#battlefield-labs-discussion
1 messages · Page 27 of 1
Can we please make it that you can turn off skins for yourself so you dont see the silly skins
no
why you can have your skins i just dont want to see them
What about not having the silly skins in the first place and only having skins grounded in what would realistically be applied to a rifle, e.g. camouflage sprays and patterns of various kinds?
this would be fine like the skins in bf4 or somthing ...
Yep. Pretty much the entire community is either indifferent or against having ridiculous/silly skins akin to 2042.
I honestly wouldnt even say 2042 has super ridiculous skins.. Not anywhere close to CoD. Lot of them are military aesthetics
Or, I should say, those I have seen.
and also can we be realistic in some sense here, what sells? What do you think sells the most? Its not pure military aestethics.
I mean, speaking for myself, I would not throw money on gold or purple or neon skins... So...
You might not no
I'm not saying there shouldn't NOT be military aesthetic cosmetics
Also shouldn't be CoD Level stuff
i mean you can sell whatever you want but then let me turn off the skins so i have a better expierience for myself
but 2042 stuff is fine, most people actually don't really care about it
That is just not going to happen sadly.
There won't be a setting like that, when its cosmetic that makes them lot of money
At this point, i just want a good game.
I get what you're saying, but I kinda don't think TV screens on rifles belong in a Battlefield game (SVK from 2042), whereas other skins like the forest skin for the DM7 does belong in-game.
sadly yes
I'm pretty sure all of us want a good game, just some of us have differing opinions on what counts as a good game.
You don't have to use the skin, and you absolutely will not really see that skin unless you pick it up in-game. I don't mind that stuff, i just want a good amount of just general camos ontop of whatever else
Are there people who do think that gold colored weapon skins with attached LED screens have a place in a good game? No doubt. But I am not one of them.
i would like it if it really goes back to the bf3 era
like good destruction good weapon gameplay
I won't lie though, i did buy this skin. Looks phenomenal.
i mean it is ok but if its set in a iraq war setup or smth like that this would anoy me
That I would classify as a skin that should not be in a Battlefield game. It's clearly detached from the core of what Battlefield (to me) is perceived as being about, a grounded experience that has some arcade elements.
yeah it looks fine but i dont like it in bf as well
90% of the skin is military, except the mask. But tbh, stuff like this has been worn in war irl for fun lol
So has santa claus 🤣
Don't get me wrong, I'd probably still play the game if that skin was in it, but I would be opposed to it having been included in the first place.
But not in combat, now has it?
yes lol
Dude, people do all weird things
No matter if you like these or not, i think its good for people to accept that these type of cosmetics will continue. I do still think they should have plenty of actual camos and military skins.
We can just hope for at least a good game
Are you trying to imply that someone preparing for a combat scenario seriously would dress up as Santa Claus or wear a horsehead or a T-Rex mask?
Not implying, its been done.
I probably worded myself wrong, because I can imagine people engaging in combat with that kind of stuff on, but not deliberately when they have had time to actually prepare for a combat scenario.
You'd be surprised with the amount of gear soldiers can bring, and sometimes also somehow bring these kind of things.
There is also, lot of very.. specific patches
Lot of the time its not just as easy as preparing for a combat scenario, sometimes things just happen, sometimes you're just on patrol.
You can believe me or not, but it is a thing that happens
Not saying its super common, but it does happen.
As part of a combat uniform that they themselves can put together for a scenario where their life will potentially be snatched away? No reasonably sane person would ever go "I'm going to wear a dinosaur mask into combat today!"
You put too much faith into people lol
There are so many military-themed skins they could sell that aren't too detached for reality
Does it happen? Sure, when you're thrown into a situation you are not prepared for, e.g. a Taliban attack on a FOB when you aren't expecting one and goofing off with friends.
Yes, but you know what sells really well. Both, really good looking skins, and more ''wildish'' out there
I'm sorry but, it still has happend even in those kind of situations.
No, it hasn't.
I'll use a COD skin as example. This skin isn't realistic but it's still somewhat grounded https://codmwstore.com/operators-identity/executive-warfighter/
And looks cool asf
No reasonable person in a chain of command reaching above platoon level would ever permit it.
I don't think you are getting what i'm saying bud.
I don't care what delusions you harbor, there is no way a person in the chain of command would permit a dinosaur mask, santa outfit, or similar idiotic items to be carried into a combat scenario.
Yeah that doesn't look bad 😄
Patrols different than a war, but then again, Battlefields a game
I know, i'm just using it as one example.
But its not something IMO, that would sell massively
I mostly ever only saw the skull mackay skin
Anyway, these kind of skins are not an issue. Some might not like them, but 90% of the time you're not going to look at a soldier this up close
There is that one shark skin in 2042 i don't like
Players wouldn't run the rubbish looking skins
It looks weird
Oh people do XD
Then I was lucky enough that I didn't notice
I'm not going to waste time and effort looking up a fictional element that if it has occurred, has only happened for public relations in scenarios where there is no risk of direct combat.
I just wonder how they wanna go about selling skins and making factions distinguishable
Thats up to you 😄
If you want to present a shred of evidence beyond "trust me bro", that's your burden of proof, not mine.
We'll see what they do, 99% of the time i don't look at what someone looks like
Just icons
Health etc
I'm sure the classes will all have a recogniseable silhouette though
One can only dream that it looks like the Labs teaser
That teaser did look good, hopefully they show more
The soldiers in the teaser looked suspiciously British in appearance 👀
I'm deluding myself into thinking they'll show us something next monday/tuesday
Not SHOW but announce, rather
Could at least start sending the invities
I'm so fucking desperate for BF and it's cringe
For sure a Recon, Support and Assault IMO.
the backpack would be a good silhouette for a support/medic
I expect the full announcement of the game in Summer Game Fest
I ended up recreating the 1943 Japanese recon by accident.
Backpack guy looks support-ish. Ghillie is pretty obviously recce, and the last one with everything between his MREs and the kitchen sink on his waist looks like assault.
Which is really funny.
There's one more guy
Wish I had image perms.......
Absolutely is support
Same guy
Yeah, I'd imagine so. Or maybe engineer?
looks good tho
Possibly engineer too
It has to be either support or engineer
I'm leaning on support tho
Definitely.
This guy has.. a smaller backpack, hm
I just sent him to you, oh well
Ah that is what you dm'd
So someone did some research and appareantly the Pre Alpha gameplay portion was on Egypt instead of Iran/Iraq
I will also say the shockwave looks 🔥
Actually I think that might be Engineer, given the gas mask which just gives me engineer vibes.
Could be yea
It's just a question of whether they'll go Assault, Medic, Support, Recon or if they will still include engineer
Or replace Support
Nvm Im just confused about it now
if the email is to go by anything
I'd wager these are the ones that are gonna be the ones.
Recce player all day long babyyyy
Tbh same
I'd rather assault be anti tank to be honest.
I always used to play engineer over assault
Im between Medic and Assault
Assault has anti-infantry gear, engi has anti-vehicle gear
I think it's clear
Support has god knows what
Hopefully mortars :)
I'm kinda interested to see Assault get a limited quantity of disposable anti-tank launchers, stuff like RPG-26 or M72A7 LAW. Probably not AT4 or NLAW though.
I don't like how support runs ammo and health.
Now if assault ran ammo box ala bad co 2 now that would be very interesting.
Let's go back to 7 classes and one gadget per class...
I require ammo crate and claymores.
Kinda would've liked for 5 classes; Assault, Engineer, Medic, Support, Recce. But I am kind of at a loss at how you would distribute the weapon categories for that, as well as how to have a good bit of variety in gadgets. Although, to be fair, more variety in gadgets might not be a good thing per definition as you kind of want to "channel" players into their role.
I require Radio Beacon and T-UGS.
They can add gadgets that are similar in principle, but wary in stats
For example the rocket launchers. Ones that hit heavy but are fewer, ones that don't hit that much but are plenty
Don't need to reply ping I'm right here.
Yeah, like the Medical Pack and Medical Box.
Resupply cycles would be a cool way to balance gadgets.
Yep
The moment playtests begins I will look for any leaks
Apologies, I forget to click to disable that.
If the selection is dire, then the at least they can spice it up that way
Way, SUPPOSEDLY gadgets will replenish themselves periodically
But I get this from a reddit comment, so about 10 tonnes of salt
Any of you ever used the EOD bot?
As a meme, yes. And I think once in Rush on BF4 to arm an MCOM.
That thing is a weapon of mass destruction
Genuinely never saw anyone use it for repairing
It was useless
And I've thought of a gadget now that sound good on paper but wouldn't work
Which is?
Also holy heckeroonie batman, it's nearly 11 PM.
Was just looking if the audience is still here
Because you don’t use it for repairing. You use it to kill people on small maps like Operation Locker
Correctemundo.
Too bad I won't touch locker with a 10 meter long stick
I'm gonna head off for the night, enjoy chaps
Dont worry, the Bouncing Grenade that some guy launched on the hallway got you anyway
is there any date when the open testing stuff opens
We don't know yet
Last they said was last week when they announced it would happen in the coming weeks
Anyone wanna help me test the dps of every gun ?
uhhhhh ok
100%, but unfortunately people are blinded by nostalgia so the new battlefield game willl be a dorito fest
In 2042? can't you turn damage numbers on and go to the firing range Portal experience?
Remember when everyone complained about lack of visibility in 2042 so they brought it back to that game? Pain.
In battlefield labs
bf4 goes too far the other way in visibility though, even without doritos all players feel like they have a TON of contrast around them, like a shimmer or sharpness effect
Only skin I would buy is shark Zain skin not because skin looks good but weapons looks good, M5 and LCMG looks amazing in that bundle, also pretty cheap
BF skins can look cool without looking ridiculous, they should just do what they've been doing since BF1, give capes to everyone 
Assault: ARs with ammo box
Support: LMG medic
Engineer: SMG(or Carbine) anti vehicle
Recon: is Recon
Perfect class balance imo
BF3-4 assault was too much of a lone wolf due to health packs and defibs, BF1-5 medic was too much of a lone wolf due to SMGs and infinite hp regen
LMG medic balances that out, LMGs will naturally have worse mobility than SMGs so they won't be the go-to class for farming
That would be the perfect class balance.
Seeing people forcing others to not pre order seems be childish
I spent 100 on 2042, I only have 20 hours of gameplay, but i dont feel regret, that's my money.
With what? blackmail?
Because people are dumb and they need to be reminded
Well not really
Why give EA money before game is out
With what? Blackmail?
Its digital game will not disappear if you wait for reviews day 1 and then buy it after
The teaser is enough for me
How..... just words... hardly forcing.
But yes, the world is full of sheep following everywhere not making decisions for themselves
Well maybe you don't know of hyperbole
I wouldn't consider someone a sheep that just wanna play first
Wouldn't care and regret if the new bf is just like 2042
2042 was like flying out of a jet with a AT to destroy another jet. that made the Prepaid go up. LOL
No i'm talking about the people you are saying that listen to whatever you are reference to "everywhere" on "social media"
Yeah well, last time i played was one or 2 years ago forgor
it's the dumb joys of it.....
Well do you find normal seeing some insulting others for willing to pre ordering ?
why even ingage with those idiots about it. you do you....
I think this one is going to be way better.
See, that's what I'm talking about
With Battle lab the help of real player is going to make it better. They just have to listen
I don't understand why people get so caught up on such a fickle topic.
influencing others to buy/pre-order etc....
Anyway
Back to what I was saying
I'm following bf franchise since bf bad company 2
Since then I'm pre ordering lol
The teaser just gave me a scoop of nostalgia
i'm in the same boat
Cool
Veterans the best
I just went in youtube while yall were writing, I come back and still writing 😭
BC2, BF3 & BF4 we're my bread and butter..... i hardly played other games back then because i had so much fun with these 3 titles.
Played them all with the same team and all...... 14 years later, myself and the founder of TSC like in my avatar are still waiting for a good BF title to return.
Yk my fathers still plays bf3 since its release
I was more Battlefielder that Gamer 🤣
First thing first they have to get off that 4 squad platform. if you want a great game follow the BF2 platform then add BF2 and 3 and 5 to the mix with real movement and gear weight.
Btw all I said before was ragebait 😭 sry
I believe it.
Yeah I've thin skin for it becuase i know it's pointless chatting about it lol
Rn Im reinstalled bfV after 2 years of slumber, I'm rushing it while my fathers do some bf3, he doesn't like any bf after bf 3, he says that movements are arcade like
Lol
I'm just after coming on here to post asking for a real format on this discord for some structure for real objective topics on Battlefiled. Check out the section called "This is Battlefield Labs" in the blogs section....
I saw
Boxer V tell you father have he played BF2 before.
I'd urge him on BF4 at least on that....
You have to be a true Vet to play BF2
I never talked here tbh, I just joined here to hear about 2042 news before its release
He tried 😭
2042 is here already Boxer
movement was hardly the reason for that one?
It was not really hard, but the movement felt like goofy and fast
He is just not used to switch bf 3
After more than 10 years gameplay
I've been on BF4 this week for the first time in 5/6 years.... feels slow as hell now
have almost 5k hours on it XD
I've played all the BF and the one that is the best when i comes to teamplay is BF2
Also the reason he doesn't like bf1 is bc of soldier get well hidden in the shadow
The gameplay is totally diff
oh course.... BF1 onwards inclusive never have balance vehilce gameplay from that point onwards
and that's coming from me being the vehicle player abusing it
Bf2 was my first, i was 6-8 years old I think I remember that looking up in the skies would trick ennemies into thinking that you're dead 😭
Oh that yes
I would spam that wheeled canon far away while ennemies couldn't even reach to me
It was like playing on chopper
They should turn off enemies names. The look threw walls at friendly and player kill camera
I can't even spot on BFV so help 😭
Where is the spotting buttom
The best rock paper scissors formula was there since BC2.... heck it was explained in the game menu intro.... BF3 & BF4 also.... then poof.... that was the special sauce they forgot since that slipped all the dominos that fell with it.
I miss bc2 so damn much, getting kills from blowing the whole building up...good times
1 does a solid job of it too, each class fills a specific purpose and it doesn’t feel like each is just the other with a different gadget. It actually feels like 4 different playstyles, which I can appreciate
I barely have any memories, i only have that loading screen, with the number 2 rotating itself
@tepid plinth ok.... i have a good example for you that arose from competitive games..... can you tell me how the spotting flare is countered with the rock/paper/sissors idea?
Why are you bragging about being a consoomer for 15+ years 
As this broke three land infy maps like that forest one (i forget the name).... but 3 recons with support ammo can bottle nect the 3 lanes by keeping them spammed
Read below lmao, it was a rage bait
Again it worked
1’s isn’t, it’s not fair and I agree with that sentiment. Just saying each class actually feels unique
Curious to know what's your point to add to the conversation with that entrance to the chat
yeah.... unique is nice.... i vaule well thought mechanics that make a game fun to play for the long term. 😉
Pre orders are bad because they will half ass the game once they see the high pre order counts, they will give us another broken launch and fix it 6 months later
Making it so that when you queue into a match, the players you play with and against are hand picked based off how good you are at the game
That conversation was over we concluded it being a joke
Omg, my head
Is this breaking news.... dude you're talking to people you literally said are consumers for 15 years 🤣
it's not us causing it.....
there are bigger cogs to the machine at play
He is reacting to my rage bait but he didn't knew it was a joke
SBMM - Skilled Based Match Making.... i thing that's the answer you wanted
So this is about skills
Yes, as I clarified
when someone says, i keep hearing that.... i take it they don't know what it even stands for 😉
Sry the longer the text is, the blurry it seems for me
I see
Sry
It’s good
In general, people you play with are of your own skill level
If the game uses sbmm
As opposed to putting you with completely random people
which in turn gives you a wider range of experiences of gameplay as you will actually find mixed skilled levels..... if sbmm is active game will just feel the same more often
Mixed just feels better
I see more clear
yup. more random mean you take the good with the bad
Ty gn
All my homies hate sbmm
Probably won’t happen but I would love for DICE to bring the KH2002 back from BF3 just like they did for other weapons such as the AN94
have most people gotten their email confirming they're part of the playtests?
or some form of response back?
Yes after signing up and completing the survey.
when i completed the survey a few weeks ago, it prompted me to return to the portal homepage, i was clicking it and nothing happened
does that null and void my survey if i can't see it anymore after that
I honestly have no clue.
All I did was get in line, go to sleep, wake up, go to work, come back later in the evening, come back to my PC, and see that I'm at the survey page and I did the survey.

Same issue for me.
I did the Survey but never managed to press the back to portal Button.
The entries in the Survey are still there if you reopen it, but there's the possibility it didn't send the Survey.
What we can do now? I'm honestly not sure
Is that the first time you ever signed up for a playtest?
For me yes
You probably just got a confirmation that you made an account
so you are still seeing a sign up for the playtest survey?
No, I didn't receive any confirmation in form of a mail or notification on my Labs Profile.
It just says 'no play Tests available' and I haven't received any kind of notification because the Survey wasn't successful as it is the case for you
yep same here
I still see the answers I've given, but I don't think it did send
So when you start the Survey again you don't see previous answers?
Yes I do see them
i dont have the option to start it again
I'm busy today, I'm afraid I can't do that rn
Ok that's an even different situation then
Hopefully we get someone to help us
even for profile prefences it wont let me go back to the portal hub
at the end of that survey
Hey guys, I’m not partaking the labs but, what teams there would be ? (Just brainstorming)
Didn’t one of the devs said like it’s going to be NATO vs some PMC?
Most likely NATO v. PMC if you ask me. I don't know if it was a dev that dropped that information or not though.
It was a Rumor from Tom Hendersen
NATO vs Outer Heaven
I’m from Russia and I wonder how they will present Russians in the lore
Hopefully as a terrorist state.
If PMC rumors are true Russian will be in it imo, PMC can be pseudo PAC for all we can assume(Iran, Russia, China, Japan, Korea etc.)
I doubt Japan would be in the de facto OPFOR faction if the NATO v. PMC rumour is true. NATO and Japan has a close relationship, same goes for S. Korea.
They can make it blue vs red for all I care. I just want good maps, good combined arms balance, a classic BF class system and a decent amount of weapons.
PMCs aren't aligned to any country, that's why you can include non-NATO western ally countries in it without causing an issue
I expect to see some NATO country weaponry and vehicles in it too if it's true
Not necessarily aligned to any country, but fair enough, I will concede that it'd be possible for Japanese troops in such a faction.
This "PMC" if it turns out to be the case will be 'Not Russia' lets be honest
Rumors are so specific, I don't think it will be just US vs notRussia, teaser shown us some British soldier outfits too rather than US afaik
I expect to see more than 2 countries per faction in it
Agreed, I really hope they have stuff like country packs if it turns out to be a general NATO faction and not just a different name for USMC/RMC.
Minor detail that I won't be bothered if they are present or not, but would like to see as NATO is quite a large alliance these days.
US vs UK 

1776 all over again!!
Hobby
I would love to have a NATO faction where each Squad had its own smaller faction. Like one squad would be US, one squad would be UK, one squad would be Germany etc
What's your opinion on T90s going 40kmh in reverse
I knooow its for balance but T series is notorious for its slow reverse speeds
Uhh, I mean, I don't particularly care since I avoid vehicles like the plague, both in terms of using and going up against them.
That's pre alpha footage. Could just be some hastily grated together existing assets
My opinion is that they should ignore things based on reality in this respect.
I think players will be able to choose outfits based on their country, maybe character models too, like in BFV you could choose many preset faces for your character, they even had different voice actors if I remember
Remember the unreleased internal BF 2042 trailer that was apparently made with BF4 assets?
What do you mean?
That could be another idea. Allow players to chose their soldier’s nationality
Since from the rumors the major faction is NATO, it doesn’t really matter to focus on one nationality only
I think that'd be the ideal system, have it be a cosmetic change up to the individual.
Making a T90 reverse slower than an Abrams tank will do nothing for the gameplay
Oh that
It will just be frustrating for players.
Also allows for EA to create more skins and monetize them
I only mentioned it because Hobby is into weaponry
Yeah that's a bit too into the weeds
Unfortunately also a factor.
Because real life isn't balanced
Yes, indeed I am.
see war thunder
Of course I don't want 15KM reverse speed for the T90
I don't care much for tanks, other than being able to identify their type.
I wouldn't mind some asymmetrical balance like in faction weapons. But that'd be a ton of work and not worth it
I mean while it being a kind of negative, its gonna happen because they really need to up their financials after Veilguard
Infantryism is my religion and reconnaissance is my denomination.
Their stocks are down ALOT
I think that if they were to introduce tanks of different countries, they could at least give each of them their own upsides and downsides
Like some tanks being more fragile but hit harder and such
While that would be cool, it would also lead to a potentional balancing hell
I'd have to disagree tbh, they should be statistically identical imo.
I do hope vehicles in the next game have less weaponry upgrades that make older unlocks irrelevant. Like APS made all other countermeasures basically pointless.
Let's just hope that vehicles aren't universal this time around
Yeah, at least even in 2042 you saw they knew this was a mistake
You should the choice between Hardkill APS and Softkill APS
If they truly wanted to make a BR beforehand then I'm not surprised
Also....thermal smoke makes normal smoke irrelivant. Thermal smoke should have been a transparent chaff like material. Which didnt obscure vision
If both obscure visibility of your vehicle, but one of them also breaks lock ons...who in their right mind would choose the normal smoke
Imo normal smoke shouldn't be implemented since it is practically never used either in game or real life.
Yea, they wanted the main game to be Hazard Zone, and look at what that caused
They should implement vehicle plus system 
Normal smoke can be added as a way for a tank to assists infantry pushes. Like instead of a static cloud, a tank could pop it and roll onto an objective area. Giving your team vital cover from direct fire.
Oh, like ESS? Basically a continuous smoke cloud.
Other things id like to see on vehicles is more support options. Like smoke nade launchers.
Tank 3rd seat with Soflam, ETC.
I know BF4 had a separate seat that had access to SOFLAM. Pretty sure it was a separate mode for the RCWS gunner though.
Removal of press X to repair. Or move it back to how internal repairs was in BFV, combined with how it was on BF1.
TLDR; You hold X to repair, this limits your movement speed until you stop repairing. After holding input for X seconds (It was long in BFV), your vehicle repairs. At the same time, internal repairs should only be possible if you have a repair tool equipped.
Someone on reddit who claimed to be a playtester said vehicle repair stations are returning from BFV
That would be good. Hopefully vehicles move back closer to how they felt in BFV.
I expect tanks to be chunkier if that's the case, slower but with higher armor needing teamwork to take down
Vehicles were a threat in that game, and in BF1, 4, 3 ETC
2042 has too many options to take down vehicles. And for those options, the vehicles feel under armored.
Removing C4 from 80% of soldiers and not having a portable TGM would help this a lot.
I hope they put the air raid from 1943 back in a game! I would love to have 1943 on the next portal!
NLAW should totally return
I hope they will add a modern lunge mine 
Agreed. Way too many people had access to C4 and the TGM was a little weird to say the least.
It was fun as hell to rush to a tank, drop an ammo box below your feet and rush again
Would be cool if they somehow added that PLOS mechanic that the NLAW has IRL.
Battlefield tank is much more mobile for PLOS to hit
Yeah, fair point.
also damage is likely to be very low
The devs obviously know how much of an issue C5 is in 2042. But they couldnt fully destroy existing players playstyles by fully removing it. The reduction of C5 count on assault/recon from 3 > 2 did help, but not enough IMO.
Next game should have C5 on only 2 classes. Engineer and Recon, or Support and Recon (Depending on what they set as those classes roles)
Add Specialist class
pls i can only agree so much
C5 Mackay/Sundance is too OP imo
C5's are problem because of how mobile the specialists are
But I use it whenever I see a vehicle 
Also, you throw them way too fast
movement speed should be a bit lower
I think 4 classes is kinda the golden number without breaking a bunch of stuff.
True, mobility is/was an issue. but only part of the C5 problem.
Class wise, id just copy/paste BF4 😄
If NATO vs PMC is true then they could implant as many variety of vehicles like in bad company 2
I would say have a smoke shell. That's a real thing.
Have one shell upgrade that's lethal.... The other non lethal/tactical.
Sometimes to truly cover a team... You just need to smoke the enemy that's causing the issue at range.... Of which the tank is the only then that will get a smoke shell to
Because NATO is not just an Abrams and Bradley tanks
I found Assault in BF4 have Medic kit quite weird
Bravo
Leopard and etc
Assault should have ammo box imo
I feel like very few people would use it, but it'd be a good tool to have.
Once it's in ... There will be a monkey see monkey do pandemic hahaha
If assault had an ammo box I would make it a limited use item and not a regenerative gadget.
It should be regenerative imo
Assault should have med pen and an ammo box 
Make assault the medic, give support the ammo and C4.
Assault becomes too much of a lone wolf that way
Players will play lone wolf regardless of who they make the medic.
Idk I think medical should be in the Support class and Ammo in the Engineer class.
Not if they made medic support with LMGs
Assault at least gives your frontline soldier class the best weaponry to perform that task
I enjoyed the bc2 classes to gadgets AND primary limitations
Speaking of, should they bring back kit changing or not?
NA, weapon swap only
I would like to see it return personally
You mean at stuff like commander dropped ammo crates?
No I mean you picked up a weapon but also the kit from a dead soldier
It my opinion that if I see a medic, I should be able to judge their equipment based on what I see. Not based on what they may have picked up
Was awesome and strategic. Rewarding for players that knew the advantages
Specialist: AR, SMG, Funny Gadgets, Grenade launcher
Medic: AR, Carbine, Medic stuff
Recon, Rifle, DMR, Carbine, Spotting device
Engineer: AR, Carbine, SMG, AT missile, rocket, mine, ADS
Support: Machine guns, Carbine, Ammo
Oh, no, I would limit it to their weapon alone.
I dislike Assault being anti-tank, people don't play assault to be anti tank
Not one shotgun. Interesting
Shotguns shouldn't exist imo
I think its also bad for the ease of understanding of your game. If ive chosen to play as a medic, I should continue to play as a medic.
I would like to see it being an option honestly, hold E to swap weapon, hold F to swap kit
If I see a weapon on the ground, and pick it up, I generally only want that weapon. Not also the random assortment of gear some random is using 😄
Overall, I think one Engineer class should fulfill all vehicle needs
maybe ADS can move to Support role
I never kit switched for the weapon, mostly just to heal myself and drop ammo boxes
engineer should have vehicle repair tools, mines, and launchers.
I wouldn't mind if assault had some limited anti-vehicle capability. Probably not disposable anti-tank launchers as I mentioned yesterday but maybe HEDP 40mm grenades that can damage APCs and IFVs but not MBTs.
Engineers probably shouldnt have C4.
yes
I enjoyed in titles where I could take an enemy kit, drop ammo / med box and swap back
Grenade launcher should have anti vehicle shells
But it depends on the roles they design them for
Time will tell 🥳
That was rewarding. Motion balls same thing
Assault should be ammo guy imo, support should be the LMG medic, engineers should be SMG anti tanks imo
Recon is the most consistent class 
Ngl as much as I use motion sensor balls in Battlefield, I hate that they exist.
Yeah I'm the same
Im sure that BF Labs will help them find a good balance for classes/gadgets, weapons, ETC.
I never use them because enemies can use it to their own advantage
didnt we have a discussion on weapon availability for classes?
I'd prefer instead of a minimal have a general radar ping or compass with red chevrons at most.
You've to open the big map to view pinged enemies ino
imo*
wish we could pin the messages
BF2 class system is quite interesting
there we go
I'd much rather have the motion sensor ball be replaced by something else. Maybe splitting T-UGS into a seismic and an acoustic device. Seismic detects enemies closer to it based on footsteps while acoustic detects farther away based on gunfire.
but I would combine SF with Assault, and Engineer with AT
That's the case in like most BF games, maybe not SF stuff
I've asked for more organized threads by topic in the other section called this is battlefield labs
5 players in a squad is the best number
in olden days you got 8 squad members
explain to me why the squad number shouldnt be equal to class number
curious
or at the very least be an even number
Squads should get a bonus incentive for having one of each class in the squad. Have a 5th in a game with 4 classes is the flexibility on a per map basis.
I'll tell you another reason why for 5.
We don't need more than 4 imo, they should bring back class specialities from BFV instead
I think thats going too deep with design.
In battlefield there's no "squad leader" as such, why more
getting a bonus for using all classes in a squad sounds like a participation medal
how would you even calculate the bonus?
Like recon could be a sniper or a frontlines pusher depending on your class specialty in V
Let say you have yourself and 4 mates in a squad.
Now a 6th friend of the group wants to join. Great, then two squads of 3..... Or 2 for a vehicle squad and keep the 4 for the advantage of numbers in an infy squad
Players have always had freedom to pick the class they want. Trying to add incentives for using all classes seems like a bad move.
In BF4 you can either use sniper or carbine with recon
Neither 5 or 6 divide equally into 64. So wont be done
then why not accurately 9 member per squad
Too many people
I never liked the Pathfinder specialty. I don't want other squads to spawn on my beacons and revealing the position.
or 12 per section
Just imagine seeing someone alone out in an open field then suddenly 8 teammates appear out of thin air on them
Now, if you do that with 4 person squad limit.... Your already splitting them into two two's .... Always one squad as 2 they may not be vehicle players.... And bf isn't as good when your infy in a small squad
You should absolutely be allowed to queue for games with more than 4 players tho.
oh yeah
oh, squad linking should be a thing then
I used it to spawn on the beacon closest to objective, placed my own beacon, popped off some smokes and trench carbined my flank 
both squad leaders get the option to send and approve squad linking, and it simply highlights the linked squad with a different colour.
I hated it with a passion because people kept spawning on my beacons and shooting while standing literally on top of it.
to be fair, I think most people find 4 men squad being fine is most people only have three mates playing it
Unless we get commanders again 🤣
YES COMMANDER
Commander should be able to rubbish other squad leaders
*"my grandma is better than you"
BFV support is another good option tho
They only have 3 because they always stuck in the 4 man. Open the squad to one more and an open mic and you'll find a + 1 that evening if you're a half decent human being. Isn't that the nice thing about the battlefield community versus other more toxic shooter clubs out there?
Battlefield is about the teamwork
I don't think Battlefield squad sizes had or have an impact on how many mates someone has, I have to say.
And building a sense of community
Understandable, I mostly used pathfinder for flanks, someone also posted cut class specialities and they were OP honestly. Like a recon speacility allowed you to cycle bolt without unscoping or a support speciality allowed you to use MMGs while crouching.
Also keep in mind that a full squad needs to be able to join a server without causing a massive team inbalance.
MMG crouching would've made me use MMGs honestly
Well if it directly effects how many people you can talk on VoIP.... Then I say it does
They can have as many squad mates as they like, my only concern would be having a full 9 man team just materialise instantly out of thin air. Easier to manage when it’s just 3 other guys
I still think BF teamwork is kinda less important
Discord.

I'm saying for 5.... Not 9 🤣
Bf teamwork is always an accidental effect of someone just trying to keep themselves alive. Very few people actually play for the good of others
2 weeks after unlocking my mg42 i was on nearly 200k bullets fired
Defending flag 1v2 then suddenly it's 9v2 
spawn on the teammate nearest to the point is what BF teamwork normally goes
Also, granted I am a PC player, but I can count on three fingers how many times I have seen people use VoIP.
playing as a random nowadays is dying
And then 70% of them speak a language I don’t even know
Precisely.
Yeah, it's a bullet dispenser
Managed to have my first English text conversation after a week of playing lol
I have no doubt it is in 2042, but I tend to do alright/decent enough in BF4 as a random.
i dont own 2042
Ah okay.
I am wondering if the spawn on team mates we have grown to know will be looked at this game.....
It will be fine if they keep it 4 player squads and not 8
Mayhaps.
playing alone is garbo thoughever.
Unfortunately the only way I can play
Idk man, sometimes when you feel a little homicidal and have a thirst for blood, it can be better to play solo.
more than 4 players would certainly means spawn SQL only
If that's from bf2042 it because it wasn't in the game at first and when it was.... It was off by default.... And we know the masses don't go root in settings
Same 😭
I played 2042 on pc
in rare cases where im zoinked out the ears by caffeine and energy drinks
Gotta love how my mates play every bf, I can’t cause my system is bad, 2042 comes out and I build a pc to prep, and they never want to touch it or any shooters at all afterwards for that matter
nobody talk
Been playing Arma Reforger, he'll let loose..... Games like that prove the joy of better open game VoIP and what it adds
in fact 99% my BF play time, nobody talks
It would just be a net benefit
Which games?
Problem; those are drastically different games than Battlefield dude.
BF4 BF1 BFV and 2042
those games tend to attract older players though. who arent twitchy little spazzes
If I’m behind a sand dune on suez someone could take that leader stance and actually tell others to use smokes, and where
PC or console?
Yeah PC is all discord for sure. Console side is less adopted to it
One thing I can appreciate about a good SL in squad is how they can give new players direction if they don’t know what to do, that sort of thing id love in bf
Just let us talk to people nearby and the world will be great
Plus it’ll be funny lol
Yup
Teammates gotta do is get closer to the point so guys can spawn in
Problem is no one will listen to it because with frags they might get kills/dopamine whereas smoke is just concealment and even though it might bring them more dopamine per minute in the future, it isn't instant like frags can be.
👀
thats only really possible if you have an SL that isnt burdened by a possible failure. i tended to SQL quite a lot when HLL first released and the #1 priority is establishing a common ground. usually through jokes and larping
2042 tried to amend this in a way with smoke exp points, but yeah this is why I say teamplay is mostly accidental. Someone throws down an ammo box to supply themselves which happens to help others, etc
Exactly.
Although the stakes in bf are far, far lower, I imagine people would catch onto it a bit easier. I mean you can go a whole game without the sl giving a single order and still win, that’s heresy in Squad or what have you. Someone who uses voice would add a little extra while someone who doesn’t use it isn’t necessarily a detriment
Like if I’m amongst some random people and I tell them to throw smokes at 130 then charge, I reckon a few may listen. That might help at least somewhat
That is true, but just talking about proximity chat as a whole I’ve been in many situations where it existing would have either been more fun, or potentially get some more pushing power rallied up
Problem with proxy chat is that there's no way to effectively moderate it. You'd end up with people shouting all kinds of slurs, meaning most people would just end up muting it, kind of nullifying its purpose.
You can always get away from those idiots
And I don't want this game to turn into 2010's Call of Duty games with people screaming their head off.
Make it easy as possible to mute someone specific I say. For chat you can just press H, given the player count it would be tough, but some method like maybe looking at someone and pressing a bind, or looking at a ‘players nearby list’, anything to avoid disabling the whole thing to get it working
Not as easy as it sounds if you're by chance trying to cooperate toward a common goal.
What, they will follow you?
If you’re playing something like breakthrough it would be hard to avoid them as everyone is bunched up
No, but I would have to abandon the objective to get away from them.
I can count on one hand how many times I coordinated with someone, let alone heard someone, besides russians, speak in VC
This is a better way of putting it.
Ya'll overestimate the amount teamwork in Battlefield
At the very least I’d be interested in seeing of proximity chat changes anything
Yeah, teamwork in BF is like, 5%
i still remember smoking the 2nd escalator on metro and running towards the back cap, just so i could place down the spawner next to their spawn and proceed to farm the entire game
I know I’d enjoy it for the social aspect, but as an experiment I’d be intrigued
proxy chat could boost morale
Proxy chat could also decrease morale.
You’ll have a few role players which would also be funny lmao
yeah
You will always have those who will use proxy chat to berate their teammates rather than use it for constructive purposes, and let me tell you, there are a lot more of that kind of person out there than cooperative team players.
There's a trade off to everything
even trade offs
Proxy chat toggle is all that's needed for that
Indeed, you could and would undoubtedly have epic moments with proxy chat, but they would be few and far between.
Maybe you can also enable or disable proxy chat
I'd wager 75% would just disable it or keep it disabled.
Idk man, I just can't see it turning out well.
The more competetive a game is the worse the chat is
Insurgency has proxy and it's actually funny lol
C S 2
I have had some very fun and memorable moments in Insurgency: Sandstorm proxy chat, I will admit.
*Russian kids in csgo
I dread the russians that won't shut the hell up in games
And I'm not stereotyping it's literally always russians from my experience
i only play push against hordes of bots and a trillion equipment points
So I got an Email about the playtest what do I do now
funny, hectic AND sweaty
Wait for an invite
if its the "welcome to playtesting" one, you sit back and weep until they send the invites that actually matter
I had a Russian squad leader experience in Squad, I have to say I defended first objective very f well
I have an acquaintance I used to play Insurgency (the OG game) with and I remember playing some mode with checkpoints where you had to fight your way to them to gain equipment points. Since my acquaintance is fucking insane and has luck the likes of which has never been seen on this planet before, he had the policy of "if I can't see them it's not my problem" and would just sprint and not stop to deal with contacts and just accumulate a ridiculous amount of equipment points using just a Makarov PM and an MP40 with laser sight.
Survival mode?
Might've been called that, I don't remember.
grab their M249, then you can blast the way through
Dunno why but you calling him an acquaintance is kinda funny
if the only thing i do with eg. you is play games, yes, youre an acquaintance
We call each other acquaintances instead of friends to mess with one of our other acquaintances who was upset when we said "we're not friends, we're acquaintances".
We've played together since 2011 and some of us have met in person.
point stands
That's on you
But naturally if you play games with someone a lot, communication goes outside just the game, no?
That's how it is for me at least
thats the tipping point, yes
Oh, yeah, most of the time these days we don't play that many games together anymore and just sit in Discord chatting shit while playing our own separate games.
The amount of injokes we have is criminally high.
i see it clearly as day, i met my oldest mate in mw2 in 2009, on a map called underpass, deep in south american slums
thats always been weird to me
I didn't use to be but then I guess I got shit on somewhere along the way
how is that possible?
I got a friend in service now, so we can't finish ghost recon wildland in the next few years
My brain thinks differently in english, compared to my native language
Doesn't make fucking sense but it just does
Oh yeah me too
english started to spill into my native language and its genuinely concerning
I think that's fairly normal.
i always liked to meet strangers from different countries, so english was the most universal approach to take
people are interesting
I have a few Scottish friends (separate group of lads from the acquaintances) who even write in Scottish. It's hilarious watching them write on Discord.
Guys this chat is supposed to be about Labs discussions. So please keep the discussions channel appropriate, thanks!
No.
Anyway
we discuss bf regularly. not to mention labs is in statis until they start handing out invites
i'd be down if we could create a document or something of everything we discussed
and what we think could be a good BF and compare it to what we ||might|| test later
Title: The Perfect Battlefield
That would be a lot of effort.
just keep it channel appropriate, okay? Otherwise I will have to get Moderators involved.
You sound like a pain in the ass
No thanks.
400 pages of text file

If you stuck around you'd know that people here discuss the shit out of features and what not
would it though?
I still think another class can be added
the bigger issue would be getting people active here to participate in VC
we can just pick a random topic and discuss it
Do you mean just like a list of points or like summaries of what we discuss?
yeah? and generally what we agree could work or improve the game
Go ahead, I’ve got one, it’s always a good idea to have something at hand
- Classes
- Gadgets
- Weapon category distribution
- Customization
- Movement
- Maps
- a
UI
- Invites when?
Guys, youre getting off track again. This channel is supposed to be about Labs discussions...
- recoil systems
- vehicle count and classes
- tank mechanics and balance
- plane mechanics and balance
- grenade effectiveness
- gadget design
So many topics
I quite like the BF3 heartbeat health bar
Just a points list would be pretty, if you'll excuse the pun, pointless as it doesn't really include what we've actually arrived at. I wouldn't mind having a document like that, and I would probably contribute to it, but it seems like a lot of effort and digging back into previous chats we've had.
For all intents and purposes it’s a bf6 chat
No thanks.
ONE THING FOR DICE:
DON'T MAKE THE TEXT TOO SMALL PLEASE
Well I always go back to my document and add things based off these discussions, it’s not too bad
please go to the appropriate channels like #general. Thanks!
Shut yo ass
I DON'T WANT TO SQEEZE MY EYES TO READ HOW MANY HP I GOT
By the way, that acquaintance I mentioned earlier who just ran from checkpoint to checkpoint in Insurgency; he is the perfect example of aggression. That man is essentially the incarnation of a Stosstrupp soldier from World War 1.
this is the ultimate goal. to make a document and try to get it pinned. with conclusions, of course
Man has a fetish for hand grenades and rapid firing semi-auto weapon systems.
No thanks.
Grenade should be grenade
Have you read the server rules? Language like that is HIGHLY forbidden in this Discord Server... just letting you know.
it should kill
please discuss topics related to (current battlefield) and leave people in this chat to discuss what matters, thanks!
The documents would only contain the thoughts of a VERY small proportion, though.
Seeing as over a million signed up
But I get the point
do you think impact grenade should be added?
whats stopping us from distributing and sending out a message?
Exactly, it wouldn't be a representative document and as such shouldn't be pinned in here imo.
Nothing, I was just clarifying
this
discord is the only large gathering point for labs right now. it even has a discord link on the page
Dude hasn't contributed shit, ever, and keeps complaining
I bet he's the teachers pet
I mean we could always refer to it when new people come around, but it shouldn't get pinned as that might make it become confused with an actual official document.
Besides, we've discussed like everything there is lol
Ok. Anyways.
Gibson, calm down please.
So
😶
My YouTube mix is a disaster zone, I swear to god, there's Beethoven mixed with Rammstein.
Have you noticed that every soldier in the trailer is wearing British uniform?
I have, I'm desperately hoping that it's not just placeholder stuff.
Oh yeah
although don't forget, everyone has their own little views on what they want the next game to do, while if we can all agree on something that's great, it might be worth us all collating our own thoughts too
I want those meshy things
Placeholders are already existing assets though? For which game could they have possibly developed British soldiers?
I think that's quite cool
Meshy things?
You never know, they might have created the assets purely for placeholder stuff, which isn't that uncommon. And since it is a teaser of pre-alpha stuff it might be that it still is just placeholder stuff.
those make your head looks like leaves stuff
i'm fully expecting whitebox maps for playtesting
Scrims
Oh, scrim netting?
Yeah, that would be pretty gosh darned neato.
Jolly G
I hope there will be gear customization
I know that British Army at least in Afghanisatan used to use scrim quite extensively on their helmets.
I'm like 99.99999% certain there will be.
change your helmet, some ESS goggles
NCU in M90 camo 🥺 please
definitely will be. but to what extent, I don't really care
old DPM camo 🙂
DPM looks epic and nothing anyone says can change my mind.
DDPM is fine but not as good as DPM.
a bit hurry yeah
im thinking about that "balance through movement" topic i was talking about. i wonder which starting point would make the most sense
@tepid plinth map first, or player first approach?
battle line width?
Section strength dependent. But at least 5-10 meters between soldiers.
think about it like this, if it was player first, you'd have a blank map where you dial in which movement speeds feel right, as opposed to making a map first and then tweaking movement for a certain progression of battle
There's tight map like Sinai and there's wide map like many else
thinking more along the lines of "flow" rather than formation and dimensions
you mean the amount of soldiers can enter?
most level designers would need to have a solid understanding of the movement mechanics in order to create effective spaces, so I reckon at first they'll most likely work on them interchangably. Have a map that they develop alongside movement - create a base move speed and moveset, see how people play within a test map, and change either the map to create spaces that either promote movement or restrict it, or the movement if it doesn't fit what they want to create
it's tough though cause like in a stealth game, the map is 50% of the experience, they are so intertwined
im refering to an old message string of mine. search "momentum"
this is fascinating to discuss about because restrictions only really apply to confined spaces in a sense. If destruction was taken as seriously as in The Finals, you'd have players develop their own restrictions and passages
I just know from watching Steve Lee that while core game systems do change, level design is based so tightly on the current iteration of the game's systems that any slight change can butcher a maps feel if it's done late in production
hm. maybe instead of changing movement speed, limited sprinting should make a comeback?
it really depends
its been a hot minute since we saw a sprint bar im bf
I think some fast moving methods are unrealistic, so I would prefer smaller infantry area but still pretty large map
BF has an "elevated" pace but doesnt strike me as a fast pace game.
that was useless
if movement is weakened, open field traversal becomes tougher, so other measures should be put in place to make it possible. Suppression? More smokes? More aggressive vehicles? Does that then require teammates to cooperate, and what systems are then in place to push people to perform that combined push?
Smoke need to play a bigger role
in that case, transport vehicles play a bigger role, as they should
I'm always a fan of BF2 mass vehicle throughout the map
already does, it's just nobody uses them. I've had countless games where as a medic I just throw down 5 smokes by myself and its enough to secure a push. One reason why I thought prox voice might be a good thing, tell people to use it
as for cooperation, that requires reprogramming the usual players habits
or maybe more communication wheel options like 'smoke that direction'
bf has become a bit selfish
Since they gone fast pace, yes
its the standard case of "if it (gadget, weapon) doesnt kill people, why should i take it"
best solution I can think of would be more point scores for using said items
like smoke revives are now a thing which is excellent, but stuff like 'blocked enemy vision with smoke', idk, might at least tell people oh yeah, this is a thing I should be doing
its not like the game has a fast pace on its own, the game pushes people to play that way because of weapon and gadget selection and questionable mechanics
flash was useless even if it hit right
because it has a better alternative called "grenade"
I definitely miss team communication functions, like request ammo, showing up in chat... Sure, your character might yell it, and maybe you get an icon over your head, maybe, but I miss having that stuff show up in the chat window. If I saw that show up in the window, I would actively seek out the person making the request. In 2042, I'm usually unaware of requests like that.
it would be funny if they add camera sway when get flashed
(unless I happen to be very close by)
then i might say it would be kinda useful
heavy camera sway, can't sprint, can't change profile
that I would dislike very much honestly. Flashes for me are perfect when you just have to look away, but being hit by one blinds you for a while
flash grenades should just kick you from the session tbqhf
standing close and looking at it scenario
Yeah, I can't see why a flash would disorient you that much. There should be nothing preventing you from dropping to the ground, or using your memory to blindly move to cover.
...and locking out sprint would massively interfere with that blind movement.
Now if you wanted to take a COD approach and arbitrarily label one grenade type stun, and another flash, and stun impedes movement with minimal visual impairment... That's an option. I would laugh at it, because it makes no sense (gotta have my immersion), but...I could see that being a balancing option.
except that IRL flashbangs dont really blind you. they "disorient" you. deafen and stun
Flash irl is basically stun
essentially it is. and nowhere near as effective as games make them out to be
the stun grenade is the worst thing known to man
lol
i take stuns 100% of the time
Oh, I agree.
because thats what rowdy little runts hate the most
I remember playing the mw2 beta and discovering how downright stupid it is
i am not sorry
Give everyone a flashbulb, mounted on their vest, and then cry.
combine effort of stun and grenade could be interesting
a grenade that halts movement, aim and slightly visibility, with no counter. amazing
the olden days of flashlight and 12g frag USAS
possibly the worst addition to the game
nothing more frustrating
except warzone
that gadget and it's philosophy is the reason I don't play cod
lol.... Alas, I wasn't playing Battlefield when the USAS frag was the thing... I think I got BF3 right after that got Nerfed.
not just that gadget but how the game's other bits and pieces share a similar approach of just killing, stunning or disabling you with no counter besides some perk that magaically makes people think it's balanced
I'm so glad that COD has consistently shortened the duration of stun's effect.
i'm so glad I don't play it
M84, the worst thing known to man
Fair. lol
right then, back to some unity development. been fun
in short - add prox chat, don't do what cod does 
is COD even prox chat?
no clue
12.7mm HEIAP
would be interesting to see how effective that is with a new levelution/destruction system
As I recall, it has team or party chat, your choice, plus prox chat with enemies, immediately after you kill them.
basically sq chat
proxy chat could be cool but it would get abused like every other game
I welcome squad chat, but it sure would be nice to communicate with random teammates.
Without having to open up text.
squad channel, global, team
Maybe, maybe an optional hybrid chat channel that's squad chat plus team-specific prox chat.
in what way?
it sounds convuluted
and redundant
to combine both
unless you mean some system where only squad leaders can communicate to each squad leader
Commander or Devolution
So, you can talk to your squad seamlessly, but when you're near teammates, you can talk to them too, without having to dive into a menu first. The tricky thing is, would everyone have to opt into that?
Would people only hear you, for instance, if they were also in that hybrid mode? That would make sense, but if it's opt-in, that kind of makes it moot, because most people won't bother touching their settings (except to opt out)
Oh, I agree. I also know people will complain like mad about noise and excess chatter.
I wish Q was supported for console users with keyboards. I have a controller, and a keyboard plugged in, but the keyboard is strictly text input, no game controls.
now that sucks lol
On console, to open text chat, you have to pause, then hit left(?) trigger.
I've gotten quite quick at it, but it still sucks.
do console players play on keyboards nowadays?
I mostly only do text chat when I'm waiting to respawn, as a result, but for the average user, it's a slow enough process that they get upset when they see people using text chat, because they assume it's interfering with gameplay.
Quite a few do, for games that support it, and support is expanding.
awesome sauce
I don't use a mouse yet (no space), but I play Xbox at my computer desk, and...the desk almost looks like an organ, with two keyboards stacked on top of each other.
Don't know what level of support exists on PS5.
I would definitely like to see some basic keyboard shortcut support, like Q for text chat, even when actual gameplay is set to use a controller. I shouldn't have to shift over entirely to a KBM setup, just to be able to seamlessly open text chat.
MnK support is available on consoles natively. Whether a game has it though is up to the developers
I mean, on PC, if you use a controller, keyboard shortcuts like Q still work, right?
depends on the game
But either way. Even if you use MnK on console, there's bad latency 
For Battlefield, specifically. Let's say 2042.
some of them are annoying to swap between controller and keyboard, some allow both inputs at once
Nope
Really? Using controller on PC locks out keyboard controls?
Oh PC, thought you said keyboard on console 
2042 you can freely swap midgame
Without changing settings, both are active at the same time? Sounds nice.
It's not like CoD where you have to select the option before a game starts
Or is it still a menu option you have to toggle?
Controller on PC has a tonne of issue in 2042. If you have a pad connected and play with mouse and KB...your aim can randomly start to snap to the ground.
In Elite Dangerous (space sim) on PC, I was that crazy guy who'd hold a controller over his keyboard, for dual analog control, while poking at the keyboard with my pinkies. lol
Can free swap midgame without going to settings
Use a controller, put it down, then use MnK with no downtime
Hm, that's strange...
Ohhh, nice, indeed! Thanks for explaining. 🙂
quite a few games throw a fit if a secondary controller is active
any other type of input besides kb and mouse has issues tbh
i have pedals connected and if i so much as touch them my aim is permanently fucked until i restart the game
Certain flight sticks cause the game to crash as soon as you try to map it
Even MnK has issues on 2042 
What with the awful muddy input and all
Actually, that view snapping to the ground issue sounds...familiar. I think it might have shown up on console early on.
That weird view snapping can also be caused by Logitech's awful mouse software, Ghub
Of course it can.
Its probably a bunch of different things combining to cause the issue. I play through steam so its probably something with steam input, becoming tangled up with the games controller support.
Id personally prefer you to select your input device, and for them to have control based MM/servers you can set as controller only
No option to switch input while in game
That used to be a somewhat common option, but it's been losing popularity, as it gets in the way of cross-platform play.
...but that gets back to what I was saying... If someone is playing strictly with a controller, I'd like to see the option for basic, non-combat, non-movement functions still working on a keyboard. Say, Q to open text chat, instead of the clunky menu dive that it currently is on console.
Technically, you could argue that still gives an unfair advantage (enhanced/more efficient communication) to people who have both a keyboard and controller, but...honestly, the current setup is painful.
You can adjust your UI since BF4, UI is one of the best aspects of BF games, almost fully customizable
I think KBM should be supported on consoles
Since next game will have crossplay
Oh, I agree. It should, and it probably will. That's definitely been the trend.
One of the things that does get tricky is when people use keyboards with built-in macros. Those are...a problem.
That's the sort of thing that really gets the console users upseta bout having to play against PC players, or console players who are using keyboards.
Controller players can use cronos too tbh, let's just hope EA anticheat is good and game won't die unlike Apex or Warzone due to cheaters
Cronos usage, thankfully, has been steadily dropping. Xbox massively locked down peripheral support on Xbox a year or two ago, and Cronos largely went bye-bye with that.
How some people still use it, I'm not sure.
Honestly this is the biggest thing I am afraid of for the new BF, I actually care more about the anticheat because if Anticheat is bad but game is good, its gonna die no matter what
i love my rapid fire macro for semi autos
makes me giggle every time
especially with high rof cap pistols
The only macro I've ever used, was rapid-fire for secondary fire, playing Starlancer (old space combat sim, precursor to Freelancer). Screamers. Dumbfire missiles. i'd just put Screamer pods on every hardpoint, and everything would die. XD
yo dice hurry up with the labs start I cant wait
yeah but even if I dont get invited I want to see discussions here
Wont be a discussion as its all NDA
they said people will be able to see some updates on discord channels as they progress testing
makes you wonder why this channel exists
its somewhere in the labs FAQ
This would be great, would love to see the changes they are gonna make... if they are gonna listen 
jokes aside, even if i dont get in, i just wanna know when the go time is
they will update people periodically so even if you dont get invited you can still be part of the testing program somehow
I mean, the reason they created LABS is for feedback so it would suprise me if they dont agree with community's requests
so well not see any vid from the test in yt?
I just want the sessions to start come onnnnn
I mean there will be thousands of people playing, I think we will see some leaks for sure
they will probably release official videos too about testing progress eventually
I hope at least
specifically because it's a test
it's unfinished and we all know very well people will take things out of context or use experimental features against dice, even if they're not going to be in the final product
I kinda hope negative stuff leaks... (imagine no scoreboard)
imagine being that dumb
So they get a kick under their ass to fix it
they've probably already factored in that some things will inevitably get leaked, but figured that having these playtests is worth the risk
i dont think it will happen
there are some people working on this project who give me hope
I'll gatecrash this conversation to say that; yes, using experimental pre-alpha gameplay to judge the unreleased full game is exceptionally stupid, but we all know it would and will happen among some of the audience.
I wouldn't expect there to be a scoreboard in early testing
please just add server browser at launch, its much needed
