#battlefield-labs-discussion

1 messages · Page 53 of 1

feral garden
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So a combo of not a lot of people testing yet, paired with people not wanting to be banned from testing (as the first 2 leaker were)

tepid plinth
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And those people are banned now so

amber sage
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No I am not a camper, but i don’t want cod like movement. 😀🙏

tepid plinth
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To the three people who published leaks and sacrificed their playtesting opportunity for us..

o7

nimble bridge
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👆

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Next BF needs red dot customization, I'm tired of not being able to see red dot in desert maps glorp

tepid plinth
#

Saw some people on Reddit asking where their vids are lmao

tepid plinth
#

Access to playtests

rugged seal
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Their weekly allowance 😔

tepid plinth
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And a fine of £1 million

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Surprised there wasn’t a blog though, guess they’ll be happening with larger gaps between

nimble bridge
sweet flume
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Imagine being banned before release... that's some S tier millennial tom foolery

tepid plinth
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Their choice

deep epoch
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The map looks mid

tall urchin
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That doesn't sound like what I want.

tepid plinth
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Neither

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Just want battlefield. Nice inbetween

fleet robin
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looks like they forced everyone to use controller

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arma exists btw

cerulean owl
fleet robin
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i doubt they'll be able to get in a second time, it's hard enough to be selected once

cerulean owl
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makes sense but i saw people mentioning million dollar lawsuits like thats so funny, i live in some random village in Bulgaria, i would love a suit man comes visit the village sometimes asking for court appearance to some rural gamer

versed token
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You'll just get an email

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Potentially even a letter sent to you

fleet robin
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polite email saying you're never playtesting again lmao

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so worth it

cerulean owl
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its that email Todd Howard sent to those Fallout 76 players who hacked the game

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probably

stiff root
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Seeing the short gameplay from the battlefield labs trailer looks so interesting, hope it comes out better than BF2042

silk jackal
unkempt glade
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yeah what it has to beat is experience from games like BF1 BF4 and 3

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it still amazes me how bf1 looks so good and runs so well

gilded smelt
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m119? m777? D20? D30 for BF6?
all with heat, smoke, frag and illumination shells? imagine 105mm smoke and illum rounds landing FFE in the dark. OpenEye the entire gaming community would be speechless watching a fireworks display like that.
firing a shell, waiting in anticipation with your radio on whether or not your first shell landed anywhere near your target, adjusting based on the forward observer's or drone's observations, hearing that your shell hit a tank and knocked out it's tracks through your radio is exhilarating, the exhilaration only increases as you load in another shell knowing the artillery piece is still set on it's last firing position and the next shell your loading is bound to hit that poor tracked tank again. 🙂
If worried about it being overpowered, these are super easily countered as they are unarmored field infantry pieces vulnerable to, well, everything.
might want some camoflauge netting as a seperate entity.

tepid plinth
gilded smelt
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mortars take longer to land, have to be fired at higher than a 45* angle

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also noone said that the entire game should revolve around one aspect

tepid plinth
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Saying the inverse, it’s hard to have that sort of teammate interaction and mortar behaviour with the game as it is now

gilded smelt
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the devs said they are open minded to new ideas and expanding upon the game

nimble bridge
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Mortars shouldn't exist tbh

gilded smelt
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did mortars hurt you?

nimble bridge
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Yes

gilded smelt
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it's okay buddy hopefully you will one day be able to counter battery a pathetic 81mm mortar crew with a 105mm artillery shell

tepid plinth
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They weren’t the most fun to deal with

nimble bridge
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If mortars are in then I want Mackay's grappling hook 🤣

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Mortar spammers were firing them at chokepoints in BF1, making it impossible for infantry to progress

gilded smelt
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must have been a rare strat i feel

nimble bridge
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Grappling hook breaks map design which would allow me to counter mortar spammers

nimble bridge
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Uninstalled the game afterwards

tepid plinth
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Just having the map is good enough

gilded smelt
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Indirect fire can be made too easy in BF6, and it's shouldn't be, it should require good communcation and forward observation

tepid plinth
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If it requires comms and range finding, nobody will ever use it

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Which maybe isn’t the worst thing

gilded smelt
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not everyone is a dumby

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I know that only certain types of the crowd would be using them yeah

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but If everyone saw a smoke and illumination shell barrage at dark, that would blow up the scene

tepid plinth
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Would definitely look pretty

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They could go for a compromise and have squad pings appear on the mortar map, allowing for communication based mortars but allowing them to match the game’s pacing

tall urchin
half halo
tepid plinth
shrewd merlin
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Is battlefield 6 playtest part 2 up rn?

half halo
half halo
shrewd merlin
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I signed up I'm pretty sure and got an email from them

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But I didn't see a download link or anything for it

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I twas just a bunch of forms and documents about NDA and rules and stuff

tepid plinth
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Well it’ll say in the email what to do

shrewd merlin
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Uh

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I might have deleted it

gilded smelt
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how can I contact the BF6 devs with the m119 and D20 ideas?

tepid plinth
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I really want to join in the movement related conversations on Reddit but I know any slight deviation from ‘slide bad’ will get my trodden on

tepid plinth
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Chance they’ve already seen your posts

mossy marten
tepid plinth
#

I could talk for an hour about movement and why it exits + the various versions of it, but bf1 not having much but selling very well means they’ll never listen to it

mossy marten
tepid plinth
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It’s just people saying they don’t want cod like sweat fests

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I feel like the only one who genuinely enjoys the challenge of seeing someone else use a slide bhop and I need to use slightly more aim and strategy to beat them

mossy marten
tepid plinth
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And like, the 2042 bhop is a linear, one directional boost of speed that exposes them as much as it helps them, it’s the best balance we’ve had in movement thus far in my opinion, but people just hate it ‘cause it looks silly and unrealistic’

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I’m also glad I’ve played enough shooter franchises and genres to be able to enjoy both sides

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I just feel like battlefield needs at least some element of movement to keep it fun

half halo
tepid plinth
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What was it
I’m sure it was perfectly reasonable

half halo
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Mostly argueing that if the mechanic exists and your aren't able to capitalize on it and whine about others who use it, well that's a you problem, not the game's problem

tepid plinth
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Yeah that approach tends to flop hard on reddit. 50 50 chance to get majorly upvotes or majorly downvoted

half halo
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Guess it was the latter this Time 🤣

tepid plinth
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Audiences tend to fight themselves in the comments anyway

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Even approaching it objectively isn’t enough

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Does make me fear for the next game

ruby merlin
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Also they complain about dumb things lol

tepid plinth
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Slightly

ruby merlin
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Like sliding and combat dive

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Dive has been in battlefield 2

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And sliding since like 1

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Its minimal

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And why does it matter

tepid plinth
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Strafing - which has been in every game

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Oh and my favourite, complaining about the recoil being low on weapons because the person playing is controlling it

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Actually amazes me when people say recoil looks low

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use some common sense

twin fractal
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I'm surprised DICE hasn't put out a new blog post

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Guess there's no point since everyone's going to discuss the leaks instead

mossy marten
# ruby merlin And why does it matter

don't forget the bf3/4/v jump into a "slide" crouch thing
ice sliding or zou zou or whatever it's called OMEGALUL
bf3/4/hardline air strafes

but people want static, slow bf1 movement of all things CursedFacePalm

ruby merlin
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EXACTLY

mossy marten
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like, bf1 movement is just boring af
doesn't help that the gunplay is also atrocious

nimble bridge
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I love getting farmed by tanks, helis and jets because I can't move 🥰

mossy marten
rugged seal
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I love when people feel the need to get out when they can just switch to the gunner seat

tepid plinth
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Supression looks to be that solution for the most part

tall urchin
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It is hilarious when you're grapple hopping max speed and stop on a dime though, catches so many people off.

radiant heath
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My big issue with them adding movement mechanics that allow you to move really fast is that the current trend is to crank aim assist to compensate lol

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I'd much rather play a game without bhopping and some gentle ADS time or accuracy related penalties to jumping and sliding than one where I can move all over the place and still get aimbotted by 75% of the playerbase

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Ideally they figure out how to balance both and we get a game with higher movement AND aim skill ceilings

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But seems like a lot of the playerbase doesn't actually want both

tepid plinth
mossy marten
tepid plinth
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I can tell exactly what will happen

radiant heath
radiant heath
nimble bridge
gilded smelt
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theyre not gonna do that to us right

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right

glad trench
nimble bridge
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I want recoil and spread in next BF

pallid coral
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Should the next battlefield have recoil

glad trench
#

exclusively filled with the people on your team that go 5-18 every match with 1 obj capture at most but then have the audacity to complain about sliding existing in the game

gilded smelt
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a necessary amount

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obvisouly lmao

nimble bridge
mossy marten
mossy marten
nimble bridge
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It did

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Spread to recoil conversion assured that

glad trench
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no need for cranked spread when base levels of recoil exist

gilded smelt
#

fr

glad trench
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and BFV had a good amount of recoil but it was very controllable once you got a feel for whatever gun you were using

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loved the semi autos rifles in it, felt great getting them up to their max fire rate while controlling them

gilded smelt
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it would turn more people off having hitmarkers, the old +100 points you got a kill, having no recoil just random spread

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all that shit is unnecessary nowadays

nimble bridge
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I want burst fire weapons to work in next game 🤣

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AN94 is unusable

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In 2042

mossy marten
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Spread = recoil is just bad gunplay design since it essentially randomizes your point of aim, which is not skillful or a skillgap in any way really

nimble bridge
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Honestly BFV does a much better job at limiting engagement distances than any other BF though

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Every engagement is in like 10-30 meters in it

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Due to recoil and damage falloff

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Damage falloff seems to be good in the next game too

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Weapons quickly drop to 5-6 BTK ranges

mossy marten
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Give or take some meters

nimble bridge
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I bet next game will feel like BFV in a BF3/4 coat of paint due to BFV movement and BFV engagement distances

mossy marten
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I just hope they don't do the spread = recoil 🐂💩
Give me relatively centered reticle and not bf1 spread

nimble bridge
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2042 spread is fine imo

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Base gun spread at the least

tepid plinth
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if spread is a thing (which I am fine with), it needs to be based around screen centre for consistency

nimble bridge
#

Might be more aggressive though

mossy marten
#

2042 bursting feels awful
Hardline did it best imho for gunplay for full auto

nimble bridge
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I think it's fine because you can't reset spread instantly

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It takes like a second for it to reset instead of milisecond

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Which adds up to slow TTK

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I generally prefer slow TTK games

mossy marten
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Yeah, and that's why it feels bad OMEGALUL

nimble bridge
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I dunno man someone microbursting defeats the whole purpose of spread

feral garden
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Spread only needs to be a mechanic that kicks in on full auto fire. I dont know why people are against skillful micro bursting

ruby merlin
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Clearly they haven't played battlefield 4 lol

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Micro bursting is so easy lol

feral garden
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All spread is mean to do is punish you for full auto, and make sure combat range is kept in check

ruby merlin
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Yeah which is good

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2042 should of taken notes lol

mossy marten
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But i should be able to full auto within 20m straight up without bullets going 45degrees to the side

feral garden
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Its kinda wild, cos the bullet based weapons on vehicles in 2042 work best when burst fired, so its not like this concept is lost on them.

Take the UH60 minis for example, you can burst fire then and they are incredibly accurate, but if you hold the trigger you gain a lot of spread/projectile deviation.

nimble bridge
feral garden
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Its easy for someone who practices

nimble bridge
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If you can bypass spread and engagement distances so easily then what's the point?

ruby merlin
mossy marten
nimble bridge
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Spread reset time being longer like 2042

ruby merlin
feral garden
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No n00b is going to learn how to effectively micro burst fast. Its the same concept as learning to use movement and map knowledge to your advantage

nimble bridge
feral garden
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Not true at all

tepid plinth
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Honestly I don't even think bursting needs to be hard. Reduced effective ROF over distance allows for hits but for less damage, with full auto having a chance to do more but with more risk, that simple dyamic is good enough

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like, I don't consider bursting as a major skill, but as a means to manage engagement distances solely

feral garden
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You cant learn how to mechanically do "Effective in combat" micro bursting from a YT video. It can only teach you the idea.

nimble bridge
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''How to break spread in BF6!?!?'' by XxX_Sweatlord_420_XxX, 12,646,638 views

feral garden
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Wild that someone who wants there to be more movement control and ability, doesnt want the same for gunplay TBH

nimble bridge
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Microbursting is so easy once you get used to it, that's why it's an issue

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2042 system is fine, you can't microburst, that's how it limits engagement distances better

feral garden
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Yes, but why is that a problem?

nimble bridge
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If you can't limit engagement distances then what's the purpose of spread? Just remove it at that point

feral garden
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"When you learn a thing, you can be good at said thing. this is not OK." Essentially this argument against

nimble bridge
#

We aren't living in 2014 anymore, newcomers will figure out how to microburst from youtubers instantly

feral garden
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Thats why gunplay is not JUST controlled or balanced by spread. Its also balanced by things like bullet damage min/max, map design, ADS/hipfire penalties, sprint penalties to accuracy, ETC.

nimble bridge
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Well I'm glad they are taking notes from BFV's damage falloff handbook

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Even if spread is bypassable with microbursting damage falloff will assure players can survive from single frame deaths

feral garden
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I can visualize a nice system where micro bursting/bursting is encouraged. Where it is effective to burst, but not overly OP due to first shot recoil, then recoil on subsequent shots.

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Then spread balances engagement when a player full auto fires

Then min/max bullet damage, in combination with both of these things balances engagement ranges.

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So TLDR, recoil balances bursting, Spread balances auto fire.

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They can have aggressive first shot recoil, which is counter-able (to a degree) like it was in BF4.

glad trench
feral garden
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For good players, yes. But I dont see why anyone would have issue with learnable mechanics.

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50% of players will still just panic fire at everything

radiant heath
glad trench
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I personally can't stand spread and see it as stupidly lazy outside of certain weapons, like you mentioned mini guns.

Much rather see aggressive damage falloffs and recoil than spread

feral garden
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Spread makes perfect sense as a balancing factor in a video game.

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Its just ass in the last few games

rotund pier
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Hype kinda being ruined ngl

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Saw an assault with two main weapons

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They are turning this into cod

mossy marten
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where did you get two primaries from

glad trench
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there looks like an assault perk that allows two primaries

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which hardly makes it "cod" like

mossy marten
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the assault class perks do not give two primaries OMEGALUL

gilded smelt
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whatever

rotund pier
glad trench
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and other games had it prior to CoD

gilded smelt
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COD is best defined by small maps, tight cqb, and unlockable weapons and skins

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no vehicles

glad trench
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it is not out of the realm for the frontlines, assault class to carry two primaries

rotund pier
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Idk man I hate that

glad trench
rotund pier
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That and the lack of class restricted loadouts

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Now there’s going to be a class running around with both a sniper and an assault rifle so you can’t do shit against them at any distance

gilded smelt
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artillery, mortars, tanks

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smokes

feral garden
#

This guy is talking about a bug that let a player change loadout in round...and now all of the dumb people on reddit are saying they have perks to allow 2 primaries.

gilded smelt
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like bruh you say this isnt cod but you approach everything with a cod mindset

mossy marten
#

mortar strike, yes (cringe as it is)
drone strike, yes (cringe as it is)

gilded smelt
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mortars and artillery usually have smoke rounds

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smoke rounds are best for supporting infantry in such scenarios

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think outside the box cod players

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battlefield players act so high and mighty when comparing themelves to cod players lmaooo

glad trench
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I like in 2042 people actually playing aggro, flanking recons

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go much harder on the class-weapon perks if needed

covert nest
#

Would rather keep weapons locked with some open ended like smgs and carbines from previous games.

gilded smelt
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oh god again with the weapon unlocksystem

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how cliche can you get

feral garden
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It looked like a bug to me TBH. I wouldnt read too much into it for now

covert nest
#

I dunno. I just want to shoot people with some sense of consistent identity.

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That sounds really bad

gilded smelt
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there are ways to keep people playing other than forcing them into the same scenarios over again until they are sick of it

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the true way to keep people playing is offering them new ways of playing

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or let them find new ways

covert nest
#

You can balance classes meaningfully with locked weapons and prevent them from over performing.

Not all weapons needs to be locked, like smgs.

gilded smelt
#

it took me 3000 hours of squad before I figured out the anti tank cannon also perfectly well functions as a light long range artillery piece

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mean while yall are talking about which smg or which rifle should be unlockable at first class

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there is more to battlefield than 5.56 and 7.62

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Grad? AA? what kind of REAL FUCKING WEAPON SYSTEMS will be made available?

radiant heath
#

In battlefield I think it helps make engagement distances fit the game and weaponry

gilded smelt
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Why aren't battlefield players talking about shit like this ^

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but at the same time battlefield is sooo much different from COD right?

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it's not

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your still running around farming headshots through a few chokepoints until you get your new shiny skin for your sniper rifle or whatever

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this new destructible environment engine has an incredible amount of potential that all of you normies are taking for granted. mean while us squad and arma players are watching the BF6 engine and graphics in absolute envy. we need that shit more than you do.

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Arma 3 servers are all PVE, The squad devs are treating their player base like they are idiots, and lie through their teeth about how "busy" they are fleshing out their half-assed game. We are ready to be assimilated into the battlefield player base if BF6 doesn't turn out to be entirely cliche.

nimble bridge
#

L1+R1 ultimates and 8 passives per class is okay but god forbid if we had specialists with 1 gadget and 1 passive leo

mossy marten
half halo
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Wow, so toxic entitled milsimers are infiltrating this discord as well?

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How obnoxious can one be lmfaooo

gilded smelt
#

L rage bait

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Why even call it battlefield then?

gilded smelt
#

battlefield my ass

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my ass 🤣

mossy marten
gilded smelt
#

you have got it cooked up in your mind a narrative

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but liek i said this whole destructble environment thing is gonna get wasted on you normies

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why would you need destructible environments in an arcade shooter where everyone in it despises "realism"

nimble bridge
#

Ngl I don't care about destruction, I want good maps

gilded smelt
#

see

heady thorn
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because destruction is cool 😎

nimble bridge
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Destruction, levolution etc. are marketing imo, levolution makes the maps worse 90% of the time

gilded smelt
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not as cool as firing a 105mm light gun, but that's only for games like arma and squad right?

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so cool to throw a grenade into a building and watch it all crumble as if it was made of paper mache

covert nest
#

Torbis!

heady thorn
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No destruction is cooler in my personal opinion 😄 But thats me!

heady thorn
gilded smelt
#

without having to call in real artillery

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fired by a real person

covert nest
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Destruction is fun but it needs to be balanced.

mossy marten
heady thorn
#

BF4 had the HIMARS which was at times, extremely annoying

mossy marten
covert nest
#

I actually liked how bf5 handled destruction.

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But that's because it worked with fortifications.

nimble bridge
#

True

gilded smelt
covert nest
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You could rebuild houses that were pretty much gone.

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So it allowed the destruction to be liberal.

nimble bridge
#

Nah, only objective areas tbh

heady thorn
nimble bridge
#

Example you can turn Narvik's houses into flatlands but you can't reinforce houses again

covert nest
#

There was always one teammate that did it.

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Those buildings at the up hill at A can be repaired to a degree.

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Across from the bridge.

glad trench
gilded smelt
#

thats what squad is

heady thorn
glad trench
glad trench
gilded smelt
#

buildable emplacements? heresy

glad trench
#

Both games can have sandbox, combined arms gameplay while one has arcade shooter movement/gunplay and balance while the other has milsim movement/gunplay and balance

covert nest
#

Battlefield has always been super arcadic.

gilded smelt
#

meh

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before yes

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doesnt have to be

covert nest
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It's where the money comes from.

glad trench
#

Doesn’t have to be but it should be

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Y’all have arma, squad, HLL to RP in

mossy marten
#

don't make a game into something that's it not meant to be

glad trench
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Or go join some milsim airsoft community

gilded smelt
#

nah thats gay

covert nest
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Ah right so you're that kind of person.

gilded smelt
#

Ill keep firing artillery in squad

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Ive got anti tank, frag and smoke rounds

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76mm

covert nest
#

Oh shit pizza you know Akwa?

mossy marten
honest cliff
#

Guys hes ragebaiting

mossy marten
#

i know a lot of the BF CCs

honest cliff
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Dont fall for this goof

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@covert nest YOOOO

mossy marten
covert nest
#

I've known him since the xbox era. It's nice to know how people are coming along.

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Hey!

half halo
honest cliff
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Just ignore the guy, he's got nothing to listen to

covert nest
#

I got some mechwarrior to play

mossy marten
covert nest
mossy marten
#

TeaManuel, Cyanide, etc

covert nest
#

Got the little speedster.

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Fun fact. There was ONE time I heard akwa yell in VC.

honest cliff
covert nest
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But it towards some drop kick.

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Yes!

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Those mechs with those legs are known as chicken leg mechs!

slender ocean
#

balck

honest cliff
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Who is this akwa person

mossy marten
covert nest
#

Same with Cy and that.

mossy marten
covert nest
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hahaha

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It feels weird

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I've known him for 5 years now.

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He's good people. I forget sometimes we were part of a clan.

mossy marten
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He's really chill, just a shame that his partner application was denied 3 or 4 times SadHampter

covert nest
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Yep.

tepid plinth
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Wish I’d watch them more

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I wanna support them, but I just never watch streams or videos of battlefield unless it’s to study how they play

mossy marten
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i chill in there with them and shoot the shit TrashPandaParty
or i party up with them as well

winter viper
#

@covert nest Akwa is TeamZook with Pizza and I

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Of course we know him lol

deep mica
#

i feel like i ve gone back to 2009 with all that 144p video

half halo
mossy marten
covert nest
#

Please no more BLAND military clones

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I swear it's only better nowadays because everyone is actualyl trying to make something visually distinct.

nimble bridge
#

Please clown outfits 🤡

mint cobalt
#

I’m actually curious, did people like the soldier customization in BFV

glad trench
#

Ya, could’ve been fleshed out more with more iconic WW2 gear if they supported it through the eastern and western fronts

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I liked the system of combining different pieces together.

The elites were w/e, I didn’t care for them nor did they bother me

mossy marten
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As long as they stay relatively grounded in the skins and not go crazier than early 2042 skins, cool.
just don't do crazy wild skins like CoD has CatStare

static canopy
#

Just saw assault with a perk that lets him have two AR!

Are we building a call of duty here?

More and more leaks coming out
Just is turning into wanna be cod and 2042 sequal

pulsar shard
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Yes hank its been like this since BFV

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its only gonna get worse as the time passes

static canopy
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Bfv is where shitstsrted going down

pulsar shard
#

yea

covert nest
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Bf5 cod like?

mossy marten
#

people basing stuff off a 144p clip when assault class perks were leaked 2 weeks ago 😭

covert nest
#

We would've known more perks were released.

mossy marten
#

let's just wait and see until we get more leaks and/or they announce stuff

static canopy
#

You know they have perfectly made blueprints to copy and they are gonna insert their one brain cell ideas every single time

That people are gonna hate

mossy marten
#

again, let's wait for more information
someone who uploaded a clip that is barely viewable is not enought info OMEGALUL

static canopy
#

If this turns into another cod i would love to see EA go down just like ubisoft ruined ac

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Let the Chinese make a better game lmfao

mossy marten
#

me playing AC:Shadows right now: CatStare

static canopy
#

And they are

covert nest
#

Delta force lol

#

Yeah dude that's doing better

glad trench
glad trench
mossy marten
#

those are teetering on the line

glad trench
glad trench
pulsar shard
mossy marten
#

embeb fail, i know

#

it's like everybody forgets CoD didn't invent sliding in FPS games OMEGALUL

glad trench
#

And apparently sliding is only a COD thing, not an arcade shooter thing

pulsar shard
#

Yes slide is a titan fall mechanic

#

but i said cod because its now a trend to have it

mossy marten
#

not including exploits
there are still ways to have crazy movement in BF4 lol

glad trench
#

BF has always followed arcade shooter market trends in regards to movement/gunplay

#

COD had sprinting before BF added it in BF2, is that chasing a trend?

glad trench
mossy marten
pulsar shard
#

yes those games had stamina bar

#

with the sprint

glad trench
#

definently don't remember "vets" complaining nonstop about how BF 3/4 were too much like COD back in the day either

pulsar shard
#

nothing wrong with adding sprinting because every game should have it

#

BF4 and bf3 is okay

#

its only the people on PC who made it look like cod

mossy marten
pulsar shard
#

how exactly

#

they just took out the stamina

mossy marten
pulsar shard
#

they had already sprint

mossy marten
#

🤷‍♂️

glad trench
#

1942 and vietnam didn't have a sprint

mossy marten
#

having a slide doesn't make it a CoD wannabe

glad trench
#

1942 had a jetpack tho KEKSoldier

pulsar shard
#

yea because they were ww2 and vietnam game

#

and very old games

glad trench
#

TDIL soldiers couldn't run in the 40s through the 70s

#

So you're arguing gameplay mechanics evolve with improvement in video game technology

#

Like how better collision detection and hitboxes have enabled the use of sliding

pulsar shard
#

you cant compare the most basic mechanic that has been around since game exists

#

to a mechanic like slide

#

slide is not a must have

#

sprint is

glad trench
#

sprinting wasn't around for a long time in shooters

#

too taxing for rendering engines

pulsar shard
#

sliding is only making your character look goofy

glad trench
#

look goofy to enable better gameplay

pulsar shard
#

so game without it isn't not better?

mossy marten
pulsar shard
#

is making soldiers run with skate rollers better gameplay

glad trench
#

a modern arcade shooter with no slide dies quick

mossy marten
#

yes

pulsar shard
#

BF3 is millions times better without slide

glad trench
#

people have felt how good it feels to play with a slide, the cat isn't going back in the bag

pulsar shard
#

Okay

glad trench
#

I'd argue BF3 with a slide would feel great

pulsar shard
#

Warhammer games

#

space marine 1

#

pvp

mossy marten
pulsar shard
#

no slide

#

space marine 2 pvp

glad trench
#

what part of arcade shooter and genres do you not understand

pulsar shard
#

same engine same mechanics improved animations

#

still sold 25 mil copies

glad trench
#

Marvel Rivals doesn't have a slide, maybe certain characters do

pulsar shard
#

its an arcade shooter

glad trench
#

because it's a different genre of shooter

pulsar shard
#

so without slide you still have a great game

#

its still an arcade fps shooter like halo

glad trench
#

Halo is much more on the arena shooter side of the venn diagram

pulsar shard
#

slide doesn't make any much difference

glad trench
pulsar shard
#

I think BFV is a great game

glad trench
#

if it doesn't make a difference

pulsar shard
#

even without slide

glad trench
#

and it's better with a slide

pulsar shard
#

because it doesn't fit battlefield

#

if you could use it on ledges

#

then yes

#

but straight surface while spamming it looks goofy

glad trench
#

neither did sprint for ~4 years of the franchise's lifespan

#

then they added it

#

mantling wasn't in the game for over a decade

#

take that out people would say "this feels like shit"

pulsar shard
#

sprint was there but it wasn't called sprint back then

#

it had stamina

#

and the speed was slow

mossy marten
#

ok, still a thing that lets you move faster, that's still a sprint in simple terminology...

pulsar shard
#

then they added the animation for the sprint and increased the speed

#

yeaa but people can still live without slide

#

its not like it will make any difference

#

sprint is a must in every game

glad trench
#

Does it hurt being you? Continuously tripping over your own logic

pulsar shard
#

like it said it looks goofy and my response was to @static canopy

mossy marten
#

and people can live without a lot of things in BF, let's go back to BF1942 gameplay CursedCat
it's a slide, it's not like your gonna be flying on walls and shit like it's titanfall OMEGALUL

pulsar shard
#

you trying to force me your logic down my throat

#

like your opinion is right or wrong

glad trench
#

no, I want you to follow your own logic

pulsar shard
#

neither is right or wrong

#

my logic is this mechanic leans more into a movement shooter rather than battlefield

glad trench
#

Sprint is a must in every game, despite not being a mechanic in many shooters for years up until the mid 2000s.

Unlike sliding in arcade shooters that came into prominence in the mid 2010s

pulsar shard
#

You cant advertise your game as modern shooter set in our time

#

and have people skate whole map

#

if its a future battlefield like 2042 then yeah slide fits in

mossy marten
#

sigh
imma leave this discussion, seems like BF reddit is funneling into here for some reason

pulsar shard
#

Oh yeah you gonna assume im a mil sim player too

#

because i dont like to skate spam every 1 second ?

glad trench
#

No, I assume you have no idea what you're talking about and assign some false mental narrative to what BF is or isn't in your head

pulsar shard
#

im talking to visual

#

yeah zeethos but watch this

#

have you seen what happend to cod

#

how did it end up like

#

it lost its idenity this last 10 years

#

same thing will happen to battlefield because of this

glad trench
#

You're argument is that advancement in movement tech is the reason CoD is where it is...

#

jesus

pulsar shard
#

okay lets name it apexfield at this point

#

if you wanna run like your life depends on it

glad trench
#

MW 2019 (aka shorter than 10 years ago) was seen as a highlight in the franchise's history

pulsar shard
#

lets make every game the same

glad trench
#

them flubbing the last couple years isn't losing their identity

clear viper
glad trench
tall urchin
#

CoD lost their identity not at all from the introduction of any mechanics. It lost identity because it became a game with absolutely zero skill gaps, predatory matchmaking, and monetization that best suited casual player retention through those additions to infrastructure.

pulsar shard
#

You guys want competiteness in battlefield

#

which is something battlefield never was

glad trench
#

We want skill expression within a casual environment

tall urchin
#

Multi-player shooters are always competitive.

glad trench
#

we don't want SBMM etc

pulsar shard
#

yea you can have skill without slide

#

that's what im saying

#

you have so many ways of using your skill

glad trench
#

No you were saying it doesn't belong cuz it looks goofy

clear viper
tall urchin
pulsar shard
clear viper
glad trench
#

Private leagues/servers...

clear viper
#

No Battlefeild game except Hardline has had defined ranked matches

glad trench
#

Dude, you honestly have no idea what you're talking about in regards to BF, COD or any context of shooters

#

Like do a little reading or go play the games for a few hours

clear viper
#

Anyways sliding is cool movement tech and a fine addition. The movement looks cool af

#

Honestly I think every FPS game should have a crouch sprint. One of my favorite movement mechanics from BFV

pulsar shard
#

So i have no idea

glad trench
#

Crouch sprinting was amazing

pulsar shard
#

because i say slide doesn't belong here

covert nest
#

Dunno about you but cod and battlefield infantry wise has played pretty similarly since I first played since bf3.

#

Battlefield has a lot of additions stacked on top of it to make the battles larger and more cinematic.

glad trench
#

Ya, you don't. Sliding has been in BF for going on 10 years by the time this game launches. That's (10/22 years the franchise has been around, ~42%), it's a core feature now

clear viper
pulsar shard
#

Many people would agree with me

#

that BF3 movement is superior

#

just because you like movement more doesn't make your opinion right

glad trench
clear viper
pulsar shard
#

no nostalgia at all

#

im not even that old im 23

#

ive tried every battlefield

glad trench
clear viper
#

I didn't say you lmao

pulsar shard
#

and i can say that BF3 simple movement is way better than this cringy new trend movement thing

clear viper
#

BF3 movement is basic and technically uncomplex and isn't the standard for casual shooters anymore.

pulsar shard
glad trench
covert nest
#

Bf5s movement was genuinely good.

pulsar shard
#

Yeah im not that type of guy to complain in reddit

#

Im just saying how cringy the slide feels and look in Battlefield

glad trench
#

buzzwords gunna buzz

clear viper
pulsar shard
#

9 years

#

almost 10 yes

clear viper
# glad trench buzzwords gunna buzz

Considering they said the same thing twice with different words and haven't been in the convo they're just looking for a reaction, don't dignify it with a response

pulsar shard
#

Bro you can go play every day BFV

#

and still enjoy your movement

#

i couldn't care less

#

the community has been shit since BF4

glad trench
#

You can go play BF3/4

pulsar shard
#

I am playing

#

im not gonna touch the cringe codfield

covert nest
#

Bf5 bueno sliding was so good

clear viper
#

Then stay there and live in the past lol

glad trench
#

cool, keep playing them and let the new games evolve past mechanics from 14 years ago

pulsar shard
#

I am staying

#

evolve into a cancer you mean

mossy marten
pulsar shard
#

a kids garden

glad trench
covert nest
pulsar shard
#

dont fix something that isn't broken wise words

clear viper
mossy marten
covert nest
#

ohhh

#

RIGHT

pulsar shard
#

BF1 20+ millions copies

#

BFV 7mil 2042 4 mil

mossy marten
#

but that g slide chef kiss

pulsar shard
#

yeah

#

such a good games

#

movement really matters

covert nest
#

Yeah totally 7 mil 5 years later. I'm glad you specified a date.

glad trench
#

BF1 was pretty much the only modern BF (going back to BC2) that released in a working state

pulsar shard
#

show me the copies bro

covert nest
pulsar shard
#

BF1 had slide too but it sold more copies because of the atmosphere and immersion and chaos

glad trench
#

BFV released under a PR disaster and normal BF launch where it is buggy as shit.

2042 was horrifically underbaked and broken at launch

covert nest
#

Bfh launched well too

#

Yeah

clear viper
# pulsar shard BFV 7mil 2042 4 mil

Those games didn't sell less copies because they had movement lmao, they sold less because they had abysmal launches and bad pr throughout most of their lifecycles.

glad trench
#

It did

pulsar shard
covert nest
#

Pr for bf5 was a fucking mess and not because of movement its like what.

tall urchin
#

So BF1 is better because it appealed to the masses which are inherently dumb as shit? Good to know. Guess I better throw out all my records too for some radio artists sampling other people's music.

glad trench
#

Always had fun playing Hardline, but again this dogshit community will hate anything that isn't some BF 2/3/4 clone

clear viper
covert nest
covert nest
#

Like dude you see someone play fast and you whine

#

Maybe consider battlefield isn't for you?

clear viper
pulsar shard
covert nest
#

I see you crying about movement.

pulsar shard
#

then scrol all the way up

#

and read it from the start

tall urchin
#

I've started FPS since the days of the OG Wolfenstein and the movement additions to games over the years have only increased skill ceilings and player agency and responsiveness. They are healthy for the genre.

pulsar shard
#

you dont even know how this conversation started

glad trench
#

The funniest thing is that I largely play slow, methodical, hold sight lines. Only use sliding for getting in and out of cover. Killing people spamming it has never been a problem nor bothered me

covert nest
#

It was about a dual primary set up.

ruby merlin
glad trench
#

that's not the logic he's been using lol

pulsar shard
covert nest
#

Battlefield taught me the value of playing defensively.

pulsar shard
#

read this

covert nest
#

Yeah about how apparently battlefield has been slowly becoming more and more like cod which like no

pulsar shard
covert nest
#

Players have migrated from cod.

clear viper
#

Even then some milsims DO HAVE SLIDING!! Insurgency Sandstorm still has sliding.

covert nest
#

Which has changed the playerbase.

glad trench
#

Can mods remove this melf tard

covert nest
#

I'm a cod migrator.

ruby merlin
#

Not like there are plenty of games with sliding lmao

covert nest
#

And this was like a decade ago

glad trench
#

literally just low tier troll bait

clear viper
ruby merlin
#

Whats your point

covert nest
pulsar shard
glad trench
tall urchin
pulsar shard
#

i was having a conversation with @static canopy

pulsar shard
clear viper
ruby merlin
covert nest
#

Like keep in mind

ruby merlin
#

That's wild

#

How about you adapt

glad trench
ruby merlin
#

Simple

#

You realize in battlefield 4 there's crazy movement tech right?

covert nest
#

If i wanted titanfall movement I would be playing titanfall.

clear viper
#

Fun fact 2042 actually has a slower slide than V

ruby merlin
#

Fucking sliding across the floors?

pulsar shard
ruby merlin
#

No different

#

Bunny hoping and stuff

pulsar shard
#

is there a problem with having preferences?

ruby merlin
#

There's no different 💀

tall urchin
ruby merlin
covert nest
#

Cod has become hyper paced and for the worse.

pulsar shard
glad trench
covert nest
#

Look or play?

ruby merlin
glad trench
pulsar shard
covert nest
#

Battlefield will never play like apex and the fact that you're thinking like that is crazy.

ruby merlin
#

Ok

mossy marten
clear viper
#

Keep in mind these are the same types of people who would've gotten mad at you for dropshotting or jumpshooting in BF3 lol, they just move the goalposts because for some reason they're allergic to change

covert nest
#

And besides

#

What's so bad being able to infinitely slide down a hill?

tall urchin
ruby merlin
#

Ehhh this is subjective mostly

pulsar shard
#

So wanting battlefield to play like battlefield is illegal nowdays okaay got it

glad trench
#

still the reason I haven't fired my gun yet

pulsar shard
#

How about we add jetpacks

#

like 2142

glad trench
covert nest
#

Like look. I understand how tiring it is to deal with hyper pacing.

ruby merlin
mossy marten
ruby merlin
#

Me when an arcady game is arcady😂

covert nest
#

Battlefield is great because you can set the pacing yourself.

pulsar shard
#

yes lets add jetpacks again

ruby merlin
#

True

pulsar shard
#

no intented mechanics by devs

ruby merlin
#

Bf4 is annoying on pc bc of the sliding across floors

pulsar shard
#

I agree

#

BF4 is better on console

ruby merlin
#

But likewise there's no difference from hopping around like normal in 4 and sliding

tall urchin
ruby merlin
pulsar shard
ruby merlin
#

More casual

glad trench
#

nah there's still people zooming all over the place in BF4 console

ruby merlin
#

True

pulsar shard
#

on pc many people trying to abuse exploits

mossy marten
static canopy
ruby merlin
#

I mean even not talking about the slithering on floors you can jump around a lot so

glad trench
#

lmaoooooo

glad trench
#

bro got rejected by BF bae

tall urchin
pulsar shard
#

conversation started by your comment on BFV

ruby merlin
clear viper
#

I hope the next game has some crazy movement tech bug just so this guy gets pissed off lol

glad trench
covert nest
#

Cod isn't even fun these days. People reminisce on the older games.

#

Black ops 2 was an amazing game.

pulsar shard
clear viper
#

BO6 is fun for like an hour sometimes. Not as good as some of the older titles

ruby merlin
#

I miss Halo 3 days

glad trench
#

More of a Blops 1 guy myself, didn't like Blops 2 too much. Didn't cry about it though, just stopped playing and moved onto something else

clear viper
covert nest
#

Wait my bad I play on invert

#

Err

clear viper
tall urchin
mossy marten
ruby merlin
#

Wait pushing up on the stick makes the recoil go down 🤯🤯🤯

#

Jk lol

clear viper
#

I've never actually met someone who plays on invert this is a new experience

pulsar shard
covert nest
glad trench
tall urchin
mossy marten
ruby merlin
# covert nest

Battlefield 2042 doesn't have much recoil, also you are using a portal weapon on 2 round burst. Portal weapons are known for having less recoil sorta

pulsar shard
glad trench
ruby merlin
#

Portal weapons feel wierd

covert nest
#

xP

glad trench
clear viper
ruby merlin
pulsar shard
clear viper
#

I'M WEAK

ruby merlin
#

Wild

pulsar shard
#

because they didn't fixed it doesn't mean it was intented

#

it was 2000s back then

#

it was hard back then to fix such exploits

covert nest
#

I exploit welfare.

#

Don't call the government on me.

glad trench
#

As you should

clear viper
mossy marten
tall urchin
clear viper
covert nest
#

Pay for our teachers, etc.

tall urchin
#

Bro says that looking like Act Man closet cosplaying Dante

pulsar shard
#

zero arguments

ruby merlin
#

What is going on

tall urchin
mossy marten
tall urchin
#

I literally cannot even begin to fathom the whirlwind of nonsense that goes on in that noggin

clear viper
#

The BF community is like a circus and I am in it for the ride

covert nest
#

You are not good with jokes.

glad trench
#

Dude, please just stop. You've been dragged by multiple people at this point

#

including the man you kept trying to agree with

covert nest
#

Being more fair here. I do think there's a line at what's too fast and what's suitable for x game.

Battlefields pacing has always been relatively been the same in large part due to the map design and catered player actions.

clear viper
#

Uhh idk what you're takking about I've been on his twitter and if that's his face he literally looks like an average man and not ugly in any way lmaooo

covert nest
#

I don't think battlefield will get to that point considering how dice thinks.

pulsar shard
#

Well he started insulting while i was using arguments

pulsar shard
tall urchin
#

I get it

clear viper
#

I didn't really like the tac sprint in 2042 just because it felt a little too arcade for me since BF is sort of a fine line between arcade in milsim and I personally didn't like it, but I get why they did it since the maps were all gonna be huge (originally anyways lol)

covert nest
#

Uh oh

pulsar shard
#

Discord moderators at its finest

covert nest
#

I was thinking too much of this and I put too much pepper in my marinade

#

Who

tall urchin
#

Honestly I agree on removing tac sprint, it doesn't add anything.

clear viper
#

I'm actually curious what is your guys' consensus on the trav/tac sprint here? Besides comboman lol because I already know the answer

glad trench
#

tac sprint isn't needed if they just added more ATVs around the map

covert nest
#

Their maps needn't to be so large.

#

And or just actually well paced

glad trench
#

launch maps were gonna be busted no matter what being designed around 64v64

tall urchin
mossy marten
pulsar shard
covert nest
#

Pepper parsley salt and rosemary

mossy marten
clear viper
#

Yeah it just felt so tacked on. I think they took a little too much inspo for cod because they were like "well cods in the lead right now and we're behind, let's grab as much as we can" and some of that stuff didn't work, tac sprint being the biggest example I can think of but it was also prevalent in the controls at launch where throwables were selected with an identical input to warzone (at least on console no idea if this is the same for pc because I'm poor and not a pc gamer) and ofc the specialist which were a big mirror of the Operators from cod

#

I did not mean for that message to be so massive oops

#

I have the attention span of a hamster

covert nest
tall urchin
glad trench
#

The game was being built from the start as an extraction/battle royale hybrid. Wouldn't say they were looking at COD to hard other than the success (at the time) of Battle Royales

#

They pivoted after they realized (too late) how busted and stupid that would be

tall urchin
#

Yeah I think tac sprint was a leftover aspect from traversing large BR style areas.

glad trench
#

and we ended up with frankstein the shooter that didn't work on any techincal level at launch

clear viper
glad trench
#

Jason Schreier had a piece on it, trying to find it

#

Tom Henderson leaker guy was saying pretty much the same thing before Jason wrote about it too.

wicked dock
covert nest
#

Oh God I forgot about tom

#

He's so annoying

teal dune
# glad trench Tom Henderson leaker guy was saying pretty much the same thing before Jason wrot...

Tom Henderson had been hinting at it for weeks cryptic tweets, vague Discord announcments before Jason Schreier came in with his classic, well-sourced exposé. But was Henderson actually ahead of the curve, or was he just setting the stage for Schreier to come in and confirm everything? Some saw it as a classic leaker vs. journalist rivalry, while others suspected the industry itself was behind it, strategically dropping info to control the narrative. Either way, the cycle continued: leaks, speculation, and the gaming world eating it all up.

glad trench
#

It ain't that deep. Tom obviously had someone(s) on the inside at some point where he was getting his info from and it was validated by a well sourced journalist.

teal dune
#

I get where you're coming from, but I disagree. It’s not always that simple. Sure, Tom had sources, and Schreier verified, but there’s always a bit of a game being played. Sometimes leaks are strategic, sometimes they’re accidental, and sometimes they’re just plain wrong. The way info moves through the industry isn’t always a straight line it’s a mix of real scoops, controlled leaks, and guesswork. So yeah, the cycle repeats, but there’s usually more to it than just “one guy heard it first, another guy confirmed.”

summer mason
#

hello everyone, website crash? or not? how i solve this? Server Error in '/' Application.

tepid plinth
#

So, leaning
Saw some things on Reddit, seems they are taking a different approach this time

nimble bridge
feral garden
#

Armor abilities in Halo Reach were really fun

nimble bridge
rotund pier
#

Eh?

#

You talking like any bf was slow

nimble bridge
#

BC games were slow

pallid coral
#

times have changed

pallid coral
#

there's 95 different meanings of the word "movement" being used for BF

sweet flume
# nimble bridge BC games were slow

The slower the better.. provides more opportunities to be tactical. These new BFs are straight garbage with their twitching to hit someone first.

#

Go play LameofDuty if you want to be a hyper twitchy adhd kid.

covert nest
#

Battlefield has always had an emphasis on reaction on gunfights.

#

A fundamental part of a shooter.

nimble bridge
devout gazelle
minor linden
versed token
#

I've said it before and i'll say it again, people only remember the movement by how they played

minor linden
#

That too

versed token
#

Not what's actually possible in the game

minor linden
#

I remember the grappling hook from HL being a really big part of movement, but others don’t even remember it

Situations like that happen with every game

safe moat
#

Also like as David Sirland(lead producer of this BF) said, to make our proper feedback and feelings of it, seeing it is not enough. we need to play it to actually have a feel for it

fleet robin
#

everyone says 2042 is too fast but were perfectly fine with bf3 and 4

safe moat
#

but gameplay wise whenever i play bit i dont feel fast

fleet robin
#

probably

#

and the placebo of having an extra type of sprint probably

safe moat
#

I believe Tac Sprint of 2042 is like idk, 0.1m/s slower than BF4 Sprint

fleet robin
#

iirc it's basically the same speed as bf4 with the assault perk

safe moat
#

but the animation makes it feel faster than it

fleet robin
#

base sprint is the same

safe moat
tiny crystal
#

Bf players generally want movement and gunplay to at least feel realistic. Instead of like most modern offerings that are basically equilibrium style gun-fu.

fleet robin
#

except 2042 which is a carbon copy of bf4, of course

young jetty
#

Personally it looks good imo

nimble bridge
#

I hope BF6 is good and we will get more CoD migratories, they will use the movement that's for sure instead of being stationaries CursedCatPointing

mossy marten
glacial orchid
#

Man those bots gave me nightmares taking my tags twice this week

#

😭

#

But yeah the movement on them is insane at times. They did a good job on those

mossy marten
#

me seeing a fucking AI slide jumping and bhopping: HUHCAT

glacial orchid
#

or use the McKay grapple hook and shoot you mid air like some bat out of hell

glad trench
tiny crystal
tiny crystal
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Overall there are more no lifers but something you have now that didn't exist even a decade ago was the persistent catering in balance to a particularly whiny group of a specific playstyle. You had to figure out a game.. not wait for devs to cater to your crying. Good example is base warzone and then later with 2.0. Too often "lack of skill gap mechanics" criticism is cope for a game not catering to the lowest form of fps balance..

nimble bridge
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Games had more variety back then, don't like fast TTK of BF? You can play CoD. Don't like fast movement and pacing of CoD? You can play BF. Don't like either, you can play Halo etc. What else is there to play now? You can either play this year's CoD or last year's CoD. Everything else on the market is a hero shooter or a battle royale or an extraction shooter.

glad trench
# tiny crystal Based on what lol other than your opinion.

It’s commonly held and wide knowledge that your average player is much better at video games now than they were back then.

Due to more information that is very easy to access about games along with technological improvements.

This is shown everytime an older game gets rereleased or remastered and it gets beaten much easier

#

You can go pull up BF2 gameplay from way back and watch how clueless most of them are compared to modern players.

tiny crystal
tiny crystal
# glad trench You can go pull up BF2 gameplay from way back and watch how clueless most of the...

Lol what the like three people that did anything resembling streaming then? Id guarantee that the small handfull of original gameplay is no where near representative of the general skill at that time. If we are just using current existing gameplay footage as evidence there are a myriad of videos that exist of streamers being helpless in old games as well when they attempt to play originals from the late 80s to early 2000's. It's widely known that current games have an incredible amount of hand holding built into them.

versed token
#

I still see some real clueless people playing right now

tepid plinth
nimble bridge
#

No new games coming out is the reason why players are trying to change the existing games though

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But BF Labs style early alphas are the future of online gaming imo, no reason to not have feedback from players before you release it

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I would say it's the future of gaming as a whole but it's harder to do with singleplayer games

tepid plinth
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Playtesting is done regardless of course

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Although technically ground zeroes was kinda like a playtest keanu

winter viper
young jetty
nimble bridge
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They did, DICE just ignored suggestions 🤣

grand marten
#

Hello, it would be cool if in the new btf for fighter jets could extend its altitude limits, more skins that could change also the planes or helicopters designs to make them kinda diverse or premium in a sort of way. Another cool feature may be the possibility to have more types of plane or helicopter, kind a selection of the type of plane you would like to flight in the game ✌️ there other cool ideas that I have. Just wanted to share my current thought 🙂
Exited tutor the new btf ❤️

young pier
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new signup??

half halo
sturdy ivy
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how many sign up will they be doing during this whole process

mossy marten
#

sign ups or invites?
because probably lots of people signed up, easily over a million
invites, prob only a couple tens of thousands if the news post is to be believed

sturdy ivy
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make sense
How long do the pre-alpha test last
as in, when you get the email how long will the test be open

young pier
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I want to play the playtest so bad

mossy marten
sturdy ivy
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oh okay
got it

half halo
ebon beacon
#

Same goes for the ones complaining that the reload and ADS is fast

tiny crystal
# ebon beacon Literally this ^, man I the movement debate is getting out of hand...

People aren't being honest about the debate. It's players who believe they should be able to "outplay" every single dumb maneuver they make and the game should provide them every advantage to do so, like sprinting head on out into the open at someone in cover whose already aiming at you and win 90% of the time... versus the guy in said cover who believes it should be very realistic and punishing for the person making dumb maneuvers. Reality is BF isn't he'll let loose nor is it CoD or Apex. Its always been a 60% faux realism 40% grounded arcade shooter. And needs to maintain that balance to seperate itself from the rest the market right now.

ebon beacon
lyric raft
#

Me every morning/evening, putting in search section in my email "EA". haHAA

knotty iron
#

me returning to my email to see the war machine event trailer

tall urchin
#

Trying to make an FPS that won't bruise their ego will only make a bad FPS.

mint cobalt
#

I probably will not get a chance to be a part of the Battlefield Lab to give my two cents, aside from that I also have another personal intention that's nothing serious, to explain since BF3 I've been doing this thing where base of the Map's environment, atmosphere, and setting, I select a Music Album (whether it is from a Movies, Games, or TV Series) for that map, this is the best way of what I mean:

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BF3 Maps

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Operation Metro - Inception

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Caspian Border - Ace Combat 5

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Operation Firestorm - Final Fantasy XII

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Grand Bazaar - Halo ODST

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Damavand peak - Terminator Salvation

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Tehran Highway - Assassin Creed 2

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Seine Crossing - Transformer Dark of the Moon

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Kharg Island - Battle L.A.

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Noshahr Canals - Halo Reach

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why I do this? I don't know I have been doing this kind of stuff as a kid, and I really can't explain why I find this so fascinating

nimble bridge
tiny crystal
# tall urchin No amount of movement mechanics let you outplay from a position in the open unle...

Your statement should be true but isn't for a decent number of current games lol. Whether directly or indirectly current games are designed in a way to cater to being able to do just that. Whether it's having an absurdly high time to kill or the ability to endlessly spam sprints, slides, and dives without any drop off in accuracy during these actions.. or in the case of omnimovement sliding literally accelerates you in whichever direction you wish to slide and tou can nonsensically spam it lol. Even something indirect like warzone where you more or less have endless ways of being brought back in immediately... all incentivise/forgive heavily poor positional play. It's not that even one of these things is insanely difficult to overcome it looks incredibly stupid and kills it in a way that gears of war multiplayer killed itself with a similarly stupid looking movement meta.

tiny crystal
nimble bridge
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CoD lives rent free in BF playerbase's minds leo

manic gate
#

haHAA for real

ebon beacon
#

So they're already taking precautions by adding penalties to it

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Hell might as well predict that you can't spam since one of the player shown that he was actually trying to do it but it was in a cooldown or waiting for a the right speed before doing it again

ebon beacon
tiny crystal
lethal crypt
#

If all primary weapons are all class accessible, I think that would be a mistake... not sure if this channel is for feedback tho..

nimble bridge
tiny crystal
nimble bridge
#

Look at old forums, they will call so called ''hardcore milisim immersive'' games such as BF3 or 4 as CoD clones

nimble bridge
ebon beacon
tiny crystal
nimble bridge
rugged seal
#

gamefaqs still has forums open to see for old games

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3700 pages for the bf3 one

tiny crystal
nimble bridge
nimble bridge
tiny crystal
nimble bridge
#

Just like how modern BF playerbase calls 2042 as ''wannabe CoD''

tiny crystal
nimble bridge
tiny crystal
ebon beacon
ebon beacon
#

You unlock during the match and resets the progression (from rank 2 to rank 3 progress) when you get killed

mint cobalt
#

I was thinking fuck it two weapons class for each class, Medic gets DMR and Assault Rifles, Engineer gets Carbine and Shotguns, Supports gets LMG and MMG, and Recons gets Sniper and SMG, no one to three weapon class can be access to all Classes, if it worked for BF1, it will work for BF6.

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I feel like I am forgetting one weapon class

nimble bridge
#

There is no medic in BF6 leo

#

Assault

  • AR
    Engineer
  • Carbine
    Support
  • LMG
    Recon
  • Sniper
    is the best imo, DMRs and SMGs and shotguns can be universal
mint cobalt
nimble bridge
#

Well your class balance is nice too but support should also have something else imo, LMG support will be weak

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Even with healing

mint cobalt
nimble bridge
#

Support should still get something other than LMGs, maybe DMRs too?

mint cobalt
#

also honestly Support Class should just have Shotgun, majority players picking the Engineer will just stick with Carbine

nimble bridge
#

DMRs are least used class in any BF tbh, DMRs can be universal imo

tall urchin
tall urchin
#

Now everyone praises BF3 as "real battlefield"

nimble bridge
#

You can run and ADS and shoot bro, it's just like CoD 🥶

naive fractal
#

oh noooo

tall urchin
mossy marten
#

A wild enders has appeared
Pokemon battle music starts playing

mint cobalt