#battlefield-labs-discussion
1 messages · Page 54 of 1
It's awful, where's my geriatric shooter with bipod mounted walkers?
Want to throw my dentures at my enemies
*starts grabbing popcorn*
Honestly don't remember, i haven't played CoD in well over ten years
I think what's funny is a game like Insurgency Sandstorm is a pretty realistic and tactical shooter. And you can pull off pretty arcadey in that movement too.
You can pull off Arcadey movement in just about every slow paced tactical shooter except for Arma, and Arma is built around a completely different stratosphere of game design
if you are thinking of Sprint strafing? no that wasn't in old COD, I don't know when they started implamenting it
I don't think Strafing started with Advanced Warfare, that was Boost strafing
Like you can slide cancel in Insurgency Sandstorm.
You can bunny hop in Escape from Tarkov
You can strafe in Hell Let Loose
You can bunny hop in Squad
And you can player model wiggle in just about all of these to mess with people's aim because your character pivot is on the waist instead of neck
Honestly universal weapons aren't the issue since in BF4 even if you use the universal weapons, you're not effective against Snipers or Assault Rifles and in BF4 to even BF1 we got Class Silhouettes that lets you identify what class are you playing against like Engineers have Launchers behind their back while Support have a bunch of belt ammo string around their body
You can slide in Insurgency but it's too much if you can slide in hardcore tactical game Battlefield
Honestly I think the BF4 universal weapon still work the best and I will send a hot take but they should make the DMRs this time exclusive for the Recons so only Carbines and Shotguns are available to most classes
Assault had Health Pack and can revive other teammates
Disagreed, carbines are just ARs I don't think every class should get ARs
You can also jump and shoot at the same time in Sandstorm. I have literally caught people off guard by jumping down the stairs and shooting them with a shotgun no different than in Modern Warfare 2019
Carbines are just weaker version of ARs to be honest and they don't work well against someone who is equipping an Assault Rifles
Thanks for sharing them, I will use these facts on people who thinks Battlefield should be a slog to play 
It wasn't a huge deal way back in BF4 the only reason why many people use the Assault class since it has a healing gadget plus most of the guns are really strong compared to other weapon class
Idk Carbines are great. I prefer Engineers get decent weapons this BF.
Recons literally have Respawned beacons as a double edge sword, they have snipers, they don't need to be in the conflict to be impactful

If all weapons class has their own type of strong weapon (like in BFV) then it will encourage them to play their respective classes
I argue that reducing the movement options doesn't make for a more realistic game, it just makes your character dumber. Everything we've seen in Battlefield 5, you can do in real life. We just don't because our body often lacks the dexterity and resilience to do it a whole bunch. This isn't a problem in Battlefield so if it's truly an issue for these people, let us have the option to toggle on a stamina bar in custom servers or portal to limit the range of mobility people can do at a time
Seriously every weapon types in BFV has their own strong weapon contender whether it be the FG-42 from the Support or the ZH-89/Krag from the Recon
Same here
The PDWs were useless in BF4 and it was much better to switch into Carbines
ZH mentioned
🤮
I think the carbine category should dissolved. Let us mod ar's and pdw's into carbines I say
I don't like carbines too but since they are in the game I hope they will balance them
Yeah I know I know but they didn't balance that weapon 🤣
I even thought about why not make the Fully automatic weapons (Assault, Carbine, and SMG) universal, while DMR is exclusive to Assault and Shotgun is exclusive to Engineer, since no one can agree which out of those three weapons class should be exclusive to which class
Like the gunsmith in CoD MW19?
We need more weapons classes
DICE ADD A BATTLE RIFLE CATEGORY FOR ENGIS
Please no
Yes. I think Battlefield would benefit from a gunsmith system
you mean DMR
I disagree
Please no
Honestly not a bad idea instead of PDWs, let them have a Battle Rifles
Marskman rifle =|= Battle Rifle
With an asterisk though. If we get to mod magazines, make it like we only get 40 rnd magazines. No drum-mags please. Those were a disaster in 2042
Explain why?
that's what they are called, I keep calling them DMR because of Halo
I think we should get BF4 tier customization at most
Because
- balancing nightmare
- bloat
- meta slaves to attachments
Battlefield 4's attachment system is already pretty similar to gunsmith.
BF4's attachment system looks more similar to 2042 than gunsmithing
Marksman rifles are balanced to be strong, but only available in semi
Battle rifles would be full auto and higher damage, but high recoil
2042 just replaced accessories with mags
Tbf number 3 is already happening especially in BF4 with Stubby + Heavy Barrel combo
It also looks stoopid af
For example
Marksman rifle would be SVD
Battle Rifle would be Scar H
Also pretty much I agree
now when you are saying Gunsmith are you referring to setting up your own Preset weapons? or just straight up what COD is doing?
CoD
So if battle rifles existed, i would set it up as:
- Assasult: ARs
- Engineer: Battle Rifles
- Support: LMGs
- Recon: Snipers
Carbines, PDWs, Shotguns, and DMRs are open to all
- it's a balancing nightmare for CoD because they never test their shit before it ships
- Gunsmithing doesn't inherently require a giant selection of attachments, a choice of only 3 barrels or 3 stocks is more than fine enough.
- Battlefield has to many moving pieces to create any kind of singular meta. CoD suffers from it because it's all built around the gun and the soldier. In battlefield you have the soldier, the range of the soldier, vehicles, tanks, helicopters, jets, drones, mortars, etc. Too many factors at play for any one efficient meta design to work for everyone.
The ACE-23 is the undeniably best gun in Battlefield 4 but you don't see everyone using it for example
Nearly forgot: wacky weapons like crossbow and similar
Half the attachments in 2042 are still broken, do you think DICE will make a better job 
They never fixed SWS barrel issue or SVK barrel issues
They'll have time to get them right.
2042's issues are built entirely on just lack of time
This battlefield has clearly gotten plenty of time and has lots more time to go
1000+ days yet they never fixed SWS barrels bro, despite 2042 having like 20 weapons at launch
if it is COD method, NO last thing I want is BF6 having hidden P2W mechanics, however I am not against the option of letting us save our weapons attachment
Yeah pretty much but honestly would making DMR exclusive to the Recon have an impact? cuz I would like to see in a test
Honestly CoD only keeps it because they can sell blueprints in shop
Not really
DMRs are kinda shitty in most BF games
Very rarely used class
Don't know what to tell you about their current priorities. But it shouldn't be a reflection of the next battlefield when the games still in pre-alpha
Mostly true but there were at least two dmr builds that just destroyed in bf4
DMR's would benefit from Battlefield having open maps again where there are ranges between AR and Sniper to engage people in.
And how many DMRs were in the game? Like 14? Or somewhere around therr
Phantom Program Bow pls and make sure that DICE won't make it available to everyone by picking it up via Battle Pick Ups
Barrel issue of SWS is such an easy fix, issue is that extended or shortened barrel overrides the fire rate of mags, you have no reason to use close combat on SWS because shortened barrel will give you close combat RPM with let's say high power despite better damage model
it comes back to what I said, Battlefield needs a better competitor then COD, COD is just a poison to Battlefield IMO
Which is why i said mostly true lol
There's most likely gonna be larger maps for sure so they can implement jets and helis
SVKs barrels are still bugged, extended is a straight upgrade because it doesn't change the fire rate
I don't think DICE can manage gunsmithing mess
Unpopular opinion:
I don't want attachments that change fire rate 
Think of better cons that dont lower dps or just go bf4 style attachments
But will they be classic open maps with plenty of vehicles to use and no viable places for snipers or will it be 2042 open maps with not enough vehicles and every ridge if a sniper spot
We can only wait and see 
I prefer BF4 style customization or even 2042, 2042's issue was the mag selection
2042 customization without mags would be cool
I think the barrels were kinda weird in 2042, or the way they were balanced
But yes, no extended mags, unless it's hardline style where it's only 5 extra rounds and you give up other accessories
well all I can say is Jet and Helicopter spawning in BF3 will never come back, and for good reason too
Idk how I want BF attachments to but I know I dont want a +/- system
hate that stuff
Plus system is necessary evil to gatekeep gunsmithing imo
But bf4 has a pro/cons for most attachments (at least the muzzles and grips)
a purely positive system would be based
I could take it or leave it personally 
I think if Extended magazines are present in the game they should give you a movement speed debuff.
The reason you don't see them in current armies much is because despite the smaller amount of magazines to carry, you're carrying way more ammo, and they're bigger which require bigger pouches so far more cumbersome.

nah
That 💩 killed MWII
If it's all positive benefits, the attachments should wildly varying positives for each attachment to be worth selecting
Mwii died because of more than that lol
I feel like there are some logical cons that need to be there. I do agree with arbitrary negatives though that don't make sense from a how guns work stand point
Single red dot = +200 ms ADS speed
- -aiming idle sway
- -movement speed
Then the gameplay decisions that were godawful
- visual recoil and decoupling being the worst ever in any game
- movement slower than a snails pace
- insane ttk
The weapon weight system did make some sense in MWII, if you put a drum mag, long barrel, solid stock, giant scope, large suppressor, a big foregrip and a box Lazer on your gun, it should be heavy as shit and reduce your overall speed to compensate for the benefits it gives.
I don't want BF to have that, I like the consistent feel of BF games
ADS is consistent, running speed is consistent etc.
But when a basic red dot, stubby grip and a compensator are equalling to the same debuff levels, then yeah that's dumb as hell
A gun being a few pounds heavier wouldn't cause any noticeable decrease in your running speed lol. ADS speed sure but even then not on a level that they'd do in a game.
Only thing that should effect ADS/Sprint to Fire/Strafing speeds should be the weapon type
I'm not saying all the attachments need some kind of speed debuff. Just the drum mags to prevent people from defaulting to them because it's a straight upgrade from the regular magazine thus completely removing the need to use an LMG
LMGs should be heavier and SMGs should be lighter but just because I used some attachments it shouldn't change the whole flow
I agree with the sentiment there are better ways to have a con for it than speed
Just remove drums, BF4 didn't had any extended mags and it worked fine
I think extended mags should be like hardline, 5 extra rounds and slightly longer reload
Otherwise, no other extended mags
Exactly
I'm talking on the assumption that the next battlefield will get drum mags
also obviously they shouldn't but if they did, jet combat in BF6 needs to allow the player base to go nuts and be more like Ace Combat d(-v-; https://www.youtube.com/watch?v=HNigyBU9-vA&ab_channel=UnfinishedBusinessInGaming
I hope not, if there is a drum or something like that it should replace your ''accessory'' tab so you get one less attachment at the cost of an extended mag
Battlefields air vehicle play already suffers enough from skill issue and now you want the jet players to play like it's an ace combat game? 
If the goal is to reinforce class roles this time around then you wouldn't want drum mags and you'd want class locked weapons. Let support with LMGs be the only ones for big mag gun roles
I hated that thing during MWII cuz why would a Red Dot decreases your ADS especially if it's a 1x sight
Drum mags also diminish the need for part of what the support class provides as you'll likely die before needing ammo lol.
Good thing I skip 2042 since I don't have any opinions about the drum mags
I mean it's existence really wasn't some insane menace outside just being objectively best to take.
It's probably there just to punish M&K players because they need a clear optic unlike roller
how do i fix this ?
We're already getting punished since CoD has a strong Aim Assist
OOPS!
The application has encountered an error. It doesn't appear to have affected your data. Lets start againtest."
Exactly, game isn't built for skill gaps it's just meant to be a very controlled and repeatable experience
Always play in your skill group, always everyone has some semblance of mechanical skill without needing mechanical skill.
pls remove sliding omgf
🙅♂️
f22
Random thought: Class-restricted weapons a-la Battlefield 4 should comeback.
Also, bring back the Ribbons, Medals, and Service Stars!!! 
I'd just like a server browser please
Yess that too!
why
Should be a must
If you can aim at someone crouching, you can aim at someone sliding. Otherwise skill issue
Yep plus sliding already locks in into a animation that you can't change until the end of the slide
Plus in the leaks you can't aim with it nor hipfire with it since your gun is on your side when doing it
if you really want sliding, i think they should do bf1 sliding instead
Which version that one that is useless where you can't use to get into cover or the useful one that can be used to get into cover?
They want the one where you trip on nothing

get the cod movement fuck out from battlefield
i hate cod sliding
bf1 sliding is still good
Might as well said that when they added Dolphin Dive way back in Battlefield 2

Having a slide doesn't equal CoD movement
Or when mantling was added to bf3
as long it's not like cod like
Ah yes the useless one where it can't be used to get into covers quickly even if it's a last ditch effort
All the movement in BF is just a copy of CoD let's be honest 
the distance btw
Agree
yes
Which is awful you guys are saying that it should be a last ditch effort but in BF1 you can't even use the current slide as a last ditch effort so idk what are you guys are trying to point out? 🤣
Pretty much the truth since they can add penalties to it like unable to spam it, hip-fire and aiming while doing it which what DICE is already doing
If they really don't want a slide
They can go do their afghan v US portal servers with 1000% dmg/bullet velocity and no skill expression whatsoever 
Yea either this or the BF4 model where carbine was all class and SMG was engineer
Fr I mean Portal mode was already confirmed in the next BF by Flakfire 
And it's gonna be xp/attachment farm servers and wanna be milsim ones 
*sighs* Pretty much
It's a shame, portal could've been so cool with awesome modes/ideas
But we get that instead 
Well that's gone this next game 
And tac sprint is whatever, i could take it or leave it
Also

2 balls
I would respond, but I'm not trynna get timed out 
Weak.
It's really funny seeing people randomly mad over movement.
They already removed it plus the movement speed is already on par with BF3 and BF4 movement speed
if there is one thing I am okay Battlefield getting that is from Call of Duty? it is the composer Hans Zimmer & Lorne Balfe who did the music for MW2 (2009) d(-v-
Bf5 era slide was simple.
I think sonic mayhem would do really well too
The guy who did the quake 2 soundtrack.
so yeah
and this is coming from someone who listen to Inception Soundtrack whenever I played Operation Metro d(<v<;
Big facts in Battlefield 3 and Battlefield 4 people are jump peeking constantly
i just hope they dont change battlefield to face-paced shooter like cod
Honestly why not? Since both of them did great when composing the songs in MW2 and they can nail composing the next Battlefield soundtrack
i dont want to meet fricking adhd cod player on high in battlefield
You do realise battlefield allows for both slow and fast paced playestyles right.
It's a very accessible game.
🤷♂️
It isn't arma.
Pretty much the top scoring players that has high kills are doing fast-paced or they're using vehicles
i love bf1 and bf4 movement
Battlefields pacing for the most part has been super consistent.
this may sound ass but please add team switch
call me weak or bad but im tired of losing
maybe they should add something like you can switch team once
or, you can't switch team in late game
Why GTA 6 And Battlefield 2025 Are Deferent?
Um, where you been idk the last like 14 years lol
ok?
Been playing Arma Reforger a lot lately. I hope they bring back the BFV fortifications building mechanic, but it'd also be kinda cool if they took a note from Arma and made it so base capping took a little longer if there's a bunch of fortifications built
I like the way bullet velocity and tracers work in Reforger too
Not gonna discuss the leaks. Just wondering how DICE feels about them atm. The discussion around them has been mostly positive and the vibes around the upcoming Battlefield are rather positive. Maybe DICE likes that people have leaked stuff or at least they don't mind them?
That said, maybe they regret sending invites to some people who have leaked material - in which case I for example would have been a better playtester since I would not have borken the NDA 🙂
I imagine the leaks were calculated as part of the overall strategy when they announced Labs. It's a low-stakes way to get a massive amount of consumer feedback when people see leaks but are able to deflect a lot of criticism under the guise of it being such an early stage
I think it's great though, so many small games do open playtesting and early access with development transparency nowadays and I hope to see larger studios take notes
I agree, it's awesome. I would be surprised if DICE did not expect the leaks to happen, so they must have calculated for them.
Seems contradictory seeing as even without exploits bf4 is the most movement oriented of the games
he doesnt know what he talkin about
bro only press W n Shift
I do find this movement discussion funny though.
It’s important to have since it fundamentally alters how the game plays moment to moment, but it really outlines just how much it’ll be impossible to please everyone, and just how varied people’s experiences are
Which is why it's much better to stick into their version and refined on it with some feedbacks from the community taken like what David Sirland tweeted recently
https://x.com/tiggr_/status/1903744143609712986?s=46&t=_laNp-ESBQI2E70M5JYv_w
The current movement from the leaks seems to be fine already and looks balanced so far
As it should be done
If they took every piece of feedback as gospel and tried to implement it, we’d have a mess of a game
Is it be a manual lean on the new battlefield??? I would like to see it... Is going to be ridiculous to now have it in 2026!
Yes
There’s auto lean, don’t know about manual
In battlefield 4 the movement is faster then the speed of labs and there's jumping around and all that, what's your point?
Like all I've seen you do is complain when there's nothing to complain about
If you don't want arcade then play a milsim
🤦♂️
There is no manual lean so far. I also dont think it is needed.
Ive seen people say "I hope they dont make it like COD"...as if COD hasnt had some really cool gameplay stuff in the last 20 years.
Just say you dont want movement to be too fast.
And people have been saying it for 10 years anyway
In my eyes, a good mechanic that adds to the game is a good mechanic regardless of where it came from
Simply disregarding something because it’s from another franchise is singleminded
There is manual lean
Not seen it anywhere myself, just contextual lean on corners, or peaking on half walls
the clip is very similar to CoD, where once you mount/lean on a wall. It will stay in such position while aiming in different directions.
Thats not manual leaning tho
There is a small prompt to attach to the wall. But no button
unless it is auto and the angle is very difficult to find
You just lean and peak around the corner/cover the same as with BF4
Its called contextual leaning/peaking.
but it is much more mechanical that previous BF games
as I said you attach yourself to the wall. Not just peak
I mean, it looks the same, they just have a UI element for when you can do it now
Im not sure how the mounting works, ive seen it too, but am unsure how sticky it is
fairly sticky when peaking. Haven’t seen a vertical mount tho
its morre like MW II lean
I dont think its sticky at all when corner leaning
Ye
But I saw a clip of mount where the mount stayed in place when moving left and right. Moving on the corner disengaged the lean
Mounting is one area im happy they are improving. Its very inconsistent in V and 2042. Bipod use in 2042 is especially bad.
That the clip with the white textured gun?
I dont want to go into specific on leaked stuff TBH. Otherwise it will have people seeking them out. (and mods dont want that)
Fair
both exist btw, in that same segment you can see both auto lean and the attaching thing
the gun tilts to signify a lean, with the ui element as the attaching to the wall
Yeah, it looks good so far IMO
the corner UI element might be not totally needed. Would be nice to be able to disable all those things also
can't see myself really using it much anyway
the barrel will definitely be visible, and I prefer keeping my distance for the geometric advantage
Well corner lean is super advantageous
it's just been built into my general gameplay to slice the corner from a little further back so getting up close even with edge peeking just isn't something I do very much
Having manual lean, becomes more tactical... Otherwise everyone is going to run like cod (arcade)... We want more tactical, more realistic.... Is not realistic running like Fortnite, cod... In real situations, soldiers are leaning, non picking!!! 🫡
Dear lord to people even listen to themselves
Leaning is something I don't want to be abusing again like I did in bf5.
Manual leaning is worse for tactical gameplay in a game like this. this isnt some slow paced mega high TTK milsim. Manual lean will just have people macro AD and Lean left right to win gunfights
there has been auto leaning for ages, on a minimal level
oh yeah, way did you see my diabolical tripmine play by any chance? Inspired by your claymore shinanigans
In my experience lean ad spam on bf5 wasn't good.
Ironically
I spammed leaning around corners like mad and people only saw your head.
Look at Delta force right now, people use crouch, AD and manual lean spam to avoid shots. Its looks so stupid in a game like that.
Let them add it if they want, it wont affect me at all. But this notion that manual leaning makes a game more tactical is nonsense.
That's why you don't need to run like a noob... There is a lot of tactical approach to do .. smoking then run... You're all cod players that's why!
Squad 🤷♂️
Make sense in what you say.
Squad is less Arcady than BF
Why every game after bf1 is not a Battlefield game, why is it so hard for DICE to make a game, when I played BFBC2 no one was calling for pre-alphas testing for BF3, the game just had BETA and they released it
I’ve always found I use leaning only in tactical games. Especially games like 6 days in Fallujah
BF is not a mega high TTK milsim...you dont play squad and BF the same way
Same from BF3 to BF4
Yeah, cos BF4 released in a really good state! /s
I just think BF is too slow for manual leaning to be a CoD replicated movement
remember when we wanted scoreboard for BF2042 what DICE said, the TECH ISN"T THERE
Want to tell you why?
They can add it as optional for sure. I have no issue with its addition. But this notion that it will make BF tactical is not true. It will help some players feel like the game is more tactical, thats about it
this literally didnt happen
for some people the visuals of leaning or similar such systems are all that people need to be convinced something is tactical
because 95% of the directors, and lead team that made BF3 and BF4 and BF1 today is gone in tin air
Why do people say this like some gotcha for the franchise?>
You do know it's been almost a decade since bf1.
BF2s people were all gone by the time BF4 released, also, whats your point?
Agreed. For a game as big as BF manual leaning is not really a good thing, however smaller games like Siege, it works very well there
not like it's impossible for people to play and study older games
I never really saw leaning as a tactical thing it just meant I could avoid a good chunk of fire by peeking by head over a wall.
Like ok thanks game.
Contextual leaning might turn into manual leaning we don't know.
Yes it did
No, it didnt. You are mistaking one statement for another.
they literally never said the tech for adding a scoreboard wasnt there
hmm give me a second okey to find that statment
Yeah they never said that for 2042. The whole tech comment was on double xp on battlefield 5.
For a slow paced one life game as Siege, leaning has its tactical purpose. But in any game where you can respawn that purpose of leaning goes away
wasn't 'we don't have the tech' regarding double exp weeks? I know DannyOnPC keeps referring to it but you know how statements lose context easily here
my favourite out of context statement is the brutal expectations one
They can't even acknowledge the game came out as broken because it opens for say more shit.
You can’t. The only role that allowed doing it is no longer given to people
By the way bullet i saw your video i just don't have perms to speak there.
Yeah they don't exactly give perms to anyone.
Not anyone
But just don't do it anymore
and honestly I agree with him for the most part, regarding working over christmas holidays
but links to images it can
it's people dissect random comments so intently that nobody there can catch a break
you can't speak in the clips channel?
Doesn't everyone have access to that?
Who said it?
Yeah, I dont have perms to post there either
So stupid lol
@covert nest how did u attach that image
I have it everywhere else tho lol
I'm a legacy mod?
tell me I really need it to make a point here
eh? That's strange
Legacy Mod + Regular role(you can’t get this one anymore)
You cant post images. You were told twice already, and how to get around it
Just say who said it, and we will be able to figure it out from there.
ok
Let me play how I would like to play ... Put me manual lean and then you run like cod/Fortnite, after 3 times you will understand that you don't need to run like noob!
After corner camp 1 youll be eating a rocket to the face, and no more corner to peak

or get prefired by someone who is checking angles and then complain that they know where you are
"Run like (a) noob" alright dude go back to sitting in the bottom of the scoreboard without many contributions.
Those people who clear out the point are the ones that help you win games..
So The Battlefield section from EA's Investor's Dau has started to generate
sparks of hypefor the new game. It'll certainly be different, because 98% of the
people who made previous Battlefield games such as BF3, BF4 and BF1 have left DICE/EA. Dice imploaded and this new crew is trying to build things back up...
Original game developers are gone, now new team needs to make BF from scratch
because the old team look how many of them are in DICE
https://puu.sh/KqwH3/98b3d2522e.png
https://puu.sh/KqwH7/c319697657.png
https://puu.sh/KqwHj/aae6a9e9c4.png
this is just what I can pull up till now
this wasn't related to the 'they don't have the tech' quote
How does this proove they said they dont have the tech for a scoreboard. which is what you said you were going to prove
ah the tech wait
Bro really does have the memory of a goldfish
Bro I worked on a game for Disney last year, and once it was completed and all contracts ran out, my team lost 70% of itself. This is nothing strange in the games industry. I dont get what you are trying to prove here
it's hardly breathtaking news
no wonder i always had this channel muted
Sorry it was about double XP events where dice says doesn't happen because there is not tech for it
in BFV
just make sure to double check quotes before repeating them
out of context quotes have done a lot of harm
So how can the tech isn't there for double XP
or just misunderstood ones
Bf 2042 has tech for double, triple or quad XP. so its an unecessary question to answer.
We know...why bring up quotes from a 7 year old game looking for answers tho?
For me if the new BF game doesn;t have these it fails
https://puu.sh/KqwGT/4e27fa6860.png
cuz that what is core battlefield and that;s all about
60% of the stuff on that list literally doesnt matter
to through more of this weird hobby of mine, here is the Music I picked for Vanilla BF4 Maps
maybe
Seige of Shanghai - Battle L.A./Avengers
Paracel Storm - POTC Dead Man Chest/At Worlds End
Flood Zone - Tomb Raider 2013
Operation Locker - Dark Knight Rises
Golmud Railway - Halo Reach
Dawnbreaker - Black Ops 2
Hainan Resort - FFXIII/ FFXIII-2
Lancang Dam - MGS4
Zevod 311 - Gears of War 2
I am mega confused as to what this is about lol
just click on what I am reply too and it'll explain my insanity (-.-;
how easy was in battlelog in BF3 and BF4 to just alt+tab and see the live scoreboard on the server you play and click on the player you want to see who is he and at what is good at the most, just click the name and all stats page comes out, oh and I see that guy have 1000hrs of jets I dont go in jets and pure and simple
Wont happen as console players shouldnt need to use an external app to view essential information
All of this stuff should be integrated into the game, not split to websites and companion apps
Same with a possible commander mode. It should be usable from a comand station in home base in the map. Not triggered from outside the game/an app
sure I agree, they started on web pages so maybe thats why we kinda still have that feeling tho
I believe DICE learned that mistake with Battlelog
what mistake
Battlelog was a great tool. They did a really good job with it, but stuff like that should be built into the game
👍
also to explain that weird list, basically I have a habit of selecting which Music Album will fit in each Battlefield Map
been doing that from BF3 to BF2042, and will be doing it for BF6 as well
nah BF is actually this super deep milsim. And anything that remotely even aids the player is arcadey kiddie BS

to be honest BF6 should drop the infinite stamina sprint, we are supposed to be soldiers not super soldiers
while i kinda agree, i think Battlelog should be fully implemented to the game UI, not be its own website
what benefit would that serve?
I know from arma it makes transport vehicles more beneficial, but they already are useful for convenience sake
and it'll prompt you to 'rest up' a bit before crossing big open terrain
but not really something i've considered
nothing really I mean infinite Stamina Sprint is a COD thing, and Battlefield shouldn't be like COD (<v<;
any reason besides just 'because'?
I also am talking out of my ass right now
Stamina was only a thing in BF2 and 2142 anyway. All other games had infinite stamina.
So I guess BF has been like COD since 2008
man BF shoudn't be like cod thing is getting redicilous man
i guess everyother fps game is like cod then now
Not really earlier Halo titles were way different compared to COD, same goes for DOOM, Quake and Wolfenstein
Doom, Quake and Wolfenstein are no longer MP games.
You need the community creations role to post in the community channels btw
You can get it in channels and roles under the event thingy
Do you mean me?
Well for anyone that wants to post there
we had a discussion about it earlier
Cause is saw yall talking about it
I mean, up until a point BF and COD was similar, then COD changed itself majorly, BF tried to copy but failed(2042) and now while COD is at its changed state BF is going back to its origins
Ironically, COD is also going back
Well I haven’t posted anything the would be deemed under Community Creation?
yea but its not going back to its original state, it is going back as a imitation from what i see
i swear every game is going back to it's roots now
Well except for Halo
Every franchise RN
that's actually so true
Halo is not exactly in the best state either
can't blame them tbh they try to inovate but fail
big assassin's creed fan, their last 3 games has had 'back to roots' in it's marketing consistently
That is actually a good way to describe the current predicament of so many franchises d(0v0
they should innovate gamemode instead of gameplay mechanics look Breaktrough
maybe we should change conquest a little bit instead just giving more objective (sector) like in 2042 we add something if we capture it
i believe lvlcap have his tought on this
Well they did make several event gamemodes for 2042
You mean levelcaps script writer has some thoughts on this haha
don't think many were that popular
oh idk that
lol
yeah like that
control is fun tbh
Yeah, they have used script writers for content for years. Lossy (If you know that channel) used to write BF content scripts for them
ahh ok then the writer did the idea
The Dead Space zombies one got to be one of the worst zombie gamemode I've seen in a video game
The modes need a bit more interactivity. Things to do on the maps thats not just fighting and capturing.
Some were fun, but it was almost always "capture this" or "press e on that for 10s"
Ill give you an example of something in current game, that could have been an interactive element.
2042 Orbital - Rocket launch.
The launch is triggered by players and a countdown starts. Once launch is initiated, it cant be stopped. Players on either side can sabotage the launch via interaction with a control panel, which would disable some of the boosters. Resulting in explosion on launch. You can also un-sabotage it, by re-enabling the boosters
I would prefer something like this, over having to sit there and fire rockets at the launchpad to get the explosion event.
Same in BF4 floodzone, The dam could have been destroyable via a shape charge, instead of having players stand there and shoot it with rockets. Said charge can be planted, or defused by either team
i miss carrier assault
I assume the bigger sys requirements are due to the new physics engine
watching Jack's latest video talking about the destruction and it sounds very detailed
he says there's an example of a grenade getting thrown into a room and when it explodes it kicks up dust and even causes a hanging lightbulb to swing about. and the light being cast by the bulb swings with it
I mean, yeah?
But that specific example was capable back in bf1
Even bf4 in certain areas
I do hope they restrict them, barring a carbine or some sort on recons
Feels really important to having each class feel really unique
One thing I can praise bf1 for greatly
2042 is a breeding ground for Engineers
if you can carry whichever primary you want AND a rocket launcher, everyone will pick engi
the support drought in 2042 is insane
it only changes when you're on an infantry map
most 2042 team lineups are like 17 engineers, 4 assaults, 6 supports, and 5 recons
it's so fucked
but i can't blame them for picking engineer because the vehicle spam is so broken in 2042
if there aren't enough people throwing rockets at tanks or helicopters, they will completely sweep the lobby
this also prevents new players from wanting to learn the vehicles because they'll get in a tank for instance, push to a point, and get 5 rockets shoved up their ass
good fuck tanks
No slide cancelling = no buy
Isnt the case in 2042. engineer is the 3rd least used class.
👆
Assault > support > engineer > recon. In a game where you can use any weapon class and have rockets. So this logic is flawed.
every game of conquest 64 i play, engineer is the dominant class in terms of numbers
unless it's on Redacted or a smaller map
Rockets arent even the issue for vehicles in 2042. C5 is a far bigger problem. I rarely get killed by rockets in vehicles.
that too
C5 is super weak though... compared to C4 previously
wdym, squirrel suit in, c5, ez
No, it isnt. Its exactly the same strength as BF3,4,1 and V
3 to kill anywhere on a vehicle, 2 on the rear.
its far weaker than previous games.... that's what it feels like for me, Im a frequent C4 users 😛
or I was
Literally other way around, CoD had limited stamina and still has limited tac sprint, BF had unlimited sprint since BC
Vehicle armor is also lesser than BFV, which makes the C5 even stronger
rockets are just so much cooler
usually I use C4 on infantry, its like fishing 😛
the most popular engineer can carry rocket and C5 lol
i prefer rockets because range and has anti air potential
i know you can c5 aircraft but i'm not an olympic gymnast
i replace the c5 with mines
Why, they are more situational, and have less utility
ngl i don't remember the last time i saw a mine do anything to anyone
I think ive been killed by mines twice in all of 2042. Across 1300 hours
I believe Anti Tank mines are sleeper hits…
and mines can be used in place of C5
Mines only work on n00bs
wish u could bury the mines to make it look less visible, but I always end up driving on them either way xD
As soon as you look at them, a big mine icon appears, they are so useless.
What Battlefield™ 2025 Should Added From?
Mines used to be burried, but they made them more elevated and larger 2 years ago
that would be awful
Mines are useful with combos 😛
put mines in choke points. free kills
I've died to mines a few times, mainly because they didn't render so i just drove over them
put them in craters too
Normally it is best to place AT mine in craters created by tank bullets
One tank was coming towards me and I threw 2 mines to the ground and sent a rocket to it, I was under smoke though so when he was coming for a roadkill he got blown up
when a driver is trying to fight or is panicking, they won't stop to check for mines
But I always find it funny getting a notification of a kill I wasn’t around for
that was a terrible design choice
yet everyone wants runways and spawn vehicle stealing back
we need more suicide anti tank solutions
bfv was the most fun AT experience in the franchise
mfw drones
real
We need modern day lunge mines
works well in Squad at least ^^
And that’s why Jets will forever spawn in from the sky then spawning on the runway in BF3, that and also to prevent spawn kills
that's cus Squad is a hardcore milsim
I wouldnt call that hardcore milsim.
its half way
it's far closer to hardcore milsim than battlefield
but it has roots to BF2 though
Mines in past BF games were also partially burried. So im not sure where this "Its only viable in a milsim" idea is coming from
the creators came from the modders of Project reality in BF2
Oh better yet bring back Jets spawning on the runway and make the base AA Guns more useful then what they were in BF3 and BF4
people are narrowminded ^^

people also said this about player dragging
player dragging in this current state is already impressive tbh
idc what people think it want to be more realistic but what we have now is already good
the ragdoll physics is good enough when dragging
I said way back when that a squad style drag would work perfectly
I was worried that dragging would be a separate thing from rezzing, but being able to drag only while rezzing is better
Prevents trolls from perma dragging you everywhere
Well mostly
i was worried that dragging would be useless
but reviving while dragging does make it pretty handy
A very clever solution
Prox chat is overrated af
I can't think of any situation where prox chat has made a game actively worse
We need enemy dragging 🥶
Well there's plenty of people out there that just blast their music
Absolutely not
Or just straight slurs being dropped
Enemy dragging + voip, imagine the possibilities 🤣
That just sounds like a voip issue tbh
Like if you're gonna have voip at all (they might not), making it prox would be great
every shooter with voip ever made:
ok not all of them but holy shit sometimes prox chat is just not needed
It is nice in theory but people just abuse it
Did you guys never play battlebit on launch? Arma reforger? Squad? Hell Let Loose?
Prox is the backbone of those games
notice how all of those are very far from battlefield
Yes, battle bit was slurs 50 of the time and the other people who don't know how to mute
and even then they have their issues
prox chat works best in milsim because people actually care about communication there
it'd be funny to have it in battlefield but i think that's it
that would be funny xD
its always fun to taunt the enemy though
although on BF games... it'll be mainly mic noise, cancer and heaving breathing noise
people dont really say anything useful on VOIP in BF.... just pure toxicity
I feel like i've played wildly different servers here. Sure you run into the occasional dude with open mic in battlebit but 9/10 times it was actual comms
Though HLL and squad are huge games in my region so maybe its that
Idk, even as an opt-in feature I'd appreciate it
Would be funny lol
i would drag around my nemesis
my quite regular post of Dice needs to bring back hotwire for the next game 
Hi
i don't get the prob with prox voice chat
if you don't like it you can just turn it off
there's no way they'll force it and not have an option to disable it
just a out of context opinion, i like the radio option in bf2042 in vehicles, the music gives a vibe when doing a road kill.
yea it's a nice lil touch
I find the movements slower than BF 2042
Well yeah, sprint speed is slower than 2042, on par with bf4/3
One possible issue with prox chat is that if you design a game thats reliant on it for inter squad/team comms, it can be really annoying for those who dont want to hear constant screeching from random players.
Additionally, while Im not personally affected by it, almost every game with prox chat ive played has had random players screaming slurs into their mic. Moreso common in casual/accessible FPS games like battlebit/COD, than it is in the likes of Arma tho
Prox chat would probably also be good bcs it would encourage people to TURN THEIR MIC ON which nobody does in 2042
No one ever has in BF games, going back to BF2
Nah, pass
Imma stay on discord VCs 
I dont know why people say other games have had players using VOIP, its simply not true at all
Prox chat will probs work for the BR, or whatever third mode they're making
I don't wanna hear people talk in warfare mode lol, use the squad commands, pings, and text chat
Voip is fine until someone plays "Illegals in yard" on full volume.
Now I will admit it's funny at first.
But it gets real annoying after a while.
Do you know If the next laps tests will be communicated on the chat?
🤷♂️
if they do a blog post, then that indicates a test is that same day
otherwise, they will not say if there's a test going on
That's true, at least on PC. I've been playing BF on PC since 2015 and in all of those 10 years, i only heard like 3 people on VIOP and none of them used it to actually communicate with the squad. It was just people who forgot to mute themself. I remember there was that french guy swearing because he got killed. It was quiet funny tho hear haha
@mossy marten Too bad he doesn't send email anonym
well there's lots of us waiting for invites to Labs
but with the amount who signed up and how much they're probably going to invite, it's like winning the lottery essentially
Quite surprised by that to be honest. I’ve been playing squad for near enough a decade now and the extent of comms has been genuine communication, roleplay stuffs or singing songs, I’ve heard very little of that

I wouldnt call squad a casual or accessible fps to be fair.
i tried post scriptum and hell let loose and hated both
no idea what i was doing. walked for 5 minutes to get to the action. got shot by a bush
they're more fun if you can overlook the lack of structure and embrace the realism
which i can't do
i'm too used to video games having structure and mechanics
I hope enemy dragging is also in BR, it would make me play it 😂
people gonna be dragging their downed squadmates out of the ring and leaving them there
well you can't drag without rezzing 
so you can't troll with that as easily
oh maybe it'll get changed
i hope to god not, separating draggin and rezzing would be awful
yea wouldn't make sense
would be like throwing ammo to teammates but they have to press a button to accept the ammo
like why add an extra step
also if we're gonna have weapon skins in the next game, can they please more practical
the onslaught of Destiny-esque skins in 2042 is tiring
like wraps or tape are fine
but don't turn it into a cartel leader's wet dream
gimme gold gun 
6.2k upvotes on that post complaining about slides...
Yeah I think we are cooked if DICE listen to these idiots

what post
oh
"Unpopular Opinion: Sliding Doesn't Belong in Battlefield."
i like sliding but i don't like slide cancelling
that shit is so annoying
the sweats that constantly slide and then jump are so annoying
Slide cancelling in any FPS is disgustingly annoying
sliding itself is fine if it isn't abused
just make it so you can't jump when you slide
you're too used to linear shooters in other words
describe "linear shooters"
like i dont know how people can love Realistic Milsim slop, I used to like it back in the day but they are boring AF and i stopped playing them
shit back when mw19 came out i hated the slide cancelling and all that shit, but when mwII came out, i was like, "yknow, i was too harsh on slides and stuff that aren't nutered to cater to the realism nerds"
mw2 and bf1 having very similar movement styles made it very apparent the something is needed to not get beamed for crossing open spaces 
smoke nades were so good in BF1 lol
they were mid, 70% of the time you can see silhouettes through them 
you're not supposed to run through em for open space traversal lol, you use em as a wall and run on the other side of em
otherwise ya you get shot through em because only half the smoke's covering ya
yeah, and you can see silhouttes quite often
🤷♂️ worked for me!
Hey guys, can I be honest about something?
I saw a lot of the controversy about the assault class carrying 2 primary weapons and how any class can pick any weapon, and while I understand where they’re coming from, and this might be the COD player in me, but I do enjoy being able to pick any weapon you want
you are now contributing to stripping away bf's identity
I’m not an OG player ok? I’m new so I don’t know much about it
I might just be stupid
Sorry for such a stupid take
idk how i feel about it, can't give an honest opinion until i get hands on (if i ever get hands on)
it just feels like class restricted weapons are part of BF identity
like sure, vehicular and infantry combat with destruction is what defines BF imo, yet the classes are also a HUGE part of it at least for me
taking that away just feels like they are striving away from what Battlefield is
without the loadouts, I feel I'm playing MWII ground war
Keep cs weapons
granted it's an assault class perk only, but we can only wait and see. there is probably gonna be a big trade off to be able to use that
I wouldn't mind it so much if there was class restricted weapons
but even then
just give us a Serbu Super Shorty as a secondary
if you want a shotgun
and a scoped revolver
if you want a "sniper"
again, let's jsut wait and see what happens 🤷♂️
I think we should voice our opinions even louder ngl
like they are still in early alpha, now is the time to complain about everything we find wrong with the game
else they'll just ignore us and keep making a shitty game that's not a BF
I wouldn't either
as I said, I understand where you guys are coming from
I really do
I just hate how they are so stupid that they take the worst aspects of CoD that don't fit BF at all
instead of copying the gunsmith system from MW2019
or even better, Tarkov's
copying the gunsmith system is worse than having a possible double primary setup for the assault class
I've never played Tarkov so can you explain?
tarkov has a super in depth gun smith, aka customize the gun basically any way you want
like cod mw19, but MUCH more stuff
how come?
it's still ONE gun
and it'd add soooo much personality to each player's gun
unless you are one of those fucks that follows the "meta"
I just base my guns around what looks the coolest
I hate Meta, so im with you
that's the reason for not having it, more meta slavery rather than BFs system
hella bloat and balancing nightmare
I just roll with what gun I like, not giving a shit about the current "meta"
I'm talking more like
different stocks
different handguards
different grips
different sights
Different mags
just a visual gunsmith with like, only two things affecting performance
- Ammunition
- Barrel lenght
nah, extended mags were not a great addition with 2042
the rest would just be visual
then that's not gunsmith 
that's just skins with extra steps in all honesty
totally hear ya. i thought it was gonna be great using any weapon in BF2042, but it turned out that not restricting them led to a meta-class based game where you could combine class perks + weapons and basically be a one-person army, which erodes the team spirit the BF is special for
And honestly when was the case that Battlefield has slide cancelling?, I just played BFV yesterday and sliding isn't as bad as reddit people claiming to be and in that game it has tons of penalties like you can't spam it, can't do a slide cancel and it doesn't increase the speed of your movement
about movement, as long as it doesn't become CoD, I don't care what they do about it
Sliding in BFV also locks you in the position
I just don't want to see those fucking crack kids thinking they are cool for running around spamming slide and jumps
engineer was the "meta" class in 2042
They won't and BFV movement already proved that
not really
Let me guess Assault?
im guessing Support
yes, mckay or falck from support
think it's in 2042. idk cuz i don't do that shit
Called it yeah especially Mackey since his gadget is way too strong and has no zero counter play to it
you can stop a slide early, but it's not slide cancellilng as you think lol
idk how it works
Skip 2042 cuz I didn't like the game after the beta and just stick with BFV
I assumed engineer was "Meta" because it was the most used class
it's not the most used class
it's either assault or support depending on the map
i wouldn't call the engineer "meta" i'd call them essential because the vehicle spam in 2042 is ridiculous
i prefer falck when i do cqc maps or BT
Back then BFV didn't have the "updated anti-cheat"
being able to have something like the best LMG or AR and also heal yourself like a medic can just ends up creating a game where no one really works together (COD ground war mode, for example). But if you want the ability to heal yourself in BF its great to have it restricted to medic class guns to force you to team up with an assault+support player to take on fights
I guess i'm just stupid
i've been trying to play support lately on 64p conquest and the vehcile abuse is just too much
i don't wanna get in a vehicle either. i've been playing vehicles way too much lately. i'm trying to do infantry stuff
i play 128p when i do cq (because when 4 of us are going for zooks, 64p doesn't cut it with the low amount of vehicles in there
)
i don't play 128p because i don't get the framerate i want
keep in mind I'm still a new player, so I don't really know
i will just say tho, if you are on PC, don't get BF4 unless you wish to be cannon fodder 
lockers is wilding (but hella fun for me) and regular conquest has maps that rival 2042 in how bad they are
bf4 servers are run by actual infants
Gonna be honest it's a massive misinformation that's been plaguing around the internet cuz if you look closely at the perks of the Assault class, it's the same perks of the Assault class that was shown in the first playthrough and the 2 primaries that people were freaking out was just a bug and what you should be worried about is the Engineers class can carry 2 launchers which is way too strong but again this just might be the devs letting the playtesters test out all the weapons and gadgets first
they'll kick or ban you over anything
Unless you're an old players and knows standard procedure 
i haven't seen anyone get kicked on NA servers unless it was high ping limits
well, silk road and most launch maps are still ass no matter the skill level 
there's some gems, yes, but most of them are painful
I got kicked out one time for using a stinger against a little bird
🤷♂️
i don't do stinger, i rather use dumbfires on aircraft
There are servers that I played that outrightly bans Active Radars which is a shame since I wanted to equip them in my MAA
well what OG game do you suggest I play?
BFV is a good one
bf1 too i guess if you want snail movement and gunplay that's atrocious, but immersion and atmosphere is cool i guess
i've been on BFV lately, its great
it's just rough to recommend BF4 to newer players who want to play it on PC because they're ruthless there. You need to be pretty confident in movement and aiming (in metro/lockers) or have map konwledge on the other maps to not insta die to vehicles
I've already played 4 and so far it's not too bad
BFV is pretty fun lately yeah
Except those level 500 who never left their planes since years. These guys can rot in hell with Angel's infamous quotes.
unless they're on my team and its one of the pushes where i gotta run across 200m of empty space
in which case i'll give em a pass lmao
real shit
And it feels like nothing works against them. Use AA? They’ll just drop a bomb on you, if it’s the tank, then you’ll also have to deal with people shooting it down. Honestly, just leave the game since you’re gonna spend the entire match watching the spectate screen.
Vehicle players in bf are pretty much what canpers are on cod, change my mind
Yep im talking especially to those who farm with that ass ilya muromets on bf1
that was so mean of DICE to add that in the game and then never nerf it
Honestly the ilya muromets is kinda balanced in BF1, its only really OP when all your AA guns are destroyed
back when i played bf1, it was mostly in operations and it can wreck havoc there, even if people get shot down by Aa, often you can get like 10-15 kills in just one attack run as attacker
Hope battlefield 6 makes me love battlefield again
same here been a while since a battlefield game was my main game
bf5 was fun, but i never wanted to play it every day like i did with bf4
No slide cancelling = no buy
Why do you want another monetization scheme in BF?
2042 has lots of cool gun skins but they are overpriced imo so I never buy them

that requirement is so specific
I know you are joking, but I actually saw this take on Twitter once
I don't care if the game is good or not, if no slide cancelling = no buy 😤
👆
So you've learned that 99% of people complaining about BF V and 2042 have actually zero idea what they're talking about and haven't spent any time with the game
2042 has it's glaring flaws and fuck ups but most people crying about it haven't touched it for more than a few hours back at launch.
and BFV is beyond underrated. I'll die on the hill that it was the best BF to date (mechanically, structurally) and if it had received more expansions it would've gone down as such
Slide canceling is a cancer to FPS

i was actually just joking 😭
people are too stuck up on small things, i just hope the game's foundation is good so even if some mechanics are dogshit, they have an easier time not wasting time on fixing the foundaiton like bf2042 and instead focus on balancing and new updates
Just make a core bf experience like BF3/4.
we need new experiences, old bfs were fun but its time to move on lol
we're never ever getting the same "wow factor" as the first time you played rush on damavan peak, or fighting in the tunnels of metro
DICE releases game with a core experience similar to a game from 2013:
You’re the reason why battlefield is where it is today
games and mechanics evolve over time as tech gets better
along with players being better
are you a rage baiter 😭
lol
tell me before i waste my time
wtf these lazy bums can't do anything other than rerelease what they've already done
silly little me evolving with the times rather than being an emotional manlet stuck in 2013
I would rather a remastered BF3/4 over a turd like 2042
how daring and brave of you
i would rather them risk a game for a new experience than remastering bf3/4
which they're not, ofc they're playing a safe hand
bf6 is gonna be bf3/4-inspired thats no doubt
i guarantee a faithful remaster of bf3 would get more complaints than praise 
You do realise traditionally how difficult it is to use a slide offensively considering how awkward it is right.
"why cant i do this, it was possible in 2042" YOU WANTED BF3 YOU GET BF3
watched some unmodded recent gameplay of 1942 today. These boomers would combust if they saw how it was being played
aka not tactical and slow
Isn’t that what people want? 😭
Dude it's like my point of reference being 2014 where players played bf3 fast.
bc2's non diagonal sprinting also messed me up everytime i played it 😂
People play games fast
Battlefield has always given you the option of slower or faster pacing of gameplay styles.
nah playing fast isn't CORE
thats what he said tho
I play mechwarrior fast within reason. A game with giant stomping mechs.
being the equivalent of a keyboard turner in an MMO is how you're supposed to play BF
remember that ea/dice are mostly making games for profit, sure there is a market for slower fps games but there's an exponentially bigger market for faster paced games out there, they're not stoopid, they've done their research
games aren't designed from "ah i had this dream" type shit
half of what these core BF vets say is made up fantasies from random dreams they have
I mean DICE can’t even make a finished product anymore
i fucking wish bf was a slow paced game, but its not, i just adapt to the game i play thats all
i got a whole lotta slow paced games in my life now too so idrc
yeah we know. that's their own fault and not the fault of the players 
People be like boo hoo slide when people jump around corners and during fights. 
Like dude
art museums don't create art, the artists do
if bf was made 100% from the community's saying, it would be dogshit, like the reddit 1 pixel thing 
if they took 10% of what this community says it would be dogshit
let's be real
and thankfully, they don't
I’m okay with sliding but slide canceling cannot be in the game at ALL
When I was giving Alex feedback is actually really difficult trying to think of ways to balance an entire roster of weapons.
And make it interesting.
im glad they dont
thats what xdefiant did
cater to everyone and you cater to no one
i love how slide cancelling, which in literal terms means ending a slide early has evolved into CoDs slide cancelling that resets tac sprint stamina and other stuff
I can't say i care about slide cancelling.
All the games have methods to how they play.
I think right now I'm caring about a million other things 😂
- Why is this game so slow
- Why am I dying in a single frame
- Why AEK/AN are still broken
why are my bullets only registering 60% of the time
what's all this visual recoil and suppression affecting my bullet spread
nah nah brotha, I want a broken an94 again
why is mantling the jankiest thing ever lmao
I feel like the an94 on 2042 is a fraction of what it was in bf3.
And its still a really good gun.
- Why is this game so clunky
- Why is everything so fucking blue
- Why is everything blurry
- Where is my DLSS/FSR
- Why are my bullets not hitting when I'm shooting dead center
- Why is there a little delay between kill and the UI kill confirmed thing
- Why do I need a browser to log into multiplayer
- Why is my Battlelog plugin not working
it is cuz burst fire in 2042 is broken and jank
oh, aek ini bf4 was busted
m16a3 in bf3 was the big bad op gun
Is it just not consistent?
- Why is the UI so confusing (it is, for people who've never touched BF3)
- Why are some guns locked in different factions?
My only issue with BFV are the vehicles especially that they are slow and unresponsive plus the random recoil pattern, also the lack of content too
why did I die 10 feet behind this corner for the 8th time this match
Honestly why not? Modern fps players are so accustomed to automatic weapons any burst or semi fire is overlooked anyways.
Oh yeah if there's one thing about bf3 I did not realise is that the servers were on 10 Hz.
Release a broken AN or another burst fire weapon that kills in a single frame lol
Dies in THE FINALS
When the standard is 30 to 60 nowadays.
yup, that shit is PAINNNN
shoo self promoter
Way better than BF2042
i reported the stream 🙂
flashbacks to BF V where I'd get accused of running a macro cuz I could spam the semi auto rifles so fast
don’t care
I don't meant to rebut and say omg bf3 wasn't perfect but fuck me we didn't realise how bad that was back then.
me neither
like nah dudes, my finger just really likes thess guns
2042's not great, but those blue tinted glasses (get it?
) need to come off
good one lmao
anybody playing?
yeah im playing rn, wanna duo?

I dunno about Finals players but no broken gun can make modern CoD/BF players play with semi autos or burst weapons
Goblin is broken af in Black Ops 6, it's a semi auto AR, no one uses it
they made it so almost every gun type is good if you know how to use it, semi auto weapons, even weapons with 3 bullets 😂 i like their balancing style
even a bow
If you had the option, would you pick BF3 or 2042?
lmao
destiny 3: i
huh
I would say but it will block my messages
what I am about say will have People label me as something that I am not
• They accidentally revert the patch for USAS-12 Frag Rounds and the Famas
anyone who complains about that stuff is exactly what they deserve to be labeled as
I would like to experience bf3 and all its dlc again but asides from that 2042 does have a few things going for it.
So just 2042.
the current bf3 no, but if u bring me back to release bf3 yes
2042 isn't exactly a high bar.
BF3 without me being a senior in HS w/o a care in the fucking world smoking fat bowls with my friends prior to logging on...
ya it doesn't hit the same
and feels like an old game
going back to bf3 is like opening an old minecraft world
at first ur like wow all the memories are coming back
and then ur like huh, cool but time to move on
You remember why you stopped playing.
And it'll be the same with 2042
in all honesty, present day bf3 or 2042, 2042 imho
movement isn't as jank
45Hz > 10Hz
crossplay with the homies
more QoL features over bf3
gunplay, even tho 2042's sucks, is better than being suppressed 24/7 and having bullets bend 45degrees
The only game I never truly hated was bf5.
yeah, and if u didn't and still are playing bf3 then you wouldn't be saying anything in the first place here 😂
I really got burned out due to the drama.
BF3, just give me that map designer back
Way weren't you in competitive scene 😂
dude was cooking
Yep.
Drama
It's all fucking drama.
It's a bunch of fucking IDIOTS
It is not a complaint, it is an observation of pass failure that I have seen
Damn idk what happened cuz I left after 2022 but it just died out
the most insufferable kind of people with egos and bullshit.
DEI had nothing to do with battlefield downfall
Dang 😭 who were the people managing it? Which country?
Dei has nothing to do with battlefield.
i'm assuming console comp @covert nest ?
Yeah
thats why we never met 😠
i've heard stories (not about comp) but about the stream snipers during that era
I have one clip from comp
like just bfv era was bad in general
i only played in the SEA region tho so if ur american then cant
We won the second round so the third round was just bullying them.
did u oull this out of our dms lmao
oh XD cuz its also there
I never mentioned BF2042, but there was a push, how do you think we ended up with those terrible win quotes
Ancient backed up files.
dayum LOL
Do you realize that 2042 was supposed to be an BR?
work from home and a giant crunch to push the game out leading to many aspects of the game being afterthoughts, such as certain audio design
how is that DEI
that's just cringe artistical choices
i played for BFI and our team was so fun to play with, we became almost irl friends except covid was between us :/ but lowkey the best time in bfv ive had
I remember a comment from someone who worked on the engine
"Working from home was cancer because of the small delay editing the code"
hero shooter has almost nothing to do with dei, that's just poor design choices
and there will be some diversity in a game with multiple people cmon, its normal lmao
He’s rage baiting don’t worry
I even met up with the dude in amsterdam!
and I say that as being a WFH supporter in general
some fields, it just doesn't work well
ur telling me transgender people aren't allowed in gaming at all 💀
i'm simply explaining to them 
yikess, must be on those screen shared systems that sucks
As someone who had to study from home it really helped keep me cool.
Well not to mention majority of developers BF2042 were new people
But some of the more maticilous tasks would be pain.
We already know this ur point is?
we don't know, they just keep swapping reasons for 2042 failing (which most of us know already)
You know I came here to see if anyone was in agreeance to a wake island remaster on the new battlefield but yall talkin some wierd stuff
please no
nah
pass on that
gimme some new maps that are worthy of remastery 10 years from now
give us all new base maps and when the time comes to remaster maps, give us some that haven't been remastered before
But either way this is my perspective and it my prediction right now Battlefield 6 might be good, but the campaign story will suffer the worst from it, but will see
do some maps that haven't been remastered (museum from hardline)
dust bowl would work in bf6 ig
we care about campaign stories that haven't been good since BC2
ehhhh
seems like we have very different hardline experience lmao
my fav maps were downtown, dust bowl and riptide thats all i played
Wake island needs a remake than a remaster anyways, needs to be updated to current times
2042 failed because of poor leadership decisions, not enough development time, pivoted to older gen consoles, the devs didn’t know jack shit about the frostbite engine, DICE ignoring our feedback. Beta was an absolute mess, Launch was just a PTSD nightmare.
I miss that map
i wouldnt say they "ignored" our feedback
they had a shit game, and devs didnt know how to make it better cuz they didnt know how to work with the engine
they took a year+ to fix the game and then they balanced and updated as much as they could
museum, train dodge, pacific highway are the 🐐's
honestly they made a lot more in the game than expected. they promised 4 season and we're at like s7 thats great
ooh how about hollywood heights
But it's like that with every battlefield, battlefield 2: shit the first years, then fixed bam loved by everyone
Battlefield 3: shit, fixed and loved
Battlefield 4: shit fixed loved, same thing every battlefield
thats how it goes with big games my guy
not bad, but museum is the better no vehicles map
@mossy marten gotta have vehicles map, conquest all day er day
not saying this is good
remaster the BF3 CQC maps
i do like infantry only maps at times for farming, yes
Still the worst mainline game in the franchise, I hope BF6 is NOTHING like this.
well yeah, it's BF afterall
that's why pacific highway and train dodge are great vehicle and infy maps
i hope they remaster 2042 one day
Yeah but what was annoying about it was the BF community having to play defensive and convincing others that it will get better, that shouldn’t be an obligation for the community to have to do with every terrible launch day, and is the reason BF1 was the most successful
Give us Spearhead and Exposure in BF6
plz no, no exposure
@mossy marten I agree
Nah exposure is a unique map, bring it
there's another issue, I hope BF6 takes longer to die
Damavand Peak and Ziba Tower 🥰
