why not
SMGS with a 1.5-1.75 HSM would be perfect middle ground. Change how they work in full auto (longer they're fired the less accuracy they have).
it also demolishes indoor cqc
SMG's exist
Why have DMRs if we have snipers and ARs
Shotguns are already fucking nerf from range, even slugs are terrible
Exactly.
Why have SMGs if we have ARs
0ms deaths are frustrating to everyone, take them out of the game. shotguns are already way easier due to pellets, there's no need to give them the ability to instantly delete someone off the game
smgs require more than one shot to kill
yes.
shotguns at that range is a cone of death
They'd become obsolete
Good argument. Was thinking to find the words to say this as well
You can agree to lose DMRs as well, but that is immediately walking into a problem with gun variety and total amount of content
hey gotta have full auto weapons that work well in the mid range.
smgs can at least dominate in 5-20m ranges
ARs can achieve the same effect of SMGs in close range if they are designed that way
battlefield is filled with unfortunate 0ms deaths
M5 with short barrel and close quarter rounds for example
my favourite death is AMRed from some dude from narnia
that sounds like an issue with the plus system
Remove plus system... still have M5 with close quarter rounds and a short barrel
You can still fight at medium range
or have one guy in a bush for no reason
with an accuracy debuff
magazines HAVE TO be removed from the plus system
???
The random sniper headshot from 900m away 
yeah but you wouldn't be as effective, and you'd be stuck like that till you die and change the setup
Yeah lmao or the NTW
Like come on
Removing shotguns ohk close range is the equivalent to removing the ohk on headshot from snipers and marksman
No it's not.
Yeah it is
some guns would cease to function unless they also majorly changed ammo pools
they should make it harder to land subsequent shots, even in hipfire
Exactly... Still an AR that fits the SMG niche. All I'm saying is the weapon variety of a game is needed. Shotguns are there because they are shotguns and fit their own niche. Removing DMRs would be stupid because they're just ARs and snipers mushed together, but that's the reason they were made
at a bare minimum you have to aim with a sniper rifle, shotguns are an automatic win within like 20m which is garbage
And i'll tell you why that's not the case, because it takes a lot more effort to hit a headshot on someone with a bolt action or marksman rifle from a distance than it does to oneshot someone in CQB with a shotgun.
It is not equivalent.
5m
not in this game
and at that distance your opponent can be jumping like a monkey
In most cases it's two shots, I only seen one hit kills when you are breathing in their face
Also each shot is inconsistent
within 10m really. You can outclass a shotgun past that
your enemy must be really stupid or you’re really good at flanking
You can one hit kill in a farther range but a second shot at the same range won't ohk
haven't people been bitching about mackay since launch since his kit lets you get into positions you shouldn't be able to? don't claim it's difficult now
sometimes half my team gets wiped because of a guy that went a full circle around the map to flank us from behind
and they bring a shotgun
Sundance as well.
getting in close isnt that hard but most of the maps arent shotgun maps
Sundance is "ok" at best
hey
that takes alot of stealth and skill to do
people still complain about their mobility
I honestly don’t think I’ve ever touched a shotgun, they just don’t feel as fun to use
I thought it was the single scatter grenade that people complain about
12m drum was a laugh
either that or mobility
2042 is yet to have any map where they’re really useful for an entire games worth of playtime
Unless you meant in general
@pine roost i would full auto people from on top of the stranded boat with the 12m, it was hilarious
that gun was so busted
Stranded is okay for the shotgun but you’d have to stick to the ship part
Both really. I don’t find them enjoyable in general and there’s not been a situation where I wish I had one
Slugs in bf games are always terrible
I could potentially use for for only a couple seconds before ranges get far enough as to make them useless compared to any automatic weapon
yeah, 2042 isnt a shotgun game
They don't know how to properly use them
Of which can perform just as well up close
in general the maps just are insanely big
and other guns beam to 150m, shotgun limits you
thats battlefield
This game is by far the more forgiving when it comes to shotguns
Which inadvertently is why there’s no reason to honestly believe they shouldn’t ohk imo
so what is it, should they be here cause they "fill a niche", or should they not be here because they're barely useful.
i like battlefield because of the insanely big maps
They’re already fucked over by Battlefields general map design, so why bother with that
well too bad i believe that anyway because i think that is generally annoying regardless of the game.
Battlefield should continue to have maps that promote purely infantry gameplay in cqb spaces
Therefore shotguns have a map where they are effective
This one sure fucking doesn't
hamada was huge and slow paced in bfv and they were like, how can we make this even slower and less exciting
not having them would be weird so leave them in, its not like it causes any problems and if people manage to use it well good for them
Well aware of that and DICE is too, let’s not forget what DICE is going for with the new season maps
We don't even have a map that is small enough to make shotguns the true reason people hate them
We don't even have metro
i think people would get used to it. The only people that would hate it are the people that can't instantly win close range fights anymore.
won’t have the battlefield vibe then
And honestly those people can just leave and it'd be a net positive for everyone.
It’s not like missing once can actually jeapordize a shotgun user even in cqb
or something crazy like that
yes lets remove some players because u hate them
...Yes.
I believe vehicles should take more skill to kill
You’re entitled to believe that but it’s honestly ridiculous tbh
But I mean
It’s not like this is a serious balancing suggestion anyways so eh
We’re just people who play the games talking about em lol
But to balance it out, vehicles should take more skill to use
so you just want vehicles to be like they were in BF4.
Oh yeah
lmao bf4 was a total vehicle farm
Use vehicles back
thats just proving my point
Nah just fucking with ya
I say BF4 strikes a better infantry to armor balance because Mackay and Sundance have too much mobility given to them alongside C5
It takes some level of coordination and teamwork to deal with vehicles in BF4. It's something that most pub servers lack, which is why BF4 can be a farm-y game for vehicle players.
Virtually unpredictable
It's the opposite with BF2042, impossible to play ground vehicles but air vehicles are cheated af
Dice gotta add the Kolibri in BF2042
bf5 massive maps are great because its vehicles that truly break through defenses
Bfv was terrible at vehicle combat,
Bf1 vehicles were way too easy or too difficult
Sundance and Mackay mobility on their own is fine but I can’t stand the fact that they’re also given C5. I wouldn’t even care if Zain and Dozer had it
Because they can’t fly across the map to you
ever since they removed attack helicopters from breakthrough they have been free farm
too broken not enough AA options
u have the fliegerfaust that u need to hit both shots if not the plane goes straight vertical and heals
a ww2 plane should not be able to go straight vertical
phew man
Jets should be weak and hard to aim, but have a lot of weapons at it's disposal
it should stall and go into a flat spin
these balancing discussions
I’m still surprised you actually get people talking in chat
I will join dice LA to make the tanks take 30 rockets but only if they’re fired at once to kill tanks
Increase the damage on the jet minigun for soft targets
It’s a ghost town for me, all the time
Hitting infantry?
Yeah,
It already is a 3 shot kill
Make it two shot then
if you abuse irish aps the tanks are an absolute gas in this game now
It's almost impossible to pull off anyways
Yea I heard about that, I haven’t tried it myself yet
Idk why. It’s easy kills after all
Alternatively if they adjust the drifting effect of its flight mechanics that’ll outright buff them
you can even play it fast, you dont have to be some hill camping clown
irish aps is busted
Pp 2000 the new meta?
True
The fire rate on minigun should be buffed in general
They don't need to be this ass slow
That way they won’t need to raise its damage value, but it’ll deal more consistently high damage and reward proper sim
How do people aim better on the minigun
Stealth helis are the worst
Tips would be nice
Less time spent aligning = more time to strafe = more damage in total
Also give more rockets and bombs to jets
as a breakthrough player i do not miss that thing
what in the botfest
Honestly I don’t think bombs would be a good idea
Extremely happy it was nerfed
I should have 6-10 rocket at my disposal
Then just rockets
6-10 rockets
Or 12
Both would be overstepping the mark
Mostly different
You can't have all of the same type
no bombs no insanely accurate rockets from the sky ceiling pls
Yeah it's much more enjoyable now
That concept is what makes all the other vehicles so imbalanced, and as yoyo said it was a problem that bfV already faced
Give jets 2 tomahawks
The damn little bird is still very annoying
they are nowhere near the mark on balance in this game either, like having to just remove all air that isnt transports in BT lol
Improve the physics, that’ll make anti tank, anti infantry and anti air more reliable and consistent. Then the jet acts as primarily anti air, with some decent anti tank potential but also some time for infantry
Vehicles need to specialise more and not be so good at literally everything
they did that too hard with the railgun tank
2 anti tanks, 2 anti air, and a bunch of anti personal missiles that have big explosions
I feel like they needed it too much tbh
Also give the jet minigun splash damage
I kinda wish the railgun tank had more options for the gunner. Like a optional grenade launcher
AP abilities are so limited
i just hate how imbalanced tank vs tank is due to railgun maul existing
Hell only giving the jet minigun splash damage can make the jets rewarding
It would simply be a reflex fix that doesn’t address the main problem with the miniguns
The railgun tank is sooo unbalanced. It’s only good for one thing but at the same time it’s perfect for that one thing
Bring back ricochet
DICE are experts at reflex fixes that don't address main problems
True
And make it common for the railgun to ricochet
My game keeps starting in a reduced window, and expanding it to full screen causes issues where I have to reset the game. Any fix?
mine does that, i alt tab into it and it fullscreens
It’s a railgun tank, yes, but why not just break the rules to allow it to be intercepted by APS
Hey guys
Makes APS literally useless going up against it
Battlefield 2042 downloading rn gonna be trying it for the first time
yea railgun going through APS is wack
it already does insane damage, the vehicle oh shit button should help you not die to it
Heard the game had got improved lately so though why not
It’s certainly improved in a lot of areas
@fervent rose thx. Dont know why i didnt try that, always went straight to restart.
It foxed it tho
Fixed
Railguns have significantly higher velocity so APS would never be fast enough to intercept it in time irl. But wtf is the point of equiping APS and removing repair if it’s completely useless against railgun tanks in the game
broken why?
Idk if I agree with that
Nothing is more damn stupid than getting shot with a jet without any warning
I just use the AT missiles and the 25mm for flying vehicles
Does just fine
I don’t really think every vehicle should be good for everything
The 25s already have the ability to decimate infantry, an easy two kills per strafe at the very least as is. But a reduced drift and modified zeroing would potentially bring that to about 4 or 5
It rewards precision, which results in less infuriating moments as infantry when an entire group just dies instantly, it’s one target at a time
That’s definitely true
Same with the little bird minigun
I mean, we already find it frustrating enough when a stealth bombs you, given all the other means of death that exists due to vehicle imbalance, adding more AOE anti-everything would only sour the overall experience
Case in point, as you brought it up, the nightbird rockets
It was like 3 kills every 2-3 rockets with that thing at launch
Lololol yeah I remember
Man that was so fun but ridiculous for the people dying
Annoying for everyone, and not satisfying to use. A skill based weapon inherently changes the average effectiveness across the entire span of the population so it is perceived to be weaker
The weapons of the nightbird are in a pretty good state right now, if only it’s handling was decent
What platform do you play
The heli handling thing is something I ALWAYS hear about but don’t experience
I play console
Everyone who I’ve queried about it has said they experience it, I’ve watched sbout 4 separate discord streams where I watch them play live and it’s a thing on their end too. As far as I know it’s something everybody has and can’t turn off, but I don’t know about console cause you can’t stream console to discord
I feel like a lot of complaints come from the momentum mechanic in 2042
Or the lack thereof
Wdym
Ties into what I was saying about skill driven mechanics over simplified ones
Well the flight mechanics are so forgiving that you can make a full 180 on a dime and avoid any crash while maintaining complete control
Compare that to bf4 where roll speeds were slow and cancelling out momentum took time, flight by itself was punishing and took practise.
Yeah see this is something I don’t understand. Because this is absolutely not what I experience
Like the little bird doing a 360 is a death sentence
Which then has the effect of making them harder to hit with dumbfires, which makes them harder to take out as infantry, every minute change has a larger impact on so many other aspects
Because of the propulsion pushing the vehicle to the ground
Gravity is a pain isn’t it
But now thinking of it, that’s actually really damn stupid lmfao
But the effects of gravity in this game is so nonsensically low that you can tell it was designed that way to be easy to fly
Helis gain lift from pushing down on the ground. I don’t believe the air has enough to push a heli down
But that’s not at all what bugs me about their movement. More control is good as long as it doesn’t make them impossible to hit. What bugs me, still is flight assist
I seriously believe it’s never going to be amended
I feel like I’m out of the loop there
Wtf does flight assist do?
I’m keeping this name for years I can tell
Auto levels your heli when no inputs are being made
And when flying forward it levels you out to meet the horizon
And creates ground magnetism
Ooooh. See, I’ve seen that on the controls menu. Literally never used it
Makes no sense
which is the issue
None of this makes sense lol
I feel like everything I experience contradicts what everyone else experiences
I do not at all mind the concept of flight assist, sure make it more accessible. But it’s impacted default flight for so long now. It’s just a nuisance that makes aiming unnecessarily complicated and annoying
Wouldn’t be surprised seeing how many unique bugs I’ve seen come and go through this discord
Flying feels very similar to BF4. Apart from the various different vehicle handling
Heck my game seems to have a 1/4 chance of completely crashing my pc whenever I alt tab
Dunno about anyone else who has that issue
Can’t find any consistent way to reproduce it, sometimes it’s in the lobby, can be in game, during loading. Just whenever I alt tab it flashes orange on the task bar and I can’t click it or any other tab
So on console then, do you not experience any auto levelling with it off?
I’m not sure what you mean by option? I was talking about it being on the screen when you’re flying around. Seems like a temporary toggle thing as long as you’re holding the button? Or something?
Like on the right side of the screen that shows things like the vtol option on the f35
There’s a helicopter flight assist option in the settings, when it’s on that keybind on screen changes to ‘deactivate assist’ or something. But when it’s off it says the opposite. Basically holding the button does the inverse of what it’s currently set to
I have no clue lol
I’ve never paid any attention to it
So if it’s set to off in settings, it shouldn’t roll without user input
And if it doesn’t, please give me your console as I can’t live with it anymore
What does the on screen keybind say for you?
I think it’s L3?
What’s the actual text that says what it does
Flight assist L3
I’m jumping on right now. Let me see
Try and boot up a solo portal match with no vehicle cool-downs, would be super helpful if you could test this out for me
No vehicle cool downs? Wdym
disable the respawn timer in the editor I mean
I just find it useful when doing testing stuff
Okay so I was wrong. Apparently I might’ve changed settings? I don’t remember. But “Helicopter control assists” is on
Inverted controls is on
Sensitivity is 70
Turn off control asssits for the minute
Okay
Have you got a way of recording your screen?
No unfortunately. I can tell you what I’m experiencing though
In a solo match right now
Basically all I need you to do is fly up fairly high, roll to the side by 90 degrees then let go of all inputs. In any heli but preferably the nightbird
What should happen is it rolls to the side, and stays at that angle when you let go of movement keys
Or sticks, whatever
Yeah okay this is a bit weird
Wassup
Bingo
So wtf is this
Yeah lol
Glad to see it’s a thing on console too
Does the off option for flight assist just not exist or something?
I’m so confused
My guess is that the percentage of people who have actually reported it is so low that they simply don’t know it’s a thing
Because it literally is assisting automatically
All it does is reduce the effectiveness of the asssit. If you set it to off, then roll as you have just done, if you do the same thing again while holding the key you will see that it just turns quicker
Dude that’s crazy but pretty expected lmao
Now try aiming straight down and holding collective increase while not touching any tilt controls
What does this game consider a tactical weapon
Yeah again it just auto adjusts. I’ve never noticed how I have to manually compensate for it
Can I make a bold assumption that you might have not touched helicopters since the beta or before season 1?
Like you have to fight the flight assist without it even on 💀
It’s like having constant stick drift that you are just forced to counter
You’d be absolutely incorrect.
Played since beta, played bf since bc2
Thought so. You said they felt like bf4 helis, which they did before the season 1 update
Which is when I changed my name to this
Maybe it’s just something I haven’t noticed?
I don’t even know
Literally changing that one thing would make them feel so much more consistent and not nearly as annoying to fly
You can’t really pull off precise movements when it’s constantly flipping you, or aim precisely at a distance when it moves by itself
Anyone?
But it’s at its worst when you need to aim down. It does it’s absolute hardest to pitch up so you are constantly having to move your arm down
I think you’ve really opened my eyes here lol. Literally haven’t even noticed how I have been fighting the flight assist all this time
A tactical weapon is the new name for the old ‘utility’ category
Never mind I’m a fucking moron
New name for the utility weapons
I didn’t realize they changed the name
Yeah lol
Sorry. Thanks
I imagine on console, If you don’t have a high enough sens then you simply won’t be able to aim with it as it counters it
What’s funny is that this exact same effect exists on the attack heli, transport helo and EVEN the jet in hover mode
Right stick is for aiming. So I’ve been using that overtime not only for aiming but also for fighting flight assist
And the power at which the flight assist is determined by your angle to the ground and speed, so there is no consistency
It literally is stick drift that constantly changes its own direction and strength
Which nobody likes
The fix is simple, just make it so that off, turns it off. Keep flight assist as an option but actually make the setting does what it’s supposed to
Yeah absolutely
So yeah, you understand my pain now
Absolutely
I try to fly with it as is, it’s possible, but it just hinders your performance which is ridiculous seeing how long it’s been there now and not been addressed
Here’s hoping it gets fixed next season
But I’ve been saying that since day 1
Well, jets still don’t have the ability to roll or pitch while in rear view, and inverse pitch is still faster than regular, so ultimately vehicle bugs on aircraft specifically seem to have been left on the wayside
Now that weapons, specialists and classes have had their passes I’d hope that this next season has an emphasis on vehicle balance. I feel like that’s one of the lasting major issues the game has right now
Thanks for testing that out for me though, I appreciate it
I appreciate you showing me it. Opened my eyes. Can’t believe I haven’t noticed it
Exposure is probably my second favorite map lol
It is literally dead last for me
Just because of the CQC areas
Not hourglass? Lmao?
Hourglass>Exposure

I can get 30+ kill games on Hourglass. I cannot do that on exposure
It’s 99% hide and seek with snipers on the ridge above you. 1% decent gunfights
Vehicles need room to maneuver man, hourglass is the tits
Oh you’re one of those players? 
Yes I like to get kills in the game where I shoot people
Would you say most of this comes down to the newest breakthrough map layout
I play conquest.
Ah
Cause I saw people saying the new layout is rubbish, I’ve not actually gotten the map enough to tell
It is, and has always been. Hot ass in conquest.
Did they update the breakthrough layouts?
Wanna trade? It’s the only fucking map I get
I wish I could just opt out of ever having to play it
You can get kills on every map lol. Dumb imo to rank maps based on how easy it is to kill players lol. Should be based on overall map design quality imo
Those are the same thing to some players, no?
Sorry I meant overall quality*
Good maps funnel you towards enemy players. That shit doesn’t happen on exposure. Every round on that map is either slow as shit, or a complete stalemate in the middle.
Like flow, variety, etc
Well good map design should allow for a constant flow of combat.
It’s not fun. It has all the exact same problems people flamed the base maps for.
Too big. Too open. No flow.
It’s all there. But somehow people like exposure
That’s literally hourglass lmfao
Yeah and I just brought up hourglass because that’s undoubtedly the worst offender of the things you just mentioned lol
It is not too big, what? It has elevations for sure
My only main complaint with exposure is the ridge line and the various spots on the stone cliff face you can stand on
Exposure and break away would both be so much better if you could gradually destroy the clifftops
I think you missed my point. Exposure has the exact same problems as hourglass. But it’s like and hourglass isn’t.
Idk how
The entire upper part of the map is pointless if you’re playing infantry.
It’s pure wide open spaces
And the lower sections are just forcing players to play hide and seek with snipers on the ridge
I guess that’s just your opinion vs mine then. I find exposure very enjoyable to play.
It may be my least favorite BF map ever.
I’d rather play that shitty park map from the BF4 dragons teeth dlc
It’s because the infantry is centralised. While on hourglass infantry is sparse
I find more people to shoot on hourglass than I do on exposure
If you stay around the town and the arena there’s plenty of players there.
I just hate it. It’s not fun. And the game thinks that I love it because I’m forced to play it all the god damn time.
Sorry, exposure has better infantry focused areas centralised than hourglass
Hourglass has the town which within 5mins has no cover
I don't think that's how the game chooses maps.
Great. I still think even with exposures infantry area, it still sucks.
It feels targeted
There are literally not enough maps for that to be the case
maybe you keep getting into that map because people keep leaving it
But the community likes exposure somehow
I’m seemingly in the minority
that is just unfortunate
I personally don’t like hourglass due to its over centric vehicle focus. Lack of air cover doesn’t help. Exposure seems to be one of the only maps with proper air cover for infantry
The round I played earlier I said in chat the map sucks and everyone just whined at me.
there's not any good infantry maps in this game.
Hell, there's no infantry maps at all.
Not proper ones, anyway.
We talking infantry focused maps right?
I SAID INFANTRY MAPS.
Locker, Metro, All of the BF3 Close Quarters DLC, the fort map from BF1 i can't remember the name of.
Verdun, Fort De Vaux, Locker. Hell I’d even take a map that only has 1/2 tanks at this point like Seine Crossing or Amiens
Infantry centric and focused yes, but not infantry only. Hopefully good though
Like pearl market then
send prise de tahure
That had no tanks and I think 1 apc per team
Sure.
Still my point is that there are no infantry maps in this game.
God man. Idk why people don’t vote for this map
It’s great
Yes. I think with 128p DICE designed each map to have areas for everything. Infantry play, vehicle play, air play. You get what I mean
I’m down for an infantry only map
I think a lot of people wouldn't mind having infantry only maps in this game. Considering the infantry gameplay this game has.
Best in the series imo. I think it would be good to get at least 1 infantry only map just because people who don’t like vehicles get that escape every once in a while
For sure
i think there should be more than one.
Like, don't be like BF4 and just have only one infantry map in the base game.
That sucks.
Hey, maybe this next one is like half the map underground with no vehicles access
That’d be fun
I would like it if they didn't remake metro.
i'm gonna be straight up
just stop remaking metro.
Give us that “terminal” map some guy designed. An infantry only airport map
sure
Would be in the vein of metro but like not in a metro station
i want a passendaele like map in bf20 42
also what about a map where yoy get to fight in caves
kinda like Iwo Jima
except 90% of the map is underground
I donno if I want it to even be in the same vein as Metro.
DICE should stop making meat grinder infantry maps
They really should just stop that.
Well pearl market is the only other not straight forward infantry map
Then do that. Make actual maps that are not meatgrinders.
If they make a 128 player infantry only map, it will very quickly face the same criticism as 128 player breakthrough
which is?
I remember dices wording on 128 bt being removed was it caused performance issues and something else, I can’t remember
Too much chaos, wasn't it?
why are you asking me.
I don't see them making any infantry maps geared towards 128 players
Because you could accomplish the same thing with 64 players and half the work
then make 'em for 64 players.
10/64 LOBBY
What are you trying to matchmake into?
breakthrough
They have that, it's called team deathmatch
so crossplay should be enable?
Yes
it is disabled by default?
It shouldn’t be no
me and my friend always hard to matchmaking
Which continent?
acting like cut down versions of 128 player maps count as infantry maps is an insult.
Asia is dead
Yeah, they've been pretty insulting to infantry only players for four seasons now
And yet they don't seem to take the hint...
so asia region not good for bf2042?
no players?
cross play is on
but still hard to matchmaking
4/64 in lobby
always like this since early morning
it is been 4 hours
bsv-m
what platform are you on
i want 128
2042 just not good for console, without the crossplay, you cant even find a game.
Can you farm attachments and portal weapons on portal servers with bots
solo you can get all attachments
for portal you have to make sure its full or half exp
Yeah I know about solo but I wanna try making a server that makes farming bots for attachments even easier
Like me vs 127 bots or something
i dont use portal so i cant answer that but i wanna say its like solo, but you have to make sure its full or half exp. i dont think you can do what you just said tho 
Well you get what I’m trying to do lol. Just make it as easy as possible to kill as many bots as possible
Hate this hipfire attachment requirement with a passion
Something like 100 hip fire kills for a laser on just one gun 💀
I get like probably 2 hipfire kills on real players in a good match
Maps mostly aren’t close quarters at all lol
PC
The only smoke that breaks lock-ons is thermal smoke
boin
in game, yes?
no all chat unfortunately
Oh bruh that's dumb
I know
That's just anti fun
100%
Whose mother do I insult now
I mean you can still insult their mothers
does anyone know why my game kicks me it said this player was ejected from this game because easy anti cheat is violated battle feild 2042
are you cheating? ...could be that.
Nah battlefield anti cheat messes up
Bf4 kicks me every time
For bf4 I just reinstalled the anti cheat
irish has been overpowered since day 1
you can't give aps unlimited uptime and unlimited charges
That has nothing to do with 2042 anti cheat. 2042 uses easy anti cheat.
Right but it's the same problem
No its not
Reinstalling it fixes it probably
Punkbuster is just dogshit and reinstall never really fix it until you actually update it manually
The same problem being, windows probably did something with the anti cheat program
Windows messed with bf 4 for me
Just because bf4 had issues with punkbuster doesn't mean its same issue in 2042
Lmao
Literally everything is different
Its not the same
Nah brah I'm just saying he should reinstall
I mean it's the same problem as in it's probably on window's side
For my bf4 I didn't have a problem with punkbuster windows quite literally removed the program
Without me doing so
Could be the same here 🤷♂️
Windows doesn't remove easy anti cheat
If you run dogshit 3rd party anti virus it can happen
Maybe idk
Either way something's up with the way the program is running
Otherwise he wouldn't get kicked
Therefore it's the same problem: program not running
Or if you run weird apps in the background
eac isn't punkbuster tier but it also has issues with randomly not working
i blame 2042
Never had problems with EAC personally in multiple games
I heard some weird apps can trigger false positive and not allow you to launch
So disable all the stuff you run in backround
You dont really need gaming apps
Game Security Violation:
The game process or system's integrity has been compromised and the game will exit. This is usually caused by outdated or insecure background third party software. To resolve this, update or disable background third party software and restart your PC.
No. It was a thing at launch but DICE removed it due to xp farms
probably another symptom of buggy input, assuming there's nothing wrong with your mouse
Anyone know any good setups for the ak?
I use the controller to play, and I have never had this kind of lagging problem except for the ak gun.
As of Tuesday the sfar will be amazing again. Next best is the pp29, lcmg, m16a3, M5A3, and the bsvm
next patch is going to make the pp2000 compete with the scar which will be fun to watch
This happened to me as well and the only way to overcome it was to move and change the angle.
@slender isle thx
Why does it still work on solo servers then lol
yeah i remember it was issue in bf3 and 4 as well, doubt they do anything about it
if there is empty vehicle closer than the target you are aiming it starts always locking onto the empty vehicle
if it were really laser targeting that wouldn't happen
lise do you main lis
also is it intended that javelin will not hit speeding bolte?
i wasted two missiles trying to kill bolte but both missed because it was speeding
irl javeling can hit speeding target no problem
no
i play boris if i play engineer
lis don't have javelin
bust
and i dont like the stationary minigun
so i dont play the andrew tate cousin
the sentry gun dont do much often but at least i dont need to operate it
if i could it would be deadly
in portal it happens idk why
i've always been engineer main in battlefield
Yeah it was driving me nuts i thought my settings changed
Fuck this stupid useless sprint out time.
dont you love'
having a heli killstreak
and some railgun tank camping cross map
snipes youi
least ridiculous deathmatch spawn
i just have skill issue
As of now, it ain't good
just got ran over my eod bot
Not until it gets buffed in the next hotfix
im being carried by it
Doesn't look like it needs buff
It needs a buff
the guy headshot you with all bullets
also looks like he headshot 4 people in a row
Not with the mtars spread
looks like he be cheating
He cheating lmao
wait
lmao




