#battlefield-labs-discussion

1 messages · Page 57 of 1

half halo
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Yes, however, given the game was already released, the core game mechanics would not change much

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They had a vision already implemented. The CTE served a lot to fix the netcode issues, some balance issues and test New content coming to the game.

BF Labs is on a whole new level

mossy marten
mossy marten
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if it launches in a good state and has a good amount of decent content, it worked

if the opposite, then it didn't work

dense creek
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:tru:

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oh weird, i never noticed you can't use other emotes on this server

mossy marten
glad trench
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we'll wait to see what additional features get added and layered on

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but anyone thinking that slide is getting taken out, I have a bridge to sell you

dense creek
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Personally I'm feeling the slightest bit uncomfortable about the implied setting of the game. Hitting a bit close to home, lol, tbf DICE has probably been working on this for a little bit now so they couldn't have known, but still

glad trench
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what implied setting of the game?

dense creek
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i meant the implied story based on "NATO" being all US stuff and "Pax Armata" being everything else, including EU

nimble bridge
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Especially with 2042

mossy marten
nimble bridge
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3D spotting added because bad players cried

dense creek
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Spotting is a core mechanic but I can meet you half way and say that spotting should have just remained as a blinking blip on the mini map like the good ol' days

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instead of the perma doritos of BF3 onward sans BFV

nimble bridge
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3D spotting was always an issue

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BFV fixed that they reverted back sadly

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Worst part is that 2042 has one of the best visibilities in BF

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Maps works better without 3D spotting

vocal axle
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So the leaked single player dialogue is about a USMC squad but the vast majority of the American multiplayer content is US Army. Interesting. Maybe multiple perspectives?

glad trench
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or they the dialogue in the playtest files is old af and they haven't changed it over to being US Army focused

glad trench
nimble bridge
dense creek
nimble bridge
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Same might happen to BF6 even with generally useless(by the looks of it) slide it has

glad trench
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as in the blog they posted regarding gunplay/movement

dense creek
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okay then nvm, I was about to say Battlefield 2 dolphin diving but that is irrelevant in this case

glad trench
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correct me if I'm wrong, I've taken tons of breaks during both game's lifecycles so specific patches/changes I could've missed

dense creek
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2042 slide is my beloved, I'm not exactly a schoovement kind of player but I love chaining b hops with slides

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especially sliding off of something and landing into another slide

nimble bridge
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2042 slide is weaker than pre nerf BF1 and BFV slides anyways, 2042 is more jump heavy

vocal axle
cedar flax
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Can we discuss the leaked concept art

glad trench
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What about it

cedar flax
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I have a theory

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What if pax armata isn’t a pmc

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But rather a pact

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Similar to the pan Asian coalition

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A group of nations

half halo
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Lol, even the single player is getting leak right now

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At this point just do a surprise release like Apex leo

dense creek
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I can't recall the last time there was a serious piece of military media with a US Army protagonist/focus other than Modern Warfare 2 (OG)

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everything else has been OORAH GOOD NIGHT CHESTY PULLER

vocal axle
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It’s especially annoying because the concept art/load screens are full of very realistic US Army soldiers with flag patches and OCP uniforms. So you just know the actual game won’t be lol.

dense creek
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I don't even want them to do the COD Operator thing either, because that leaves the door open for the silly zany skins. Just give me gear customization, let me be truly unique

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I know a big arguement is "the game was never milsim milsim is boring"

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I'm talking about the aesthetic

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BFV was great with it, granted it was all locked behind store bundles, but then again so is everything now days

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okay I've went on a completely different tangent now

vocal axle
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I’ll happily pay for a U.S. Army infantry skin. Just a regular 11Bravo. Hope you’re seeing this DICE artists. Don’t make me be a jarhead again. Please.

cedar flax
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As long as they stick to one color palette so teams can be identified easily

vocal axle
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Almost all of NATO uses Multicam or a variant of Multicam in real life. US Army, England, etc. Even the countries that don’t use it yet are switching to it.

cedar flax
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Which is good

vocal axle
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Yeah I’d like that. I’m still so sure they’ll disappoint me and go USMC for the Americans though (and USMC uses MARPAT, a different camo)

cedar flax
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It makes sense because most nati countries use multi cam and the ones that don’t still have a tan camo

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Germany has multitarn which is like multi cam but which flecktarn patterning

cedar flax
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Make them distinguishable

glad trench
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lmao a vid of lars from 2007 saying that BF isn't a milsim/sim

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literally says the game is a run and gun game

tall urchin
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Reddit still going to contest otherwise, the delusion runs that deep.

gaunt jungle
glad trench
gaunt jungle
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People are just asking for something akin to BF4 or 1.
(no, vozou sliding does not count as part of 4)

glad trench
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  1. BF 4 is arguably a faster game than V/2042.

  2. Going back to movement from a game 12 years ago is a downgrade.

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sliding, crouch sprinting is a natural evolution of run and gun arcade shooters

gaunt jungle
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4 has faster run speed but the pace itself isnt nearly as fast because you cannot be as aggressive.

Also I dont really buy the "its modern" idea. This is a very shallow way of looking at games.

tall urchin
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Yeah BF4 movement is faster than anything besides 2042 tac sprint but without the penalty

glad trench
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Can’t be as aggressive? lol wut

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BF4 infantry gameplay is aggro as shit

gaunt jungle
glad trench
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Even without the movement abuse it’s an incredibly fast game

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Compared to the excessive bunny hopping, prone diving and air strafing of 4?

gaunt jungle
glad trench
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V and 2042 are aggressive because the fps playerbase is more aggressive in general than they were 10 years ago. That’s why BF4 lobbies keep getting more aggro as time goes on

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Just like people still playing 1942 today play much more aggro

gaunt jungle
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I mean, I was playing 4 last week. This isnt an issue of memory, if anything it was actually slower than I remember

tall urchin
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BF4 has way more aggressive movement even ignoring the glitches that affect your hitbox

gaunt jungle
glad trench
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You’d be surprised at the movement people have been figuring out

tall urchin
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It just isn't as accessible because it has a lot more of a skill gap mechanically to execute

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BFV and 2042 movement mechanics are super easy to execute so it makes sense people utilize it more

glad trench
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Diving with med kit equipped gives a mini slide

gaunt jungle
tall urchin
glad trench
tall urchin
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Otherwise you could also say Apex doesn't have aggressive movement simply because the majority of the playerbase doesn't wall bounce, superglide, etc

glad trench
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I’ve seen enough division gameplay to say it’s not a cover shooter

gaunt jungle
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Only part of BF6 that raises a red flag for me is the fact that you can chain a slide into a jump. Id have to play to see if there is an aesterisk to that but is a very easy way for a player to get a lot of aggressive mobility and can probably hurt the pacing.

The rest seems fine. Cant really tell how long the slide is atm but Ive heard its more like one?

gaunt jungle
glad trench
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I don’t play 1942 anymore, I occasionally will watch some recent gameplay so I’m not sure of the exact tech. I just know what I see

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And it’s a lot of aggro, run and gun with movement tech

gaunt jungle
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Whenever I booted up 1942 I never saw that. IIRC theres not even sprint, but the bigger limit is how open the maps are.

glad trench
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How often do you see people utilizing slide canceling or even knowing how to do it properly? Most people will spam slide ineffectively and that’s about it

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It has essentially replaced the constant bunny hopping

gaunt jungle
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Yeah but even that usually has a notable effect on the flow of a match. Plus a lot of this will come down to more minute things in the movement. Acceleration and how movement effects sway/spread are big ones.

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The game also seems to be very loaded with urban maps judging by the recent info. I count at least 5.

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Id also argue that slower paced gameplay helps alot with the sandbox aspect of the game. When you cant use mechanic skill to get yourself out of a sticky situation, you have to use the gadgets and items available to you. You have to put a bit more thought into it, which Ive found makes for more interesting matches.

pulsar shard
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That’s what BF3 and bf1 did better compared to other battlefields,movement is not so important when you can actually use your gadgets or position instead of running like Spider-Man

tall urchin
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Movement doesn't negate poor decision making against good players

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People act like a slide or slide jump is a get out of jail free card in a game with an average TTK of 300ms

indigo pebble
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the fact the helis can pop smokes then run recharce smokes and pop up ever 5 secs is stupid nerf helis and dont let them recharge flares for a logn as time or atrition it

gaunt jungle
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Best example of the inverse is Mackay which is the closest Battlefield has ever gotten to lobotomizing me through my screen. If I wish to get from A to B there is no tradeoff or risk on how to get there, I simply press 3 on my keyboard.

tall urchin
mossy marten
tall urchin
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Amazing attention to detail, good art direction, good audio, the rest is very much a departure from everything Battlefield

gaunt jungle
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In terms of classes especially, 1 clears the rest of the franchise.

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Its definitley a departure though Ill give you that. I almost wish DICE would straight up make a spinoff game which takes it even further.

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Actually on the question of spread: did anyone else notice that BF6 seems to put spread on a fixed seed? One of the leaks showed someone spray a gallil against a wall and it made a consistent pattern.
IMO this is the best decision for gunplay in a long time. It would have all the benefits of spread with none of the inconsistency

nimble bridge
nimble bridge
pulsar shard
nimble bridge
tepid plinth
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I’d be surprised if they go for recoil patterns with next to no spread

rapid walrus
manic gate
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HUHDOG man, nearly everything is getting leaked now, even non-MP stuff.

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I won't elaborate, but surely they anticipated this? frogconcern

tough zinc
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i think we will have both recoil pattern and spread

cunning mountain
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Do you think that in the next Battlefield game, we'll be able to host our own servers like in BF3/4?

safe moat
safe moat
cunning mountain
versed token
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I wouldn't expect anything higher than 60

safe moat
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So I would expect anything above than 60Hz being avaible

safe moat
cunning mountain
cunning mountain
cunning mountain
versed token
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Because the price for hosting 120hz servers is very high

safe moat
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And I just realized that when you replied

cunning mountain
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The thing is, when it comes to choosing whether you want to respawn or not like in BF5/2042, I really hate that it’s even an option – it should just be removed.

cunning mountain
safe moat
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Because now lets say when you die without cover, the medic can pop a smoke and drag you behind cover yo res you

cunning mountain
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But i don't know if in the gameplay it will be great

safe moat
cunning mountain
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Try to imagine that feature in the actual bf4

devout gazelle
safe moat
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But to form an actual opinion I need to play it

fleet robin
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i've seen clips from both the medic and downed player, it's actually really handy

safe moat
fleet robin
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unless the medic is stupid and stands still

safe moat
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The feature being there could also reshape what majority of medics do while reviving

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But we can’t say a solid thing until the game goes to more public testing

feral garden
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It's just an addition to the revive gameplay loop. Instead of smoking and reviving a player in that smoke, you can smoke > drag to safety > revive the player in a fully safe location.

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Or if you don't have smoke, the ability to drag to safety, especially as a non support (considering how long those revives can be)

shy pilot
shy pilot
mossy marten
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you can drag while reviving, but you can't drag separately

shy pilot
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griefers and trolls are becoming more common these days

mossy marten
shy pilot
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I just want suppression and sniper glint gone, with BC2 multiplayer killed, we don't have an active battlefield like that anymore.

mossy marten
manic gate
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"oh it can be used maliciously"

shy pilot
fleet robin
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even if a player is dead near the edge of the map, who is going to go out of their way to run into the open to drag them out of bounds

clear viper
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I never see trolls in current Battlefield games

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The only times I did were on hardcore servers where people would TK

gaunt jungle
tepid plinth
tepid plinth
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What about a so called movement lover

glad trench
oak condor
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there are lots of people commenting on the "future" of bf who you know got absolutely stomped back in bc2-bf4

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basically anyone who cites bf1 as their favorite game is immediately suspect

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it's the most skill compressed game in the franchise by a mile

glad trench
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it's the most boring once you get over the cinematic spectacle of the game

oak condor
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i don't think i can be mad at shitters for trying to protect their own interests, but i can be annoyed about them trying to take the gameplay out of the game and using arguments that come from their internal fantasy roleplay version of bf rather than anything concrete

gaunt jungle
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Ima be real, I dont care how much skill something does or doesnt take. If you treat a mechanical skill cieling as something inheritley good, you get battlebit remastered. What matters far more, always, is cause and effect. How does X mechanic effect the pacing, balance, experience, etc of the game and is that a good thing.

1 is my favorite, because I find it the most fun. I also have been enjoying Valve's deadlock, which has one of the most staggering skill cielings I have ever seen in a shooter game. What makes a game good and replayable is far broader than just one aspect of it.

feral garden
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Tbh the next game should be somewhere between the spectacle of BF1 and the movement ability of BFV, with the combined arms balance and map variety of BF4.

pulsar shard
gaunt jungle
oak condor
feral garden
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Map variety and per map vehicle availability is most important for me over most things. 2042 and V to an extent feel like you're playing the same round over and over, on a different skin. BF1 and BF4 maps felt very varied in how it felt to play them.

gaunt jungle
gaunt jungle
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theres what, 5?

feral garden
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I won't speculate on maps based on leaks for now. But I like the 2 we have seen in gameplay.

fleet robin
# shy pilot troll logic

it's going to happen maybe once per year lmao it's not a legitimate reason to even consider removing the mechanic

feral garden
gaunt jungle
glad trench
feral garden
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I can gauge the combat type, scale and theme.

gaunt jungle
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true but you cant gague how well those things are executed.

gaunt jungle
glad trench
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Where as BF 3 matches on Siene, Bazar, Tehran, CQC maps, Strike at Karkand dlc, all felt way more varied

feral garden
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It doesn't look boring at least. And for a game like BF that has been historically boring to watch, that's a good thing.

glad trench
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I go in to farm vehicle unlocks then gtfo

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Big reason I dislike BF4 so much is how awful Rush was on those maps compared to BC2 and BF3

safe moat
pulsar shard
fleet robin
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hotwire and blood money some of the best game modes in any shooter

honest cliff
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I wish i could have played Hardline when it had an actual player population

safe moat
glad trench
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cuz it's not 32v32 conquest

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in "realistic" military gear

safe moat
honest cliff
safe moat
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People vote for maps

glad trench
honest cliff
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Ah i was going off a vid i saw a while ago abt Hardline

safe moat
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Blood money, Heist, Hotwire etc

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All peak game modes

glad trench
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also a game that introduced a ton of modern and ahead of its time features into the arcade fps space

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map design was good and varied. taking a break from our xth generic middle eastern or jungle location

honest cliff
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Jungle maps are peak though

safe moat
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It had peak map designs

glad trench
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I like jungle maps too, Solomon Islands one of my all time BF favs. But it was nice to mix it up in some american maps, especially SW america

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I'm biased though, I'm from CA and spent a lot of my time growing up in the desert SW

honest cliff
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If hardline released today everybody would be joking about how its just hood simulator

safe moat
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Most people neglected it as BF4 was also existing and it wasn’t “muh realistic warfare setting war game”

honest cliff
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Yeah Hardline releasing so close to the end of BF4 DLC was a bit of a fumble

tall urchin
ruby merlin
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I enjoyed hotwire

tall urchin
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Was so much more fun when helis and 40mm launchers were the most effective way to take them down because it actually gave cars a semblance of durability

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Once you got RPGs you could easily nuke the car in one shot or even camp it out to deny

vocal axle
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Hardline’s biggest issue is that it’s about cops and not soldiers. They should have just done Bad Company.

gaunt jungle
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Hardlines biggest issue was that it looked like a dlc to battlefield 4 and was sandwiched between both BF4 and the return of battlefront.

glad trench
honest cliff
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True

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The concept existed before BF ever did. I think DICE came up with it in like 2001, but it sucks that Hardline is the only game of its kind that i know of, and it sucks that it didn't catch on.

fleet robin
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gamers always whine when something new gets made and ensure that it's never made again

honest cliff
glad trench
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gamers act like their life is being taken away when their favorite franchise isn't tailored exactly to them

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but ask them how they want it tailored and it's the most incoherent stream of thoughts ever

fleet robin
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100%

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most players have no idea what they want

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they have a vague general feeling about what it could be lmao

indigo pebble
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well we dont want operators

fleet robin
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that's our point

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people always don't want something

ruby merlin
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Majority want classes so

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After what happened

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Lol

indigo pebble
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i think it went for the majourity of the player base the old class system worked better but id say add the wingsuit and stuff in as a class specialty like they did in bf1 and bfv

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sorry i was typering as you said thatlol

fleet robin
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no worries

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oh you were talking to him

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lmao

indigo pebble
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so such as assult class areial assult and dont skimp on the c4s too many vics sitting in red zone unreachable without one

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i know by the current look of the new bf we probly wont need but for big open maps we need a way to reach them unreachable spawn camping vics siting outside the zone

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and nerf the helis flairs because its just stupi9d they pop flares fly off hide for 5 secs and come back

indigo pebble
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iv not had that iv stolen them from people repairng there vics though

indigo pebble
ruby merlin
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Yeah but this isn't 2042

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We don't need grapple hooks and stuff

clear viper
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I do really like the new trait system that is (allegedly) being tried

indigo pebble
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i mean incase they decide to tinker with it in the new bf

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not that we wantit but if it goes in give a diffrent more avalible wayto impliment it

indigo pebble
ruby merlin
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As you do stuff for squad you get them during the match

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I think how it worked

safe moat
ruby merlin
versed token
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Is fine he says and then says it's not fine

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💀

safe moat
honest cliff
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Hardlines grapple gun is completely different from 2042s

ruby merlin
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Big difference

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In grapples

versed token
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The carry and shoot part is the same

tall urchin
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Just give a zip launcher, can't travel at an upwards angle to abuse verticality but any slant and you can use it for free momentum. Preserve the good of the grapple and none of the ratting capabilities.

digital radish
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Do you guys think an i9-9900 would be fine for BF6 full game frogconcern

tall urchin
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If well optimized, yes. If like BF2042 it will be 100% and 100C

mossy marten
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rec specs is 10700k
so launch expect that or slightly lower

digital radish
silk jackal
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I'd recommend AMD 😛

turbid isle
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Hmm I should be okay I7-11700 and a 3080ti ftw ultra 2560x1440

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Not sure how the communication will work tho, anybody know?

mossy marten
turbid isle
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what to look for or do during any testing

mossy marten
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if you get invited, there's probably a separate server/channel for testers

turbid isle
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Ya thats what I'm wondering you got it when is a persone informed of the server the day of the test?

mossy marten
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everything will be sent through email if invited

ruby merlin
versed token
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It's definitely quick and easy to use in hardline

ruby merlin
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Its different

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Its not the same

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2042 you can shoot it however high you want but in hardline you can't really. It's more for straight across then up

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We don't need 2042 grapple

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Hardline maybe that's fine

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But there's a difference

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Hardline you had to aim for a more leveled surface and can't be up it has to be same or down really.

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Then you shoot then you go across but you used it so you can't retrieve it unless you. Go back and take it

versed token
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Zipline and grappling hook are different gadgets in hardline

quick merlin
nimble bridge
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Who asked for gunsmithing in Battlefield?

ruby merlin
quick merlin
glad trench
nimble bridge
silk jackal
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just bring in Tarkov like customization 😛

gaunt jungle
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the biggest issue is that the gunsmith just creates choice paralysis

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Just spitballing here, but what if attachments were class based? Could have a system where everyone can use the same gun, but different classes can lean that gun into different playstyles

twin fractal
sudden sigil
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we are actively seeing that in every shooter now

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as long as there's a choice, there's a meta

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im confused on why weapon smith would be a bad choice lol

twin fractal
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Also not everyone will even use the meta

sudden sigil
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exactly^

twin fractal
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They'll use the weapon and build that benefits them the most

gaunt jungle
twin fractal
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Your average player is pursuing what best suites their tastes in the game

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Not sitting there and going "I don't know!" And if they are, then they're likely a Game tourist

gaunt jungle
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For example, food companies often make more money when they sell less options for this exact reaso.

nimble bridge
gaunt jungle
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Monetization?

nimble bridge
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You buy blueprints on CoD with meta attachments

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Pay to skip

gaunt jungle
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ah.
cringe

nimble bridge
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You can use non meta weapons or attachments on BF because you have like 3 slots that actually matters

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I could use non meta weapons like Welgun or Type 100 or EMP all day in BFV, I can't in CoD

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SBMM assures you need to use meta or lose the game

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Even my attachment setup in BF aren't the ''meta'' setup, I use warhawk on SMGs or LMGs because I find it easier to control recoil and I reset spread when I want accuracy

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You can't use non-meta in gunsmithing games

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It's literally just illusion of choice

gaunt jungle
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I also find its really hard to feel the impact of attachments in these games, because the changes are often so minute and there are so many applied at once

nimble bridge
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Yeah, 1 or 2 attachments won't give you any benefit, only when you stack 10 of them you will notice the benefits

gaunt jungle
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In 4 meanwhile you have only 2 which really effect stats, with the others being the sights and your dedicated doohickey

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So they can have more impact without risking a busted combo

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Hell I even like 1 to a degree where the attachments are limited to preset combos, but because of that they can go way, way further with the impact of the attachments.

sudden sigil
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I do it all the time

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shoot

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i even did it during the rm68 bs

tall urchin
sudden sigil
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it's funny that people blame sbmm and I've played games where none of that shit was in it and still went against tryhards

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matter of fact, more consistently too

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it's not even sbmm anymore, it's just how gaming is nowadays

tall urchin
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Probably because you never got into the upper buckets. As soon as you become a proficient player a game becomes utterly hopeless to solo queue.

sudden sigil
mossy marten
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if Battlefield added SBMM, it wouldn't be Battlefield anymore
It loses the charm of having a variety of people who play different roles and the like.
everyone goes towards the more "meta" classes (assault/medic) and then there's no engineers to take out vehicles
(I didn't include recon, because most of them are in the back missing shots)

sudden sigil
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upper buckets implies that the game im playing has sbmm when i said they dont

tall urchin
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No I'm saying you haven't experienced the upper bucket of matchmaking systems so you have no earthly idea what tryhard is.

sudden sigil
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could go on and on about str8 tryhardy op shit in bf

tall urchin
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I cannot play modern matchmaking games without full stacking because my experience will be miserable until the matchmaking decides to give me a bot lobby for my consolation prize

mossy marten
sudden sigil
sudden sigil
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and before you move the goalpost, the average player base is silver

tall urchin
sudden sigil
tall urchin
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You're in the middle bracket, every ranked system will have a curve where a significant amount are lower tier that's every matchmaking system ever.

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Except maybe Apex ranked systems which are inherently time investment instead of actual skill representation.

vocal axle
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This shouldn’t even matter in a game like battlefield. Who cares about SBMM? How does that even factor into servers with 64 players and asymmetrical maps? It’s an absurd thing to even stress over. It’s not baseball. It’s a video game.

radiant heath
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Truth

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SBMM is for ranked and ranked isn't for battlefield

glad trench
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SBMM is for small player counts

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imagine it trying to find 64 people of similar ELOs with acceptable ping for either side of the bell curve

tropic marsh
#

i played bf 2,3,4 bfbc2
I purchased bf5 and bf1 but couldnt play them

BF 2,3,4 bfbc2 were fantastic, just polish and improve graphics, play, communication etc and it will be great. i would like smaller maps for old guys like me as I switched over to COD and like the small maps for quick games.
the sound in BFBC2 was so good. I think it won some awards. I ahve always loved your sound and music.
The guys at DICE were so cool

nimble bridge
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Delta Force has SBMM

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It's literally unplayable

glad trench
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Lmao really

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Glad I never bothered with that game

manic gate
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But but.. It's a Battlefield killer! leo

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That totally doesn't steal literal art from EA/DICE

silk jackal
#

its more of a sterile temu copy xD

safe moat
half halo
half halo
#

New Day, new leaks BlackHole_Laugh

rotund pier
#

I’d rather have laserbeams than the bf4 salt sprayers tbh

feral garden
#

You say that til you have 32 laser rifles hitting you from all angles. Yes you are more accurate, but so are the 32 on the other team.

mossy marten
rotund pier
#

I hit a thousand times more hits on bf1 than bf4

feral garden
#

I still think the reason many have such fond memories of bf3, is because its suppression and spread was greatly controlling how much they were being killed, and how gunfights played out.

#

People who hate it only hate it cos of how it affected THEIR aim, discarding that it was also keeping them alive a lot of the time.

versed token
#

I hate it for both reasons

minor linden
rotund pier
#

I feel older Battlefield games are mostly based on luck

#

like sure you still need a good aim but you have to pray that your bullets actually land where you are aiming and the game registers them landing

minor linden
#

In my experience, bullets hitting where you’re aiming really depends on the type of gun you’re using and how far you are from the target. I never had issues hitting targets with snipers, dmrs, carbines, or bursting with ARs at medium-long distances.

glad trench
turbid isle
#

Hi all , I sure hope the new Battlefield has the servers listed so you can pick a server with your favorite map,along with population and ping. Finger crossed. heres to hoping, that was the biggest dissappointment for me in the last game.

cedar flax
#

Please tell me Operation Locker will be In BF6

turbid isle
#

At this point my assumption is there will be something like it, to many players like that style of game play. Not my cup of tea but thats ok I do try it now and thern.

lament badge
#

I know this would probably be a bit difficult to add, but I feel like it’d be cool to have a narrative multiplayer mode kind of like titanfall 1, where it’s the same maps as regular multiplayer, but with like various map events happening throughout the round. Stuff like global radio transmissions alerting people to side objectives for securing a certain area, or setting off/disarming a hidden explosive somewhere on the map. Maybe dynamic dialog options based on which team controls which objectives at certain points in the round, with different in game events happening in the distance outside the playable map.

#

For example a map near a coastline would have a naval battle in the distance, and the team winning the actual match would also be in the background winning the naval battle

twin fractal
fleet robin
#

gonna save this for future use

half halo
#

Why is the HC Community so unsufferable

glad trench
#

This fanbase got overran by airsoft LARPers and weebs that couldn’t crack the JROTC in high school but still idolized the military at some point and projected their “cod is for kids, battlefield is for cool military guys” fantasy on this franchise

#

When it’s always been run and gun with a sandbox full of shit to play with

#

Like playing toy soldiers growing up

glad trench
minor linden
glad trench
#

Well ya, play styles evolve over time

#

Asking a game to not evolve with the times is asking for a game to die a stagnant death

#

BF has always reflected the era of gaming it was in

minor linden
#

A game can choose how it evolves though. It can add onto its core gameplay, settings, and speed without following the trends.

BF shouldn’t be a movement shooter just as much as it shouldn’t be a realistic sim game. It has its own niche that it can evolve and make better

glad trench
#

It’s not a movement shooter

#

Adding slide doesn’t make it one either

#

That’s the false equivalency y’all keep trying to argue

mossy marten
#

Apex is a movement shooter, titanfall is a movement shooter.
Slides don't automatically make it a movement shooter OMEGALUL

minor linden
#

Ofc. Sliding has been a part of the games for a while. As long as it’s not like going down a ramp covered in butter, sliding is fine

quick merlin
#

cooldown after sliding.

#

is needed, imo.

glad trench
#

And it’s clear BF hasn’t strayed from its niche… large scale combat, combined arms, sandbox gameplay

mossy marten
minor linden
#

I really like how Insurgency: Sandstorm does sliding, but it’s a bit more realistic than BF should be

glad trench
#

Pretty much everything else apart from those pillars changes quite a bit from game to game

mossy marten
#

and it's not like players spam slide in BF anyway

quick merlin
mossy marten
#

sliding was more balanced than BFVs LMAO

#

it's a single speed, in a straight line

minor linden
#

Eh, imo jumping around corners was way worse. There isn’t much you can do about that tho

quick merlin
mossy marten
#

and if get's used to go into a jump chain (which is at most 2 jumps before you're basically a fish out of water) those jumps are in a straight line, with no deviation

#

2042's slide and jumps are some of the most predictable things that can be used

minor linden
#

Y’know, I feel like a lot of the “movement shooter feeling” that people get is from fast animations and a lack of the punchy feeling that existed in the old games. Everything just feels less impactful than the older games. Whether it be firing your gun or nearly getting hit by an explosion, it all feels a bit less impactful

quick merlin
#

gen z.

#

type of thing.

mossy marten
#

the animations from the leaks are the same level of "animated" as previous BFs, yeah it may be a bit faster, but ti's not like they're doing tricks with reloads like CoD or Delta Force

#

take one mag out, put another in (and yank charging handle if an empty reload)

quick merlin
#

bfbc2 and bf3 set the standards for how it should feel like, imo.

#

the coarseness.

minor linden
tepid plinth
mossy marten
tepid plinth
#

A lot of people like to compare bf to cod, real life or what have you simply to compare it to those things. I prefer to look at the overarching design of it all instead of just whining about a potentially good feature simply because it exists in another franchise

mossy marten
#

except i will say. the m7(sig spear mcx) reload in DF is clean with the operator putting the mag into the vest and then grabbing a different one (for non empty reload)

hoary sable
#

has there been any word regarding if the m7 sig spear will be in the next game?

tepid plinth
#

I hate it when people just compare them because they don’t like cod and anything that remotely looks like it is bad

ruby merlin
mossy marten
ruby merlin
#

Yeah

mossy marten
hoary sable
#

oh ok

mossy marten
#

but afaik, it's 50/50 if it comes to the game

hoary sable
#

i wonder if they will have a version of the scope that was developed for the m7

glad trench
#

Getting blown on your ass from nearby explosions lmao

ruby merlin
mossy marten
#

but i will say, some fan favorites are coming back pogchampish

glad trench
#

Will riot if the burst fire rifles suck again

minor linden
#

V had some really good weight. I’m glad more people are going back and realizing that V’s not as bad as people used to say

tough zinc
#

I swear if they deliver another reskinned 2042 with all that ass ape "cod like" movement and fast animations dice and battlefield are done

glad trench
#

stg a lot of y'all have no idea what you're talking about and just slam a "cod like" in there to justify

frail tide
#

generally speaking people who more or less exclusively play cod and bf dont know what theyre talking about

tough zinc
#

so basically 90% of fps gamers

#

got it

glad trench
#

yes

#

gamers are incredibly stupid people

#

just like the rest of of the population

#

that parrot what everyone else says

minor linden
tough zinc
#

yep im not afraid to say that

#

compare bf3/bf4/bf1 with 2042 and you will have your answer

glad trench
#

and I'd argue, when was the last time BF was a slower game relative to its release date

#

BF3/4 were all accused of being COD clones with ape movement at the time

tough zinc
#

and dont bring the bf4 movement glitches into discussion please

glad trench
#

I don't need to, BF4 is stupid fast w/o the glitches

tough zinc
#

well but if you compare it to 2042 it's way slower though

#

so

minor linden
glad trench
#

again, compare it relative to its time and place when it was released

#

also 2042 really isn't much quicker, it's just much more fluid because there's less jank like BF4's awful mantling and getting stuck in random debris

ruby merlin
tough zinc
glad trench
#

and the animations are generally sorta weightless so it never gives a more visceral feedback

tough zinc
#

what do you mean it isnt quicker

glad trench
#

BF4 is the biggest offender of bunny hop spam

#

dafuq you on

tough zinc
#

there are a lot of movements that make the game feel insanely fast

ruby merlin
#

Also 4 with the sprint speed perk is pretty much as fast as tac sprint in 2042

glad trench
#

did you play BF4 on console or PC back in the day

ruby merlin
#

So what else??

#

Oh is jumping mean it's cod?

#

💀

#

I mean yeah you can bunny hop more and stuff

#

But FOV plays a part

#

Higher fov the faster the game looks even when it's not faster

minor linden
tough zinc
#

I just hope they nail the game in every aspect that's all

glad trench
#

you can thank the game being developed around hazard zone for that leo

minor linden
minor linden
ruby merlin
ruby merlin
#

No game is perfect

#

Its just subjective a lot of times

tough zinc
#

BF3 is perfect in my eyes, loved it so much

#

however I understand someone could disagree

#

I just hope it will be a good and fun game

ruby merlin
#

From what I've seen from leaks it looks peak so far

tough zinc
#

yep it looks good

ruby merlin
#

Not sure if you've seen any

tough zinc
#

requires some work

ruby merlin
#

Pre alpha

tough zinc
#

especially from what ive seen with that awful sniper gameplay

ruby merlin
#

Meaning sometime in development before alpha

tough zinc
ruby merlin
#

Pre not even meaning like right next or even close to alpha so

minor linden
#

I’m glad they’re adding new features instead of just doing bf3-4 redone. Stuff like the tank hanging are really unexpected but cool

tough zinc
#

I agree

ruby merlin
#

Also dragging allies to revive

tough zinc
#

dragging teammates too, its so good

#

yep

#

peak

glad trench
#

was cut cuz they couldn't get it to work

#

watch some movement/hitbox abuse come from that KEKSoldier

manic gate
#

Yeah it's in one of the trailers I believe

fleet robin
nimble bridge
nimble bridge
nimble bridge
nimble bridge
tough zinc
#

that makes 2042 "arcadey"

twin fractal
glad trench
tough zinc
#

too much for bf standards i mean

glad trench
#

again, says who and where are you getting these standards

mossy marten
#

there is no Battlefield "standard" CatStare
Every BF has been different in it own ways with movement
BF4 airstrafes
BF3 ADSing while vaulting
BFVs slide and other stuff
BF1s pre-nerf slide
2042's slide and jump chaining

nimble bridge
#

Next BF should have omnimovement

glad trench
#

BF2 dolphin diving, BC2 having no prone

#

BF1942 not having sprint

glad trench
nimble bridge
#

You can do that in 4 or 2042 too

mossy marten
nimble bridge
#

Vault height needs to be smaller than 3 though

mossy marten
nimble bridge
#

BF3 also had jump boosting and gazelle jumping

#

If you drop from a high place and jump the moment you hit the ground you will gain a huge momentum

#

Gazelle jumping is jumping in between sprinting, you can't spam it though, you need to regain momentum a little bit between each jumps, but it allowed you to traverse the map faster

manic gate
glad trench
#

thought that too when I saw that thread this morning

minor linden
glad trench
#

and a font ripped out of crysis 2/3 then blown up 3 fold

tall urchin
#

Every BF game has been great at UI customization anyways what is blud waffling about

nimble bridge
tall urchin
#

Fair

mossy marten
vocal axle
#

Anyway that’s why people complain about stuff that’s already fixed.

#

Or was never even broken.

tall urchin
#

Not to mention complaining about UI which is seldom ever finalized in such an early state is just baffling.

#

At least according to their latest statement they're considering data and their own design alongside feedback so hopefully they know enough to separate the wheat from the chaff.

oak condor
vocal axle
glad trench
#

always wild how people who clearly don't know UI design will lob up some version of the UI that is ripped from their favorite game but make it worse

#

like I don't know UI design, I don't touch that topic unless it's "I like it" or "I don't like it"

oak condor
mossy marten
mossy marten
oak condor
oak condor
#

shh let him speak

mossy marten
minor linden
mossy marten
#

Or give similar options with customization on top of that

minor linden
#

Would be cool, yeah

That’s one of the better things Cod did with bo6

worldly turret
hoary sable
#

Have/do video games use different recoil strength for controller vs keyboard and mouse?

tall urchin
#

BF2042 has 25% reduction of vertical and horizontal recoil, and first shot recoil multipliers for being on controller

hoary sable
#

Thanks I wonder what that will look like for the next game

tall urchin
#

Given the nature of modern AAA FPS I want to say closer to CoD tier soft aimbot on top of it

hoary sable
#

Aimassist on 2042 seems pretty strong as well especially with the sniper gameplay. It’s sticky as hell

tall urchin
#

2042 doesn't have a single really strong aspect of aim assist but everything altogether creates something fairly strong

oak condor
#

i think people are mislead by modern cod, 2042 AA is incredibly strong but it's not quite on the level of the omega cheating RAA in recent cods so people think it isn't bad

#

there was a time when halo players were bitching up a storm about slowdown (and only slowdown!) being implemented into multiplayer, its fucked to see how far the conversation has shifted

#

i read earlier that 60% of the cheat reports on cod are for console players getting kills with rotational lmao

tall urchin
#

Honestly I'm sure most cheat devs just use the preexisting AA in CoD as the basis for their cheats if they want subtlety.

nimble bridge
#

I shoot at a guy for 2 miliseconds and he turns back to beam me from 50 meters

oak condor
#

my eye twitches a little every time i see a clip of a sniper getting his hand held by snap assist

vocal axle
#

I also don’t think battlefield has ever done a great job with weapon handling. At least on console, it feels like you’re always at a major recoil disadvantage.

#

I actually wouldn’t mind if Battlefield gunplay felt more similar to CoD Ground War mode.

#

I’m not anti-recoil or challenge, I just think if you’re going to make a game that focuses on those things it should be like Reforger or Insurgency where you can actually be lethal with semi auto and careful aim.

nimble bridge
#

33% less

#

Semi autos are already lethal in 2042, it's just no one uses them

vocal axle
#

No I mean semi auto fire on regular rifles

nimble bridge
#

Modern roller players won't use semi autos no matter how OP they are

#

Oh

vocal axle
#

I had no idea console had less recoil than PC though

#

It’s definitely necessary at any rate

cyan grove
vocal axle
#

I’m so spoiled by gyro aim in ArmA Reforger on PS5.

#

I think I might actually like gyro aim more than mouse aim.

#

For realistic type shooters anyway. For twitch shooters mouse will probably always be best.

#

Only problem with gyro aiming is you adjust your arms for a second and your guy looks at the sky.

covert nest
#

As someone who has dealt with battlefields aim assist it really isn't bad outside of zoom snap.

#

Though I would argue you could do things to make that less of a crime.

versed token
#

Zoom snap is kinda absurd it's literally what cod does in the console campaigns

covert nest
#

Yeah.

feral garden
#

They should flat out make it a rule that leaks from data mined stuff is not allowed to be discussed here. Been spoiled on so much stuff already and it sucks.

covert nest
#

I'm surprised they left as much as they did in there

nimble bridge
#

Battlefield channel has been sent to FNB tab MackayPog

#

Next BF's name will be Battlefield™(2025/6)

#

Cringe honestly, just call it Battlefield 6 🥶

feral garden
#

It likes to wander around from section to section haha

mossy marten
#

Honestly
Who cares what the next game is called?
I just want it to be good CatStare

nimble bridge
#

It just creates confusion

feral garden
#

In what ways?

nimble bridge
#

''Have you played Battlefield?''
''Yeah, which one?''
''I mean Battlefield''

feral garden
#

Who talks like this lol

clear viper
#

Ideally people would say Battlefield 2025 similar to how they say MW2019

feral garden
#

Most people would say "Have you played the new Battlefield", and there be no confusion. Then even if its older, and it were to be called just "Battlefield" people would only confuse it with BF1, but even then confusion would be minimal.

#

The only reason I see them not calling it "Battlefield" is searchability/SEO related issues

#

Maybe they will move to a similar descriptor based naming scheme like COD has done.

EG: Battlefield: Modern Combat (I know thats already a game, its just an example)

nimble bridge
#

Battlefield: Warzone

half halo
#

Battlefield Eternal Warfare of Master Sergeants leo

feral garden
#

COD had to move to this because there were too many old games. And it gets a bit ridiculous once you get past 5/6

nimble bridge
#

They should keep the numbers like Final Fantasy imo, I want my grandchildren to play Final Fantasy 27 and Battlefield 38 leo

feral garden
#

Its less of an issue when you have COD: Black Ops 6, as you know its the 6th black ops game, in the call of duty franchise...and not COD 23, the 23rd game in the COD franchise (Which is where BF currently is naming wise)

half halo
mossy marten
#

They should call it
Battlefield: Redux leo

feral garden
#

They already used Redux for events in 2042. Bad idea to tie these games together in anyway

half halo
minor linden
#

With 0 arctic maps

feral garden
#

Damn, that codename seems like it has frostbite

minor linden
covert nest
#

They could have called EA AC - Anti Freeze or something.

nimble bridge
covert nest
#

I dunno. Sounds cool.

#

Pun unintended.

tepid plinth
#

it's funny

#

some rogue mod

versed token
#

I feel like it isn't intentional

mossy marten
#

Me waiting to see if emails are being pushed this week CatStare

nimble bridge
#

They will be pushed, not to us though leo

tall urchin
gleaming dagger
#

when is asia play the BF labs pls dice 😭

vocal axle
#

I do think people tend to forget how unpopular some games are at launch though. BFV is a good example.

#

And BF4 was just completely broken at launch.

#

But those games ultimately had way better foundations than 2042 and that’s the big difference.

tall urchin
#

BF has often been known more for rough launches than the opposite. Like you said though, BF4 was more of a technical slew of issues as opposed to a design or conceptual problem.

nimble bridge
#

I hope next BF has working mouse input leo

mossy marten
polar sun
#

I've been checking my inbox like every two hours lmfao

glad trench
#

DICE being forced to develop it for the 360/3…

2042 being technically broken along with conceptually broken… forced to develop it for the xbone and ps4

Hmmmmmmm

vocal axle
tough zinc
#

Bro put the old gen consoles to rest already

#

Its been 12 years

glad trench
#

Most “gamers” are absolute sheep and just follow what the loudest voices are saying

#

Case in point, AC:Shadows

tough zinc
#

Its decent tho

tepid plinth
#

Honestly true

tepid plinth
glad trench
#

Red pill, gamer gate man babies raging about it, pretty much everyone else “this game is pretty good”

tough zinc
#

Not a masterpiece but a good game overall

tepid plinth
#

The hate it got was for unnecessary things fabricated to generate hate

glad trench
#

Even Japanese critics are saying “this shit is cool”

tough zinc
#

(Storytelling is dodoo tho)

glad trench
#

No one is calling it a masterpiece, just a fun game

tepid plinth
#

Sure they made a couple genuine blunders, but most of it is just exaggerated to catch the people who don’t think critically about anything

tough zinc
#

And music choice is objectively bad

glad trench
#

I haven’t touched it yet. Thought Valhalla was boring after the first 15 hours

#

Fucking loved Odyssey and Origins

tepid plinth
#

Need to listen to it in game but it’s sounded good in isolation on Spotify

#

Going to get it when I finish uni, but excited to do so

glad trench
#

Will grab it on massive sale like I do every Ubi game lmao

tepid plinth
#

Nothing holds a candle to mirage’s soundtrack in my books

glad trench
#

I need to get around to mirage

tepid plinth
#

Best game they’ve made since black flag

nimble bridge
#

Shadows looks like the worst version of AC RPGs to me tbh, Odyssey was already bad enough with limiting player character abilities

tepid plinth
#

Well, the only one I’ve actually had fun playing that I feel aligns with what I consider the main ethos of ac

glad trench
#

Been too busy being a snow bum this winter

nimble bridge
#

AC protagonists needs to be jack of all trades characters both excelling in combat and stealth, it was always like this in every AC. Except maybe Unity which was more stealth focused. Ubisoft Quebec doesn't understand this. Splitting one character into 2 and having to do chores for both in order to finish the game sounds annoying as hell.

tepid plinth
#

funny cause I think the exact opposite

nimble bridge
#

Odyssey also suffered from this, if you spec into stealth you can't fight, 90% of the game doesn't support stealth

tepid plinth
#

for the first time since ac1 there's genuine pushback that makes stealth an actual core focus. Even if it's through tedium, naoe being weak in combat actually pushes a core pillar for once

glad trench
tepid plinth
#

and it's not like she's weak at it at all anyhow

nimble bridge
#

Only viable build was low hp crit build in Odyssey, you could do all the playstyles at the risk of getting 2 shotted.

glad trench
#

You playing on max difficulty or something?

nimble bridge
#

Gear that gives you crit bonuses aren't giving you enough defense

#

That's the point of the build

#

If I remember correctly

#

Or hp needed to be below 50%

tepid plinth
#

sounds like it would make sense

#

never played nor intend to play odyssey however so idk the specifics

nimble bridge
#

You could use archery, sword and hidden blade at the same character with that build

#

Just like all the other AC games

glad trench
#

Missing out, odyssey was fun. Just enough to break up the “Ubisoft design” monotony

#

IMO

tepid plinth
#

I still don't see myself playing it. it's stealth is dull, parkour non existent

glad trench
#

Fair, running/sailing around the world was peak in the series for me

tepid plinth
#

i'm not the type to go bashing people who like what I don't though so don't worry 'bout that

glad trench
#

But I go into the AC games with the mindset of “guided tour through some historical fiction”

#

More so what flavor of combat/stealth it has

tepid plinth
#

yeah I take a completely different approach haha

glad trench
#

With Valhalla I didn’t realize when I finished the game. Droned out the dialogue in the campaign because it was so boring and ran around for ~5 hours trying to find the next quest lmao

#

Thinking it was bugged

nimble bridge
#

I enjoyed Valhalla most tbh because level gating wasn't strict

#

You could one shot assassinate everyone in it too

half halo
# glad trench Fucking loved Odyssey and Origins

I'm in the same boat, although I played hundreds of hours to Valhalla. Not for fun, as it was in fact the most excruciating experience I ever lived through. I only continued suffering to get 100% achievements.

Fun fact, this is the game that made me stop doing 100% ever after.

nimble bridge
#

I even upscaled enemy levels towards the end because it was too easy, they were like 200 levels above me, fights became enjoyable though

tepid plinth
#

did you say you hadn't played mirage

#

i know I got valhalla for free and still don't wanna touch it lol

nimble bridge
#

I tried Mirage but I think I'm burned out of Ubisoft games

#

If you played Valhalla you know how Mirage's story ends too

glad trench
#

Haven’t touched mirage but in the same boat with ubi games

nimble bridge
#

So I haven't finished it

glad trench
#

Holding out and praying that Division 3 is good

#

DICE taking us to Brooklyn before Division does leo

nimble bridge
#

I'm praying Ubisoft sold Splinter Cell to MS or EA, so we can get a new Splinter Cell 🤣

tepid plinth
#

well at least we know the Shadows stealth system is essentially a modern tech demo for it to see if it would work with modern audiences

nimble bridge
#

Yeah, Shadows has many SC features for some reason such as light/dark meter

quick merlin
tough zinc
#

bro pulls aristotle's thinking on every sentence he reads, I meant that the music choice is bad and does not fit with the historical period

quick merlin
#

i do love aristotle, sorry.

tough zinc
#

i prefer diogenes

quick merlin
#

he was funny. but out of his mind.

tough zinc
#

aristotle is legit tho

quick merlin
#

oh yes.

#

i agree anyways; i love the ac franchise (odyssey my fave) but at times the soundtrack on shadows is, well, a bit 'off'.

stray veldt
#

does it have some cool japanese music?

#

like time period feel

glad trench
#

I heard it’s a much more passive, ambient soundtrack

#

Not exactly, pump you up for gameplay soundtrack

radiant heath
#

there's one moment in shadows that feels like sudden spaghetti western rock lol. every once in awhile there's a musical moment that just rips you out of the game

#

but its still super fun

glad trench
#

tumbleweed rolls across the temple grounds

radiant heath
#

spot on, except with the overdramatic anime energy at the same time lol

glad trench
#

What is this a crossover episode?

half halo
#

Wow, just read that BO6 (the game sucks) next Season Will give an easily accessible option for console to remove matchmaking with PC.

I hope BF is taking notes...

tall urchin
#

Why would CoD players be worried about PC when they have dev sanctioned aimbot anyway

vocal axle
#

Which is more important than esports (ew)

half halo
#

While it's easy to shit on consoles because of AA (and I agree it's busted in COD), there a lot of things that are at PC advantage in FPS.

Also, from my experience (and I Play both), playing console vs console is way more laid back and enjoyable than the usual sweatfest.

glad trench
#

Nah, cross play for healthier servers should be the default with an option to turn it off

#

The average pc player is just as big of a bot as a console player

#

It’s just the GOOD pc players stand the fuck out

half halo
glad trench
#

That’s a cod anti cheat/dev problem

#

Not a cross play problem

half halo
half halo
glad trench
#

There’s a ton of good console players too

#

And BF is such a low stake, non competitive game where it’s normal to die to the dumbest shit

half halo
#

A good console player will easily beat the PC bots, but good PC players will easily shit on good console players

glad trench
#

Even when BF has had massive player numbers it’s never suffered cheaters that badly (bring back rentable servers)

half halo
#

Note: There are still hackers on the game in 2025

glad trench
#

Ya there’s going to be hackers in every game if it’s been around long enough

#

I remember MW through BO2 on console, hackers in there too

half halo
#

BF1 had hackers shortly after launch tho, it's not new

glad trench
#

BC2 and BF3 on console had hackers

half halo
#

Never met them. Seen plenty of exploiters though.
However I mostly played PC from Armored Kills and onwards

glad trench
#

And I’ve seen like 2 blatant cheaters in 2042 over the last 3.5 years

#

I know there’s more. I don’t think it’s an issue to where console players need to be worried about it

vocal axle
tall urchin
#

Turns out having something that autonomously aims for you at 0ms reaction time that works through visual recoil and effects is strong

half halo
half halo
tall urchin
#

CoD is even stronger than Apex

half halo
#

Topic Closed, I won't argue for such futile things

tall urchin
#

It's 100% how it works lol, there's dozens of videos that demonstrate how it works

half halo
#

I see you Will keep your stand, I'll keep mine, we'll get nowhere

tall urchin
#

Alright, stay ignorant then

half halo
#

Lmao

feral garden
#

They are correct, its not how it works. Modern AA uses proximity magnetism

half halo
#

Stay stubborn because a console player killed you once

tall urchin
tall urchin
#

Man's allergic to information

glad trench
#

Destiny’s bullet magnetism lmao

half halo
feral garden
#

COD tried to "balance" their AA by requiring you to provide aim/movement input for it to trigger. But that simply made players swap to A/D spamming always in order to maintain the magnetism.

half halo
feral garden
#

"Game designer and product manager is allergic to information" sure I am

#

Literally is my job to digest information

#

But im here for your explanation of the mechanics behind modern AA, or AA in any modern FPS game as an example.

tall urchin
#

I already detailed the exact name for it, you can look it up since you don't want to listen anyway

#

I'm going to make better use of my time

feral garden
#

Please link the message here then. Unless its where you said it snaps

#

Classic run and hide tactic

tall urchin
#

I didn't even say snap, what lol

mossy marten
#

All i'll just say is look up Hecksmith on twitter regarding CoD Rotational AA CatStare

glad trench
#

another garbage UI mockup by yours truly... r/battlefield

mossy marten
#

the only half decent thing is the minimap, everything else is a high schooler in a graphic design class made it

#

the minimap only cuz it's bf4 copy paste KEKSoldier

glad trench
#

first thing I learned in my HS graphic design class is to do dozens of iterations before showing anyone lmao

half halo
glad trench
#

more than a few times one of my trash throwaway ones become the main one after coming back to it a day later and being like "oh wait, might have cooked here by mistake"

fleet robin
#

always worth walking away and looking at it later with fresh eyes

#

so many times i think a photo looks good in post but after a snack break i realise i over edited

tall urchin
dense nest
#

Just reading about the next BF Labs playtest session being confirmed for Friday April 4th and honestly I'm just wondering what a 22yr BF Veteran has to do to get an invite 🤣

Skate playtest: Got (don't really like Skating games)

F1 playtest: Got (don't really care much for F1)

BF Labs playtest: "fuck off, old man!"

glad trench
#

why do "vets" think they're special or have some kind of precious insight that is deserving of early access

glad trench
fleet robin
cedar flax
#

Battlefield maps that take place across the United States sounds pretty cool

#

Especially la

north estuary
cedar flax
#

I think of myself as a big battlefield fan but you’ve been apart of the community long before I was even alive

#

So I’d just like to hear your thoughts on it

north estuary
#

personally, from everything that's been "leaked" those people don't show the potential from the game. it

#

it's very annoying to see an fps game thats historically played on pc being played by people with controllers

#

it doesnt give you a good sense of how movement is and gun play is

#

map design as far as i can tell seems decent for infantry gameplay. im more interested on how they are going to tackle bigger maps to support air vehicles

glad trench
#

close to 75% of its lifespan

north estuary
#

if they can stay true to keep the game more of a modern military shooter that doesnt stray too far from BF formula then i think it will be fine. this game shouldnt be a movement shooter like apex or how cod has become. they need to slow down movement more

north estuary
#

also, i said historically for pc

#

either way i think the game should be fine if people dont over hype it but still kind of curious how they will actually implement things.

glad trench
#

"historically" is only a 5 out of 23 year period before they brought it to console.

Also controller support hasn't been utilized much? More console players play this game than PC players

north estuary
#

which game are you referring to?

#

im talking about the franchise as a whole since 1942

glad trench
#

ya, only 3-4(depending on how you count BF Vietnam) mainline games were PC exclusive

#

this game has been designed with consoles in mind for over 15 years now

north estuary
#

yeah because thats where the market went to

#

still doesnt change the fact where the over all design came from

glad trench
#

no, it changes stupid statements like this...

north estuary
#

the point is, 1 choice of input should out shine they other. it should be equal playing field and in the past couple of years it hasnt been

glad trench
#

it's very annoying to see an fps game thats historically played on pc being played by people with controllers

north estuary
#

all the leak'd footage is from people playing with controller

#

it is very annoying to see that

#

you can't make a good view point on how movement is or gunplay because of them clunking around. these people that leaked the footage dont care that they get removed from the play test and probably dont have the same type of passion people who have been playing for years that didnt get in

glad trench
#

I've gotten a good point of view of the movement/gunplay, not hard to decipher when you read their dev post on the philosophy. Most people with "passion" are equally as dogwater as the people in the leaks, what's your point?

cedar flax
#

Woody from Toy Story

cedar flax
glad trench
#

you think no service member has gone out into combat rocking a cowboy hat?

pulsar shard
#

They better not add mvp cringe screens like BFV and 2042

cedar flax
#

Also if you go into a war zone wearing flannel and jeans your gonna die by shrapnel or it will get stuck on a jagged edge or something

north estuary
#

lol

cedar flax
#

Plus you look like a fool

#

Also factions should have a color palette

north estuary
#

what you dont like the glowing red lights?

cedar flax
#

NATO multicam and tan pax armada grey or green

#

Oh the glow sticks

north estuary
#

there was something i noticed that they brought back that no one has mentioned

cedar flax
#

If they added those as like an extra part of the uniform as extra team identification not the main way of identifying who is who

north estuary
#

variable range adjustment on snipers

#

the fact that 2042 doesnt have this to me is mind boggling

cedar flax
#

Also thank god specialists are gone

#

I hope they never return

glad trench
glad trench
#

go ask people who actually served, war isn't some clean game of dress up

cedar flax
#

That wouldn’t fly in a modern army

glad trench
#

says someone who obviously hasn't seen service

#

again, go talk to people who served

half halo
#

I mean, just look at some pictures and videos of marines during the pacific in WW2

#

Many of them are dressed like There is no war going on

glad trench
cedar flax
glad trench
#

guess what happens a lot, shit

cedar flax
#

The vast majority of the time soldiers are wearing standard issue uniforms

#

Not dressed up as Batman or SpongeBob

#

The point is skins shouldn’t be rediculous

glad trench
#

well I'm glad that BF has given us batman or spongebob skins

cedar flax
#

That’s my point

glad trench
#

instead of cowboy hats

cedar flax
glad trench
#

no, skins like that have never been in the cards

cedar flax
#

They were trying to turn bf into cod

glad trench
#

again, y'all just make shit up in your heads

cedar flax
#

For 2042 until it was cancelled

#

In 2042 there are still skins that border on being silly

mossy marten
glad trench
#

You mean the only reference to it being from Tom Henderson (who got a ton of shit wrong)

glad trench
rugged seal
#

it was a santa skin for boris and it never released

cedar flax
#

That’s probably what I meant

covert nest
#

(Cosmetic was never added)

cedar flax
#

The Santa skin

covert nest
#

That's very low hanging fruit.

#

Even for a battlefield players standard.

rugged seal
#

complain about actual crossover skins if you are going to get mad about them

cedar flax
#

The point is the community doesn’t want rediculous skins it ruins the immersion and just looks bad

glad trench
#

who's the community? r/battlefield LARPers?

cedar flax
#

Thankfully there’s nothing that points to that in the next game

mossy marten
glad trench
#

I'd rock it

cedar flax
glad trench
#

I've been playing (BF 1942) since I was 8 on my brother's computer

#

I care about this franchise

cedar flax
#

Doesn’t invalidate my claim or make your opinion more valid

#

Let me rephrase that

mossy marten
glad trench
#

No, it nullifies your claim because you're projecting what you want onto a bunch of people

cedar flax
#

Doesn’t make mine or your opinion less important

glad trench
#

No, I'm speaking for myself

cedar flax
#

So am I I guess

glad trench
#

People who actually care about this franchise and have been playing it for years and have had enough of rediculous cosmetics in bfv/bf2042

#

Sounds like you're talking for others here

cedar flax
#

A lot of people are on the same page as me

#

The same for you

#

There can be a middle ground

#

Reasonable cosmetics

glad trench
#

BF V and 2042's cometics were reasonable

cedar flax
#

Bfv maybe

glad trench
#

2042 is a game with a silly setting and equally as silly lore. The cosmetics fit the game and are reasonable

cedar flax
#

If the next game wants to have a more serious tone it should stay away from that

cedar flax
glad trench
#

that's not what it turned out to be

cedar flax
#

Not goofy

glad trench
#

I'm going to spell this out for you, this game isn't a "serious" game. It's the equivalent of playing toy soldiers in your room as a kid and imagining crazy shit happening

cedar flax
glad trench
#

Is it tethered to the real world as inspiration, yuuuup

#

have the developers ever stated this is a serious military game... nope

mossy marten
glad trench
#

the specialists apperances were gruffed up because they looked plastic and uncanny

cedar flax
glad trench
#

some still do

cedar flax
#

Bf4 was immersive and felt coherent

#

The tone stayed consistent throughout the campaign and gameplay

glad trench
#

1942 had jetpacks in it

cedar flax
#

1942 was over 20 years ago man

glad trench
#

and?

#

BF4 was 12 years ago

cedar flax
#

Still closer to what the franchise is today