#battlefield-legacy-titles
1 messages · Page 149 of 1
I feel like they're gonna try adding some. But if they do, I'm not gonna buy
Like, if there's no server browser, I'm not even gonna bother looking at the store page
Whatever
Not even having bots being separated mode scenario.?
Bots should be in a seperate mode
That's what I'm implying bro
Like BFV's combined arms mode or 2042's solo mode
Don't overreact
Combined arms is shit ngl
It's just the same shit over and over
Yeah lol
Yeah, but imo bots should also be an option for server makers to add for when the server is very low pop. it should be very clear when a server has bots turned on and very clear which soldiers are bots tho
Whatever works for you
I mainly want solo multiplayer
Like regular multiplayer with all stuff intact, but only ai
No bullshit cutting corner, limiting content
I personally don't care about that honestly, it is good for longevity of the game because even when servers are dead you can still boot up and play it but I don't trust modern video game devs to not try to manipulate multiplayer players



I need help starting a Battlefield 1 server on PSN. The server number's #24712376 Achi Baba
Is battlefield V or Battlefield 2042 more casual and easier ? (more beginner friendly) ?
we need only six or seven more people to start the server, anyone here active on PSN please join, it's #24712376 Achi Baba
no for five and mostly AI in 2042
Wdym
there's sweats in v and in 2042 there's ai that take the places of players to keep servers 'filled'
Battlefield 1 clips post where?
So 2042 better?
No, it's a dead game, V is worse. BF1 is the best option
had bf1 but didn't like much
I wish i can show my bf-1 airship clip here
Love bf -1 more than any bf games
do you lads think the next bf game is going to have stuff like fsr 3.1 and dlss 4.0
Mrfrog2321
probably.
BFV is way better than 2042 and BF1 and is still really active on PlayStation.
I hope next BF doesn't destroy my CPU 🤣
Should be console exclusive for the laughs
better than 2042? probably
better than 1? god no
anyways why are medic guns in BF1 so based
the 2 shot one is sm fun as is the SL sweeper
V is better than 1 in many aspects(gameplay, movement)
BFV doesn't have sweet spot and has a working slide 🤷
sweetspot is a neat idea but I hardly ever even notice it
It's a bad idea
and slide is fine for me Idk
Snipers shouldn't randomly get 1 shot body shot power in specific ranges
99% of the time it's accidental
Snipers should 1 shot body shot in like 10 meters though
Damned straight, almost had a Turning Tides rotations tarted.
I didn’t either. Attrition, random bullet deviation, and no 3d spotting are not good decisions for an arcade sandbox fps game. There’s nothing “better gameplay” about that at all
okay wait are you talking about V or 1
V
ah
“Better gameplay” was always a super broad and subjective argument to me as well
well 1 has pretty bad deviation I'll give it that
Like if it had better gameplay I think it would’ve actually been commercially successful for DICE but instead look at where we are now with this franchise
yea
also the FEEL of guns in V fucking sucks ass I hate it
it actively angers me to think about
😭🙏
The spread values are actually the same as in BF4. It just has more visual recoil, which all makes sense because BF1 has a lot of maps with wide open routes and spots where you don’t want anyone BF4-style tap firing you to death from 80 meters away
true actually
...I feel like you overestimate how effective tapfiring can be at that range
like, if someone's tapfiring at that range and getting kills then they fucking deserve it
cause that's dealing with first shot recoil repeatedly.
tap firing kinda negates recoil all together though
no it doesn't
you shoot once, wait for your sights to realign, and shoot again
BURST firing is different
I know?
but it just slightly slows down your tap at worst
tap firing is the same thing as burst firing.
How does it negate recoil if first shot recoil is a mechanic in the game
explain that to me.
I don't disagree, my point is just about how I believe it was done to put assault class rifles in their own effective range and not just be able to reach out to insane distances
if you are shooting one bullet, waiting til your sights are still, and shooting another bullet, you don't have to worry about how much recoil there is other than how much time it takes for your sights to reset
if you BURST fire then yes it's an issue
okay but I think the difficulty in actually doing that was enough without the need to have fake recoil. Being tapfired at 80 meters with an AR was not a common situation in BF4.
also as for sweet spot idk, and as for the slide I don't think there's anything wrong with not wanting players to spam it in every gunfight which leads to exhaustion with the gameplay after like 2 matches and creates a community around the game thats so focused on "movement" to where look at where most of the fps genre is now
↑
like seriously who has the time or energy to have to move at breakneck speed CONSTANTLY
it's just not fun, and this is coming from a tf2 (Titanfall) and ultrakill enjoyer
I don't want movement shooters set in WW1 that makes no sense
I think there's something wrong with removing all the aggressive movement that BF4/Hardline allowed, replacing it with a slide, and then making that slide useless.
Because that's what they did.
I personally believe any movement that cannot be naturally done does not make sense unless we're in a jetpack/futuristic era
They put the slide mechanic in, and then nerfed it so hard that it's never worth doing.
insane verticality makes sense in say cod aw or titanfall 2 but not in anything set in ww1 to modern day
I disagree but I think it must be done with consistency which BF1 does
I do it all the time to get into cover and to ease into a prone so I think you just suffer a skill issue
I think BF4 movement was fun. Was it realistic? No. Did it make sense? No. Does it matter? No.
you can still rush/be aggressive in bf1 btw, the slide just doesn't help you to do so, which is why imo slide as a mechanic just should have been removed from the game
it does matter for a game like BF1 that has a level of authenticity and groundedness
You get stuck fucking constantly if you try to slide aggressively in BF1, nevermind the fact that while you're getting stuck, you're stuck at max spread values and can't ADS.
not to say BF1 is realistic at all, I know the guns are often prototypes at best that never saw use and whatnot
i'd argue that modern also has authenticity
this has never happened to me once
I think you need to get good
(I've been playing for like a week)
i have a 2 K/D in BF1, the game is not that hard, I just dislike the lack of potential for aggressive play which would've made the game more interesting to play. The game is lackluster unless you're just enamored with how pretty everything looks, which is the one thing the game is most notable for. Because it sure as hell isn't remembered fondly for it's gameplay.
bro's talking out their ass
Like brother, this is the most cliche shit i've ever seen, telling me to get good at a game that isn't even that hard because I have issues with it's gameplay.
people really fucking love the gameplay everyone talks abt how fun it is
Literally most of the conversation about the game is how atmospheric and immersive it is, those are more about the graphics and audio than the actual gameplay.
and I, as a graphics enjoyer, and as someone who has a shit PC that normally can't run games on high settings but can with this game, actually haven't noticed the graphics all that much
I mean as for the actual gameplay it has a lot of guns and maps and it follows the average BF formula pretty well so
BFV is the one where I believe DICE decided to mess with its basic formula for no reason at all and as a result has significantly worst gameplay than the previous titles
BF1 was DICE fucking around with shit unnecessarily, BFV was DICE doing that even more.
all of YouTube for the last half a year has been going off about the gameplay you're literally just lying to yourself 😭😭😭
They did not need to nerf the slide 3 times, yet they did so anyway, they did not need to bring visual recoil back after removing it in BF4, yet they did so anyway.
like idk what people are necessarily supposed to say about the gameplay cause its the usual BF experience
it just helps that it looks really good
something that unfortunately is not common in the fps genre anymore
and here you are whining about it all for some reason even though neither of those things are effecting the gameplay very much at all
I don't know what fucking random youtube channels you're following.
but i've not seen any of this.
jackfrags?
that one guy who's always wearing a tank top
the act man I think
as much flak as I see bf1 get in this discord, I think the proof is in the pudding; look at where this franchise went when BF4/1 were no longer the standard and we started accepting whatever the hell we got post bf1 in the name of "gameplay" or "mechanics"
I think BF4/BF Hardline should've been the standard for gameplay.
I did not personally play hardline so idk
Hell, BF Hardline did perks better than BF1.
funny enough it was pooped on for years until 2042 came out and it was somehow so much worst that hardline got redeemed
Hardline was always good, people were just babies cause of the setting of it.
as for bf4 i totally love that game and its easily my favorite in the series but i do not think air strafing or zouzou is ok
"uhh what is this cops and robbers shit where's my tanks, i want my russian tanks"
but i played on console so i almost never dealt with those things anyways
I think air strafing is fun.
see how subjective this all is
but you keep saying everyone is on your side when that's not really the case
I never said that.
lycan I respect your views but at the end of the day I do not think the concensus about bf1 is only about how the game looks
put it well
like I usually fucking love graphics and shit, and I rarely get to run a game at more than 30FPS with graphics on high, but I enjoy BF1 s shit ton because of the gameplay
I feel like it's mostly about how the game looks though. I feel like most don't care enough about the gameplay to really speak on it, they don't care to identify the problems it has, so they just don't. They just ignore it because the game's easy and it looks pretty.
if I liked the graphics more I'd play the campaign more but I keep getting hooked on the multiplayer bc it's sm fun
BF1's maps are fine for the most part.
i 98% completed the bf1 campaign but i cannot finish the arabian missions
there are some i dislike
no wait its the Italian one
which i have to pull up a map list because i can't remember the names of most of them
I mean i'm before you now and even I admit its certainly not a perfect or flaw free game
and also I'm like not super good at it either so that's all the more proof that it's fun for me if I keep getting my ass kicked and come back
i hate bf1 mortars
REAL
but the thing is the looks are just what really drives the entire thing home, the gameplay is good and it only really deviated from predescessors with nerfing some movement tech, but beyond that this is why i always said it plays very similarly to bf4
Fao Fortress, Achi Baba, Sinai Desert, Soissons, and Monte Grappa.
Those are the maps i dislike in BF1.
yea sinai dessert can get deleted
I love fao
but i like achi baba if theres no mortar spammers
Any other map i either like or nobody runs them on any servers so I have no opinions.
and sinai
Probably why nobody runs it
It plays very similarly to BF4
I'd say it plays like BF4 if BF4 were bad.
well besides movement tech, adding visual recoil back and removing the tap firing the gunplay is pretty much the same
besides changing most of the game, it's pretty much the same, yeah.
class balance is generally the same except medic is weird and kinda op
they didn't change most of it though
player movement and gunplay are a significant part of the game.
maybe it really does feel and play differently on pc but on console theyre super similar
gunplay is hardly changed and movement has two slight nerfs
medic's always been kinda strong tho.
medic being OP isn't even a bad thing cause at least it's not like support in BFV or something
i mostly meme on the bf1 medic
i like how reviving works in bf1, its so much better than v
how does it even work on V I forget
i hate how v locks you into an animation and completely takes your situational awareness from you
Gunplay is hardly changed
Attachments don't exist and every gun has fake recoil now, that is a significant change from BF4, where visual recoil was removed.
Movement has two slight nerfs
Three, not being able to airstrafe, not being able to slide after landing using the momentum from your jump, and the only new mechanic being nerfed like 3 times, which realistically should count as 3 different nerfs, so it's really Five nerfs to movement.
attachments I forgot abt I'll give you that
well tbf attachments dont make sense considering the theme although they couldve had some alternative like bfv specializations to make up for it
but they didn't, so neh
but no we aren't counting three nerfs to one mechanic as separate nerfs that's fucking stupid
fair
They did nerf it three seperate times though.
okay but the final nerf is what effects the gameplay now
that's basic logic
don't be stupid
Yes but it's still three nerfs to where it currently is.
Either way, that'd be three nerfs to movement, not two.
Levi what are they smoking help me
okay so no attachments (makes sense for a WW1 game), "fake recoil" which makes almost no difference and is easy to deal with, no airstrafe, slightly nerfed sliding, and uh
you didn't say what the other one is lmao
just strafe and slide
Not being able to slide after landing from a jump, preserving momentum from the jump.
which is something you could do in BF4.
Also, not being able to ADS mid-air is also a thing
why would you want to
also, >slightly nerfed sliding
okay, i've talked to people who've played BF1 and didn't even realize sliding was a mechanic, that's how useless it is.
in what situation are you falling while needing to accurately shoot
jump peaking a corner.
im pretty sure you cant do that in bf4 either though
and that seems like something outta CoD, i do not want that in Battlefield
why on earth would you involve CoD tech in BF1
yeah you can, i think you have to switch weapons mid-air to do it, i don't remember off the top of my head, it's been a while since i've actually played BF4.
we said the same thing lmao jump peaking is CoD tech
see that's not an intentional feature then
oh man you'd fucking hate BF4
I don't hate it I've played it a bit and it was fun
i would argue most bf4 players on console and pc dont do that stuff either though. its definitely movement tech that a very small amount of players take the time to figure out
Most people I see on BF4 do that stuff all the time. It's practically common knowledge.
yea if you have to fucking finagle it to get it to work that ain't a lost feature in 1 that's a fixed bug
i mean ig everyone except the movement tech crowd left then
which imo is not a good thing
no game designer who wants the players to jump peak would make it so you have to switch weapons before hand but while in the air that's bullshit
so we aren't counting that as something lost in BF1
I'm not anyway, you can cry abt it all you want
Okay.
I still feel like being able to slide after landing a jump could've been preserved as a mechanic if they were just going to add sliding to the game anyway.
it sounds kinda fun tbf but I don't think it makes much sense for a boots on the ground shooter
honestly at this point, unless the game is entirely going to favor the movement crowd, just dont even bother adding a slide in the first place, thats my opinion
same for airstrafe
I think it's useful for cover
My viewpoint is: It's a video game, it doesn't have to make sense if it's fun.
yeh i forgot to mention bf1 came out at a time where players didnt just want a boots on the ground theme, they were also kinda tired of movement in general
i always use it to slide into cover as well
I don't think that's true.
though i'd take dolphin diving over slide if im just going to use it to quickly get to cover
my viewpoint is: it's a form of art trying to keep consistency, and if they decide something isn't what they want in the gameplay and it also fits that consistency better, cut it
dolphin diving was used as a movement mechanic in BF2.
when it comes to movement i genuinely do want dolphin diving back in bf, also they should take a page out of CoDs book with omnimovement
u should definitely be able to dive backwards to get out of a bad scenario
https://youtu.be/58kl9Gt2S2E?t=26 I'm gonna link this BF4 video because I like it.
agreed, but I think you should carry a realistic amount of momentum
that's so cool, I'm not gonna watch it because you removed the embed and didn't say what it was about or how it relates but thanks
i hate bfvs slide cause theres no momentum, you can literally use it whenever youd like
I did not remove the embed, links just do not embed unless I have Regular.
Which I do not.
also for some reason you can go from sliding in one direction to changing direction mid-slide instantly?
oh lovely
💀
yea bfv is an annoying game tbh
I hated every second of it
put like maybe 50 hours into it to see what the hype was about post 2042 launch then dropped it for 1
Anyway, I link the video because it showcases what I like about BF4.
while also showcasing someone who is really good at the game.
I can acknowledge that we have differing views on movement, that's fine, but I do mainly take issue w what you said previously abt looks carrying the game and how the changes from 4 were so monumental when they honestly aren't
I mean BF1's looks did carry the game, i'm not going to concede on that.
how is this fun for anyone involved? i gotta try to track this dude while hes flying around my screen with the auto glock and the GOD FORSAKEN AEK, and then he has to have the energy and wrist health to do this every single time he hops onto the game, this just seems so exhausting
objectively, people do talk very positively about BF1s gameplay all the time
the looks are awesome
bf1 had a lot of gameplay variety too
but only a massive cherry on top not the cupcake
variants made up for a lack of attachments, vehicles had decent amounts of pre-set "loadouts" which were fun to tinker with, actual ship battles, and map variety was insane
I forgot ship battles were a thing
we love honse
I hate the horses.
now i personally hate the average horse player but
I hate you
i do like horses so
this is evident.
fr I don't but you're kinda annoying to argue w
can't lie
i am a bf1 elitist for this reason
like no game has had me hooked like BF1 since CS2
¯_(ツ)_/¯
like bf1 was genuinely DICE magnum opus and now, almost 10 yrs later, the franchise has to go right back to what made its older games great because they dont seem to already know that to begin with
¯_(ツ)_/¯
I mean, I think BF4 was closer to it being the magnum opus than BF1.
the only reason i dont give that title to bf4 is because in all fairness, as much as i poop on 2042 for releasing like trash, bf4 was also really bad in that regard
I think they're both awesome and very similar in alot of ways
BF4 recieved better developer support post launch, though. And even for the issues it had on launch, it never had issues where the mouse input doesn't function properly.
i wont even argue on bf4 being better than bf1 tho objectively or subjectively cause its lit
like im totally fine with that take
I mean, they literally removed visual recoil in an update.
I prefer visual recoil btw
true lol 2042 was abysmal
Idk if I said that
like why, after 20 yrs, did dice decide, "yeah, a functional scoreboard? naw"
I hate visual recoil.
i actually really like visual recoil for aesthetic and balancing purposes
I don't like the game pretending the gun is recoiling more than it actually is.
it makes guns feel drastically more powerful, so I play more aggressive, and get more kills
i do not believe guns should play like lasers. this makes them boring, they should feel powerful, this makes them engaging
this is why i also really (personally) liked mw22 and hated mw23
I feel like guns should actually recoil more.
like
stop this fake recoil shit.
actually add more recoil, cowards.
i wouldnt mind excluding visual recoil if guns actually recoil more, thats fair
MW2 was honestly peak CoD
But they won't do that
ties w 2019
mw23 just felt like a diet version of the reboot MWs all around
sledgehammer should never lead development on another CoD game if its not AW2
MW22 was Infinity Ward being pissed off about people having fun in MW19.
MW23 was Sledgehammer trying to make CoD fans happy after Infinity Ward told 'em to fuck off.
yes it was. It was designed with absolute spite towards people that had fun in MW19.
its difficult to argue with IWs experience tho, they did create the most memorable CoD games
i dont blame them
look at what sledge did to mw23
Sledgehammer is obsessed with adding one shot kill weapons for some reason
and Treyarch just sucks at balance. in general.
I love high TTK personally
my personal take is the reboot blops games still arent interesting
same with blops after blops3
like, fast TTK or slow TTK.
like, they had a gold mine with blops1-3, after that they just killed it
I can't fucking stand tracking a target and shooting at it for ages
Black Ops 3 is the most interesting.
fast, mb
so you don't like high TTK.
yea I misspoke
i also prefer fast ttk cause a mix of balancing and aesthetic reasons
mw23 was so inconsistent with ttk. nerf AR ttk, snipers still 1 shot you at virtually all ranges. gtho
I don't mind high TTK. I think fast TTK rewards worse players with kills.
hot take, remove snipers from call of duty.
hottake, yes
snipers are good, but they need to behave more like bf snipers
high TTK raises the skill ceiling by requiring better aim to get kills.
no 1 shot outside of headshots and within 10 meters upper body
also, DONT ALLOW THEM TO USE LITERAL RED DOTS
no, that's called raising the skill floor
low TTK raises the ceiling, and lowers the floor
best of both worlds
how does making the TTK lower raise the skill ceiling.
allow bad players to have more fun and get less frustrated while letting pro players wipe rooms with one mag
you can get more kills faster
if you have the skill
pro players definitely cant (as easily) fly around with a fast ttk, but if they have good positioning and aiming skills they can easily get 4 kills in 1 flank. that makes sense yea
rewarding bad players isn't not the goal btw
the whole damn point of a casual game is to be fun for everyone
cause you gotta think about this too: longer ttk means more bullets per 1 enemy which means you gotta reload mid gunfight because whoops! it took 5 bullets to kill this guy from your 30 round mag! sorry bud
(you spent most of your mag pre-firing or missing the target because flinch)
real
wouldn't a pro player not have this problem, though?
he didn't say it would
but also it kinda does
more bullets to spend = more reloading regardless of skill
your gun only has so much ammo
besides, wouldn't being able to make that less of an issue be an element of being more skilled at the game?
sure?
but it still is a limiter
the more limiters there are, the lower the ceiling
well, in my experience with mw23 (the main game im critiquing for higher ttk), you cant really avoid flinch if your enemy uses overpressured rounds and you spend valuable attachments purely on flinch reduction. too bad mw23 got rid of weapon tuning so you could no longer use an ads/accuracy grip with flinch reduction maxed out. pre-firing is universally useful for surprising enemies especially if theyre camping
Sledgehammer sucks at balancing. ...Actually, all the CoD devs do, Treyarch are just particularly notable for it because the balance issues are usually blatant and usually take ages to fix, if they even bother to at all.
i cant even comment on treyarch because i genuinely have not played one of their cod games in years its insane
like they only have the og blops games going for them and thats it
Black Ops Cold War had a fun meta where you can make a sniper rifle that has no flinch, and run either dual shotguns or dual 44 magnums as a secondary, either way you can just oneshot anyone that gets close to you.
IW opened a pandoras box starting with mw19, but i still enjoyed their games because im a fan of their more "realistic" take on CoD and their more grounded balancing feel
yep seems about right
then theres sledgehammer with 10 attachment slots for all guns (which, actually this was a really good idea. but i hated how they wasted this concept on vangarbage of all cod games)
MW19's main issues were questionable weapon balancing with regards to DLC weapons, mainly the AS VAL, and really stupid perk design. Why is High Alert a thing? Why is Overkill still a thing?
overkill is so good tho
look at TTK like this; if the TTK is high and a new player enters a room with five enemies, they'll probably get off a few hits before immediately dying and possibly feeling upset because that situation wasn't that fair. if a skilled player enters that same room, they might be able to kill two or three players, but they'll almost definitely die regardless
if the TTK is low and a new player enters that room, they could get two or three kills before dying. they'll feel somewhat accomplished and have alot more fun. if the skilled player walks in, they could take out the whole room if they have really good aim and flick. everyone's happy
high alert is unfortunately necessary with how overcomplicated modern CoD maps are
And also, having Marksman Rifle and Sniper Rifle categories in the same game, despite them being basically the same.
hmm i do not think so
It's free information with no counter, it shouldn't exist.
marksman rifles are pretty indifferent to snipers except for that much more range and ballistics you get from the latter irl, but in game they function very differently
Why is the KAR a marksman rifle and not a sniper rifle?
Why is the SPR a marksman rifle and not a sniper rifle?
the spr was incredibly annoying so honestly i agree
like it was pretty much a sniper but you could absolutely crack it out with ads speed while retaining 1 shot potential. x2 gtho
Same could be said of the KAR.
in fact, most would opt to use the KAR as a sniper rifle due to it having better ADS speed than the actual sniper rifles in the game.
marksman rifle category makes sense for stuff like the ebr, g3, svk, etc, but certainly not the kar/spr
The Marksman Rifle category basically ended up being Sniper Rifles But Faster
Which seems redundant to me.
Everything in that category could either be classified as a sniper rifle, or a Battle Rifle in the case of the EBR.
fast ttk is so addicting
fr
yeah i mean i guess battle rifle can replace the marksman rifle category that makes sense
I mean, to be honest i'd scrap the Battle Rifle category and just put those in with AR's.
is it bad to say im somewhat disappointed that acti made a seperate independent creativity studio or whatever for game direction instead of letting iw main it
tbh no
Fuck IW, spiteful pricks.
i mean in the case of mw23, the bas-b (m7) is in the battle rifle category which does not really make sense, so it couldve been in AR, but battle rifles are definitely different both in game and irl to regular ar's
bigger calibers which usually means more power but lower handling
I don't think the distinction in-game is enough to warrant the seperate category.
Nobody who matters is going to care anyway.
Nobody cared when the M14 or G3 was an AR in CoD4.
yea, but tbf cod4 is 19 y.o
also I think BF1 has the perfect TTK
yes.
07...
brb
I think that statement would be true if the sweet spot mechanic didn't exist.
...o
gonna go have a midlife crisis?
I think you're subjectively wrong
no but i couldve swore it was in 04 or 05
lycan can you elaborate on what sweet spot is again for me because i genuinely forgot
at certain ranges a sniper will 1 shot
it's the mechanic where a bolt action rifle will one shot to the body at an arbitrary range for some reason.
but not point blank
wouldnt it be hard to keep the rifle in that 1 shot range tho?
It doesn't make any sense and to be frank, i hate it.
like if an enemy player moved forward or backwards
usually it's like 60 to 100 metres or similar
80 to 100 actually
usually not that wide
Let me pull up the symphic stats
so within 80 to 100 some rifles can 1 shot to the body?
meaning youre just screwed?
click that and your ip will be all over 900 dark web forums
oh oh oh I want $50!
Because i'm a bit dumb and can't fucking read the damage over range charts properly, i guess.
yea
I think it's fair cause you're screwed if they headshot you too
I mean, one shotting to the head is natural. that's how it should be.
I just don't think allowing one shots to the body at an arbitrary range makes much sense.
I do see your point
btw what's that one medic gun that's literally just a straight pull bolt action
like not the one that converts if you rip out the gas system
yea i mean like ive said before, as much as i love bf1, its not exempt from its own weird balancing mechanics and quirks
there's one that is just a straight up boltie
General Liu Rifle Factory.
the factory one can't switch to semi?
sweet spot could definitely be 1 of em
It can, it just has a mode that's a straight pull bolt action.
It serves no purpose and I have no idea why it's even there.
but then again the gun sucks overall anyway so who cares
most of the medic SLR's 3 shot to the body and have decent rate of fire.
It doesn't matter.
anyway, that's literally the only medic gun that's a straight pull bolt.
you're probably not thinking of a medic gun.
the gun I'm thinking of I just unlocked randomly mid game so it must be a challenge weapon
it was just bolt action
no gas system
I unlocked it while playing medic
it was on the little selection list in the spawn menu
Istg it was like M1904 something
I am going to give you a list of all the medic SLR's in the game, not listing off different variants.
-Autoloading 8
-Cei-Rigotti
-Farquahr-Hill
-Federov Avtomat
-General Liu Rifle
-Howell Automatic
-M1907 SL
-Mondragon
-RSC 1917
-Selbstlader 1906
-Selbstlader M1916
Only one of these is straight pull bolt action and it's the General Liu.
then it wasn't a medic gun
also the RSC is so much fun holy shit
real
the only other straight pull bolts in the game are the Gewehr M.95 and the Ross MKIII.
so
I wish bf1 had enough loadout slots for each faction in the game
Oh yeah and/or an option to turn off load out mirroring which wasn’t introduced until bfv I think
did you send me a frq or is discord stroking it
I did lol but unsent it cause I didn’t know if you were busy or just didn’t wanna accept
I was busy for a sec dw
omg bruh I got the "this user isn't taking requests things" smh
Bots and unsolicited messages by weirdos

I get them just infrequently enough that it's a novelty
nah i don't take friend requests.
No worries
V has better gameplay than many other BF games
no
It has some good mechanics and that’s about it, squad leader call ins are good, but I really can’t give it much else
Like just because it didn’t focus in as hard on immersion as BF1 does not automatically mean it focused on gameplay any better as a result
Jump peaking and jumpshots are doable in BFV and 2042, V is the first one that allowed you to shoot mid air
Just a result of battlefield copying all the wrong things yet again
If they made BF3 or BF4: 2.0 in the next BF people would realize how bland and boring movement is in that game 
Look at Delta Force
Literally BF3 movement, even worse in fact
I can’t comment on DF movement cause idek where to find that game and I don’t necessarily trust it on my pc either ngl
That's the best part
It has high ADS speeds and weightless jumps
And not in a good way when I say ''weightless'', I mean it's useless
Very basic movement
DF also has a headglitching issue so basic movement + headglitching leads to camping and extremely defensive play
Headglitching can generally be solved by contextual leaning and bullets coming from the gun barrel as opposed to the screen center correct
Basic movement lowers the skill ceiling but as a result the game is more engaging for more players and doesn’t become exhausting nearly as fast
i mean, it could be solved by map design that doesn't have as many headglitch peaks.
Besides, if someone's standing and they're ADSing, their barrel is going to be generally at screen center anyway.
no offense, you come off as a whiny snob
Decoupling it from screen center is not a good idea, BFV did this.
BF1 does it too
ish
I think it just simulates it
when close to an object if you scope in over that object you still might shoot it
lmao that has literally nothing to do with it what
nah that's just BF1 being a bit shit with hitboxes
it's not I tested it
the bullet hole is at the edge of the thing
and I can shoot very near to it without hitting it when stood further away
It could've been solved if it had spread
Dude BF3 is my favorite BF, it's just old. If DICE made BF3 again people would've hated it today. We don't live in 2011 anymore.
I believe some would definitely hate it but at times it’s okay for devs to just put their foot down too
Like not every game has to be a movement shooter. This is why I respect BF1 and MW22 so much
There's nothing to respect about MW22, IW were just being petty.
I love their conquest mode.
Lmao, guns feel great. Stop trying to be a full auto spammer
"stop trying to be a full auto spammer" it's not spamming if it's full auto
I don’t think full auto should be effective past X distance either but that doesn’t mean rbd is the solution
...you know RBD is spread, right?
Misspoke
Random recoil? I can never put my finger on what the abbreviation/name for that gunplay mechanic in v is called
Spread to recoil conversion
God don't you just love it when you and your team are failing to hold an objective because you get stuck with one of those maps where you're only allowed one vehicle and the only one available is currently sitting there in your spawn because some douchebag took it and pretty much spent the entire match AFK in it
2011 when everything was normal, now everything is basically a joke
I can definitely say that half the players here wouldn't fit in
im a BF veteran, for me it all started with bf1942 and i am with you with this. Players have changed, today its all about sweats, skins and grind
ok boomer
lol
this tells you alot with today society
BF3 didn't even had strafing as an option, you could strafe but it was so slow it would be basically worthless, that's why jump peaking meta came to be, and crouch spamming mid fight, BF3 played very different than modern shooters and if you released it today people would be confused
Woke up at 3:00 AM to play Battlefield 5, and ascended to a new level of sniping 10/10.
I created a whole new sniping technique. I call it the the stick drift headshot maneuver.
That's the best time to play
Hello hello. I really want to get good at flying airplanes in battlefield 5
But the default controls are really hard to learn
So I was just wondering if I need to switch to settings
Or I just need to get good
personally i never played vehicles on battlefield cuz theyre hard to learn, difficult to even get on one especially planes, and you dont even get to learn or enjoy it cuz you instantly get focused and killed
Can someone help me with Death From Above trophy? Battlefield V PS4
I was thinking of redownloading bf1 but I was wondering if the amount of sweats is really bad or just mid
It’s not really sweaty at all
The plane players are the worst thing about it tbh everything else is generally tolerable
there is a solution for planes in bf 1, fixed aa and the burton with inciendary rounds
bf v is by far the game with more try hards
I will certainly give that a go when I’m next on
good pilots will know where the aa is placed so that might not work but a lonely burton works wonders
why tf i cant equip dogtags on bfv
yea like levi said there's not really any sweats
I'm pretty new and even I can get plenty of kills
15-20 in a normal game
Is that good?
For some reason it’s completely broken, not even support could help me in any meaningful way
Been broken for years now
so do i have to stick with this ugly default dogtag forever
Yup
well shit
Unless they fix it
they never will
That was my reaction as well
really wanted to equip that macarthur dogtag
Hi guys anyone tips for getting the T1? Car and gadget and specialist
#battlefield-2042 you’ll get more answers there
@uneven hollow thx u
Hello, how can help me with the online trophies un battlefield 1? I want the platinum
*in
they wanted cod's arcade style but arma realisim at the same time, the whole game is shit outside of vehicle play, and the last tiger campaign
unless your bipod is deployed
the only people that run bipods on fully automatic weapons are Support players on Locker/Metro and I don't respect those people.
or open maps that require them?
Imagine playing silk road without a bipod
genuine skill issue, or just lack of practice
what does the switch on the burton lmr do in bf1?
switches between regular rounds and incindiary rounds, i think.
if i remember correctly.
incendiary rounds are more effective on planes.
Ex DICE devs are long gone. The video title
ok and
I see Dell is still chronically stating the obvious as if its profound
It's funny, if you time travel back 20 years and told everyone what happens in the future they wouldn't believe you and say to get help
What happened to Battlefield is just hilarious
Which is why I refuse to pick up another BF game besides 1 until they’re actually semi decent
I watched that and read the whole post, I dunno how Beede wants to turn BF into CoD with yearly releases. Like DICE can't even make a finished game in 3 years + 3 years of live service. And they want to turn it into a yearly series? Or a bi-yearly series? With live service? I dunno about that chief.
They had already tried yearly releases back in the 2010s too
I don't think BF audience wants ridicilous CoD skins and a new BF every year. Their plan will implode in their face if it's true.
COD has 3 primary devs, and more than dozens of supporting studios
That's why cod ships every year without any major stability issue
Battlefield 2042 had 5 studios, not all of them work on it at the same time
They were working from home too
I don't think BF studios are capable of that though
They shouldn't anyway
Yeah
Nobody wants a battlefield every year
A new BF every 3 years makes most sense
Nobody wants ridicilous CoD skins in BF too
The next battlefield is taking 4 years
That's why they canned Santa Boris
I'm hopeful about next BF but I have some very serious concerns if that thread is true, CoD'ification of BF is something I don't want at all
Vince Zampella said the next battlefield is going back to it's roots
He said it will be like bf3/4. Which was the pinnacle of battlefield
I trust vince. Because he pointed out the flaws in battlefield 2042. He said bf2042 stayed too far from what battlefield is
Vince Zampella didn't only lead CODs. He also led the medal of honor series which EA killed it long ago
I always found it funny how Vince himself could admit that but yet I argued with so many people who downplayed or denied how far 2042 was from a genuine battlefield game
BF cycle(CoD cycle) will continue with BF6 though 
We will see people saying ''2042 was always goated''
I don't think most devs not having worked on bf previously is a problem. As long as they are people who still get Battlefield.
I agree
Maybe remake the battlefield Vietnam. It will sell like hotcakes
Battlefield Vietnam and bfbc2 vietnam both were huge success
I fear they will inject SBMM tumor though and ridicilous CoD skins and overpowered aim assist
The codification is amogus
I mean if they can get away with it why not
Hazard zone was meant to be a Tarkov competitor rather than DMZ imo, DMZ came after HZ too
They have the lead who led Cod Warzone
The scary thing is, DICE and EA would totally benefit from SBMM in Battlefield. It’d invite so many new players to the game
I expect they codify next bf but more so in stuff like sbmm, aim assist and not general gameplay loop that we've come to expect from bf.
it shoots 20 regular and 20 incindiary rounds
I don't care about SBMM if it's exclusive to battle royale or whatever 3rd mode they want to make, core BF MP shouldn't have it though. SBMM and server browser/persistent servers are incompatible.
The next battlefield is rumored to have a f2p battle Royale, which is deeply concerning judging how bf2042 portal and hazard zone were abandoned shortly after release. Bf5 firestorm died on arrival
Battle royale players loves SBMM anyways, I don't care about BR modes so I don't care if BR has it or not lol
what does the incendiary rounds do
cripples airplanes
That’d be fair. I’m also concerned about the existence of a battle royale mode tho cause it would definitely interfere with base game content
Like, it’d eventually need a map upgrade, overhaul or something to keep it fresh for players. But the average bf map is big and I’m sure takes enough time on its own develop
They split up the work though, I don't think DICE is working on a BR mode at all, if there is a BR it's being made by Ripple Effect
that it?
Beede talked about Ripple Effect making a 3rd mode
I'm kinda worried that they will recycle parts of the BR map and present to us as "new" maps. Which is what COD did with ground war.
They shut down a studio when the next battlefield was still a year away from release. The studio was responsible for the narrative and a single player campaign
yes, it's critical to keep the sweats at bay and out of spawns
Battlefield needs campaign, but people here says it doesn't need one
Play CoD for 2 hours and you will see why people hates SBMM
they did that with stadium in 2042, it was a cut segment of hourglass
I mean, no it doesn't
Bf1's war stories were well liked. Even though it was short
I stopped playing about a decade ago, BO3's zombies was it for me really.
People enjoyed bad company 2's campaign
An anthological series of non-connected stories works for BF1 to cover most aspects of WWI's many fronts and technologies.
That is a game from 15 years ago.
Battlefield 3's campaign is also what people enjoyed
Campaigns don’t really have a large return on investment but I’d hate to not have a separate game mode for offline or casual play. Blops4 being online multiplayer only is why I completely refused to play that game in the first place
So? Something doesn't just turn ass after a fixed period of time like a food item expiring.
People liked the last war story of bf5 and even if didn't like anything else about bf5
SBMM = constant sweating = no fun
My point is if they haven't made a decent original campaign in that time, what makes you think they're going to start now?
You don't even have a rank to show off too in ''casual'' matches
having an autobalance works better because it makes the teams more leveled out.
I think they call it engagement based matchmaking now. Making sure you lose and win certain patterns to maximize in game spending. Honestly that makes me feel a bit like a lab rat.
the unanimous backlash of V and 2042
Every successful battlefield game has a campaign. Even Hardline which was hated
Unanimous
oh you are, there's an AI specifically designed to sell you money
You and I both know that's not true.
Yes correct
SBMM and EOMM are slightly different
I agree, I think team balancers should exist. I don't think SBMM should exist though. With SBMM there won't be any server browsers or persistent lobbies.
who's singing BFV's campaign's praises again?
SBMM is useful for ranked modes. EOMM is universally trash
Yes
2042 is like a hollowed out pimpkin but instead of being made into a jack-o-lantern it was used as a chamber pot
Everyone who likes The Last Tiger
I'm ok with lenient sbmm
SBMM or EOMM shouldn't exist in casual play though.
Lenient SBMM might be even worse than no SBMM honestly
And that alone, no one liked and vehemiently despised the rest of V's campaigns.
You will have a wider range of good players and bad players which will lead to noobs getting stomped far more
It's still a part of it. It wasn't unanimous, regardless.
With no SBMM you will stumble on to these pros like once or twice in every match
I'm not, it's a crap trend that'd force you to 'play shit' otherwise the in-game algorythem would say 'hey this guy's doing great relative to his enemies' and then you'd get bumped into a massively harder bracket.
It's highly unlikely to be. Not everyone who played BFV is even in this discord.
Even so, I've yet to see anyone jump up to proclaim 'bfv's campaigns were all good'. for whenever it's in conversation it's usually 'outside of the last tiger, they all sucked bootycheeks'
I personally don't care about BF campaigns, I liked BC2 and BF3's campaigns though
I mean shit, Wolfenstein had mechs, robot dogs and space lasers and despite all that, it still somehow respected WWII's history more than BFV.
BF3's campaign would be a masterpiece if it was released today lol
BC1 often gets overlooked but I like it for how massive the campaign feels.
BFV just diverted course for political reasons and refused to elaborate
That's just it, you've not seen it, but that doesn't mean anything because you haven't spoken to every single BFV players
I mean BF3's campaign is ok but just kinda mid
Didn't hate it but i don't remember much from it.
whenever I try BFV's multiplayer no one has campaign achievements, at all
People disliked bf5's skins, because it didn't fit the ww2 theme
I've played like 300 hours of BFV and only tried campaign like twice
I don't like open combat mission design, I want my MP FPS campaigns to be linear.
We need BC3 to be the next battlefield game, we got circle jerked for too damned long! The smile face tease in BFV, the inital Portal mode trailers being a shallow puddle of what could've been
technically neither did BF1's but i don't see anyone caring about that
It’s not about BF1 being documentary style realistic to the ww1 theme but being authentic
Soldiers having cybernetic arms, and cricket bat in a ww2 game is something else
Wasn't even in the game.
BFV's skins fits into WW2 though
At least with BF1 the weapon skins looked like 18th and 19th century embelishments that were actually done on some rifles during that time. So the thematic cohesion is appreciated
The cybernetic arm was not in the game.
honestly bfv skins arent that bad and some of the elites kind of look like a soldier would look like that
Many people thinks cyborg lady is in the game to this day 
but diet tom cruise was
BFV took a year after its launch to get actual authentic skins for the British and German factions
"this is my movie"
But the skins and the characters are there. That's where the idea of bf2042 specialists came from.
I wish she was though, I would've loved to use her just to make people mad
I'm gonna be real i lack the motivation to give a shot about that
And male tank drivers/pilots
feldgrau and tommy arent even authentic they are inaccurate af
But the cybernetic arm was not in the game
Then why commentate at all, you made it clear you like BFV and every other point you made but whenever I talk to other people you feel the need to remind me of what I already know due to you repeating it. At Nauseum.
I don't even like BFV.
Was in the trailer, that's what i meant. It's one of the reasons the trailer was massively disliked
Okay, but it wasn't in the game
Alright let’s clear up a bit of a misconception:
it’s not about bf1 being realistic and bfv being unrealistic. But DICE clearly went political just for the sake of it with V, whereas BF1 gets a pass because of creative liberty and it was still authentic enough to where I can respect it as “alternative scenario ww1”
Like I play this game called hoi4 and most of my time spent in it is playing alternative history scenario mods that aren’t realistic but are authentic enough to be believable. BFV is not believable. This is why it failed
There was a long chart of all the items and how accurate they are, 70-80% of them are accurate. 20-30% of them are either anachronistic or straight up modern clothing(some of the pants are modern cargo pants lol).
Not counting the horrible depaurture from what BF1 had established with their trailers. We had all these quotes, war cries and slogans from the factions the dlc represented.
Indeed, BF1 has been confirmed as a 'what if' scenario where all these concepts and prototypes thought up saw frontline service.
do u have the chart
I will try to find it
i think bfv suceeded at showcasing obscure ww2 weapons so they do care about that
BFV's intentional censorship of historical iconography, accuracy and intentional rewriting attempts is disgusting.
ty
The hellreigel literally existed anyways
No rush man take your time
we have legit no remains of it besides 3 photographs lol
not even a surviving prototype
Why would the right side of the hellreigel look drastically different from the side we saw in the photos
Only by pictures where there was no known doccumentation of calibre or fire rate. It's pure speculation more than anything else. But the fact remains; they took a gun so niche and rare to be known about and mate it one of the most inconic weapons of the game.
I see. That’s fair enough about the caliber and fire rate
honestly got no issue with battlefield using obscure weapons in fact i love when they do it
They even got Ian Macullem to do some of the codex entries
bf1 would be boring af if everyone just used bolt action rifles
Bf5 was missed opportunity. It was gaining traction until they decided to kill it in favor of bf2042
Bf5 was supposed to have more factions but those were scrapped
I mean honestly what do people expect? There had to be creative liberties given to BF1 to allow it to function more like a WW1 skinned, typical FPS game, the fact that dice accomplished that is insane
And more maps aswell
Creative liberties for the sake of gameplay I can understand, intentionally rewriting the Heavy Water raid is not only insanely racist and disgusting to Nowegians (I AM one), it's a disservice to the MEN who risked everything to pull that off.
do we know which factions they were? i mean im pretty sure one of them was russia
A WW2 game with no Soviet Union bugs me
no china too
China was supposed to be a faction in v?
wait hold up how is it racist i thought it was a norwegian woman
idk but it wouldve been awesome if it was
CoD 2 (2005) has US vs Normandy landing, UK vs Rommel/Afrika Corp and USSR vs Stalin occupiers. Amazing game, amazing stories and characters.
*Stalingrad
If we could get a bf1 style ww2 battlefield where all major factions are in game with their own character models, weapons and a minimum of 1 map for each country/using their troops, I’d shill that into oblivion
bfv was gonna center on unknown battles so its possible we even couldve had japan vs ussr
they could've just made an 'organge box' of all their previous games, no remaster or anything, just some needed touch ups. like the battlefront classic collection
or you know, have actual women who fought frontline combat in there like the Night Witches.
French resistence.
BFVs portrayal of real events, as well as how women participated in them still ironically fails to respect women because it just entirely overlooks the women that fought in very real roles
mfw they add japanese female soldiers while japan was an extremely conservationist and traditionalist society
A war story about/including the WASPs would’ve went hard
didnt they (dice or ea) say that bfv was supposed to be like a journey through the war
like from start to finish
I mean hell in Cod Finest Hour you play as a black tanker during the Battle of The Bulge and he aspires to prove the racist allies, his own countrymen wrong. That's commentary done right.
unless im misremembering
only jounrey we went on was a trip to krabby land
Based
"WHERE AM I"
Unfortunately there were many instances where British locals were much more inviting than many Americans own countrymen to their color
It wouldn't have been an issue if they did that in the correct context. The norwaygian mission disrespects the real commandos who took part in it. If they added a soviet front, map, and a mission it would work because it's documented that Soviet women participated in the eastern front
the senegalese tirailleurs war story is like the only instance of bfv where inclusion isnt forced
I mean bf1 includes women character models for the white and red army recons and nobody was upset with that, so that also proves it’s not just sexism or some weird incel rhetoric
Bf1 did it right as well with the Harlem Hellfighters
bf1 russian recon is dubious cuz its based on the women's battallion of death which only had like 100 members, not really a smart way to portray the average russian soldier of ww1
@uneven cape @vale grail sent to your DMs
So did yall read that thread too?
At least they bothered to do it at all.
French as well in WWI
Damn shame bro
https://techtroduce.com/battlefield-fans-temper-expectations-claims-developer/ should we be worried?
BF1 did not, in fact it was very open about the fact that a lot of it was bs
Unless you want to go into the nonsense of "authentic vs accurate"
For me I just prefer it to be believable. I’ve put 100s of hours into hoi4 mods where Germany won this war, the US lost that war, and I had fun despite the unrealism because it was ‘authentic’ enough for me to be able to immerse myself in it and give some slack for gameplays sake
i want it to be immersive enough
Agreed. the biggest issue with 5 was not that it was innacurate but that it failed to deliver a consistent tone.
yeah, bf5 had some issues finding out exactly it was about
like the subclasses or whatever that was supposed to be included but were removed for some reason
reveal trailer showed some quite wild cosmetics, but the other trailers looked more authentic
BF5 is as if you took Battlefield 2, Battlefield 1, and Battlefield Heroes, and threw them all into a blender to create one schizophrenic mess
eh, 50/50 for now
you will be boiled.
this contradicts what vince said though. And the thing about ttk games is straight up wrong
His first statement is somewhat true
bfv shouldve done the customization more or less like bf1. keep the weapon skins simple, add more character customization but still dont drift from consistent cosmetics, and scrap those shitty elites
new era headed by mostly new people yeah, but they're going back and playing easy for the 'phillosophy'
enhanced monetization elements like purchasable cosmetics
huh
this is literally BFV and to extent 2042
AI commander system I could see happening
that actually sounds interesting.
Just so they can boast to the shareholders that their game is 'powered by AI' and that will make them nut

I mean yeah sounds somewhat interesting
powered by AI in the same way a minecraft creeper is lmao
gotta hop on the trends
I unironically agree
mfw real time ingame chatbot
"jarvis how do we capture C"
its not an LLM, its ai in the same way a bot in starcraft is ai
hm
like its not a neural network or anything fancy. Its just a bot. Like how most enemies in videogames are bots
how tf i remove this ugly ass emblem from my weapon on bfv
You can from BF1's emblem app I think
You also can turn off user generated content but I wouldn't do that
Server names are just generic numbers that way
The most "experimental" feature I knew about was an idea to have an A.I. Commander. Not ChatGPT/LLM A.I., just a traditional, heuristic based thing that automatically gives squads orders during matches.
Near a flag being taken? Go defend the flag.
Near another squad? Link up and attach together.
yeah
you bet they'll market this as 'AI Commander' though lol
"losing b"
"losing c"
"enemy at the building"
the fog
they have been using neural nets for bots since 2016 so Im a bit suprised that isnt involved here.
Maybe they need a basic ai commander to act as training data for an NN based one?
No one listens to squad leader anyways so why bother lmao
''Take D''
''Team proceeds to rush to E anyways''
team proceeds to stay on the edge of the map with a tank and sniper rifles
as far as stupid gimmicks go its a lot better than tornados
245 to 920
the tornado would have been so much cooler if it was like orbital's gimmick and the other maps had other disasters
I finally hit 100,000 deaths in BFV 😂
Unfortunately it is dead
The weird thing is you can still edit emblems on the battle log website but the app just
Got smited
so i cant remove the emblem?
yeah.. they straight up shut down the studio behind it
tornado sucks up the rocket and throws at the assembly building, collapsing the facade and a large explosions accures
Isn't that one of the selling points of BF6 now?
Concept art they shared had wildfires in Gibraltar
Could be cool
could be just atmosphere for the map, probably the levelution is similar to a dust storm, the smoke from the fire cascades over the map ruining visibility.
is the armory packs the only way to get new cosmetics in bfv?
wtf bro they cost 30k and you only gain 300 daily
and some are BC only so bs man
Yes, besides assignments and limited time events
Halloween had few bloodied skins for guns
come on
the default japanese cap doesnt even fit the cammo of the default uniform and the one that does fit is locked behind a pack
Finish assignments to gain them faster
you only gain like 300 cc and the packs are 30k-50k
Tides of War + gold skin assignments + daily logins should be able to get you most of the 50K packs in like less than 100 days of login
Gold skin assignments gives you 1000 after you finish them I think
I had like 130K by the time I stopped playing BFV
just get definitive edition
Someone answer me 2 things please in 2042
1 - Where can I find an accessory called subsonic? This is not the first time that when the game is loading and there below the screen the tips appear and one of these tips said that using the previously mentioned accessory, When you shoot the enemy with a sniper then the enemy cannot see the trajectory of the bullet
2 - Which accessory does not reflect sunlight? Because the other day I was watching a video on YouTube of a guy who is one of the best snipers here in South America and in the video he said that he was going to use this accessory that doesn't reflect sunlight on the tip of the gun but for what I I remember, he didn't say what the accessory was
- Would be called honeycomb as far as I know
At least in Bf3-4 was idk about 2042
that is the subsonic ammunition, not all weapons have it, so if you want to use a weapon go to coop breakthrough and unlock the attachments on it, or check before if it has subsonic ammo
I might be wrong but everything below 6x does not reflect/produce a glint
ugh, trying to find people for bf4 to do the phantom easter egg is quite difficult nowadays
y'all so I redownloaded Battlefield 4 and tried to join an all maps server with DLC included
I've owned Premium since I got the game several years ago and have all the DLCs installed, yet the game itself says I need to install missing packs
is there any way around this/fix?
ayos. anyone able to decript this message for me? i keep getting this error from event viewer and seems like im stuck, no idea how to do solution
Faulting application name: bf1.exe, version: 1.0.0.0, time stamp: 0x66f1b411
Faulting module name: nvwgf2umx.dll, version: 32.0.15.6636, time stamp: 0x674f613e
Exception code: 0xc0000005
Fault offset: 0x0000000000f22f3b
Faulting process id: 0x0x1CC8
Faulting application start time: 0x0x1DB6BBAAEC58D6D
Faulting application path: d:\steam\steamapps\common\battlefield 1\bf1.exe
Faulting module path: C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispsi.inf_amd64_3efa186d0d770b7a\nvwgf2umx.dll
Report Id: 396643a0-da7f-4c24-b68a-1bfdca4d6cca
Faulting package full name:
Faulting package-relative application ID:
Update 8.4.0 for Battlefield 2042 is now live. If you are currently in a session, you may need to restart your game to pick up the update.
Your update notes can be found below!
1 - Some weapons has subsonic ammo, you can see them with scrolling past their mag attachments.
2 - Use scopes below 4x or hybrid sights. Anything above 4x reflects sunlight. Hybrid sights don't reflect regardless of their scope zoom.
Wish they kept the laser/glint bug in the game 
Call shotgun, or coax gun, and get ready to ride 💥 Play #Battlefield 2042 and earn ribbons to unlock 👇
BMP-2: 🎖️ 40
M3A3 Bradley: 🎖️ 80
I like battlefield
I’m gonna try to get the Peacekeeper
i already did
does it matter what conquest if i play the 128 player version of conquest will i still get the m3a3 and the other mini tank
Yeah, ribbon progression happens regardless of what you play
This week's mode has double the ribbon progression though so if you get 3 ribbons per match you will actually get 6 ribbons to your completion
thanks for the reply 👍
Please don't make battlefield 6 a cod clone

And can this "honeycomb" tell me or show me what is inside the game? because I honestly don't understand 
What would be "coop"? It's because you told me to go to this place but I didn't say where it is
And you also said that not all weapons have it but the snipers in the game must have it, right? because if it is an accessory that does not show the trajectory of the bullet
Subsonic is only good with XCE
At least for snipers
Otherwise it's good for most SMGs and some ARs
To know whether it reflects or not, you would have to do a practical test, that is... you and a friend of yours change teams and one of you stays in a far away place aiming at the other with the sniper and only then will you know, but also because supposedly only scopes below 6x don't reflect?
I killed someone with a spot flare lmao
And when I look for the accessories, will it say Subsonic or what name will it have?
Views Above 4 x Reflect sunlight But does this also happen in real life? And why does this detail have to be above a certain distance to reflect or not? And you also mentioned hybrid sights, but what would that be?
Yes
It's for gameplay balance, doesn't mean it works like that in real life. Hybrid sights are Ghost, Maul and 8T. Those won't give you scope glint regardless.
Subsonic with a 🚫 over a bullet for its icon
Stealth is rather useless in 2042 though
Disagreed
It's useful for defense
K30/AK5C-Subsonic-Type 4-Blasco would make the perfect camping playstyle in defense based mods such as Frontlines or Breakthrough
Well, all that shit I said about the battlefield 'codification' turned out to have a lot more merit than anticipated. This explains a lot if true https://www.youtube.com/watch?v=uLnTsG-uo34
PC I take it
I use long barrel and HV or AP bullets, fire rate makes long-range firefights fun. I can literally machinegun a sniper 300m out now.
Yeah AK5C is really good with high power. I don't use heavy barrel though, it just makes me lose TTK lol. I use armor piercing only in DFR honestly. DFR's AP is actually good unlike rest of the weapons.
You need it for fire control at longer ranges.
How come? It's the worst time to copy CoD honestly considering how fast CoD loses it's playerbase.
short barrel on rush cqc melts, it's like shipment on cod.
I felt sick yet somehow satisfied using that
200 rounds, mounted with bipod, trigger held down and aimed 'in enemy general direction.
It turns out..no scoping with snipers is a perfectly viable tactic in battlefield.
I’ve playing 12 hours doing nothing but no scopes
that's the way I play in BF 1
yep
Nice
hello i didnt know where else to ask this but I keep getting a crash report whenever I try to open bf1
i dont know how to fix it and I didnt know where else to ask :(
trying play BF3 on pc
says Service Unavailable when trying to connect to the server browser thing
and for BF4
battle log
Is the guy who said what to expect from next Battlefield confirmed ex dev? Cuz if he is, I lost last bit of hope for franchise lol
I remembered how good the music in BF3 was:
https://youtu.be/_jOMpG_dkEs?si=hs8xDtUKmyz36kId
I hope next BF tries to capture some of that feel.
We don't know
My biggest issues are their annual release plan, like DICE can't even make a good, finished game in 3 years lol. How do they expect to be an annual franchise like CoD despite single CoD studio having like 3x the people all the combined BF studios has. Live service and battlepasses are already confirmed but we will see how ridicilous they will be. BFV and 2042 had good skins imo. If they keep it like that without too much ridiculous skins it will be okay.
Also I don't trust ex-CoD devs to keep legacy BF features such as server browsers, platoons etc. I doubt they will ever come back unless it's hidden in a mode like 2042's Portal.
My bigger issue is the ingame monitezation plan and that they hired former Ubi gm and former CoD gm
Like that's literary combining from 3 of one of my most hated studios right now
Monetization is here to stay. Every multiplayer game nowadays is live service. We won't see premium come back ever again. I don't have much issues with monetization, I can just ignore them if I want to. My biggest issues are how they are going to make it an annual franchise and how much of the legacy BF features will be there.
If they ditch server browsers and add an MMR matchmaking I won't play it.
I'd be fine with monetization if skins would be kept grounded and not some crazy stuff. And full priced AAA games don't need 10-15$ battlepasses every season.
Thanks! I found a video that actually told me to just delete a file
I see the chances of server browser returning 50/50. It's important for a BF veteran but I doubt the average game will care since it's never really been a thing in other AAA games.
CoD used to have server browser on PC until like WaW or MW2 I think
I might be wrong
CoD4 definitely had it though
Yeah I remember cod4 now that you said it
I hope it returns cause I know a lot of people who will refuse to buy the next game if it doesn’t have a server browser with persistent servers
Today we've been observing your feedback about the recently introduced BMP-2 & M3A3 Bradley and we've made some early balancing changes which are live right now on Battlefield 2042.
APFSDS-T Sabot Shells
▫️Max damage lowered from 28 to 25.
▫️Minimum damage is now lowered from 22 to 20.
▫️Rate of fire reduced from 150 to 140.
Main 20MM Cannon
▫️Rate of fire lowered from 200 to 185.
Frontlines Unlocked & Conquest Unlocked
Our aim with these two modes is to have the ability for you to get behind the seat of these two vehicles while you're assisting your team towards the win.
As such, we've disabled the choices within the Heavy Armor category to ensure these variations of the modes are available as created.
More changes on the way!
We are aware of other issues taking place with some of the recent additions, and we will be following up on them as we continue our investigations.
Keep your feedback rolling!
For me, it's something else
did you find the video in the thread mentioned or just by searching online?
I don’t believe it’s about what OTHER AAA games have had. It’s about what Battlefield used to have and then randomly stopped having, which was a lot of things. If BF6/7(?) doesn’t have one the game is bound to be yet again another commercial failure
Like idc about how good the gameplay is if I can’t even decide what server to join especially if I’m forced to sit in a queue that will never get up to the minimum player count required to start another game because I left a bad match where my team was just getting stomped
If theres not a server browser Im just writing the next game off entirely
Like that dude said "temper your expectations"
"Temper your expectations"
...No.
You have millions of dollars and multiple teams of allegedly qualified people.
This isn't a small independent operation, fuck off.
You should temper your expectations for yourself, not because you have to find excuses for multibillion dollar company
Next BF is their last shot anyways, they know it, we know it, everyone knows it
I already expect nothing, but i'm going to be disappointed if shit doesn't work.
because by all accounts, shit should work. they get paid more than I do.
And things can still go very wrong, so as an individual, hope for the best, expect the worst
cause these wack as corpos can have infinite resources and still fumble the bag
I'm not hoping for anything.
It's pointless.
They need to prove they can make shit worth getting excited about, and i'm not going to give them that ahead of time.
Not when I can just play Balatro and have fun with that instead.
Shit should work, but but just because it should doesn't mean it will, cause that's how this shit runs now for some reason
i have low expectations for everything except music at this point
2042's music was not great either though.
oh
i will somewhat defend what they were going for with 2042's music though
bad excecution sadly
and the main theme is an earsore
Maybe they were going for some kinda theme with it. I don't care about the theme they were going for when the rest of the game only seems to barely care at most.
How can they expect me to give a shit about this apparently being a world ravaged by climate change if they're not going to lean into that concept.
before you warn me mods, that is the literal setting of the video game.
Oh yeah and then the story be limited to loading screens
It's not my fault it's kind of mirroring real life a bit.
as a chilean i find it hysterical that they named a character the same as a historical chilean figure
I like it
some tracks of the ost are fine
Exposure, Spearhead, Haven, Redacted are pretty good imo
Oh well, I don't like many of them lol
Some tracks in there work