#community-update-classes
1 messages · Page 8 of 1
Like you would assume that someone is caping a point if the color is changing. What's the problem with that? I'm genuinely asking
Im confused on what youre asking rn
Before we used to say some like this “In cod if you see a player taking cover on a wall just shoot through the wall, in BF if you see someone taking cover on a wall just destroy the wall” lol
How does this = being able to make good rotations, position switches or movement switch ups in 1v1s
Its boring to play a game where your entire gunfight relies on who has the better angle
What's the problem with assuming the movement of your enemy based on in game cues (such as smoke or a flag changing in conquest).
It's part of the game sense ain't it?
And sometimes its literally impossible to go anywhere
No im just saying that smoking something doesnt = a successful evade
Yeah in BF you constantly need to adapt
Yes obviously. But it's not a problem, the contrary would be quite boring.
Evading an enemy, whatever technic you use, is fun at the end of the day because it might not work. Well that's my 2 cents anyway.
Yeah but you have more odds of being able to play the game than get into an unwinnable situation purely because someone on accident was in the right spot
I do love it when someone tries to ninja smoke vanish, blocking off you own team’s visibility in the process :|
💀💀
And then your team gets killed because they couldnt see
Absolute classic lmao
So classic
Idk why they always feel the need to throw it infront of their team aswell
Or on top of their team
Like how does that help me
🦧
Sometimes it actually can same you whole squad too though xD
Im going to see people that are inside a smoke better than trying to see enemies whilist inside a smoke
Or medics that always smoke the body of someone they are reviving. While in some situations it’s obviously beneficial, smoking someone while we are pushing the bridge on twisted steel is not the play
Anything can happen in Bf. Expect the unexpected
Yeah i sure wonder where that dead body vanished to
I love that
It's vary depending like you said, but when I play medic I tend to smoke the general direction the enemy is at, blinding them rather than the body I'm reviving for sure
It's a bit smoke 101 ngl
Yeah thats how smoke should be played
Lexienn from bf1 is the greatest smoke abuser ive seen
So satisfying to get call a cheater though ahah
I just dont even fight it when i see him throw out smokes
Its getting annoying at this point
I'm still in the liking it phase I guess lol
Im banned from like majorty of the bf1 servers and banned from all bf5 servers
Wish the games had some kind of tutorial section to explain these things
Cant play a full game in a new server without getting kicked
I could write a bible about every niche thing but idk the amount of effort these videos would take is too much
Enders actually had some pretty good gameplay tip videos
Its him explaining what he does and what he pays attention to
Ah then yeah for sure. Makes sense
And when you look a this gameplay hes not doing anything thats “tryharding” in the way that people think
Hes just playing his angles correctly, pays attention to enemy rotations, pays attention to his teammates
Uses good timing to capture enemies more off guard
Like theres nothing hard about what he does
Just regular mindful gameplay
Yeah I did end up starting my own sort of ‘shooter handbook’ when I started learning fps games proper. Mostly for myself though, might consider expanding it and posting it someplace
Its pretty worthless
People wont watch it anyway
Or they do but they dont actually take away anything from it
I just get frustrated when a ‘battlefield how to get good!’ Video is just someone talking about attachments, fov and sensitivity for 15 minutes
Catalysts videos were some of the best I’ve watched for not doing that
Ye things that legit do not matter and are entirely preference based
I noted preference settings out in my settings showcase aswell
I remember teaching a 0.4kpm 0.6kd frame by frame explaining what i was thinking of looking at and doing
Hes now like near 2kd 1.5kpm which is like roughly 3-4x his stats
Which actually is pretty good for a controller player on pc
Just had me realising I’ve not watched anyone else play bf for like a year
I’m at the point though where I can deduce what someone is thinking usually from their clips alone, but it is funny how some people are just allergic to people wanting to enjoy the game more by playing better
Been trying to find some more bfV players but they’ve all stopped playing or flocked to 2042
Or are on controller
Im actually really confused on by people that dont play the game with a single thought and enjoy the game still
Its so uninteresting to do nothing
Bf5 is just stacks on dice its not even playable if you solo and no good players wants to suffer in cancer like that tbh
And 2042 is just boring
Bf1 is the only game where you sctively see a ton of 3+ kpm players
Just look at the pretty lights and complain about hitmarkers not being immersive or something
💀
nice hacks compilation my guy
kinda invalidates your argument if the movement is acquired by abusing glitches/hacks
Its not hack its just quick target switching. But these are just clips anyway the guy don't play a whole match like this by killing 4 players in 3 seconds everytime fortunatly
its still abusing movement glitches to move in a way thats not intended by the devs
I agree that clearly that's not how BF is supposed to be played xd This defintely looks like more like COD than BF in this case
But it allows you to do so
I've always prefer large scale maps with vehicles etc.. like real war. Not close combat stuff. There COD for that.
weapons must be locked for the various classes like in the old battlefields
Lol???
It doesnt because even without rouzou vouzou mouzou and slithering you still have more movement than in bf1
Still a high kpm
I pickle you is a troll dont bother
Im sorry bf1 glazer but no ones trolling you by saying that battlefield 4 was significally faster paced than 1
And no ones trolling you by saying that bf4 had more movement mechanics
bro sippin the special pickle juice
I dont even know what you're yapping about
glitchless, bf1 is a little faster, with glitch movement, bf4 is way faster yes but arguing that 4 is faster without specifying and acting like that kind of movement is intentional is a bit skewed
Can we get a remastered BF3 I think that’s the best one yall made
BF4 has faster default movement speed even without glitches
BF1 running speed: 6m/s, BF4 running speed: 6.75 m/s
Even regular movement is faster, you can crouch spam or jumpshot in BF4, you can't in BF1
im not arguing pure running or walking speed
Uhh.. What's faster in BF1 compared to 4 then?
im with you
Also they should release all BF3 map remastered in Bf6
and also drop the battle royale mode
vaulting over obstacles and sliding down slopes. you had a few more options to move around making up for the slightly slower run and walk speeds making the overall pace pretty on par and in some cases a bit faster
i think a BR in the battlefield setting with some vehicles and destruction would be really fun
warzone IS fun, a battlefield version, as long as its also free to play, w ould be cool
follow the same model, free battle royal, pay for the normal multiplayer
There is potential to make it fun I agree
Lol????
Vaulting makes the game insanely fast man
Thats some next level movment
Also you could jump crouch down slopes in 4 aswell im pretty sure
Bf4 has bhopping,ads stabilization jump from 3, air strafing, regular strafing, jump into slide
Crouch spamming was better
Faster vaulting helps with the pacing but I wouldn't say it makes the game overall faster
It doesnt
Also vouzou was entirely about vaulting
So was slithering
You legit never use any form of movement in 1 in your gunfights its just purely positioning oriented
You cant retreat into cover with any form of movement in 1, you can not change position with any form of movement in 1
So youre either play by predicting that you get overran and change position before hand or you are completely canceled out from getting into specific positions
Not sure what you're talking about but lets be real, 99.9% of players don't utilize any advanced movement tech, BF4 or otherwise. The vast majority even struggle with moving forward to be frank...
Facts
Also much harder to break through camping players, for example in 2042 you can just slide past and shoot people in the back or bhop past people
It isnt about people utalizing it or not
Its about good players being limited with their options and plays
Ah yeah okay
Just aim faster vro
In bf1 you have a lot of moments where you get hardstuck on chokes and you have nothing else to do but chuck nades and get lucky on accident
I'm sure there'll be some sort of new tech to dunk on the ground texture enjoyers
Oh compared to BF1, yeah I guess didn't play that enough to know for sure.
Also empty areas are much easier to cross you arent perma dead
I already foresee myself equipping smokes on every loadout so I can actually play the game
Also lack of movement means that mechanics like sweetspot are more op because you can 1 shot a target that cant strafe, jump, air strafe or slide
Just running in a single motion
Also you cant react away from headglitchers, you run out of position you see a slight glimpse of an helmet and before youre able to make it back to cover youre dead within 300-500ms
You talk like thats a bad thing when smokes entire purpose is to allow you to push entrenched points if you want to rush into and past gunfire that is what you're supposed to do. If thats how you want to play then yes you need smoke.
Smokes in bf1 are extremely predictable
It clearly doesnt work without movement
Lol what?
Lol yes
Or your using then poorly
What are these 1kpm mastermind tactical players from bf1
Jesus christ
Oh console player on top even better
How classic
Guess how many smokes i used on my 104-14 kill game yesterday on conquest argonne
What do you want me to say lol. If you say you can't use them successfully its a you problem
It's just that I'm usually the only one who's actually utilizing smokes.
No its just easy to counter
It's not some balance issue to personally slight your ability to move without getting shot
I see smoke i either nade it instantly or shoot through it
Woethless
Especially on dark maps where smokes are see through anyway
Yes this is 100% valid
Also some tighter maps quickly just become hotboxes when there's no other alternatives for moving around "safely"
This also. I dont understand why people love some of the old maps with single choke points. It's fun for a minute and thats ut
This also can be countered. Use your smoke to distract, misdirect, or obfuscate farther away from you but still blocking sight line instead of simply dropping it and running directly through.
Lol
It all works
"It just doesn't work" is so much more articulate lol
Okay so you throw smoke onto your enemies now what
Run into it? People shoot through
People nade it
You can not get past your own smoke which is the entire idea
Unless console lobby
Also you arent misdirecting anyone with a random smoke
No one pays attention to anything anyway
And an actually goodp player will just think like “lol random smoke at random part of the map”
“Whats over there” ahh strat
Hyper meaningless activity
What is the context of the situation? Let's say you've thrown in right in front of them so their entire angle is gone. They already vaguely knew what building you were in the plan wouldn't be to immediately run the most obvious line you could take. If they can't actually see then you have many ways in which to move thats less predictable. I mean certainly smoke isn't gonna work if you go ahead and do exactly what they thought you'd do movement wise.
How is it gone
Idk meaningless anyway
Never used smokes because real no use for it
It's been a bit since I've played 1 is smoke glass now or what?
please lock weapons to classes 😦
Lol
I agree, older system is the best.... as always was.... In BC2, BF3, BF4
So random enemy staring into smoke thats 2 feet in front of them can detect a guy 50 yards off running between buildings while his entire vision is smoke? Like I said, is smoke super translucent now or what?
Some weird lala land mindset where you think it actually works
Cause it literally has
Without the aid of cheating not sure what universe someone sees through smoke thats blocked a sightline that you're not even running directly into or through?
Not been following this thread and what everyone is chatting about but they really really need to change back to weapons locked to classes minus maybe DMRs or something similar to BF4, gives each class a genuine purpose
Maybe if you downgrade all the visuals on pc where it looks like a turd but doesn't render smoke correctly
Doesnt work like that
Purpose of the class doesnt come from the primary weapon btw
It's what you use the most and so defines your personal experience the most. So definitely does make the biggest difference. Whether that actually matters to.ypu personally is completely different though.
It doesnt
In my opinion it kind of does, otherwise you'll get everyone running around with defibs or rockets, classes like recon aren't utilized, if you want a longer range weapon you then utilize the equipment that comes with it being spawn becons etc, it also helps with identification of classes, again if you see someone with a sniper glint, you know you're against a recon, therefore you know roughly what kind of equipment they'll be using
Can then counter
Entirely depends on gadgets
Getting rid of locked weapons to classes, could have anything, fighting a sniper, next thing you know an RPG round is coming at you from them
Give people a reason to play recon class and theyll play it
FWIW my most played class in both BF4 and 2042 is Recon for its spawn beacon and spotting utility, paired with CQC capable weapons
It does, but I just feel locked weapons means across the board more different gadgets are used, also means people have more of a role to play, rather than as I said, everyone with defibs and rockets
And at the end of the day it wont matter anyway because 99% of players arent even good at the game so its not like people will magically raise in iq if you lock the classes
Just my opinion but there's a reason it worked so well in the past
And any good player will peform good regardless
Yeah because the selection was semi open
I get that as I'm very similar
As I said, I'm not saying all things locked, having like DMRs open to all and shotguns, allows flexibility but also means people are encouraged to use other equipment rather than just sticking to their favourites and use that across all classes
As I said, just my opinion and take on it
Just so you know, BF6 only plans on unlocked primary weapons, not gadgets.
Yeah like other bf games
I understand that but either one won't make any difference, if you have all weapons unlocked then you can make all 4 classes use those weapons
It's a difference between the kind of game you want. Your have areas comp shooter types that want to be able to run solo and not rely on anyone vs players who want an immersion team oriented game and don't care if it has a hyper comp balance. The series overall was never heavy into arena style competitive balance so I dont know what some want it.
Whereas bf4, 5 etc, the primaries are locked minus a couple that are useable across the board which I think is a better way about it, still flexibility but if you want a sniper, you gotta utilize recons gadgets and learn best way to use them for yourself and squad
Quoting a battlefield dev here
“Battlefield is a run and gun game”
Also you have no one to rely on as far as teammates go because they are garbage at the game
Which mean "competitive arena shooter" ? That's your assumption.
No
Cs2 isnt a run and gun game
Ow2 isnt a run and gun game
What was it again
Anything that isn't milsim is run and gun
Lol
That's a broader selection of fps games
Me and my friends are always into the squad play and typically have a medic, a sniper or two and support so not so might be why I feel the way I do, we all have a role to play, I get we can still do that but it's more just pushing player to use and utilize equipment based on their role, rather than run and gun whatever gun with whatever class
Theres no way these people have any actual thought process
Unfortunately I have noticed team mates do revive less and do a squad play etc, why I like playing with my mates
I know as a squad we can push the next objective or slide around behind
R6 and cs2 are now milsim games apparently because they obv arent run and gun
So is overwatch 2 and valorant

Milsim gaming ftw
I definitely wouldn't count bf as a typical run and gun, Cod is what I'd call run and gun, small maps just legging it around as fast as possible shooting as you go
People wouldnt know what cod is even if you shoved it into their face
“This seems a little like cod”🤪🤪
To be fair I don't even know if the developers know how cod should be haha
Keep blabbering you have nothing meaningful to say. No real contribution other than acting like elitist nub. It's not that others suck when your in a squad but I'm 100% sure your attitude make you insufferable to play with. The Colin kapernick problem your personal drama you bring eclipses your ability.
Crazy yap
Keep thinking that valorant is a milsim game
Dont care
.
Keep blabbering and offering nothing constructive
I've enjoyed most previous Battlefield games with locked primaries but I still think that going unlocked has more net-positives than negatives in the end. A lot of balancing and class identity can instead be reinforced via class gadgets and their weapon specializations. Like say BF4 where SMG was only for Engineers. I'd always feel like a liability when wanting to play SMG on an infantry map/mode. I was essentially robbing myself and the team of useful utility because of my weapon choice. It'd no longer be the case even tho I might miss out on some class-bonus for that weapon class.
You said that cs2 r6 ow2 and valorant are milsim games so idk i dont think im the one whos not constructive
Definitely not the one whos blabbering
They could also tie in weapon attachments to classes, like making high zoom scopes more expensive for non-Recons and such. There's a lot of ways around it without class-locking weapons.
xdd
Yes "anything that isn't milsim is run and gun" can you read. Not sure how you got to that
Because 1 and 5 are easier to restrict due to ww1/2 weapons, you cant restrict modernized weapons the same way which is why bf4 was a hybrid of open class and 2042 being open class
“Anything that isnt milsim is run and gun” you said it yourself
And even in BF3 I played Support with MP7 and the M27 IAR which is basically an AR
Cs2 r6 val and ow2 arent run and gun games therefor they are milsim games in your mind
Simple as
Lol run and gun includes all those games not sure what your on about
Run and gun is a broader term
Yeah cs2 and r6 are clear run and gun games
It's not specifically only CoD style games
Especially valorant now thats crazy run and gunning
It really isnt
It's any shooter with a focus or balance towards movement
"Run and gun" in the context of video games refers to a gameplay style characterized by fast-paced action and minimal emphasis on strategy or careful planning
And you named cs2, r6, ow2 and valorant as run and gun
Unbelievable
Yeah and you have an immaculate amount of movement in cs2
You clearly do not know what youre talking about so why continue
Good christ these console players are something else
They actually shouldnt be able to play online multiplayer games i swear its so painful at this point
Plays 70h of bf1 and now is a god at the game and spreads fps wisdom so insane dude i cant man
Ill go make coffee cya

Yeah, can't wait for everyone running same meta ARs
R6 used to be run and gun before they removed spawn peeking 😂
Big shrug, TBH.
Wont happen tbh
But let the game launch he will see it for himself
I primarily play on pc firstly. I didn't even think about tactical shooters in mind given the context of speaking specifically about BF. So thats my bad. That's being said you still have a wide range of games that are run and gun and vary wildly in how they play and are balanced.
That too.
Yeah because i take a lot of time to calculate my each and every action in bf games whilist casually dropping 100 kills makes sense
I even do maths about how far i need to throw my grenades and whatnot
Speak through the next gameplan with my teammates
Highly tactical next level gameplay
Also i alone magically have 31 players that are perfectly coordinating teamplay within bf games
Not saying bf is a tactical shooter for the exact reason your saying the above... saying it was completely out of mind given bf is not one.
Ok so its not tactical, it doesnt require careful planning and its not slow
there for its a run and gun shooter game
Game dev themselves said bf is a run and gun game
Elmayo
Which is never disputed. I specifically said its not an arena shooter and doesn't warrant that kind of balance
As in its not a quake or unreal tournament or halo all considered run and gun while also being arena shooters (a more specific subgroup of run and gun)
Yeah, worked perfectly fine in 2042, every new gun definitely wasn't a broken mess which entire server definitely didn't used 😂
Weapon balance has had multiple reworks in every bf game
Also when weapons are new people are obviously going to play it more
Because its new
An-94 was complete dogshit
Yeah if you join a 2042 game today you'll see more variety in the killfeed than you'd do in BF4
i take offense to this
i feel personally attacked
It was mechanically broken and just didnt compete against other weapons
depends on how good the player is rly
Hyperburst didnt even work lol
i got my first kill record with that gun
Well yes
i rly enjoyed it
But its not what makes the weapon by itself strong
We are talking about 2042 an-94
oh yh that version of it sucked
on me on me
thought we was disrespecting the bf4 an
tbh all the portal guns in 2042 felt weird
(It wasn't great either tbh)
leave my goat alone
lmfao
i loved that gun in the old ps4 competitive lobbies
Who said BF4 had a good balance?
I don’t even want BF4 system anyways
Classes should be very restricted like BF1 or V imo
Sure
But even BFV had SMG and Bolt-Action medics
And full-auto carbine pistol on recon
There's always some flex
Stop trying to re-invent the wheel. Just go back to the way BF3 and BF4 were. We had it so good. Now COD is trash and BF is going down the same terrible path.
Same path how
Sliding?
Plenty of games with slide
Its also negligible
I'd you can't hit a target of someone momentarily moving a split second faster then you are bad
Diving?
Diving was in battlefield 2
Plenty of movement tech in that game
Movement speed?
It's .5ms slower then battlefield 3/4
Gunplay? Not cod like lol
No class locked?
Battlefield 4 class locked system was already negligible
People often times chose a class for the gun over the class itself
Mostly ARs
No class locked makes it where you can choose any class you went and there isn't a possibility anymore for it to be for the gun over what really matters which is the class itself
No class locked and class locked has its pros and cons
Its not black and white

Weapon locked based on classes. This helps create the identity of each class and helps them feel different.
Class system is back
Its not specialists
All guns in battlefield 4 have carbines btw, it doesnt make much of a difference
Carbines are simular to ars
Why does everyone bring up Bf4 like it was amazing
Because battlefield 4 is objectively amazing💀
Much preferred BF3
I wonder why people bring it up so much
the top 3 battlefield games are 4, 3 and 1
I think people want classes to have a defined feeling but don't really articulate what they mean by that. To me its more than just a feel or that they mechanically can do different things. A big part of it is dependence. Each class needs to feel like it has situations where is HAS to rely on another player playing a different role to help them overcome the situation.
They say classes are defined by the guns to when im battlefield 4 all the classes have carbines and the class locked is negligible
🙈
Classes, in part, should be defined by their weapons
All classes have carbines in 4 and no one complained
Not much of a difference
Also majority play for the guns and not class itself
“No one complained” no true lmao
No class locked incentiveses people to choose any class they want over the gun
You could certain create more separation with gun locks and that kind of does it but that doesn't really create role dependency which to me is the thing people really want
i honestly dont think anyone complained during bf4s release and life cycle ngl
Majority
Anyone else wish we could just play with daily updates and all the bugs, id be so down to just keep on playing through the development and be able to give daily feedback.
i never heard anyone complain about the weapons each class had
at least back during bf4s heights
Its like people say guns made the class more like the class yet recon had access to carbines
💀
Only 1 gun class locked per class
But every class had access to an all rounder really
Rose tinted glasses
BF4 has objectively terrible weapon and class balancing
here we go again
That's more subjective
More often than not people didn't complain
Why do you think ppl bring up battlefield 4
If kilfeed is just ACE and AEK then yeah, it's objective
💀
Nostalgia tbh
You cant stop people from using a gun
No its mostly they enjoy it
guns can be meta
So?
doesnt mean the balancing was bad XD
I wonder why people choose good guns
BF3, BF1, BFV all have better class and weapon balancing
Would you rather them use a trash gun.
Balance them better
So you complain about what people use
There's like 70+ guns in battlefield 4
Not that easy
The bloat was real
BFV and BF1 also has around 70+ weapons, they are balanced better
ngl i think youre both kinda grasping at straws
xD
yes bf4 had some guns that were used more than others
ever consider that could be cos they were perfectly balanced for the guns intended role?
Isn't that for any game though
BF4 still objectively has terrible class and weapon balancing, DICE shouldn't listen to people who wants to bring back BF4 system tbh
Guns user lore then others
For me idc if there is class locked or not
But I like the class locked for 4 as it wasnt really too much
They should bring back BF1-V system or keep them open tbh
But that's just me
“People chose the gun, not the class” this mentality overall needs to be changed tbh.
I would rather want to lock them, BF formula is already diluted enough already, wouldn't be surprised next BF after this also removes classes and turns it into COD with a loadout system
they LITERALLY did that with 2042
And everyone hated it
and had to patch in classes later cos nobody liked it
so why tf would they do it again lmfao
Because DICE is DICE
Tbh they won’t lock it. Too much money to be made selling weapon cosmetics
they wont make the same decisions they made with 2042 cos they KNOW it wont work
i think they will lock it to an extent
As long as there aren't any universal weapons I don't care how they will lock it tbh
I mean primaries
xdd
i think there needs to be one class of weapons available to more than 1 class
e.g PDWs
Really wondering why you guys care about that so much
SMGs are objectively best weapon class in any FPS, so I think they should be locked
Since BF1 SMGs were meta
some examples i can think of off the top of my head is the UMP
the UMP was p bad as an smg in bf4
BF4 is 11 years old
yes
In BF1, BFV and 2042 they were meta
but looking at the style of this battlefield with what theyve shown us
Not at all
the style is way closer to bf4 and bf3
Atmosphere maybe
Gunplay is most similar to MW games
That really depends. I'm on a larger map with assault riffle much better mostly
maybe cos we care about the franchise and want it to do well?
2042 was dogshit so cant use that as an example
and bf1 and v were WWI and WWII era themed
No i mean that strict classes just won't work for the most casual players
assault rifles didnt really exist back then
2042 is most similar game to BF4
LMAO
Out of them all
ok thats just delusional
Same TTK, similar weapon types
it worked before
2042 is just something different tbh
and it was proven to not work with anyone at all in 2042
LOL
the only thing 2042 did well was gunplay, the guns felt good
everything else was a horror
Really? I guess people rather chose the class bc of the weapon than of the class lol
So they won't fullfil their role anyway
idk where this narrative has come from tbh
Its just my experience with other players
in my experience there was always more people that picked a class for the classes utility not just the weapons
People rather say: "damn i need another weapon" instead of " i need another class" barely heard that tbh
^
I see more people doing their job as a class in a system like BF1 or BFV tbh
Medics almost always revived me in BF1 and V, they ignore me in 2042,3 or 4
well that could be cos theres a lot of variety in weapon choice and some times people just want a different gun?
we are not seeing the same people cuh
these bf1 medics do not revive at all
if i had a pound for every time i had a medic run past me without reviving in bf1 id be able to buy EA
This is true with everyone I know who plays. The issue is there's always some sweaty solos that absolutely played with a gun first mentality
Did any bf medic really does his job? 🤣 Barely, but thats in every other shooter as well
yes and they are a minority in the wider playerbase
yes actually
ive had more people rez me in bf4 than any other bf game
unless im playing with a group of friends
well so does your statement of people choose the class for the gun and not the class
lmfao
yes some people will choose assault in bf4 for the soul purpose of using certain guns
but more if not the majority will pick assault for the playstyle of assualt
not the fact it has "over used" or "unbalanced" guns
thats just cope
people like getting kills
so theyll go with whatever class can get them more kills
So the whole discussion is non sense 🤣 just let people play how they want lol
do that and we get another 2042
genuinely and im not just saying it for the sake of it
bf4 had THE best system for this type of battlefield
Yeah you can't have one man army builds and call it Battlefield
it made sense
Classes should have 1-2 or more exclusive weapons each and some common weapons among all classes like pistols.
sometimes it can feel like it depending on how good the player is
Sorry didn't mean to reply to that specifically lol
but thats just a skill issue
this would be what what we'd get from the bf4 system
assault had ARs
support had LMGs
recon had snipers
everyone had carbines
It's why BF4 system doesn't work imo, you can't read classes
how so
You expect a recon to have a sniper but they pull out ACWR or a shotgun
thats not everyone though
again, youre taking the actions of a few and using it as a generalization of the whole class
95% of people will pick assault to use the ACWR
You still can't read what people are using based on their classes
With a system like BF4
You can with a system like BF1
You except medic to use SLRs in BF1, you expect assault to use SMGs or shotguns in BF1
Well alright i see in 2042 i'm playin as a scout with silenced p90 sometimes so they won't see/hear me on the map, can sabotage them and set spawn points 🤣🤣 yeah its a game changer sometimes
you cant though
How?
because
whats the word
ffs
precident?
yh
the precident of a more modern era battlefield game would be based on BF4/3
BF2 had class locked weapons too despite being set in modern era
nobody wants the game to be like 2042 so im excluding that
With no universals
ok
Biggest issue in 2042 is the movement imo
i get the dislike of universals
And the map design
no
not at all
the movement was one of the less horror issues
the movement made more sense based on the fact it was more futuristic (not saying it was good)
but the overall issues with 2042 was base foundation of the game
Bf4 is the best bf game
to go back to this tho. id be fine with no universals, but thered have to be more variety in the guns the classes have access to
Sure, that's what I want anyways
but the benefits of having univeral weapon types would be that each class CAN be used in multiple different environments and situations
I don't want BF2 system with engineers only having access to shotguns or SMGs, people won't use engineers otherwise
say example
engineer
if you take away carbines and shotguns from engineer
and ONLY give them PDWs
that means they can only rly be used in cqc and to destroy vehicles
when we gotta keep in mind
engineer had more tools than just anti vehicle
thats why imo bf4s system was the strongest
each class had its own indentity because of the tools, gadgets and utility they had
the argument that people chose the class for the gun is so misguided and stupid
if youre picking recon for eg
youre not picking it to use the ACWR
youre picking it to use the tools and gadgets the class has
not because it has access to a certain gun
i just dont get why they should build a system off of what a smaller number of people want when the majority want something else
if more people want a BF4 style system
they should do that
My ideal class system for BF6 would be either
Assault: ARs, Shotguns
Engineer: Carbines, DMRs
Support: Battle Rifles, LMGs
Recon: SMGs, Sniper Rifles
or
Engineer: SMGs, Battle Rifles
Support: LMGs, Carbines
Recon: DMRs, Sniper Rifles
my ideal p much what BF4 had but id take away carbines from support and recon
This game also has gunsmithing anyways, so you probably can make whatever automatic weapon you use more LMG-like or SMG-like
yes but that will only work to a certain extent
Yes
But I'm pretty sure you can take an LMG, give it a 30 round magazine and make it as fast as ARs
Yeah
the HK in lmg slot already performs like an ar
so in bf4 the classes were as follows
Assault - ARs, Carbines, DMRs and Shotguns
Engineers - PDWs, Carbines, DMRs, Shotguns
Support - LMGs, Carbines, DMRs, Shotguns
Recon - Snipers, Carbines, DMRs, Shotguns
in my ideal world
id take away DMRs from assault
DMRs away from engineer
Carbines and DMRs from support
and shotguns and carbines away from recon
but id also give recon access to PDWs
ye assault doesnt need 80 damage headshot dmrs
so in my world itd go from this
to this
No assault would use DMRs anyways, modern gamers allergic to semi autos
Assault - ARs, Carbines, Shotguns
Engineers - PDWs, Carbines, Shotguns
Support - LMGs, Carbines, Shotguns
Recon - Snipers, DMRs, PDW
thats what id have it as
dmrs fucking slap with ballistic bullets tho
that seems more realistic and more balanced
SVK is god awful
thats why its god awful
It's better to give them to Engineers or Recon
this is what id have in the new bf
I would give DMRs to engineer
i wouldnt for the simple fact of youd then get engineers sat at the back of the map
and that is so snooze
Engineers are supposed to be played at maps with lots of vehicles, so when you give them a close range kit they will use their launchers as their long range weapons
That's why I would give them DMRs, Carbines or SMGs, Battle Rifles
One short range and one long range option
LOL
Assault - ARs, Carbines, Shotguns
Engineers - PDWs, Carbines, Battle Rifles
Support - LMGs, Carbines, Shotguns
Recon - Snipers, DMRs, PDW
there we go
that more fair?
I don't think they should have any universals like Carbines though or Shotguns still
shotguns being on 2 classes is fine
That might be okay too
personally i dont see an issue with carbines being semi universal
I would remove it from assault and give DMRs to assault in your list
as there has to be SOME univerisal guns in a game like BF
personally i wouldnt
for the simple fact
that assault is meant to be in your face
if they have DMRs they wont be doing that
you feel me
No assault is going to use carbines instead of ARs though
yh but carbines are much the same as ARs realistically
example
the creeg
the SG553
theres no difference between that REALLY and an AR
Yeah
so it makes sense for assault to have ARs AND carbines
i think my slightly altered version of the BF4 weapon spread makes sense and does tackle a lot of the things people seem have an issue with
the main thing is that having fewer weapon types per class would mean less variety which would result in people complaining
having some weapon types available to a few classes eg carbines
means if you are an engineer main but like using carbines you can use carbines on engineer and youre not forced into playing a class you dont like
it caters to as many people as possible with the least amount of bloat
cos i will admit, in bf4 you was spoiled for choice when it came to guns
if im using assault i have so many options to choose from
I still think they should restrict them to 2 categories per class with no universals but your system is still preferable to unlocked weapons imo
thats fair
Unlocked weapons will just create unenjoyable metas
I see no variety in any 2042 match, I just die to same 3-4 SMGs and ARs
therell always be unenjoyable metas no matter what system they work with
imo the most enjoyable meta of BFV was when Iwo Jima first came out
So you aren't locked to one category and one weapon
there was a lot of variety in peoples load outs when Iwo Jima came out
the BF4 system would also need some tweaks which ive just thought of
some guns were in weapon types that just didnt make much sense
the ACWR for example
that should never have been a carbine
There are also questionable carbine choices in BF6 but I don't think we are supposed to talk about that 😂
the mtar is the ideal carbine
its smaller than an AR
and feels more like an SMG
but with AR power
There is a battle rifle in carbine category lol, it's not even an AR for some reason
thats what a carbine should be
the ACWR was just an AR called a carbine
to conclude really
the BF4 system is perfect WITH some needed tweaks and adjustments to whatd put a weapon in a specific class
i think my selected list would work fine
with maybe 1 or 2 more tweaks

just pls make sure you give engineer the EOD bot back
its a battlefield icon
xdd
and for the love of god
dont make vehicles insanely OP
i beg
vehicles can be slightly OP but dont over tune them like they were in bf1
Hello DICE,
no matter which path you choose regarding class-based or non-class-based weapons, please don't give anyone other than the Engineer airborne and anti-tank missiles.
That would be my only request.
Thanks ❤️
THIS
Do class based restrictions for powerful weapons (snipers, lmg's, assault) but give every class cqb weapons (shotguns, smgs, etc)
This is an opinion, dont crucify me chat
SMGs are going to best strongest weapon class tbh
That’s why class restrictions should exist, not everyone should use SMGs
Problem with mtar is it's only good for close and semi medium range
But its a better smg pretty much
That's what a carbine is really tho
At least going off what guns battlefield classes an a carbine
Carbines are that middle ground between smgs and ars
1.)I dont like support having ammo and meds. assault feels selfish and should have meds. 2.)I dont like any of the class active abilities(or the adrenaline idea at all). 3.)I'm not diehard about class locked but i think it defines the classes roles a little better and would prefer it implemented. best split was bf3 imo but bf4 was good too(smg and carbine switching). finally getting little more picky i think spawn beacon should be recons gadget, you likely dont need a motion sensor if youre distance sniping.
Agreed. I suggested it already. Assault should have medkit and defib (medic). Support ammo and maybe revive but without defib.
I’m fine with assault having stims tbh
Could make him either too selfish or useless for the team imo. Should give him medkit instead of stim
it just seems unrealistic to me n feels out of place
Stims are for COD
BF6 is COD 
No please no
I mean if Bf has COD gunplay I think it would be cool because weapon feeling is good. But that’s it.
We don’t want the same gadgets, maps etc
Just look how bad is ground war mode
Assault gets meds/defibrillator. Support gets ammo. Engineer gets rocket launcher/c4. Sniper gets respawn becon/sensor/claymores
Don't fix what isn't broken
Nobody gets nothing, how bout that!?
Battlefield with sticks and stones. Battlefield 6: Primal
Have the acknowledged the reaction and feedback beyond creating this channel yet?
At the end of the day everything is just for show and they will do whatever they want.
thats why we arent preordering
Yeah people with the hype syndrome will still preorde it.
After the 100 euro preorder not refunded of 2042 ill patiently wait till release and see if they actually had listen, if not you know..
God forbid me look at the gameplay at the game and it objectively looking amazing (with some small things needing changing but its pre alpha)
the game look good, the sound are good and the gunplay is really nice, the problem come from the role itself and weapons ( for me) and i think they should listen to the community in making assault the medic like bf4 and the support the amnmo guy, the weapon itself i prefer it locked but is preference i think
Honestly, just remove the double primaries and double launchers and I'd be fine with how they're going
Is Dice or EA in the chat here or are we just spit balling?
99% spit balling
👍
And even if Dice sees all this, they prioritize the testers' reactions over everything
Wouldn’t even be that hard to make that shift. Give assaults the medic pouch but have the client instance of the pouch get picked up while another remains for someone else to use. Will play exactly the same but now they bring the frontline to them by letting others pick up that health too if they choose to play by themselves
Well yeah, because they’re the ones actually playing it and can give constructive feedback
Everyone here is just giving their opinion based on what if’s and nostalgia
Many of us have tested in the perf test though
yet we're not in Labs to give feedback
You talking about the pre alpha this past weekend?
yes
That's cause the perf test was never about getting feedback. It was just to see if the servers could handle a large amount of players

I know, but you said everyone here is giving opinion based on what's if and nostalgia, which is false
because we played the game
And as we can't give feedback elsewhere, we do it here
Did you? Can you prove that without breaking NDA?
well let's say they are suggestions then 😄
based on what's if
What if assault had 2 primaries and engineers 2 launchers? That would be damn ridiculous

Well I’m sure in that scenario the other testers will bring this up.
If it was a major issue
hopefully
I hope the testers are diversified enough too
And that there are some BF vets in there
I mean who else is gonna sign up to test bf games if not people who’ve played it before
I have at least some hope that the testers are sane enough to call those out
FIFA players 😂
Jk
But could still be any FPS players basically. When you sign for playtest you just select your preferences then get invited to games that match them.
Idk if they pick randomly then among those who match though
what is the fascination with having the assault be the medics
balance out and disperse team utilities for optimal teamplay
"But hurrrr durrrrr they still won't drops meds or revive you"
when did BF3/4 class paradigm have balanced and dispersed team abilities? I remember every server being a 40/40/10/10 split
so every role need to be played, the assault right now is a selfish class and dont fit in the battlefield playstyle.
with 1 class having ammo and meds feels like a 10 30 50 10 split
players that prone around the map most of the game
Perfect split, never ran out of ammo, never had useless recons in my games and plentiful healing
Hey dat me
I can't wait to camp every game and make people mad
"battlefield style"
aka you only played BF 3/4
The problem with battlefield is, everyone played a different one growing up so asking what the community wants for this game is like making jungle juice lmao
There has been a "selfish" assault class in more Battlefields than there hasn't been
oh yeah, cry in "ive played only 2042 and V "
We're supposed to be fighting the devs, not each other guys
go take a gander at 1942, BF2, 2142, BC 1/2, BF1, Hardline
It's fair point, older games had assault classes too, but imho BF3/4 was just most enjoyable
Never had useless recons? Okay now I know you’re lying
Heh
Hardline didn't
Rare hardline player here B)
ya you're right, mixed it up
the most enjoyable battlefield were bad company 2 bf3/4 and somewhat 1.
hardline was a wannabe cod and bf V and 2042 were just off
Did you even play hardline
It had fun game modes, that stood out
And a setting that we don't see very often
yeah, it was fun but not really a battlefield
and GOAT tier maps along side BF3
Truth
just an opinion, everyone should have one XD
Ye I'd say it's not exactly battlefield but it was a good game. Altho we probably ain't getting a new one 😔
the only bf i've not really enjoyed was 2042, bf V was nice but already going in the wrong direction ( my opinion) so no one get offended XD
hi
how did bfv go in the wrong direction?
it's biggest problem was a lack of content for so long
and DICE fucking with the TTK every 4-6 months
they were already testing (op skins)
ive enjoyed most battlefields, skipped hardline. bf1 and 5 were cool but i like modern weapon and attachments, so just out of my preferred era. 2042 i cant help but run Falck with ammo feeling like a super soldier
BFV was great imo
Did bfv actually have a direction? I did enjoy that game tbh, but I always felt like it didn't know what it wanted to be
ya, I get the people who didn't want to play another historical war setting coming out of BF1
love battlefield 6 labs
wdym? To me it was clear that it was a Battlefield. The closest one to BF1942
or even BF1943
we'll never know because they stopped after War in the Pacific
No eastern front on BFV
Yeah that would have been nice
Brushed off soviets as if they didn't exist
There was even some Italy map I think in BF1942 DLC
Yeah close enough
cosmetics were all over the place, realistic style ones, vs someone running around actually on fire, during game development they presented these subclasses or wahtever but never implemented them
implementing bipod deployment like they did, but it was so buggy, half the time it didnt deploy
but the gunplay was imo real fun, and movement was nice too
Pain, agony even
people actually use bipod attachments in BF? Don't think I've used one since BF3 lmao
The atmosphere was great too, the destruction, the vehicles etc..
It's cozy
Sometimes
in bf4 and bfv they were actually useful, never encountered as much hate in a game as when i use bipod in battlefield games
Yes the are useful if you cover a line
Pair them with an IRNV/FLIR if you really wanted to anger someone (me)
agreed, i remember bf4 dm servers, bipod and flir 😄
Absolute cope Delta Force did by smoke blocking thermal sights
people accusing me of using aimbot when they really just didn't understand how overpowered the bipod was in bf4, like 0 spread, dead on accurate, all of the time
Ah man, missed the flir from bf4
CoD gunplay is awful without RAA, BF doesn’t have RAA. Which is why it won’t work.
I wish I could post images to show my issue with it
Lol im pre ordering so much
Going to pre order the shit outta it
Never seen a pre order so pre ordered before
I’d rather shit in my own hands and start clapping

dont preorder
Gunna pre order so heavily
I would’ve pre ordered but what people who played the game told me destroyed my hype 🥶
We’re so cooked and people aren’t even aware of it 😭
share why
EA games is the lead designer of the game and the only thing they care about are micro transactions
jesus, touch grass
My names not Jesus
It’s Jessey Pinkman like from breaking bad
How original
Small things ruin the hype?
Wild
It's pre alpha
💀
Battlefield fans take things so out of proportion
Gunplay
Objectively it looks pretty good
And I heard the opposite
Well there opposite and then there's not
So wait and see if it plays good lmao
What about it is bad
Stg, the amount of times I’ve heard that BFV’s gunplay is so miserable due to the recoil to random spread to recoil conversion and I’m like… cool, still always had fun playing the game
Same
And on paper, ya sounds awful. In game… having fun
I enjoy V more then 1
Me saying that has a chance of me getting swatted by a battlefield fan
Jk
How DARE YOU??? Don't you know that bf1 is LITERALLY the second coming of christ and the peak of human civilization and also gaming??
"Battlefield fans" covers such a wide range of players lol. We need to start distinguishing between which era of bf fan someone is as there's a massive swing of opinion in the fandom
where community update
You got your 1942 and bf2 fans, 2142 fans, bf 3 & 4 fans, bf1, and bfV
And then you have your call of duty fans
Lol
Slow ADS times, reticle decoupled from screen center, visual recoil. Every gunfight is random according to people who played it. You can't consistently shoot well besides first 10 meters.
Ads time is the same as other battlefields
Also this its pre alpha
You cant expect balance really
Aka 2042 fans
In fact if it can be done, it's not like you're talking about a small studio that never made a BF LOL.
🙄
First it pre-alpha so guaranteed there's a lot of placeholder elements and or not really working so wouldn't be surprised if several optics weren't working. Outside of that what was done looks to work well and as expected and feel good. From what I've heard most attachments did not have in the description or statistically show what they changed on the gun. Meaning attachments were complete guess work in what they changed. I could see people easily accidentally slowing their own ads based on attachments taken.
Also people gotta remember these are pre alpha builds being used for stress tests and similar.
So BFV? Lmao
@boreal harbor You on reddit?
I may not be the first to say this but couldn't they have both via different game modes they have class specific weapons in 2042s portal could they not implement maybe a class locked and unlocked mode
That would just split the playerbase
Even MORE
what with rush and conquest already
i mean there is clearly a divide and they are gonna have upset people either way just trying to play the middle
The middles boring and lackluster
yeah less arguing but then you don't have to listen to people complain about either side
MW22 more like, or Delta Force but even worse
There is no divide. Just a bunch of people over analyzing every little thing, trying to find a reason to be unhappy
Yes
Same name but with numbers at the end?
Obv
Saw your comment in that one bf thread
The one where I tell people that evolution needs to happen?
About how apparently everyone can analyze a player to counter them or some crap like that
Yup, that one lmao
That whole post was weird
Like maybe I just suck but I’ve never stopped to consider what weapon they were using
Because it’s not an actual thought anyone who plays proactively does
Qrd?
If I’m using an AR, I know when I cross open areas and long sight lines I most likely need to smoke.
When I’m going through tight corridors I know I’m at the mercy of smgs/shottys
and I proactively adjust
I don’t bum rush a room and be like “hmmm that’s a support so he must be using an LMG, thus im at an advantage with this AR” like a bot
Anyone saying they do that in a game this fast is a sub 1.2 K/D npc
Because they just die before they can “read” then strategize
Only tome I’ve thought about what weapons an enemy is using is a sniper rifle
And that’s because you can see the glint
And they’re far enough away that I ain’t winning that fight
Shot fist as the saying goes
Someone made this long winded post about open weapons being bad cause if you cant tell what weapons they have, then you can’t properly counter them or some shit
Which isn’t how it work irl
How really works is someone sees a enemy, am they shoot the enemy
And then they either die or don’t die
Restriced classes limits your engagements though
In BF2 whenever I see a recon I know they won't be able to do anything to me when I'm in close range for example
Explain
Or an engineer in long range
Restricted kit limits engagement distances of classes so you can plan out your gameplay more
No, what weapon YOU have limits your engagement distance
Well in BF2 recon only had snipers and engineer only had SMGs and shotguns
That’s cool, that still doesn’t change anything
It means you don't go near that engineer and you go near that sniper
Sure, depending on what gun YOU have
Assuming AR
Unless they long distance with a sniper, you’d go after them
Doesn’t matter what class has the SR, you know they have one cause it’s a SR and you can see it cause of the glint
That’s the only time a player will factor in what weapon the enemy has
Did you mean bfbc2? If so, thats not true afaik
True I'm just trying to see if I can't get some of them to agree to a compromise or if they'll just stay mad
are people still debating class locked weapons?
where community update
There’s nothing else to debate atm
And it’s a lot better than “should there be female voice lines”
Which…is unfortunately something I’ve heard
but girls dont exist 🙃
True true
Pls do not open guns to all classes pls no
increase screenshake
The topic is that mate XD
oh lmao
20x more screenshake no settings to disable it pls
yeah
i'll give the game 5 month
if they didnt mess this up ill buy
we can only hope
and we can keep our miney inside the wallet unless it acrually worth it
verry true
as i said if they dont add clown and niki minaj skin, i would love to play this game
they said modern setting
if they care about the setting they should keep the uniforms
If they don’t lock the weapons , I’m just going to buy bf4 instead. The graphics on the alpha looked like shit anyways
buy bf4 rn
yeah cuz its alpha
bf4 alreaedy outr
the only way ill be okay with skins is if i can toggle them off or they seem realistic
Agreed
me too
no game has this option but if it has it'll be fine
id be more into cod if i didn't have to put up with 5 people having laser guns
did 2042 have a battle pass?
yeah. but it wasnt as bad as cod
most of them are kids
no mature audience
BF and COD youtubers are the real menace
So the way I see it is that they are looking to compete more with cod with this change however keep the class system to replace the cods perk system. I think they should look at battlebit for insperation on how to make a battlefield game IMO
always damage controlling for them
they shouldnt compete with cod
I agree they shouldnt
battlefield is battlefield
they should be themselves
i literally played battlefield just to not play cod
same
lets demonstrate at EA headquarters building
