#battlefield-2042
1 messages · Page 615 of 1
I would imagine it would be a slow rollout type deal like... first you can move crates and map-spawned vehicles... later on you can maybe move an actual flag
Infinite lis rocket server
Tbh I would be very open to the idea of map making competitions for Battlefield <next number> where the community can produce their own maps and layouts for inclusion in the full game via popular vote.
communities are what keep games alive
We did get something like that in the final days of BF4 iirc where the community could influence the design of a map I can't currently remember the name of, but I'm talking an actual editor for building the terrain from the ground up.
I don't want portal to return but I wouldn't mind remade maps.
I kinda feel like portal will eventually become that kinda thing where in thr old days we had mod servers with new maps. If they make a map editor itd do that
Portal + map editor would be a great way to let the community be a part of making this or any other BF alive for a good while.
So, I'm an ex-Arma 3 fanatic (been clean for 6 months) and I can tell you without any reservations that there is no way that game would have survived without the various mod tools.
Moddability and community involvement is how you keep audiences coming back.
Hi Hobbyist, congrats on getting your 6 month coin 🙂
But therein lies the issue; EA/DICE is a profit-seeking company, they don't win on long-term play of a single title, they win on hyping up the next installment which comes out every 2-3 years.
AAA problems
Yep
I mean right now could be a golden opportunity though... they're working on wrangling a really divided fanbase let alone the hype factor
DICE could probably kill Call of Duty entirely by having the same level of moddability as Arma 3 tbh.
Addendum: Without the clunky interfaces and tools
BF1 was such a fork in the road moment for BF and BFV just kept that going. So all the BF3/4 folks stayed with 3/4 for years and 2042 didn't re-unite the two sides. So here we are.
Yeah
bc2 side is getting owned by bf3 snipers lol
Haven’t played since launch and just redownloaded it anything interesting new?
Some reworked maps, some new maps, new weapons, new operators, and many many bug fixes. But paradigm shift when the 3.2 update rolls the class system out.
I'm biased but imo worth it to give the game a try again, it's wayyyyy smoother than it was at launch
Ngl kinda want to play bf2042 just because of that
sadly what’s holding me back is the question of to kamikaze or not to kamikaze
also I may do it again when I’m off work
ok cuz I think this is a good game, many said it was bad until 2042 released
rip
rn I enjoy 2042
but DANG I hate the specialists and the flat maps
and no destruction 😭
at least the rocket is cool
it's always the same story: a new BF comes out and it's bad but the previous one was good; always been like that since my first BF I played
When cod went modern like 2 of 50 from my server i used went over
And about as many went to the dog shooting game
the what
oh
And then after that cod went on its insane future arc
Until they literally had power armor and space ships
Justice for IW
And then hard U turned to ww2 right when BF1 came out and got destroyed
Infinite warfare combat evolved
M16 kinda feeling amazing.
And they fixed that shit within like... a month. Tops.
Jesus some people have no patience.
Speaking of a lack of patience, they always seem to jump ship as soon as the TTK exceeds COD's.
Jumpy little bastards can't comprehend having to actually keep on a target for longer than half a second.
Some weapons did alright by it. LMGs got totally fucked though.
I swear did they even test the FG-42 there
Plus battlefield has always for the most part had a longer TTK than COD's, Difference is that since battlefield has a slighter longer TTK is allows for some lenience.
Half of the guns it did right by.
But for the others it didn't do anything well.
And they always complain so much if their guns have any recoil whatsoever.
Way I see it we could do with some damn horizontal recoil around here.
Does it even exist in 2042? It comes up with some of the attachments but I've never seen it once.
It does exist.
But we can reduce it.
It's more noticeable on the longer ranged weaponry.
I notice it a ton especially on DMRs.
SCAR, Avancys, PKP.
Seems like it's only the miniscule amounts of vertical recoil that can be magically compensated into a laser beam
Bah, never saw that shit in BF1.
arcom muzzle brake ftw
I must be the only fucking guy in this game that wants the shooting to be harder
People just control recoil. Really that's how it works.
It's easy to control it but it takes a while to completely understand it.
The fg42 kicked hard when I first used it..
Now for me it's my most accurate gun.
People complained so much about BF1's random bullet deviation when it was literally just horizontal recoil and was easily controlled by not firing willy-nilly like an idiot.
They're rifles, not airsoft.
They all must've been shooting wrong back then, my shots always were on target.
I fire a semi I get cucked my rando deviation because well... honestly I'm not even sure half the time. Either because I'm moving which why does it affect me accuracy now rather then later, etc.
Bf1 bullet deviation wasn't that far off
If you were like shooting farther ranges then yeah
it would be fun if you could randomly drop your gun while running or jumping while shooting and it bounce off the ground and hit yourself

i mean who jumps and shoots at the same time, no way you can aim like that
It made them feel a lot more alive, rather than just being automatons who have perfect aim all the time
But anything close up you wouldn't notice it
Semis being made for range you'd notice it.
Even in medium ranges the bullet deviation wasn't enough to chuck you
Wasn't exactly getting beamed by SMGs from a hundred metres back then
And that's how I bloody well liked it.
You don't need deviation to balance smgs, you can always reduce their velocities and give them pitiful damage at a range.
Infact that's what they've always been like.
BF1's weapon balance was mostly amazing, outside of certain outliers. Everything actually felt useful.
^
In 2042 I outright ignore some weapons because their niche legitimately doesn't work anymore.
For the most part 2042 weapons are good.
Shotguns? You won't live long enough to get that close.
And even if you do, it'll probably whiff anyway.
I need to give the 880 a proper go.
2042 has a bunch of useless weapons
Yea shotguns if you only ever live in spearheads factory boxes
It's pathetic
Come on man I got three masteries with the 1911 until I swapped to the Rex
You know if they didnt have shotguns theyd have people beg for shotguns
The 1911 is a pistol it's not exactly built for range.
You know the thingie.
They would be using the burst glock
No the sway sucks up close as well that's my point.
1911s are pretty heavy
Even if the 1911 was good, the Glock will still be everyone's fav and go too sidearm
The G57 is just... well, it's too good. There's no reason to use anything else...
M1911, mp412 and the m93r are pretty useful.
Not compared to the burst glock
Mp412 being a fast revolver which punishes you heavily if you lose.
450 rpm 4hk.
That's pretty slow ttk.
It's true niche lies in burst.
Also Glock has drum mag
Drums don't really mean anything for a singular target.
I don't know why they thought it'd be a good idea to just let people use extended mags
M93r a good burst pistol which actually kills quickly closer up.
It mean more ammo which people like
I don't see the problem with extended mags.
extended mags should come with way heavier penalties
Way is stupid confirmed
M1911 pew pew pew.
Weapon balance is a difficult thing to get right, and letting people tote around an unreasonable amount of ammunition doesn't help it.
You don't have to be rude towards me.
Unreasonable
Extended mags are the reason most mains weapons are preferred to be used than any vault gun
A standard combat load is like 200rd
Yeah extended mags are for the most part why portal weapons suffer.
But if portal weapons were given a bit of extra rounds they'll be fine.
And for sidearms, there are only two guns with sizable ammo count that's the burst glock and what should be an auto sidearm but isn't
I don't think the m16 needs 40 rounds. 35 is enough.
They could give portal weapons ammo types. Wouldnt kill em
Coincidentally. You could run a 35 round mag for the m16 on bfh.
No one uses it
Why even use it when we have a m5
M5a3 has less range and worse velocity yet can run a 40 round mag. I know what I'm running.
Not with the small barrel
Just with the short barrel it's 800.
The M16 always felt weak to me for some reason
Close combat kills in 6 rounds.
Cause 556 is weak
All better than the m16
I could use the scar if I wanted to. But the m16 literally does more than the ak will ever do.
Like I’ll use the M5 plenty enough, but the M16 just feels like I’m using an airsoft replica.
Hell even the bsvm
Why would I need the VSS.
If you want to look at a genuinely bad rifle. Look at the acwr in its current state.
That thing is not it's original self.
Nor is the a91.
Most vault guns aren't
Could be related to the fact it’s a portal weapon. They all feel kind of shoddy compared to the 2042 ones.
Worse animations and sounds
Xm8 MG rips a new one. M60 is a ranged monster.
AKS which was recently buffed.
Even if they like refused to add extended mags they could at least add like AP or HV mags to vault stuff
Still underclass then the main smg
Though that suffers from an smg issue where reduced HS Multiplier.
Would be using the k30
Why use the k30 over the PDX.
Theoretically AP rounds would be useful for dealing with, well, armoured infantry, but there’s no way to tell who’s using that stuff
P90 is pretty good though. Just wish it retained its hipfire accuracy from bf3.
Armour’s always just a rude surprise
It's the best smg but smgs are bad.
Rather use the bsvm, better smg in the wrong category
The reduced hs multiplier makes them inferior to the am40.
Seriously just abuse the am40 if you want to win the game.
The am40’s reload is blazingly quick
Can’t imagine what it’s going to be like with standard rounds
I don't mind its reload I don't care but it irks me the wrong way it has better close range damage than smgs and has the 2.15x hs multiplier.
I mean, SMGs are an obsolete weapon class.
Did they really shaft smgs just for the am40.
Most guns do now
But that’s real life
Smgs can work in the game but the fact that they made them like this doesn't sit well.
Problem always comes back to one thing: average engagement ranges.
2042 is super expansive and most weapons reach out far.
I've always been able to somewhat compensate for that by throwing smoke everywhere, weaving in and out of cover and just making it work..
SMGs suffer because they don’t.
Assault rifles like the m16 might be more practical for most of the engagements but when you really want to tear people up the PBX is a must have.
But it's not
Just know to avoid longer sightlines and that.
I actually forgot about the sfar
Any one up for a game
!!lfg
ℹ Looking for Players to play with?
Head over to the Looking For Games channel category.
Please remember to state your region when looking for players to play with!
#lfg-crossplay #lfg-pc #lfg-xbox #lfg-playstation
Snipers also suffer because they have to sit back even further than usual just to survive, exacerbating the camper problem
300 ms TTK average out to 49 m. Standard turns it into an AK12. It's competitive.
The recoil is really manageable, and you could beam a good distance
The sfar sometimes feels outright unfair. This thing has no weaknesses
Using the m16 which is a 5hk out to 74m with a quick ttk average is why I prefer using that over any other assault rifle.
M16 kills quicker. Scar is more suited for range where the user can use cover more effectively.
best assault rifle?
Honestly, when it comes to guns, they can be good, bad, average… but for the love of god don’t make them boring
M16 is like a decent Vault weapon but it ain't competitive, especially when you live long enough to run out of ammo
M5, m16, am40 and the scar.
Unless you die a lot and skip that part of the gun in a argument
Ammo isn't an issue here.
Cause box.
And since we'll be getting more ammo through perks it'll be even better to use.
The Hellreigel was consistently one of the best guns in BF1 and I avoided it because it was boring.
@arctic grove Not sure if you saw but M5, scar, m16 and the am40.
I kept to support because the guns interested me there. Bar was my go to because I liked the bar.
The 1900 and M30 Drilling were difficult to properly utilise and had better options available, but they were fun as hell.
Really the only reason why I mained the fg42 was because I genuinely enjoyed the gun for what it brought.
I always thought it was some inferior assault rifle but it actually wasn't. It was a well regarded gun in the community.
Which made me happy.
5.2 @next onyx
I like guns with a kick to them. The meta always settles on something flatter than my ass.
I'm aware. 5.2 ruined it.
Why do you think I liked the scar in 2042. It had good kick and the reward was good.
Plz dice forr the love of God make the teams more Balanced 1 round Every1 is recon Sniper other rounds there are non te be seen
AM40 is nice for me
Damn straight I need sound.
Fart.mp3 for each shot
One of those things any good shotgun has down.
If they sound like pop rocks but it's based boosted and volume to the max then no thank you
Oh yeah I should be a meme lord with the m26 mass on the m16 because gun recoil is less floatier.
Screw 12g, I want an 8g double barrel. Or even bigger if they can manage it.
I like how the guns sound in this game ngl
M16 firing sound is wack
I like its reload sound.
Two rounds with enough power to blow someone’s heart through their spine.
Like how a 9mm can blow the lung right out of a body? 
Can’t they just put some 1942 weapons in
It's been hinted with the new player card
The revolver and the shotgun will be somewhat used competitively
The revolver has no recoil
And the shotgun is better than the msc880
Anything is better than the 880
Haha what a silly meme you've said.... its just a meme right guys?? 
Even that rotary magazine piece of shit shotgun would be better than that.
Doa12?
That one
First time that's ever been called better
Fallout combat shotgun
Tried it in 4, it was awful.
I want a spas 12 to hunt a vewociwaptow! 
Not me
Shotguns worked okay in 4, so long as you were on an infantry map
Cy somehow made a drilling work on panzer storm.
So did I, he ain’t special
Never said he was.
I enjoyed spamming shells with that thing

Would of liked an upgrade to change its rifle round to a buckshot.
Or vice versa.
Triple rifle shot or buckshot.
God the M30 is fantastic. Still personally prefer the 1900 slug rounds
In hardline we had a mammoth gun.
But it just felt right
Which was a triple barreled shotgun that used slugs.
Hardline seemed to get all the cool shit
Hardline had a unique interaction with multi barreled shotguns.
You could set the fire mode to expend all the shells in a single go.
The recoil would be ludicrous and you'd be dead if you missed but it made ranged shots easier and improved consistency.
The 1900 had that too, though there’s a short delay between both shells.
19th century ballistics though
Why do they never use fun stuff anymore
Its basically a big musket
Perfect
Modern problems require modern solutions
I mean like theres much more powerful longer flying rounds
Swap to Obrez, miss entirely because it’s a rifle without a barrel
Nails the enemy’s Ranger
Fix bayonet and shank the last guy
They use a Gepard G3 in the anime Black lagoon
That’s how I want to play.
I prefer the 7 barrel gun from ages ago 
The obrez was great
Id play a game where i tried to hit planes 5/5 times
Longer barrel doesn't make way more accurate. Just faster
So there's some drop to it
Like a Glock youll get about 1100fps byt a carbine will get about 1400fps from the same round
Eventually also if you extend the barrel longer and longer the friction on the barrel overwhelms and the diminishing expansion pressure diminishes
Did you report him
Seems easy to avoid then
Yea but cmon Thats just blatant bs
They don't necessarily last long
I don't know how long it takes for their system to deal with a cheater but its probably not instant
Thats easy get better anti cheat software
Such as
there is no anti cheat that catches all cheaters
I've never come across a blatant cheater yet
Yea such an easy solution you don't know one
ive come across like 6 cheaters
I dont know the name of the game but there is one that pauses/cancels the match and kicks the cheater out
Yea i havent seen somebody just blatantly cheating
Well then it's not an easy solution
And maybe you're not an expert
I remember seeing clips from BF4/1/V of people flying around the map headshotting everyone. That's nonexistent in 2042 as far as I've seen
Did i say I was aan expert ??
Id bet EA makes a new anticheat thing every new game
Automated detection
This is the first game to have Easy Anticheat which has worked really well so far
Like punkbuster used to be a big one but it also kicked people for no reason too
Detection isnt perfect
I beg your pardon
Agreed but it shows some holes that need to be plugged
the anticheat we have right now is pretty good
Over time cheaters find a way around all anti cheat stuff thats why you see invisible fuckers on bf1
see?
Same here I’ve seen people complain about cheaters but 9 times out of 10 they’re just a better player
So like no system is perfect but the newer game is typically better at stopping it
Thats a Bold statement to make but yea most ppl complain to Quick … however this was obvious no hit Marks even on cqb
The one exception i know was bf3 it had massjve security issues
Vowiciwaptow
You actually explained this pretty well I’m hoping if it’s not already to late 2042 brings people back of the next game
The Indian rifle
Vidhwansak
Its a 14.5mm sniper rifle
Well 50cal 14.5 or 20mm
And heavy af
Forgettable name impossible to say, huge, foreign. Checks all the boxes
Trex or alligator sound too cool
What's the pont of HP on ntw?
Less drop
More reloading
Their way of trying to make the ntw less worthless is to nerf the rail
It barely does damage to begin with so i cant image the damage difference is much or worth it
Consider after the class nerf youll get 26 entire bullets
Which rules out recons from using it entirely
Anyone else getting cloud save error?
No
Saitama "20 words or less!"
Saitama "20 words or less!"
Genos "my master is a busy man, keep it to 20 words or less"

usually rebooting PC fixes it for me
buuut NTW will be 1HK anywhere with those 26 bullets with an
Immediate, constant and steady scope
not the case for other sniper rifles
or rorsch
XD yea... steady scope with 2 whole bullets
Honestly if despite all logic you still choose to use the ntw. Itd be better with a support character
Just making a case for it 🙂 I don't think all hope is lost on the NTW and even less so after that recon buff
Yea like with ammo levels you cant use it anti vehicle
Getting a jeep down 1/4 will burn through all your ammo
And take a half an hour to do it
Unless the ntw gets a massive catastrophic damage buff itll lose out to the rail 19 times out of 20
In a 1:1 recon standoff where both players are expert headshot marksman yes the ntw will lose out because who wants that longer reload time
but that's not all players by any means
I’ve actually been falling in love with the dxr
I'm not making the case that NTW will be any better against vehicles, but I think there's a section of players that will gravitate to a 1HK weapon on body hits
In my expert opinion the NTW should be massively changed to focus on vehicles. Like buff rhe damage for light vehicles/air a ton. Buff the dsmage vs like the Ram a bit. And maybe to tanks a little. Make it fire bipod only
God i love one shotting people with NTW
Like make people work for it but make it worth while
you either miss and die or hit and win
then die from 3 other people
I realized most of the 1942 weapons are bugged
You want to penalize the NTW even more by enforcing bipod..?
It feels like you're already trading off a lot just to use it lol
I want its damage to reflect being 20mm
So like devastating but still difficult to use
They are off center when using different scopes
Give it explosive rounds too cause it needs 3 ammo types at least
Enter tank driver stage left
Tank Driver: Now see here, no more weapons that make it impossible to survive for more than 30 seconds since MBT still doesn't have APS
It's not about reflecting 20mm it's about balancing a video game lol
Also one of the sights can be completely whitened out by the lighting and it really fucks you up badly
Satisfying keyboard warriors
The thing is even if each ntw shot did 5% of a tanks hp. It fires as slow as a ntw. You'd have to hit a tank 20 times, which is at least 5 reloads to 100% a tank
Game mode was fun but seriously, why do we have a problem with sights not being accurate
Yes now give that weapon to 64 players lol
Hell even if each shot did 10% its still 3 reloads and like 20s per shot
They could give it the rail treatment and take away big scopes since its meant for vehicles
When you're talking about Infantry vs Vehicle balance you have to figure more than one person on a team is using a thing
the update is out right
The fire rate is slow and if you forced it bipodded it means they cant just quickscope and hide
Vehicles are against the NTW, Rorsch, C5, M5, TGM, AT Mines, soon Jav,... I'm forgetting something? And and all that before they've even gone up against another vehicle or dodged a bombing run from a stealth
yo has the update release yet
No
Adding more oomph to infantry carried anti-vehicle weapons isn't a simple matter
when
It's not coming on the 20th
then
This month
wasn't it planned for 20th
Yea but an antitank sniper is against everything including the tank
And that's more
If it was we would've been told that yesterday
claymore 
So like make the muzzle blast 20mm-like too
We would be given patch notes yesterday
Kinda like when a tank fires everyone and their dog knows where it is
Or you know
Don't add a rifle capable of shooting through a foot of concrete.
But i dont believe its impossible to balance it and make it powerful
Y'all talking about the ntw
Yea
Yeah the scope steadying thing is going to go in that direction yea? Balancing it to make it powerful, but mostly on the sniper rifle side of it not the anti-materiel
It's fine the way it is, or make it as powerful as the k bullet or something
You could make it slow down the player carrying a 60lb rifle
Um no, since when do we do that
I think it’s fine the way it is
This man bugging out

The ntw weighs as much as a m2 50cal machinegun.
And?
Might as well add that too
With a sawed off m95 sidearm
If you want to slow player speed by carrying a weapon then bring back player stamina 
so you can't dead out sprint forever
Ok
Ok
Unlike many people I don't mind the armor in 2042 and any "fixes" required don't involve removing it
lean into it
build it out
I forgot that armor existed in this game tbh
Just don't hand it out like candy (looking at you anghel)
It has such little impact
forgotten until you go toe-to-toe with that Irish who picks up armor from every dead body ammo pouch
The worst i encounter it js hitting a guy with a lis and "ugh armor"
The way the ntw is in the game now is like basically a worse m95
Ah no
Well rifles are anti armor
You still have enough bullets in a mag to kill them
Also
I miss my m95 from p4f and my gold one from heroes
I did get pics of my old bf heroes guy cause that was a good setup
You can still one shot people with the ntw
ok fine but still the NTW can simply disregard armor
You could pick two main guns
Who says that
Decent amount of people
Zanth, I'm starting to think this is a you problem with gun preference and all
The sws feels nicer than the ntw
nah i ditched the ntw and went to the dxr and the velocity and capacity are so much better than the ntw
This is a certified don't like it, don't use it
How big of a deal are supressors for a beginner who is trying to die less in BF2042? Is this something "everyone" uses? Will it be noticeable on my death-rates?
I don't use it
I forgot suppressors existed
what weapon?
Suppressors are not op despite what people think
Suppressors are ok if you flank a lot but less ok if you think it makes you invisible
I only use barrels and muzzles
I'm trying to get to grips with the M5A3 for now.
yeah don't waste your time suppressing that
You playing co op
As soon as someone sees a glowing bullet fly past them you're being hunted by atleast 6 people
Like if you get loke 70-90 degrees to an enemys side? A suppressor can hekp you get 3-4 shots off with a semi auto. But like it doesnt prevent direction indication entirely
So suppressors don't work that great
Nope
m5a3 shines in cq with short barrel to get that higher fire rate or if you're at mid-range you can completely eliminate the horizontal recoil with the Arcom
Despite what everyone thinks about it
Idk? I don't think so.. Mainly Breakthrough of Conquest.. Eh if that answers your question?
Suppressed + subsonic just means when they hit the enemy. The enemy is told "enemy to your right somewhere" rather than "enemy 80 degrees right"
Co op, playing with bots speeds up the unlocks process
Most players don't know that you can unlock weapon assignments and attachments by killing bots
If an enemy is in a firefight. Suppressors can keep your shots more annonymous.
But not hidden
Yea its not gonna make you a ninja
Even irl a suppressor basically takes a gunshot from deafening to very loud
Also subsonic is the last thing you want in a face to face situation
So from earplugs to "crap that was loud still"
I have the extended mag, close combat and high power ammo. A couple of sights which I think are ok, and use the short barrel and a small grip which I dont remember the name of but some youtuber said was good.
yeah you're on the right track then with the m5a3 just play around with it
cq rounds got nerfed a bit
so standard extended plays a bit better these days
Soon as i unlock anything I go on a bot massacre
There is a double XP weekend. Is it work on custom servers?
M5 works well with small barrel, smg rounds (the small mag), and dot sight
if those custom servers are full xp probably
"Theyre robots morty keep shooting"
"I i i dont think theyre robots"
"Theyre beurocrats i dont respect them"
I wish the jet bullets was good against infantry
When you killed all the air units
All you're doing is flying in circles waiting for something to spawn in the air
I try to see what the top ranked players are killing me with and I seldom see the M5, but I guess that is probably not very relevant..


That's why vtol mode sucks unless you're far from the ground
Or have good dodging skills
The only way jets would be good vs infantry is if you could robotech transform them and fight on foot
I wanna do a strafing run
Make the jet bullets kill infantry with 2-3 shots
Or go to the half-robot hover mode and skim the surface
Make the jet bullets explode when it comes into contact with something
Or give it splash damage
Well it's only 20mm maybe 30 so when that hits a man on foot it just makes a really bad bruise
THAT
yes make that
am I really unable to have a controller connected at the same time with mkb
i wanna have a controller connected for air vehicles
Basically make the bullets explode like the little bird 30mm
Or whatever the second bullet category for the little bird is
20mm round hits a ballistic vest "ow ow i need a new armor plate rated to 8mm"
Exploding crossbow bolt
100% ded
Consistent as rocky road icecream
I got an idea
Make all jet bullets do headshot damage for infantry
This is a good idea

ItS JuSt a GaMe
Is the usual response to consistency
Like if 2 rifles use the same bullet and have the same muzzle velocity
"Why does that one do less damage?"
"It fires faster"
Wait
Why do jets not carry bombs in 2042
Did they stop making bombs in the year 2042
BaLaNcE
The f35 also isnt stealth and cant multitarget and has to linger over a tiny engagement zone
I pray that season 4 adds a Russian vtol jet version
Or whatever Russia has for jets
Hobby store drones full of grenades
Another beginner question: I'm playing on a general purpose ultrawide 34" (3440 x 1440) 100Hz monitor. Is that an issue? Is it .. too wide for gaming or no?
I think people use wider. I guess it could get distracting?
Just found out it has a "game" setting so I'll try that and see if I immediately become a god...
Idk, I just feel disoriented in a lot of situations, but that might be just me being bad.
I use a 29" semi curved one it seems like enough
You might narrow your field of vision
Burger
I dont know quite how that works
Like if a wide screen will show further to the sides or less up and down
So you could narrow the field of view and then aave the rest of the screen for other stuff LiKe yOuR faVoRiTe DisCoRD sErVEr
Yeah, best not to miss a single msg in this server
Ie for some demented reason i use the ntw, while it reloads I'll see what the chats doin
Build a puzzle
Cook dinnner
Come back and fire my 2nd shot
What's ntw
A slow big rifle that does slightly more damage than others
Oh, I'm training to become the next BF Rambo so that's def not for me.
Probably try tonget the m5a3 lotta people like that one
Is there some kind of aim trainer, boot camp kind of thing, where I can improve my technique? I've tried that aim-trainer thing which you are about to recommend, but I was thinking more of something like shooting moving targets and getting a score which I could improve round after round...
Solo
Anyone else feel like anytime they get in a condor with that orange and green skin you're always in for the most wild-ride shit possible?
also I got sensor ball T1 i guess
The best way to kinda get the hang of things is practice some solo rounds
Against AI?
Yea theyre easy targets but kind of shoot back so you do have to try a little
Its good for experimenting without consequences
A target practice course kind of thing would be cool where you'd run through a given track and shoot various targets and get a score in the end.
Those bots are annoying, idk...
why does it feel like the game has assigned me to be "all time BT defender"
Cause you argued with me about the ntw

Itd be nice if mm had some options like
[ ] different map please
[ ] different side
[ ] get me off this pos team
[ ] no servers with that guy again
[ ] get me off this pos team <-- don't leave me man
But yes its annoying being perpetual defense
Ive had it like same side same map me 3x in a row like ok done
OK, enough yt theory. I'm off to the races to see if I can repeat my feat of more kills than deaths yesterday....
ok
they need to add stuff to the jets fr, to make it be able to help infantry on the ground like bombs that are not op but at least you will be able to do something once you wrecked every vehicle in the sky
jets be useless when not fighting other aerial vehicles
I played a game last night and I witnessed a man get slowly crushed to death by a tank 
Not a fan of AGMs?
wdym
is the EA feedback for 3.2 still available on the forums i cant seem to find it
Jets can fight ground vehicles with anti ground missiles
give JDAM
I admit the options available are really sparse, but if you can't fight ground vehicles that's a loadout problem
giv
wondering how the hourglass remake is gonna go
cause uhh unless they remake it from 0 it's doomed
funny way to say manifest
But nah I kinda like the concept art hourglass tbh
So I’d like if they do something blending that into it
the issue is that hourglass is a map made to look cool on a trailer, not for gameplay
Manifest
Best Map
I swear, Manifest fans are just manufactured to make arguments
like
Manifest would be a whole lot better with climbing
like hell, an army of soldiers and tanks rushing from the dunes into the city with the sandstorm behind them is cool as fuck
in a game? lol
whats the top map then
Dalia.. eh yea orbital or pre-ruined BT exposure was good
They wouldn’t know, they don’t actually play the game
Spearhead
I used to like exposure BT but the new sectors are 70% ass
Season maps are all okay I’m just so burnt out on them
I matchmake into stranded and die inside
I personally like Kaleidoscope except for the last sector
can't stand kaleidoscope
yet it's my most played map
cause the game forces me into it
7/10 lobbies for me are kaleidoscope
My big problem with kaleidoscope is how the enemy chopper has 100% free reign to go anywhere it wants
Other than that not the worst map
Orbital and Manifest I always enjoyed most. Something about both of the maps visuals but Orbitals nostalguh
2042 has no dedicated infantry maps. They have maps that are "made for CQB combat", but they have vehicles anyway. or only have specific parts that are made for CQB combat.
Adding vehicles to stranded was a mistake on par with making the ntw
is there a way to invert jet mouse only? its the only one that is actually "inverted" by default.
there are a lot of mistakes that were made with this game tbh
Yea but vehicles on stranded? Its such a stupid mistake people still arent sure if it was on purpose
i mean at this point if it's not changed, I would just assume it's intentional.
That would imply that they don't play Stranded

also i feel like someone else should be told about that, not Alex, Alex does weapons stuff. In fact I don't think whoever is responsible for the maps in this game even talks on Discord. Maybe they're on Twitter or something.
Guys Double xp and Double xp Token = 3xp or 4xp?
Alex is the only one that shows up so
stay in school
true.
Used to see T0TAL but it’s been quite a bit
Dude i Know
but yeah, there just aren't any infantry focused maps in this game. I'm guessing they just don't know how to make one that's good.
But then again that's not stopped them before.
They made like, 4 good infantry maps with the BF3 Close Quarters DLC, and then never did that again
These aren’t the same devs tho are they?
no probably not
i'd be very surprised if anyone that worked on map design from BF3 or BF4 is still working for the company at this point
oh and me lol
but it's the only frame of reference I have for infantry maps in Battlefield being good.
You can take out the vehicles out of most BC2 maps and they would be also considered good
its sometimes annoying when being in the middle of the dunes and getting sniped, the map is mostly mid-long ranged combat except for those 3 objects
its not bad but something about it doesn't make it balanced
It is a pretty cursed map I hear ya
I donno, i'm talking purpose built infantry maps though.
Concept art hourglass simply has a little bit more stuff dotted around the map. Right now it’s like the dunes and 3 distinct areas as you said
The arch, stadium and city part. Only thing about the arch part in the concept art is there’s a skyscraper next to it
is there any game mode with more than one fighter jet per side?
don't think so
You may have to go to air superiority

apart from the jets the helicopters would get their ass rolled
Funny enough attack helis can actually do very good against jets
They’d always try to strafe me and all I did was flare and lock onto them with AAMs and almost all the time they just flew off and left me alone
I dunno if you can still do it now, but if you fire the AAM when the jets really close it bypasses flares
if you have that free fire rocket you can really mess a helicopter up, you don't have to fly straight and be accurate you can just fire when your cursor or something is near the heli and its doomed, even when you are flying really close to it
i just tend to fly towards the helicopter and just rocket it with those rockets, don't have to wait like 3 seconds with those missiles
up close as well
Nelson Bay was infy only, played pretty well
If you use those and keep range (preferably by using the F35) you can definitely counter helis
english isn't my first language, I know it well but I don't really get stuff correct at times
i can't comment on that map, it's been ages since i've played BC2
and also BC2 has not aged well
No worries
yes, when you go into key bindings, rebind the mouse to the "inverted" settings
the jets need stuff to them, it gets boring after a while just gunning helis and other jets, you can't really help with the actual objectives
stuff
well bf5 had more dogfights
i feel like they respawned more quickly too its a bit boring
they don't need to make bf2024 jets top tier, just able to help infantry
like bombs, that aren't op
but something that can help
And I know you guys will probably say those radar missiles but its a bigger chance you will probably crash when trying to ascend back up into the air when firing it, if you just fire it quickly and go up then there's a high chance you won't be accurate
Jets help infantry by killing vehicles. Do you mean anti-infantry weapons?
yea i dont have the attachments yet because i just started but im assuming those are useful later on
your team can mark ground vehicles so you can fire aa missiles at them right? cuz sometimes i have the ability to lock onto ground targets
Every thing on vehicles in general is anti infantry. Just some is more effective than others. Excluding ONLY anti air missiles. Aka lock on only ones XD
yep, any missile can lock on to soflammed targets
Even the missile barrage missiles!
would be useful if more ppl did it because early on with a jet u can't touch ground vehicles
I found a trick to getting people to soflam
do it yourself
Soon others will start to copy you and you can stop
yea use the soflam
redeploy
then fire the rocket
redeploy
re-soflam it again cause flares
redeploy
and use another rocket
so easy
Not sure why you're being sarcastic - players copying tactics is a real phenomenon
Does your level reset every season or?
No
Soflam helps every M5 and every weapon with lock capability right?
in previous games it gave javelin top attack (i know we don't have it yet), and i think it extended the range of all locked weapons, as well as caused them have a higher chance of bypassing chaff and flares if i recall correctly
Yes
it gives locked on missiles from ground vehicles a small vertical boost
Nothing like the bf4 vertical javelin shot
Also it does increase range
prox sensor for recon grenade slot please 🥺🥺👉😭
ong
and it helps rocket pods lock
I've been using mostly soflam on sundance for a very long time now
I can see they still have not fixed the ryzen cpu issues
damn that's gonna get taken away from you
wdym
great.....................
time to hang up your wingsuit and use a parachute like the rest of us
it's chill tho, now you can simply fly at loitering vehicles and blow them up 😀
that's too mainstream. I'm an individual lol
damn hes underground 😭
i would prefer the game to remain as is where you can create unique classes via specialists and gear of choosing. I hope it remains an option in portal
Podcast Channel?
nah fam, class system is gonna be there too
well it was fun while it lasted I guess
maybe change is good tho
I see no reason to restrict having it be a portal option there
have fun, swap it up
?
play Crawford for once
you're assuming I never play other specialists
yeah that's the vibe I'm getting
well your vibe is 100% off
and my point stands even though I play other specialists too
ur gonna see more of him next patch lol
i mean that's fine if other people play him, i'm not going to though
I hate his fucking proficiency tho
so cringe
but his passive is gonna rock
and you're gonna be the only guy with a javelin lol
here i'll make it simple: If I play a random specialist and I can't do a specific combination of specialist + gear and the reason is due to the class system, then my problem is with the class system. If I can't do that specialist gear combo restricted by the class system even in a custom portal experience, then the problem is that the developers sought to restrict freedom of play even in custom portal experiences. It's about restriction of specialist / gear combo via class system implementation, not which specialists I choose to play.
is update 3.2 still dropping today?
it's supposed to be dropping end of jan
no not today
ok but don't you think, that a Mackay with a sniper rifle, and a spawn beacon, is cringe
no
nope
i have funny grapple hook, i'm gonna use it to get funny places
Can someone help me? I'm playing on 1920x1080p and I have black bars and the screen is very small
but then you place a spawn beacon for other specialists to get there who have no reason being there
me sundance, me grab DMR and tree squirrel to new vantage points + soflam to spot / scare away big game
isn't that how recons normally use the beacons anyway???
like, mackay isn't really the problem there
no because recons don't have grappling hooks that let them access off limits areas
or did I miss an update that changed that
recons go to high places and put down funny beacons so they can get back there all the time even though it doesn't make sense for the rest of the squad, the grapple hook makes that slightly easier
or maybe a cheeky spawn beacon that causes a constant cockroach problem
except if a recon got there, literally everyone else can
helicopters and air vehicles exist
I said hours ago, what's weird is the fact that most of you all ignore that this franchise has a core element of spawn abuse lol. The spawn abuse system inherently adds so many problems to this game which then confuse the developers
uh yeah lmao that's how they got there
you can't even call it a problem because it's pretty much a gameplay design choice at this point.
funny event tbh
utility proficiency for engineer thanks 🙏
The insertion beacon made a little bit of sense with a para entry. As it stands now, spawn beacon is just a 5th squad mate that can't shoot that you can buddy spawn on.
spawn on squad mate is the real dark magic
It was the wrong date
I enjoyed the challenge of finding a good spawn beacon point that would spawn you on the ground in bf4
damn bro, he crashed his jet
Plus you could abuse it to get to the places mackay and sundance go. That may be why it can't cause a parachute spawn
that was a thing? I thought all spawn beacons were para entry in BF4
If you had something inside or like under a cliff, you'd spawn on the ground
Both have advantages, I just like the option
the buffed MCS kinda busted
#1 buckshot at 20m and below with a good center mass shot is a death sentence
Hey guys, I just bought the game on steam and I have been trying to launch it for hours now. I've tried every solution I can find online, and even the EA support people don't know what the issue is but I keep getting an error saying "You don't have access" Has anyone else experienced this?
did you try installing everything software and game related, including the game, with administrator privileges?
its certainly stronger than it was pre-nerf. the pellet buff was probably not warranted. all it really did was make the 12M better...
Yep 🥲 Coming here is my absolute last resort
huh, u mean they applied the pellet buff to 12M?
Windows 11? EA App installed on its own?
kinda cringe ngl
Windows 10 and yes
pellet buff applied to all shotguns. so all of a sudden the 12M could one shot when it never could prior
Nvidia card or AMD card?
Nvidia
So they literally didn't update that? Hell of an oversight.
GeForce experience running? you'll want to disable it... or atleast in settings, make sure it does nothing to the game before or during launch
just read the patch, it's exclusively buffing the 880
well aware. the pellet buff was multiple patches back
literally just made the MCS worse
I meant when 3.2 update drops. Their news said it was coming today.
I don't think an almost double damage increase would make a gun worse
it did. only one ammo type was worth using, everything else was awful, one shot potential was basically gone
trust me, i was in the middle of T1'ing it when the nerf occured
its back to its old glory tho
Well I guess I'll just wait for the update
basically how it works now is, 20m and under use #01
anything more use anything else
Strayed, the 3.2 patch was for Jan 20 2022. Hilariously the patch note versions coincide awkwardly for Jan 20 2023 for 3.1.2
Ah my bad
i made the same mistake and started a hubub yesterday lol
They're really bad at putting dates as to when the update comes
i did the same lads dw lol
javelin pls be good 🥺🥺
thankfully yes, just use #01 again. the only good benefit of the pellet update was that it actually made #04 shot significantly better, or maybe it was #00, anyway, one of them was totally useless prior, and I ended up mostly using it instead to finish the T1
I can't see how there can be a balance issue with specialists when everyone has access to the same stuff as the other team (except for some vehicles like Su-57 vs F-35 [also bring back 2 jets per team in conquest])
add naval gameplay
"This means that if there’s a scenario where everyone can use a Rocket Launcher, we have to ensure that things are appropriately balanced for that type of situation." Didn't stop me and the mates from all going engineer in our squads conquest BF3 (and 4). I feel like that's a bad example. Freedom of weapon and gadget choice just makes sense and worked so well in this game, and teamwork and balancing still existed with it. Salty Billies don't know what they were complaining about when it came to specialists. They died, blamed whatever they could and the devs listened.
i mean, if you were doing that in BF3 and BF4, people could easily identify that and be like "oh shit there are a lot of engineers over there, I should probably deal with that, make that my priority" as a vehicle player.
You couldn't really do that with how things worked prior, because how could you possibly be able to tell if some Boris player has an M5 or not
I think you just don't understand what the problem was.
nah
this was just never a problem for me. All infantry had access to all gadgets? then all infantry are a threat. Can't just "ignore" people entirely because you never know what they got. that was my solution. Vehicle players who know what they're doing would agree with their scores showing how easily they farm infantry anyway lmao
like people making up issues that are actually solvable by a few tactical adaptations in play in the current game or prior versions
any vehicle player who knows what they're doing would also know target prioritization, which means that this shouldn't really effect anything anyway.
"this" ?
Correct
The change to classes. I guess this was written poorly. It's generally a positive change for the game from a readability standpoint.
It wasn’t their fault that date was for S1 and that person who put the article on this chat grabbed the wrong article
i t1d my m5 yesterday finally
ok well that's pretty much a direct quote from what i'm reading on the dev notes page lol... but honestly, readability may be somewhat improved because people might be able to make out that they see an engineer over a recon but vehicles imo don't need any buffs anyway so I just don't see the point. (ok sure, turn speed for turrets on some vehicles, but i mean pretty much everything else can be nerfed imo #farmingsimulator2042 ) So I'll always refer to the prior reasoning to make a point against people who state readability for vehicles. All infantry are a threat, act with caution, don't underestimate them would be my preferred response to people complaining about dying to a specific specialist with explosives or w/e
can i use reshade preset?
I'm gonna disagree with the comment that vehicles don't need any buffs, especially considering that unless you're in a helicopter, this game is probably the worst in terms of infantry/vehicle combat balance. Most of the tanks don't even have APS, and they haven't had that for over a year now. And also you've gotta consider that Lis exists and she can hit tanks from behind cover very easily.
Don't get me wrong, I don't think the vehicles need any direct buffs, but I do feel like the playing field does need to be levelled a bit considering it seems to be in favor of the infantry at this point.
if i said that about things like shotgun users then you'd have a fucking fit
like, if you don't like vehicle players then just don't play any modes that have vehicles in it. it's just that simple.
i do that all the time.
There are 0
then there should be some.
vehicle players only succeed when they're ignored
Once they screwed stranded
see you say this is bad, but when i say farmingsimulator2042, I reall should be saying farmingsimulator3, farmingsimulator4 even more so. The fact that the devs have made a game which gives infantry more strength is such a welcome refresh. again, vehicles are ridiculously OP in this franchise. even if vehicles AND infantry recover HP automatically, the fact that vehicles have infinite ammo for everything at their disposal, infinite flares / countermeasures and stuff like that, to me is actually ridiculous and far more of a problem than lis being able to steer a missile at an enemy tank.
skill issue. stay in school
Parse
blocking real soon
i see your still trolling
they should make it where vehicles have to go back and re supply
making vehicles strong does seem like an intentional design choice. you know, to motivate that "teamplay" that people like and want in the game so much, y'know?
i responded to your bs accusation yesterday. putting words in my mouth. I thought you blocked me. leave me alone
bruh throw an ammo crate on it
Further more due to the length of the post the post you made within the chat the length of which made me further question whether or not I would even begin to look through the symbology you wrote and even determine if any of it was english let alone process the wording into meaning
like do you want team play or do you want weak vehicles. You can't have both.
^
hes a troll block and move on lol
that would be a cool specialist to give it a few extra rounds before it has to go back.
vehicles are an issue because no team play
nods
I was thinking the longest way to say TLDR
eh
Ye
idk its what ev
M 2
honestly the debaits in here get really heated when its just a difference in opinion, to bad no one values another opinions in here that much 😦
Well my thought is keep an argument simple and to the point
Znath, Ren is mad at me because they assumed I'm anti-disability from a comment I made about console auto aim yesterday. it was a stretch on their part and they hate me for it. that's all this is.

No need to go on too long


@spiral folio if you don't like how long my messages are, that's purely a troll angle on your part lol
i mean i can read all of what you're saying. It's just that all of it is stupid.
Be more direct
This is fun
@spiral folio paragraphs must give you PTSD, i'm sorry to hear that
back on topic lol
They dont. I dont even read em
its like "ima hit you with a walltext" SMACK
Yep
Covers my whole screen means skip
you guys rofl
There was a guy in the steam forums that had a wall text and it was at least a paragraph but rolled into one sentence
"nooo, text hurt" such a battlefield gamer moment
it wasn't even the whole screen, it was like 5 lines of text. it was all very stupid.
Yea if you got a thesis to say. Put it on a forum
