#battlefield-labs-discussion
1 messages · Page 33 of 1
nods
it doesn't get any simpler
though i admit we are assuming that the average battlefield player can read, which may be a high bar
What’s crazy is once some of you get in I know yall gonna break that NDA lmao 🤣. Be the first Heyy I got in post the photo haha
Did I ever say they should absolutely give access to those that sign up? No. I said they should be more transparent. I agree that reading comprehension is a challenge.
and again i'm wondering how they could be any more transparent
other than having it be like the second question in the faq
maybe it's just me but there's no need for that much handholding, people can read, and if they choose to be upset because they didn't read that's literally nobody else's problem
Should they give each and every signee a phone call to ease the understanding? But then what if they don't answer calls from unknown phone numbers?
Oh, I know, we'll send a letter in the mail to them! But wait, what if it gets lost in transit (looking at you PostNord)?
Maybe we could come knocking at their doors and explain it to them? But then what if they're not at home right then? Hmm...
For a guy who seems to think other people aren't reading, you sure aren't reading yourself.
you still haven't told us how you want them to be more transparent
hobbyist did suggest in person visits
Ehhh, for me, you already have an entire website devoted to game testing AND Battlefield Labs is supposed to be the equivalent of the old CTE. So have a dedicated Discord or page on the test site with constant updates and status updated on the number needed and number confirmed for each wave of the game.
This is the information age. No need to be vague and to keep these things hidden.
Hell, it's Battlefield. Why would you keep the builds secret in the first place.
Either you did it right and it will build word of mouth and excitement to see gameplay or it's wrong and people seeing this and letting you know it's wrong will allow them to voice that. Hiding it might create a more controlled atmosphere but for games that can lead to tunnel vision.
i only received the confirmation email in only 2 of my 5 emails
Imma tell the secret police on you.
their site is bugged
Since you mentioned the information age; I don't think our current era requires companies to spoon-feed you information about a programme you signed up for voluntarily and they specifically said in the preceding information that you would have a chance of being accepted.
You and Kato get so hung up on them saying they might not take people that you think that is what I am asking for. I am asking for more transparency on the process.
Imagine being mad about that.
Probably because it's industry standard to keep builds secret until they can be considered representative of the final state of the game, prevent reverse engineering. I don't know about you, but I don't need to be told what every individual at DICE or any of the other studios are doing or otherwise working on at every point in time.
"NO! I want them to tell me less. I hope they stop telling me things."
If someone reverse engineers it, you can sue them.
Happens all the time.
That's not even remotely close to what I have been attempting to convey. What I have been attempting to convey is that you, the consumer, needs to take a certain responsibility to absorb given information.
The amount of time it takes to make a game will not allow for someone to simply make a similar game faster.
They'll probably post in #battlefield-labs-news when tests start anyways
You know what. The amount of effort I would have to put into this argument has passed my level of interest. Have nice day.
Likewise!
That's one thing I needed to learn quick on messaging boards is how to just. . . .stop arguing sometimes.
not worth wasting time with a 'he/him'
😭
you know fair enough, i think the system they have now is perfectly fine but more detailed information and frequent updates would indeed be helpful
I like that even the confirmation e-mails have a nice little easter egg with the GPS coordinates.
That's funny since I literally put it there to annoy people who are annoyed by people putting it there.
from a disagreement to straight up chud that's crazy
i should add mine to my profile too
yo so cool, you even act like one of them
Fellow Battlefield posters. . . . .can't we all just get along.
No, this is the internet, I refuse to get along!
Wait, we can't react individual posts?
ATTICA
ATTICA
ATTICA
😭
is boring if we all get along
we need some spicy
That's a negative ghost rider, only regulars and I think server boosters are able to do that.
Ah, I stand corrected.
throws chili powder in the air
Spicy enough?
Most people don't understand the process of development much less testing, so releasing every bit of information on your game's supposed state can misrepresent a lot to the average viewer and take things at face value.
Plus if you're actually trying to gather feedback from players at an early stage while everything is still forming, then it's especially important that things are understood to not be concrete and much can change depending on feedback.
Why should they share pre release builds that are barely functional
you're all a bunch of nerds, stop arguing and go drink some beer it's friday
It's Saturday morning here mang
I much prefer staying home, thanks.
Fair point, I must admit.
You're a nobleman, you drink expensive wine
I much prefer whiskey
I was going to say if I'm going to have some alcohol on the weekend it's gonna be a scotch lol.
An email every 24 hours, telling non participants that they are currently NOT needed for testing, but that they may be chosen in future.
people might get impatient, make it every 12 hours
True, we do need full transparency
Hour
lmao, I was registering at the very first day, but got kicked from the survey. I thought I was done, but I didn't get any mails : (
Nothing really. Just a final "we've started the labs play testing" so people aren't too impatiently waiting for emails and rest knowing they haven't been selected maybe
But they haven't even started yet so it's not a complain I have e
Im surprised there hasnt been any leaks yet
Because the BF labs tests haven't started afaik
There are tests being done right now but outside of BF labs
Cyber pigeon 
Bros pink now
I couldn't recognize u for a sec

SOON
Anyone else get an email from Battlefield about the playtest survery?
It’s the funniest thing seeing people on reddit posting confidential material WITH the message saying it’s confidential. Big brain move
Raises my odds 
Trimming the fat
How do you guys want to see parachutes and fall damage be handled
same as it's always been tbh
you can open it whenever you want above a certain height, but it takes a moment for it to slow your descent, so you'll die if it's too close to the ground
I just don't want it to turn into Warzone or 2042 chutes
Basically no fall damage and can opening chutes right away isnt the way
2042 chutes 
Parachutes in 2042 work very similar to bf4 no?
No
2042 you can go further, you can cut the chute and re-open it, and turning is much easier than 4
Oh, and no damn stumbles like 2042 when hitting the ground from a slightly higher height
You aren't supposed to jump from 7 meters and take no damage
But BF4 has really small height thershold for opening chutes
From what I remember
Parachutes in next game will depend on the maps scale, and how fast they want movement/engagements to be I'd guess.
I never really had an issue with Bf4 or 2042s parachutes. Both felt fitting for the games they were in. 2042s does have a lot more control tho.
I just don't want parachutes to give you super mobility
Parachutes I don't really care that much about beyond not wanting to be able to deploy them after a 2-4 meter drop. I'd say there should also be a delay between opening and it starting to slow you down, and even then not be an instant slow down.
I just received an email from EE and initially read it as EA, man I was excited. Now a lil bit heartbroken 💔
yea the parachute differences made sense for the map sizes of the 2 games, and also the pacing. I feel like 2042 was supposed to be a lot faster then something happened before launch that slowed down movement
id like for it to revert to what it normally is in battlefield. that and sprinting. my only request is being able to cut chute* and redeploy.
If there’s chutes I hope they’re like V
Personally I don’t like the cut and redeploy
I know we've discussed grappling hooks and how they could be detrimental to gameplay and hinder good map design, but what about assault ladders?
Say a assault ladder that you can deploy to a height of around one story of an average house, and you only have one and have to be on the same "elevation" to remove it (or shoot to destroy).
Giving unnecessary height and verticality to places you can't reasonably expect is never good for map design. Less rat spots.
I'm aware of that, the point of the assault ladder would not be to reach unreasonable or unintended spaces, merely to provide alternative entry points to structures. Again, I would limit it to only reaching roughly the second story of an average building to prevent the issue that was identified with grappling hooks reaching far too high up.
I will however concede that it'd be difficult to control well.
It's not like DICE can't put invisible barriers in places where you shouldn't go
A lot of them in BF1
And one story grappling hook would be better than a ladder anyway, they could block certain rooftops from being rappled on top of them
You realize how much work it'd take having to map out each and every variable height range to each individual map just to avoid the issue that could be solved by just not having a ladder/grapple at all?
Sure, whatever
grappling hook is the problem
battlefield isnt meant to be fast like COD, 24/7 crouch slide spam
thats why 2042 went how it went
you cant have 100 people on suits, grapling hooks
Not the 2042 grappling hook
We're not talking grappling hooks as in 2042 McKay
you have so many ways to move around with vehicles
and you guys want the ridiculous COD copy paste
Again, we're not talking 2042 grappling hooks
be creative and have innovations in BF6 not things that are already overused in apex,cod
And COD doesn't have grappling hooks
Not really, no, I just want a way to knife people who put a Claymore on the only way up to a rooftop.
you d think you guys learned your lesson the last time
Are you capable of understanding
those people on the rooftop can be countersniped anyway
you are making problems were there are none
Okay buddy
even a single use GH, would ruin the way the map is uspposed to be played
when you have a sniper and a machine gun, that you need to mount, you cant have a guy coming up behind you without any cost because of the GH or the flysuits
map design gets thrown out of the window to accomodate gimmicks in those cases
We're not advocating flysuits, or teleporters to rooftops
graple hooks are still ruining the flow
i have no issue with them in other sci fi games
like apex
because the movement and the game rules = super fast / super movement
I agree, I think grapple hooks are a little too much, whereas assault ladders would be more usable and restrictive in my view since they are of a fixed height.
the only way these types of games are becoming standard
is because the new tik tok addicted generations cant be bothered to walk for 20 seconds without complaining a bout how slow a game is
battlefield should be closer to arma and squad, rather than apex and cod
If someone can establish a assault ladder and use it to get up on a position behind a sniper or machine gunner without them noticing, that's fair game in my opinion because that'd require the rest of the enemy team to be oblivious
Battlefield should not be a milsim, no lol. It's always been arcadey.
im not saying total mil sim, but the game industry is overbloated with fast pace fps
there s a fine line between realism and arcade fps
BF1 nailed the concept
there isnt a better fps than it
slow pace, most vehicle balanced game
great maps
and great atmosphere
Nah BF1 was awful lol
if you see 1 and 2042 its like different genres
ahahhahaha
one of the most succesful games in history
Let me know when you've finished ranting and I might try and read what you're saying.
servers still full
BF1 was their attempt at capturing the casual audience and that's why it was a financial success but it was an awful game mechanically.
I ve played 3,4 ,1 ,v, 2042
1 blows everything out of the water in operations
and im not talking few hours
i got 100 hours in 3, 300 in 4, 1000 in 1, 400 in V
its so funny you say bf1 captured casual audience
when 3 and 4 were basically as casual as one could get
while the tactics of 1 in operations were way more difficult
trying for example to capture a 3 point sector in monte grappa
in 3 and 4 people cant rush a single objective
There's a lot more mechanical depth to BF3 and BF4 than BF1, and didn't feature slow clunky movement, limb damage equivalent to body shots, etc.
If you sincerely believe BF1 had any depth then you're the slow, mechanically awful casual they made the game for.
It's less that Bf1 was for casuals, more that it's game design had players at a more level playing field when it comes to gunplay and movement.
Movement was pretty basic/grounded and felt slower than V or 2042.
i agree
whoever doesnt wear rose tinted glasses sees how awful balance is in 3 and 4
the AA manpads can be countered by a skill pilot
so in every game you had 100/0 LAVS,HELOS,JETS,AA TANKS
and everyone had to keep going engineer, which i loved
but everyone who spams about 3 and 4 and how 6 must be identical has no clue what they are talking about
and i wasnt going 0/40
bf4 players had t o make destroying enemy helos their whole game
FPS aren't supposed to have parity for skill, if you need to dumb movement down and destroy any strafing then you didn't make a game level field you just removed any way to outplay.
because if you dont hunt them, they d kill you from a mile away
we dont need fortnite buldign towers of 50 meters to show our difference of skill mate
in bf1 you easily see who is a good player when you see the level
"This game wasn't made for casuals, it just stripped out mechanical depth and made everything easier!" like damn lol
Faster/Complex movement =/= ability to outplay
Games like CS are the perfect example
something that no other bf title had at that time
3 was way closer than 4
4 was vehicle spam 24/7
exactly
slow movement is an art by itself
also
CS is a completely different fucking game, it's a tac FPS and it's designed around completely different gameplay and systems and even it has more depth to strafing than BF1.
Good. 👍
battlefield franchise is all about positionng
knowing how to not die in an open field
finding cover
not about spaming crouch slide
thats not a skill
i play a bit of COD
and the diffenece is huge
people are zooming past like they are on pills
It is a skill, but it's a shit skill to allow.
i dont want for players to run faster than vehicles as in warzone
Because it displays a difference in skill level because you can't aim?
Sounds like skill issue
if everyone says you are wrong, perhaps u are
If you want a shooter all about having better movement than everybody else, go play titanfall
BF has always been about positioning
exactly
Good choice of fallacy
or ape
x
or cod
there are so many franchises that revolve around fast pace move
why do casuals need to ruin our last place
BF has always been arcadey, but good rewriting of history.
idk why having some movement options to outplay or y'know cross open areas without dying instantly to positioning players is so bad 
no battlefield game apart from the last had that type of movement, so you are the one re writing history
Because moving fast enough to break their bad aim is cheating
the BFV movement wasnt that radical
🍿
something something something aim assist isn't as strong as CoD's 
Yeah. It's an arcade fps about positioning. Arcade =/= fast paced
it should be semi realistic, where carrying 500000 pounds of ammo and weapons, doesnt allow you to run like you are in overwatch for gods shake
there are vehicles to help you cross terrain
Every FPS is about positioning, it's one of the most basic fundamentals of an FPS but you know what else is? Movement.
authentic is the word you're looking for
Gameplay > realism
There isn't anything wrong with having good movement abilities. Spamable movement that to a point breaks animations and hit boxes are not enjoyable for me tho.
Bros want games that let them larp Neo from the matrix. I'll say no thanks.
No spamming the slide is not a skill it’s a cringe mechanic that doesn’t fit battlefield in my opinion
so 2042 jump chaining is fine since it doesn't break animations or hit boxes 
cool
Alright show me a clip of you slide jump killing someone else slide jumping if it's so easy for you to track
I agree. I want a decent slide that's not spamable and is based on momentum.
I agree that movement is a fundimental. But Fast Movement isn't.
Are you claiming that basically half of all fps games out there are missing a fundamental part of being an fps because they're slower?
its especially funny when you see people dive on their head prone to avoid a hit, its so ridiculous and no one does that ever
thats the worst thing that COD allows
I can show you multiple clips of mine in apex legends if you want
and you see them actually become neo
Go prone all they want. Easier headshots 😂
If you think sliding in battlefield is skill then you must be a cod/fortnite guy
Don't play either but nice baseless assumption.
lmaooo
one of the most successful games in history
tell me another one
There is a reason BF1 sold so many copies back then,that explains a lot
Y'know, sliding is fine. It just shouldn't be like sliding in socks on a hardwood floor (Not directly at you Red Combo Man. You were just the only person talking about sliding)
hilarious
I just don’t think it fits battlefield,BF1 and BFV is okay without slide
It ruins the immersion for me personally
I'd be fine if sliding was replaced with a dive. Like, you could dive away to get away from enemy fire. They'd have to make it not possible to aim/fire when diving tho. And maybe have a little cooldown before you can get back up after diving
Momentum based slide is fine. It's essentially bridging the animation between a sprint into a crouch.
anyone who has served looks at those games and just laughs/breaks immersion, and immersion is key to create a game atmoshpere
The whole point of the new battlefield is to back to its roots and not turn into a wanna be movement shooter / fortnite game again
atmosphere doesn't make a game good
It's part of it tho. A big part.
If the game has this type of movement again it won’t be battlefield
idk if anyone of you have, but running with 40 kg on your back, heavy plates and reinforced boots isnt that simple
I suggest you go play Arma or Squad if you want that sort of thing to factor in.
i imagine ejecting out of your jet and jumping back in is also not simple
BF1s success was built upon atmosphere, sound and map design/operations
I don’t have a problem with movement in games such as titan fall or apex but when it comes to battlefield it literally doesn’t fit
Wait, where is my seat and instrument panel?
look i dont mind a little bit of tactical sprint
thats normal
its the slide spam that gets me
even the sprinting isnt that insane if you are well trained
tact sprint is kinda stupid imo
Why do we even need a secondary sprint speed?
but no one slides like they have baby oil on themselves
They use Diddy oil to slide
i dont have an issue if its not long lasting for covering extra ground
like 10/20 sec
with a long cooldown
i feel the same, seems like they only did it because cod did it
Yea. I don't have an inherent issue with it. I'm just confused on why it exists
especially with no cooldown, like why not just increase base sprint speed in that case
why is everytime someone wants a bit of realism/ simulacra we need to go play arma3
a game can exist within that fine line
Because people are racists sometimes
Tbf, we also say that they should go play apex or Titanfall or CoD
It’s either you get the most unrealistic game take for example cod or fortnite or you are forced to play he’ll let loose or arma
the series was primarily slow playing
I mean, I play Arma 3 religiously and I recently got back into Battlefield again. I just don't want those two games to overlap.
because a lot of the "realism" suggestions people make are just unfun milsim mechanics that wouldn't suit battlefield. People were genuinely suggesting bleeding mechanics a few weeks ago
there are so many ideas about vehicles, like towing an m777 under a chinook, like you towed artillery in BFV
Bleeding 💀
im not on here 24/7 so i missed that
Bleeding mechanic 👀 /s
idk why you guys think bleeding is such a radical thing
A drag mechanic where you drag injured people would be cool
BFV was supposed to have that
I better have to be managing airways, controlling blood loss with IV fluids, and have 4 different bandage types.
Yea BFV had bandages true
because it is
ahhaahahh
Imo this is much better than systems like team revive. It just serves to help medics instead of basically replacing them
if you arent a registered nurse you cant play medic guys
battlefield isn't slow paced enough to have bleeding mechanics like arma or squad, it'd just become an unfun hindrance
you need to show ur ID
Yes
if special types of weapons had bleed effect and it was rare it d be nice
To play the game you have to go through basic training
like grenades
Exactly this. Battlefield, at least in my view, is the middle ground between Arma/Squad and Call of Duty.
then it's just rng whether you have fun or not
a ton of games are dogshit too
Reminds me of why everyone gave up on battlebit when you needed a fifteen second reload a thirty second bandage and a full minute of healing if you got grazed in a gunfight.
yep, everyone flocked to it as if it was a battlefield clone, but things like that made it much more comparable to squad
squad is cool
Then go play it
i like destruction that bf gives
No one is trying to say it isn't. We, or at least I, am saying that Battlefield shouldn't try and be Squad 2.0.
or atleast gave
we don't need games to encroach on each other's niches, squad is squad and battlefield is battlefield
yea as i said, there are fine lines to balance
Then play Battlefield and appreciate it for what it is instead of twist it into another squad
i play multiple genres
What, did you not like the 5 destroyable buildings in 2042?
i dont need to be chained to one
💀
thats why i didnt bother with 2042 after beta
hey there was one destructible crane on top of that one building in kaleidoscope that did absolutely nothing
you cant remove a pillar of the game
when a yakiniku said i want grapple hooks to kill campers
Yakiniku probably likes cod
the reason why you shouldnt get them, is because destruction should do that for u
when a guy is on a building in BF1
When did I say I want grapple for campers, what? Lol
you simply level the building
I was the one that wanted assault ladders, specifically saying not grappling hooks.
can't really do that in a map like dawnbreaker
.
Eh, hardline grapples could be cool. Though, they do introduce a lot more issues for map making
its the same thing
i'd definitely want some sort of grapple or other portable device to help get higher
i love GH in other types of games
ladders could be an idea
Epic way to take one comment out of context mate.
not in bf
Show me where the fuck I said this
who puts claymores on rooftops mate
campers
why the **** would an assault camp roofs

Not what I asked you, show me where I said that. I didn't.
Just nuke the entire area code and there will be no buildings for them to camp on
Destroying every single building is not fun. Then you end up with way too sporadic cover and a deadlock situation.
To me, I should add.
destruction doesnt always require full building collapse
I don't want to bring down every single skyscraper on for example Dawnbreaker, or collapse every building on Siege of Shanghai.
shanghai moment
Truth
some things don't improve the map when destroyed
Maybe if you weren't dropped as a child and liked BF1 you could remember something from ten minutes ago with clarity.
I am very aware of this
we are talkinga bout 2/3 story building

🤣
when you reach ad hominem you know its over
Let me make this excessively clear to you since you keep misunderstanding me:
I want a limited height assault LADDER, I do NOT want a grappling hook that is either attached to the player, or fired willy nilly at every single building.
My one fallacy to your ten I'll take it
Or they simply add static points of entry for areas and not worry about gadgets for stuff like that
If they could add more than a single way to access a building, that would be cool, but looking at previous titles, I don't think so.
this suits more R6S and counter terrorist games
but it sounds good
Then that's when jet ramming becomes a thing 
at this point lets add rapelling in the walls
Noooo my immurshun!
I agree but only if it's just like a ladder from Home Depot strapped to the player's back
I wanna see some military dude with a bright orange ladder strapped to his back
Wonder if they will bring back platoons
Platoon patches on uniforms were definitely cool
ye
Hopefully not.
They will never come back 
Not with what people can make with them
The messed up few ruined it for everyone
there s always a few dumbasses that put up extremist sht
and unfortunately in BFs case
those people are a lot...
I’d probably just make a titanfall faction badge, but of course bad actors ruin the fun
You can't say fuck in game?
Its ****
Oh 2042

And BFV
I remember getting banned from a BF server for saying fuck in chat, a game mind you where the soldiers shout much more lol
Oh BFV and 2042
meanwhile in bf1 you had ppl writing manifestos
I swear I heard a soldier yell "Son of a bitch!" in the Labs video
the decline of trash talking is unfortunate
Swearing's coming back, at least via voice lines
Like, obviously keep certain stuff blocked (slurs, etc)
But let me type fuck or shit 😂
This is a Christian server

I believe it's a Buddhist server
i think it was cod
might be bringing trash talk back
read it in some post they made
obviously there's no need for slurs but everyone playing a war game should be adult enough to handle a few swear words in chat
Not to mention AI moderated voice chat has led to issues with other languages and even accents
"AI"
Machine Learning 
Machine learning that will ban someone for saying something with a thick French accent but player names can have horrendous shit in them 
True
Quite wild 
Sounds perfect
Time for me to install w11 and run a few tweaks 
Should be interesting lol
Godspeed
Gotta debloat EVERYTHING 
Windows would make so much money if they had a windows version that was just the basics needed to run windows lol
I only have W11 because I thought my systems was slow as fuck and I tried a clean install, turns out my refresh rate just reset to 60Hz
Im installing 11 because 10 is almost EoL, and got a new 2tb wd sn850x drive during black friday that I finally installed
Do your black fridays bring substantial drops in price?
Our black fridays don't really discount much
From the PC section...
Actual sales, wow
I can get it for 140 right now
They discount stuff from 60 dollars to 50 dollars and call it a black friday here
Actually nvm it's the one without heatsink
It's $160 on amazon for me rn
Costs 190 here
You guys are Americanos?
land
Sí
Amazon shipping here costs 100usd alone
I actually just got that drive too lol
Exaggerating, 60
WD is the 🐐 for me
2x500gb sn750s for 6 years no issues
Just wanted the extra capacity
I have Adata SSD, been fine too
Most of my SSDs are crucial but for my M2 it's WD
All of my drives are WD lol
The new 2tb
500gb for games
1tb HDD for clips
That 2TB is for games too, right
500GB for games when each one is 100gigabytes nowadays
each game i mean
Yeah, the main ones
I'm limited by gen 3 pcie on my mobo so either way 🤷♂️
2TB should be enough to install GTA6
In 5 years when they finally port it 
I only got the sn850x for when I upgrade in the future where I wouldn't be limited by gen 3 pcie slots
And the fact it's cheaper than gen 3 ssds as well lol
What's your GPU/CPU right now?
5800x3d and 6950xt reference
I'm seriously doubting my PC won't get a cardiac arrest if I get into the playtests
Daym
requirements are low
5800x3d, wish I had it
shouldn't be too bad
They are but my PC underperforms
Got it on sale along with the 6950xt
$300 and gpu was $600
Both brand new
I did take apart the GPU and repaste it with better paste and painted the shroud white
i considered an upgrade to am5 but it'd cost me way too much, got the 5800x3d and decided to wait
I'll go all in on the next upgrade
Yeah, ill wait for 2 generations from 9000 series
Or if fps for BF goes under monitor refresh rate lol
Well they better give us something next week
Im guess mid march is when stuff will start happening
Well, announcing that tests are going to happen "in the coming weeks" at the start of February, and then having to wait 'til mid March isn't ideal
All I want is for them to announce that the tests have started #battlefield-labs-news
Would be weird if we got feedback on playtests before announcing that they started
Don't worry, you'll know when tests start because someone will invariably post a video and get nuked from orbit
I think invites will go out next Tuesday and tests will start the week after
That's what I want to believe 😂
Cue X-Files theme
It makes sense
But I thought many things made sense sooo
True
The only thing I want to know if these will be Alpha tests. Beta tests might not be enough.
These will be alphas most likely
But they're just calling it "playtests"
the game is in pre alpha
they're looking to get feedback on maps, modes, mechanics, etc and changes to those just wouldn't be possible if the game was so far along as to call it a beta
The game is currently in pre-alpha State:
"Even in pre-alpha, we are proud of where the game is at. We tirelessly playtest, but your feedback will supercharge our development as we strive to hit that perfect note between form, function, and feel. "
I would probably see getting into the test as a sign of god and finally buy a new station tbh
I have a GTX 4080 and an I9 CPU, I should be good I think
Good. We should be able to make a significant impact on the game. The easiest way for a dev to be proven right is by the community providing the data.
The fuck you mean? "Low-mid" tier lmao
RTX 4080 and i9-14900 CPU is plentu
Plenty*
no shit its good -_- 😂
idk why u even asked that question
I play Games in ultra already???
"i wonder if my 5090 and i9 15th gen + 128gb ddr6 @ 8000MT's and 2000W PSU can run this game hmm
please, thoughts"
Well it was an /s type of question
i was just teasing u, but still a silly question 😂
You got baited hard

not rlly, i was just tryna play along
No hard feelins :3
Popcorn is very good yes.
Except when it gets stuck in your teeth
Question is: team butter or team caramel?
Team Neither
Team Unflavored-with-popcorn-seasoning-on
This might sound gross to some but sourcream and onion seasoning on popcorn is quite good.
Never tried myself I admit
I highly recommend it. Suspiciously good on just french fries too.
Popcorn is a savory snack. So sourcream and onion is probably really good.
It's better than it has any right to be.
sweet popcorn is the only way
Popcorn floating in a swamp of butter is >>>
I used to like ridiculously buttery popcorn but, damn, that seasoning changed my life in three bites.
and when u finish it u realise ur stomach is now fucked for the day XD
at least u will shit really nicely ig
Definitely 🤣🤣🤣
just get a 5700x3d lol not a big difference at all, most advantanges the 5800x3d has, is in Programs like for rendering and stuff, But if you are just gaming, the 5700x3d is plenty
I'll go 7 9800x3d
I need longevity
Wanted 7800x3d but its almost the same price now
I wont get AM5 at all, DDR5 is useless for Gaming and dont wanna spend 500$ for the whole upgrade kit or more (CPU,Mainboard,RAM)
am6
I would probably upgrade when AM6 drops lol
i might wait for am6 as well
5700x3d will give me enough juice for the next few years till the limit for the CPU is reached
What was the year gap between am4 and 5?
about 5 years
If I waited for am6 id be sober from gaming by that point
But i will never go back to intel. My last Intel CPU was a i5 2500k, since then i was always AMD
Before i upgraded, i had a R5 3600
intel aint the way
especially with their current fuck ups
two great minds think alike
meow
But the Intel GPUs are huge tho, sure drivers are maybe still shit but for that price?
Its a steal
fr
i dont wanna spend 1k for a GPU with only 5-10% performance increase
cough NVIDIA cough
I just bought a 4070Ti Super and will keep it
Also love that some 5070Tis are about the same price as a MSRP 5080 lol
I really hope AMD just doesnt fuck up their Launch with a horrible price
you just know they will
At this rate I'm going to wait another series of cards to upgrade from a 2080Ti if cards are going to be this costly for small improvements
Not to mention scarcity
4090 will last me another 4/5 years.
If it doesn't burn up 
lmao yeah
did the playtests start already?
No.
you'll know if you get an email inviting you
Thanks.
Especially when they market it with software that just makes up the rest using ai, things I don’t turn on in games anyway
Never use DLSS, never use frame gen, so it’s kinda worthless for me
I only used it so far to test my GPU in Cyberpunk, feels good enough for me but i wouldnt care in multiplayer games turning DLSS on
AND HOW LONG DO THEY TAKE TO DELIVER MY PIZZA
Hey, I'm not the driver today 
Man, A Clockwork Orange is such a good film.
Looked it up on google and it looks like a fever dream
It essentially is.
it just came and so did i
The amount of senseless, excessive violence in the movie is marvelous.
Especially in the theatre scene.
I understand why the Director (Kubrick) chose to pull strings to have it banned in the UK.
The Mummy (1990-whatever year it is) the 🐐
I want to watch that some day. I've heard some good things about it.
they are like 1450 euros here
MSRP in Germany is 1169 and the most expensive 5070ti is 1209 lol
wtf i guess i could order from germany if they lower a bit more there
If you can find them in stock lol
and find the ones that aren't missing RoPs 
i completly missed this drama, what is happening with the 50 cards?
Lol the statement from NVIDIA is gold
"The average graphical performance impact is 4%, with no impact on AI and Compute workloads"

So some people even get much worse improvements from the previous gen
there's a certain percentage of cards missing RoPs, which are the final stage of computing being fully rendered essentially (very bad tldr from JayzTwoCents video) and thus have that performance loss due to it. 5090s being about a 6-10% loss on avg 
You can do that in V, just with rolling instead of chuting. Rolling has like 10 meters of fall damage immunity and reduces the damage you take afterwards.
and the kicker of the "no impact on AI and compute workloads" really shows where they're putting their money 
Yea, they dont give a fuck about gamers at this point, just wanna push the AI Market
And the crypto miners
Crypto Mining isnt that profitable anymore tho
Anyways I don't have issues with 2042's chutes. I like the mobility it gives to the players especially when people can summon vehicles to places they shouldn't be in. If someone deploys a tank at the top of a building then I should be able to chute from a heli and drop 3 C5s on it.
I like the rolling feature
I can't wait to tell my computer to generate a game to play and it gives me 6 middle fingers and overheats
You'd be surprised how many industrial plants there are in China with a lot of GPUs mining crypto
also didnt nvidia implement something that the hashrates get slowed down?

That's a 2042 problem
Nvm, they removed it with the words: "We don’t believe it’s necessary in the current environment"
I need a prompt generator to generate a prompt for a prompt generator to generate something I never knew I absolutely did not need
Well worth melting the polar ice caps for
and wasting useful electricity 
And stealing from someone's work and ensuring they don't have a job fuck you for developing a skillset nerd!
i wish my 2060 runs and not explode with the new game
isn't a 2060 the min specs for the playtest? or was it 1060?
thank you, 1060 was the DF BHD campaign min specs then lol
1060 for black hawk down??
yes
Someone knows when we are getting info about the alpha testing?

Nobody knows and nobody will know
For revealing such info will result in a smiting from the dev team
Dice team seeing a cyber pigeon being mentioned when they're sent out eventually
thanos snaps
I assume there's a labs-news channel for a reason
well i doubt that they'll be posting on when emails get sent 
oh so there is a automod lol
but it would cause a larger cluster than needed lol
They'll probably post when playtests start
Would be weird if the first thing they post is session feedback
I think There Will be a post like "Battlefield Labs playtests are well underway, stay tuned for the first feedback session on our official channels"
Or something like that
I'd rather wait 'til they post raw feedback than be told to "stay tuned"
I'd prefer them at least announcing that, would certainly give me the peace of mind
I think they should've limited the labs playtest and not let 6million people sign up when maybe a few hundred will get to playtest before beta
more numbers = greater chance of them finding the right people
it benefits them, they don't really care how we feel about that lol
Yeah but sifting through that many surveys will be a big pain
thats their problem 🤷
probs got an ai or something to help with that or other automated tools
I'm all for it don't get me wrong it's just a lot of people
Definitely should have a cap to signup... I mean it's just a waste of time to have 1.5 million people sign up for a few thousands playtesters
Who cares? maybe they want specific people to playtest it and the process is probably fully automated
Cant believe some people in here think EA employes are actually going to go through every single one of the sign-ups themselves😂 😂
it's not first come first serve
what if they only open up 10k slots and all of them get filled with one type of player
they let people sign up because they'll be choosing based on what they need, people who are vets/new/whatever
the more people sign up the more types of players they can pick from
i mean again, the more population data they have, the better they can select different types of players for different feedback
also remember that this survey probably also helps them with other bf related things not just labs
our data is taken, they can use it in whatever game they want
I understand, but the possibility that 10k people are the same type is statistically impossible
Like if only 10k would have been able to register I mean
Juste with a sample of 200k would have been enough I think
we dont know that tho 🤷
Again we are all theorizing here ahah
You're right we don't
Hypothesizing and theorizing, fantastic pastimes. Quite fun.
Ahahaha
the copium is real, i wish only the first 1000 people get in (because ik i was one of them) >:)

sure, but it's better to pick from a million rather than ten thousand
and yeah like swa said, this required people to sign up for ea playtesting as a whole, so it benefits more than just labs
How is that impossible? theres millions of people who signed up?
Well for those Who weren't registered before ahah
I said if only 10k registered
Sure for a sample of a million it's possible
The more people you have, the odds get better
But if only 10k people registered, it's statistically close to 0 the chances that all of them are the same
Same playtime per week, same Games played, same favorite game, same [insert Category], etc.
Like I'm sure just between me and @pallid coral our answers to the survey were different 😂
Thats exactly why they do it this way... why were you complaining about it?
??? Where did I complain? I just explained theories and what I believe would have been better imo lmao nowhere did I Say that I know better than Them and that their way of doing it is wrong per their own standards
...
IMO: In my opinion*
I have no idea what this conv is
Damn, guess you guys can't read between the lines
I am just along for the ride. I have popcorn if anyone would like some.
What flavour
I'm Eating tacos right now, but same me some for after 🙂
Unflavored but seasoned with sourcream and onion
Mmm
Save me*
Will do, chap.
@compact bridge of course 😍
hobby why u eating popcorn before bedtime
Battlefield Labs Will be temporary, Popcorn is forever
Popcorn conversations are more interesting than whatever the previous conversation was.
Because bedtime isn't here yet.
*DISCLAIMER: OF COURSE I don't know for a fact if BF Labs is temporary
Popcorn isnt healthy
Before somebody comes at me again
you ate like 2 kilos already
True, but damn is it good.
Two microwave bags, they aren't that big.
🥶
See ya
The edible kind
I do fancy me some spicy food now and again.
I agree, but spicy as in spice, not as in pepper.
I'm not a fan of anything beyond habanero
For Christmas, one of my Friend did a vodka/jalepeno/soda type of cocktail, was surprisingly good lol
Get some of dat Indian food
Returning briefly to your regular scheduled programming; I do hope Battlefield Labs lasts for some time, give some time to implement and iterate on changes brought forward by feedback. I don't want them to rush this shit due to impatience either on the part of corporates or players who just want the final product as soon as possible.
I hope EA knows well (I know they do) that this is the last chance at delivering a good BF game, I really hope they take their time with it
In my opinion, and again I have no sources to support my claim, I believe it will most likely last until the open beta is released closer to launch
IMO it'll be till closed beta (Again without anything to support it)
If this is going to be their replacement for normal in house testing that they’ve done for past titles it’d better last as long as possible
Honestly I wouldn't expect them to do any better with that in mind, gamers tend to be very forgiving to franchises they like.
Iterative tests are usually done for components that they are very unsure about or experimental ones
Once those are cleared out, the team usually goes into refinement and closed betas take place to help with those + stress tests
It's moreso Dice that needs to get this right
EA probably already plans on killing off battlefield if this one flops
True
Yeah but the majority of the trust goes away game by game :/
Like knowing that 4 fucking massive studios couldn't make a good game looks so bad
I don't know about anyone else, but I do kind of hope that Battlefield Labs stays even after release to test new content as well, sort of like CTE did for BF4.
I'm with you man
The fact of the matter the last 2 battlefields have been flops they're not going to keep trying if they flop again
BFV? Flop?!
Yeah it has some of the best mechanics overall
I'd imagine the worst that'll happen is that we get a repeat of the Medal of Honor situation. I.e. the series gets put on hold for a few years.
It wasn't really the WW2 battlefield people wanted though
It feels so different atmospherically from BF1
people will eat anything up as long as it has good atmosphere, it seems
Atmosphere is important
Honestly IMHO Apart from the atmosphere and the 'war' feeling, BF1 was a "good" game, nothing that crazy
so is gameplay, and bfv had some of the best in the franchise
BF1 is a lot stronger than the sum of its parts
Bf1 was mid not including atmosphere and grandeur of the behemoths
i'd never seen so many people complain so much about a game that improved on the previous one, simply because of its atmosphere
attrition system my beloved
Ewww 
My biggest problem with BF1 is the blatantly overpowered shit like the smg08 and Ilya muromets
the only time BF games had real teamwork
😭
bfv had so many good qol features
well i do have a bit of an eccentric perspective but ya ;/
being able to throw ammo at people and grab ammo from teammates was amazing
hope that comes back
Goes to show that people care mostly for aesthetics
fair enough, still hope it returns
I don't think it's shocking that battlefield players care a lot about aesthetics
It's been one of the strongest parts of the series for it's existence
It’s not at all shocking, just wish some people cared as equally for systems
And both V and 2042 dropped the ball on that aspect entirely
I think many people treat aesthetics and the "game" as different things, it's just that people mix it up in arguments
i wouldn't say v dropped the ball entirely
Yeah fair
it had good aesthetics and atmosphere, it just wasn't as gritty and depressing as bf1
I love aesthetics, I will always love it, and if a game has amazing style, it's an instant 5/10 for me (at least)
Why do people like a system that basically forces people to play Medic or be at a disadvantage after being involved in a singular instance of combat? Attrition was awful.
You get a first aid pack no matter the class and you can refill at any point
Sounds like a you problem for not playing the objective
I don't feel that strongly any which way about attrition honestly
I wouldn't care if they made it so you eventually healed to 100 again even without using first aid
One of the 3 core foundations of any game, it plays a huge part. Narrative immersion is one of the reasons I love games like stalker so much, but without systems to back it up it can feel pretty bland
i think attrition was alright but i wouldn't be sad if it never returned. Felt like a pretty harsh way to force teamwork
One of the big reason why XDefiant felt so bland
Like, bf1 is my least played bf because of that. It looks pretty and sounds good and all but I just preferred a little more on the gameplay front
Had no narrative, no visual style (got lost after COD cloning started)
This is where it gets interesting! Xdefiant was a mishmash of themes and tone, but it was still one of my favourite shooters from the last 4 years or so
well xdefiant had a style back when it was announced, but then they reworked it into being extremely bland and sterile
BF1 gameplay is fun IMO. I think the tank gameplay is very strong and infantry doesn't have to worry about helicopters making their life hell 24/7
It's clearly designed around operations though
And yet some of the maps are abysmal for operations (cough Sinai)
Also 3 point objectives in operations are also just such an awful design decision
2 is already difficult enough for attackers
When are the playtests?
when you get an email telling you you're selected
That's interesting 👀
It didn't force people, it encouraged them. War isn't a choice, you gotta play a role
Sometimes simply helping people is you doing your job as a soldier
And yeah sure "Battlefield was never that type of game" but that might exactly be why I loved the attrition system even more
Speaking of atmosphere though, I think BFV's Norway map night time breakthrough was Top 3 best moments in the franchise
Where you had to jump from those planes as attackers / Shoot them down with AT's as defenders
I don't think I've ever played it since it's only on grand operations. I know what you're talking about though.
Yeah no one plays that anymore, it wasn't super balanced at the beginning either
Narvik I think
YEE
I'm annoyed they're wasting resources on a battle Royale for round 3
But whatever I just hope the normal game turns out well
Attrition doesn't change the game for the medic however. They still dish out packs to people who need it, and have indefinite healing themselves. In theory the more constant reliance on medics should push people to play near a medic, but ultimately it just feels more obnoxious than a system there to improve the experience
weakness is a viable balancing option, but when it limits you that much it just didn't land where it wanted to
This reminds me of a pretty standard explanation that's used in the Swedish Armed Forces, that I actually think is somewhat relevant to Battlefield at a glance:
It is your group and your platoon that solves the task.
Det är din grupp och din pluton som löser uppgiften.
BFV doesn't have a shortage of medic players with how busted the type 2a was though
Yeha I agree it wasn't great, but just the change itself was something I enjoyed. I do agree with your points above tho 100%
Took them ages to balance that gun 💀
They had to ban the Type2A from competitive plays
The Type 2A is one of very few guns that I view as requiring minimal skill to the extent that I call their required skill level "negligible".
It didn't encourage, it forced people significantly into that role. If the mark of a good and impactful player is staying alive and staying alive is actually a hindrance to every class's HP besides medic then the only way to not be at a health disadvantage is either hope some random heals you or you pick medic.
I don't think battlefield guns generally require that much skill
Type 2a is just very braindead with how lethal it is when up close
BF3/4 takes more skill cause of the weapon spread when spraying
But it also makes everything feel a lot more frustrating
Also BF4 guns feel so similar to each other
thing about the medic is that more often than not people go to it because attrition is so obnoxious that they often just choose to go medic to avoid the pain of it, not to help others. Another instance where bf teamplay is mostly just a side effect of placing things to keep yourself alive
Hmm I dunno. For me I played maybe 5% medic and most of my time was playing the recon class, and it was fine for me. It made me not camp more, go to ammo/med boxes and actually build them to help myself (and to help my team indirectly). Not having full health gen wasn't an issue for me ever because we got partial med gen which was more than enough for me
I'd say there is a difference in the skill required to do well with a firearm even in Battlefield, but usually the same principles, once learned, can improve your performance with a lot of different systems.
There isn't much differentiation between the different guns in each class, just slight differences.
Problem isn't just attrition but also SMG medics
Well yeah, which sucks
BF's "teamwork" has always been deploying med packs or ammo boxes
Squad play only exists to spawn on top of each other (and deploying missiles ig)
Not in my BF2 days 👴
SMGs were also a significant reason for selecting the role but the major one by far was having player agency of keeping 100HP
How does one foster and encourage teamwork in an effective way in a game like Battlefield though?
Edit: beyond throwing medical and ammo packs back and forth.
I'd rate both about the same in significance but the one thing that unfortunately wasn't as much of a factor as it should be is smoke grenades
None of these medics in bfv use smokes to push in operations
it's a mindset that's hard to teach. I feel the easiest way to start pushing teamwork in a way that actually teaches people the game knowledge needed to apply it more intrinsicly would ironically be more point scoring categories for supportive actions
Maybe my meds are fucking me up but I can't think of any really effective way to do that.
You cannot force teamwork, there are no amount of incentives that will make people choose to play differently. The recon sitting 800m away is still going to snipe, the support player going mortar is still going to be way back, and the engineer isn't necessarily going to follow every vehicle.
All you can do is allow the tools for teamwork to exist.
Engineer is such a poorly designed class holy shit
I'm not talking how to force teamwork. I'm talking how to foster and encourage it.
BFV handled it so much better with repair tool being built into the support class
You cannot.
No one is gonna bring a repair tool when you can get explosives instead
Back in my BF2 days sprint was limited so bus players were transporting players from one side of the map to other, you could only spawn on squad leader so you had to keep them alive, ammo was limited in mags so once you reloaded you had to drop a whole mag, healing beyond a certain HP was limited to medic 🧓 BFV is the closest game to 2 among all the sequels.
I'm not a hardcore milsim player, and I don't think BF needs a hardcore milsim involvement to any degree, but I adore how those milsim games do teamwork, where you feel like communication and playing around each other is also its own minigame in a way. I think every death should matter more in BF than it does in BF1/5/2042, everytime you dump a mag it shouldn't just be infinite mags, you should be able to run out of mags in ur life and get it from dead people or your teammates (again not something that happens that often in 2042 because of how fast you die and respawn and play so messily) and every role should have a proper purpose. Honestly IDK how you would fix this for BF without the community whining saying this game's isn't milsim. Trust me bro, BF fans don't want anything but a braindead game with decent gunplay and good looking graphics. There's a minority of people who care about intricate details.
Yeah. I do like the idea of restricting full healing of HP to require a medic, or alternatively as in BFV require a consumable medpack that requires replenishment. I never liked and probably never will like games that discard ammunition in magazines per default. If there was a "fast" reload that discarded the magazine and one that retained the magazine, I wouldn't mind it, but having discarding the mag entirely as the only option is insane to me.
I would say they care about combined arms combat but then I remembered that's still only 50% with how popular metro/locker servers are
Anyone else still havent gotten the confirmation email for signup
I got the one about updating my preferences but I did that
So idk
On the site itself it appears like I'm signed up
There are more vehicle maps in BF than meat grinder maps
I kind of want persistent magazines, maybe with a retention/discard magazine reload. So instead of grabbing ammo from a "pool", you grab magazines from, well, magazines.
Should be other way around honestly
Because I kinda am not a fan of the "Oh I fired two shots, let me reload"-mindset. I feel like it takes a lot of the forethought and tactical thinking out of the game, which sure, might be too milsim for some people, but I think it'd be an improvement.
R to reload --> Swap magazines
Doublel R to fast reload --> Discard magazine, get a new ones fast
Battlebit had that
Fast mags makes no sense in BF, we ain't playing in CoD's hallway
Insurgency sandstorm had that too
IMO BF just hyper-simplifies that for a game that's supposed to simulate war to some degree
No one will discard a whole mag
This with the added ability to pick up half-empty mags in a pinch would be good.
I will
Well BF is also designed to be casual and arcadey, very pick up and play
Only weapons that requires fast mags are LMGs and even fast mags of LMGs will be slower than any ARs slow empty reload
I view it kind of as a middle ground between Squad/Arma and Call of Duty, but leaning more toward Squad/Arma than Call of Duty.
Learning that you have real magazine imo doesn't make that big of a difference
I don't mind some slightly hardcore mechanics but you definitely can't go overboard
I think the existing community could learn that like right away, it's even more logical than the current mechanic
I think it's closer to cod than arma
I mean BF3 and 1 literally did CoD numbers
BF should be even more closer to CoD with more infantry only maps
Arma could never dream of that
If we're talking about 2042 then yeah it's basically a slightly slower COD with bigger maps and helicopters
Any BF past BC is that
Yeah the newer the battlefield the more CoD like it gets
CoD with big maps
While I do mostly play infantry, I do not agree with this. I would rather have more CQB/infantry oriented portions of maps, than pure infantry only maps.
I want both
One thing BF doesn't have that games like squad/arma has is the downtime between fights. Once you capture a flag in Arma or Squad, you have like ~5m or sometimes up to 10m of downtime before you can get to the next objective
In BF, just grab a car for urself and vroom vroom
I really wish transport vehicles had more value to them.
There are tons of vehicle only maps in every BF game, only time infantry only players got any love was in BF3's CQ DLC
Even in infantry maps, running to another obj takes like 2 minutes max lol
Point is, the maps and movement is designed to be fast and "solo" specific. You don't have to rely on anyone to play the game
VBIED 🔥
if bf7 doesn't have nokia phones to activate ieds im not playing
Insurgency has Nokia phones for the ieds lol
With that funny ringtone
For real though, I do wish there was some more value to transport vehicles. Say something like carrying a "pool" of ammunition to resupply from, or maybe a finite medical healing capability.
Just something to make them less disposable and more valuable.
Ammo on ATVs would be nice, I would've used it as a sniper
Is BF2026 Battlefield 6 or 7? BF2142 wasn't BF3
6
Technically 15
Well it'll be whatever dice wants it to be
BF 2072
But if it's a regular numbered entry then 6
ATVs I don't care that much about since they're mostly about mobility and not specifically transport vehicles like HMMWVs or UAZ's.
2025 is a bad generation to think of less-casual elements in a game that has a growing population of genz's and younger generation
and everyone will just end up calling it Battlefield 6 or Battlefield (2026) anyways
Don't worry, i'm aware enough to know that it is a spectrum and not a 'add this feature and it's now a milsim type thing'. But in truth I like bf for the impact an individual player can have. Being the one person who sends out smokes and seeing your team rush in response, keeping people alive with ammo and health, I like the tangibility of it all. my actions help. I honestly wouldn't really like it as much if individual actions were so diminished. If after one kill i'm out of ammo, it would kill the feeling I have that i'm helping
I feel like this is sort of a self-feeding formula. I've crossed paths with several "milsim-lite" people born in the early 2000s who end up playing Squad or Arma because Battlefield is too casual and, as you say, braindead.
The more braindead the game is, the more braindead the audience.
If they would just make some small changes, like persistent mags, I feel like the game would still be pretty successful.
And I include myself in that (back when I did play anyway)
If after one kill i'm out of ammo, it would kill the feeling I have that i'm helping
Yeah but my point here was that ammo shouldn't be abundant. You can still go out there, kill many people and have enough, but at some point you have to retreat, ask for help (must have systems in place for that too) and be able to help (again must have systems in place for that too)
CoD MW22 removed reload cancelling for stages reloads like battlefield has and removed slide cancelling
And the players went berserk
I do know that many times, BF players don't play their roles. THe amoutn of times I spam a guy for an ammo pack lmao when he's just doing some random shit 
It still was the best selling game of the year
Well yeah, cos COD has historically been a run and gun game without those mechanics.
mostly that's already how it works. it's only really been 2042 where I feel that isn't seen as much due to the lack of weapon restrictions and multiple mags to switch between
My point was even small changes to mechanics to make them less casual can alienate people
Right, but if you think from DICE's perspective, would you rather make a game that is catered towards a minority of people or for an audience that is ever growing (new generation)? Ofc, they did that with 2042 and it failed horribly, because they forgot their audience as a whole, but who even is the audience of BF games? I really dunno
Ayo ppl has bf labs selection started ? I'm new so i don't know.
Battlefield definitely has an audience just gotta make a good/fun bf game
Even in 2042, if you don't claim ammo from downed teammates or opponents, it's easy to run out of a single ammo types ammo.
I feel like with Battlefield being a fast respawn based game, the whole limited mags thing wouldn't work well with it tho.
I know they started to receive applications and informing us about it but i don't know whether the process of selection has ended and the selected ones are playing rn or not.
Cuz if the BF playerbase/audience isn't ready to learn a new mechanic or will always cry when small things are added that "hinder" their comfort zone, that is not an audience that is ready for a new BF, it's better to just remaster BF4 at that point 😂 (jk ofc)
If you have A LOT* of players crying cuz sliding is removed, idk what to say
Is 2042s slide more like 1 or V? I think 1s slide was good. V was overtuned.
Bf5's slide was... different on a fundamental level.
You could slide up staircases in V haha
was certainly built
No increase or decrease in speed.
V had lots of different slides. 2042s is mostly fine tbh.
