#community-update-classes
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lemme take out these pesky snipers with my heli, oh god they have stingers
I'm really curious about how they are going to address the communitys respone, if at all.
who cares? they bought the game and they should be able to play how they want
Lemme take out this LMG that's been holding this chokepoint from a window with a couple grenades, whoops they have the assault flak perks
i would like to see main spawns opened back up so we can run in there and spawn camp
honestly assault SMGs are nowhere near as bad as other class and weapon combos that open weapons creates.
i feel like they wont bother but i might be too cynical on that but can you blame me?
Every single class using RM68, VHX, PP29, Rorsch, BSVM before they were nerfed should give DICE an idea why unlocked classes are a bad thing tbh š Every single new gun in 2042 was meta for 3 months before they were nerfed and everyone used those weapons regardless of class.
That's 2042 though.
New game, new meta guns
nah
There will be meta guns like always but it won't be a railgun sniper that can invalidate rifles.
That's true
Bf6 has the same class system currently, just without the individual character gadgets
Every new gun will be meta for at least a month imo
justified cynicism
gimme my bow from bf4 and my cowboy revolver from bf1
Like yeah there'll be prime ways to play the game and I understand the furstration but based off the weapons list it won't be nearly as crazy as 2042's.
i wish the maps were more open
lemme take out this recon upstairs, whoops he has an SMG
I'm just gonna say if you see a recon playing like that you better assume they have an SMG.
Is this really a problem for people?
AR bullet hits me at 60 yards, whoops Im spotted because he has a recon perk gets bombed
that perk SUCKS
They should definitely change it to that scopes that emit glint can spot you.
Nah. Itās āletās take this sniper out since Iām closeā and he pulls out an smg because heās using assault and has two primaries
If I wanted to highlight some actual problematic things, It would be that sniper perk, It would also be that assault sling perk with two primaries which absolutely makes no sense in a battlefield game.
i mean personally im more a fan of just tossing a c4 down the stairs, dont need an smg for that
Just run a shotgun secondary and you're set.
What's funny is that I heard people defending it, ''CoD already has overkill and no one uses it'' as if BF plays like COD. š¤£
dice should atleast lock snipers and lmgs
Predictability of engagements is good, I don't like RNG encounters. There's a skill to knowing what class your enemy is and reacting accordingly, can't do that in a universal guns system
They should lock every gun imo
i wouldnt want that wacky COD perk anyway
You would hate BF4 then
It kinda does cause fundementally you shoot people.
2042 sure did
agreed, im just saying atleast lock that
yeah, BF4 wasn't ideal in terms of class system
BFV is where it's at
I'm using that in MWIII tbh, I pull out a shotty when I ran out of my SMG ammo
My dude you can't read the specific kinds of guns everyone has in their hands all the time.
i meant i wouldnt want it in BF
Oh yeah true
By the way people play you can assume what kind of weapon they have.
Is there a recon running around? SMG or shotgun.
V or HL
I maybe SOMETIMES play a 1v1 against a sniper differently, but otherwise i generally treat all opponents the same.
im pretty sure dice is removing 2 primaries, i thought i heard that
Is there a guy trying to close the distance? Carbine or high RPM assault rifle.
But not their gadgets. I might know a guy has a sniper, but when I fly over to take them out, whoops stinger. too many annoying combos, some we haven't even thought of yet, not until actually seeing them in action
Is there an asshole in the distance? Assume sniper.
Until you get up close and he pulls out a shotgun because heās playing assault
I like to think I made that clear that that assault sling perk is problematic.
I really do hope it gets fully removed
I don't carew that in 2042 or bf4 people ran the serbu shotty.
sike its an lmg with deployed bipod
I would be a fan if it wre heavily limited. You can only use two weapons from the same class and they share the both ammo pool.
He's got stingers too
I was thinking of that too I will admit but usually you'd know pretty quickly.
The surbu shorty was trash compared to normal shotguns
It's stupid good.
And by the way that one rando engie laying down with an LMG and Stinger probably doesn't have the brain power to be proactive in the moment.
i always feel like a fun game has proper rules in place to make it engaging. battlefield has been trying to remove (or loosen up) more and more rules to my frustration
That would actually be really cool, yeah.
I do something similar in modded insurgency where I pick a high rpm ar as my main and a second heavy hitting ranged ar as my second primary
I've played too much 2042 for my own liking and encountering these scenarios all the time hasn't really changed how things flow much.
i used to 1v1 snipers with the m249(i think, shoots 7.62 right?) on semi, was so funny
m249 is 5.56, M240 is 7.62.
Turn assault back into medic; itās fucking worthless without it. Itās a dumb and selfish class, and itās just plain boring; plus nobody fucking cares about the adrenaline shot. Itās so dumb and annoying to use separate Medic and Support. Itās a battlefield game, not COD teamwork. Itās necessary and makes the game more fun, not running around with two rifles and two grenade launchers and that dumb shit.
Great argument
Thatās all this chat is! One big complaint and no one knows what they are even complaining about because they havenāt played the game lol
I'm a fan of stims tbh and I like the idea of assault being kill farmer class
allegedly
some might have to be fair
BF3/4 lacked medics because people were using assault underbarrel shotguns or assault underbarrel launchers anyways
Assault was always a selfish class until like BF1-V
99% lol
Which turned them to anti tank
BF3/4 had Assault Rifles on the Medic class and people could also use shotguns/DMRs on that class which made it super broken because they were the only ones able to revive and heal and also have access to the best weapons in the game
They weren't doing their job too, you could opt out of defibs and healing boxes
They were using assault to have noobtubes and masterkey
wdym, like some probably didn't but the class was broken because it could
Yeah, itās like if they donāt want to lock guns for certain classes, whatever. I can deal with that, but at least I have the classes fucking mean something. The assault classes are pointless and so damn boring. I havenāt used it like more than 5 times, and Iāve played for like 6-7 hours plus the revive while pulling is so damn fun that itās annoying that itās forced to be stuck with support it makes both medic and support feel so empty.
I recently played BF3 and no one had defibs, half the people were using assault
Everyone used a launcher and a healing box for self heals
BF1 medics were fine because the weapons were OK and the Assault class had the better weapons
BF3/4 was like everything in one class
I think that's their intention. Make the classes mean something beyond the weapons they use. Whether that will work or not is yet to be seen :S
It won't work
2042 was already a testbed for that
People wants classes with rigid locked weapons
please separate ammo and medic boxes dice and dont allow a single class to use both simultaneously
I'm a fan of that decision too tbh
Especially since you can take heals or ammo from players
That is a very watered down version of what they are attempting to do, but yes they should just give the community what they want
combined heals/ammo on support makes the class so brain dead to me
Can I ask why you like them? I feel like they are practically worthless.
Was that you that deleted it?
Assault should have a way of self healing, otherwise medic becomes a better assault
Yeah
Allows for more aggressive solo plays which alot of people enjoy
Fair lol
Stims are really good for kickstarting regen on your own.
I don't like stims personally, I just don't care for the super soldier aspect of the game, I'd rather maybe have more team play type of thing, even if it doesn't always work. just feels more battlefield
they could merge assult and engi, get rid of the self stim(this is your demolition expert now), seperate suport and medic so medic can have defib as class gadget and switch ars over to medic
Stims don't concern me personally.
When did the Fallout Stimpak make its way to every shooter now
It gives assault some sort of life line but you're still dependant on medic due to very limited demand.
like what even is that thing bru
concentrated red bull
coke and morphene
I don't want to know what's inside it.
Resident Evil green herbs
It would obviously contain some kind of pain killer like morphine.
Skyrim liquid Parmesan cheese
Well, I think the assault class should be a medic class. It has little to no meaning otherwise unless you want to be selfish and not play Battlefield as a team, which is literally what Battlefield is a large-scale team game.
Obviously you recover from bullet wounds so it doesn't have to be entirely realistic.
I mean yeah, you're perfectly fine after, it doesn't act as a pain killer
i miss bad company 2 layout
it's a miracle juice
jesus juice
hold up
even if it was weird af with lmgs on medic
jamba juice
Assault players were already selfish with BF3/4, that's why assault shouldn't be medic
bad company 2 had ammo boxes on assault
They won't use defibs or healing packs if you give assault medic role
Thatās what Iām saying. I feel like it makes the class so watered down and makes it feel kinda meaningless.
i think assult can me medic but the defibs should always be there to use
Just give medics fuckin slightly worst ARs, lock them into Carabines and give the true assault class the big boy rifles
and don't give assault meds
If you don't give assault meds then you won't see anyone playing assault
People will play medic
They're gonna have the best weapons in the game
Who cares?
I dont mind assault as the killing class but it is pretty bland.
I care
Self heals are more important
it made support on 2042 feel so broken to me cuz infinite sustain. at least in 4 i ran out of ammo on assault
literally its better for you
Teamplay doesn't matter in BF unless you are playing with a friend on discord
2042 is where i stopped playing āmedicā cuz it felt so cheese. and i always used to play medic
I still need my ammo and my peeps to destroy vehicule, it def does matter
what are you gonna do against a tank as a medic
You can't trust randoms to teamplay
I donāt really understand this. Some people donāt use it, so you want them to not even have the option to use it by moving it to a completely different class?
Shouldnāt you want more people to use the class with revive even if they arenāt using it all the time
You can't trust them but it's still better
I played BF3 recently though, they don't revive anyone
Only point farmers does that
We busted our arses back then reviving people in bf3 and bc2 and all that
I doubt anybody left on bf3 is a casual medic. Casuals revive because why not
Kpm farmers donāt revive because it doesnāt help their kpm
Most revives I get in any recent BF is in BF1 or BFV, games with most rigid class systems
I just don't think it's fair to give the class that has access to the best weapons in the game, also heals and revives. It's makes every other class at a clear disadvantage
same experience here
Meaning support is going to be selfish as well so we will have two selfish classes very fun
Rigid class system encourages teamplay because people are aware of their class, I see many clueless AR Boris/Casper players in 2042
With a rigid class system they are aware of their role and limitations
i feel like a lot of boris players are just straight up bots cuz they literally crouch there in the middle of no cover
But it makes other classes so much worst than Assault, there's no balance
I get that they should be the one winning more often in a fight I guess in the sense that they are assault, but that's a bit too much
Not really
You can pick up heals and ammo from them
but yes thatās what i mentioned before where i said i think games with solid rules are inherently more engaging
Definitely agree
dice has been trying to loosen the rules each game entry
The Heals and Ammo that are in the middle of the of the street without cover because they put it down there for themselves
itās better than nothing lmao
Nothing was never an option >.> there will be heals in the game
but yeah I agree that classes should be more restricted though
Then why not just have medic? assault be a boring ass class Itās a waste of space.
But itās battlefield like: go play COD or Delta Force or just play fast-paced as a medic
Then why not get rid of it?
Maybe just make it so Medics does everything like before, (give them assault rifles, revives and heals) but they can only heal themselves with stims like everyone else, or other medic's medic bags not their own
i donāt think anyone here can answer that. youād need to ask support
so they can't just infinite heal while advancing by themselves
You could do that no matter what. Even selfish players would throw it down, but they just wouldnāt revive.
Yes, so why canāt we have that in this game? And if itās so great in that game, why does assault exist?
Assault is just demolition experts in these games, no heals and automatic weaponry
Designated kill farmer class
That's what assault was since BF3
Unless you gimp engineers I don't see how assault can contribute to teamplay
Or make assault ammo box class like BC2
Medic assaults will be selfish though
Yes assault sucks itās pointless medic engineer, support, and recon. That system is the best and for some reason theyāre trying to
ruin it once again. Like it sounds like Iām shitting on the game, but Iām not. There is a lot I like. I like the atmosphere, gunplay, and map so much more than Battlefield 2042, but I donāt get why theyāre being so stubborn about assault being in the game when the old class system worked perfectly. Itās like they want people with short attention spans not to get bored, so they need a stupid run-and-gun arcade class.
Itās just dumb. The old class system worked so much better than 2042 and this one, but they are being stubborn about keeping assault for no reason.
If you run out of ammo you're kinda just bad at the game lol. Even good players usually die before they run out of ammo. Plus you can always just pick up someone else's gun off the floor.
Having infinite ammo is the most useless perk ever. Infinite heals on the other hand...
having ammo crate is beneficial when rolling with smoke nades as medic
True
I go through a lot of smoke nades in a game throwing down cover when reviving
Why I always play as Falk in 2042 lol
its kinda the same degeneracy as assault in bf4 minus the smoke
smg for close quarter maps, AR for open maps
that's not what im arguing. i am just putting that silver lining there. "at least you'd run out of ammo" which is one restriction you'd be putting on them. id live long enough to run out of ammo. just pick up a support kit and drop ammo switch back. but that's at least some more steps you have to take than whatever it is rn
Yeah no you're right mb. Ammo shouldn't be such a non issue.
Thanks
i usually play liz on 2042 cuz falck cheese makes me feel so guilty lmao
i feel indestructible on falck
granted when im in a bad mood i play falck
Maybe try doing the survy again and only selecting PC as what you game on?
Yes I just did that thanks!
š
Fuck assault bring back medic
I dunno infinite C4s or claymores or gadgets seems really fun to me
I would go back to how it was in Battlefield 3 and 4 ā each class with its own specific weapon type ā so there's more variety. Otherwise, it ends up like 2042 where everyone just uses assault rifles and those 2 or 3 meta weapons
Remove self heal and give it medkit and defib. Just like BF3.
Good pont
Ironically Arc Raiders is made partially by old DICE devs
Bring Assault medics back with the old sound effect!
Dude I just want a bf3 or bf4 feel
No each class had there own restricts weapon type. Assault has ARs, engineer PDWs etc.. and each class had acces to universal weapon
I think you need to either go all in on class locking guns like BF1, or not at all. BF4 had certain guns locked to each class, but they also had universal guns. I don't like this middle-ground.
The Carbines and Shotguns were amazing for universals, same for Markmans.
But I do prefer guns locked to classes, as it maximizes the uniqueness of each class.
I feel like the switch that Assault should get SMGs and Engies should get ARs to add some flavour.
if that would be the case.
Yeah I was just clarifying
š
No I think they should enforce teamplay by increasing class complƩmentarity. And that could be done by removing auto heal, and give medkit back to assault.
That doesnt make any sense
I agree, honestly, they should be the medics, what I'm saying is, is that the Assault should get PDWS as that's more suited to them being close quarters quick response if they are getting someone from the wreck and ruin.
they already solved this weapon dilemma with every other battlefield
just go back on the default
Thatās if you lock weapons.
Which I hope they do.
Yeah I liked it too, but I can understand too the frustration of not being able to chose a role without being able to select your favorite weapon
Assault - SMGs, PDWs, shotguns, medic abilities
Engineer - ARs, mid-range semi-autos
Recon - Snipers, DMRs
Support - LMGs, high caliber battle rifles, carbines
This is all assuming that they can balance the ARs so that they aren't good at everything like in past titles. SMGs should be better at close range, and carbines should be on par with ARs at close range, but ARs beat both at mid-range. It starts with making sure ARs don't have any close range buffs like in past games such as faster deploy speeds, faster ADS speeds, and more accurate hipfire. I'd even consider having ARs do slightly less damage in extreme close range, with their damage peaking at close to mid-range, then dropping off after mid-range. SMGs excel at close range, ARs at mid range, carbines are just ok at close and medium range.
I think that no matter which choice we make (lock or not) whatās most important is class balance and complementary
If you give assault medic ability you agree to remove autoheal ?
Yes, they would need to drop a med-bag
Iām donāt mind for a weapon lock but not hardlock, there should still always be universal weapons
I like to play recon sometimes if my squad doesnāt have but I donāt like playing sniper. So I like to take smgs with suppressors for example
Kind of specops recon hehe
I'd say BF4's weapons lock system was the best.
no hard lock on carbines and all that.
carbines weren't significantly different from ARs, it was kind of a pointless distinction
you would need hard weapon locks to clean up class identity because the shit they're proposing is all extraneous and easily ignored
Yeah I got this feeling too
roles are less defined than ever now that everyone gets 3 gadgets all the time
Like there's no point in having 5 weapons types if 1 is the meta and you can use it in any class
Unless they manage to balance it well
it's just going to create 4 top weapons instead of 1-2 top weapons but it's better than nothing
the class tree may as well be nothing
it's all passively gained
adding buffs to "correct" weapon choices is a half assed solution that does nothing, we figured this out almost immediately in 2042
I asked ChatGPT about what is important about class in Battlefield and i like what it says about objectives: "Good class design makes players want to play the objective, because itās how they shine."
garbage answer to a garbage question
I agree with it as its the way I think BF games should be played, but that's me..
Not really. I had thought about it
How to make class/roles more relevant and how they are useful and complementary on the Battlefield to fullfill the game objective
not enough, because you felt the need to outsource it to cleverbot
BF has always been about PTFO. That's what makes it fun. When you're playing a close game and struggling to get a few more flags to drop opponents tickets. That's the best moments.
Very intense games. I could just quote Metro lol. People were just struggling for the objective non stop, thus adapting their weapons and class to fulfill it
defined roles create goals and something to be satisfied with when you complete the goals, defined roles have been lacking since like bc2 but it wasn't as bad as it is now where everyone can have everything at all times
Yeah i agree, and you can feel it on the battlefield. It's more chaotic in the bad way.
I'm just curious. But it's not clever anyway lol.
i think "chaotic" is the wrong word for this because it implies some kind of excitement
it's just sludge
indiscernible grey sludge gameplay
Yeah that's why i said "in a bad way". Because BF being chaotic is part of what makes it unique
"ordered chaos" xD
Mind you, it is an alpha, so things could be subject to change, but I do hope they stick to locked weps and Labs was a stress test. But if Dice stick to this open weapon thing, it'll land them in a bit of trouble with long time fans.
I'm one of those 2002 BF vets, yet I'm not against any changes if they find a way to preserve strong class identity, roles, complementarity and balance. Make changes only if it's to make things better.
This
Nah š please play hell let loose ( you obviously didn't played it yet) and you'll see; that is just totally wrong
People don't care about roles, most of them just want to dive in and have fun
There is the officer role for example. He is the only one who can build spawn points, it's necessary that people communicate there so the team can plan the next step and how to use the ressources.
Do you think that works without a clan?
No, bc most people don't care š
I do play milsim aswell. Post Scriptum, HLL, Squad, Arma ..
And i played both, casual and with a clan so i can tell you that won't work for sure
Then you should know what i'm talking about
I've always cared about roles. I've always played BF not asking to myself "which weapon i wanna play" but rather "which class is more appropriate now" or "which class i'd like to play"
maybe that's just me then but thats the way I play BF since 2002
It is still like that imo, how you want to kill a tank? As assault? Or sniper? Good luck
I agree though that I mostly either played as Medic or Anti-tank roles only
Or even better: shoot down a helicopter xD
Yes you're right. I'm just saying they need to preserve that. But having an Assault class being able to heal themselves almost make medic useless and might enforce lonewolf instead of encouraging teamplay and role complementarity
This is some good analysis I guess
Would be nice if someone also did it in BF4/1/V too
Which advantage should an assault have then? I mean, its just faster healing which he can only use max 2 times afaik
Or am i wrong?
And its necessary as assault tbh
Anyway, from what we have seen in the internet like reddit or YouTube whatever
And no mediks arent useless at all. They heal full hp with their defri afaik?
I think the test have more problem in terms of class themselves but not the weapons
Which the analysis from Eclipse also agreed
I suggest Assault should have more like a medic role, so give them medkit + defib but remove self heal siringe. Then give support class the ability to revive all team members without defib
More like BF3/4
It is funny how a SMG/Carbine is probably more meta than some Assault Rifles back in older battlefields too, and it's also probably the same in 2042
and this would make classes more complementary and more required
I think the core issue is the lack of seperation between medic vs ammo supply
yes bring back the old assault/support classes
Hm yea i remember there was something like that
I remember people also saying the "two tubes for Engineer" and "two M320 for Assault" problem there, which I tend to agree it's more of a pressing issue
support class in previous BF though used to be less used, so thats why i suggest still giving them ability like revive all teammates, just without defib
Assault as medic is just so fun
Primary weapons are probably not at top of our concern at this moment
And itās just the current assault setup but with a medkit you throw instead of use on yourself
Wouldnāt be hard to shift towards
Why is that? I think in BF3 and 4 it was fun
Because you are aggressive as hell. Peek, engage, heal, peek on repeat
Changes a lot since medkit is static while you can run with the siring while healing
Next to no downtime because of that self heal
but they're barely no cooldown in supply crates rn, i think it should be longer
With the pouch youād be able to achieve the same thing but just have to look down for a negligible amount of time
my point is to make the medic more of an important role just like previous BF. Avoid self healing, but instead, heal both yourself and others
It's, uh, you just self heal and others at the same time lol
I don't like the idea of a class being auto sufficient like the assault
In BF3/4 assault just throw med crates everywhere
Yeah but like I said medkit you can't run with the medkit in your hands
was that an issue ?
If itās separate from medic, yeah. But Iād argue the assault can be one of the ānecessary evilsā. Its role isnāt to help the team by directly providing supplies to others, itās helping the team by holding a frontline and pushing in - something the other classes may struggle with due to weapon type (before universal weapons) and gadget loadout
They just establish a perimeter, a position, whatever, filled with med crates and push
Yeah itās a little selfish, but assaults still help the team
But now? I doubt it's even auto sufficient at all
Assault is just... it became an anti everything class for some reason
yeah but since there are not more weapon lock, it makes Assault more useless now
But if they went for a hybrid where assaults had say, medic pouches by default.
You throw them on the floor to heal yourself, for you they disappear but for others they remain, so someone else can grab it too. Best of both worlds
assault are more useless yet easier to play because of that auto heal. So idk. I just think healing should be given to 1 class only
I kinda wish more people can have some good direct convo with the devs about the state of balance atm, they have the stats and knows whats going on
Especially those who got to the pre alpha, I hope they get the opportunity
or a all-nothing class xd
means it has not clear identity
We can guarantee that those in the actual discord will be discussing these things
But Iām still on the fence about the whole thing. Got my own class setup Iād like to see of course but there are pros and cons to what we have currently
Many of them (or even us) are bound by the NDA. That means a lot of us can't state explicitly what we feel and got from the tests
Only thing we are able to use is whatever reddit/YouTube got as a source
well clearly we should have updates about class system soon or later. They had to create this channel because the community update thread reached maximum messages. They can't ignore the fact it is definitely subject to debate and a topic to address/test
There's a few things to note though
If they made it a public survey or vote, I think a lot of people are just gonna vote for locking
Overall, if we make a step back, I think its not just about weapons, but whole class/role identity
Because many casuals cbf to vote
Canāt believe we finally have a good discussion in this channel and now I have to go to work :(
I am going to look at the Chinese forums to see their wind
Well I gave chatgpt this channel's history and it said community preference is to lock weapons. But as usual, people talk more when they're unhappy than when they are
So I don't think a survey is enough. We need to use the playtest to try things out.
Playtest is here for data collection I think?
Devs love to analyze player data
And make their conclusions
Its for anything they want to focus test on
That too, but also data. It's part of an important thing in the industry
Yes they analyze data, but they also gave surveys, ask questions at the end of the playtest on specific topics
Is there any way to report or suggest something for the next battlefield?
So we might have a test about class system if they'd like to
But surveys are also fairly subject to subjective data without people writing paragraphs
They will collect data for everything probably like kd ratio between classes etc
Also data for class distribution between the 4 classes, and classes to weapons ratio etc
Yh
I mean when people test that's should be what people intended to
Play it like a usual Battlefield, devs gather info, and make adjustments
Is this the first time battlefield have done playtests
Yeah I'd like to have an open question form..
On a wide scale
afff, came too late to test the alpha š¦
Let's hope people in this test gave them some valuable insights
Hopefully they got more veterans who can see that 2042 was a steaming pile of dogshit
I hope they won't take my KD ratio as I played the playtest on PS5 xD while I'm pc player
would be irelevant
And not people who played it coming from cod
Would be every playtester on each class averaged
Just to balance out the classes id assume
afaik yes
Probably what they do
Battlefield labs is something new
Good atleast they will be listening to fans this time it might not be a bad launch for once lmao
Well tbh, I respect their ambition about 2042. Like, it's good to try things and devs should be free to try things they think it is good. Remember Expedition 33. The studio made the game they wanted, not what the players wanted.
Could have happened the same with BF2042, trying 128 players scale, why not, operators, why not.. But we saw it didn't fit BF core dna. Then they listened and re-added classes and 32vs32
At least they are not like Activisation releasing the same game since decades
Havent played bf 2042 in a while but it was missing the good immersion and destruction
Yeah that's def true
True the campaigns are the only good parts imo
Was to clean and smooth
Fr like where was the parts where you could explode a building and it collapses killing like 3 people
Battlefield 1 was peak immersion by far imo
Yeah I'm happy they're bringing destruction back in BF6. However I would have liked it to be more accurate like in The Finals
This is still alpha so it can improve but it seems to still be scripted
According to the leaks the game will have an unpopular class system, the news seems to be gaining more traction in the community and is spreading like wildfire. I don't understand why enable all weapons for all classes, they already did that and nobody liked it. Besides the fact that classes seem to be locked by gender. Is it so hard to let players decide what gender they can play instead of forcing them?
I'm assuming there will be character customization in the final game though.
People need to realise that nothing is fully decided yet they are in testing and leaks are against dna because of the fact that its testing they havent decided on a lot of thing yet so theres no need for hate at all as of yet
Im assuming that too nobody liked operators
Exactly, that's the whole point of the BF labs
That only indicates that the class system does not exist, it is still a hero shooter.
Blud there quite literally is a class system
Boundary between class and heroes is very blurry imo
True i dont like heroes at all but they are still classes in a way
It was literally confirmed that it does not exist, when all classes have access to all weapons.
Did you not read? There is still class gadgets and specialised bonuses for using the class weapon type as that class
Theres clearly classes
So what's the difference between a class and a hero ?
Not much really
Or are they just 2 distinct things
Class is just slightly less specialised
a class is incarnated by a hero
So if anything weapon restrictions make it more hero like
A hero is like in bf 2042 where u have a person but classes think battlefield V
I personally prefer being able to make ur own character
It just doesn't make sense, I mean a support class chooses a sniper rifle, it has unlimited ammunition. That contradicts the logic of the class system.
Yes but if you were a recon you can hold your breath for longer with a sniper and i assume it will go as saying with supports and lmg its probably less recoil with the gun
But what you just said does not exist in the game lol
Yeah I like BFV character customization. Good balance between realism and freedom
Im talking about battlefield labs what are you on about?
This is just too much of a detail though, not relevant enough in practise unfortunatly
Yeah obviously its not normal to constantly wear a cracked gas mask or flight suit as a support but its creative and its makes you feel good knowing you made it
Exactly
Idk it depends really but still obviously its only in working
I think the most outrageous one was the Phantom of the Opera guy.
We do not know what the actual game will be like
And that, people are just attracted to helmet-less woman so everyone was running that French/Japanese woman
It never changes, it's almost like a demo.
Fr or that one woman with a metal arm in the launch trailer i think?
You never know its a new thing so how can you compare this to other playtests?
I just finished bf3 campaign
Pretty good
Hope labs has an actual campaign and not some war story ahh shit
Honestly I'm not a fan of that, especially with BF6 leaks, the gender of your soldier will depend on your class. I mean on a small map where everyone chooses assault, it will be a fight between women.
They were okay but nothing compared to a campaign like bf4 etc
Dont they have strategic conquest on a larger map?
Or is it just small maps because of playtest?
What if all classes can carry 2 weapons: 1 class restricted, and 1 universal (carabines, shotgun, sidearm) ?
they have small maps because most of the gameplay elements are lifted from mw19 and the later cod games
Thats already what every bf game has though
vince zampella has only one trick and it's copying the cod titles that he doesn't make anymore
pls. lock guns for classes.
But you cannot carry both a sniper and a carabine if i remember ?
No like universal sidearm such as pistol
So I'm rather talking about 2 weapons slots at the same time
Ohh
Excellent question and I don't have an answer, but from what I've seen it all depends more on the map.
So if recons still want to have a compromise, they could use carabine, but not ARs
so its closer to BF4 classes but with 2 slots
Unfortunately, I agree with you.
I hope so..
I hope you're wrong
Why not bring it back to BF3? in BF3 assault and snipers and all other classes shared the PDW set
^
I saw a video on reddit
yes could work too. It's just that PDW are less versatile than carabines
the carbines are the ones used by the engineer class.
What makes BF unique if the diversity so hopefully there will still be both modes and map sizes in the final game.
Ah yes you're right
I totally agree so it would be stupid to remove it and i doubt they will
it is true and tbh engineers have way too much rockets too
atmosphere in this game looks awesome. i hope they dont ruin it with cosmetics. for microtransactions the can design some camos that are A REAL MILITARY UNIFORM. they can set them as a prize or like a bundle. just like bf3. camos were real. they went skins. they were CAMO
Yeah i mean think to bfV stuff like that but a little less will suffice
Thats the whole reason for support class rho
Tanks rely on support to survive you need a tank crew or youre finished
i know but this is ridiculous atm you need like 5 support if you want that tank alive xd
Thats crazy
the loading screen is such a relief. i love that audio chatter. it would be better that use a radio fillet that make the voice quality a little messy and bad. feels more WAR-like
In essence the future problems of Bf6 so far are:
- Disfunctional class system, due to all classes having access to all weapons.
- Our character will have a specific gender for the class we choose (the assault class is for women).
- Relatively small maps, it is unknown if these can be expanded depending on the game mode.
- In addition to the factions seem to be out of what we usually see. That is to say, these seem to be fictitious.
all im saying is we dont need characters. we need soldiers.
I'm saying 5 as random number, but my point is to say vehicles are still too vulnerable imo. They used to be feared in Battlefield normally
they should let us decide the gender like bfv. bfv classes were epic
It is still in the works though and people will obviously state the obvious that its way too easy to destroy tanks and if not people at launch will say it
yep
none of these are problems in practice, except weapon selection which is a small part of a way bigger problem of classes not having fixed roles
They even had names and stuff it was peak character creation
bring back the qonquest large from bf4.
You do realise that the campaign is inspired from a movie so they probably carry that out into multiplayer i would assume its fictional
Doesnt matter much either so was bf4 and 2042
I disagree with this statement, if that hadn't been a problem, BF2042 would have been a success.
what
BF2142 was actually really fun, Titan mode was so cool 
how can i get accepted in battlefield labs
Battlefield Citizen
Just hope ig
Luck
Definitely, in fact it was.
dayum
Battlefield '84 would be interesting.
Cold war gone hot.
battlefield iran vs iraq
I hoped 2042 was a sign that they'd bring back a mode like Titan, but sadly nothing like that
There is literally a game called that lol and I suggest you to look it up.
It looks promising
BF4 seemed to want to try something like this with Naval Strike.
Naval Strike was phenomenal.
Indeed
Thats a good idea tbf
Be a lot more worse guns and would probably only be a portal game but still a good idea
Battlefield in a Diesel/Steampunk setting would be fascinating.
Add a little 2142 flair to BF1.
But with Steampunk, you have to find that perfection of it not being too cringe and over the top.
Just seen a gameplay clip of bf labs it actually looks so good
Yarp the level design, particle effects, dust, smoke, debris, general carnage, detail of the Middle East level make it look amazing. Any bright colours would kill it. They could go with with the bf4 tiger stripe. If you remember they had blue, red, orange, yellow tiger strip for weapons and vehicles(it was subtle in tone, muted), they gave it for free on achievement back then but I would happily pay £7. If they try a COD at £15 I will just Rick the standard for the whole life cycle.Also look at insurgency sandstorm for subtle skins. I bought the lot, only one of those breaks the immersion for me. Again £7 each. It 15-30. Most insurgency skins are just camo variations like rolled sleeves, poncho, bandaged etc.
I forgot to answer this, be honest with me how many players in the community are really invested in this universe created by the developers? and I doubt Bf6 will come with a single player campaign to reinforce that.
Quite a lot
Most people play the campaign and the multiplayer
Id live without a campaign but it would be nice with one
More people would also get the game if it came with a campaign too so think logically
No one is invested in this parallel universe, fictional factions are not so attractive without something else to back it up.
Same with weapon name. I hope there will be real names
They arent fictional factions i doubt its just the story is fictional
Idk tho we will see when it releases
Hopefully this year too
It is a thousand times better just to leave it as it always was, Russia on one side and the US on the other. Plus add other factions like BF2 where the Chinese and the EU, plus the only fictional faction that was inspired by the Arab league.
According to the patent system, you can add the weapon design to your game but you have to pay to use the weapon's trademark/ commercial name.
True but I think they don't want to appear politically committed by using real factions. At least I think that's the reason they make more fictional ones
They don't trust players being able to distinguish video games and reality
So they need to pay, BF4 had full names over a decade ago so there are no excuses
I never saw the community being toxic about it, in fact it's more entertaining. In Bf3 you could even see the description of the weapon and it gave you details of its history, the same with the faction camouflages.
Savings 
Thatās not a saving in a modern fps itās s mistake
We'll see anyway
I honestly don't know how DICE pull that off, it's a miracle in itself. However, remember that many of DICE's OG DEVS are no longer there.
Old dice not being there shouldnāt impact gun names. Again itās taking the immersion out of it for me when see crappy names. C5 was the ultimate cheese lol
Different people different priorities, remember there are currently several COD developers at DICE, COD is not known for preserving weapon names in their games. I'm not surprised that DNA was passed on to BF.
There is a fair bit of COD dna in BF6, you can feel it and see it in places, pretty surer the narrator is literally the guy they use over COD, prob Vinceās mate
LOL that's what I thought too, not only in that but even in the movement of the soldier seems to be a copy and paste of COD
Ummm not so much, I mean bf4 movement would be a bit wooden in todayās fps seen, feels a lot like bf5
Also the vehicles passenger UI. When i first saw this, i knew i saw that somewhere and it was in MW2019.
Yeah but bf1 also has this still, thereās a limit to variety on this stuff lol.
A lot of people complained about that, that's why I think that's the reason why in Bf6 they tried to replicate the Bf4 UI.
And they have it looks right
It's not like I'm complaining about that detail lol it's possibly the best thing I've seen from BF6. They even copied the background sound from the Bf3 menu.
That's true haha
They did but the game/lobby intro music and announcer a bit cod for me
For me look and feel is nailed on.
It's still acceptable compared to how they screwed up the class system, it's true that the game is still in development but there's no chance they'll reverse the fact that classes have access to all weapons within the game. So the classes will only define the gadgets.
Personally, this does not make sense
Oh, forgot Assault had basically 10-12 grenade types.
Iām not sure they have publicly said they may change it
And I doubt they will, from what I understand the class system is just a mask to soften the fact that the hero system is still in place, but more limited. I guess it's to justify the sale of skins?
Well there is already meta setups in pre alpha so that will be a mistake
I'm getting so tired of Battlepasses.
You want this camo? F you, play every day until you get it!
It's kinda difficult, Of course there's probably going to be skins and microtransactions and honestly that's still a bit upsetting if they move away from the current military style.
You are right, I think the same. I'd rather pay 15 dollars for DLC or 50 for the PREMIUN. It didn't seem to be a problem in BF3, everything felt a bit more prestigious and the value of what was obtained justified it.
Yesterday I said they copied introduction animation from COD, then I was accused of seing COD everywhere š¤”
But yea the worry about there still being this sorta hero system is a worry and not to mention this class loadout just needs more focus, I worry about progression. What's the point of even playing the game if everything is available and unlocked and nothing is earned, Not to mention there really needs to be more way to say if you're a medic or engineer in a team your job matters, do the job.
It is easy to see COD because a modern fps is alway going to have some close comparisons.
DICE is influenced by former COD developers, I doubt consistency matters when they can make money from skins.
Yeah the class system and the amount of audinace one can carry needs a serous look at.
Cod is just dead, the new cod should be named otherwise.
Battlefield have some time to go back to his root and fix the class system
Sure but last thing I think many want is a neko-eared Nato soldier running around blasting nightcore, And this is coming from a early 2000's hardcore weeb, There's just limits.
It's not like you're wrong, COD literally was one of the biggest titans in the industry so it's still a reference for many games. Even HALO lost its identity because of it.
We don't need the goofy looking Assault being the brunt of EVERY game.
Still itās funny to see they introduce those animations. Lots of useless development effort but hey at least cod players wonāt feel lost I guess
Itās so the kids that should be playing and have their parents credit card can ogle their skin purchase lol
lol
You are absolutely right my friend, Bf4 is the best example of how camouflages have to be handle in the game. Nothing silly and attached to realism, but with enough variety to monetize and give away to players.
If they make military accurate skin, her it goes my credit card
I doubt it, after seeing BF 2049 lol
Give me the BF4 and 3 support skins and my life is yours DICE! They are my favourite Support designs.
I really hope they don't make circus skin.
Or at least give us a switch to make all default skin.
Really hate to see people from the same squad in 6 different color
I honestly doubt that DICE wants to give us what we are asking for, since those who study marketing estimate that copying COD in all aspects will bring more money. Instead of respecting the community and solidifying it to have a base market and preserve the legacy of BF3 master piece.
Welcome to business 101 I'm not sure how this is a surprise to you
Unfortunately it never works, otherwise Bf2049 would have been an unprecedented success and BFV would not have been cut off its support prematurely.
legacy of failures
āInsanity is doing the same thing over and over and expecting different results.ā
And yet, Dice haven't learned. This is their make or break.
Indeed.
Id love to have a BF2, 3 and 4 remaster with latest game engine, all in the same game.
Same maps, classes etc
But I think my nostalgia is too strong
If they fail the expectation this time, is over, no coming back like I've done woth cod.
And I really hope more people do the same, then they will learn.
As far I understand, DICE reads these comments, but they only make changes if they see a reaction from the community. I mean it's time to make a lot of noise guys.
I'm doing something on tik tok, but im really small so no much interaction, but I see alot of people complaining about class and weapon
Literally in the last 6 days, since the information about the class system was released, many people have already reacted. Even youtubers seem to have caught on to the idea that something is not right.
Based on ChatGPT, in this channel majority is in favor or weapon restricted class
I sent it the channel content
Finally, some good news lol
chatgpt š
Believe or not itās actually one of the usage of it. Itās pretty good at doing such tasks
.
Chatgpt lol
It's good to analyze mass data yes. And there's tons of them on this channel š
It's like "tldr, what's the community saying?" helper
You should try, it's interesting
You don't need chatgpt to see it
I don't think community understands what they want though, BF4 system would be just as open as current BF6 system
I think what people needs to push for is BF1, V system restricted classes
Bf4 system is a closed system with primary weapon locked to class and carabine dmr and shotgun open for everyone.
It force using the class as is supposed to be played
No, you will still see medics with DMRs two tapping people across the map and recons with carbines spotting people whenever they aim
BF4 system is terrible
This game also has gunsmithing anyways so you will probably be able to create fast handling LMGs with short reload times. So it's better to lock weapons to classes with no universals.
I am an animal for the M60.
That was my go to for BF4, BF3 and a few others.
Support in 2042 seems to be kinda everything, medical crate, unlimited ammo, defib, only RPG and c5 is missing..š
How did you extract all the channel content ?
Typical
They have other players for feedback
Going by your replies Iām assuming your feedback probably wouldnāt be helpful anyways
So itās fine really
š
Who the hell are the other players?
People who got into the alpha play test, this play test was a bit more open to test the servers
You can, might get deleted tho
Thereās while section of why shouldnāt do that but you know
Sometimes you gotta let the kid touch the stove
Ah right. But still, they should listen to the stress testers as well.
After all, multiple eyes is better than some.
Apparently itās an old build, which means giving feedback would be useless
I gave my feedback lol
Thanks for the info chief. The only problem I really had was the weapons and movement but they might've rectified it.
Does seem strange to completely stop feedback for these testers. Like, surely it canāt do any harm?
Well it was a old build, so a lot of the complaints wouldāve already been known
They should divide weapons by character class as it used to be. BF4 was it! Each class had its own clearly assigned weapons!
It also had opened weapons which didnāt hurt
And it it works fine on 2042
they could at minimum come up with a middle ground where certain weapon types are restricted
What problem would weapons restriction solve?
Let's face it, 2042 is a misfire. I spent hundreds of hours there but only out of sentiment for the series and Platoon. I didn't like many things there. But its only my opinion
Also I gotta walk my dog so if I donāt answer I for the next 30, thatās why
hearing weapon type could make you able to guestimate which class is attacking you
It's not just about restricting weapons, It's about progression. You play the game you should feel like you're earning something, ranking up the boards. Leveling up, And even certain classes had there own sorta ranking. Remember "ribbons?" Each class had there own ranking etc. It gave incentive to play the classes
not just unlocking a character or weapon in a battlepass.
also seeing a sniper class would make you able to estimate his performance at certain ranges
you know itās a sniper? push
this is what weapon restrictions used to do
you could pick your engagements
You're such a rat lol xD
That much is true I suppose
right now you hear an lmg firing all his 100 bullets as a meme and you cant even figure out which class it is
in bf2042 that is :)
i am not talking about labs, mods
Bros defending the pre alpha at all costs, must be part of the all weapons unlocked gang
and also some toxic play style things like having ammo/health boxes on snipers so max range selfish sniping isnt as discouraged
he has a point tho, we dont know how much things have changed. if we were to give feedback there would possibly be lots of redundancy
but, itās not really an excuse imo
feedback on old builds is still valid feedback. it would reinforce certain feedback or counter some feedback given prior
Precisely.
They should've given a later build so we can find other flaws, as I said many eyes a better than few.
i was pretty mad when they said they didnt accept feedback, then when i saw there was a survey i became hopeful just to get shot down again cuz no open ending for custom input
Perhaps ignorance is bliss on DICE's behalf.
But it might bite them if not cautious.
A few alpha playtesters does not say the same for the fanbase.
honestly im not surprised, cuz devblogs are always filled with buzzwords and ambiguous content it just looks like marketing to me instead of genuine care for the product
oh well weāll see how things develop
The devs care but they have to act in a way in public.
Personally they're quite out there.
I had one of the devs I talked to on the regular literally say out of the blue "I HAVE A PLAN"
In the most ADHD way possible (which I love)
I know it's really easy to get pessimistic over what we have been through.
Yeah I don't think there's blame to be had at all but I like to keep positive. I like what I've seen from the playtests, I'm big into learning the workings of gameplay elements so I like to see them come along.
It's really easy to become angry.
I think if you see my old BF5 comments I'd argue I was hostile and now I'm burned out.
I enjoyed that game but fuuuck
Have faith Arthur
I try to understand dev intentions in what they do.
Off topic but have you been on Goliath at Six flags magic mountain
thereās a lot of good things iāve seen during the play tests, so far i think weāre on the right track, but omitting feedback leaves this sense of concern of āwhat if i dont like the feedback the other testers gaveā
Devs deal with a lot of garbage feedback.
@mild rock how have you got a legacy role? xD
So they end up filtering a lot of stuff out and work on player data.
Uhhhh being a mod before the EA Take over.
What is the diffrence in rules from the server stress test and the normal playtest?
Ohh okay lol xD
They're trying to break the game.
Unfortunately have not, but I plan on getting around to six flags magic mountain sometime in the near future (next 2-3 years)
Sounds cool! Yeah I grew up with RCT and goliath was the one that has me enamoured.
I want to go to Walibi holland but I gotta save a lot of money hah.
(I live in Australia)
the height of goliath sent shivers down my spine as a kid, so i was too afraid to enter. nowadays i enter anything at the cost of my heart lol
Youāve got some good parks in the land down under
235 feet is pretty tall but Iāve been on much taller coasters
i havenāt managed to try goliath yet tho, does it still stand? i remember some coasters have been replaced
Yeah itās still operating
Steel coasters have a way longer life expectenacy versus woodens.
And some of thing are being converted into hybrids.
Steel vengeance being a big one.
thereās just something frightening in a good way about wooden coasters tho. the audio feedback you get
Ehh, it depends on how a park maintains it
I don't like how they wobble.
That scares me.
Absorbing the shock and shit but nuh uh
š
Iām hoping to get to cedar point later on in the summer
They are opening a tilt coaster called sirens curse
I haven't had to the time to go to coaster park.
A proper one.
I've gone on the tower of doom but I wish I could pursue it more.
Ah tower of terror II, I miss it
One of two reverse freefall coasters built yet both are unfortunately no longer operating
It messed up my hair.
Vivid memory.
I remember the operator laughing pretty hard too.
lol
There is one weapon balancing push that can solve most of the class-weapons problem and improve the game overall.
The weapon types need to have specific situational advantage. ARs should not be able to overwhelm DMRs and LMGs at long range. No way in oblivion should that be allowed. PDWs should have ultra fast TTKs at close range, second only to shotguns. Every weapon type needs to be equally relevant to the game. ARs should have higher spread at long range, but ARs should be the most generally balanced - jack of all trades, master of none. We do not want everyone using ARs all the time.
This is compulsory. You can discuss class-locking weapons after this, but this will already add some incentive to stick to signature weapons instead of mixing and matching.
But no dual primaries or launchers. No way. Under any circumstance.
Remove gunsmithing 
gunsmithing is fine i like it but holy crap assault is annoying with the nades
Makes a one shot headshot DMR build and goes 72-1
game needs class locked guns, and assault should be BF3 assault/medic and not 2042 COD player with stims and plates.
No
assault as a class always seemed kinda flawed to me, it seems like its tailored to the no brain rush forward playstyle and deal with anything infront of it. it also forces support to do double duty(either medic + ammo in 2042 or engineer + ammo in bf1).
i much prefer the way it was done back in bf4 -
Medic was most versatile, since he had AR's but also had to deal with healing and reviving his team, if you wanted to take some destructive tools like grenade launchers you could, but it would be at the cost of either healing or reviving.
Support had to take care of only ammo, and could take 1 destructive gadget alongside him.
Engineer had to deal with vehicles, both repairing friendly and destroying enemy
Scout was for spotting, assisting, and sniping
this way, every class has a reason to help their team and stick together
Assault has none of this, he can just go forward with no regard for anything and just kill and get killed again and again
FWIW I rarely stuck together as Recon in BF4
And yeah while Assault lacks teamplay utility it still fills a role
It's the frontline DPS, so to speak. They excel at pushing forward and breaking stalemates
Its biggest issue in Labs was that it had too much anti-vehicle utility IMO
If the assault isnāt tied to medic, doesnāt it just become an engineer 2.0?
It should be Assault 2.0 but instead it's also Engineer 0.5
They're the anti-infantry class, so therefore vehicles should completely hard-counter them IMO
The game(Lab) needs Platoons as BF4 and older..when we play 6 and more people in on server we need see it. And than we need matchmaking as BF V and older BF.
Mouse and keyboard on PS5 and Xbox series ? Thx
I hope they make assault medic. I donāt really like support having the option for meds+ammo. People just end up taking med kits and no ammo cuz they already have a large mag LMG or AR
Just so you know, the crate both heals and resupplies in BF6 and it can't be removed from the kit
ah, thatās good to know then. Still think it should be separate
yes combining heals and resupply in 2042 was such a big mistake
separate them please. one class shouldnt have access to both healing and resupplying
meh, in practice it's a non-issue
agreed
Thatās because they changing things that donāt need to be changed , i never once moaned about BFV like some people were , over silly things too.
This is different.
I made a point yesterday why they are even bothering to make us discuss this.
To simply keep it how it was for BF4 , BF1 or V is all that needed to be done but a hard ask it seems.
Nothing has been learnt really then or care about what made thing solid. Locked weapons provides a solid structure for this particular type of game , how itās mostly always been and been that way for a reason.
Persistent servers also provides this since you can carry on playing with the same people , carry on playing with a squad that worked well for you , but something there seems to insist on sabotaging it.
Battlefield players try not to complain about the smallest things challenge and bring up COD challenge impossible
xdd
i completely agree. most of skins in cod are bought buy kids. battlefield has a mature audience.
I would like to see a test with locked weapons and the stim shot for assault removed
A test for locked weapons ? Go play BfV or BF1
Play a few games of that then go play 2042 , analyse what makes for better team work , squad play in 2042 is literally none existent.
class systems always change. not a bad thing
I absolutely hate having all guns unlocked for the classes
For real vista ? lol ok
i wouldnt mind it though
Thatās because you have no idea of the world that stood before it , and thatās exactly what the current management is banking on
i really mind it. makes no sense why a assault class is using a sniper
How theyāre even making us talk about it is crazy to me.
Just leave it be
the current idea is to strip all the class roles away and put them in the passive upgrade skill tree that you just ignore, which is a shit change
as i said classes changed overtime. but maybe theres a chance they remove it if the topic gets hot enough
people begging for weapon locks back is a symptom of the bigger problem of zero class identity between 3 gadgets and an ignorable skill tree
not really its still the same IMO. There is a reason why BF 2042 flopped (graphically, 20 classes and all weapons unlocked)
Yea exactly ^ thatās why itās crazy to me we even having the discussion
i hated it because it wasnt even a battlefield. it was a hero shooter
yea
Aside from its cartoony nature
that makes too much sense
that wouldbe too easy
im hoping š
Gotta be
we need to go stricter than bf4, really
Yeah fair enough , but
bf3 and bf4 are the sauce as far as most are concerned
optimize it so i can get 200 fps easily
Weird giving heals and revives to the frontlines is it not? But if it works thou lol
We want BF4 Classes and weapons locked to the classes like BF4 with the correct gadgets Support shouldn't be a medic / ammo that's annoying
I WANTED TO GIVE OUT HEALS BUT I CAN GIVE OUT AMMO
Give me ammo no no revive me
combined support is honestly the least offensive thing they've reworked
i still hate how a lot of medics passed by down people
Assault should be medic
it's weird but not stupid
Make Recon do medic then they wouldn't camp as much lol
BFV is the best for picking people up , you can always count on a medic over there. Some of the best squad play Iāve ever experienced there not gunna lie
I think u should still give heals and revives behind the frontlines
bf1 is the best for gameplay
Rather have more restrictions on classes than Bf4. Universal Carbines being just mini assault rifles were too good
Sure , I just love many things about V
i want to get rid of universal shotguns tbh
universal shotguns should be as offensive to you as universal snipers
also, NGL i would love to have voice chat like Hell Let Loose
Make the classes like BF4 end of story BF4 was perfect
BF players when a Support player's crate can both heal and resupply ammo š š¤¬
Support player can drop just an ammo pouch or drop the all in one which seems redunant
Something other than what they want right now. Everyone is going to be beaming with hirate of fire smgs otherwise
Lame taste of 2042 all over again
voice chat like hell let loose or battlebit remastered would be amazing
What happened to the private discord server for BFLab actual testers? As Under NDA we can't discuss it here.. Thought they were listening to the community
There was a private discord?
Supposidly as when under NDA you can't discuss in these channels unless that's changed
They aināt listening otherwise wouldnāt be making us have this discussion lol
This is for thinking we have the best ideas for a class system and belittling the ones who think differently.
I have a feeling they wonāt listen to 99% of the community feedback
The game will be better off for it
your feeling is correct.
Even though theyāre all about it
I belive they will listen to "New BF Gamers" ones that have never actually played
Or that one guy that played for less then 4hrs
you know, what killed cod is killing battlefield
But they rly want it to be like bf3-4 they said
COD is dieing fast
the new COD sucks
but have you ever wondered why it will never fix
This BF has BF4 movement and speed definatly not fast paced like 2042 which I appreciate
This BF has MW22 movement
modern AAA gaming doing modern AAA gaming
MW22 gunplay
anyway DICE LISTEN, MAKE THE CLASSES LIKE BF4 AND GET EPIC LEVELUTION AND YOU WILL BE MAKING BANK
lol
The Destruction is already there
they will make bank anyway unfortunately because gamers never learn
Leveloution was only certain aspects
Rather just have solid destruction thatās more versatile
Like you know what will make the game successful
good gameplay
statistically proven tho
highly optimized game
dice wont listen because it doesnt need to. the fans always buy. so when their reac their goal of making a video gamw which is money, they see their game as asuccess
Good Class system like BF4 and a ping system like BF4
bf4 + Bf1 are widely regarded as the best bf games of ALL TIME
The ping system was very weird
The distruction right now>levelution
:)
Must be a saboteur in there , making changes not necessary. Good luck with that , as I say crazy even having to discuss something that should be left alone. Do they now enjoy taking the p out of what makes things work better and not listen to 99% of the planet , idk?
it's so over these guys don't even know
It has that for the most part
What?
least deranged BF fan
who asked you?
I didn't ask anything š
I replayed MW23 recently too, it's utterly unenjoyable for anyone who wants to use MNK, like at least BO6's recoil was centered on screen center instead of reticle
I've been playing Battlefield titles since 2002
imagine not being able to read either lol
But BO6 is unenjoyable due to OP RAA too, even more OP than MW23
Same, and I still want unlocked weapons for all
I did read
cod is a tiktok sim. they make a skin of whatever is trending on internet.
Passive aggressive much
no you didn't try again.
Can't wait to buy my Steve from MC skin in BF6
I did buddy
I don't want unlocked weapons I want BF4 classes
I don't like support guys using snipers
You literally brought up COD and complain about the tiniest things
This fanbase is so wierd
Stockholm syndrome
š
its not the whole fanbase dw
They bring up COD more then battlefield
Neither do I but it's a small price to pay for the rest
I know
I play support class alot I like giving ammo not rushing into revive players also
cod just lives rent free in their heads
This game is more CoD than BF
disagree
Objectively speaking no its not
I disagree it's nothing like COD
Itās literally a counter intuitive playstyle
if the skins are there i wont buy. but i know others will buy. i dont know how they still have a dream of (good BF) in their heads
COD is very arcade style
Same gunplay, same movement, same gunsmithing
Even maps aren't designed for vehicles
Not like they put little birds or attack heli's on the map
Movement is the same as battlefield 4/5.
Cod didnt create gunsmithing
Gunplay isnt like cod and even so battlefield has always been arcady
You have no points
or the map would have been a wasteland of rubble
No they aren't
They are more for infantry
One of the flaws of 4
The maps were so vehicle focused sorta
More customization=bad apparently
š
vehicles in 4 felt so overpowered ngl
Holy shit
and I asked you "who asked you" this channel is for feedback, that's my feed back, nobody asked your opinion ON MY FEEDBACK, and then you DIDN'T read and you say I have stockholm syndrome
I enjoyed the game to a point there is lots of things they need to fix and change to make it a good game
the tanks were hella weak
Remove thermal vision from vehicles and they've been 69% nerfed
while they were fun to play as, dealing with vehicles was almost impossible in bf4
Whatever ig
Objectively wrong about movement, they are copying gunsmithing because of CoD, gunplay is 1000% MW22 copy. Recoil is tied to reticle like CoD, lots of visual recoil too, they forgot to add OP RAA though which is why gunplay doesn't work.
yh didnt you know, its a new trend
Same, they should have have made the assault class as medic like in previous bf games, the assault class is pretty useless as of now, itās just stims, which I despise with all my life
Amen.
I want Battlefield, NOT COD, this is why I mentioned COD, because 2042 was fucking COD
2042 is 1000% more BF than BF6
They gave Defibs but I didn't get to use them I only dragged team mates as sticking them with a epi pen looking thing
The movement speed is .5 milliseconds slower then battlefield 3/4 movement with sliding and crouch running.
How is the gunplay like cod exactly, you can't even tell me. Also theres plenty of games with visual recoil yet you bring up COD.
COD didnt create everything and you have severe cod ptsd schizophrenia
Now this is just fucking ragebaiting at this point
Im not taking you seriously anymore lol
Bet you if you they tried to remaster BF4 they'd say we lost the files lol
ššššš
this is crazy
Yeah all this guy does all day is sit in here and rage bait just ignore him, didnāt even get in either
Lmao
I think that SBMM guy is on glue
I can tell
oh you'll find out in 6 months
I literally told you why it's like CoD twice.
- Recoil tied to reticle, not screen center
- Visual recoil
- Slow ADS speeds, slower than any other BF, much more similar to CoD than any BF
Just play MW19, MW19:2 or MW19:3, literally same gunplay
lmao
You dont know anything though?
bro thats just every fps
No
Im not replying to you when it comes to this subject, you are a troll
lmao true
I'm talking to other people that actually like Battlefield and stop comparing it to COD as BF is nothing like COD
unless you got a potato GPU
BFV recoil is also tied to reticle tho?
Dayz ah yes my running simulator
lmaoo
spoiler alert, bf5 gunplay was shit too
Which was a mistake, BFV at least has no visual recoil
ADS speeds are also fast like literally every other BF
Meh, I enjoyed the gunplay in BFV a lot
Also you dont understand game development. You have 2042 ptsd and have a cynical negative way of thinking. The gameplay leaks are objectively amazing and majority like it.
I think I'm gonna jump into my BF4 server
If you love cod why dont you play it
this convo went sideways
I hate CoD, that's why I don't want BF6 to become MW25
It won't
LOL
This is how this channel operates 
These points you make are tiny and aren't even cod created yet you bring up cod
It will be CoD without SBMM
This is what I was saying earlier
i mean, i get the cynical behaviour since theres been a lot of good will lost by bad releases. but people are just letting that influence their opinions on every new game instead of giving them a chance
true
i know who vince zampella is and what he does, and it lines up with the footage all the braindead ps5 players keep posting
anyone wanna play BF4 on PC DM me.
Not wrong about the braindead players
even so, it is still a pre alpha no?
i dont think anyone should be panicking rn, if the game looks cheeks by the time it comes to beta then you can panic
stated release is "before march 2026" so at most they have 9 months to completely turn it around, realistically 6 cuz bf is always a late fall release
I doubt they will be able to fix gunplay in 6 months
Maybe movement but gunplay is impossible to fix in 6 months
i mean the fact theyre letting the community get hands on this early tells me they want to actually listen to us to some degree. i personally think we give them that chance
All I have to say is dice hit the exact spot I felt playing BF3 Beta on Operation Metro
yes keep hold of your scepticism as its been earned from all the good will being spent, but lets not bash too much
gotta have patience
Only real ones where there
oh my the days
bf3 metro
i have ptsd from the nade spam
i forgot that was a thing
Lay in fake rocks
"turn it around" you say that like the game is terrible and that the feedback is all negative when its not
Thers tiny things that are wrong
think about who is leaking and why their feedback might be garbage lol
i seriously dont understand whats the point here
The gameplay and game to the core is amazing
I'd bet on not
We'll see
The UI already looked like it'll be the same Playlist crap like 2042
i just hope they keep the cosmetics actually military themed
Maybe a Portal Browser somewhere in there
cos i do not want to be running around seeing the skins in 2042 when battlefield is meant to be a more realistic military shooter
We will probably see Nicki Minaj and Homelander this time
pls no