#community-update-classes
1 messages · Page 6 of 1
What would be smart is to have a toggle where customization of others is set to default
Ok your side
thatd be nice
They won't ever do that
like, the basic camo skins worked fine for bf4
They want to sell skins, people who buy skins are walking advertisement
nothing wrong with going back to that
id rather spend money on DLC map packs than see those types of skins in my battlefield game ngl
idk about you lot
for all the cosmetics they sell they really havent gone overboard even in 2042 compared to other games so you know
theres some precedent
Correct me if I’m wrong, but isn’t counter strike’s cosmetics only for weapons and knives? If it is, then I think that’s the only cosmetic that I am fine with the new bf game
Doesn't matter what we think. The entire industry thinks otherwise.
yh
and operators
Problem there; you have 2 different player bases
thats true
Tbf barely any games have that toggle
i just dont like seeing those types of skins in a realistic military shooter
CS skins are also for player models, and they're resellable so they're actually valuable
We will never get DLC Map packs again, thanks season passes 😄
like that one mackay skin that made bro look like anakin skywalker, a burnt bald man
with yellow eyes
i hate it
True, hell let loose handled that pretty well. Probably you might take a look
just give me miltary fatigues and camo
Map packs just aren’t a smart way to monetise anymore
thats true but id prefer that over the cosmetics
same
I reckon we all do
like vehicle skins idm, but skins that arent realistic in the setting just ruin the game
surely they can make skins they can sell that are realistically designed
Oh thanks, I thought it was only weapons, but at the same time I don’t know why but I just can’t remember seeing other player models in cs
just anything other than some of the skins we got in 2042
depends
if you watch pro play they all have a gentlemens agreement to use default operator skins
They are called agents, came out in csgo during operation . Now in cs2 ct and t use same model for every map so hard to tell
but in match making almost everyone uses a different operator/agent skin
i just like the basic style
doesnt ruin my immersion
It’s fine because the contrast of the model is extremely visible on screen
everything is designed really well in Cs and around visibility
hopefully ea takes some notes
yhh its just some of the darker designed agent skins blend really well in some maps
like skins that have grey on them and grey tints blend really well on overpass
I felt this in csgo but not in cs2
what you see is what you get 🤓
👍
im excited to see what they do with this new battlefield :)
hopefully they actually listen to us for once
Hope they run playtest monthly so we can keep giving feedback
yuh
i am curious to know if/when they plan to start doing public open playtests
probably not if i had to guess
After Stodeh's latest video I'm worried!
uh
is it true that there was a pole about weapons and classes? And the majority do not care about classes? I can’t find it
idk but i know a lot the early hate on 2042 was also because there was no classes
so do with that what you will
but i cant believe battlefield fans would say "we dont care about classes" since thats part of the battlefield identity
What about for locking weapons to classes, I just saw I video where the pole was leaning towards people not caring about it
because now a days people have strayed away from all that and mostly just picks the class with the stronger weapon considered meta anyways
so either way it doesnt really matter
locking some guns to classes and others not being locked seems like a good idea to me
example, supports not having access to snipers
or maybe assault and supports
But I think an actual pole on other platforms would actually give a better response, since I haven’t seen any
but also having PDW weapons be accessable to scouts, engineers and maybe assaults
and having LMGs locked souly to support
Probably something like bf4 would be perfect
i like the way they are doing it, more focused on gadget based and you choose whatever gun you want
cos imo the bf4 class system was perfection
So basically repeating 2042’s mistake, which I skipped because I disliked their direction
i didnt mind 2042 later in its life cycle, but there was so many things wrong
the art style wasnt battlefield and neither was the customization
no, def nothing like bf2042, they had operators with different abilities. This is just one set gadgets just everyone gets to choose their weapon
I prefer truly locked guns
Imo movement should be more like bfv but with appropriate pacing, particularly the sliding
i mean yh but for some guns it doesnt make sense
the thing with polls is, if you ask if people care or not and the majority doesnt care it gives a skewed view of 'the people dont want it', if they dont care than having weapons lock is fine to them too. People often put the wrong answers as options on polls that results in a skewed result or interpretation of the results.
like PDWs for example
Felt vry fluent
or carbines
doesnt make sense to lock those to 1 class
but with LMGs it does
and snipers it does
yk
there genuinely wasnt anything wrong with the bf4 system
Why not
wdym
Why does it not make sense to lock those guns to classes
I think just some universal weapons would be fine but not all of them, then what’s stopping me from not choosing a (the awful idea of having support/medic) support class with a sniper rifle and camping at base while have unlimited ammo and med kits
aight bare with cos im bad at explaining things
The bf4 system is great, bf1 and bfv are to restricted in my opinion
PDWs are primarily SMGs, it makes sense for scouts/engineers/assaults to have access to those weapons
Why
snipers are more specialized weapons so it makes sense to have those locked to the scout/recon class
Realistic in what sense
ig you didnt read what i wrote
Like SMGs/PDWs are just as specialized as snipers. snipers are great at long range and suck close range. SMGs are great at close range and suck at long range
yh but SMGs are more widely used
snipers are more specially trained, youre not gonna have the rank and file infantry soldier using a sniper really are you
Ar are usually the most versatile weapon so it should stick to the anti-infantry class or assault, don’t want every class to be anti-infantry
theyll be specially trained snipers
having an engineer using a sniper rifle makes 0 sense what so ever
Smgs/shotguns/dmrs are good options for universal weapons, they could lock carbines for engineers, snipers for recons, lmgs for support, and assault rifles for assault
^
I mean I agree with this, but not from a realism standpoint
that is realistic tho
youre not gonna see engineers in warfare carrying sniper rifles
its 2 skill sets
Sure, but that's not the main reason I'd want engineers to not have snipers, it is a game after all. in a milsim, it would absolutely come down to realism
and in the world of battlefield, engineers are are the best anti vehicle infantry so if theyre sat at the back of the map with snipers they cant do their job
My reasoning comes down to keeping classes unique and keeping things balanced, gameplay stuff, not real life stuff
if you have snipers on all classes theyll all play the same way
But I do hope that they don’t bring full auto pistols anymore, I’m still having ptsd from the amount of times I died from a g18 in bf4, I still get killed by it to this day
It just makes every sidearm useless compared to it
which defeats the purpose
Especially support that playstyle is literally counterintuitive
like there is genuinely ZERO complaints you can bring to the bf4 system
personal complaints maybe
but the wider perspective wont share those same complaints
all complaints are personal, its a personal oppinion after all
the 2042 system had guns accessible to most classes/types and 95% of people didnt like that
Me included
What harm comes from locking carbines, shotguns, and DMRs to 3 different classes
And I dont ask that like I don't believe there is any harm, I'm actually trying to think of what harm could be done, some examples
hmm
well first is shotguns
if we're giving guns/gun types to specific classes based on purpose
itd only make sense for assaults to have shotguns
or maybe supports like it was in bf4
My personal class setup has Assault with shotguns
yh exactly
So we agree there
They got it wrong with 2042.
They had it right with BF2/3/4
where assault thrives
For the love of god pls no frag rounds
LOL
m26 dart anyone?
xdd
Darts were great!
hehehe
it never worked for me but always 1 shot me when anyone else used it
How about a new weapon class, the battle rifles, like the G3, m27 that could be universal instead of dmrs
Assault - SMGs, PDWs, shotguns, medic abilities
Engineer - ARs, mid-range semi-autos
Recon - Snipers, high powered DMRs
Support - LMGs, high caliber battle rifles, carbines
ARs/Battle rifles separated, DMRs/mid-range semi autos separated
yes only thing id change with that is give assault access to ARs
cos yk
Assault class
Assault rifles
kinda in the name XD
I mean, that's just getting caught up in the name
ig but assault rifles have always been used by the assault class
thatd tilt almost everyone by removing that
same with engineers losing access to SMGs
It’s in the name lol
Why not
Should be like this:
Assault = AR also let this class to be able to carry Medkit/Medpouch with defil
Engineer = Carbine
Support = LMG and this class only carry Ammobag/Ammopouch
Recon = SR
While the unrestricted would be PDW, Shotgun, DMR.
Has it worked though?
they did that with 2042 and look where that got us
ARs are always the best guns, I think they need to be balanced
bf2, 3, 4
So put it exclusively in assault lol
^
Carbine can compete with AR though atleast in BF4
YES YES YES
For the assault class to assault lol
Should be like this:
Assault = AR also let this class to be able to carry Medkit/Medpouch with defil
Engineer = Carbine
Support = LMG and this class only carry Ammobag/Ammopouch
Recon = SR
While the unrestricted would be PDW, Shotgun, DMR.
thats what carbines are for
In bF3 and 4 they are the best guns, everyone uses them
Should be like this:
Assault = AR also let this class to be able to carry Medkit/Medpouch with defil
Engineer = Carbine
Support = LMG and this class only carry Ammobag/Ammopouch
Recon = SR
While the unrestricted would be PDW, Shotgun, DMR.
Getting caught up in the name of the class, so how about I just rename it to Medic
Support - ammo pouch and C4
Medic - SMGs, PDWs, shotguns, medic abilities
Engineer - ARs, mid-range semi-autos
Recon - Snipers, high powered DMRs
Support - LMGs, high caliber battle rifles, carbines
nah, it always been Assault
Now it's fine apparentlyt
SAME AS BAD COMPANY 2
That's why it's called Assault
in almost every class based FPS assault will have access to ARs
It's called medic now, I just renamed it
It's not assault any more
This is a different class
balance ARs by making them Assault class exclusive
thats why carbines exist
give other classes carbines
No, balance ARs by not making them better than everything else
bro idk about you but i find shotguns way more unbalanced than ARs
those things 1 shot from 60m away
Shotguns are USELESS after a certain range, ARs are good at most ranges, apples and oranges
idk why people still think AR are OP while there is Carbine that can compete the AEK/M416/ACE23
AEK my beloved
Yeah, carbines should be balanced as well
ARs are argueably the most balanced gun type in the game
But the medic is assault in 3 and 4, where you could just not carry a med pack and defib, just grenade launchers
That's why Carbine are like everyones class.
if you disagree it might genuinely be a skill issue
SMGs should be better at close range, and carbines should be on par with ARs at close range, but ARs beat both at mid-range. It starts with making sure ARs don't have any close range buffs like in past games such as faster deploy speeds, faster ADS speeds, and more accurate hipfire. I'd even consider having ARs do slightly less damage in extreme close range, with their damage peaking at close to mid-range, then dropping off after mid-range. SMGs excel at close range, ARs at mid range, carbines are just ok at close and medium range.
cos ive never died to an AR and thought "that gun is so broken they need to nerf ARs"
Operation Locker and Metro be like
oh youre speaking love language
lalalala
Will battlefield fix the classes so that weapons are more specialized for each class or is EA absolutely determined to ruin this game because of micro transactions ?
and this is why we get games that suck
Doesn't make sense
ikr
I hate nerfs in general. Slight buffs should be the rule, unless you’re the Vex Mythoclast and could melt at all ranges in D1
No I mean it's not as profitable
It makes money though, apparently. otherwise they wouldnt do it
some guns do end up needing nerfs
but most the time its not needed
They wouldn't do it if it wasn't more profitable
Whales will buy skins on class locked weapons, thus buy more skins and spend more
not like your regular player is dishing out money on skins
cos a good battlefield game will make more money than skins on a bad battlefield
thats what their logic should be
I agree with this, but that requires more hard work. They prefer less work to make their profit
a good battlefield with no micro transactions will make way more money than cosmetics and microtransactions on a bad battlefield will
You know what needs to be nerfed and focused on? Splash damage from lavs and helicopters
You guys buy skins in BF? What in the Battlefield is that??
some times
depends on the price of said skin
and if it actually looks good
on 2042 i bought the guns that had camo meshing on them
cos they looked good
Well sadly i'm still playing and stuck with BF4 for almost 9 years. And atleast the skins are obtainable thru the Battlepacks
yk the ghillie guns
I have never done this, not with real money
DId you ever give BFV a shot? The gameplay is pretty good
bfv was a decent game but it was just left to die by the devs
when they first released the pacific update the game was at its peak
WWII really is the ideal setting for a Battlefield game
You could already buy SPECACT skins in BC2 BTW...
the gunplay in bfv was solid enough and the maps werent terrible
It went too far into the unknown battles idea, and not having the Eastern front is absolutely unacceptable for a WWII game'
thats true
At least there are locked weapons in bfv , this new one is without a doubt going to be awful
I wouldn’t call laser accurate weapons solid, when the majority where using the stg
BFV has the closest to perfect weapon set up in my mind
no but i mean the feel of the guns
they felt good
not saying it was actually good yk
BFV had great gunplay
but they felt good
BF1 is still my favorite BF to this day. The atmosphere has been unmatched. The hectic warfare due to map design were a chefs kiss for me. I wish they could’ve moved that feeling to the later releases :/
the sturmgewher or however you say it was my favourite gun till they nerfed the ttk
i dont think this class weapon unlock a good idea
THIS
the only BF game that can compete with BF3 or 4 is BF1
that game is a masterpiece
Thinking accurate weapons is a downside is some backwards thinking
i mean not entirely
yeah BF1 have the best ambience and music.
It’s not, EA wants to ruin this game
It's still the best gun in the game
i played that game too but only like a short time.
since it's hard to find an Asia/Oceania server.
but i also like having guns that arent impossible to use
They weren't laser beams tho
some of them were
Good thing about BFV is that nearly every gun has a use, there aren't really "bad" guns, maybe the AT rifle guns
You still had to control them to be accurate
there was some p cheeks guns in bfv
Which ones
lets not be lying now
Movement was amazing
i cant remember names since its been years
but if i look at a gun list i can tell you
List me the guns you were using incorrectly 😉
I also miss the commander role from BF2. Artillery barrages, ammo crates, UAVs, Humvee drops for squads on the outskirts. Was a great mechanic they never brought back
Once the pacific update dropped, and when they began messing with TTK a lot of previously niche guns became irrelevant
commander mode in bf4 was good
xD
Stg, Bren, Lewis gun etc etc
oh yh the bren
the bren gun was one of them
that gun was useless asf
stg was good tho
i liked the stg
there's like 3 of em :p
All 3 of those guns are like mid-tier
It was decent but not the same. Also being able to go lone wolf and C4 the artillery guns was awesome
i cant imagine it play very well with that visual is the way we can confirm who we need to kill first without that visual we get to much confused and people who cant handle that big a challange would always go with the tools to see better aka cheats and we might aswell try to limit that in bf games but hey thats just my thoughts in on the matter
Bren gun has no recoil and super fast reload
it was also super weak
Lewis has 8000 bullets and great for mid-range
xD
Is there a specific place to leave feedback from last weekend's playtest?
or is this the place to do it?
lol just shoot them
The STG is like A-tier as well
Fg-42 where the last bullet is a guaranteed headshot
i loved the sturm
OP
xD
I really hope we get weapon restrictions, I don't understand what they are doing. What is the point in havingf classes if everyone can use whatever weapon they want to
till they fucked the TTK
It's still OP
well yh it would be
they reverted the TTK nerf
and put it back to how it was
xD
Sturm, M2, ZK are all OP
but when they nerfed the TTK the sturm was useless
FYI a bunch of you are on different platforms so the gunplay was completely different for each of you
What is the point of playing any other class if you can just play Assault with 2 main weps and stims
yup
i played on ps4
at the time at least
didnt rly play it on pc much cos the game was p much dead
PC is just a completely different game from console
The bar was slept on, but was op
we've already gone over this yh
im personally hoping they use the bf4 system again

I prefer truly locked guns
This !
I prefer fully open
Nope
Sicko

i refuse to allow supports to sit at the back of the map with snipers
while also being allowed to never run out of ammo
no
I refuse to allow another class to use ars
Pff same useless rabble either way, Recon or not
"So sick of these snipers over here, I'm gonna take them out with my heli." They have stingers
XD
Unless friendly fire is allowed, then yes
LOL
THIIIIIIS
just make every lobby hardcore mode
Is engineer being able to have 2 rocket launchers with a total of 12 ammo intended or not?
Probably not
Yeah that's what I thought, just hope it won't be an oversight kek
xD
Heard assault can easily kill a tank too lol
idk about that
I was trying, but couldn't pull it off
Assault being able to switch to the 2nd main weapon while ADS'ing and start firing it in a span of a second, dice pls fix
2 main weapons?? What?!
"Ah, this guy's pushing my sniper's nest, shotgun time"
Yh whenever ammo is on the low end just press 3 and instantly full magdump into 5 enemies mid corridor
uhm
"Remember, switching to your 100rd LMG is faster than reloading!"
🕯️
Dang, I've fired all 8 of my shotgun shots, good thing I have a 2nd shotgun
akimbo shotguns would go crazy
xdd
The enemy: "I count 6 shots."
Me: "I count 2 guns"
akimbo model 87s
literally... If they gonna let Assault keep the 2nd main gun, then make it switch for bit longer
idk about the 2nd main gun yk
Talkin bout sniping a guy across the map with these
Ye maybe don’t do that
"Ah, that LMG stopped spraying from his window, I can push now" Guy pulls out a 2nd LMG with 200 rounds
Also no penality of any sort for having a second gun
Must rly hate attrition lol
"Ha, what's this Engineer gonna do, he's 150m away!" Bolt action round enters through my forehead and leaves through my occipital lobe
This is why I don't want shotguns/carbines/DMRs unlocked. I can go from an AR, to a sniper, to a carbine, to a DMR, all ranges covered
Hey you just broke the nda
xdd
Why?
Oh sorry!
You can't disclose anything or talk about anything you played lol
Where do i leave the feedback?
For your earlier question
T0TALfps — 08:30
The purpose was to stress test, versus provide feedback
There will be ample opportunities in the future to do so!
I thought this was the official channe;
Well there's a survey they sent you via email
nah this is public info only
I didnt get it
And you aren't in the battlefield labs discord as those are people who were invited to labs and not this test specifically
Check ur junk
Not sure why people are screaming nda on this feedback ; you’re not revealing anything except what we already know
Pause
I mean, it's still good advice, cancer and all
Cancer?
I hardly knew'er?
So devs dont eally want user feedbackon this test?
nope
No they aren’t looking for feedback : ea games told them how to make the game and they’re just bullshitting everyone
You can discuss what they said in their classes blog just not what they've actually done.
The feedback responses probably goes into their junk, and they aint checkin their junk
Also, why make a specific discord channel for this community update if we cant discuss the thing they want to test
dumb
This wasnt exaclty for feedback, it was more for server testing to see if it can handle more people
Im assuming soon they will take off nda and make labs big
No email in junk
Because they aren’t looking for feedback they don’t care it’s just a stress test the only feedback they need is from some accountant at ea games telling them what makes the most money
Are we allowed to discuss Class Feedback here for Labs? Because it is very much not clear. The survey was not helpful.
Its just to talk about classes that they discussed
Information that isnt leaked
I mean, you can still discuss publicly accessible info
Where do I see the information that isn't leaked? LMFAO
I mean, I didnt divulge anything that wasnt in that post, but OK
blogs at the top of that
That's why this whole nda shit is so stupid, they need to stop with it. The cat is out of the bag and they need to make the tests big
Yeah, their junk is already hangin out, like we can see it
The best way to provide feedback is to come up with a way that they can make money through micro transactions , what’s a creative way to incorporate weapon skins in a way that keeps weapons locked
They didn't do none class locked for micro transactions
People who say that just say that to say it
There's no proof really
Battlefreak
yeah but this is ea games we’re talking about here
Thanks. Alright then I think the choice to not lock weapons to classes is a death knell for this game. Strict roles are what make Battlefield - Battlefield. Additionally the idea of "training" or "perks" some might call is pretty disgusting in a Battlefield game. I want to be able to identify an opposing player by their weapon and instantly know their capabilities. As it stands that is impossible.
Doesn't really do much
Majority dont even play their class
They just play for the gun
AR
Its the majority
Only like 8-10 people actually play their class
2042's hardcore mode where classes are weapon locked proves otherwise.
It doesnt change much
So does the entire history of the game.
That's hardcore though
People don't play their classes majority wise
You can't force players to play their intended role, but you can nudge them in that direction. One way to do that is to lock weapons
People don't because they aren't forced to.
Well
Obviously
You think no class locked will kill the game
When that barely does anything
Battlefield 4 restrictions were so light
All classes had carbines
I don't think it will kill the game, EA will make less money but that's on them
It’s definitely going to kill the game the vast vast vast majority of players don’t want it
Only 1 class locked guns class per class
No it won't
You are blowing out of proportions
It won't change much
Yeah it will look at twitter
Bad Company 2 & 3 did a lot to encentivize players to use their class. Class based actions should reward more points. It should be clearer that revives restore tickets. If you want to be top on the leaderboard it should be because you've contributed more to your role than just kills.
There is already a game for that dude, it is called COD.
I completely disagree .
I don't want Battlefield to be COD
People will stop choosing a class specifically for the gun and it makes it easier to choose a class you want to play for the class as there isnt class locked
I don't want perks and free weapon picks.
Not everything is cod, drop the cod ptsd schizophrenia
Also, why they gotta name my soldier, why cant my soldier just be me
Nameless soldiers, class bound weapons, no perks/skills. Your gadget and gun defines your character.
This is what Battlefield is.
Majority is usually people just using ARS and dont play the gadgets or help the team with them
Because they aren't forced to.
Perks/skills is the same system as battlefield 4 perks
💀
BF4's class system wasn't ideal
You say gun defines class yet only 1 gun class is locked per class
That's nothing
There are carbines on every class
Who mentioned BF4
Not much of a difference
If the only way to get an AR is by playing Assault then they'll play the greedy class, Assault. People who want to play as a team will fill roles and you'll know that the Medic playing a Medic is going to heal you or resupply you, not yeet into the front lines and die.
Bf4 perks didn’t make a difference, and no one actually notices them
As it is now I'm wasting time running up to medics who only went support to heal and ammo themselves.
You’re never going to change your mind, but the game is going to suck without locked weapons. If they want a battle royal mode with no classes fine but a regular conquest mode without classes will be terrible
So you admit that its mot the games problem but the players
Like I said
No class locked doesnt change much
Indeed
The game will not catch on without weapons locked to class.
It is a death knell
bf3-bf4 are alive and well becouse of its class system and its serverbrowser
Not everything needs to be COD
Thing is a lot of what you are saying is subjective and isnt exaclty objective truth
Cod didnt create everything, stop bringing up that game so fucking much
😭
Swear
Yall talk about cod more then battlefield
It doesn't change selfish players being selfish, but it affects other things. There is more to this discussion than everyone selecting one gun or people not playing their role
this is the dumbest shit i think i've ever read
Literally everyone on Twitter, Reddit and 4chan agrees that classes should be weapon locked. EA should listen to the FANS of Battlefield. What they say will be how it goes. Word of mouth and community sentiment is what makes or breaks a multiplayer shooter in today's market.
You are blowing things out of proportions
You might have big openeing sales by ignoring them but the game will die immediately without your most passionate hardcore fans support.
Battlefield 4 class locked and no class locked isnt even that far apart LMAO
Every class has a carbine
😭😭😭
Only 1 is locked per class
That is nothing lmao
Classic battlefield fan Stockholm syndrome
BF4's weapon system wasn't ideal. There seems to be this assumption that if you want locked weapons, you want BF4.
dont forget we didnt pay premium for the game and premium for dlc's
We have something like 5000 games releasing every year. The ones that succeed are the ones closest to their community.
No class locked makes it where people will stop choosing a class for the gun and choose a class only for the gadgets
i dont actually want DICE to listen to what the fans want bc the fans dont know whats good and whats not. If 2042 was less of a failure people wouldnt care about weapons being for every class
the fans don't even know what they want
Lol
We have too many hero shooters, too many non-class focused shooters. Battlefield was unique. Why take away what makes it unique?
What makes it unique is what makes it appealing
there is a lot more to bf than class locked weapons
I mean, that's what I think. I don't like that carbines, DMRs, and shotguns are unlocked
Brother 1 gun class being locked doesnt change much, chill tf out 💀
You guys defending unlocked weapons should work for blizzard “You guys think you do but you don’t” lol
Classes with strong identities is what makes Battlefield work. We've seen what happens when it isn't, you get 2042.
Acting like 2 gun classes were locked per class
it was so appealing i hated playing battlefield games
And no class locked doesnt do much. The classes aren't defined by the guns and are defined by their gadgets😭💀
When did @elder nimbus ever mention BF4, I'm so lost
Then there are thousands of other games to play if you don't like locked weapons LMFAO
Go play those games.
I said 3 and Bad Company.
Battlefield and other games aren't the same
You act like this 1 thing makes a big difference when it doesnt
💀
Nope
It does
Why do you want DICE to fail yet again?
When did I say that
Im not the one blowing things out of proportions
Battleblock Theater succeeded where 2042 failed, why do you think that is?
Tbf, weapons and classes in bf4 were and still is the perfect battlefield experience
You said that by defending unlocked classes , the game is going to fail because of that
You want battlefield 4s class locked? That was negligible in the first place lmao and no class locked is barely any difference
Disagree, I can switch from a Sniper, to a shotgun, to a DMR, to a carbine all in one class
You dont know the future though
You put your feelings over objective truth
Bad Company 1/2 & BF3 were peak Battlefield.
You dont know the future
I have common sense that’s good enough
@wind oyster
Me to
SO PLAY THEM. they still exist! you can play them right now!
We don't need to know the future. All you have to do is look at the fans and the history of the franchise. Games that deviated from the formula failed.
End of story.
Yes, and they are called universal weapons for a reason, its the same argument if you pick a class for the gadget
Not according to every social media outlet you don’t you’re in the vast vast minority
I don't want universal guns
Yeah no
People say the game will die becuase of this when it doesnt change anything really compared to battlefield 4s class locked guns
Ok well when the game bombs you’ll see
If I want a spawn beacon but I want to be aggressive I’ll do recon with a dmr or carbine, it just works, and I’m not op
Keep dreaming
The game will fail if it ships with perks and unbound weapons.
Why dont you play your favorite game that you bring up 24/7 COD?
Gauranteed.
Since battlefield fans seem to love talking about that game
Perks were in battlefield 4
💀
You unlocked the perks as you played
BF4 still not mentioned
They're illiterate.
BF4 class system was not ideal. I don't want that
a lot of people want that
I don't want BF4 weapon setup
They were barely noticeable, and they don’t make a difference in terms of gameplay, and after all these years, I even forget that they exist
Well they are making them more noticeable for the classes to be more unique
Which isnt a bad thing
i like how bf1 did classes
@pure zinc be like "why do you love BF4 so much, it has the things you say you don't want" we're over here never mentioning BF4
Bf1 was goated
I mentioned it becuase these are features in 4
And?
argueably the best in the series
It's almost like the weapon setup is just on aspect of the game
If you dont want battlefield 4 then do you want 3, BC 2/1, hardline, V?
BF3 was peak, BF4 was pretty solid though. I think having the class locked weapons could be a difference maker when it comes to the Battle Roayale mode as well
I want V or 1
Ok
And was praised by everyone, and it had classes and locked weapons, and actually brought more players to the franchise because of its system
Honestly, i would love another hardline battlefield
wasnt hardline the worst performing one before 2042
Hardline wasnt trash really though
I mean, this is exactly my point. You keep bringing up BF4 like the people you're talking to keep using it as an example of what to do in terms of classes. Bitvar and I haven't done that
It was underrated
cant rly comment as i never played it
Hardline was underrated, and honestly was fun and balanced
Idk and i really dont care. I enjoyed the crap out of it
True that
but i just ask based on what ive seen and heard
Yeah but they complain about features that were in past battlefield games (excluding 2042)
I can like BF4 and not like some of its features
Battlefield fans have different wants
BF1 had other issues that made it struggle. Mostly the PR departments intense hatred for its fans. But core mechanics wise and gameplay design it was great.
yhyh thats fine, but it wouldnt make sense for EA to do another one for one the worst performing games theyve made you get me?
I loved BF4 for the most part, but there were things I really didn't like about it. One being how the weapons were sorted. Vehicles are also nuts, maps aren't amazing
Every battlefield isnt perfect
True'
rah bros insulting bf4 maps
Ofc some are good and better then others
thats heresay
I didn't say they were bad, some were great, but for the most part they were just ok, some were bad
nah bro some were shit
lmfao
floodzone can burn
hated that map
or whatever it was called
just swim ez
i liked it for TDM and shit but for conquest it sucked
Nah, I’ll stay at the rooftops
but imo bf4 had the best overall maps in the franchise
In the end, I think if they go universal guns it won't kill the game but it won't be as good as it could be. if they go locked weapons, they gotta go all the way. No guns are universal
nobody wants universal guns, and if you do, youre lying to yourself
to quote blizzard. you may think you do but you dont
all guns are universal that's why i can shoot all of them irl
Some people do
I couldn't care really
Both have its pros and cons
yh that is true
Typically, from what I've seen, those that want universal guns wouldn't be too upset if they ended up locked. Now on the other hand, those that want locked weapons, it makes a big difference for them if they go with universal. The smart thing to do is to go locked
Indeed
i won't play the game if guns are locked
Same
OMG
i hope they lock some guns behind challenges like in bf4
Pros: People stop playing class for gun and play it only for the gadgets.
Increases people using the class they want to use as their favorite gun class is on every class so its easier to choose any class you want.
I will NOT play if the weapons are not locked and if they don't get rid of the perks. I've waited this long for a proper Battlefield and I can keep waiting.
Cons: universal guns makes those classes less defined, it allows for strange combinations that go against a class's intended role, it reduces the need for teamplay, it creates more unpredictable encounters with enemies leading to higher RNG, etc. etc.
I’m willing to compromise and agree, if that’s what it takes to please everyone
Its like both class locked guns and none have pros and cons in my eyes and either or I dont care
Same with my clan of buddies that still play old Battlefield games. We'll skip it. 100-ish may not be that much of a sales loss but from what I see online it is going to be a similar sentiment among the core audience.
Go against the classes role yet every class had carbines which aren't too different from ARs in past games
Supports shouldn’t be using snipers lmao
The Pros and cons of locked guns are more in line with what Battlefield is as a series
At all
TRUEEEEEEE
No, I don't want all classes to have carbines
well in bf4 didnt engineers have PDWs instead of carbines?
Its not black and white
You don't like having an unlimited ammo sniper perched up on the top of the map with infinite heals? Say it ain't so! LMFAO
However, there should two main weapon types to each class, example support - lmgs and battle rifles
Engineers - carbines and smgs
They had PDW and carbine
or was it PDWs instead of ARs
Right. I still prefer BF4's system over universal, but by no means do I really like BF4's system. I prefer truly locked classes
hi
Snipers don't make a noticeable impact matches ever really
why do players prefer having fewer choices available
true but they are annoyingh
xD
theres no real reason
For low shooting skill players, a critical audience in a Battlefield game who typically fill support roles, it does matter.
Yeah
cos its not battlefield
let them have fewer options it doesnt matter
They are the people who will be picked off instead of healing/repairing.
they will still play like garbage regardless
battlefield has never given you access to every weapon on every class
not till 2042
and that game was shit
Tru
Also playing as a sniper in conquest sorta nerfs the team
You could be going for the obj and but you can't as you not having a primary that isnt a sniper cuts off CQB a lot
why change formulas that work
it tilts me when devs change smth that has proven to work for years
Snipers could do this anyway by trading a death for a full resupply
What about strategic conquest?
so you associate a change with a game that wasn't successful for reasons unrelated to the change
Still
2042 was unsuccessful for many reasons
But that sniper could place a spawn beacon on objectives to help their team, as well as tugs
Using your secondary nerfs you sorta
Oh pizzacat it’s been ages since I last saw you in here
Well yeah but they aren't making an impact as much as someone with an assualt rifle
the over all gameplay was not good, there was no classes at the start, the games performance was bad and many other reasons
Anything other then sniper
2042 was terrible
^
Yeah
they took away my clip posting privilege :(
Its just decent now
2042 had a few moments where it could be fun but overall was a complete failure
The least battlefieldy battlefield game
Nah its still like a on the worser end mid
we got some decent games out of 2042s failure
Same, now it’s just regulars, and you can’t get regular 
I think that you haven’t seen the tenacity of those recons and their beacons in bf4s siege of Shanghai map at the A objective
Yeah, I hesitate taking any inspiration from 2042. I don't think the game failed just because of the class system, but it was a big part I think. Class identity is important in Battlefield, universal guns take away from that. The classes become less unique, switching from class to class doesn't feel like a big change when you can just use the same primary with both.
5 still has a good playerbase which is good
LMFAO
Im talking more about like majority wise
when i last played it i couldnt get a lobby
In general not just 1 map and 1 match
Has about 5 lobbies constantly
I play on console lol
thats not a good playerbase bro
5 lobbies is not good
Battlefield 4 on console is so vanilla
For a should be dead game its good
5 full lobbies of strategic conquest thats all i play
i need to resintall bf4 again
Theres more of tactical and stuff
Yeah, I've never had an issue finding a BFV game on PC
Battlefield V: 11,959 24-hour peak
Battlefield 4: 2,446 24-hour peak
those challenges were fun
didnt bfv go f2p on steam for a while?
Not sure
No
Just hope its not completely cod infected
I don't know if it was free, but it was under $5, I think all of them were (besides maybe 2042, idk)
yh
nah 2042 was also super cheap at one point
its when i got it XD
it was like 6 quid
ok actually i have a question for @hidden vector
in your ideal world, what weapon types are available for recon
2042 is £7 rn lmao still not worth it
Bolt actions, DMRs
lmfao
i think for 7 it could be worth
2042 can still be fun
but the game itself is not good
Fr
MAYBE 1 or two guns that are bit different than those two types
could a recon not be more effective on the frontlines with an assault rifle?
Yh
They would be, yes
snipers and dmrs are very restraining to one specific play style
True
But you should 3d spot a a distance not close quarters
2042 was basically a run and gun game like cod
unless you put your motion detector up close to the action
The same way the a class with just SMGs is very restraining to one specific playstyle, they suck at anything except close range really
it was
and for the style they went with it worked ig
they didnt make it like a battlefield game
so that style worked
but thats not what we want in a battlefield game
if it was Call of Duty 2042
it wouldve been peak
I think they should have just wiped 2042 off of the face of the earth imo
nah
leave it up
Even with 2042 being free Im not interested
as a lesson and a reminder
Forgot about their whole general fanbase in 2042
The game only appealed to cod players and new battlefield players as in 2042 was their first bf game
yhh
Real, 2042 suks ass
The movement shooter side of me likes 2042
One of my friends prefer 2042 over 4
💀
But thanks to 2042, it actually brought the fan base and cod fans together to hate on the game
Get rid of him
LMAO
But it lacks much atmospheric intrigue so it’s basically just satisfaction through performance over experience
Better than all my friends playing nothing but league and war thunder
right. the main issue I always had with locked weapons was that even if I wanted to help my team with spotting gadgets and closer spawn points, I had a more difficult time engaging with enemies because I'm just not good with snipers and DMRs. That's ultimately why I see locked weapons as a negative vs a positive. The micro-game of battlefield always revolves around infantry combat with other players, but when you choose a class you're forced into a specific way of engaging this micro-game that may or may not be fun. The gadgets of battlefield have way more flexibility, but since the guns are what limit your ability to engage with the game, they effectively nerf your gadgets too, and impede your ability to play as effectively.
That’s where the nuance of it makes it hard to determine a better option. I for one love the game of playing to the weaknesses of a kit, outright avoiding fights if I’m at a disadvantage. Others don’t, like you mentioned
I for one still prefer locked but after hearing more people discuss it I’ve seen more perspectives for the other approach that I didn’t expect
The game is based around tickets and objectives, if you're not engaging with your team to drive those objectives, aren't you effectively hurting your team's chances for success?
That’s where it is fun, winning a gunfight is much more satisfying when you are at a disadvantage, also you do still have a pistol
Not of its a full auto pistol
then it has even less damage!
I mean, I get that, but with all due respect, practicing and improving your game with snipers is the solution, not overhauling the entire class/weapon system. I get that you might not have fun with snipers as a recon, I'm the same way with playing Assault in BFV for the most part. It's not that I'm bad at it, I just don't like using their guns that much
G18 ptsd
PF51 my beloved (it fucking sucked but it was funny keltec gun)
It is literally the only thing I get killed by the most, other than tanks and lav splash damage
right, but improving with snipers isn't going to make engaging at closer ranges less of a tactical mistake
especially in a close quarters map
the guns still have well defined engagement ranges where they work best
This is part of that class's identity. It's what makes it more unique to other classes. It's good at long range, bad at close range. It's part of their role to countersnipe or pick of enemies that are dug-in or in windows, etc.
If you can have snipers with any class, it's no longer a unique role of the recon to countersnipe or do those other things. anyone can do it. thus, the classes become less unique, less engaging imo
The difference between those classes becomes just the gadgets, which I may or may not use during my life (I'll almost certainly end up using my primary weapon)
but now you can't use your gadgets as effectively! a TUGs would help your team better placed on the frontlines, a spawn point would be better placed closer to the objective
a claymore is better placed where the enemy least expects it ;)
That's ok, your gadgets are only part of your kit, they don't define the entire class in a locked gun system
Your primary weapon is what you're primarily going to be using, it's in the name. That determines your range of engagement, how you move around the map, etc. more than gadgets do
Maybe anti-tank gadgets determine a bit more than others because you gravitate towards enemy vehicles
and now it sounds like we're talking past each other. i want to more effectively help my team with the gadgets i'm provided, but you don't want me to be able to more effectively help my team because class identity is more important than that. but that's just me misinterpreting it and getting emotional
A big portion of how you help your team is your primary weapon
There are lives where I don't come across any downed players. I use my primary every single life typically
for assault that's probably true, but i don't think it's true for every class
right because that's how you engage with the micro-game
the moment to moment
as you zoom out, gadgets become the defining factor
In a locked weapons system, you haaving access to certain primaries that other classes do not means that you are helping your team by doing the things with that gun that other classes cannot. I, as a Medic, cannot take out that sniper in the distance that is picking me off every time i try to cross this open area. My buddy is a Recon, and he has the ability to take him out with his sniper. As a Recon, I can't really hold this chokepoint against several enemies at once, but my buddy with the LMG can
So primaries can and do make up a significant portion of teamplay. A squad with multiple types of weapons is more versatile, they can handle different situations as opposed to just one or two, like if all 4 squad members only had snipers, they're SOL when moving into a close quarters environment
I like that kind of relationship between classes
I might see that all 3 of my squadmates are running recon, and so they probably all have snipers or at least long range weapons, so I'll decide to go Medic to have a closer range option and to be able to revive if needed. In a universal guns system, i have no idea what those 3 recons are using unless they tell me. I guess they could add in a feaure where you could see your squad mates' loadouts before spawning, idk
Each class is suppose to have their certain strengths and weaknesses, homogenising the weapons selection is doing the opposite.
This is where I'm at. People usually go on to say that the gadgets determine a class's role completely, or at least a lot more than primaries, which I disagree with.
Determining classes is supposed to include weapons aswell as the gadgets, throwables as well as their physical appearance, otherwise it’ll be kinda class based but also kinda not y’know.
You could differentiate classes from each other by gadgets and appearance, but yeah, without guns being part of the equation, the lines between classes become a bit more blurred, and the classes feel less unique from one another.
That has been the case for a long time tho
I mean “assault” rifles should only be for the “assault” class right lol
I'm just glad I can play my fav gun(s) and class without having to sacrifice on either end
Not if the assault class doesn't exist 😉
Sometimes too much freedom is bad for a game
Yeah like in 2042 before classes, BF6 with unlocked primaries is very different
Potentially. There are pros and cons to both systems. I think the pros and cons to a locked gun system are more in line with the identity of the Battlefield series./
I agree on that front.
But I more or less stopped being a Battlefield purist after BF3. It was also very different from BF2 and "CODified" but ended up being amazing.
I just think the restriction makes the gameplay more unique idk
Even back then I rocked the MP7+Laser and M27 IAR as Support, which is essentially an AR
Perhaps more balanced
The most unique the classes have ever been from one another was in BF1 and BFV, where guns were locked entirely. It comes down to if you want the classes to feel more unique or less unique.
BF4 was the mushy middle, which I'm not really in favor of.
Please do not add open armor
Even in BFV I gravitated towards the FG-42 because it was more AR like hehe
Ahh, but if that case doesn't come up, you're now locked out of a set of gadgets. If you only need to hold a choke point and the enemy doesn't have a sniper, you don't really need a sniper either! If you're in closer ranges where snipers don't make sense, you really don't need a sniper. But you do want sniper gadgets... Because for some reason spawn beacons and spotting drones are specific to snipers. We'll never know why. I understand the required flexibility of having multiple people with different weapon types, but that doesn't necessarily require locked weapons. And it's still restrictive since it doesn't necessarily work in all points in the game state. Converse, you often do want gadgets at all points in the game state. That's likely why past games had the universal weapon categories. The devs recognized that locking specific classes to specific ranges limited their ability to provide for their team. You don't need scissors if nobody is playing paper, or paper isn't available. But scissors also place spawn points, and you still want players to be able to do that.
"The devs recognized that locking specific classes to specific ranges limited their ability to provide for their team."
This is ideal. I don't want a class to be good at every range, or to be good in all situations.
As far as Recon and the beacon goes, I've never used my beacon in the thick of things, I always have it on the edge of the battle, so players can safely spawn and I can safely defend it from a ranged position
I mained Carbine Recon in BF4, the beacon was my best squad mate...
Yeah, like to me this is kinda crazy. You have this very powerful ability to set your spawn point for you and your squad, but you can also have this really strong gun for close to mid-range combat. Or you could have a shotgun. It's balanced for the guy that is responsible for the best gadget to have a more limiting gun, they shouldn't have the best gadgets and some of the best guns, in my opinion. It also means that, if you don't feel overly useful with your bolt-action, you will feel really useful when using yur beacon and spotting abilities. It makes up for it
Wallhacks 😈😈
Think you can still suppress enemies if u miss in bfv.
Only as Support
That means you're relying solely on "hard teamwork". Which means if nobody is making use of those spots or that spawn then you are literally dead weight.
You can still make an impact with your sniper, but yeah, if nobody is using the beacon that sucks. Nothing you can really do about that. If you're playing as a squad the beacon will get used often
Unless you can't use a sniper. Let's be real, players that want to contribute to their team likely won't want to put themselves through the struggle of learning to use a sniper in a game based around killing infantry to reduce tickets and take objectives. I at least don't. Especially when snipers have limited uses in maps without long sightlines.
This is a problem that falls on that individual player. Not everyone is good at everything. Perhaps that particular player shouldn't be the Recon of the squad. I don't think we should overhaul the entire weapon system for that sort of personal reason. There is more at stake. The player will have to adapt. There are also DMRs, which are easier to use than snipers.
ah yes
gameplay that has never existed never will exist and never has been seen before
you just have teammates that spectate others play majority of the game
it doesnt exist
in those situations you just reposition and thats all you can do theres no real need for you to play into enemies and pray on your teammates to do something and thats regardless of the weapons
if they have an advantage with positioning then dont ego it
simple as
Many, many, many times have I been running with my squad as a Medic and spotted a sniper trying to pick me off, I ping them, say there's a sniper on ping, and my buddy who is sniping takes them out. so many times
Countless
i doubt that
maybe in some dreamland people actually do something in battlefield games
I could say the opposite happens but then we’d be in a “yuh huh nuh huh” situation so
People with decent squadmates, or that play with friends
go spectate any lobby, no one plays the game
you dont even need to spectate just play it yourself
Does anyone know what this guy is talking about
its an extreme rare occassion where people actively play their kits and actually get good kills
"no one plays the game" huh?
Happens ALL the time when I play with my friends or with players i've friended in game
Every single game
just afk games proning around they do nothing
just ingame spectators
So are we talking about prone players now?
looking at others holding angles or just looking at nothing
Im so confused lol
we are talking about how 99% of the playerbase is complete dogshit in the game and they wouldnt know what to do even if you shouted at them
meaning
kits do not matter
lmao that is so facts
weapons they play do not matter
99% huh, so there's only 1 good player in every lobby, dang
meaning theres no teamplay
if that yes
Weapons do matter, there is teamplay
lol
alright man
sure
enjoy teamplay
worthless debate you seem clueless regardless
I mean, you can refute my claim just as easily as I can refute yours. It's just a matter of I think this and you think that
idc class locks or no locks the gameplay will be based around a meta. Ik it will and ill die on that hill saying it doesnt matter what happens
imo ofc
What can be asserted without evidence can also be dismissed without evidence.
i can statistically show to you that 99% of players are horrible at the game on top of this i can go into any random lobby and show people do completely nothing and or bad decisions the entire game
with there on a big maybe being 1-2 genuienlly good players that actually know what they are doing
No, you can't.
How do you define horrible
Like if you're consistently in the top 5 every round, you're still horrible by your definition, because you're in the bottom 99%
Stats
like 1kpm 1kd just afking and maybe planting 2-3 maybe trying to solo cap some worthless flag that he instantly dies on anyway and whatnot
scoreboard doesnt define whos good lol
So that's another thing we need to define, what makes a player good or horrible
More factors here
you can legit spam ammo crate the entire game, you do not need to kill anyone, you do not need to actually be actively near or on objectives
and youll end up in top 1
theres no skill in spamming ammo crates or heals
anyone can do that
No you right you right
This kind of just how games go
If I go 30-5 every round and I'm 3rd best on the team every round (the players ahead of me go 38-5 and 42-5 every round) am I horrible?
a good player is a player that has good timing, is spacially aware, has good mouse control, knows movement mechanics, knows gunplay mechanics, has good positioning and plays around their team well
rotates and reads enemies well
Ok, so console players are all bad, continue
knows when to be passive and when to be aggressive
they are yes
thats just average

